3265 lines
162 KiB
Erlang
3265 lines
162 KiB
Erlang
|
||
|
||
|||||| |||||| || || |||||| ||||||
|
||
|| || ||| || || ||
|
||
|| ||| |||| |||||| || |||| Your
|
||
|| || || || ||| || ||
|
||
|||||| |||||| || || |||||| |||||| GEnie Lamp A2/A2Pro
|
||
|
||
|| |||||| || || |||||| RoundTable
|
||
|| || || ||| ||| || ||
|
||
|| |||||| |||||||| |||||| RESOURCE!
|
||
|| || || || || || ||
|
||
||||| || || || || ||
|
||
|
||
~ A2/A2PRO_ductivity ~
|
||
~ WHO'S WHO: MORGAN DAVIS ~
|
||
~ CHECKING OUT INTERNET ~
|
||
~ HOT FILES ~ HOT MESSAGES ~ HOT ROUNDTABLE NEWS ~
|
||
|
||
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\////////////////////////////////////
|
||
GEnie Lamp A2/A2Pro ~ A T/TalkNET OnLine Publication ~ Vol.1, Issue 8
|
||
""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
|
||
Publisher.................................GEnie Information Services
|
||
Editor-In-Chief........................................John Peters
|
||
Editor.............................................Darrel Raines
|
||
|
||
~ GEnieLamp Macintosh ~ ~ GEnieLamp IBM ~
|
||
~ GEnieLamp ST ~ ~ GEnieLamp Elsewhere ~ ~ GEnieLamp A2/A2Pro ~
|
||
////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
|
||
|
||
>>> WHAT'S HAPPENING IN THE APPLE II/A2Pro ROUNDTABLE? <<<
|
||
""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
|
||
~ November 1, 1992 ~
|
||
|
||
FROM MY DESKTOP ......... [FRM] APPLE_TALK .............. [APP]
|
||
Notes From The Editor. Changing Of The Guard.
|
||
|
||
HEY MISTER POSTMAN ...... [HEY] HUMOR ONLINE ............ [HUM]
|
||
Is That A Letter For Me? World's Fastest Chip.
|
||
|
||
A2/A2PRO_ductivity ...... [A2P] ONLINE FUN .............. [FUN]
|
||
Take Another Look! Search-ME!
|
||
|
||
WHO'S WHO ............... [WHO] THE MIGHTY QUINN ........ [QUI]
|
||
Who's Who In Apple II. Milliseconds With Mark.
|
||
|
||
REFLECTIONS ............. [REF] SOFTVIEW ................ [SOF]
|
||
Thinking Online Communications. LetterSlide: For The Asking.
|
||
|
||
TELETALK ONLINE ......... [TEL] CowTOONS! ............... [COW]
|
||
Checking Out Internet. Mooooooo Fun!
|
||
|
||
APPLE II ................ [AII] THE ONLINE LIBRARY ...... [LIB]
|
||
Apple II History, Part 6. Yours For The Downloading.
|
||
|
||
ELSEWHERE ............... [ELS] LOG OFF ................. [LOG]
|
||
Electronic Publishing On GEnie. GEnieLamp Information.
|
||
|
||
[IDX]"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
|
||
|
||
READING GEnieLamp GEnieLamp has incorporated a unique indexing
|
||
""""""""""""""""" system to help make reading the magazine easier.
|
||
To utilize this system, load GEnieLamp into any ASCII word processor
|
||
or text editor. In the index you will find the following example:
|
||
|
||
HUMOR ONLINE ............ [HUM]
|
||
[*]GEnie Fun & Games.
|
||
|
||
To read this article, set your find or search command to [HUM]. If
|
||
you want to scan all of the articles, search for [EOA]. [EOF] will take
|
||
you to the last page, whereas [IDX] will bring you back to the index.
|
||
|
||
|
||
MESSAGE INFO To make it easy for you to respond to messages re-printed
|
||
"""""""""""" here in GEnieLamp, you will find all the information you
|
||
need immediately following the message. For example:
|
||
|
||
(SMITH, CAT6, TOP1, MSG:58/M475)
|
||
_____________| _____|__ _|___ |____ |_____________
|
||
|Name of sender CATegory TOPic Msg.# Page number|
|
||
|
||
In this example, to respond to Smith's message, log on to page
|
||
475 enter the bulletin board and set CAT 6. Enter your REPly in TOPic 1.
|
||
|
||
A message number that is surrounded by brackets indicates that this
|
||
message is a "target" message and is referring to a "chain" of two
|
||
or more messages that are following the same topic. For example: {58}.
|
||
|
||
|
||
ABOUT GEnie GEnie costs only $4.95 a month for unlimited evening and
|
||
""""""""""" weekend access to more than 100 services including
|
||
electronic mail, online encyclopedia, shopping, news, entertainment,
|
||
single-player games, multi-player chess and bulletin boards on leisure
|
||
and professional subjects. With many other services, including the
|
||
largest collection of files to download and the best online games, for
|
||
only $6 per hour (non-prime-time/2400 baud). To sign up for GEnie
|
||
service, call (with modem) 1-800-638-8369. Upon connection type HHH.
|
||
Wait for the U#= prompt. Type: XTX99368,GENIE and hit RETURN. The system
|
||
will then prompt you for your information.
|
||
""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
|
||
|
||
|
||
/////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "INCOMING!!" /
|
||
////////////////////////////////////////////// WALLY.W ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[FRM]//////////////////////////////
|
||
FROM MY DESKTOP /
|
||
/////////////////////////////////
|
||
Notes From The Editor
|
||
"""""""""""""""""""""
|
||
By John Peters
|
||
[GENIELAMP]
|
||
|
||
|
||
|
||
TOP OF THE PAGE Hang on to your hat! The first annual GEnieLampLighter
|
||
""""""""""""""" Awards will be announced in the January issue of
|
||
GEnieLamp magazine. The awards are designed to honor PD/Shareware/
|
||
Freeware programs and their programmers for excellence and creativity in
|
||
their respective fields. Categories for the awards are as follows:
|
||
|
||
|
||
|
||
>>> GEnieLampLighter Award <<<
|
||
""""""""""""""""""""""""""""""
|
||
|
||
1) PROGRAM OF THE YEAR
|
||
|
||
2) PROGRAMMER OF THE YEAR
|
||
|
||
3) Best Utility
|
||
|
||
4) Best Personal Productivity or Business Program
|
||
|
||
5) Best Desk Accessory or TSR program
|
||
|
||
6) Best Telecommunications Program
|
||
|
||
7) Best Graphics Program or Utility
|
||
|
||
8) Best Educational Program
|
||
|
||
9) Best Game
|
||
|
||
10) Best Programming Software or Utility
|
||
|
||
11) Best Sound or Music Program or Utility
|
||
|
||
12) Best Use of Graphics In a Game
|
||
|
||
13) Best Use of Graphics in a Non-Game
|
||
|
||
14) Most Used Program or Utility
|
||
|
||
15) All Time Favorite
|
||
|
||
[*][*][*]
|
||
|
||
|
||
Read A Good Bookette Lately? Electronic Publishing comes to GEnie! The
|
||
"""""""""""""""""""""""""""" GEnieLamp libraries are filling up fast with
|
||
new bookettes, (A BOOK on a diskETTE), magazines, newsletters and even
|
||
online comics. Everything from poetry and short-stories to How-to-do-it
|
||
text files are being uploaded on a daily basis. Indeed, electronic
|
||
publishing is the future - you can find it NOW in the GEnieLamp RoundTable.
|
||
(M515;3)
|
||
|
||
|
||
Disktop Publishing Association Nationally known Disktop Publishing
|
||
"""""""""""""""""""""""""""""" Association (DPA) has found a home in the
|
||
GEnieLamp RoundTable. If you have any interest in electronic publishing
|
||
you should consider joining DPA. Membership applications are now being
|
||
accepted via GE Mail for the Disktop Publishing Association. Presently,
|
||
there is _no_ fee for you to join, so what are you waiting for? (For your
|
||
convenience, you will find a DPA application at the end of this magazine).
|
||
For more information, see GEnie Elsewhere in this issue or drop by the
|
||
GEnieLamp RoundTable and visit the DPA in CAT6, or you may leave GE Mail to
|
||
the founder and president of DOA, Ron Albright. (GE Mail=RALBRIGHT)
|
||
|
||
Until next month...
|
||
|
||
John Peters
|
||
GEnieLamp E-Magazine
|
||
|
||
|
||
///////// GEnie_QWIK_QUOTE ////
|
||
/ "Two bee ore knot too bea." /
|
||
///////////// STEPHENSON ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[APP]//////////////////////////////
|
||
APPLE_TALK /
|
||
/////////////////////////////////
|
||
Changing of the Guard
|
||
"""""""""""""""""""""
|
||
By Darrel Raines
|
||
[D.RAINES]
|
||
|
||
|
||
|
||
EDITOR'S VIEW This issue of GEnieLamp marks the changing of the guard at
|
||
""""""""""""" the editor position. Tom Schmitz, who carried the Apple
|
||
II version of GEnieLamp from conception through the first six issues, has
|
||
decided to step down from the helm of this newsletter to better pursue his
|
||
day time job. Tom had a few things to say upon making his decision. I
|
||
reproduce here a copy of the farewell letter he placed in the Bulletin
|
||
Board area.
