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[HEA]
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_____________________ ___ _
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|___ ______________| | | | |
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| | _ | | | |
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| || | | | ____ _ _ _ _ ______ | |
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| || | | | / __ \ | | / \_/ \ | ___ \ | |
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| || |__ ____ | | / / \ | | /\ /\ \ | | \ \ | |
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| || _ \ | _ \ | | \ \__/ | | | |_|| | | |__/ / | |
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| || | | || |_|| | | \___/|_| |_| |_| | ____/ |_|
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| || | | || |__ | |____________________ | | _
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|__||_| |_|\____/ |________________________| | | |_|
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Lighting Your Apple II Path On Delphi | |
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-----------------------------------
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>>> WELCOME TO THE LAMP! <<<
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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THE LEAST YOU NEED TO KNOW
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Second in a Series
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by Ryan M. Suenaga, M.S.W, L.S.W.
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Opus ][ Ships!
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by Mike Westerfield
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OPUS II OVERVIEW
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by Mike Westerfield
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ABOUT OPUS II
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by Mike Westerfield
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AND THE BEST OF THE A2 AND A2PRO MESSAGE BOARDS
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"Teaching the Apple II user how to fish since 1998"
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::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
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The Lamp! An Onipa'a Software Production Vol. 3, No. 12
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::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
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Publisher................................Ryan M. Suenaga, M.S.W., L.S.W.
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Editor.....................................................Lyle Syverson
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Internet Email, Publisher.........................thelamp@sheppyware.net
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Internet Mail, Editor.............................. lyle@FoxValley.net
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::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
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TABLE OF CONTENTS
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~~~~~~~~~~~~~~~~~
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December 15, 2000
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HIGH ABOVE THE ROCK RIVER---------------------------------------------[OPN]
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Opus II, an Outstanding Collection of Software
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THE LEAST YOU NEED TO KNOW--------------------------------------------[LYN]
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by Ryan M. Suenaga, M.S.W, L.S.W.
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OPUS II OVERVIEW------------------------------------------------------[OTO]
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by Mike Westerfield
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ABOUT OPUS II---------------------------------------------------------[AOT]
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by Mike Westerfield
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A2 DISTILLATIONS
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New Owner for Syndicomm------------------------------------------[NOS]
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A2Central.com Public Beta----------------------------------------[ACB]
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A2Central.com Launch Party---------------------------------------[CLP]
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A2Central.com Public Beta is Live--------------------------------[ACL]
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Silvern Castle Comments------------------------------------------[SCC]
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Silvern Castle v7.0----------------------------------------------[SCS]
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THE BlueDisk Controller Pro and Con------------------------------[BDC]
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X-10 Software----------------------------------------------------[XTS]
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X-10 Hardware----------------------------------------------------[XTH]
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Connecting a IIGS to a Lan Network With PCs----------------------[CTP]
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Ninjaforce Website Updates---------------------------------------[NWU]
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Shareware Solutions II - Cryptic Mode - ?------------------------[SCM]
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A2P DISTILLATIONS
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Opus ][ Ships!---------------------------------------------------[OII]
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LETTERS TO THE EDITOR
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No Letters to the Editor This Month------------------------------[NLE]
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An Invitation----------------------------------------------------[LTE]
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KFEST 2001
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Keep it in Mind--------------------------------------------------[KFT]
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EXTRA INNINGS
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About The Lamp! ------------------------------------------------ [INN]
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[*] [*] [*]
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READING THE LAMP! The index system used by The Lamp! is designed to make
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""""""""""""""""" your reading easier. To use this system, load this
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issue into any word processor or text editor. In the index you will find
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something like:
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EXTRA INNINGS
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About The Lamp! ------------------------------------------------ [INN]
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To read this article, simply use your search or find command to locate
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[INN]. There is a similar tag at the end of each article: [EOA].
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[OPN]-------------------------------
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HIGH ABOVE THE ROCK RIVER |
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------------------------------------
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From The Editor
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"""""""""""""""
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by Lyle Syverson <lyle@FoxValley.net>
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Opus II, an Outstanding Collection of Software
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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November 21 was an a very special day. At 6:30 AM, High Above the
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Rock River, there was a simple scene of outstanding beauty. The trees on
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the eastern horizon were silhouetted against deep red... fading into white,
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then deep blue as your eyes searched higher and higher in the sky. The
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surface of the river, partly frozen, partly open, lit by reflection from
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the sky, revealed a very pretty design.
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Reading email, Delphi A2/A2P, and A2 usenet later that morning it was
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evident that Mike Westerfield had been busy. He announced that Opus II was
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shipping. A very impressive collection of software for the Apple II on a
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CD... and even the source code on a second CD. See Distillations from
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Delphi A2P and articles by Mike for details of this collection of software.
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[EOA]
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[LYN]------------------------------
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THE LEAST YOU NEED TO KNOW |
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-----------------------------------
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SECOND IN A SERIES
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""""""""""""""""""
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by Ryan M. Suenaga, M.S.W, L.S.W.
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[rsuenaga@sheppyware.net]
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APPLE IIE MODEM CABLE AND SUPER SERIAL CARD SETUP
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Last time we took a look at making up a modem cable to get the humble
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Apple IIc online. Now let's take a look at how to get the venerable Apple
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IIe online.
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VIVA LA DIFFERENCE! What distinguishes the IIe from the IIc and the IIgs
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""""""""""""""""""" is the fact that it lacks ports. It does have slots,
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like the IIgs, but it lacks the built in serial ports that the other Apple
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IIs of the post-][+ generation have. So the first thing you need to get is
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a serial interface--a Super Serial Card or equivalent.
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WHAT'S A SSC? The Super Serial Card (or SSC for short) was one of the
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""""""""""""" pieces of equipment that Apple allowed third parties to
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clone (I found it interesting--they were adamantly against cloning the
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actual computers until very late in the life span of the 8-bit Apple II,
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yet certain pieces of equipment--"Slinky" memory cards, IIe 64k/80 column
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auxiliary slot cards, 5.25 inch floppy disk drives and disk controllers,
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and Super Serial Cards--were cloned by dozens of companies). There are,
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consequently, lots of different makes of serial cards, almost all of which
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will work fine with your IIe. It just has to be placed in a slot and the
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two banks of DIP switches and the jumper set properly.
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JUMPING THROUGH DIPS What's this about DIP switches and jumpers? Well,
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"""""""""""""""""""" the Super Serial Card comes with two banks of DIP
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switches and a jumper that must be set. Let's start with the DIP switches.
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There are two sets of seven switches each. As per the ProTERM 3.1 manual
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(as well as my personal experience), let's set these switches up like this:
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(ASCII art follows, for the visually impaired)
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________________ ________________
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| x x x x x x | | x x x x x x |
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| x | | x |
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|_______________| |_______________|
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(End ASCII art)
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Simply place all of the switches in the up position, except the very
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first and very last ones.
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In addition, there is also a jumper on the Super Serial Card that must
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be set properly for telecommunications use. It is rather different in
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appearance than most jumpers you see on printed circuit boards. It looks
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like this:
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(ASCII art follows, for the visually impaired)
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M O D E M
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_______________
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| o\
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| ^ |
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| / \ |
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| --- |
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|_______________|
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T E R M I N A L
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(End ASCII art)
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For telecommunications use, you'll want the arrow pointing at "MODEM".
