279 lines
13 KiB
Plaintext
279 lines
13 KiB
Plaintext
THE ELDER SCROLLS: ARENA
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Welcome to the world of Tamriel, known by its inhabitants as
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the Arena. This is a glimpse at what awaits you in the Elder
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Scrolls: over four hundred towns, twelve million square kilometers of
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cities and wilderness, and more fortresses, dungeons, and crypts than we
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can count.
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****************************************************************************
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How to Play The Elder Scrolls: Arena
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****************************************************************************
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On-Screen Buttons
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There are many options that you can invoke while exploring the
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world of Tamriel. To the right of your character's face are two rows of
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buttons. The button and the action it represents are explained in the
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following list:
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Mouse GENERAL CONTROLS
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Left clicking while cursor is an arrow
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will move you in the direction of the arrow.
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The further the arrow is from the center of the
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screen, the faster you will move.
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Left clicking an object while the cursor is an
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'X' interacts with it, the interaction depends
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upon whether you are in 'talk', 'cast', or
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'attack' mode. (see below)
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Right clicking while left mouse button is depressed
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will cause you to jump.
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Right clicking an object while cursor is an 'X'
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identifies it, if it is not generic.
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Crossed Swords icon - ATTACK
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Clicking this will draw your weapon and put you
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in attack mode. From here holding down the left
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mouse button moves you in the same direction as
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the arrow. Holding down the right mouse button
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and moving the mouse swings your weapon. You
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may still jump using the 'J' key. Shift+J will
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do a standing long jump. Clicking this icon
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again will sheath your weapon.
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Sunburst icon - CAST
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Cast a spell. Left clicking the icon will cause
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your spellbook to appear. You may pick the
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spell you wish to cast, and the target of that
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spell.
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To save time in recasting the same spell, you
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can right click the icon again. If you have the
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spell points, you will cast the last chosen
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spell again.
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Fingers picking gold icon - STEAL
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Steal something. When this icon is clicked a
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prompt will come up asking, "Target?". Pick the
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target on the screen. If it is a person, there
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will be an attempt to pickpocket him or her. If it is
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a barrier, such as a chest or door, an attempt
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will be made to unlock it.
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Hand grabbing icon - USE
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Use something. When this icon is clicked an
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inventory of usable magic items will come up.
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Pick the item you wish to use and then follow
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any onscreen prompts that may arise, such as
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"Target?" for a ring spell. Note: Only from the
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3D walk-around menu can you use an item. If you
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want to use a healing potion, you must use it
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from here, as you will be unable to use it from
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the character sheet.
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Snake-staff icon - PLAYER STATUS
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Player Status. Clicking this icon will pause the
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game and show your current status, and other
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items such as the date and time of day, or any
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reputational issues that may affect your status
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at your current location. Other information on
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this pop up will be your current condition,
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health, spells that are currently affecting
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you, and spells that are currently active.
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Parchment with lines icon - LOGBOOK
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This icon represents the 'Logbook', a journal of
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your travels. This feature is deactivated for the
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demo.
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Campfire icon - CAMP
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Camp icon. Left clicking this icon will cause
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you to rest. During rest you will slowly regain
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lost hit points, spell points, and fatigue. You
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may camp anywhere outside a city's walls. You
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may not camp inside a city unless you have
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purchased or snuck into a room in a tavern and
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are currently inside the tavern where you have
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that room. The amount you heal per hour of rest
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is greatly affected by where you sleep. The
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nicer the accommodation (ie...expensive), the
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more you will heal per hour.
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Automap icon - AUTOMAP / CONTINENTAL MAP
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Left clicking Map icon:
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Left clicking this icon will bring up your
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automap parchment, upon which will be inscribed
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all the places you have currently visited. Pay
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close attention to this map, it may be the only
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thing to provide you clues when searching for
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something.
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You can make notes on the map by left
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clicking the map where you wish to place the
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note and then typing. Hit 'Enter' to get
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back the pen or right click the mouse
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button. You can erase notes by clicking the
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line you wish to erase and then hitting the
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'ESC' key.
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Left clicking the compass points on the automap
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will scroll the map so you can see a larger
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area. Left clicking the center of the compass
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will center the map on your location. As a
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note, any locations that are marked
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automatically by the automap, (ie not by you)
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will be left of the first character in the
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sentence. Therefore an inn that is marked on
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your automap will be to the left of the first
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character in its name.
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Right clicking Map icon:
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Right clicking the Automap icon in the game will
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bring up the Continental Map, from which you can
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travel to other cities, towns, or villages. This
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feature is deactivated in the demo.
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ESC key - SETUP MENU
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Setup menu. This will pause the game and bring
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up an option menu from which you will be able
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to do the following:
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1) Play saved game - Loads a game from a save
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list. Deactivated in the demo.
