229 lines
13 KiB
Plaintext
229 lines
13 KiB
Plaintext
91-01/Mars.VR.story
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From: scarlson@csa1.lbl.gov (Shawn Carlson)
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Subject: Virtual Mars
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Date: Tue, 15 Jan 91 01:52:36 GMT
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Organization: Lawrence Berkeley Laboratory, Berkeley CA
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What follows is an article I wrote for "the Humanist"
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magazine. I'm posting it here to hopefully spark discussion about
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using Virtual Worlds techniques for extraterrestrial
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exploration. (Expected publication date - March 1991.) What do
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you think about the idea? How should such a mission be designed?
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-- S.C.
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=========================================================
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Virtual Mars?
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Shawn Carlson, Ph.D.
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January 1st, 1991
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Exploration is the hallmark of humanity- the great shaper of
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our history, the great motivater of our kind. I don't have to
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imagine the excitement most Spaniards felt when Columbus
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returned with a cargo hold full of exotic treasures from the New
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World. Although I was only nine, I remember vividly the awesome
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exhilaration I felt while staring into a black and white picture
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tube and watching as Neil Armstrong took control from a
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faltering guidance computer and coolly landed the Eagle on the
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surface of a new world. Perhaps the noblest thing about our
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species, the most uniquely "human" quality of our experience, is
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the purity of our lusts; for life, for knowledge, and for challenges
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that force us to go beyond ourselves. We thrive on- we need great
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adventures.
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But since our technology opened up the frontier of space,
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adventures in the grand tradition have been harder to get off the
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ground; sadly, there have been damn few since NASA's finest hour.
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Recently there has been a push to make a mission to Mars
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humankind's next great voyage. This effort has gained the
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administration's favor.President Bush has personally called for
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the creation of a manned Mars program. However, Congress has
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been skeptical of, if not hostile to, the plan. NASA's sterling
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image, so magnificently polished in the Apollo days, has been
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tarnished by the Challenger disaster, the Hubble Telescope
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debacle,and a crippling sequence of design errors uncovered in
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the plans of the proposed space station. This combined with the
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attached $500 billion price tag has made Congress reluctant to
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loosen the nation's purse strings for putting people on Mars.
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However, despite NASA's (I hope) transitory incompetence and
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Congress's typical recalcitrance, I believe that Mars looms too
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big in our imaginations for the human odyssey not to draw us
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there. It is the next logical great space adventure. The question
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then is not so much when are we going, but how should such a
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mission be designed to best serve humanity?
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Many space advocates assert that a Mars mission should be
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manned and give noble reasons for why we should commit the
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lives of an international crew to the two to four year journey.
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They argue that the huge international collaboration of talented
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technologists needed to land 30 folks on Mars for 40 days (the
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typical scenario) would help bring the world together, open
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vistas of multinational cooperation and foster transcultural
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understanding. Further,they hope that seeing Soviets and
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Americans working glove in glove on Mars would so inflate the
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world with the spirit of cooperation that it would never again
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flatten into war.
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Other exploration enthusiasts prefer sending robots in lieu of
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people. They believe the political benefits of a manned mission
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have been oversold and point out that any mission would itself be
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only a symbol. Real political progress, they argue, must be made
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on the ground by international cooperation. However, such
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cooperation could head-up either a human or mechanized mission
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equally well. Further, they maintain that robot reconnaissance of
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Mars is a better option because it's much cheaper and far safer
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than sending people.
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Indeed, robots could explore Mars for far less money because
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they don't need any of the myriad of environmental supports we
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require to sustain our biological frailties. Most of the money for
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a human mission would go just into keeping the astronauts alive.
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Every dollar so spent would be a dollar not used on science, every
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kilogram of payload so dedicated would be a kilogram taken from
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sophisticated instruments of exploration. In short, astronauts
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would only get in the way of the science- we would learn more
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for a lot less money without them.
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A robot mission would safeguard more than just astronauts.
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After all,if a Mars bound robot "bought it" the nation would cross
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its arms and cock a collective eyebrow at NASA. But if people
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died in space the whole Mars program would likely die with them.
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And this, I fear, would be a very real possibility. Despite
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extensive ground maintenance between each flight, the multi-
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billion dollar space shuttles routinely break down in orbit-
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toilets clog, cooling vents fail, computers burn out. . . In a
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mission lasting just a week or so, and which can be aborted with
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a few hours notice, these failures are merely annoying. However,
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a series of uncorrectable annoyances appearing throughout a two
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to four year voyage, which cannot be aborted and from which
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there is no hope of rescue, could well cascade into a fatal
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catastrophe before the astronauts could get home. Also, the
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fragments of Challenger now littering the ocean floor don't
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exactly inspire confidence in NASA's talents in safety
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engineering either.
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However, there is one crucial place where astronauts totally
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outshine their mechanical competition- public thrills. Even if
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our robot alternates were as cute as R2-D2 they just wouldn't
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have the same public appeal as an international gaggle of scruffy
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space-suited ruffians toasting marshmallows on the Martian
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outback. And let's face it, while every epic voyage throughout
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history has been justified with copious platitudes about the
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innate nobility of the human spirit that's not why they happened.