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If you need to change it, you can easily remove it with a screwdriver. Be
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careful prying it up and work on both sides--there are 16 pins on that
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jumper!
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THE EASY PART Once you have your Super Serial Card set up, you'll need to
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""""""""""""" get a cable. The Super Serial Card has a DB 25 pin female
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connector attached to it; the vast majority of external modems also have DB
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25 pin female connectors. The cable is the easiest of all--a straight
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through DB 25 to DB 25 male to male cable will work fine and dandy
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(although some telecommunications programs, such as Talk is Cheap,
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recommend a different cable). These can easily be had at large computer
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stores like CompUSA or even small mom and pop operations.
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THE END? Again, this isn't the end--just a small stop along the way.
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"""""""" We'll keep doing whatever we can do to keep the Apple II alive
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in the 21st century!
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[EOA]
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ASCII ART BEGINS
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_________ _ _ _
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|__ __| | | | | | |
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| | | | | | | |
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| | | |___ ____ | | _____ __ ___ _ _ _____ | |
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| | | ___ \ / __ \ | | /____ \ | v v | | v ___ \ | |
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| | | | | | | /__\ \ | | ____| | | /\ /\ | | / \ \ | |
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| | | | | | | _____| | | / ___ | | || || | | | | | |_|
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| | | | | | | |_____ | |____ | |__| | | || || | | \___/ / _
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|_| |_| |_| \______| |______| \____^_| |_||_||_| | |\____/ |_|
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ASCII ART ENDS
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[EOA]
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------------------------------------
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DISTILLATIONS FROM DELPHI A2 |
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------------------------------------
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by Lyle Syverson <lyle@foxvalley.net>
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[NOS]
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NEW OWNER FOR SYNDICOMM
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"""""""""""""""""""""""
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ERIC "SHEPPY" SHEPHERD ACQUIRES SYNDICOMM
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November 14, 2000--After several weeks of discussion and planning, Eric
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Shepherd and Syndicomm have agreed that Eric Shepherd will take over the
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operation of Syndicomm, the company that managed the Apple II RoundTables
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on GEnie and the A2 and A2Pro forums on Delphi.
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There are no plans to alter the staffing for any current Syndicomm forum,
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and Dean Esmay and Gary Utter, the previous Syndicomm management, will
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continue to be involved in operations for the forseeable future.
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Effective immediately, the new Syndicomm, with Mr. Shepherd at the helm,
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takes over the day-to-day operations of A2Central.com. In addition, the
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upcoming online services being constructed at A2Central.com will be the
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first in what will hopefully be a number of online communities provided by
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Syndicomm.
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Dean Esmay, former president of Syndicomm, said, "I am terribly excited
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about our agreement with Eric Shepherd. Syndicomm has been languishing the
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last couple of years since we had to go back to work full-time, and we
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badly need a talented and committed individual to carry forward with the
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name. I know Sheppy's going to do a kick-butt job in taking Syndicomm into
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the 21st century."
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Eric Shepherd, owner of Syndicomm, added, "With the Syndicomm name and its
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fantastic, highly-experienced staff of volunteers, I expect A2Central.com
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to develop into the best place for Apple II users to meet online. I look
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forward to working with Syndicomm's existing staff--and with new staff
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being brought on board for our new services. It's an exciting time for
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Apple II users."
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(CINDYADAMS, 34025, GO COM A2)
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[EOA]
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[ACB]
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A2Central.com PUBLIC BETA
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"""""""""""""""""""""""""
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A2CENTRAL.COM ONLINE SERVICE PUBLIC BETA TO START DECEMBER 8, 2000
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November 30, 2000--As the second millennium draws to a close, a new era is
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dawning for Apple II users online. A2Central.com, the popular web site and
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Apple II user group, will launch an open beta test of its new online
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service on Friday, December 8, 2000.
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The open beta test will consist of telnet access to our Real Time
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Conference area and our Bulletin Board system, with email service available
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at or shortly after launch. Access to A2Central.com's services will be free
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of charge during the month of December, 2000.
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File libraries will be added in the near future, as will web-based access
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to the service and other services.
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PRICING
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A Standard Account on A2Central.com, including access via both telnet and
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the web to the Real Time Conference area, the Bulletin Board, and email,
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will cost US $10 per month beginning January 1, 2001.
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An Enhanced Account, which includes all the features of the Standard
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Account plus a 10 MB personal web site and FTP access to upload files to
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your personal web site, will cost US $15 per month once available. The
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availability date for Enhanced Accounts has not been set at this time, but
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free upgrades from Standard Accounts to Enhanced Accounts will be
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available.
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To sign up for an A2Central.com account, please visit
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<http://www.a2central.com/join>.
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A2Central.com will also offer business accounts for Apple II programmers
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and vendors. These will be available starting early in 2001.
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If you have questions about our planned services, please email
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{<mailto:service@a2central.com> service@a2central.com}
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for additional information.
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Eric (Sheppy) Shepherd
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Editor, A2Central.com
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sheppy@a2central.com
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http://www.a2central.com
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(SHEPPY, 34252, GO COM A2)
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[EOA]
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[CLP]
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A2Central.com LAUNCH PARTY
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""""""""""""""""""""""""""
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A2CENTRAL.COM LAUNCH PARTY THURSDAY AT 9:00 PM PACIFIC TIME
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December 5, 2000 -- A2Central.com will open the virtual doors to its online
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service at 9:00 PM Pacific Standard Time on Thursday, December 7 (midnight
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Eastern Standard Time). Syndicomm will have staff in the Real Time
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Conference rooms on A2Central.com to answer questions and chat, and will
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have at least one staff member in the A2 Forum chat room on Delphi to help
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with any connection problems that may arise.
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December is a no-charge public beta test period for the new A2Central.com
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online service, but you still have to sign up to get online! Visit
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{<http://www.a2central.com/join> http://www.a2central.com/join} to sign up.
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People that sign up will receive email on Thursday, December 7, with
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helpful information about how to use the service and how to log on.
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(CINDYADAMS, 34301, GO COM A2)
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>>>>
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""""
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FREE A2CENTRAL.COM LAUNCH PARTY DOOR PRIZES
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December 6, 2000--As part of the A2Central.com launch party that will begin
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at 9:00 PM Eastern Standard Time on Thursday, December 7, A2Central.com
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will give an A2Central.com mousepad to the first member to visit its Real
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Time Conference room 1, an A2Central.com T-shirt to the second member to
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visit the room, and a ComputerEyes GS card to the third member to visit the
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room.
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To attend the launch party, you must have an A2Central.com account. Access
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is free for the remainder of the month of December. Visit
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{<http://www.a2central.com/join> http://www.a2central.com/join} and sign up
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today!
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Syndicomm and A2Central.com staff and their families are not eligible.
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(CINDYADAMS, 34303, GO COM A2)
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[EOA]
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[ACL]
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A2Central.com PUBLIC BETA IS LIVE
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"""""""""""""""""""""""""""""""""
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A2Central.com chat and message areas are online and doing quite well.
