68 lines
3.7 KiB
Plaintext
68 lines
3.7 KiB
Plaintext
* DEATH IN THE CARIBBEAN *
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THE OBJECT OF THIS ADVENTURE IS TO FIND A TREASURE CHEST. START OUT WITH
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"N","E","N","E","GET WAGON". THEN "W", "S","E","GET ROCK","E","OPEN BOX", "GET
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KEY", "N". YOU ARE NOW AT THE ANTHILL WHICH YOU MUST PLUG UP. SO, "PLUG HOLE",
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IT ASKS YOU WITH WHAT? AND YOU ANSWER "ROCK". THEN "N", "GET RING". THIS IS A
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MAGIC RING WHICH WILL TRANSPORT YOU FROM ONE PLACE TO ANOTHER IF YOU HAVE BEEN
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TO THAT PLACE BEFORE. (YOU CAN'T GO ANYWHERE YOU HAVEN'T BEEN).
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CONTINUE WITH "S","W","N","N","E". THEN "DROP KEY". YOU ARE LEAVING THE KEY HERE
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FOR FUTURE USE. THEN "W","W", "GET SHOVEL". YOU ARE IN THE GRAVEYARD.
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OCCASIONALLY THERE IS A GHOST THAT APPEARS WHO WILL HIDE ANY OF THE ITEMS YOU
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ARE CARRYING. IF HE DOES THIS, THEN YOU WILL FIND THE ITEMS HERE, BUT YOU MUST
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DIG THE GRAVE TO GET THEM.
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NOW GO "E","N","W","GET ROPE","S","W", "TIE ROPE", (IT WILL SAY TO WHAT?),YOU
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SAY "TREE", THEN "TIE ROPE" AGAIN, TO "WAGON", AND "DROP WAGON" AND "CLIMB
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DOWN", "ROPE". YOU ARE AT THE BOTTOM OF THE CLIFF, SO "GET WAGON", "W","S",
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"S","GET LIFE-BELT", "WEAR LIFE-BELT", "N","N","N".
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AT THIS POINT IT WOULD BE A GOOD IDEA TO SAVE GAME BECAUSE YOU HAVE TO CROSS THE
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CREVASSE BY JUMPING IT AND OCCASIONALLY YOU DON'T MAKE IT. NOW "JUMP
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CREVASSE","N","LOOK SIGN", "GET CORKSCREW","N", "GET BOTTLE","S","S". THEN SAVE
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GAME BEFORE TRYING THE CREVASSE AGAIN. NOW "JUMP CREVASSE", "S","W","W", "READ
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PRINTING" . THERE IS AN INCRIPTED MESSAGE ON THE BASE OF THIS MONUMENT WHICH
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TRANSLATES TO "PYRAMID MARKER GUARDS BURIED CHEST. EXCAVATE WITH GREAT CARE".
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NOW GO "N", THEN "CROSS RIVER". IT WILL ASK IN WHAT? AND YOU ANSWER "WAGON".
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THEN IT WILL ASK YOU WHAT DO YOU USE AS A PADDLE AND YOU SAY "SHOVEL". NOW YOU
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ARE ACROSS THE RIVER, SO "DROP LIFE-BELT", "DROP SHOVEL", "DROP RING", "DROP
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BOTTLE", "N","E","E" "GET AMULET". THIS AMULET WILL KEEP THE GHOST FROM STEALING
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YOUR GOODS, HOWEVER, NOW THAT YOU NO LONGER HAVE THE WAGON, YOU CAN ONLY CARRY
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FOUR ITEMS, SO YOU WON'T BE ABLE TO USE IT VERY MUCH.
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CONTINUE WITH "E","E","S","GET LANTERN" "N","N","N","W","GET MATCHES","S","W",
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"S","DROP LANTERN", "DROP MATCHES", "GET BOTTLE", "N","N". YOU ARE NOW AT THE
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FOG. AT THIS POINT YOU HAVE TO EMPTY YOUR WINE BOTTLE AND FILL IT WITH SOMETHING
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YOU CAN USE. SO "OPEN BOTTLE", "SPILL BOTTLE". THE FOG AUTOMATICALLY FILLS THE
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BOTTLE SO "CLOSE BOTTLE" TO KEEP IT IN. THEN GO "S","S", "GET RING", "GET
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LANTERN", "GET MATCHES","LIGHT MATCHES","LIGHT LANTERN","DROP MATCHES","DROP
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AMULET". NOW YOU NEED TO USE THE RING TO GET BACK TO THE CHURCH SO "RUB RING"
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AND IT WILL ASK YOU WHERE YOU WANT TO GO. ANSWER "CHURCH". THEN GO "E", "DROP
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RING", "GET KEY", "UNLOCK DOOR". IT WILL SAY WITH WHAT? YOU SAY "KEY".
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YOU ARE INSIDE THE CHURCH, SO GO "S", THEN "LOOK MUSIC". NOTICE WHAT KEY THE
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MUSIC IS WRITTEN IN. NOW GO "N", "OPEN TRAPDOOR","GO DOWN". YOU ARE IN THE MAZE
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BENEATH THE CHURCH. GO "W","N", "W","N","N","E","S","E","N","W", S", "E","GET
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SWORD", "DROP KEY". THEN GO BACK WITH "W","N","E","S","W","N",
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"W","S","W","S","W","W".
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YOU ARE NOW IN A ROOM WITH A ZOMBIE. THIS IS WHERE YOU USE YOUR BOTTLE, SO "OPEN
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BOTTLE". AT THIS POINT IT TELLS YOU THE FOG HIDES YOU SO YOU CAN ESCAPE.
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CONTINUE WITH "N","N","N". YOU ARE NOW OUT OF THE CAVE.
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NOW GO "W","N","W","S","W","S","S", "GET SHOVEL","DROP LANTERN","N","N", AND YOU
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FIND YOURSELF BACK AT THE FOG. NOW USE THE SWORD TO "CUT FOG". THEN GO "N","E".
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YOU HAVE FOUND THE PYRAMID MARKER REFERRED TO IN THE MESSAGE. SO, "DIG
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CAREFULLY", "UNLOCK CHEST". IT WILL SAY WITH WHAT KEY? YOU ANSWER "G". (REMEMBER
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THE KEY THE MUSIC WAS WRITTEN IN?). YOU HAVE NOW OPENED THE CHEST AND FINISHED
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THE ADVENTURE -
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CONGRATULATIONS!!
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BROUGHT TO YOU BY.....
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DOCTOR FLORA
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