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Adventures have never been primarily moral- they have been
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sensual! The discovery, the achievement, mastering the
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unexpected, risking and winning- these are the psychological
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primers of the experience, but it is the thrill we seek. To put it
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crassly,we are willing to spend billions to indulge in a few
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rounds of orgiastic self congratulatory backslapping. If going to
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the Moon didn't make people feel good we never would have done
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it. Indeed, history shows that the greatness of any "great
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adventure" is set by how deeply and completely it thrills the
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masses who bankrolled the damn thing, and that the money keeps
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coming only so long as people get their dollar's worth of
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excitement.
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Therefore, the ideal mission would blend the thrill of human
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exploration with the safety and cost effectiveness of robot
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surrogates. Impossible? Not anymore. In fact, I believe that now
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maturing technologies make it inevitable.
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Suppose we begin our Martian adventure by deploying a few
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satellites to take high resolution pictures of the entire surface
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of Mars. The second part begins when a mother craft carrying a
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brood of sophisticated robot explorers is launched. Upon arrival,
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the mother settles into orbit and, as ordered from the earth,
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dispatches her children to perform many missions each featuring
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the landing of a laboratory craft and several reconnaissance
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vehicles at some particularly interesting place. The laboratory's
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computer controls the collection and analysis of its rovers' booty
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and transmits the results to the mother ship which in turn relays
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it to a gang of a hand wringing gray-beardsback on earth.
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So far it sounds just like a robot mission, right? Here's the
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new idea.Even though people would have never physically been
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there, the sites for robot exploration would have been chosen by
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direct human exploration of Mars!
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Here's how. Imagine you've completed one week of training in
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geology and planet morphology at NASA. You're not an astronaut,
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just an intelligent someone with a compulsion for adventure.
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You've have been assigned to explore sector 15A027PC- about a
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thousand square miles of Mars. You strap yourself into a
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remarkable vehicle and take a breath as you push the button
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marked"Launch Sequence Initializer". The belly of the mother
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craft opens up and you see Mars beneath you for the first time.
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Your rockets kick in, thrusting you back into your chair as you
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descend rapidly. Your position appears on the overhead monitor
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as your approach vector hones you in on your assigned area. Once
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there, you float 500 meters above the surface buzzing over
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breathtaking terrain never before seen. Your mind and your
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sensual experience glides above Mars, yet your body is actually
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still on earth. You are flying a simulator and exploring a
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computer generated "virtual world" that blends those high
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resolution satellite photos into moving 3-D images and is
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therefore identical in every detail to the real Martian surface.
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You look out of your port window to see Phobos, Mars' largest
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moon, just peeking over the horizon. You hear the Martian wind
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blowing over your cockpit. You feel your craft move, bank and
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roll as you change course and speed. You see an ancient and now
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barren river bed cutting through the valley below you. To your
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left you spot a fascinating possibility. There, about 1000 meters
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away, is a large rocky overhang which completely shields part of
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the river bed from the sun. Could some ancient form of life have
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once clung to those rocks when the river coursed though this
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valley? Could that overhang have protected the evidence of that
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life until now? You log your discovery and fly on. Later, NASA
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scientists will confirm it and send their intrepid robots to
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investigate. This Virtual World technology exist to impressive
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extent already. The Mars simulator I'm postulating is likely only a
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few years away.
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Human exploration of a virtual Mars has important advantages
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over human exploration of the real one. Yes, it's safer and much
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less costly, but it's also a much more efficient. By breaking up
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the surface into a thousands of pieces the whole of Mars could be
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searched by an army of volunteer explorers at our leisure.
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Important sites could be carefully selected and scrutinized,
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instead of having to do everything with 30 over worked space-
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suited explorers in only 40 days.
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But what's most important about all this is how it opens
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extraterrestrial exploration to all of us, and that is very
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exciting! You won't have to be physically perfect with a lifetime
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of dedicated training to explore strange new worlds. Any
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intelligent person would be able to do it. When teenagers and
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grandparents, waitresses and executives, the poor, the
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handicapped and the advantaged can queue up to make original
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discoveries about the earth's red sister the dividends to science
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and society will be incalculable. When we take space exploration
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out of the theoretical and make it part of peoples lives, let them
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"touch the magic", we will turn kids on to scientific carriers and
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generate a new public enthusiasm for the powers of technology
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which will benefit humanity far into the future. How naive,
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wasteful and even useless it seems to send a few people to Mars
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when we can in a real way bring the entire planet home to
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everyone.
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Let's liberate ourselves from the medieval notions of chivalry
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that have guided our explorations for a thousand years.
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Exploration, the experience of some new place, no longer requires
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the explorer to physically travel there. It's time to bring our
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fantastic technological prowess to bear on opening up the cosmos
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to all of us, to turn kids on to science as never before possible
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and instill in humanity a sense of the true majesty of space
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exploration.
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So keep your fingers crossed and your flight suit pressed. The
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next "new world" adventures just might be waiting for you.
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END
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"Never attribute to malice what incompetence is sufficient to
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explain."
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Shawn Carlson
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50/232
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Lawrence Berkeley Laboratory
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Berkeley, CA 94720
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(415) 486-7433
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scarlson@csa1.lbl.gov
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[Moderator's note: Mike McGreevy of NASA Ames Research Center
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has also touted the ability of virtual worlds to deliver
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experiences not available to manned spaceflight, or inappropriate
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for it (like extreme environments). If someone would get Mike on
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here, we could have a swell dialogue. Thanks. -- Bob]
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