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(Editor's Comment)
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[EOA]
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[SCC]
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SILVERN CASTLE COMMENTS
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"""""""""""""""""""""""
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WEll, I am still using version 5.1.
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Progress report: Im moving smothly along having gotten stuck but then
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accidentaly discovered about going back up the stairs to otherwise closed
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off areas. So I have found passwords, solved two of three riddles. I havent
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had to pass the third riddle yet. I got by the beast. I think I have
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covered most everything (got all of it mapped) on the first seven levels,
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maybe more.
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I am proceeding on level 10. It is getting too tough for my relatively new
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characters. I may have to switch to the level 22 guys.
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I have found a place where you can really rake in the dough. Saving just
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renews the stash. Wow. Still going strong but I need to finish level 10.
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And parts of level 9 are not done.
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Bruce
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(BRB, 34053, GO COM A2)
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>>>>>
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"""""
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You'll want SC version 6.0 for the 3 dozen new items. I'm sending it to
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Howard Katz for release next week. I spent 3 intensive weeks testing,
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including creating 8 new parties from scratch to make sure everything works
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and that the playability factor is still intact. I think I've tuned Silvern
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to perfection (I'm a little biased). :)
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Yes, you are really doing good. Did you think finding the elevator key was
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too hard; I mean with all the riddles?
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Have you discovered the identify of the "ancient enemy" yet?
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I have found that (with SCv6.0) that one can take a party "as-is" all the
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way to level 8 without having to use the change class feature, although
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high-level NPC's can be tough with their high-powered devices. My test
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mages only have 30-40hp, and with good fighting technique these levels are
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not too bad, but one must not become careless.
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But you are right, level 10 is much tougher (how else are you going to
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challenge your high-level characters?). If you want a tougher challenge,
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don't worry, the third scenario is for expert-parties only!
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Was this on level 10? Well, that lair was supposed to be tough and worth
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the loot!
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Caution, some areas thoughout this scenario are just "teasers". You really
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can't get into them (some you can!). Maybe I should include a "master key"
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in a future scenario to open those doors? Perhaps new scenario gateways?
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Let me know what you think of the finish,
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Jeff Fink
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(FINKSTERJ, 34061, GO COM A2)
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>>>>>
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"""""
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For help on Silvern, email may be directed at: {<mailto:finkjsc@yahoo.com>
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finkjsc@yahoo.com}
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Take care,
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Jeff
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(FINKSTERJ, 34097, GO COM A2)
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[EOA]
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[SCS]
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SILVERN CASTLE v7.0
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""""""""""""""""""
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Re: Silvern Castle v7.0
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This update is due to be released in mid-December 2000.
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Here's the vitals:
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Bugs fixed:
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o Thanks to Bruce Baker for pointing out that a second scenario guardian
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was missing!
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o Using I)nfo now matches all the definitions set forth in the Tome of
|
|
Knowledge "Equipment Notes" section.
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o Fixed possible error #107-5116 when using I)nfo.
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New Stuff:
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o AUTOMAP feature added! Press <TAB> in the maze to see overhead view of
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the current level. Option included to save a standard Apple II hi-res
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picture for later printing with a paint program.
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o The Extra's menu also has an option to view and save pictures of any
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scenario level automap display without having to be in the maze.
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o 11 new items!
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o 4 new spells:
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L3 (M) coldray: cold version of fireball
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L6 (C) curmore: improved version of curmuch
|
|
L6 (M) acidfog: does up to 64hp of acid damage to all groups
|
|
L7 (W) deathray: improved STUN that affects one entire group
|
|
o Improved monster spell immunity. Some monsters are now fire, cold, acid,
|
|
electric, or energy-based, and are immune to similar attacks, although a
|
|
fire-based monster will take double the damage from cold attacks, and
|
|
vice-versa. Other improved immunities some monsters may have include
|
|
sleep, fear, and reversed cure-condition spells.
|
|
o Your characaters now have partial immunity to monster fear spell attacks
|
|
(like sleep).
|
|
o Chests may now hold more spells and potions. Also, most monster lairs now
|
|
always have chests instead of special goodies.
|
|
|
|
Stuff Changed:
|
|
o Incapacitated characaters cured in combat no longer can do parry
|
|
"special" actions in the same round.
|
|
o Text mode maze support removed.
|
|
o Cold-based devices now cast coldray incantations instead.
|
|
o The Heat-Shield spell is now renamed as Breathe-Shield, and protects
|
|
against all breathe attacks, regardless of type.
|
|
o Initial identification of the opposing monsters is now more consistent
|
|
based on your party's experience.
|
|
o Called monsters now appear in the next round, not the same one (chance
|
|
none will respond). At the start of the next round, a message will
|
|
indicate how many monsters have joined the fight.
|
|
o Monsters no longer will use cure-condition potions unless one of them has
|
|
the affliction the potion cures.
|
|
|
|
Enjoy,
|
|
|
|
Jeff
|
|
|
|
(FINKSTERJ, 34305, GO COM A2)
|
|
|
|
>>>>>
|
|
"""""
|
|
Once again I have added more stuff to Silvern Caslte after releasing the
|
|
final change list. The next update will be v7.0 (not v6.1), and it will be
|
|
delayed until the end of December, 2000.
|
|
|
|
Extra New Stuff in v7.0:
|
|
o Also added spell RESISTANCE in addition to spell IMMUNITY (see previous
|
|
change list). Resistance imparts partial immunity (i.e. half damage or
|
|
lessoned affect).
|
|
o Because chests now contain more stuff (see previous change list), except
|
|
for dragon lairs, you will now usually find (90%) chests instead of lair
|
|
special goodies on the deeper levels. Also, less animal-type lairs.
|
|
o Changed the availability of enchanted equipment from commonplace to
|
|
uncommon AND limited the maximum enchantment range. Rationale: Originally
|
|
I made enchanted items commonplace (with a large range) as a catchall for
|
|
monster's to be able to be equipped with armour and weapons to match
|
|
their defined AC and damage ability, because I had no easy way to check
|
|
that valid combinations were available. Now that I wrote a utility to
|
|
validate each monster, I changed some monster definitions so that valid
|
|
non-enchanted combinations of weapons and armour are now availalble. In
|
|
consolation, chests now have a greater chance to contain lesser enchanted
|
|
items. This strikes a better game balance, especially money from selling
|
|
high-enchantment items.
|
|
o New Extra's menu option: [4] Clear Enchanted Store Stock. This option
|
|
removes all enchanted items from the store. This does not affect any
|
|
enchanted items your characters possess.
|
|
|
|
Extra Stuff Changed in v7.0:
|
|
o Depending on level, greater chance for pups in dragon lairs.
|
|
o When plants call, usually non-plants will now respond.
|
|
o Double-checked all monsters, made the following changes:
|
|
o All spirits are now incorporeal entities.
|
|
o Generic monster-subtype creatures moved over to beast-subtype.
|
|
o Added fiend-subtype for corporeal demons.
|
|
o Moved some monster to correct subtype (i.e. manticore to beast).