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2) Save game - Save the current game.
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Deactivated in the demo.
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3) Detail - Helpful for speeding up
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gameplay on slower machines.
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Adjust the detail level to
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minimum to maximize the speed.
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4) Sound - Allows you to increase or
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decrease sound effects.
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5) Music - Allows you to increase or
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decrease the volume of the
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music.
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6) Drop to DOS - Drops out of the game and
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into the world of DOS.
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7) Continue - Exits back to Arena.
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Character portrait - CHARACTER SHEET
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Clicking your name/face along the bottom row
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in the game will bring up your Character sheet,
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from which many options are available. This is
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deactivated in the demo.
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MOUSE CONTROLS
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The mouse is your direct interface to the world of Arena. You
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will use it to define actions or choices while exploring the
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land. As you look at the screen, you will notice that the mouse
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cursor can change into one of 10 cursors, either an arrow, a
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sword, or an 'X'. When the mouse is an arrow and the left mouse
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button is depressed, you will walk in
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the direction designated by that arrow cursor. The further
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towards the edge of your screen the arrow gets, the faster you
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will walk. When the arrow is a sword, it is used to pick or click
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icons on the walkaround menu. When the arrow is an 'X', whatever
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is under the 'X' will be interacted with, depending upon what
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mode you are in. For further explanations, see The 'X' below.
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Jumping is accomplished by clicking the right mouse button while
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the left mouse button is being depressed. If you are standing
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still at the time you will jump straight up. If you are running
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you will do a running broad jump. The distance you can jump is
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determined by your Strength, and the Speed at which you were
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running. Since characters with a higher Speed rating can run
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faster, they will also be able to jump farther.
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The 'X'
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Placing your 'X' cursor on a monster or door and right clicking
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will identify the monster or store. Therefore, placing the cursor
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on an equipment store's door and right clicking will display the
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equipment store's name, and will inscribe that name onto your
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automap for future reference.
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While the cursor is an 'X' you can manipulate your environment:
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Placing the 'X' on another person and clicking your left mouse
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button will allow you to talk to them, pickpocket them, or cast a
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spell at them, depending upon what mode your cursor is in.
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(Normal, Steal, Cast)
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Placing the 'X' on a door or chest will display your assessment
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of the lock, or allow you to try and unlock it, depending upon
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what mode your are in. (Normal, Steal)
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Placing the 'X' on treasure and left clicking will give you a
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picklist of the treasure available for you to pick up.
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Consult the previous section on Onscreen buttons to get a
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detailed description of how each is accomplished.
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KEYBOARD
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Note: Mouse is required for game and demo to operate correctly.
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ESC Setup menu
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Up arrow Walk forward
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F1 Character Sheet
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Dn arrow Walk backward
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F8 Compass on/off toggle
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Left arrow Turn left
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A Attack - weapon draw/sheath toggle
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Right arrow Turn right
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C Cast
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CTRL + arrow Run forward, run backward,
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J Jump
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SHIFT + J Jump forward from standstill
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M Automap
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P Pick/Steal
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R Rest, Camp option
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S Status of character
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U Use
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F3 Change damage mode
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Notes: + Requirements to run the game are:
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386/25 MHz, DOS 5.0+, 4 MB RAM (2MB EMS), VGA graphics card,
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Mouse (100% Microsoft(TM) compatible)
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+ Game requires 25 MB free Hard Drive space
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+ There are three different modes to show that you have been hit.
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To cycle through these modes, press F3. They are:
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- Normal Roll - This is the default mode, screen shakes slightly
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- Severe Roll - Screen shakes violently, may be disorienting on
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faster machines
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- Cross Hatch - Screen flashes red
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****************************************************************************
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The Elder Scrolls: Arena
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****************************************************************************
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TES: Arena is the first chapter in one of the most all-encompassing
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CRPGs ever created. Arena heralds a new level of CRPG interactivity and
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depth.
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+12 million square kilometers +18 unique character
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of world to explore! classes!
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+150,000 word story! +Full character generation!
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+Full screen, first person, 360 +Over 400 cities, towns,
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degree rotational movement! and villages!
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+Create thousands of spells! +Over 2,500 magical items!
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+Both interior and exterior +Accurate date, time,
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exploration! location and weather depiction!
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+Complete automap with notation +Quests from escorting a villager
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capabilities! to rescuing the Emperor himself!
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The Elder Scrolls: Arena is the next generation in CRPG entertainment.
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BETHESDA SOFTWORKS, 1370 Piccard Drive, Rockville, MD 20850
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Tel: (301) 926-8300 Fax: (301) 926-8010
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