151 lines
5.6 KiB
Plaintext
151 lines
5.6 KiB
Plaintext
Cartoon Law of Physics
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----------------------
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Cartoon Law I
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=============
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Any body suspended in space will remain in space until made aware
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of its situation.
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Daffy Duck steps off a cliff, expecting further pasture land. He
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loiters in midair, soliloquizing flippantly, until he chances to
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look down. At this point, the familiar principle of 32 feet per
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second per second takes over.
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Cartoon Law II
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==============
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Any body in motion will tend to remain in motion until solid matter
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intervenes suddenly. Whether shot from a cannon or in hot pursuit
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on foot, cartoon characters are so absolute in their momentum that
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only a telephone pole or an outsize boulder retards their forward
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motion absolutely. Sir Isaac Newton called this sudden termination
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of motion the stooge's surcease.
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Cartoon Law III
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===============
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Any body passing through solid matter will leave a perforation
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conforming to its perimeter.
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Also called the silhouette of passage, this phenomenon is the
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speciality of victims of directed-pressure explosions and of
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reckless cowards who are so eager to escape that they exit directly
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through the wall of a house, leaving a cookie-cutout-perfect hole.
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The threat of skunks or matrimony often catalyzes this reaction.
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Cartoon Law IV
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==============
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The time required for an object to fall twenty stories is greater
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than or equal to the time it takes for whoever knocked it off the
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ledge to spiral down twenty flights to attempt to catch it
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unbroken.
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Such an object is inevitably priceless, the attempt to catch it is
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inevitably unsuccessful.
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Cartoon Law V
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=============
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All principles of gravity are negated by fear.
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Psychic forces are sufficient in most bodies for a shock to propel
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them directly away from the earth's surface. A spooky noise or an
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adversary's signature sound will induce motion upward, usually to
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the cradle of a chandelier, a treetop, or the crest of a flagpole.
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The feet of a character who is running or the wheels of a speeding
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auto need never touch the ground, especially when in flight.
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Cartoon Law VI
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==============
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As speed increases, objects can be in several places at once. This
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is particularly true of tooth-and-claw fights, in which a
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character's head may be glimpsed emerging from the cloud of
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altercation at several places simultaneously. This effect is
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common as well among bodies that are spinning or being throttled.
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A `wacky' character has the option of self-replication only at
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manic high speeds and may ricochet off walls to achieve the
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velocity required.
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Cartoon Law VII
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===============
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Certain bodies can pass through solid walls painted to resemble
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tunnel entrances; others cannot.
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This trompe l'oeil inconsistency has baffled generations, but at
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least it is known that whoever paints an entrance on a wall's
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surface to trick an opponent will be unable to pursue him into this
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theoretical space. The painter is flattened against the wall when
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he attempts to follow into the painting. This is ultimately a
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problem of art, not of science.
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Cartoon Law VIII
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================
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Any violent rearrangement of feline matter is impermanent.
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Cartoon cats possess even more deaths than the traditional nine
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lives might comfortably afford. They can be decimated, spliced,
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splayed, accordion-pleated, spindled, or disassembled, but they
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cannot be destroyed. After a few moments of blinking self pity,
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they reinflate, elongate, snap back, or solidify
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Corollary: A cat will assume the shape of its container.
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Cartoon Law IX
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==============
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Everything falls faster than an anvil.
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Cartoon Law X
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=============
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For every vengeance there is an equal and opposite revengeance.
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This is the one law of animated cartoon motion that also applies to
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the physical world at large. For that reason, we need the relief
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of watching it happen to a duck instead.
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Amendment A
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=======================
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A sharp object will always propel a character upward.
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When poked (usually in the buttocks) with a sharp object (usually
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a pin), a character will defy gravity by shooting straight up, with
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great velocity.
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Amendment B
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=======================
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The laws of object permanence are nullified for "cool" characters.
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Characters who are intended to be "cool" can make previously
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nonexistent objects appear from behind their backs at will. For
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instance, the Road Runner can materialize signs to express himself
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without speaking.
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Amendment C
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=======================
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Explosive weapons cannot cause fatal injuries.
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They merely turn characters temporarily black and smoky.
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Amendment D
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=======================
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Gravity is transmitted by slow-moving waves of large wavelengths.
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Their operation can be witnessed by observing the behavior of a
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canine suspended over a large vertical drop. Its feet will begin
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to fall first, causing its legs to stretch. As the wave reaches
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its torso, that part will begin to fall, causing the neck to
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stretch. As the head begins to fall, tension is released and the
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canine will resume its regular proportions until such time as it
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strikes the
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ground.
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Amendment E
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=======================
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Dynamite is spontaneously generated in "C-spaces" (spaces in which
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cartoon laws hold).
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The process is analogous to steady-state theories of the universe
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which postulated that the tensions involved in maintaining a space
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would cause the creation of hydrogen from nothing. Dynamite quanta
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are quite large (stick sized) and unstable (lit). Such quanta are
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attracted to psychic forces generated by feelings of distress in
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"cool" characters (see Amendment B, which may be a special case of
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this law), who are able to use said quanta to their advantage. One
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may imagine C-spaces where all matter and energy result from primal
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masses of dynamite exploding. A big bang indeed.
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