|
|
o Only NPCs and humanoid monsters are now equipped with weapons and armour.
|
|
Rationale: Undead equipment is mostly in rough shape, and giant stuff is
|
|
too large and crude to be usable.
|
|
o Less chance to be drained more than one level at a time.
|
|
o Instead of having each group outfitted with the same equipment and
|
|
devices, each individual monster now is equipped with its own stuff.
|
|
Item spoils are now listed with the exact monster it was found on.
|
|
|
|
II Infinitum,
|
|
|
|
Jeff Fink
|
|
|
|
(FINKSTERJ, 34416, GO COM A2)
|
|
[EOA]
|
|
|
|
|
|
[BDC]
|
|
THE BlueDisk CONTROLLER PRO AND CON
|
|
"""""""""""""""""""""""""""""""""""
|
|
Since it's yet to have been mentioned here, you should know there are both
|
|
advantages and disadvantages concerning the BlueDisk controller:
|
|
|
|
The obvious disadvantage is any floppy drive connected will require its own
|
|
powersource (and likely external enclosure). This is ideal for IIgs
|
|
motherboards re-installed in a generic PC towercase but gets a bit tricky
|
|
for GS's still in their original cases. In that situtation you'll need to
|
|
find a suitable external enclosure for the PC drive(s) and a 36-pin floppy
|
|
cable long enough to reach between the two.
|
|
|
|
Another disadvantage is the BlueDisk is only capable of accessing MFM
|
|
formatted media--under no circumstance will you be able to read or write
|
|
Apple 400K, 800K or 140K diskettes (GCR formatted). This problem is easily
|
|
overcome by leaving your Apple 3.5 and 5.25 still attached to the IIgs
|
|
backport for compatibility, though admittely I've done this with even the
|
|
SuperDrive for despite its dual MFM/GCR compatibility, it doesn't always
|
|
boot old software.
|
|
|
|
Where the BlueDisk comes ahead is its ability to use most _any_ PC floppy
|
|
drives which are dirt cheap and widely available (including the cabling to
|
|
connect them to the BlueDisk card). You can connect PC 3.5 drives (720K,
|
|
1.44M, 2.88M) and PC 5.25 drives (360K, 1.2M). ProDOS and Macintosh
|
|
diskettes formatted as 1.44MB are MFM, so they do not suffer any sort of
|
|
incompatibility with the BlueDisk which is certainly a plus. You'd be able
|
|
to share data with IIgs-SuperDrive, Mac and IBM PC users without any
|
|
problems whatsoever.
|
|
|
|
Mitchell Spector
|
|
{<mailto:spec@total.net> spec@total.net}
|
|
|
|
(SPECTOR1, 34149, GO COM A2)
|
|
[EOA]
|
|
|
|
|
|
[XTS]
|
|
X-10 SOFTWARE
|
|
"""""""""""""
|
|
It's been a while since I posted this request, but I am still interested in
|
|
playing with the stuff. I may have contacted you earlier in the year, not
|
|
sure. However, if you have come across the stuff you said you might have I
|
|
am still interested in it. Drop me a note at {<mailto:snoopy@accessus.net.>
|
|
snoopy@accessus.net.} And if you have information on how to get ahold of
|
|
the guy named Art perhaps I could get in touch with him. Thanks again.
|
|
|
|
Steve
|
|
|
|
(SJACOBER, 34254, GO COM A2)
|
|
|
|
>>>>>
|
|
"""""
|
|
Steve,
|
|
|
|
You're in luck, I'm the guy named Art :) AND I was getting ready to
|
|
reclassify my X-10 software from shareware to freeware in January. Contact
|
|
me at artcough@concentric.net and I'll see about getting a copy of the
|
|
X10NDA stuff to you.
|
|
|
|
The entire X-10 Survival kit will be available free once I get my web page
|
|
up (February, if I get my lazy butt in gear), as well as the rest of my
|
|
IIgs software, a couple of Mac Applescripts and screen shots from my home
|
|
control program.
|
|
|
|
I need to make some changes to the docs to reflect freeware status and
|
|
changed email address, as well as fixing some minor cosmetic bugs.
|
|
|
|
(This message has also been sent to snoopy@accessus.net as
|
|
requested).
|
|
|
|
Art
|
|
|
|
(ART_COUGHLIN, 34267, GO COM A2)
|
|
[EOA]
|
|
|
|
|
|
[XTH]
|
|
X-10 HARDWARE
|
|
"""""""""""""
|
|
As pointed out in the earlier postings a good source for education on the
|
|
X10 hardware systems is smarthome.com.
|
|
|
|
I am intending to play with a wireless interface called the "Firecracker".
|
|
Apparently the normal interface into the house wiring (which is what
|
|
carries the control signal throughout the house) is with an interface unit
|
|
that attaches to a serial port on the computer and then into a wall outlet
|
|
to provide a physical connection to the house wiring.
|
|
|
|
The Firecracker does not physically plug into the wall. It connects to the
|
|
serial port and then, by way of a wireless RF signal, sends the control
|
|
signals to a module that plugs into the wall which in turn puts the control
|
|
signal into the house wiring.
|
|
|
|
According to what I have read it seems possible that software that works
|
|
with the physical interface should work with the Firecracker. I am figuring
|
|
on giving it a try. The Firecracker unit is apparently not available at
|
|
smarthome, but is available at x10.com. The converter cable is not
|
|
available at x10, but is available at smarthome. The Firecracker is a DB9
|
|
set up and the GS is a MiniDin 8. The cable is about $10.00 and converts
|
|
from DB9 to MiniDin 8. The unit is supposed to have pass-through
|
|
capability, as it has two DB9 connections.
|
|
|
|
Plan to try to get this thing up and going shortly and use it to control
|
|
some of the outside Christmas lights. It would sure beat bundling up and
|
|
running outside in the snow/rain/sleet/cold to unplug the cords at night.
|
|
Obviously a considerable amount of weatherproofing the outside units will
|
|
have to be done.
|
|
|
|
I'll let you all know how it goes.
|
|
|
|
Steve
|
|
|
|
(SJACOBER, 34304, GO COM A2)
|
|
[EOA]
|
|
|
|
|
|
[CTP]
|
|
CONNECTING A IIGS TO A LAN NETWORK WITH PCs
|
|
"""""""""""""""""""""""""""""""""""""""""""
|
|
> Is it possible to connect an apple IIgs to a lan network of two pcs?
|
|
|
|
Yes, it is much easier now then it was a few months ago. The LANceGS
|
|
ethernet card (see {<http://lancegs.a2central.com/>
|
|
http://lancegs.a2central.com/} for more information except that the address
|
|
isn't working at this moment, but I'm sure that will be fixed soon) is the
|
|
easiest way to get the Apple to communicate with the PC. Software on the
|
|
Apple IIgs side is very limited--at best, all you can do is use ftp which
|
|
means you need to set up a FTP server on the PC so the two machines can
|
|
transfer files. {<http://www.tucows.com/> http://www.tucows.com/} should
|
|
help you find a FTP server.
