333 lines
12 KiB
Plaintext
333 lines
12 KiB
Plaintext
From jhta@hurricane.seas.ucla.edu Tue Mar 15 07:52:55 EST 1994
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Subject: NBA JAM FAQ for Genesis
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Welcome to Sega NBA JAM FAQ! v1.1
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Disclaimer: This is an early version of the FAQ. All codes and information
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have been tested and are believed to be accurate, but don't blame me for any
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inconsistencies or mistakes.
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Introduction:
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This FAQ is intended to provide information on the game NBA JAM for the
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sega genesis. Keep in mind, that much of the players, strategies, codes, and
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information provided are intended to be used only on the sega version, and that
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this FAQ does not neccessary help people understand or play the Super Nintendo,
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Game Gear, Arcade, or Tournament versions of this game. The following sections
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are included in this FAQ:
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I. Secret Codes and Powerups(I put this first because many people will be most
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interested in this information, and won't want to read the rest of this FAQ)
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II. Game Strategy
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III. List of Players and their strengths
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IV. List of Speech
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V. Credits
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Additionally sections may be added to later versions of this FAQ if found
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neccessary...
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Version History:
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1.0 First version.
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1.1 Corrections, Moon, and G Clinton, and minor additions...
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New Versions of this FAQ will be posted Monday mornings on weeks that enough
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new information has come in to warrant an updated FAQ.
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I. Secret Codes and Powerups.
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A. Powerups.
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NOTE:All of the following powerups are entered at the tonight matchup
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screen. This is the screen that shows immediately after teams for the
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game are chosen.
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1. Powerup Defense-Press A, B, or C 5 times, and hold down on the 5th time.
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If entered correctly, it will say so above your players Turbo meter.
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This powerup will increase your ability to goaltend without getting
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called for it, and to steal the ball easier.
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2. Powerup Dunks-Press the directional pad 360 degrees and press A,B, or C
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13 times. If entered correctly, it will say so above your players Turbo
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meter. You will gain the ability to perform a dunk from anywhere past
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half court. However, if you are using a player with the minimum dunk
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skill, this powerup will fail.
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3. Powerup Fire-Press A, B, or C 7 times and then hold up+B+C until the
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tip off. If entered correctly, it will say so above your players Turbo
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meter. You will stay on fire for the duration of the game.
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4. Powerup Intercept-Press the directional pad or joystick 360 degrees, and
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then press A, B, or C 15 or more times. If entered correctly, it will
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confirm that you have entered this code abover your players Turbo meter.
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The easiest way of getting this code is to simply tap a button as much
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as you can after you do the full circle on the directional pad or stick.
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The game doesn't care if you tap more than 15 times. This gives you a
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better chance of intercepting the passes of opponents, but it really is
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not particualarly noticable during the game of an average player.
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5. Powerup Turbo-Press the A, B, or C button 5 times, and then press and
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hold the A, B, and C buttons all down. This powerup will be confirmed
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in the same manner as the above 4 powerups. If done properly, your
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player will have an unlimited supply of turbo.
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6. Juice Mode-If you defeat all 27 teams you will automatically activate
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this mode which quickens the speed of all players. Also, you can get
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juice mode if you press A, B, or C 13 times, and then hold down B+C.
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7. Shot Percentage-Press A, B, or C once, and then hold A, B, and down
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on the directional pad(three things held down at once), until the
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tip off. This will show a small box(where the timer usually is) which
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will tell you the percent chance that a given shot will go in. Note
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that the NBA JAM kit that circulated to those who ordered the game
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before it came out included a poster that said that pressing down was
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not neccessary, but this does not work.
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B. Secret Characters
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NOTE:NBA JAM includes the use of certain characters that are not part of
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the NBA. Playing with these characters will give you statistics that
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are different than the teams for which they play on. For example, if
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Bill Clinton is used, and he replaces Dominique Wilkens(who has full
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dunking ability), you will find that Bill doesn't have quite as the
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same range of dunks that Dominique has even though it says(at the screen
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that shows players ratings---the team select screen) that he has full
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dunking ability. I will post secret player ratings when they're known.