|
||
|
||
[*][*][*]
|
||
|
||
|
||
A FAREWELL MESSAGE Well, many of you may have noticed I haven't been
|
||
"""""""""""""""""" online much lately. And there is a good reason for
|
||
this. Recently I was promoted at the Life Foundation, the AIDS Foundation
|
||
of Hawaii on Oahu, to run the Free Legal Clinic and to be the Development
|
||
Liaison between staff and volunteers. Both are relatively full time
|
||
responsibilities and have left me little time at home with my modem. (The
|
||
only thing at home seeing much of me is my bed.)
|
||
|
||
And since I do not have the free time as before, I have stepped down
|
||
as editor of GEnieLamp A2/A2Pro. I can no longer do it justice, and if it
|
||
were not for John Peters' and Phil Shapiro's excellent work, the October
|
||
issue would never have made it.
|
||
|
||
GEnieLamp is truly something extraordinary. It is the first major
|
||
online, regular newsletter of high caliber quality. Much more than a
|
||
round-up of monthly events, it brings interviews with industry luminaries,
|
||
and timely articles on interesting subjects.
|
||
|
||
I encourage all of you to keep reading GEnieLamp and to support those
|
||
who create it with your praise and with your articles. It means a lot to
|
||
the staff when you give feedback. It tells them, hey, someone cares about
|
||
what we do.
|
||
|
||
And while I may be biased, I do think the A2/A2Pro edition has the
|
||
best damn GEnieLamp staff online and that this magazine will get even
|
||
better and bigger than even I ever imagined.
|
||
|
||
And to everyone who has ever written or edited for GEnieLamp
|
||
A2/A2Pro, all I can give you is my thanks, but let it be known you have
|
||
made it a fun experience looking foreword to being the first to see these
|
||
great articles and to viewing the final product on the first of the month.
|
||
|
||
To the A2 & A2Pro staff, I have been on GEnie, CompuServe and America
|
||
Online through the years. No one, but no one can even come close to the
|
||
fun, comraderie and quality you maintain in A2 and A2Pro.
|
||
|
||
I'll still be online, though not as much. And I will still read
|
||
GEnieLamp on the first of every month.
|
||
(TOM.SCHMITZ, CAT3, TOP3, MSG:78/M645;1)
|
||
|
||
|
||
|
||
>>> SETTING IN OUR NEW COURSE <<<
|
||
"""""""""""""""""""""""""""""""""
|
||
|
||
Those of you who have read previous issues of this newsletter will
|
||
already be familiar with me. I have been writing the games column and the
|
||
somewhat sporadic programming column. Both of these assignments will be
|
||
re-evaluated during the next two months as I start to settle into my new
|
||
responsibilities as editor of GEnieLamp. For this month, both columns will
|
||
be on hold. The gaming column will return in December with a few more good
|
||
things to say about Eamon. More information about these columns will be
|
||
available in the next issue.
|
||
|
||
Despite the fact that the regular articles mentioned above will not be
|
||
included in this issue of our newsletter, we still have many new and
|
||
exciting articles available for the first time in this newsletter. Along
|
||
those lines, Jim Couch has joined the staff of GEnieLamp to provide
|
||
coverage of the A2Pro roundtable on a regular basis. Phil has written
|
||
another article that will stimulate your "thinking muscle". Mel Fowler
|
||
gives us a peek at a new shareware game available here on GEnie for all
|
||
IIgs's. Morgan Davis drops in for an interview and reveals some very
|
||
interesting history of a famous Apple software development company. Any
|
||
way that you slice this newsletter pie, the results should be plenty of
|
||
interesting reading in your future.
|
||
|
||
Be sure and note the upcoming RTC conferences that are held regularly
|
||
in both the A2 and A2Pro areas. Paul Lutus, author of AppleWriter and many
|
||
other older programs for the Apple II computer, will join us on November 10
|
||
at 9:30 pm eastern time. We hope to get some interesting information out
|
||
of Paul. Join us if you can.
|
||
|
||
In the next section I will present a variety of interesting posts
|
||
that have appeared during the last month in the bulletin boards for A2.
|
||
These messages can be identified by the footer attached to each item. (See
|
||
the introductory notes on how to interpret the footer.) If you find the
|
||
topic, excerpt, or just the interplay between various people to be
|
||
stimulating, then please jump to that topic on a weekly basis and read what
|
||
is new. Our hope is that you will find something new in this section to
|
||
keep you guessing.
|
||
|
||
And now, please enjoy the first fruits of our efforts in the post-Tom
|
||
days for Apple II GEnieLamp.
|
||
|
||
[*][*][*]
|
||
|
||
|
||
/////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "Bribes for new EdHak features?? I don't recall ever turning /
|
||
/ down such a bribe. Are we talking money? chocolate chip /
|
||
/ cookies? eternal bliss? any of the these would probably /
|
||
/ work just fine, or even getting 2 or 3 people to request /
|
||
/ the same thing. /
|
||
//////////////////////////////////////////////// C.HARVEY ////
|
||
|
||
///////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "Chocolate chip cookies = eternal bliss <grin>" /
|
||
////////////////////////////////// J.MEEHAN3 ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[HEY]//////////////////////////////
|
||
HEY MISTER POSTMAN /
|
||
/////////////////////////////////
|
||
Is That A Letter For Me?
|
||
""""""""""""""""""""""""
|
||
By Darrel Raines
|
||
[D.RAINES]
|
||
|
||
o Apple II ODDS & ENDS
|
||
|
||
o WHAT'S NEW?
|
||
|
||
o THROUGH THE GRAPEVINE
|
||
|
||
o APPLE HEADS WANT TO KNOW
|
||
|
||
o MESSAGE SPOTLIGHT
|
||
|
||
|
||
|
||
>>> Apple II ODDS & ENDS <<<
|
||
""""""""""""""""""""""""""""
|
||
|
||
SPELL IT AGAIN, SAM I thought that I'd post this little ditty that my
|
||
""""""""""""""""""" wife brought home from work for those of you who use
|
||
the AppleWorks spelling checker:
|
||
|
||
HUMAN BRAIN NOT YET OBSOLETE:
|
||
|
||
I have a spelling checker,
|
||
It came with my PC;
|
||
It plainly marks four my revue
|
||
Mistakes I cannot sea.
|
||
I've run this poem threw it,
|
||
I'm sure your please too no,
|
||
Its letter perfect in it's weight,
|
||
My checker tolled me sew.
|
||
|
||
When I ran this through my AppleWorks checker (with no Custom
|
||
Dictionary) it innocently caught the word "revue." I don't know if that
|
||
means that the AppleWorks checker is BETTER than most PC checkers or not.
|
||
According to my Websters, while "revue" (used to indicate a theatrical
|
||
production) is acceptable, "review" is the preferred spelling, which is
|
||
what was offered up by AppleWorks.
|
||
(J.CURTIS8, CAT17, TOP33, MSG:193/M645;1)
|
||
|
||
|
||
HOW TO BURY YOUR HARD DRIVE IN FLOPPY DISKS Let me just make an
|
||
""""""""""""""""""""""""""""""""""""""""""" additional comment on top of
|
||
Gary Utter's. If you have a 32meg partition on your hard drive, and want
|
||
to back it up to standard Apple format 5.25 disks, here's what you'd be
|
||
looking at.
|
||
|
||
A 32meg ProDOS volume consists of 65536 block. Each ProDOS-formatted
|
||
5.25 disk can hold 280 blocks maximum (this is assuming that there is
|
||
NOTHING else written on the disk except backup data; most backup utilities
|
||
will either use a standard-appearing ProDOS disk, which takes up 7 blocks
|
||
just for overhead, or use the first several blocks of the disk for
|
||
information on which disk is which).
|
||
|
||
Taking 65536 / 280, we get 234.057 disks, rounding up to 235 floppy
|
||
disks if the ENTIRE hard drive is full. Since I am still backing up to
|
||
3.5 disks, I still tend to keep my 32 meg partitions no more than 20-25
|
||
meg full, so I don't have TOO many disks to use when doing a full backup.
|
||
I would need a maximum of 42 of the 3.5 disks to do a full backup, and
|
||
even THAT is a bother that keeps me from backing up as often as I should.
|
||
|
||
I'd agree with Gary; invest in a tape drive (if you are using a IIGS,
|
||
you can get a used Apple Tape drive from Sun Remarketing for about $200)
|
||
and back up to that. That's what I plan to do when I've dug myself out of
|
||
my current computer budget hole... :-)
|
||
(S.WEYHRICH, CAT42, TOP13, MSG:40/M645;1)
|
||
|
||
|
||
SUPRISING NEW DEVELOPMENT LINKING HEALTH TO COMPUTER EQUIPMENT
|
||
"""""""""""""""""""""""""
|
||
>> ...my wife predicted ill health for me if I bought more computer
|
||
>> stuff...
|
||
|
||
We got a good laugh off that one! [hehe]. Reminds me of another
|
||
thing that happened here once, a lady called inquiring about the Pegasus
|
||
drives, asked me to send more information, but "the prices won't be written
|
||
all over the information, will it?". I told her that no, there's a
|
||
brochure with the technical info. and a separate sheet with the prices that
|
||
she could pull off before showing it to her husband. Well, it seems that
|
||
the main reason she wanted a Pegasus over any other drive was that it would
|
||
sit inside the computer and her husband would never know!! Funny, it's
|
||
usually the other way around.
|
||
(ECON, CAT35, TOP5, MSG:43/M645;1)
|
||
|
||
|
||
HARD DISKS AND THOSE PESKY 5 1/4 IN. DISKS I just wanted to alert
|
||
"""""""""""""""""""""""""""""""""""""""""" everyone that I have just
|
||
uploaded a wonderful and fantastic IIGS utility that should be of interest
|
||
to all long term Apple II users. John MacLean's $10 Shareware DOS 3.3
|
||
Launcher, file number 19469, allows you to store, and run, DOS 3.3 software
|
||
on your previously non-DOS 3.3 compatible hard drive. It works for both
|
||
single sides and double sided DOS 3.3 disks.