|
|
|
|
Geoff
|
|
|
|
(SISGEOFF, 34352, GO COM A2)
|
|
[EOA]
|
|
|
|
|
|
[NWU]
|
|
NINJAFORCE WEBSITE UPDATES
|
|
""""""""""""""""""""""""""
|
|
December 11, 2000 IIGS Demo Scene reviewed What is the major difference of
|
|
the Apple IIGS to its predecessors? Graphics and Sound, of course! It is
|
|
Christmas time, a time when we become contemplative and think of the past.
|
|
Join us at {<http://forums.delphi.com/m/> http://www.ninjaforce.com} while
|
|
we take a special look at the Apple IIGS demoscene. And don't forget to
|
|
vote for your favourite demos!
|
|
-- Jesse Blue / Ninjaforce
|
|
|
|
E-MAIL: {<mailto:jesseblue@ninjaforce.com> jesseblue@ninjaforce.com}
|
|
ICQ: 8895643
|
|
WWW: {<http://www.ninjaforce.com> http://www.ninjaforce.com}
|
|
|
|
(JESSEBLUE, 34376, GO COM A2)
|
|
|
|
>>>>>
|
|
"""""
|
|
December 14, 2000
|
|
NFC DemoDrive available for download
|
|
For emulator users, there is now a special NFC demo hard drive image
|
|
available.
|
|
|
|
It combines the Revenge of the Bobs Demo, the Megademo, and the Megademo
|
|
"Mekka/Symposium '97 special edition" on one easy to use bootable image
|
|
file.
|
|
|
|
Just go to: {<http://www.ninjaforce.com> http://www.ninjaforce.com}
|
|
-- Jesse Blue / Ninjaforce
|
|
|
|
E-MAIL: {<mailto:jesseblue@ninjaforce.com> jesseblue@ninjaforce.com}
|
|
ICQ: 8895643
|
|
WWW: {<http://www.ninjaforce.com> http://www.ninjaforce.com}
|
|
|
|
(JESSEBLUE, 34419, GO COM A2)
|
|
[EOA]
|
|
|
|
|
|
[SCM]
|
|
SHAREWARE SOLUTIONS II - CRYPTIC MODE - ?
|
|
"""""""""""""""""""""""""""""""""""""""""
|
|
<cryptic mode>
|
|
You just never know, until you check out the Shareware Solutions II online
|
|
store, just what type of new or discounted products might be offered to
|
|
folks on a whim. In other words, if you like surprises or even, for that
|
|
matter, low cost Apple IIGS products, it might behoove you to access the
|
|
following URL:
|
|
|
|
http://order.kagi.com/?zs3
|
|
|
|
</cryptic mode>
|
|
|
|
Joe Kohn
|
|
http://users.foxvalley.net/~joko
|
|
|
|
(JOE_KOHN, 34420, GO COM A2)
|
|
|
|
>>>>>
|
|
"""""
|
|
>> cryptic mode
|
|
|
|
Hmmm. Let's try that again...
|
|
|
|
On a whim, I made each of the two Resource-Central hypermedia CDs available
|
|
yesterday on my Kagi site for $25.
|
|
|
|
It's not often that someone knocks $75 off the price of a product, but on a
|
|
whim, that's exactly what I did.
|
|
|
|
Maybe I'll wake up tomorrow or the next day and say to myself, "my gosh,
|
|
what have you done?" I dunno.
|
|
|
|
IOW, I'm not quite sure if this is a holiday sale, or a present, or a
|
|
permanent price drop, or temporary insanity, or what? ;-)
|
|
|
|
So, to quote the late-great Janis Joplin, "Get it while you can."
|
|
|
|
Joe Kohn
|
|
http://users.foxvalley.net/~joko
|
|
|
|
(JOE_KOHN, 34430, GO COM A2)
|
|
[EOA]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
------------------------------------
|
|
DISTILLATIONS FROM DELPHI A2P |
|
|
------------------------------------
|
|
|
|
by Lyle Syverson <lyle@foxvalley.net>
|
|
|
|
[OII]
|
|
Opus ][ Ships!
|
|
""""""""""""""
|
|
** OPUS ][ **
|
|
* $1,680.00 worth of software
|
|
* 35 commercial applications
|
|
* 16 unreleased applications
|
|
* Over a million lines of source
|
|
* 2 commercial applications no longer in print
|
|
* 9 unreleased upgrades, including ORCA/C and ORCA/Pascal
|
|
* Over 50 user contributed programs, most with source
|
|
|
|
The Byte Works, Inc. announced a collection of every Apple II program ever
|
|
released on the Byte Works label, along with source code for all of the
|
|
programs that were developed at the Byte Works!
|
|
|
|
This must-have collection includes all of the famous ORCA languages,
|
|
including the ORCA/M macro assembler, and compilers for C, Pascal, Integer
|
|
BASIC and Modula-2. All of the support programs and courses are there to
|
|
round out your development collection. You get the Quick Click spreadsheet,
|
|
morph program, and movie player, too!
|
|
|
|
Every program is included in three formats: Disk images you can move to
|
|
800K floppy disks, a ProDOS disk image for use with emulators, and an HFS
|
|
folder that's directly accessible from any computer that reads HFS disks,
|
|
including the Apple IIGS with System 6.0.1 and the HFS driver, as well as
|
|
the Macintosh.
|
|
|
|
The documentation is there, too. Much of it has been reformatted
|
|
specifically for this release! Each of the 35 book length manuals is
|
|
included in four different formats: Microsoft Word 98, PDF, RTF and ASCII.
|
|
You can load, search, print or even annotate all 35 manuals!
|
|
|
|
For complete information, see our web site at {<http://www.byteworks.org>
|
|
http://www.byteworks.org}. If you have any questions at all, drop us a line
|
|
at MikeW50@AOL.COM or phone (505) 898-8183.
|
|
|
|
(BYTEWORKS, 3229, GO COM A2P)
|
|
[EOA]
|
|
|
|
|
|
|
|
|
|
|
|
[OTO]
|
|
-----------------------------------
|
|
OPUS II OVERVIEW |
|
|
-----------------------------------
|
|
by Mike Westerfield
|
|
MikeW50@AOL.COM
|
|
|
|
The Opus ][ collection appears on two CDs that can be purchased
|
|
individually or as a collection. The CDs are in Macintosh HFS format, which
|
|
also works on properly equipped Apple IIGS computers running System 6.0.1
|
|
and the HFS FST. You can access the files from Windows machines if you have
|
|
software that allows access to Macintosh format disks.
|
|
|
|
The software CD contains the most recent release of every commercial
|
|
application published for the Apple ][ and Apple IIGS platforms by the Byte
|
|
Works, Inc. Both the programs and the documentation are included.
|
|
|
|
The programs exist in three forms.
|
|
|
|
1. Disk Images
|
|
|
|
This folder contains ShrinkWrap disk images, which are compatible with
|
|
Apple IIGS emulators like Bernie, as well as with ShrinkWrap and DiskCopy.
|
|
These programs can create 800K disk images that you can carry to an Apple
|
|
IIGS or Apple II that have an 800K floppy disk drive.
