148 lines
7.4 KiB
Plaintext
148 lines
7.4 KiB
Plaintext
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BATMAN, THE CAPED CRUSADER
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BATMAN, THE CAPED CRUSADER is a strategy/arcade game from Ocean
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Software and Data East that offers two scenarios (each bootable from
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its own disk): "A Bird in the Hand," featuring the Penguin, and "A
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Fete Worse Than Death," featuring The Joker. This colorful program
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has excellent graphics and animation, "comic book" windows, a killer
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of a time limit, and joystick control. The Atari ST version is the
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basis of this review; IBM-PC version notes follow.
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Overall, BATMAN is a fine game. It looks great, plays well, and has
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more in common with Batman comics than either the bleak movie or the
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hokey TV show. On the flip side, both scenarios are difficult, due
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mostly to a nasty time limit. They can be completed, of course, but
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you're going to fall short quite a few times. Although the plot
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lines differ in each scenario, the play mechanics of the games are
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identical.
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In "A Bird in the Hand," the Penguin (ostensibly an umbrella
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merchant), plans to use an army of robot penguins to take over the
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world. As Batman, you'll have to get to the Penguin's factory by
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scaling walls, crawling along rooftops, and battling well-dressed
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thugs. Once you've found the factory, you'll have to find and
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destroy the master computer.
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In "A Fete Worse Than Death," The Joker has kidnapped Robin and is
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holding him hostage at the Gotham City Fair. As Batman, you'll have
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to make your way to the Fair through the sewers, battling rats and
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funky odors. You'll then have to rescue Robin. In order to complete
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the scenario, you must backtrack through the sewers and defuse the
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many bombs.
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The Atari ST graphic display consists of two separate screens:
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action and status. The action screen depicts the current location
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(depending on the scenario) in which you're guiding Batman. Passing
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through a doorway causes a new location to appear in a window, much
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like the panel in a comic book. Objects -- light sources, various
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tools, and several Bat-devices -- may be found, and taking and using
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them requires monitoring the status screen.
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The most important element on the status screen is the graphic of
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the Caped Crusader's face. Upon starting a scenario, Batman's face
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will be unmarred; as the game progresses, however, it slowly
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disintegrates into a skull: This is the timer for Batman's level of
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energy. When the skull is full, the game is over. Eating food items
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replenishes Batman's energy and keeps the game going.
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Also on the status screen are icons and a percentage figure. The
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percentage figure is incremented when you've solved a puzzle,
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indicating how much of the game you've completed. Icons allow you to
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use and drop the items you've found, toggle the music, and return to
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(or restart) the game. The Restart icon doubles as a pause feature.
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BATMAN is controlled with a joystick. To use an item, move the Bat
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cursor on the status screen to that item, select it with the button
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(the icon will flash), then move the cursor to the Use icon (a Bat
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fist), and again push the button. Doing this at the correct time
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means you've solved a puzzle, which will then be reflected by the
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percentage counter.
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On the action screen, the joystick functions in two ways: With the
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stick alone, you can move left or right; duck left or right (to
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avoid attacks, bullets, low-flying planes, and thrown objects);
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climb up or down; and turn left or right. Moving the stick with the
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button pressed puts Batman into fight mode: four kicks and two
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punches, all of which work -- regardless of the direction Batman is
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facing. Pressing the button and moving the stick back brings up the
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status screen.
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The BATMAN package comes with two bootable, mini-floppy disks. Each
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disk holds a single scenario, and both are copy-protected. Also
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included is an instruction manual useful for both ST and C64/128
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versions of the game. For the ST version, you'll need 512K and a
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color monitor.
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BATMAN looks very good on the ST. Batman himself is a sturdy figure
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who moves with great purpose. The general atmosphere of the
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scenarios is dark, occasionally claustrophobic, and both scenarios
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are more or less devoid of humor. The Batcave is faithfully
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rendered, the Penguin's henchmen wear striped suits, and the sewers
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of Gotham City teem with rats.
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"A Fete Worse Than Death" is especially difficult. The sewers are
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convoluted and seem to have an awful lot of dead ends; time -- and
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thus Batman's energy -- is lost during your wandering and
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backtracking. Batman's energy dissipates at a steady pace, and until
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you know your way around, you're liable to become frustrated by
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having to constantly restart. Repeated pummeling of attackers
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produces food items; while this is helpful for keeping Batman from
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turning into a skull, it doesn't seem exceptionally useful to spend
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so much time preparing snacks when there's a game to complete. "A
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Bird in the Hand" is less troublesome, but not by much.
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Although the difficulty of the scenarios should not deter you from
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buying BATMAN, purchasing it under the influence of Batmania could
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prove costly, if only in terms of frustration and time. With its
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clear and colorful graphics, smooth animations, and scenarios that
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are reasonably intriguing (even though you know where you're
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headed), BATMAN, THE CAPED CRUSADER deserves a playtest, at the very
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least.
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IBM-PC VERSION NOTES
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Holy redemption, Batman! When it comes to BATMAN, THE CAPED
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CRUSADER on the IBM, Data East makes you play it their way. For many
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users, that's going to mean buying the game, bringing it home,
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mailing coupons in the box, and waiting. You can only purchase the
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game on two 5-1/4" diskettes. So, if you need the 3-1/2" version,
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you must buy the 5-1/4" version, and send in a coupon with $7.00.
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(However, along with your 3-1/2" diskettes, you'll receive a coupon
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good for $10 off your next Data East purchase.) The program supports
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only EGA or Tandy Graphics Adapter modes; if you need the CGA
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version, you'll have to send in a coupon for that, too.
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You'll need DOS 3.2 or later, and 512K of RAM (640K on the Tandy
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1000) to run the game. No mention is made of support for any sound
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boards. BATMAN can be played either from the keyboard or with a
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joystick.
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Holy copy protection, Robin! The game can be installed just once on
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your hard drive. A hidden file is copied to your hard disk, and the
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game files end up in a "Batman" subdirectory on your "C" drive.
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Fine, except that I have a drive with four partitions and like to
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keep all my games together on my "F" drive. Nope, you don't get a
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choice. A batch file copies the hidden and game files to the drive.
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A batch file will uninstall the game, so that it can be reinstalled
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elsewhere.
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Once you've satisfied the program's requirements and gotten a hold
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of the proper set of diskettes, the game proves to be quite nice.
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EGA graphics are sharp. While the pictures on the back of the box
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illustrate Commodore and Atari versions, the IBM version is just as
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detailed. Animation is exceptionally smooth. You'll probably want to
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turn off the music, which rapidly becomes annoying; that's also the
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only way you'll be able to hear the sound effects. The mechanics of
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the game are simple enough to learn, and with two games included,
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Batfans ought to be kept busy for a fair amount of time.
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BATMAN, THE CAPED CRUSADER is published and distributed by Data
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East.
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*****DOWNLOADED FROM P-80 SYSTEMS (304) 744-2253
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