640 lines
37 KiB
Plaintext
640 lines
37 KiB
Plaintext
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+==| Super NES |==| Genesis |==| Arcade |==| Jaguar |==| News |==| Opinion |==+
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| ____ __ __ _ |
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| / ___| __ _ _ __ ___ ___ | \/ | __ _ ___| |_ ___ _ __ |
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| | | _ / _` | '_ ` _ \ / _ \ | |\/| |/ _` / __| __/ _ \ '__| |
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| | |_| | (_| | | | | | | __/ | | | | (_| \__ \ || __/ | |
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| \____|\__,_|_| |_| |_|\___| |_| |_|\__,_|___/\__\___|_| |
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| |
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| _ _ |
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| | | ___ _ _ _ __ _ __ __ _| | |
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| _ | |/ _ \| | | | '__| '_ \ / _` | | |
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| | |_| | (_) | |_| | | | | | | (_| | | |
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| \____/\___/ \__,_|_| |_| |_|\__,_|_| |
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| ISSUE 46 |
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| An Innovative Creations production April 25 - May 18, 1994 |
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+=============================================================================+
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| Part 5 of our Ultimate Mortal Kombat II guide |
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| Project TNT: But wait, there's more! |
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| Email contest: can you come up with somethng better? |
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| NEWS: Sega + MGM, Atari 3rd party games to come |
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+=============================================================================+
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Ace's Angles
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What Amtrak is really like, and more information
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Email Contest
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mario@italian.stereotype.nintendo.com? You can do better!
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Project TNT update
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_THE_ source of Summer CES info!
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The NEWS
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Sega and MGM team up, Atari releases new 3rd party titles list
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Ultimate Mortal Kombat II Guide, part 5
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Chess: Zen and the art of character selection
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+============================================================================+
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| ___ _ ___ _ |
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| / _ \ ( ) / _ \ | | |
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| | |_| | ___ __|/ ___ | |_| |_ __ __ _| | ___ ___ |
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| | _ |/ __/ _ \/ __| | _ | '_ \ / _` | |/ _ \/ __| |
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| | | | | (_| __/\__ \ | | | | | | | (_| | | __/\__ \ |
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| |_| |_|\___\___||___/ |_| |_|_| |_|\__, |_|\___||___/ |
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| __/ | |
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| |___/ |
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+============================================================================+
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You never really know how big this country is until you travel it via the
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trains. Hi gang, it's Ace back again for another episode of Ace's Angles.
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Amtrak is a great way to relax, play some Game Boy [my Lynx was packed by
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accident] and think about how good things are with the magazine. Issue 46,
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the CES coming up... and no issues for a month.
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Wait, a month?! Yep, sorry about the delay but we are BACK and BETTER than
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ever. And wait until issue 50! Can you say, Front End?
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But enough about that, lets get to the rumors!
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Mortal Kombat II for the Super NES? Yes, that's a given. But without the
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blood? HELL NO! With Williams' new deal with Nintendo [see NEWS, below]
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rumor has it that there will be no stopping the pit this time. NOA the
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upcoming rating system will be in place by the time it's released. We have
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heard conflicting reports: August and October 15th have both been given as THE
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day.
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Street Fighter for the Jag? Could it be? YES. Super Street Fighter II
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Turbo should hit the Jag first, even before the Super NES. And here's why:
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Capcom has got to be unhappy with NOA's deal with Williams. Capcom has never
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been happy with their games on the Genesis. So.. JAGUAR TIME!
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Well, got deadlines to meet. Cya's at Blockbuster's World Game Tourney!
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.....................................................................
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:WE are the only magazine that prints ALL EMAIL sent to us that is :
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:not vulgar or obscene. So.. send your videogame hints, tips + Q's!:
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: :
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:# # ##### # # ### # # ##### ##### # # ### ##### # :
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:# # # # # # # ## # # # ## ## # # # # :
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:# # ### # # ##### # # # # ### # # # ##### # # :
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:# # # # # # # # # # ## # # # # # # # # :
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: # # ##### # # # # # # # ##### # # # # ##### #####:
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: ........................:
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:shubert@usc.edu VOICE: 213-743-1877 : :
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:------------------ : Without email, GMJ :
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:ccd@panix.com : can't work! So tell :
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:tnkutasz@ugcs.caltech.edu : us what you think! :
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: : :
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:...........................................:.......................:
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[-=-] [-=-] [-=-] [-=-] [-=-] [-=-] [-=-] [-=-] [-=-] [-=-] [-=-] [-=-]
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CREATE THE EMAIL CONTEST!