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For the following characters, enter the first two letters of
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their initials at the initial screen, then move to the third letter, and
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then hold down the start button, and press the indicated button.
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1. Bill Clinton, president of the United States. Initials:ARK Button A
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2. Al Gore, vice-president of The United States. Initials:NET Button B
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3. Mark Turmell, Arcade head programmer. Initials:MJT Button A
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4. Rivett, Arcade programmer. Initials:RJR Button B
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5. DiVita, Arcade programmer. Initials:SAL Button C
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6. Chow Chow, Home programmer?. Initials:CAR Button C
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7. Weasel, Home programmer? Initials:SAX Button C
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8. Scruff, Home programmer? Initials:ROD Button B
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9. Air Dog, Home programmer? Initials:AIR Button A
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10. Kabuki, Home programmer? Initials:QB_ Button A
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11. P Funk aka George Clinton, Rapper, Initials:DIS Button C
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12. Warren Moon, Houston Oilers Quarterback, Initials:UW_ Button A
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NOTE: The following 4 more sets of initials produce effects. If you play
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1 game with them, you will have their record from the high scores list,
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but all that will be saved to the list of saved names is a record of 0 and
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0. Anyone understand the purpose of these?
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11. ? Initials: GAP Button C
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12. ? Initials: JAZ Button B
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13. ? Initials: SNK Button C
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14. ? Initials: ZOB Button B
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3. Other Assorted Things.
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It's unlikely that the arcade code for big heads has been included in
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the sega version, but if anyone knows otherwise, please send it to me,
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and I will include it in the FAQ. Video Games magazine printed a poster
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that supposedly showed all the characters from the original arcade
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version, and the home versions. Besides the already discovered secret
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characters, there were 2 others shown. These were: Flea and
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another long haired guy who probably was a programmer.
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I hope everyone is looking for other strange stuff in
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this game...we've found alot already, but it would be disappointing if
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we've found everything except for a few hidden characters.
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II. Game Strategy
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There is no need for me to list the basic moves of the game since they are
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all outlined in the instruction manual that comes with the game. I'm just
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going to list a few things that work well(I may add more later).
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The key to winning at NBA JAM is getting on fire. If you can't make 3
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baskets in a row in order to get on fire, you just aren't going to be able
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to win as easily, as when you do. In this version of NBA JAM, the best way
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to get on fire seems to be to get your defense to stop the other team from
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scoring. Getting the opponent to shoot 3 point shots is good because they
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are not very difficult to block if you do a "super block"(turbo and block).
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Of course it helps to be a player who isn't really short...like Skiles or KJ.
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Once on fire, take 3's until you notice that you can't make any. When that
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happens, the computer is cheating, and it's time to take inside shots. Use
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the shot percentage cheat to get an idea of the best places to shoot for the
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individual player that you use. If you are used to the arcade, you may
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expect to push down opponents who are dunking. This is much harder in the
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sega version. Usually blocking is more effective, unless you are very close
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to the dunking man. Guard the key to avoid dealing with dunks and layups.
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Do dunks and layups to heat up. Don't try lot's of 3 pointers with really
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bad 3 point shooters. Most of what I've been saying is probably obvious to
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veteran players, and not helpful to novices. I'll try to improve this
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section in the future.
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III. List of Players and their Strengths.
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A. Golden State Warriors
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1. Tim Hardaway-pretty balanced.
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2. Chris Mullin-Great 3 pointers.
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B. Los Angeles Clippers
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1. Danny Manning-Balance player.
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2. Ron Harper-Balanced player.
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C. Los Angeles Lakers
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1. James Worthy-Good dunks
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2. Vlade Divac-Balanced.
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D. Phoenix Suns
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1. Charles Barkley-Great Dunks
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2. Kevin Johnson-Balanced player.
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E. Portland Trailblazers
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1. Clyde Drexler-Great Dunks.
