233 lines
14 KiB
Plaintext
233 lines
14 KiB
Plaintext
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TRUMP CASTLE: THE ULTIMATE GAMBLING SIMULATION
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Open the door to a casino anywhere in the world and it's the same: Bright
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lights and bells accompany regular slot machine payoffs, a collective roar from
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the craps table congratulates a player on a hot dice roll, and the snap of a
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fresh deck of cards signals a new hand in play at the blackjack table.
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Everyone's chasing that elusive pot of gold -- hoping the next deal, the next
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roll of the dice, the next pull of the handle will bring instant fortune. The
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sense of excitement is contagious, and once inside the doors, the outside world
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seems very far away.
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Several computer game publishers have attempted to recreate this world for the
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home player. Capstone, working hand in hand with Trump Castle in Atlantic City,
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has designed a program that's billed as "The Ultimate Casino Gambling
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Simulation." As I tore the wrapping from the package, I was eager to discover
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the accuracy of their claim. Happily, it's not far from the mark: TRUMP CASTLE
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treats you to one of the best gambling simulations available today. (This review
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is based on the IBM-PC version; Atari ST version notes follow.)
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The opening screen reveals the Trump Castle logo centered conspicuously over
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two rows of symbols that represent the six game modules. Across the top of the
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screen is a pull-down menu for modifying game defaults, exiting, and selecting a
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game from the keyboard; mouse players simply click on a symbol to activate the
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desired game. The initial bankroll is $10,000 -- quite generous by gaming
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standards. Because game variety is one of TRUMP's major attractions, I'll cover
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each module in detail here, just as you'd play it.
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BLACKJACK
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The table is predominantly green, true to its real-life counterpart. Using a
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mouse, you drag a chip from one of your five stacks to the center of the table
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to start play. A right click begins the round; your first two cards and the
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dealer's second card are dealt face up, with the dealer's cards appearing in the
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upper right-hand corner of the screen. The object of the game is to come as
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close to twenty-one points as possible without going over, while scoring a
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higher point total than the dealer. A left click "hits" (or asks for another
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card), a right click "stands" (or ends the deal at the current point total). On
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appropriate hands, there are options for splitting pairs, doubling down, and
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insurance. A box on the lower-left of the screen keeps a running total of your
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bankroll, as well as the amount wagered on each hand. No screen commands are
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shown, nor is there a provision for point totalling, which might make this game
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more difficult for someone trying to learn it.
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VIDEO POKER
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As in all other modules, the graphics are excellent and the design (here, of a
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machine) is realistic. The backs of five cards are displayed in the center of
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the screen, each in its own little window. Beneath every card is a button marked
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"Hold," and a "Deal" button appears on the lower-left of the screen. The coin
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return tray is to the right, with the status screen on the far-right. You can
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insert up to five coins for each hand.
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Although the cards are well-drawn and easy to read, the logistics of placing
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more than one bet are very tedious: You have to drag the mouse from the stack to
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the slot every time you enter a coin. It'd be much nicer if you could set the
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amount of your bet once, and then replay it with a single click of the mouse.
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After placing your bet, a click on the "Deal" box starts play; you draw cards
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by clicking on the "Hold" buttons (which change to "Draw" as they're selected).
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A pair of Jacks will earn you the smallest payoff, while better poker hands
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bring larger winnings. The "Control-O" combination reveals the "odds" screen,
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detailing the various payoffs. If a win is recorded, coins drop into the tray
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beneath the machine. No on-screen commands appear, again forcing the keyboard
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player to depend on the command card or manual for help.
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KENO
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This is one of my favorite modules, although in a real casino I rarely play the
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game. Unlike other simulations that display the keno ticket only before and
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after the numbers are drawn, TRUMP's keno machine shows the numbers _as_ they're
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coming up. I kept returning to this segment just because I enjoyed watching the
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keno machine!