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[-=-] [-=-] [-=-] [-=-] [-=-] [-=-] [-=-] [-=-] [-=-] [-=-] [-=-] [-=-]
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sonic@too.fast.to.see.sega.com andy.eddy@better.editor.idg.com
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bonk@get.a.clue.tti.edu project.reality@vaporware.nintendo.com
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This contest is simple: send us your creative, sarcastic and funny email
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addresses and we'll print them! The funniest each MONTH gets $10. So..
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email your addresses to the address above and make the subject line
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"[GMJ] email contest".
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[--ADVERTISEMENT-------------------------------------------------------------]
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******************/\*********************************************************
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*****************/ /********* A Renegade Technologies Unlimited Production **
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****************/ /**********************************************************
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** _______ /\ / /_______ ****************************** _ **************
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**/__ __// \/ //__ __/ *** / ********************* @\ ___ ****
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** / / / /\ / / / *** / ********** ___ ___ | | | | ***
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** / / / / / / / / *** \ | | |\/| |\/| | | ] [___| [___| ***
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**/_/ / / /_/ /_/ *** \ | | | | | | |___ [___] | | ***
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******/ /******************** / | | | | | | | | \ | | ***
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*****/ /* -The Next Thing- ** / [__] | | | | [___ | \ | | ***
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*****\/**********************************************************************
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*****************************************************************************
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** Get Your Hands On The Single Best Summer CES Resource Available! **
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*****************************************************************************
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TNT: The only great way to get Summer Consumer Electronics Show coverage.
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Less than a month ago, someone suggested the possibility that the editors
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of the Internet's game magazinen could team up and produce a single incredible
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Internet resource. At the time, the idea seemed impossible -- besides the
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logistic problems, why eliminate the quality competitive atmosphere currently
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in place?
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That's when it happened. After Team Renegade announced TNT (The Next
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Thing) magazine, we received tons of E-mail from interested writers, supporters
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and customers. The editors of Game Master Journal, Intelligent Gamer and
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VidBits
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have all generously endorsed TNT as a true success in the making (and we didn't
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even have to ask them! *grin*). TNT also has an extremely high-caliber staff
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including many of the Internet's most talented (and thus popular) writers.
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We just can't lose.
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Renegade Technologies Unlimited has spent the last several weeks handling
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orders, organizing the TNT staff and preparing to expand our sales outwards
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into local game stores. We're taking orders from as far away as Germany and
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from places as close as Maine. Why so much interest? Because we're going to
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deliver what the major game magazines cannot: Comprehensive coverage of the
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Summer CES, which means you'll get detailed information on almost every video
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game to hit the shelves in the next 6-12 months. Photographs. Articles.
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Real analysis, not just some paragraph off the back of the game box.
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Here's the story. Take a look back at some of your old game magazines.
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How much CES coverage did you find? 10 pages? Maybe 15 at best? I have three
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words for you: You've been screwed. Ever wonder why the major gaming mags
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can only squeeze a few pages of information out of a show that lasts for
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three or four days? Answer: Their "writers" don't pay much attention. Snap a
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picture, make up a 30-word synopsis, and that's what the game was like at CES.
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If you believe that every video game is worth thirty words and a photo,
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you deserve what you've been getting. Stop reading now and go back to sleep
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until you're woken up by the crowds rioting at the local K-Mart for their
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home versions of Ridge Racer. Otherwise, read on and discover why your world
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is about to change dramatically for the better.
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The last CES yielded at least four huge packed bags full of literature,
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press kits and neat information that often never appeared in the mainstream
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gaming magazines. Best yet, RTU made the information available immediately
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while conducting IRC discussions for several nights in a row, answering any
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and all questions regarding the CES. Eternal Champions fanatics heard complete
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descriptions of the game's characters roughly five months before the game was
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released, including two characters which never appeared in the game's final
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version. Jaguar press release and video tape information was discussed far in
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advance of the system's first official press conference. Gamers received
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candid and honest assessments of almost every single console-based video game
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on the show floor, even though the major magazines waited months to say the
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exact same things RTU said.