|
||
|
||
DOS 3.3 Launcher is desktop based and very very easy to use. It
|
||
allows you to launch DOS 3.3 BIN files or complete disks, from the Finder.
|
||
If you want, it'll let you slow down the system to 1 Mhz (necessary for old
|
||
games), but when you quit from a DOS 3.3 program, it'll return you to the
|
||
Finder at the GS'es faster speed.
|
||
|
||
This is one of the most useful IIGS shareware programs I've ever seen.
|
||
|
||
Although it can be somewhat difficult to send shareware fees to other
|
||
countries, please send John $10 if you find this utility useful. As the
|
||
author of Roger Wagner's Graphics Exchange, John is an accomplished
|
||
programmer, and if he receives enough shareware registration fees, that
|
||
very well may serve as encouragement to him, and other Australian
|
||
programmers, to .release additional software as shareware.
|
||
(J.KOHN, CAT28, TOP10, MSG:/M645;1)
|
||
|
||
|
||
JUST FOR FUN...
|
||
"""""""""""""""
|
||
>>"do you know why the chicken crossed the road?""
|
||
|
||
1. (Metaphysical answer) Because it was too far to walk around.
|
||
|
||
2. (Realistic answer) To show the opossum it could be done.
|
||
(GARY.UTTER, CAT2, TOP13, MSG:47/M645;1)
|
||
|
||
|
||
|
||
>>> WHAT'S NEW <<<
|
||
""""""""""""""""""
|
||
|
||
UPCOMING REAL TIME CONVERENCE EVENT! Join us Tuesday, November 10, at
|
||
"""""""""""""""""""""""""""""""""""" 09:30 Eastern in the A2 RTC rooms
|
||
(item #2 on the main menu!) when our conference guest will be PAUL LUTUS,
|
||
legendary Apple II Pioneer and author of such recently found "Lost
|
||
Classics" as Apple Writer II and GraFORTH! Don't miss this HISTORIC event
|
||
right here in A2!
|
||
|
||
|
||
THE DEAN'S LIST Check out these exceptional files recently uploaded to
|
||
""""""""""""""" our library!
|
||
|
||
+19448 TURBO.IDE.BXY Press release for new drive card.
|
||
19475 SHOWME.NDA.BXY V1.0B2 Latest version of NDA graphic viewer.
|
||
+19481 APPLE.HIST.BXY V1.0 It's complete! The long-awaited history
|
||
of the Apple II computer.
|
||
19484 DOS3.3.LNCH.BXY Store and run DOS 3.3 programs from your
|
||
IIgs hard drive!
|
||
19495 FLOP.LAUNCH.BXY V1.1 Launch floppy-based programs via Icons.
|
||
19497 GSMEMORY.BXY NDA to show GS memory use.
|
||
19511 HWEN3.DHR.BXY Halloween Double HiRes clip art. Part 3.
|
||
19517 GSHK.BSE V1.1 Self-Extracting GS-Shrinkit V1.1.
|
||
No IIgs owner should be without this!
|
||
+19520 FILMS.ADB.BXY Over 2000 films listed in ADB format.
|
||
19531 QUIT.TO.BXY V2.02 New version of IIgs program switcher.
|
||
19544 SHOVEIT.BXY Very colorful, thought provoking game.
|
||
+19555 HWN.TH1.NPS.BXY Halloween & Thanksgiving New Print Shop art.
|
||
19567 PLASMALAB2.BXY New version of cullular automata program.
|
||
+ - denotes Apple IIe/IIc compatible file.
|
||
|
||
|
||
A NEW HARDWARE PRODUCT FOR THE APPLE IIGS! The SoundMeister is our
|
||
"""""""""""""""""""""""""""""""""""""""""" upcoming stereo
|
||
digitizer/amplifier board. It not a software product, although it does come
|
||
with some of that. :) Actually, there are going to be two models:
|
||
SoundMeister JR. which is basically the equivalent of a Sonic Blaster, both
|
||
in terms of price and capability. It will be a little bit cleaner however.
|
||
The SoundMeister, OTH is totally awesome. It uses its own pair of A/Ds to
|
||
allow one to digitize in stereo up to a hardware selectable 54khz! An
|
||
expandable buffer alleviates the software so it can perform other tasks
|
||
such as update a really groovy interface or, best of all, spool samples to
|
||
disk so you can digitize high quality sources for minutes at a time instead
|
||
of mere seconds (limited by disk space, really). Both versions share
|
||
virtually identical output stages providing 1.9w/channel or line level with
|
||
a software controlled volume level.
|
||
|
||
Is that a bit more detailed than "Its a sound board!"?
|
||
(ECON, CAT35, TOP10, MSG:/M645;1)
|
||
|
||
|
||
|
||
>>> THROUGH THE GRAPEVINE <<<
|
||
"""""""""""""""""""""""""""""
|
||
|
||
OLD TIMERS (YOU KNOW, PAST 30)
|
||
""""""""""""""""""""""""""""""
|
||
> Sub: Before the Apple II: Computer Nostalgia Tales of the Good Old
|
||
> Days...
|
||
|
||
I still have the four copies of ROM, that I got when I first
|
||
subscribed to Creative Computing. Where is David Ahl? With those articles
|
||
on building a kit computer. And the center folds, they were great. Does
|
||
anyone remember what they were. One was a Z80 and one was the mother ship,
|
||
what were the others? It is fun to drag them out and see computers with
|
||
wooden side panels.
|
||
(D.HANELINE1, CAT2, TOP11, MSG:2/M645;1)
|
||
|
||
>>>>> Where is David Ahl? He's still living in Morristown, NJ; I see
|
||
""""" him at stamp shows. He went through a rough time finding work
|
||
after "Creative Computing" folded. For awhile, he produced a magazine
|
||
for....Atari? Amiga? (Until about a year ago, David Ahl was the editor
|
||
of Atari Explorer. -Ed/JP) Now he's a freelance travel writer, and does
|
||
freelance writing and publishing for others, too.
|
||
(L.DEVRIES, CAT2, TOP11, MSG:4/M645;1)
|
||
|
||
|
||
>>> APPLE HEADS WANT TO KNOW <<<
|
||
""""""""""""""""""""""""""""""""
|
||
|
||
IS THERE A LASER PRINTER IN YOUR FUTURE? If you want to go the laser
|
||
"""""""""""""""""""""""""""""""""""""""" printer route, I would
|
||
recommend that you take a look at the Epson Action Laser II. I have been
|
||
using one with my GS for about six months and I am very pleased with it. It
|
||
is LaserJet IIp (and Epson LQ and FX) compatible, 6 pages per minute, has
|
||
serial and parallel ports, a 100-page sheet feeder, comes with 512K (if you
|
||
print complex documents from GS/OS you'll want to add at least 1 MB), and,
|
||
course, gives 300 dpi output. Unless you've got lots of time on your hands
|
||
I would strongly recommend using a parallel card for complex
|
||
fonts-and-graphics stuff.
|
||
|
||
The EAL II works like a charm with AppleWorks and other 8-bit
|
||
programs (where the Epson FX emulation comes in handy, as just about any
|
||
program can handle that), and does equally well with AWGS, GraphicWriter,
|
||
etc. It's a very versatile printer.
|
||
|
||
In the most recent Computer Shopper I saw it advertised for $689. I
|
||
bought mine at an Office Depot for about that price. One caveat: check on
|
||
the price and availability of the RAM expansion card (usually not included)
|
||
before buying the printer. I had a hard time finding it (finally did at
|
||
Flex-USA, and they had lots of them) and it wasn't cheap. I went to 2.5 MB
|
||
(probably more than I need) and it cost about $250. Another caveat: A new
|
||
toner cartridge (every 5,000 pages) costs about $95, considerably more the
|
||
ones for the LaserJets. I haven't yet found a source for refurbished
|
||
cartridges, which are usually much cheaper and are certainly less wasteful,
|
||
for the EAL II. I'm hoping that as more of them enter the market,
|
||
competition will drive down the price of the cartridges.
|
||
(D.CRUTCHER, CAT12, TOP8, MSG:191/M645;1)
|
||
|
||
|
||
CABLE QUESTIONS AND ANSWERS
|
||
"""""""""""""""""""""""""""
|
||
>"will the cable that runs from a Super Serial card to the IW II work for
|
||
direct connection to the GS, or do I have to purchase a different cable?"
|
||
|
||
The SS to IW II cable will not work. The SS to the IW (early model)
|
||
would probably work, but if you're going to buy a cable anyway, why not get
|
||
a cable that will come off the Serial Port in the IIgs?
|
||
|
||
You need a 8-pin mini-DIN to DB-25 cable, which is also known as a
|
||
Mac+ to ImageWriter cable. Most dealers wouldn't know what you're talking
|
||
about if you said a IIgs to ImageWriter cable. Make sure you get a cable
|
||
that has a round plug on one end, and a 25 pin "D" connector on the other.
|
||
Don't let them give you a ImageWriter II cable that has a round plug at
|
||
each end. (R.MERLIN, CAT17, TOP17, MSG:100/M645;1)
|
||
|
||
|
||
WHAT ARE MY MONITOR INTERFACE SPEC'S Does anyone know the video output
|
||
"""""""""""""""""""""""""""""""""""" specs for the GS? The owner's
|
||
manual doesn't list horz and vert frequency. I'm looking to get a VGA
|
||
monitor that I'd like to switch between my GS and a 486. But I understand
|
||
that there is probably a compatibility problem due to horz sync rate.