|
|
|
|
There is one important caveat about creating floppy disk images. Apple
|
|
changed the type of drive used in Macintosh computers, and eventually
|
|
dropped the floppy drive altogether. The external add-on drives I've tested
|
|
for USB equipped Macintosh computers will not create 800K floppy images at
|
|
all. The recent Macintosh drives will not format a disk properly for an
|
|
800K Apple IIGS drive. If the disk images you create don't work on an Apple
|
|
IIGS, you'll need to find an older Macintosh, put a CD drive on the Apple
|
|
IIGS, or format the floppy disk on the Apple IIGS, then copy the files on a
|
|
file-by-file basis from the disk image to the floppy disk using the
|
|
Macintosh Finder, which can mount both the disk images and the Apple IIGS
|
|
floppy. Strange as it seems, the recent Macintosh computers that still have
|
|
floppy disk drives are perfectly capable of copying files to an Apple IIGS
|
|
disk, they just can't create a full disk image.
|
|
|
|
2. ByteWorks
|
|
|
|
This folder has all of the software. It is preinstalled, ready to run on an
|
|
Apple IIGS that has a CD-ROM drive. You'll get better performance, though,
|
|
if you copy the contents of the folder to the root directory of a ProDOS
|
|
format hard drive. You can also access all of the files from a Macintosh or
|
|
properly equipped Windows machine.
|
|
|
|
3. For Emulators
|
|
|
|
This folder has a 32M disk image designed for use with Macintosh Apple IIGS
|
|
emulators like Bernie. It may work with other emulators as well, but I
|
|
haven't tried it. The files are identical to those in the ByteWorks folder,
|
|
but dragging this 32M image to your emulator folder is considerably easier
|
|
than dealing with the ByteWorks folder.
|
|
|
|
|
|
The Documentation folder contains all of the documentation for the
|
|
commercial products. It's available in four different formats.
|
|
|
|
1. Word
|
|
|
|
All of our recent documentation was created in Microsoft Word. All of the
|
|
documentation has been moved to Microsoft Word 98 for the Macintosh,
|
|
checked, and when necessary, reformatted. You will find some differences
|
|
between the documentation in this folder and our printed documentation,
|
|
especially for older programs. That's because changes in fonts, Microsoft
|
|
Word itself, and printers occasionally forced me to reformat the
|
|
documentation. For the really old stuff, Microsoft Word would not read the
|
|
original files, so I had to recover the ASCII and completely redo the
|
|
formatting. For the truly ancient stuff, including most of the 8 bit
|
|
software, I didn't have any files at all, or the ones I had could not be
|
|
read on any equipment I still own. Small-C is a good example. For these
|
|
programs, we used OCR software to convert the documents to ASCII, then
|
|
redid the formatting. Watch for typographical errors in those older
|
|
documents, especially in source code.
|
|
|
|
2. PDF
|
|
|
|
All of the documents were converted to PDF format using Acrobat Distiller.
|
|
Use this format if you want to print a physical copy of the documentation.
|
|
Most copy shops can print PDF files on 3 hole notebook paper.
|
|
|
|
3. RTF
|
|
|
|
All of the documentation was saved from Microsoft Word in RTF format. This
|
|
is a text interchange format that most text editors can load. It preserves
|
|
most of the formatting. Use this format if you are trying to read the
|
|
documentation online, you don't have Microsoft Word, and you do have an
|
|
editor that recognizes RTF.
|
|
|
|
4. ASCII
|
|
|
|
If all else fails, there are the raw ASCII files. You loose all formatting
|
|
and all figures, but at least the words are still there. ASCII
|
|
documentation can be read with practically anything, even the ORCA
|
|
programming language editors.
|
|
|
|
|
|
The source CD has the source code for all of the programs on the software
|
|
CD that were developed at the Byte Works, Inc. It also has the unpublished
|
|
programs, including some that were never completed. The uncompleted
|
|
programs do not appear on the software CD.
|
|
|
|
Some of the software, like QCCalc, appears in individual folders. All of
|
|
the ORCA related software is collected in the ORCA folder. The ORCA
|
|
languages shared many common components, like the shell, linker and editor,
|
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so it didn't make sense to break these up by product. Bonus contains the
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source code for all of the unpublished programs, while Beta has the source
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code for commercial programs like the C compiler that were updated after
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the last commercial release. These beta versions are the ones I actually
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|
use, although they have not been run through the complete test cycle I used
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for commercial releases.
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The test suites for ORCA/C and ORCA/M are included with the languages. The
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tests for ORCA/Pascal were based on a commercially available ISO Pascal
|
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test suite, so I could not put them on the CD.
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[AOT]
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-----------------------------------
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ABOUT OPUS II |
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-----------------------------------
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by Mike Westerfield
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MikeW50@AOL.COM
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I've known and loved the Apple ][ for over two decades. I sold my only car,
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a fun little two seat convertible, to buy my first Apple ][ computer. So
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it's both with sadness and nostalgia that I type the introduction to what
|
|
will surely be my last significant contribution to the Apple ][. It's been
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a good ride, though, and the fact that I won't be able to do more projects
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|
doesn't mean that any of us will stop enjoying this wonderful platform!
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This opus is both a useful software collection and a history tour. It
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|
starts with Crypto, the first program ever published by the Byte Works. I
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did this product more to learn how to publish a program than out of any
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hope for commercial success, and I got what I expected.
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ORCA/M started as a summer project in 1979. I couldn't find an assembler
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that was worth 2 cents, and a friend and mentor talked me into writing one
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|
of my own. Stupidly, I didn't see why the full-blown IBM 360 macro
|
|
assembler would not work on an Apple ][, so I wrote one very much like it.
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That original version was published for DOS 3.3 by Hayden Software. It's
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|
ProDOS successor appears on this collection as II-03, and was the assembler
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|
Apple chose to become the standard development environment for the Apple
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|
IIGS. The Apple IIGS version is also on this CD as GS-04. In various
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versions it was published by us under the ORCA label and by Apple as APW
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(Apple Programmer's Workshop).
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My educational background is in Physics, not computer science. For the
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|
youngsters in the crown, you need to keep in mind that, while it's not
|
|
normal, it's also not uncommon for programmers in their 40's to have
|
|
started in another field. Incredible as it seems, the Air Force Academy
|
|
didn't even have a separate department for CS when I attended it was lumped
|
|
in with the Astronautics Department. Maybe it still is. In any case, my
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|
official training in CS amounts to a 3 semester hour course in introductory
|
|
programming using Algol. Writing the assembler whetted my appetite, though,
|
|
and I hit the books.
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My first attempt at a compiler was an implementation of Pascal on the 8 bit
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|
Apple ][. It was a failure; it just wouldn't fit. I tried again on the
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|
Apple IIGS, creating ORCA/Pascal and then ORCA/C. While you will find some
|
|
warts in both if you dig through the source, I'm still pretty proud of
|
|
them. Considering the budget and number of people involved, I'm still
|
|
rather amazed at what we accomplished.
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To this day, I have never used an implementation of Pascal I like better.
|
|
Some of the environments are better now, and the generated code is often
|
|
quite good, but the implementation of the language itself is as good in
|
|
ORCA/Pascal as it is anywhere. I'd stack it up against the offering from
|
|
Metrowerks or Microsoft in a microsecond.