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Now things are getting better. Team Renegade is producing a one-shot
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deal for fanatic gameplayers and even your lazy buddies who are just getting
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around to playing Super Mario 2. We don't need to compete with the major
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gaming magazines for their CES coverage. Simply put, they suck. When you sit
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down at the end of CES with a hundred photographs and fifty pounds of game
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literature, it's almost laughable to consider that VideoGames gave the
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show five pages and about 100 words of text. RTU is going to bring CES home
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to you with our unique new magazine format devoted exclusively to the
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Summer CES.
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We're calling it Project TNT: The Next Thing.
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The high-quality TNT magazine will be a hardcopy printed booklet with
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many pages devoted to the show's general highlights and notable events. For the
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reader's maximum enjoyment, additional computer disks [available in IBM and
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Macintosh formats] will carry photographs (and perhaps digitized sound files)
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from the show. Does TNT sound like it will kill your pocketbook? Here's why the
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answer is no: Team Renegade set down four main goals for Project TNT;
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flexibility, cost-efficiency, functionality and quick delivery. You can order
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*only* the magazine if you so desire, or spend a little bit more and get
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brand new high-resolution photographs far in advance of the major magazines.
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[*] Flexibility: [*] Today's gamer owns two or three systems and generally
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despises competing companies. Do you own a 3DO and hate
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Atari and their Jaguar? Or a Genesis and hate Nintendo?
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Well, don't spend the money on information you'll just
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skip anyway. The TNT magazine will be available in
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your choice of configurations -- you pick the systems
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you want and we'll send you the appropriate disks and
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printed materials.
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[*] Cost-Efficiency: [*] The printed TNT magazine with CES highlights will
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cost only $5.50, roughly what you would pay
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for a crappy five-page synopsis in some trashy
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mainstream magazine. Each company-specific set of
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disks and additional printed materials will cost
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an additional $4.50, and a disk of miscellaneous
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photos and out-takes will also be $4.00. That
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miscellaneous disk will include pictures from
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companies like Sony, TTI and Commodore (if any
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of them show up for CES). We're selling
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Atari, Nintendo, Sega and 3DO company disks which
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will include the aforementioned companies'
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licensees as well. If you want to buy the whole
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compendium of CES information, the price is $23.
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[*] Functionality: [*] IBM or Macintosh disks will be included with
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each company-specific or miscellaneous/outtakes-
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disk order. The photographs will be in PICT format
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for the Macintosh (readable by any program including
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TeachText) and .GIF format for the IBM. You'd be
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amazed at how much high resolution detail we were
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able to squeeze into the last Summer CES photos;
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more, believe it or not, than could be seen without
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a magnifying glass. The printed magazine can be
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kept on your desk, framed above your fireplace or
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used as a security blanket. Regardless of what you
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do with it, it'll look cool and contain entertaining
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insights into the real nature of the CES show.
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[*] Quick Delivery: [*] Here's the best part. Waiting sucks and no one knows
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it better than Team Renegade and you. We're making a
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guarantee that TNT will be released at a *maximum*
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of three weeks after CES. We're going to try for two
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weeks or less, but we can't control everything.
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Remember, we're not talking about just printing
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regurgitated press releases and press kit photos;
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you'll see the former on the Internet within a day
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of release to the media. TNT will feature the types
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of nook and cranny questions no one seems to ask.
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Renegade Technologies Unlimited is committed to the production of an
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exceptional piece of journalism. The TNT magazine will be both comprehensive
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and professionally produced, delivered faster than the major magazines and
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far more insightful for certain. RTU will be maintaining a professional
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set of records for those who order TNT in advance and we make an absolute
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guarantee that if we cannot deliver the product we will instantly refund
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your money. Additionally, if Sega and their licensees have no presence at
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the CES (which is quite doubtful in my mind), we'll refund the cost of
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the Sega-specific diskettes.
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Want to see the quality of our past work? Check out the BUSOP.CIT.WAYNE.
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EDU site (cd pub/ces and pub/pselect) for high quality photographs, game
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reviews
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and information... or read the work of our staff in such publications as
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GamePro, VideoGames magazine, Wired, Intelligent Gamer, VidBits and Game Bytes.
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You'll appreciate our devotion to customer satisfaction and the degree of our
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attention to properly handling your order.
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Order today and be guaranteed the best *honest* information directly
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after the Summer CES. No slobbering over lame software, no ass kissing, just
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the facts and the photographs to prove them.