|
||
|
||
OR - does anyone have any advice re connecting a VGA monitor and the
|
||
GS? Models, video converters, etc?
|
||
(C.LYON, CAT4, TOP2, MSG:45/M645;1)
|
||
|
||
>>>>> If you have the IIgs set for 60 hz in the control panel (everybody
|
||
""""" in the USA and NTSC-speaking countries should) then the specs are:
|
||
vertical: 60 hz, non-interlaced horizontal: 15.750 khz analog RGB,
|
||
internal composite sync on all three channels external composite sync
|
||
available (I can get the pinout if you want)
|
||
|
||
Note that most monitors that accept composite sync either require it
|
||
as an external (i.e. on a wire by itself) or only need internal sync on the
|
||
Green wire (internal means the sync signal is combined with the video
|
||
signal).
|
||
|
||
Unfortunately, most PC monitors seem to require separate horizontal
|
||
and vertical sync (at least they did a few years ago when I was shopping
|
||
for a new monitor), but with the Mac market I wouldn't be surprised if most
|
||
of the good ones available now have a Mac connector that you can use
|
||
directly. It is possible (although a bit kludgy) to make an adapter cable
|
||
that will go between a IIgs and a separate-sync-only monitor; I've seen it
|
||
done and I might be able to get a schematic for you. It's really just a
|
||
normal cable with a couple resistors in the works to keep the two sync
|
||
lines that the monitor sees from interfering with each other.
|
||
(TODDPW, CAT4, TOP2, MSG:48/M645;1)
|
||
|
||
|
||
GOT A QUESTION? YOUR GEnie FRIENDS CAN HELP IN A FLASH
|
||
""""""""""""""" Does anyone have a phone number for MECC software
|
||
publishing? (K.TAGGART, CAT2, TOP4, MSG:72/M645;1)
|
||
|
||
>>>>> The phone number for MECC is: 800-685-6322 or 612-569-1500
|
||
""""" (S.MACGREGOR2, CAT2, TOP4, MSG:79/M645;1)
|
||
|
||
>>>>> I have 800-228-3504 or 612-481-3500 for MECC. Address is 3490
|
||
""""" Lexington Avenue North / St. Paul, MN, 55216-8097
|
||
(J.YANDRASITZ, CAT2, TOP4, MSG:90/M645;1)
|
||
|
||
|
||
PRINT QUALITY -- IS IT REAL OR IS IT MEMOREX?
|
||
"""""""""""""""""""""""""""""""""""""""""""""
|
||
> Is the print quality from Publish It as good as that from a GS specific
|
||
> program? Will a 16 bit publishing program be able to take advantage of
|
||
> Pointless fonts?
|
||
|
||
I haven't used PI4, but version 3 only has a "double strike" mode,
|
||
which doesn't scale down oversize fonts like Apple's ImageWriter driver
|
||
does. Hence, the output isn't quite as good. OTOH, it works beautifully
|
||
with a LaserWriter. A 16 bit program, such as GraphicWriter III, would let
|
||
you use Pointless, while you can't directly use it with an 8-bit program
|
||
(you _can_ create bitmaps of any size, and save them for use with an 8-bit
|
||
program). I published a newsletter for about a year using Publish It 3 and
|
||
a LaserWriter; people always asked me if I used Quark Xpress or PageMaker,
|
||
and which Mac I had... B-)
|
||
(D.BROWN109, CAT2, TOP4, MSG:87/M645;1)
|
||
|
||
|
||
|
||
WHICH IS BETTER: ZIP OR TRANSWARP
|
||
"""""""""""""""""""""""""""""""""
|
||
>>" BTW, on average I've heard about equal opinions about the ZIP GS or
|
||
the TWGS "
|
||
|
||
Actually, I have owned both, and I have no real choice between them.
|
||
I THOUGHT I had a problem with my TWGS (which turned out to be a bad
|
||
cable), so I replaced it with a ZIP (only to find I had the SAME problem
|
||
with the ZIP, drove me NUTS). In the process of determining just what the
|
||
problem was (and it took me weeks), I did a lot of comparisons between the
|
||
two.
|
||
|
||
Performance wise, the 7/8 mhz ZIP and the TWGS are essentially
|
||
identical.The ZIP follows Apples rules better (or so I am told) and uses
|
||
less power, but the TWGS seems a bit more reliable (based on word of mouth
|
||
reports from the field). I suspect that the performance of the TWGS can be
|
||
pushed further than the performance of the ZIP for those technoids who want
|
||
to get into hardware modifications.
|
||
|
||
The REAL killer on both cards is service, or the lack of it. I don't
|
||
see a lot to choose from there either. We sure could use a third
|
||
manufacturer of GS accelerator cards.
|
||
(GARY.UTTER, CAT22, TOP10, MSG:/M645;1)
|
||
|
||
|
||
|
||
>>> MESSAGE SPOTLIGHT <<<
|
||
"""""""""""""""""""""""""
|
||
|
||
Category 2, Topic 5
|
||
Message 48 Thu Oct 01, 1992
|
||
GARY.UTTER [Dispatcher] at 01:21 EDT
|
||
|
||
Vic,
|
||
|
||
>>"I feel Apple Computer has forced me to turn away from the platform I
|
||
truly love- the Apple ][."
|
||
|
||
This is kinda the key statement here. First of all (and I don't
|
||
intend to be defending Apple in saying this), computers evolve. The GS,
|
||
good as it is, is not a platform with sufficient development potential to
|
||
carry it into the next century. The MAC probably will not make it into the
|
||
next century. While I don't think Apples treatment of the II line is the
|
||
wisest course they could have taken, I am not prepared to say that it was
|
||
foolish, either. The fact of the matter is that the GS does not have what
|
||
it takes to be a major platform, and Apple made a serious mistake when they
|
||
released it. The LC is what the GS should have been. That is, the GS SHOULD
|
||
have been a Mac with color capabilities and built in IIe emulation.
|
||
Instead, they released a computer that has very serious design limitations
|
||
that simply cannot be overcome at a reasonable cost.
|
||
|
||
So what we have here is the bastard child of muddled thinking at Apple
|
||
Computer. But despite the fact that it was a bad idea in the first place,
|
||
and despite the fact that it does not have the capabilities that would make
|
||
it the basis of long term development program, that does not make the GS a
|
||
bad computer, or a bad choice for a computer.
|
||
|
||
When you see a 486 with a super VGA monitor and a huge hard drive for
|
||
$950, it will be because it is seriously outmoded by the 686 with extra
|
||
super VGA and a gigabyte drive. Don't waste your time waiting for it.
|
||
|
||
>>"it seems to me that the GS is on a dead end street with the
|
||
ridiculously little continuing support for it from Apple itself"
|
||
|
||
Of course it is. So what? I live on a dead end street, as a matter of
|
||
fact, and every house on the street is a very NICE house, and the
|
||
neighborhood is quiet and peaceful. Being on a dead end street is not bad
|
||
in and of itself.
|
||
|
||
Ask yourself THIS question...
|
||
|
||
"What do I want to do, and NEED to do, that cannot easily be done on a
|
||
GS with current software?" If you answer truthfully, I strongly suspect
|
||
that the answer will be "Nothing!" Especially in view of the fact that you
|
||
have been getting along for so long with a Laser. :)
|
||
|
||
What you are dealing with is the popular perception of computing, "if
|
||
it is not the latest, greatest, most powerful, most cutting edge, it is
|
||
NOTHING". That turns out not to be the case, however. The sorts of
|
||
applications that you CAN'T run on a GS are not anything you are likely to
|
||
need to run your church. Do you have a real (as opposed to imagined) need
|
||
for high end DeskTop Publishing? Do you have a real need for CAD/CAM? How
|
||
about running a major spread sheet or database program over a network? Do
|
||
you REALLY need to do that? If so, then go for a high end Mac or a 486.
|
||
|
||
Let's turn it around a bit. I'm guessing at what you would need to do
|
||
with a computer for a church, so let me know if I am wrong, but I expect
|
||
that your needs run to some small accounting/bookkeeping needs for the
|
||
church itself, perhaps several databases of members and various
|
||
projects/activities they are involved in, maybe a spreadsheet or two to
|
||
project costs for the church and determine budgeting for the coming year or
|
||
two. I would expect that you would need to be able to do the churches
|
||
correspondence on your computer, and that you would like to be able to
|
||
print letters for mass mailings, perhaps flyers to advertise church
|
||
activities, etc. Did I miss anything vital there? ALL of that stuff can be
|
||
done easily with the Laser (or was it a IIc?) that you have now. Not as
|
||
easily, or as effectively, as it can be done with a GS, but it can be done.
|
||
In fact, all of that sort of thing could be done with Appleworks and a full
|
||
suite of TimeOut addons.
|
||
|
||
Look at it realistically, and you will see that anything that you
|
||
really need to do can be done easily, and economically, on the GS. The GS
|
||
is as reliable as a stone. If you want a DOS platform that you can really
|
||
COUNT on to work, and work properly, and work for years to come, AND you
|
||
want 486 type performance, you had BETTER plan on spending at least $2500.
|
||
(Sure, clones are cheap, but there is a REASON for that. If it were ME
|
||
buying one, I would expect to spend more like $1800, but I LIKE to get into
|
||
the guts of my hardware, and as much as I might complain about it, things
|
||
that don't work properly can keep me entertained for days at a time. :) And
|
||
after you spend that money, look forward to spending a long time learning
|
||
how to USE it. And don't for get that the high powered specialty software
|
||
(the stuff that you CAN'T get for the GS) is going to cost you hundreds of
|
||
dollars per program.