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As in other simulations, this one begins with the keno ticket: After dragging
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your bet to the slot, you mark your ticket with a left click, and erase or
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change numbers with the right mouse button. When satisfied with your picks,
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clicking on the coin slot pops up the keno machine and selects all the numbers
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on which the "house" will pay. Your ticket then reappears, with lights behind
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all payoff numbers so you can check for winners. Payoffs are determined by the
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number of picks made (as the "Control-O" combination indicates). If you want to
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replay your numbers, just drag your next bet to the slot and click on it. Lots
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of keno players bet on the same numbers in successive games, so it's good to
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find this option included.
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ROULETTE
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The familiar red and black numbers on the green background are very
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realistically depicted. Five stacks of chips in varying amounts appear on the
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top-right of the screen, with the previous winning number in a window on the
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top-left. Simply dragging your bet to the desired numbers on the table makes
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this segment one of the easiest to play. You can lay your chips between two
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numbers, on the end of a row, or in the middle of a four-number square. When all
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numbers have been selected, clicking the small window on the upper-left starts
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play and brings up the next screen: a side view of the roulette wheel with its
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spinning ball. As soon as the ball drops, the wheel disappears and the roulette
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number is displayed once again. Although marking the numbers with the mouse is
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relatively easy, I would've appreciated the ability to replay my same numbers,
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instead of having to place individual bets for each spin of the wheel. I realize
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it's more realistic that way, but it's much more of an inconvenience here than
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in a casino.
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I also would've liked a clearer view of the spinning wheel. The numbers on the
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wheel are not visible, even though for most of us, the fun of roulette is in
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watching the ball dance over the numbers and hoping it'll land on the one we've
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picked. Without this exciting element, the game loses a lot of its real-life
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attraction.
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CRAPS
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A full-size craps table occupies most of the screen in this module, with a
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status bar and five stacks of brightly-colored chips drawn below. The dice are
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pictured in a large window, centered on the bottom edge of the table. As in
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roulette, making bets with the mouse is easy: Merely click on the desired stack
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and drag the chip to the appropriate place on the table. A click on the dice
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window activates a smaller pair of dice that rolls diagonally across the table
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and lands directly over the dice window to reveal the number rolled. Unless the
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"house" clears the table, your bets remain and must be removed if you wish to
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change them before the next roll. Again, with the mouse, this is a relatively
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simple task.
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A casino craps game is fast-moving, but the dice roll here is extremely slow
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and jerky, causing the game action to drag considerably. Also, the "Buy" and
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"Place" bets, as well as the corner "Big Six" and "Big Eight" bets, are
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unavailable -- despite their favor with many casino players. This omission would
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be a major disappointment to anyone who purchased TRUMP to learn or practice
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these particular aspects of casino craps.
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SLOTS
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If the game designers skimped on the craps table, they made up for it in the
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slots! There are no less than _nine_ slot machines -- more than in any other
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comprehensive gaming simulation, and more than you'll find in most dedicated
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slots programs! When you choose this module from the main menu, nine miniature
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slot machines appear in three rows of three machines each, each row sporting a
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different color. It's hard to distinguish machine designs from the menu; only in
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the close-ups are the differences apparent. All nine machines are multi-play;
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that is, you need more than one coin to bet all possible payoff lines. Six of
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the slots are three-reelers, and three are four-reelers, displaying either three
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or four symbols across the middle of the three rows shown. The three center
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machines are progressive: Each successive play raises the amount of the jackpot.
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Either the usual "Control-O" combination or a click on the "payoff" box on the
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lower-left of the screen reveals the odds as each machine appears.
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Once again, betting is as tedious as in Video Poker. To bet the full five-coin
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amount, you must drag the mouse from the stack of chips to the coin slot five
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separate times, and then click once on the handle to activate play. If the
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machine pays off, the coins drop into the tray at the bottom of the screen.
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They're only for "show," however; you can't use them for betting.
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Unfortunately, some of the machines are distracting: I couldn't look at the
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bright green slots for long, and the red handles on the red machines are
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impossible to discern. Luckily, the tip of the handle is a different color, so I
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just clicked on that to begin play. I also found the sound of play annoying; too
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bad this feature can't be disabled. Because of these drawbacks, the slots didn't
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hold much interest for me, contrary to their powerful effect in the casino!