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|
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|
In all of my languages, I tried to observe existing standards or establish
|
|
new ones, and I succeeded in ORCA/C to an extent that actually annoyed
|
|
people! ORCA/C is so ANSI compatible that one member of the standards
|
|
committee used it to vet programs that used common extensions that ORCA/C
|
|
would flag as errors or choke on. Even I relented, though. By the release
|
|
on this CD, you can use // comments and a few other common extensions,
|
|
although you can also turn the extensions off if you want.
|
|
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|
ORCA/M, ORCA/Pascal and ORCA/C formed the core for our development tools,
|
|
but there were many additional products. ORCA/Modula-2 joined the list of
|
|
full-blown languages. It is also the only language written by an outside
|
|
author, Peter Easdown of Australia. Our biggest problem in bringing this
|
|
product to market was not communication or logistics, but transferring
|
|
royalties from US dollars to Australian dollars!
|
|
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|
This collection of languages has one feature that is probably not unique,
|
|
but I can't name another system that duplicates it. All of these languages
|
|
share a common set of run-time libraries, not just a common environment.
|
|
That doesn't just mean that they can coexist, although that in itself is
|
|
pretty unusual. You can write a program that has parts written in each of
|
|
the languages, and the program will work just fine. Parameters will be
|
|
passed, arrays can be accessed across languages, records and structs are
|
|
compatible, and so forth. The (possibly) unique part is that the libraries
|
|
are really the same at the lowest level. You can begin printing some text
|
|
in one language and finish printing in another and it all works smoothly.
|
|
And that's just one of the many examples of the libraries working together.
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|
|
|
Other languages include Integer BASIC, a toy compiler I wrote to
|
|
demonstrate how to install languages in ORCA; GSoft BASIC, a pretty cool
|
|
BASIC interpreter that runs under either the ORCA environment or from the
|
|
Finder; and two versions of Logo, one stand-alone and one that is a
|
|
scripting language for HyperStudio. There is also one incomplete language
|
|
on the source CD. Pilot is another toy language that I started to show
|
|
people how to install interpreters under the ORCA environment. It's not
|
|
complete, but it is far enough along to execute many Pilot programs. ORCA/C
|
|
was also translated to run on MPW for use with the MPW IIGS cross
|
|
development tools; that's the only Macintosh program you'll find on the CD.
|
|
|
|
We added several support products for the 8 bit version of ORCA/M,
|
|
including Small-C, which is available for the first time in years on this
|
|
CD; floating point libraries; a simple debugger; and the source code for
|
|
the subroutine libraries. While open source is a fad today, making the
|
|
source code for even the run-time libraries of a commercial product
|
|
available for general sale was a pretty unusual move when we first did it,
|
|
but we've done it with every product we ever released. In those days it was
|
|
more common for a company to try to charge royalties for using the
|
|
libraries in commercial programs!
|
|
|
|
Four of our programming add-ons for the Apple IIGS were created by outside
|
|
authors. Design Master was, in it's day, a very cool precursor to today's
|
|
RAD environments. ORCA/Disassembler was one of the few products that ever
|
|
surprised me by selling far more copies than I expected. We did three or
|
|
four print runs on that one. Talking Tools relies on a speech engine
|
|
written by an outside company, and the support materials were written by
|
|
Barbara Allred after she left the Byte Works. One of our most recent
|
|
additions is Marinetti, an implementation of TCP/IP for the Apple IIGS,
|
|
which we released as a Byte Works product so people would have a reliable
|
|
place to come for the printed documentation. It's also available free
|
|
online, of course.
|
|
|
|
ORCA/Debugger is a source-level debugger for high-level languages. There is
|
|
another debugger in the desktop development environment, but it is limited
|
|
to 640 mode graphics and desktop applications, NBAs, and text programs that
|
|
are simple enough to use the shell window. I wanted a debugger that could
|
|
debug anything. I'd been trying to get outside authors to write one for
|
|
quite some time, and finally gave up and wrote my own. Within a few weeks,
|
|
one of the aborted outside projects got going again, resulting in a
|
|
competing debugger. Geeze, if they had let me know, I would have left the
|
|
field clear for them! Anyway, the result was two debuggers, each basically
|
|
strong products with their own strong and weak points.
|
|
|
|
Merlin was the clear favorite for assembly language programmers on the 8
|
|
bit Apple. We were fighting that market hold, eventually winning on the
|
|
Apple IIGS. Merlin to ORCA was a source code translator that we used to
|
|
help convert Merlin fans to the ORCA fold. Roger Wagner, publisher of
|
|
Merlin and a future business partner, called me after it's release to point
|
|
out what he considered a pun in a review: The title was "Merlin In, ORCA
|
|
Out." I don't get it.
|
|
|
|
Merlin to ORCA was based on another source translator that we gave away
|
|
free, so it never appeared in any literature. Edasm to ORCA translates from
|
|
Apple's stock 8 bit assembler to ORCA/M. I wrote it in hopes of convincing
|
|
Apple to switch to ORCA/M. I never dreamed how well it would work. At my
|
|
first meeting with Apple to explore ideas that eventually led to APW, one
|
|
of their project leaders brought up the point that they had a lot of source
|
|
in Edasm that would be tough to convert. I think he was leading up to
|
|
asking me to change the syntax of ORCA/M. Before he finished, I popped my
|
|
briefcase open, pulled out the Edasm to ORCA disk, and slid it across the
|
|
table to him. I told him it was a gift; the source code was there and they
|
|
could do whatever they wanted with it. He grinned, and dropped the whole
|
|
line of argument. Edasm to ORCA appears on the CD as well. By the time
|
|
Merlin to ORCA came out, though, I'd realized one of the dirty little
|
|
secrets of marketing: Most people won't attach any more value to a product
|
|
than you do. If you give it away, they think it's worthless. We charged for
|
|
Merlin to ORCA in part so people would take it seriously. As a result, it
|
|
actually got the review Roger called me about.
|
|
|
|
Utility Pac #1 is a collection of shell utilities. It never sold well, so
|
|
there was never a Utility Pac #2, although you'll find several cool
|
|
utilities on the CD that would have been in that package had it ever been
|
|
released. The lack of a market didn't stop us from developing several
|
|
utilities for our own use! You'll find all but one that later became a
|
|
built-in command on the software CD, and the source for all of them on the
|
|
source CD at /Source/Bonus/Utilities.
|
|
|
|
Apple continued to create great additions to the System software as the
|
|
Apple IIGS waned. I urged them to collect the material and create a fourth
|
|
volume to the toolbox reference series. They declined, partly because
|
|
Addison-Wesley was no longer interested and partly because some of the
|
|
engineers didn't think the changes were extensive enough to justify a new
|
|
volume. I convinced them to let me create the volume from tech notes, with
|
|
Apple Engineers editing the final draft. The 468 page result convinced even
|
|
the skeptics that there was enough material, so they let me do a 50 page
|
|
addition for System 6.0.1. The result is Programmer's Reference for System
|
|
6.0 and 6.0.1, the volume that would have been Apple IIGS Toolbox
|
|
Reference, Volume 4 if Addison Wesley had been interested.