|
||
|
||
Now, I'm not trying, necessarily (g) to DISCOURAGE you from buying a
|
||
PC clone, if that is what you want to do, but don't try to tell me that it
|
||
is a WISE choice because it is more economical for your assembly. That is
|
||
simply foolish. AND, chances are really quite good that the GS will still
|
||
be running smoothly when that PC clone is an outmoded clunker. Remember
|
||
that the GS has been dead for YEARS. I have a friend who dumped his GS
|
||
three years ago, bought himself a state of the art 286 clone. He has dumped
|
||
that for a 386, and now he is moaning because he is going to have to
|
||
replace THAT with a 486 because the 386 won't run the newest stuff
|
||
effectively, just not QUITE enough memory capacity or something like that.
|
||
|
||
Since he got rid of his "dead end" GS, (because there was no support,
|
||
no new products for it, and because Apple was going to discontinue the
|
||
machine and stop supporting it before the end of the quarter), we have seen
|
||
the release of the RamFast, the Quickie, System 5.0.4, HyperCard IIgs,
|
||
InWords, Pointless, System 6.... the list goes on (and someone is going to
|
||
be upset with me for leaving out something important :).
|
||
|
||
Let's go back to the first statement "the platform I truly love- the
|
||
Apple ][." Why should you punish yourself with a DOS machine? Why should
|
||
you deal with the learning curve for a DOS machine, and all the quirky
|
||
differences between every application? I suggest that the GS, which does
|
||
everything that your Laser does, and does it the same way, lets you be up
|
||
and running from the day you get it, and lets you learn all this NEW stuff
|
||
that the GS can do at your own pace. (Not that there is too much to learn,
|
||
this system is DESIGNED to be user friendly, after all. :) It seems to me
|
||
that this benefits your assembly, since they lose a lot less of YOUR
|
||
productive time.
|
||
|
||
>>"Is $950 "reasonable" when before long ....."
|
||
|
||
SURE it is. Depending on what you get with it,it is almost certainly
|
||
"reasonable" for the work you need to do. And the GS will keep ON doing
|
||
that work for years to come. The GS (as I have said MANY times) will NEVER
|
||
be less competent than it is today. This lust to be on the leading edge of
|
||
computing is silliness. What counts is that your computer can do what you
|
||
NEED to do, do it quickly, do it well, do it without a lot of hassle, and
|
||
do it at a price that you can afford. For somewhere between $900 and $1200,
|
||
you should be able to get a GS with a decent sized hard drive (minimum 40
|
||
megs) a decent amount of memory (expandable to 4 megs, minimum), an
|
||
accelerator, and 3.5 a dn 5.25 drives. At the higher end, you should be
|
||
getting a hard drive of at least 80 megs and a DMA SCSI card, AND a
|
||
printer. If it were me, I would go for a lower price, and add a DeskJet 500
|
||
printer and a hand scanner and Inwords (for what you are likely to want to
|
||
do). There are LOTS of toys out there for the GS at very good prices, and
|
||
software to do virtually anything you need to do. (realistically) And for
|
||
the budget conscious, almost everything is available used and in real good
|
||
condition. GO for it. :)
|
||
|
||
Gary R. Utter
|
||
[*][*][*]
|
||
|
||
|
||
While on GEnie, do you spend most of your time downloading files?
|
||
If so, you may be missing out some excellent information in the Bulletin
|
||
Board area. The messages listed above only scratch the surface of
|
||
what's available and waiting for you in the bulletin board area.
|
||
|
||
If you are serious about your APPLE II, the GEnie Lamp staff strongly
|
||
urge you to give the bulletin board area a try. There are literally
|
||
thousands of messages posted from people like you from all over the
|
||
world.
|
||
|
||
|
||
////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "Try and get more sleep, too. EMPIRE is not for the weak- /
|
||
/ willed. Once you get addicted, all sorts of daily activities /
|
||
/ and natural body functions become upset and put aside." /
|
||
///////////////////////////////////////////// R.COLEMAN24 ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[HUM]//////////////////////////////
|
||
HUMOR ONLINE /
|
||
/////////////////////////////////
|
||
World's Fastest Chip
|
||
""""""""""""""""""""
|
||
|
||
|
||
|
||
From: I. B. Lyon <iefbr14@ibm.com>
|
||
Subject: IBM Zurich announces new chip
|
||
|
||
----- PRESS RELEASE ---------------------------------------------------
|
||
|
||
The Zurich laboratory unveiled the world's fastest chip this week. The
|
||
chip, code named "Timeless", is based on high temperature superconductors
|
||
and is capable of transferring data signals faster than the speed of
|
||
light. This makes it possible for a computer based on this chip to produce
|
||
answers before questions are asked.
|
||
|
||
Using this technology, the Hursley laboratory has been able to produce a
|
||
program product before the user requirements were known. Industry analysts
|
||
found the Hursley announcement humorous, citing that IBM has been writing
|
||
program products without user requirements for years. Products created
|
||
using the Hursley method are still expected to miss their ship dates due
|
||
to the excessive length of the Fall and Spring planning cycles.
|
||
|
||
The Communication Products Systems Test organization is using the same
|
||
technology to test program products in zero days. Said a spokesperson in
|
||
Raleigh, "It's amazing. Just preparing to test the software thoroughly
|
||
causes it to be tested. It's like the system can read your mind." Oddly
|
||
enough, planning experts in System Test are reporting that regardless of
|
||
the productivity gains realized by the Timeless chip, the average test
|
||
duration is expected to be nine months.
|
||
|
||
There have been rumors of some odd side-effects of the Timeless chip.
|
||
Some customers have been receiving products before they order them. Most
|
||
customers we interviewed did admit that they were planning to order the
|
||
new software when it arrived. They said that they liked the speed with
|
||
which the products arrived, but they disliked IBM's new policy of billing
|
||
them before they ordered anything. Said an IBM billing expert, "We knew
|
||
they were going to think about ordering some software, so we thought we
|
||
would think about billing them."
|
||
|
||
IBM Service has made some exciting advances in hardware and software
|
||
maintenance based on these side-effects. IBM Service worldwide has begun a
|
||
free preventative maintenance program in which the IBM Customer Engineers
|
||
think about fixing all the problems of every customer. Said an IBM Service
|
||
representative, "The program is working very well. Service calls are down
|
||
99%. The only calls we are getting now are to fix hardware and software
|
||
that hasn't been invented yet."
|
||
|
||
If you are thinking of ordering computer systems which uses the Timeless
|
||
chip, they can be ordered from IBM.
|
||
|
||
Of course, if you have been thinking about ordering one, it is probably on
|
||
its way to you right now.
|
||
|
||
|
||
////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "Obstreperous comportment? The very thought terrifies." /
|
||
//////////////////////////////////////// D.A.BRUMLEVE ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[A2P]//////////////////////////////
|
||
A2/PRO_ductivity /
|
||
/////////////////////////////////
|
||
Take Another Look!
|
||
""""""""""""""""""
|
||
By Jim Couch
|
||
|
||
|
||
|
||
>>> A2PRO, IT'S NOT JUST FOR PROGRAMMERS ANYMORE <<<
|
||
""""""""""""""""""""""""""""""""""""""""""""""""""""
|
||
|
||
NOT JUST FOR PROGRAMMERS Maybe you remember the old orange juice ad
|
||
"""""""""""""""""""""""" campaign that stated "Orange juice, it's not
|
||
just for breakfast anymore." The point was to get people to drink orange
|
||
juice during the rest of the day, not just at breakfast. Truth was that
|
||
many people already knew that orange juice was great stuff and drank it all
|
||
the time. The orange juice people just wanted to let everyone else know as
|
||
well! OK, by now you probably are wondering, what the heck does all this
|
||
have to do with GEnie anyway? Well the A2pro RoundTable has the same kind
|
||
of identity problem as orange juice did. Most people think that A2pro is
|
||
just for programmers, but it isn't! There is a wealth of information for
|
||
any Apple II user. You owe it to yourself to check out A2pro as ... it's
|
||
not just for programmers!
|
||
|
||
To help keep you in touch with what is happening in A2Pro I have been
|
||
engaged to write a monthly column about the RoundTable. For this month I
|
||
will content myself with a brief introduction.
|
||
|
||
I have been playing with the Apple II since somewhere around 1984.
|
||
Although I had used both mainframes and personal computers at various jobs
|
||
prior to that point the Apple II was the first computer I purchased for
|
||
myself. I purchased a IIc after looking at a number of other computers,
|
||
including the (then) new IBM PC JR, Osborne, and Compaq machines. What
|
||
attracted me initially to the II was it's history. There was something very
|
||
engaging about a machine that was initially designed in a garage! I used
|
||
the IIc for a number of tasks including financial record keeping, and word
|
||
processing. I found the machine to be a great help at work as well, and
|
||
often took the IIc into work with me.
|
||
|
||
At the time I was running a _very_ small business with my brother
|
||
selling climbing and outdoor gear. As he lived on the east coast, it made
|
||
sense to purchase a pair of modems and transfer files back and forth. From
|
||
this modest beginning in telecommunications my interest grew. In the winter
|
||
of 86 I began running a BBS part time off of our business line during the
|
||
evenings. This, like so many other things got way out of hand and
|
||
eventually came to occupy it's own phone line and run full time! The BBS
|
||
eventually became what is now the support board for my local user's group
|
||
and moved to a IIe so I could again have my IIc back full time!