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2. Terry Porter-Good 3 pointers.
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F. Seattle Supersonics
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1. Shawn Kemp-Great Dunks.
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2. Detlef Schrempf-Balanced.
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G. Sacramento Kings
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1. Waymon Tisdale-Balanced.
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2. Mitch Richmond-Blazing speed and dunks.
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H. Dallas Mavericks
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1. Derek Harper-Great Defense.
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2. Jim Jackson-Good 3 pointers.
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I. Denver Nuggets
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1. Dikembe Mutombo-Great Dunks.
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2. LaPhonso Ellis-Balanced.
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J. Houston Rockets
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1. Hakeem Olajuwon-Awesome Dunks and defense.
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2. Vernon Maxwell-Balanced.
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K. Minnesota Timberwolves
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1. Christian Laettner-Balanced.
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2. Chuck Person-Good Dunks.
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L. San Antonio Spurs
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1. David Robinson-Good Dunks and Great Defense.
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2. Sean Elliot-Balanced.
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M. Utah Jazz
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1. Karl Malone-Great Dunks
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2. John Stockton-Good Speed and 3 pointers.
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N. Atlanta Hawks
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1. Dominique Wilkens-Great Dunks
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2. Stacey Augmon-Very Balanced.
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O. Charlotte Hornets
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1. Larry Johnson-Great Dunks.
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2. Alonzo Mourning-Most Balanced player.
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P. Chicago Bulls
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1. Scottie Pippen-Great Dunks, and very good at all else.
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2. Horace Grant-Alonzo Mouring without the 3 pointers.
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Q. Cleveland Cavaliers
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1. Mark Price-Good 3 pointers.
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2. Brad Daugherty-Great Dunks.
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R. Detroit Pistons
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1. Isiah Thomas-Great speed and 3's.
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2. Bill Laimbeer-Fierce defense.
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S. Indiana Pacers
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1. Reggie Miller-Balanced player.
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2. Derrick Mckey-Balanced.
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T. Milwaukee Bucks
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1. Brad Lohaus-Balanced.
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2. Blue Edwards-Balanced.
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U. Boston Celtics
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1. Dee Brown-3 pointers?
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2. Robert Parish-Great defense.
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V. Miami Heat
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1. Rony Seikaly-Good 3 pointers.
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2. Harold Miner-Good dunks and defense.
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W. New Jersey Nets
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1. Derrick Coleman-Good Dunks.
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2. Kenny Anderson-Balanced.
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X. New York Knicks
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1. Patrick Ewing-Great Dunks and Defense.
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2. John Starks-Good Defense.
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Y. Orlando Magic
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1. Nick Anderson-Dunks appear to be great...but I think it's really Shaq.
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2. Scott Skiles-3 point master.
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Z. Philadelphia 76'ers
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1. Clarence Weatherspoon-Balanced attack.
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2. Jeff Hornacek-Balanced.
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AA. Washington Bullets
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1. Tom Gugliotta-Good D.
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2. Harvey Grant-Good Dunks.
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IV. List of Speech
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"Oh My"
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"Yes"
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"He's Heating Up!"
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"He's On Fire!"
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"Can't Buy a bucket."
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"Is it the shoes?"
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"Boomshakalaka!"
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"Kaboom!"
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"Rejected."
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"It's a turnover."
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"It's a blowout."
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"The nail in the coffin."
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"Puts up a brick"
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"Ugly shot"
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"From downtown."
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"Shoots for 3."
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"Hello."
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Tarzan Yell
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"Grabs the rebound."
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"For 2"
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"he jams it in"
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"head fake"
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"stolen"
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"welcome to NBA JAM"
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"wide open"
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"intercepted"
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"no good"
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"swish"
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"at the buzzer"
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V. Credits
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FAQ written by Kevin Gilbert(izzykn7@mvs.oac.ucla.edu)
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Helped obtain contents of this FAQ:
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David Patrick Stucke
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Jon Ta
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Steve Tze
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Navid Jahed
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Steve Soo
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Mark Blewett
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