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Playing TRUMP CASTLE on an IBM 386/20 with a Microsoft mouse, I was jolted at
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bootup when greeted not by a beautiful rendition of Trump Castle or its logo,
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but by Capstone's copy-protection scheme: "What is the symbol at Row 26, Column
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5?" Naturally, I grabbed the copy-protection card to search for the correct
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response. It's printed in light blue ink, difficult to read even without having
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to scan all those densely packed symbols printed in very small type.
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Needless to say, TRUMP did not get off to a good start with me! You have three
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chances to enter the correct answer; if you're unsuccessful, the system locks
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up, forcing you to reboot. This would be no problem, of course, if the
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copy-protection card were easier to read. But because your response must be
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typed _exactly_ as it appears on the card, you're in for plenty of frustration
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if the eye-blurring rows and columns confuse you.
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Fortunately, once past this irritation, the rewards are many. The graphics are
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outstanding: Capstone certainly makes good use of the sixteen colors in the EGA
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spectrum. TRUMP requires 256K of RAM and CGA or EGA graphics capability.
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Because the copy-protection scheme is not disk-based, installation of the game
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is simple. You can use the DOS "copy" command to transfer files to anoth floppy,
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or to your hard drive. The program is controlled by either a
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Microsoft-compatible mouse or the keyboard. Although using the mouse should make
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game play easy, I found the overall mechanics awkward and illogical; what should
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have been so simple was often complicated by the nature of the available
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choices. Furthermore, a keyboard player is heavily dependent on the accompanying
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command card, since no commands are listed on the screen anywhere in the entire
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simulation. If you lose either your command card or your manual, play will be
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nearly impossible until Capstone replaces the missing instructions.
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All in all, the variety of gaming options and the ability to use a mouse are
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TRUMP's major attractions for me; the copy-protection card and the mechanics of
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play are its major drawbacks. I don't know that I would call TRUMP CASTLE the
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"ultimate" gaming simulation, but as I said earlier, it's definitely one of the
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best available today.
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ATARI ST VERSION NOTES
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The Atari ST version of TRUMP CASTLE offers excellent graphics, sound, and
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animation; easy mouse interface; keyboard-invoked Help, Results, Chip Value,
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Odds, and Table Limit screens; and copy protection. It requires 512K and a color
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monitor.
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TRUMP CASTLE on the Atari ST is a really good program that works perfectly in
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all respects. While any software labeled "ultimate" is a package to be leery
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of, TC definitely gets the job done and does so smoothly. There's sure to be
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another "ulitmate" gambling simulation produced in the future, but it'll have to
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go a long way to beat this one.
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All actions are mouse-controlled: Chips can be dragged to, dropped on, or
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removed from the betting tables, and dragged and dropped into coin slots. Clicks
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set wheels, deals, dice, and handles in motion. A Help Screen is available
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through the Help key. Point at a bet on any betting screen, press the Control-O
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key combination, and you'll see the odds and payoffs for that bet. Other
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Control/Key combinations quit the current game and return to the Main Menu,
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display results, deal the cards, throw the dice, spin the wheel, and display the
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bet limits on a particular table.
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The TRUMP CASTLE package comes with two copy-protected disks, an instruction
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manual, and a Code Card that's used as an additional form of copy protection.
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The manual explains the rules of the games and general program operation
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clearly. Although "Version 1.5" is stamped on the disks, "Version 1.2" appears
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onscreen: Whichever version this is, it works fine.
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Simply put, TRUMP CASTLE is a top-notch gambling simulation, starting with the
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opening sequence: A jet lands and a digitized voice welcomes you to Atlantic
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City. The graphics are excellent, the animations (especially the roulette wheel
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and the dice) are great, and the sparingly-used sound effects are just right.
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Each game plays perfectly, the mouse interface is as easy to use as can be, and
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even if you're not a gambler, you'll go home a winner with TRUMP CASTLE.
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TRUMP CASTLE: THE ULTIMATE CASINO GAMBLING SIMULATION is published by Capstone
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and distributed by IntraCorp.
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*****DOWNLOADED FROM P-80 SYSTEMS (304) 744-2253
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