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Jer Horwitz
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President
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Renegade Technologies
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- Unlimited -
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Renegade Technologies Unlimited is proud to announce the staff of TNT:
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Ralph Barbagallo Kenneth Drake David Hilgendorf Jer Horwitz
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Robert Huebner Russell Kumro William Reardon Rick Reynolds
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Richard Shartzer Sergei Shimkevich Teh Kao Yang Kimberly Ziembiec
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Anthony Shubert David Rubin Tanya N. Kutasz
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******************/\*********************************************************
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*****************/ /********* A Renegade Technologies Unlimited Production **
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****************/ /**********************************************************
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** _______ /\ / /_______ ***************************************************
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**/__ __// \/ //__ __/ ** __ __ **
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** / / / /\ / / / ** [ ] __ _ __ __ | __ __ **
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** / / / / / / / / ** | | [ ] | \ [ [ ] | [ ] [ ] |\ /| **
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**/_/ / / /_/ /_/ ** | | [__] | | |__ [__] [__ | | |__] | \/ | **
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******/ /******************* | | | \ | | | | \ | | | | \ | | **
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*****/ /* -The Next Thing- * [__] | \ [_/ [__ | \ | [__] | \ | | **
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*****\/**********************************************************************
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*****************************************************************************
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** Print It Out, Grab A Check or Money Order, Then Mail It To Us! **
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*****************************************************************************
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Number
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of Copies:
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[ ] TNT Printed Magazine: Includes detailed information about the best
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[ ] and worst at CES; contains no disks but will include some printed
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digitized photographs. A high-quality printed publication without
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the childish handwriting you find in "fanzines." $5.50 per copy.
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[ ] TNT Extended Atari Coverage: Get the inside track on Atari's booth
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[ ] at the CES, where nearly 100 developers have signed on to develop
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Jaguar products. $4.50 per Atari extension. Includes:
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Macintosh or IBM disk(s), circle your choice.
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[ ] TNT Extended Nintendo Coverage: See what Nintendo and its licensees
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[ ] will be selling during the Christmas shopping season. Project Reality?
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New portable Nintendo game systems? SNES Super Street Fighter 2 and
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Mortal Kombat 2? $4.50 per Nintendo extension. Includes:
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Macintosh or IBM disk(s), circle your choice.
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[ ] TNT Extended Sega Coverage: Despite plans to hold their own Sega show
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[ ] in sunny Florida, there should most likely be a ample representation
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of Sega software at Summer CES. A Genesis Mortal Kombat 2 and Super
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SF2? Saturn? $4.50 per Sega extension. Includes:
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Macintosh or IBM disk(s), circle your choice.
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[ ] TNT Extended 3DO Coverage: With a powerful multimedia machine and
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[ ] several hundred licensees, there will be plenty of amazing 3DO
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hardware and software on display. The new Samsung 3DO machine? The
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IBM-compatible 3DO-on-a-card? $4.50 per 3DO extension. Includes:
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Macintosh or IBM disk(s), circle your choice.
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[ ] TNT Miscellaneous and Outtakes Disks: The types of stuff we couldn't
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[ ] quite categorize elsewhere. Last Summer CES had photos of Neon Man,
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this incredibly dopey guy who did exercises in neon-tubed clothing
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so he could sell neon lights for cars. We'd also anticipate some
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shots of Sony's PS-X (if they choose to display it), any TTI game
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system, Commodore CD-32 and the like. When you're not crying about
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TTI, you can laugh at morons like Neon Man. $4.00, Includes:
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Macintosh or IBM disk(s), circle your choice.
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[ ] TNT Grand Package: For $23 you get the magazine and all the extensions
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[ ] including their disks and printed hardcopies. Specify IBM or Mac disks.