|
|
|
|
One of our most significant contributions to Apple IIGS programming was not
|
|
actually a development tool. Our series of programming courses gave Apple
|
|
IIGS fans entry level books that were tailored to the Apple IIGS. As far as
|
|
I know, the books in the Learn to Program series are the only entry level
|
|
books created specifically for the Apple IIGS market. I'm not aware of any
|
|
others that used a high-level language, and the assembly language books
|
|
were really all transition books targeted at skilled 6502 programmers. The
|
|
companion Toolbox Programming series is still the best way to learn the
|
|
toolbox. Both are available for ORCA/Pascal and ORCA/C, and the learn to
|
|
program course is also available for GSoft BASIC. All are on the CD. Even
|
|
if you don't need the courses, the 11 disks of source code are a valuable
|
|
reference. Many of my later programs started by copying the files from one
|
|
of the toolbox examples into a folder and munging the source to fit the new
|
|
design.
|
|
|
|
We were always known for our programming tools, but we made several forays
|
|
into other markets, too. There is Byte Paint on the 8 bit Apple ][ side,
|
|
which is partly a mouse driven paint program and partly an amper package
|
|
for Applesoft programmers; and Voyager, a product that is like opera music:
|
|
more satisfying for the author or performer than the audience. We tried the
|
|
education market briefly on the Apple IIGS with the Ugly Duckling Talking
|
|
Storybook, but McMillan showed up at the same AppleFest where we announced
|
|
with a series of two similar programs. Who knows what would have happened
|
|
if we'd been six months earlier.
|
|
|
|
Our last serious effort was the Quick Click programming series. Calc is a
|
|
pretty cool graphing spreadsheet. Morph was an attempt to cash in on a
|
|
trend in graphics software that was sweeping the computer world; it's
|
|
actually a lot of fun to play with, but it is painfully slow on an Apple
|
|
IIGS.
|
|
|
|
There was a third program in the series called Draw, which was intended as
|
|
a simple CAD program like the one in AppleWorks GS. Had the market held up,
|
|
the intent was to fill out the product line with paint, word processing and
|
|
database programs, then tie them together with a multi-Finder-like
|
|
switcher. Draw supports some pretty cool features, like the ability to
|
|
rotate all of its objects to arbitrary angles. I was working on the
|
|
printing commands, with just text, layers and libraries left when I started
|
|
to talk about it online to make sure I wasn't missing any little tweaks
|
|
that folks would really want. The basic message I got was, if it wasn't
|
|
AutoCAD on the GS, forget it. I ended up canning the project a few weeks
|
|
before completion. I still wonder from time to time if I should have
|
|
finished the project.
|
|
|
|
You'll find a few other noncommercial creations on the source CD. There is
|
|
a copy of the executables for the first version of APW, along with a GS
|
|
version of Small-C and LINKED, the scripting linker we wrote for Apple.
|
|
Apple insisted we write it in Small-C; the linker I later wrote for ORCA
|
|
was in assembly language. There is also an electronic version of the Sky
|
|
and Telescope planet finder, an SHR screen dump utility and a quick little
|
|
debug break utility. Finally, you'll find one complete application. It's a
|
|
program switcher written for System Disk 3.2, the very first one ever
|
|
written. I was trying to find another publisher to release it because I
|
|
knew by then that my expertise was in writing, not marketing. I thought I
|
|
had a deal with two different companies, but both deals foundered.
|
|
Incidentally, there were strong forces within Apple that disapproved of
|
|
this program: They actually didn't want people to see this sort of
|
|
application on the Apple IIGS!
|
|
|
|
So it's all here, pretty much everything I ever wrote or published on the
|
|
Apple ][ that was worth saving and wasn't published by another company.
|
|
It's been a lot of things for me, including a livelihood for a number of
|
|
years, an education, and an avocation. I hope you get some enjoyment out of
|
|
this collection. I certainly got a lot of enjoyment from creating it!
|
|
|
|
Mike Westerfield
|
|
Albuquerque, New Mexico
|
|
November 2000
|
|
|
|
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|
|
------------------------------------
|
|
LETTERS TO THE EDITOR |
|
|
------------------------------------
|
|
|
|
[NLE]
|
|
NO LETTERS TO THE EDITOR THIS MONTH
|
|
"""""""""""""""""""""""""""""""""""
|
|
The mail box for Letters to the Editor remained empty this month.
|
|
[EOA]
|
|
|
|
|
|
[LTE]
|
|
AN INVITATION
|
|
~~~~~~~~~~~~~
|
|
Express your opinions about the comings and goings in the world of the
|
|
Apple II computers.
|
|
|
|
Send your comments to Lyle Syverson, Editor <lyle@FoxValley.net>
|
|
|
|
The Editor reserves the right to edit any material submitted.
|
|
|
|
The Editor reserves the right to reject any material he considers
|
|
unsuitable for publication in _The Lamp!_.
|
|
[EOA]
|
|
|
|
|
|
|
|
|
|
|
|
[KFT]
|
|
KFest 2001
|
|
""""""""""
|
|
Plan Ahead
|
|
~~~~~~~~~~
|
|
KFest 2001 is set for July 25-29 (early arrivals on July 24) at Avila
|
|
College. Put it on your calender and start saving your money. You will be
|
|
glad you did.
|
|
[EOA]
|
|
|
|
|
|
|
|
|
|
[INN]------------------------------
|
|
EXTRA INNINGS |
|
|
-----------------------------------
|
|
About The Lamp! The Lamp! is published on the fifteenth of every month in
|
|
""""""""""""""" the Database of the II Scribe Forum on the Delphi online
|
|
service (GO CUS 11).
|
|
|
|
This publication produced entirely with real or emulated Apple II computers
|
|
using Appleworks 5.1 and Hermes. Apple II Forever!
|
|
|
|
* The Lamp! is (c) copyright 2000 by Ryan M. Suenaga, M.S.W. All
|
|
rights reserved.
|
|
|
|
* To reach The Lamp! on Internet email send mail to
|
|
thelamp@sheppyware.net
|
|
|
|
* Back issues of The Lamp! are available in the II Scribe Forum on
|
|
Delphi as well as The Lamp! Home Page,
|
|
http://lamp.sheppyware.net.
|
|
|
|
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
|
Opinions expressed herein are those of the individual authors, and do not
|
|
necessarily represent the opinions of the Delphi Online Services,
|
|
Syndicomm, Inc., Ryan M. Suenaga, or Lyle Syverson. Forum messages are
|
|
reprinted verbatim and are included in this publication with permission
|
|
from the individual authors. Delphi Online Services, Syndicomm, Inc.,
|
|
Ryan M. Suenaga, and Lyle Syverson do not guarantee the accuracy or
|
|
suitability of any information included herein. We reserve the right to
|
|
edit all letters and copy.
|
|
|
|
Material published in this edition may not be reprinted without the
|
|
expressed written consent of the publisher. Registered computer user
|
|
groups, not for profit publications , and other interested parties may
|
|
write the publisher to apply for permission to reprint any or all material.
|
|
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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[EOF]
|
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