68 lines
2.3 KiB
Plaintext
68 lines
2.3 KiB
Plaintext
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Pinouts for "Tempest" (Atari, 1980)
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P20: 44-pin edge connector
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component side solder side
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-------------- -----------
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GND A 1 GND
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+5V B 2 +5V
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C 3 +22 VDC
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D 4 -22 VDC
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COIN R E 5 SLAM
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COIN C F 6 COIN L
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H 7 SELF TEST
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J 8
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K 9 BLUE
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GREEN L 10 RED
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R/G/B GND M 11
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COIN CTR R N 12 COIN CTR L
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COIN CTR C P 13
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R 14 +10.6 VDC
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Y INVERT S 15 X INVERT
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X OUT T 16 X GND
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Y GND U 17 Y OUT
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~RESET V 18
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W 19
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X 20
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+5V Y 21 +SENSE (+5V)
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GND Z 22 -SENSE (-5V)
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P18: 30-pin edge connector
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component side solder side
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-------------- -----------
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GND A 1 GND
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+5V B 2 +5V
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C 3 +22VDC
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AUDIO- D 4 -22VDC
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E 5 AUDIO+
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~RESET F 6
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H 7
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DIR J 8
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CLK K 9 FIRE
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L 10 ZAP
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P2 START M 11 P1 START
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N 12 P1 LED
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P 13 P2 LED
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+5V R 14 +5V
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GND S 15 GND
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Notes:
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- If you're converting Tempest to run in a cabinet with a horizontal
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monitor, you can get the game to display correctly by switching the
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X-OUT and Y-OUT pins, and/or grounding the X-INVERT and Y-INVERT pins.
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- Once you've got the game displayed correctly, you can then fiddle with
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the XSIZE and YSIZE pots on the main board to resize the picture until
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you get something you like.
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- This doesn't work on all monitors, so your mileage may vary, not only
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from monitor to monitor, but from board set to board set. Tempest can
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be very finicky about which hardware it'll co-operate with.
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