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TNT will be mailed to the following address:
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Name/Business: _____________________________________________
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Street Address: ____________________________________________
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City, State, Zip: __________________________________________
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* Country: _________________________________________________
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Phone Number At Which You Can Be Reached (and appropriate hours):
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(________) ________ - ___________ ____________________________
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Internet Address (or other Electronic Service) (Please be accurate):
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_______________________ @ ____________________________________________
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Special Deal (if any, see below):
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_________________________________________
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* INTERNATIONAL ORDERS ONLY: Type of Shipping Preferred:
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_________________________________ (Parcel Post/Printed Matter; include
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payment)
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******************************************************************************
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******************************* - Clip Here - ********************************
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RTU recommends the use of US Mail Postal Money Orders but will also
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accept valid personal checks and other legitimate types of money
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orders. * Please make all checks and money orders out to Jer Horwitz. *
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=---------------------------------------------------------=
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* = International TNT Orders:
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International TNT orders will be accepted with payment in United States
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funds only, and we advise use of either American Express money orders or
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cashiers' checks from large international banks. The rates quoted below are
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for US Mail standard international air service and are based upon estimates of
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package weight -- we do not intend to profit from shipping costs and RTU will
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absorb losses if the magazine is heavier than anticipated. US Mail currently
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claims the following rates will deliver a package within 7-10 days of mailing;
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RTU makes no guarantees regarding the US Mail's system of international
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deliveries but we do guarantee that RTU will promptly mail all materials to
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you upon completion of the publication.
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Overseas mailing rates (in Europe [outside of the United States]):
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Printed Matter Rate for any TNT order (take some risk of damage given
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disk contents, though we'll try to prevent it on this end): add $7.00 for
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shipping.
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Parcel Post Rates (treated like packages, with somewhat more care):
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For the TNT magazine without any additional supplements: add $4 for shipping.
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For TNT with one supplement: add $5.50 for shipping.
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For TNT with two supplements: add $7.00 for shipping.
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For TNT with three supplements: add $8.50 for shipping.
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For the TNT Grand Package (or 4 supplements): add $9.25 for shipping.
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Canadian and Mexican (hehe) mailing rates:
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Printed Matter Rate for any TNT order (take some risk of damage given
|
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disk contents, though we'll try to prevent it on this end): add $4.00 for
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shipping.
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Parcel Post Rates (treated like packages, with somewhat more care):
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For the TNT magazine without additional supplements: add $2.50 for shipping.
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For TNT with one supplement: add $3.75 for shipping.
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For TNT with two supplements: add $5.00 for shipping.
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For the TNT Grand Package (or 3-4 supplements): add $5.50 for shipping.
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Please mail completed order form and appropriate payment to:
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Renegade Technologies Unlimited
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37 LeBrun Circle
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Amherst, New York 14226-4120
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USA
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Attention: TNT Magazine.
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[--ADVERTISEMENT-------------------------------------------------------------]
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+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
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/ Sega inks deal with MGM, Atari shows list of upcoming Jag titles \
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+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
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REDWOOD CITY, Calif. (AP) -- Sega of America Inc. and Metro-Goldwyn-Mayer
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Inc. will jointly create video games, movies and television programs.
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The companies said the new products would be based on original ideas -- a
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first for such a collaboration. But Sega and MGM said they also may decide to
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develop games based on upcoming movie releases.
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MGM and Sega will invest undisclosed amounts in the venture, which was
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announced on Wednesday.
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"Clearly this deal allows us to blend the strengths of both companies,"
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said Alan Cole-Ford, MGM's executive vice president for strategy and
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development.
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The deal blends the studio's expertise in developing and writing stories and
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access to acting talent with Sega's technical and game-playing know how, he
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said.
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Sega and MGM said they would immediately start work on titles for Sega
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compact disk, its Genesis 32-bit cartridge player and still-in-the-works
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Saturn CD player.
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The CD games would feature real actors, whose recorded actions would respond
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to players' commands.
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"We've believed the melding of live-action video and computer technology as
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a great means of delivering a cinematic experience on an inexpensive home game
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system for some time," said Tom Kalinske, president and chief executive
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officer of Sega of America.
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The deal is not the first involving a video game company and a film studio.
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But it is the first in which such companies will collaborate from an idea to
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completed product.
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Sega, part of Sega Enterprises Ltd. of Japan, has worked with several
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studios, including Walt Disney Co., which helped develop Sega's hit
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"Aladdin" game, which was based on the movie.
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Also on Tuesday, Warner Bros. and Acclaim Entertainment Inc. reached an
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agreement to make video game versions of the upcoming movie "Batman
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Forever."
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SUNNYVALE, Calif. (GMJ) -- Atari has furnished us with a list of companies
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and the games they are working on for the Jaguar. The list is unedited to
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show "holes" in the list as it was given to us (Atari could not give us a
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complete list, but they could tell us the incomplete parts.)
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Do not call these companies as most customer service reps will not have info
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on these games. Stay tuned to GMJ, your Jaguar information source.