|
||
|
||
About the same time as my plunge into the world of a BBS Sysop I also
|
||
ran into a little publication called Open-Apple. I subscribed and bought
|
||
all the back issues as well, this magazine helped me better understand my
|
||
machine and may me feel like I really understood what I was doing. My first
|
||
issue was October 1986. In this issue the IIgs was introduced! When my
|
||
IIc died I replaced it with a IIgs which is my current computer.
|
||
|
||
After reading about GEnie in Open-Apple (now A2-Central) for quite a
|
||
while I finally joined to see what it was all about. I primarily lurked in
|
||
the A2 area in the beginning and also checked out a few other RoundTables.
|
||
The introduction of GEnie's Basic Services saved me a bit of money, so I
|
||
began to lurk in A2Pro as well, finding much to my surprise that there was
|
||
a lot of useful information, even though I was (and am) not much of a
|
||
programmer!
|
||
|
||
On the subject of programming, you will notice that there is not a lot
|
||
of experience mentioned, that is because there isn't much to mention!
|
||
After I got comfortable with the machine, I did decide I would like to
|
||
learn to program, but found that I just never had the time. My programing
|
||
experience consists of only modifications to my BBS and some Ultramacros
|
||
task files. In all honesty I cannot claim to be a programmer. I think my
|
||
lack of background as a programmer will help me to cover A2Pro in a unique
|
||
manner. This may also make other non-programmers feel more comfortable with
|
||
the RoundTable. There is much within A2Pro that is useful to ALL of us,
|
||
come join in!
|
||
|
||
The following items appeared during the last few weeks in the A2Pro
|
||
bulletin board area. If you find something of interest, you might want to
|
||
look in on a regular basis.
|
||
|
||
[*][*][*]
|
||
|
||
|
||
TODD WITESEL STEPS UP TO BAT No comment on all that other stuff... :)
|
||
"""""""""""""""""""""""""""" Hello! I'm Todd Whitesel, the new A2PRO
|
||
library slave. I'm supposed to write a bio for everyone to snigger at, so
|
||
here 'tis.
|
||
|
||
It was at Caltech that I discovered VMS, Macs, unix, the Internet, and
|
||
the IIgs -- in about that order. It was the summer after my first year
|
||
there that I got my own IIgs. By my third year at Caltech, I had had enough
|
||
true Computer Science pumped into me that I was able to start writing
|
||
serious programs. We had just had an AppleTalk network recently installed,
|
||
so I started by writing small Inits and utilities (some of which are in the
|
||
libraries now).
|
||
|
||
Now that I've graduated and escaped from Caltech, I work for a company
|
||
owned and operated by Caltech alumni called Green Hills Software. The meat
|
||
of our product line is compilers, and my main job for the foreseeable
|
||
future is to take over maintenance of the 680x0 code generator. I used to
|
||
avoid the 68000 like the plague, but I would rather work on it than on
|
||
something for a modern RISC machine. Like the 65816, the 68000 presents all
|
||
sorts of great opportunities for optimization that separates the truly
|
||
sneaky programmers from the rest.
|
||
|
||
And now, I think I'd better get on with the library slave part of
|
||
this... (A2PRO.TODDPW, CAT1, TOP2, MSG:99/M530;1)
|
||
|
||
|
||
A2PRO REAL-TIME CONFERENCE MOVES TO SUNDAYS The recent (and ongoing)
|
||
""""""""""""""""""""""""""""""""""""""""""" A2Pro survey showed us that
|
||
lots of you wanted to see the conference earlier, and on Sunday. In fact,
|
||
Sunday was by far the most popular choice of any day presented. So, after
|
||
considering this and asking a few people in person, we're going for it.
|
||
|
||
Effective October 18th, the A2Pro Real-Time Conference will be each
|
||
weekend on Sunday night at 8:30 PM ET (5:30 PM PT). The weekly A2Pro
|
||
conferences at 9:30 PM ET on Monday and Thursday will be discontinued after
|
||
Thursday, October 15th.
|
||
|
||
If you want to chat on Monday or Thursday, though, don't worry,
|
||
because A2U still has conferences on both those days -- Will Nelken's great
|
||
Macro conference on Monday nights and Andy McFadden's A2U Data Compression
|
||
course, both at 10:00 PM ET, on Monday and Thursday respectively.
|
||
|
||
To help celebrate the move, we'll be giving away a free non-prime hour
|
||
of GEnie time to _three_ lucky people at the first conference on Sunday,
|
||
October 18th. So be sure to be there and help us inaugurate a new A2Pro
|
||
tradition! (M.DEATHERAGE, CAT1, TOP17, MSG:42/M530;1)
|
||
|
||
|
||
DON'T, UNDER NO CIRCUMSTANCES, NOT EVER, ETC Like Matt said, NEVER use
|
||
"""""""""""""""""""""""""""""""""""""""""""" Control-Reset to simply
|
||
reboot or exit a program on the GS. Especially GS/OS programs. It can be
|
||
incredibly dangerous and there is the possibility that you'll lose data or
|
||
corrupt files. (Some programs actually keep files open on the disk when
|
||
the user is using them in order to support networking and whatnot.
|
||
Control-Reset could cause these files to become at worst, corrupted, and at
|
||
best they could no longer be up- to-date.)
|
||
(SOFTDISK.INC, CAT7, TOP2, MSG:86/M530;1)
|
||
|
||
|
||
WANTED: OLD TIME PROGRAMMERS Now that Lost Classics is off and running,
|
||
"""""""""""""""""""""""""""" with more classic software on the way, I
|
||
figured it was a good time to come on over here and get the programmers to
|
||
help us out. We brought you Apple Writer. We brought you GraFORTH. We
|
||
found the WPL Expansion Kit. We have some rocking games in the pipeline on
|
||
their way to you.
|
||
|
||
In order to truly succeed, we will need to locate quite a few more
|
||
Old- Timers. For that I am asking your help. If you know of anyone who has
|
||
written a commercial program for the Apple II, and that program is no
|
||
longer being distributed, then I want to talk to them. If you wrote
|
||
something, then I want to talk to you. To make Lost Classics really
|
||
succeed, I will need the direct and indirect help of the larger Apple II
|
||
family. How about it? :) -Tim Tobin Lost Classics Coordinator
|
||
P.S. See also A2 Category 7.
|
||
(A2.TIM, CAT13, TOP5, MSG:1/M530;1)
|
||
|
||
|
||
QUALITY COMPUTERS LOOKING FOR R&D PEOPLE! This is NOT a mere programming
|
||
""""""""""""""""""""""""""""""""""""""""" job. Think of it as a career
|
||
opportunity. At Quality Computers we have a rather flexible corporate
|
||
organization. For example, take my job (please). While I originally
|
||
started out answering the phones in tech and migrated into taking sales
|
||
calls, I now am QC's only full- time R&D person. I write books and manuals,
|
||
I do some programming, I work with outside contractors to get products
|
||
finished, I work on videos.
|
||
|
||
We're looking to expand our R&D "department" by hiring one new person
|
||
immediately and maybe another a couple months down the road.
|
||
|
||
We're looking for someone with a good Apple II background, solid
|
||
programming skills, and decent writing ability. Experience with other
|
||
platforms, especially multimedia/HyperCard on the Mac, is a definite plus.
|
||
If you have other talents (computer art, music, whatever) that might fit
|
||
into a "creative" program like this, that may be another plus. You have to
|
||
be able to work well as part of a team.
|
||
|
||
When I moved into my position full-time a few months ago, we weren't
|
||
sure whether or not we'd be able to find enough projects for me to work on.
|
||
But it's turned out to be quite the opposite -- I'm swamped and I need some
|
||
help! I think having a full-time guy who works only on special projects
|
||
that Joe Gleason, the president, dreams up has made him dream up even more
|
||
projects than ever before!
|
||
|
||
Quality Computers offers some great benefit packages including health
|
||
insurance, 401K retirement account, and profit-sharing. Plus the pay is
|
||
good, and it's exciting and fun to work here.
|
||
|
||
If you're interested, please send a resume via Snail Mail to: Quality
|
||
Computers, Attn: Jerry Kindall, 20200 Nine Mile Rd., PO Box 665, St. Clair
|
||
Shores, MI 48080. (Please do not inquire about this job via e-mail or by
|
||
phone.) No experience is necessary -- just ability.
|
||
(QC, CAT13, TOP8, MSG:89/M530;1)
|
||
|
||
|
||
MORGAN DAVIS ACCOUNT NAME CHANGE Our old account name, M.DAVIS42, has
|
||
"""""""""""""""""""""""""""""""" been changed. The new name is
|
||
MORGAN-DAVIS. Please make a note of it. This message will not repeat. :-)
|
||
/\/\ / /__\ Morgan Davis
|
||
(MORGAN-DAVIS, CAT32, TOP1, MSG:6/M530;1)
|
||
|
||
|
||
NOT TO LATE TO JOIN THE ULTRA 4.0 COURSE Well, folks, here's the good
|
||
"""""""""""""""""""""""""""""""""""""""" news... The first four segments
|
||
have been RE-uploaded as:
|
||
|
||
2939 A2U.ULTRA00.BXY -- Introduction
|
||
2940 A2U.ULTRA01.BXY -- Lesson 1 (fixed)
|
||
2941 A2U.ULTRA02.BXY -- Lesson 2
|
||
2942 A2U.ULTRA03.BXY -- Lesson 3 (fixed)
|
||
|
||
_and_ Lesson 4 is also to be released today as:
|
||
|
||
2943 A2U.ULTRA04.BXY -- Lesson 4
|
||
|
||
The fourth lesson deals with the new repeat command, the <onerr>
|
||
tokens, and looping procedures, including the new for-next loops. FYI, I
|
||
have also included an appendix that lists the byte size of each and every
|
||
Ultra 4 command and function. I know you'll be referring to it often. :-)
|
||
|
||
Have at 'em. And let's hear (SEE) what you're doing with it all.
