2021-04-15 13:31:59 -05:00

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* *
* HOW TO SOLVE: *
* *
* --- THE ENCHANTER --- *
* *
* WRITTEN BY: THE GRUD *
* *
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YOU ARE NOW IN THE CASTLE. WHEN THE PROGRAM SAYS THAT YOUR THROAT
IS DRY, THEN DRINK WATER. WHEN IT SAYS THAT YOUR STOMACH IS
GRUMBLING, EAT BREAD.
"READ BOOK-MEMORIZE FROTZ-FROTZ LAN TERN-S-S-E-S-OPEN
DOOR-N-READ WRITING-REMOVE BLOCK-E-GET SCROLL- READ
SCROLL-GNUSTO EXEX-W-S-U-DROP ALL-E-GET LIGHTED PORTRAIT-GET
SCROLL-W-GET ALL-READ SCROLL-GNUSTO OZMOO-N-N-E-MEMORIZE
OZMOO-E-OZMOO ME-"(WAIT TWO TURNS..IE. TAKE INVEN- TORY
TWICE)"-D-OPEN SOUTH DOOR-S-GET ALL-N-W-W-S-CUT ROPE WITH
DAGGER- OPEN BOX-GET SCROLL-READ SCROLL- MELBOR ME-S-W-U-SIT ON
BED-SLEEP"
WHEN YOU SLEEP, YOU WILL HAVE A DREAM ABOUT THE BED YOU ARE
SLEEP- ING ON. ALL DREAMS ARE HINTS! ALSO, FROM NOW ON, ANYTIME
THE PROGRAM TELLS YOU THAT YOU ARE TIRED, THEN SLEEP.(YES, RIGHT
ON THE FLOOR!) THE REASON YOU HAVE TO SLEEP ON THE BED IS SO YOU
CAN HAVE THIS CERTAIN DREAM. NOW, ON WITH THE ADVENTURE.
"STAND UP-EXAMINE BEDPOST-PUSH BUTTON-GET SCROLL-READ
SCROLL-GNUSTO VAXUM-D-E-E-E-S-SE-MEMORIZE NITFOL- NITFOL
TURTLE-MEMORIZE EXEX-EXEX TURTLE-TURTLE,FOLLOW ME-NW-N-E-U-
TURTLE,SE,GET SCROLL,NW-GET SCROLL-TURTLE-
STAY-D-W-N-N-N-N-EXAMINE ASHES-FOLLOW TRACK-REACH IN HOLE- READ
SCROLL-N-MEMORIZE FWEEP-FWEEP GATE-N-GET SCROLL-READ
CRUMPLED SCROLL-S-W-W-W-W-W-U-GET EGG- MEMORIZE FWEEP-FWEEP
EGG-DROP EGG- GET SCROLL-READ SHREDDED SCROLL-KREBF SHREDDED
SCROLL-D-MEMORIZE VAXUM-E"
YOU WILL NOW BE IN ONE OF FOUR MIRROR ROOMS. WAIT IN ANY ONE
UNTIL YOU SEE AN ADVENTURER FROM ZORK I ON THE OTHER SIDE OF THE
MIRROR. WHEN YOU SEE HIM:
"ZIFMIA ADVENTURER-VAXUM ADVENTURER- SHOW DAGGER TO ADVENTURER-"
(GO EAST UNTIL YOU GET TO A ROOM WITH MONSTERS GUARDING A DOOR)
"POINT AT DOOR-N-DROP ALL BUT BREAD,JUG AND LANTERN-GET MAP AND
PENCIL-S-CLOSE DOOR-W-W-W-W-W-W-S-S-W-W-W-NW-NE-FILL
JUG-SW-SE-E-E-E-S-S-E-S-D"
THIS IS THE SECOND TO LAST PART OF THE ADVENTURE. AT THIS POINT
YOU ARE IN A VERY WEIRD KIND OF ROOM! REMEMBER THE MAP YOU PICKED
UP? READ IT NOW. THE MAP IS THE MAP TO THE TRANSLUCENT CORRIDORS.
IF YOU CONNECT TWO OF THE LETTERS (IE.'CONNECT B AND J") THEN YOU
WILL ACTUALLY MAKE A CORRIDOR! NOW, WHAT YOU ARE GOING TO DO IS
RELEASE ULTIMATE EVIL FROM ITS LAIR AND ERASE CERTAIN SO YOU TRAP
HIM IN ANOTHER PART OF THE TRANSLUCENT CORRIDORS. YOU WANT TO DO
THIS BECAUSE THE SCROLL THAT YOU NEED TO KILL KRILL WITH IS IN
HIS LAIR! OK THIS IS HOW YOU DO IT:
"S-E-NE-SE-CONNECT F AND P-SW-SW-GET SCROLL-ERASE B AND R-ERASE
V AND M- NE-NW-NW-CONNECT B AND J-W-READ POWERFUL
SCROLL-U-U-E-E-N-N-N-N-N-E- OPEN DOOR-N-DROP MAP AND PENCIL-GET
ALL BUT MAP AND PENCIL-S-W-S-S-E-E"
NOW TRY GOING UP THE STAIRS. YOU CAN CLIMB THEM BUT YOU CAN'T
REACH THE TOP! THIS STAIRWAY IS THE LAST PUZZLE YOU NEED TO SOLVE
BEFORE YOU KILL KRILL.
"MEMORIZE VAXUM-KULCADZSTAIR-READ ORNATE SCROLL-IZYUK
ME-E-GONDAR DRAGON-VAXUM BEING-GUNCHO KRILL"
THAT'S IT!!!
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