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THIRD PARTY CHECKLIST
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PUBLISHER DEVELOPER TITLE (- CD title) IN STORE
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===========================================================================
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All Systems Go All Systems Go Hosenose and Booger 4th Qtr 94
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All Systems Go All Systems Go -BIOS Fear 4th Qtr 94
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Anco Software Ltd Anco Software Ltd Kickoff 3/World Cup July
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Beyond Games Inc Beyond Games Inc BattleWheels December
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Beyond Games Inc Beyond Games Inc Ultra Vortex September
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_____ _____ _______ _____ _____ _______ __________ _______
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_____ _____ _______ _____ _____ _______ _________ _______
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DTMC DTMC Lester the Unlikely -N/A-
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Gremlin Graphics Gremlin Graphics Zool 2 October
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________ ________ __________ ________
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Ocean Krisalis Software Soccer Kid June
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-N/A- Loriciel S.A. Extreme Skiing/Snwbord -N/A-
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__________ __ ___________ __ _______ ____ _____
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-N/A- Microids Commando December
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-N/A- Microids -Evidence 1995
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MidNite Ent. Inc MidNite Ent. Inc Air Cars October
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MidNite Ent. Inc MidNite Ent. Inc Dungeon Depths October
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MidNite Ent. Inc MidNite Ent. Inc Assault 1st Qtr 95
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Telegames Millenium/Teque Brutal Sports Football July
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____ _______________ ____ ___ ______ ______
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Ocean Software Ltd Ocean Software Ltd Ape Sh_t (WT) December
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Ocean Software Ltd Ocean Software Ltd -Lobo 1995
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Ocean Software Ltd Ocean Software Ltd Theme Park 3rd Qtr 94
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Ocean Software Ltd Ocean Software Ltd Syndicate 3rd Qtr 94
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______ _______ ____ ______ _______ ____ ______ ______ _______
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-N/A- Photosurealism Galactic Gladiators 4th Qtr 94
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PIXIS Interactive PIXIS Interactive -Neurodancer -N/A-
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-N/A- Virtual Xperience Zzyorxx II July
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-N/A- Virtual Xperience Indiana Jag July
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-N/A- Silmarils -Robinson's Requiem September
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____ _________ ____________ ____
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Telegames Telegames Ultimate Brain Games September
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Telegames Tradewest Double Dragon V July
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Telegames Tradewest Troy Aiken NFL Ftball July
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Trimark Interactive Trimark Interactive White Men Can't Jump October
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U.S. Gold Ltd. Tietex/Delphine Flashback July
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___ ____ ___ ____ ______ _________ __ ___ __
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21st Century 21st Century Pinball Dreams September
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Virgin UK Argonaut Creature Shock ____
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V-Reel V-Reel Horrorscope ____
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V-Reel V-Reel Arena Football ____
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Readysoft Readysoft Dragon's Lair ____
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+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
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/ ### #### ##### ### ##### ### # \
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\ # # # # # # # # # /
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/ ### #### ### # # ##### # #### ##### #### ### #### ##### \
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\ # # # # # # # # # # # # # # # # # # /
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/ #### # ##### ### ##### # # ####### ### #### # # #### # \
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\ # # # # # # # # # /
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/ # # ##### # ### # # # \
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+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
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Ultimate Mortal Kombat II guide, part 6
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"Chess", or choosing your character
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One of the most overlooked parts of Mortal Kombat is character selection.
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What character you pick -- and when you pick it -- is almost as important
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as knowing when to uppercut or to throw a fireball.
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First, answer a few simple questions. Who are you good with? Who are your
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three best and worst characters? Can you compete using any of the 12
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characters?
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Figure out what match-up you DO NOT want for each character, and which one is
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IDEAL for each character you'll play. You should learn several characters so
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you do not get trapped into a match-up you can't win. Learn your strengths
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and weaknesses so you know what is coming at all times.
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Find your strong character and choose him or her often. But don't be obvious:
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play _The Game_. The Game is the 15 second period before the fighting starts
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where the two players choose characters. Learn the count -- the length of
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time between you press START and your character is chosen automatically by the
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computer -- and use it to your advantage. Learning the count will allow you
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to get the match-up YOU want, not one your foe wants.
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For instance: Lets say that you are good at Raiden. You want to be Raiden,
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unless your foe is Liu Kang, because Raiden vs. Liu is suicide for the Thunder
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God. So, you want to be Scorpion if he's Liu.