|
||
(W.NELKEN1, CAT22, TOP22, MSG:91/M530;1)
|
||
|
||
|
||
//////////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "No, I live in a little town of Corn (no jokes please), Oklahoma." /
|
||
/////////////////////////////////////////////////// K.HEINRICHS ////
|
||
|
||
|
||
|
||
[EOA]#61
|
||
[FUN]//////////////////////////////
|
||
ONLINE FUN /
|
||
/////////////////////////////////
|
||
Search-ME!
|
||
""""""""""
|
||
By Scott Garrigus
|
||
[S.GARRIGUS]
|
||
|
||
|
||
|
||
SEARCH-ME! Hi there everyone! Are you ready to have some fun?
|
||
"""""""""" Search-Me is taking on a new twist this month. Instead of
|
||
coming up with a word list about any old thing, we're going to use GEnie as
|
||
our well-spring from now on. Every month I'll visit a different area on
|
||
GEnie. I'll tell you a little bit about it, what you can find there and
|
||
then have fresh list of words for you to search for from that area. Sound
|
||
good? I hope so, because here we go...
|
||
|
||
This month I visited the fabulous Germany RoundTable. There are a lot
|
||
of things to do here, especially if you are interested in Germany. ;-) You
|
||
can learn more about German culture, German food, the German language, you
|
||
name it - if it has anything to do with Germany, it's here. You can also
|
||
find out about Austria and Switzerland while your at it. So come on over
|
||
and visit our German friends! To get there just type GERMANY at the system
|
||
prompt. But before you do, be sure to have some fun and try to complete
|
||
this month's puzzle about GERMANY! Keep on smilin'!
|
||
|
||
|
||
>>> GERMANY RoundTable PUZZLE <<<
|
||
"""""""""""""""""""""""""""""""""
|
||
~ PAGE 725 ~
|
||
|
||
G O C N E T I E K G I U E N T O W C R B T J C
|
||
E L Q X K T F A H C S N E S S I W B U R J W R
|
||
B Y X F X M K H D K W J R Y S P S E Y V Q C N
|
||
P R N T S Q B E X E L V R E H C I L H C R I K
|
||
C W M A J Q T P H D N N T N N Q X T W B Q L L
|
||
T Z I N M S O C T O B E R F E S T H E T S S E
|
||
X A K I N R S P D K W D P N A M R B C M G V D
|
||
Y G E E B R E A P E L I R Y U H M G C I V W P
|
||
E Q U W O U U G T X U E E V T P C O J C N K C
|
||
U K V P Y S E G C W I T I S O U V S K V W U J
|
||
U E D B T B I E R G K V S N B P W V T L I X M
|
||
O B A R M N X G O V G Z X C A A V X X R L R L
|
||
S W I T Z E R L A N D E L M H N D Q O B I I L
|
||
V A M D D G O U Y V Z D N S N L Z E A F H W W
|
||
M R L S K H C K A E H Y F Z V V A E N O B R S
|
||
S C E O T M O D E M K A R T E N T N I H J V V
|
||
O M R Y R G U H X Z I T T K V Z P I D G U L K
|
||
M S M E J T U C R F G E C C G Q S L S R E V H
|
||
Z D P I L O R V O K P L J P L I V D A B A N P
|
||
I X J I N A J C O N T B X U S E G Y T P J K Z
|
||
|
||
|
||
>>> WORD CLUES <<<
|
||
""""""""""""""""""
|
||
|
||
AUSTRIA AUTOBAHN BIER
|
||
DAIMLER DEUTSCHLAND GERMANY
|
||
KIRCHLICHER KLEINANZEIGEN KUENSTE
|
||
MODEMKARTEN MUNICH MYTHOLOGIE
|
||
NEUIGKEITEN OCTOBERFEST PORSCHE
|
||
SWITZERLAND WEIN WIESBADEN
|
||
WILLKOMMEN WIRTSCHAFT WISSENSCHAFT
|
||
|
||
|
||
[*][*][*]
|
||
|
||
GIVE UP? You will find the answers in the LOG OFF column at the end of
|
||
"""""""" the magazine.
|
||
|
||
This column was created with a program called SEARCH ME,
|
||
an Atari ST program by David Becker.
|
||
|
||
|
||
///////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "Since the computer works faster than I do anyway, I really /
|
||
/ don't care about a silly nanosecond." /
|
||
///////////////////////////////////////////// D.D.MARTIN ////
|
||
|
||
|
||
|
||
[EOA]!!@
|
||
[WHO]//////////////////////////////
|
||
WHO'S WHO /
|
||
/////////////////////////////////
|
||
Who's Who In Apple II
|
||
"""""""""""""""""""""
|
||
By Phil Shapiro
|
||
[P.SHAPIRO1]
|
||
|
||
|
||
|
||
>>> WHO'S WHO? <<<
|
||
""""""""""""""""""
|
||
~ A Profile of Morgan Davis ~
|
||
~ Creator of the ProLine Bulletin Board System ~
|
||
|
||
GEnieLamp Morgan, how did you first become interested in programming the
|
||
""""""""" Apple II? Can you remember the specific time and place?
|
||
|
||
Davis I was a junior in high school (1981), when I had a short one-week
|
||
""""" introductory class on computers. Fortunately, the computer was an
|
||
Apple II. That started my (so far) life long interest in them.
|
||
|
||
GEnieLamp Over the years you've created some superlative tele-
|
||
""""""""" communications products (including ModemWorks and ProLine).
|
||
Can you tell us a little how you first became interested in tele-
|
||
communications? When was the first time you saw the word CONNECT?
|
||
|
||
Davis Actually, my communications history goes back much farther than
|
||
""""" what you suggest. While in sixth grade, after tiring of only
|
||
being able to listen to a short-wave scanner, I wanted to get my amateur
|
||
radio operators license, but succumbed a few years later to the easy access
|
||
of CB radio. My interest in communications started out in radio.
|
||
|
||
It was in 1983 when I got my own Apple IIe and had a job writing
|
||
books on BASIC programming for CompuSoft Publishing, Inc. They had an
|
||
acoustic coupler modem that I was able to take home during the weekends
|
||
and connect to the IIe. I would cruise the local bulletin boards for 48
|
||
hours and then take the unit back to work on Monday.
|
||
|
||
Finally, I couldn't take it anymore and decided I needed a modem I
|
||
could use all the time. So, I bought the best modem you could get for the
|
||
Apple II series at the time, a Novation Apple-Cat II with a blazing 300bps
|
||
throughput and a $400 price tag. I must have been saving my paycheck money
|
||
diligently, because it wasn't too long thereafter when I purchased the
|
||
1200bps upgrade option for about $250, as I recall.
|
||
|
||
The popular external modems at the time were Racal Vadics -- very
|
||
expensive, very cutting-edge. The Hayes Smartmodem wasn't in full
|
||
popularity until much later. I didn't have a real Hayes-style modem until
|
||
around 1984, perhaps '85.
|
||
|
||
Before I had a Hayes-compatible external modem, I had already built an
|
||
Apple-Cat-only version of ModemWorks. It was distributed as "shareware" (a
|
||
new concept at the time) through a small company a friend and I founded
|
||
called "Living Legends Software". I distributed ModemWorks, ProLine, and a
|
||
few other programs through LLS between 1984 and 1988.
|
||
|
||
On February 14th, 1989, the Morgan Davis Group was created, and I've
|
||
been selling my own products through it ever since. While the Apple II
|
||
market has shrunk over the years, MDG has expanded its product line and
|
||
increased revenues each year.
|
||
|
||
GEnieLamp In the late 1980's you worked for a year or so at Beagle Bros.
|
||
""""""""" Did your job involve software programming work?
|
||
|
||
Davis Yes. This is a minor point in history.
|
||
"""""
|
||
|
||
GEnieLamp Was it more along the lines of telephone technical support?
|
||
"""""""""
|
||
|
||
Davis Heck no! :-) I was hired in February, 1989 (the same month I
|
||
""""" started MDG) when TimeOut was really enjoying its success. Bert
|
||
Kersey had sold Beagle Bros to Mark Simonsen, and Simonsen decided that
|
||
he'd like Beagle to become a heavyweight contender in the Macintosh market.
|
||
I was hired, along with about six others initially, to work with existing
|
||
Beagle programmers (who only had Apple II experience at the time) to create
|
||
a product that would dethrone Microsoft Works, Microsoft's integrated
|
||
package with a long, successful history.
|
||
|
||
Our product, code named Cheetah, was to be designed and developed into
|
||
intercommunicating modules that included more features than Works -- all in
|
||
eight months -- a ridiculous timeframe for a group of Apple II programmers,
|
||
most who didn't even own a Macintosh (like myself) and had little or no
|
||
experience using one, let alone programming it. From 1984, I had spent a
|
||
lot of time working with Macs, but I had only developed software for the
|
||
Apple II. I bought a Macintosh IIx through Beagle and paid it off through
|
||
my salary over a number of months.