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OUTCOME #1:
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When you press start you are on Liu Kang, and your foe is on Reptile. He
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moves over to Liu Kang, you move to Scorpion and press block (or any other
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button) to choose him. Then HE moves to Jax, someone you aren't good against,
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chooses him and proceeds to trash you. What happened?
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Well, this is a common mistake. NEVER PICK YOUR GUY/GAL FIRST. EVER. This
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is how you lose. Selecting the character first puts you at the mercy of your
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opponent, allowing him to pick his best character against the one you have
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chosen.
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OUTCOME #2:
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Instead of moving to Liu he moves to Shang Tsung. You think "Cool!" and go
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over to Raiden, and because you have learned from your mistake from #1, you
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wait. He doesn't want that match-up, so he moves to Liu. You move to Scorp.
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He goes to Jax. Time runs out, ou get thrashed. ACK!
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You moved to your character-of-choice too soon! This gets you in a game of
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"tag", where you pick a guy, then I do, then you move, then I do, and so on.
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This is avoided by waiting until time is about to run out, then move to your
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guy.
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OUTCOME #3:
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You wait 12 out of the 15 seconds and then move to Raiden. You have your foe
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trapped on a wierd (to him) character, and thrash him throughly!
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Congrats - you have learned The Game. Most people call this Chess... because
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it's all a mind game.
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##### # # ##### ### # # ##### ### #### ##### # #
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# # # # # ## ## # # # # # # #
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# ##### ### # ## # # # # # #### ### # #
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# # # # # # # # # # # # # # # # #
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# # # ##### ### # # ## ### # # ##### # #
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Anthony Shubert "Ace" Publisher / EIC
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Lives in Quincy, MA
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Loves Virtua Fighter
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Dislikes flames
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Reny Falzarano "Da Phunky Home Systems Editor
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Pheel One" Lives in Massachusettes
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Loves Disney's Aladdin and Super SF2
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Dislikes deadlines
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Learns from his high school
|
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CJ Mushala "Instigator" Home Systems Editor
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Lives in Massachusettes
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Loves his Sega CD
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Dislikes deadlines
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Learns from his high school, too
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Tanya N. Kutasz "Arkady" Future Wave Editor
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Lives in Pasedena, California
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Loves netDOOM
|
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Dislikes travelling to Southern Cal and back
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Learns from Caltech
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David Rubin "Cue" Contributing Editor
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Lives in Manhattan, New York
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Loves the Jaguar and ALL new games
|
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Dislikes deadlines and UNIX
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|
Learns from his high school, three
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Sharon Birdsall "Shez" Spokesperson / Gamer
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Lives in South Carver, Massachusettes
|
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Loves her Game Boy
|
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Dislikes road trips
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"Learned all I needed a while ago!"
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+----------------------------------------------------------------------------+
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| |
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| IN THE NEXT * Summer CES preview |
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| ISSUE OF... * Blockbuster World Game Championship update |
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| * Reader Survey |
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| GAME MASTER * Your letters |
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| JOURNAL * The Maximum Arcade + GMJ BBS info |
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| |
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+----------------------------------------------------------------------------+
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Producer: Anthony Shubert Online Layout Editor: Anthony Shubert
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Head Writing Staff: Contributors:
|
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HOME SYSTEMS Reny Falzarano Mr. Sims, the Pepperidge Farmer,
|
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HEAD REVIEWERS CJ Mushala Mr. Mojo Risin', Aquarius,
|
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FUTURE WAVE Tanya Kutasz Eli, Sai-Blade, Matrix, Shez
|
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CONTRIBUTING ED David Rubin
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We are not affiliated with or endorsed by the following companies:
|
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Nintendo of America, Sega Enterprises, Turbo Technologies (NEC),
|
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Atari Corp., Atari Games, SMSG, or any other videogaming company.
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Product names are either (c) or trademarks of their respective
|
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companies, and the non-marking of such product is not a challenge to
|
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its status.
|
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Ace's Angles, Chronicle, Express Mail, Warp Zone, and all content are
|
|
(c) 1990, 1991, 1992, 1993, 1994 Innovative Creations
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:: Some ASCII/ANSI work created with use of 'TheDraw' SW program ::
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:: Some ASCII work created with use of 'Figlet' freeware program ::
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