|
||
|
||
My responsibility in the Cheetah project was to develop the
|
||
communications module. Amazingly, I had it getting me online and
|
||
transferring data in about two or three months. The hard part, however, was
|
||
putting a Macintosh interface on top of it all. Familiar with the serial
|
||
port on the IIGS, getting the Mac to speak to a modem wasn't hard. But
|
||
having to learn the other 99% of the Macintosh's toolbox, operating system,
|
||
and development environments took a long time. The other programmers had
|
||
similar hurdles to overcome, and many dropped out of the project early on
|
||
(Rob Renstrom and Alan Bird, who went on to start WestCode). The team went
|
||
from 12 down to about 4 programmers, still holding the same initial feature
|
||
list and the same eight-month deadline. Not surprising, we didn't make it.
|
||
|
||
GEnieLamp Can you tell us a little about the work environment at Beagle
|
||
""""""""" Bros (formal/informal)?
|
||
|
||
Davis Beagle was a fun place to work at during the days when it was
|
||
""""" under the fathership of Bert Kersey. On many occasions, I would
|
||
stop by at the Beagle offices to visit or drop off a Living Legends product
|
||
they might have ordered. It always struck me as the greatest Apple II
|
||
company to work for, second only to Apple, of course. I'd love to continue
|
||
a happy story, but I'm afraid there isn't one.
|
||
|
||
Things were quite different after the TimeOut succe$$. Beagle moved
|
||
to an expensive technical park in Sorrento Valley (the Silicon Valley of
|
||
San Diego). The atmosphere was casual, but not informal. When I came
|
||
aboard, I think they had about 25 employees. There was "management
|
||
structure", company policy manuals, legal agreements to sign, and a
|
||
marketing V.P., the only person really overseeing R&D (that was us). Not
|
||
at all like the small, attractive company I used to dream of working for.
|
||
|
||
The Cheetah project lacked serious direction and management. I became
|
||
aware of this after long time Beagle programmers, like Randy Brandt,
|
||
decided not to be involved with the project. A friend of mine who later
|
||
went on to work for Aldus (Silicon Beach at the time), left because of the
|
||
pressure and idiocy that went on up in the higher ranks. They had an
|
||
insight that I didn't. After about a year, Cheetah's team consisted of Joe
|
||
Holt (the only accomplished Mac programmer there), Tom Birchall
|
||
(experienced at HyperCard, but not application development), and myself.
|
||
|
||
In the months ahead, Beagle's employee count atrophied to about 12
|
||
following layoff after layoff. There were a few who got out before their
|
||
number came up. I stuck with the initial Cheetah plan until April 13 (a
|
||
Friday, no less), 1990, when Mark Simonsen called me into his office at the
|
||
end of the day and expressed the company's difficult financial situation,
|
||
of which I was all too aware. That was my last day. I went home that
|
||
evening in a daze, disappointed that what could have been never happened
|
||
after a year and a half. When my good friend Joe Holt heard what happened,
|
||
he left Beagle to work for Adobe Systems. I went on to pursue MDG full
|
||
time, and have been doing just that ever since.
|
||
|
||
It's a real shame. There was amazing talent at Beagle Bros in every
|
||
department except the ones that count. We had excellent writers, artists,
|
||
an established sales force, awesome Apple II programmers, a few promising
|
||
Mac programmers, and everyone (below a certain level) got along expertly.
|
||
It just seemed like we were always working against management, or more
|
||
accurately, operating under the lack of real management.
|
||
|
||
To bring a long story to a quick ending, things got worse in the two
|
||
years that followed my departure. For months, Beagle operated on a
|
||
shoestring with just five or six employees. They sold their Apple II
|
||
products to Quality. And then last Friday, they shut down for good. I'm
|
||
certain the worsening economy only helped to speed up Beagle's demise.
|
||
|
||
GEnieLamp Is Sophie a real dog?
|
||
"""""""""
|
||
|
||
Davis She was (past tense). Sophie left us for Beagle Heaven a few
|
||
""""" years ago.
|
||
|
||
GEnieLamp Your ProLine bulletin board system has earned an enthusiastic
|
||
""""""""" following with Apple II users and user groups around the
|
||
country. In what year was ProLine first released? Can you
|
||
describe some of the new features of the latest ProLine
|
||
version, ProLine 2.0?
|
||
|
||
Davis ProLine was first conceived and named in early 1984. It wasn't
|
||
""""" released until 1985 as a commercial product through LLS. ProLine
|
||
2.0 was major upgrade, entailing a nearly total rewrite of the core system.
|
||
At the lowest level, I had developed the Object Module Manager to make
|
||
ModemWorks 3.0 a reality. This allowed me to create interchangeable
|
||
modules for taking care of specific functions, like terminal emulation,
|
||
transfer protocols, serial I/O, and so on. ProLine 2.0, mostly written in
|
||
Applesoft using MD-BASIC, was able to take advantage of the new features in
|
||
ModemWorks by just "recompiling" all the existing code with some new
|
||
libraries. So, 2.0 offers additional terminal support (VT-100, 102, 220,
|
||
and ANSI), a full complement of protocols (X/Y/ZMODEM), all new online
|
||
documentation, and a new 350 page owners manual.
|
||
|
||
GEnieLamp You run the Morgan Davis Group publishing company with your
|
||
""""""""" wife Dawn. Does running the company take up all your time?
|
||
Or are you able to work a separate job as well?
|
||
|
||
Other than moral support, Dawn doesn't get too involved in MDG these
|
||
days. She's started her own licensed family day care facility (in our
|
||
home--where I no longer keep my office for obvious reasons!). With seven
|
||
kids to take care of, she's pretty busy these days, and loving it.
|
||
|
||
Running MDG does, indeed, take up ALL of my time. There are always
|
||
hundreds of things to do, and it seems like I can't keep up. Since I write
|
||
and develop our products, handle phone support throughout the day, keep up
|
||
with online tech support, write and typeset the manuals, handle sales and
|
||
marketing, fill orders and shipping, I am PLENTY busy. We're at that
|
||
uncomfortable stage of being too small to hire additional help, but too big
|
||
for one person to handle. Somehow, I manage, but I feel the company's
|
||
growth is being retarded due to lack of manpower. How I long for a 36 hour
|
||
day, and the endurance to survive one.
|
||
|
||
GEnielamp After ProLine, your next most popular software product is
|
||
""""""""" probably MD-BASIC, a structured BASIC preprocessor. The
|
||
essence of MD-BASIC is that it allows programmers to side-step
|
||
the sticky "spaghetti-code" problems inherent in Applesoft
|
||
BASIC's open-ended structure. It's even possible to write
|
||
MD-BASIC programs from within a word processor. Can you tell
|
||
us a little about your motivation for creating MD-BASIC?
|
||
|
||
Davis Actually, our most popular product is ModemWorks, then ProLine,
|
||
""""" and then MD-BASIC. I think MD-BASIC has the potential of being an
|
||
extremely successful product, but because of minimal advertising
|
||
and practically no magazine coverage, not many people know about
|
||
it.
|
||
|
||
When you market the premier Apple II bulletin board system that
|
||
encompasses over 100 BASIC programs, you have a lot of motivation for
|
||
improving your Applesoft development scheme! I love the C programming
|
||
language, so I took the best features in a C compiler and rolled them into
|
||
something that allows you to write BASIC programs in a word processing
|
||
environment (that in itself is a far cry from what you have in Applesoft's
|
||
"immediate" programming mode). MD-BASIC's source files look a lot like
|
||
BASIC, C, and Pascal, and when they get run through the MD-BASIC compiler,
|
||
extremely compact and efficient Applesoft programs come out.
|
||
|
||
So you can now write highly structured and well-commented BASIC
|
||
programs using a word processor *and* get better results in the end.
|
||
MD-BASIC optimizes your code and strips out the dead weight that bloats
|
||
most programs written the old, painful way. Its the proverbial "win win"
|
||
situation.
|
||
|
||
GEnieLamp Are there any shareware or commercial software products on the
|
||
""""""""" market that were developed using MD-BASIC?
|
||
|
||
Davis I know from product registration cards we receive that a lot of
|
||
""""" companies use it. In fact, almost anyone who is doing serious
|
||
development work that involves either a little or a lot of Applesoft is
|
||
probably using MD-BASIC. Most can't stop saying good things about it. I
|
||
love reading unsolicited endorsements like that here on GEnie.
|
||
|
||
We, of course, use it for all of our products. We don't have a single
|
||
Applesoft-only product, but almost every disk we put out includes some
|
||
short "Startup" program on it which we write using MD-BASIC. It's easy to
|
||
crank out new, impressive programs with it in short order, because you can
|
||
easily make use of work you've developed in the past by maintaining your
|
||
own set of library routines, just like with real high-level languages.
|
||
|
||
GEnieLamp If it doesn't violate any confidentiality agreements, can you
|
||
""""""""" tell us if MD-BASIC is being used by any commercial software
|
||
publishers?
|
||
|
||
Davis Of those most GEnie members would recognize, Tom Hoover uses it for
|
||
""""" developing his GEnie Master program. SoftDisk programmers use it.
|
||
There are many others. I'd have to open our customer database to find
|
||
more.
|
||
|
||
GEnieLamp Just a few months ago you released yet another BASIC
|
||
""""""""" programmer's tool, the Real-time Applesoft Debugging
|
||
Environment (RADE). Is this tool intended to be used in
|
||
conjunction with MD-BASIC? What are the most common
|
||
programming bugs that RADE helps overcome?
|
||
|
||
Davis Since RADE is invaluable for debugging any Applesoft programs, its
|
||
""""" not just for MD-BASIC programmers. It can be used to debug ANY
|
||
Applesoft programs. It is even a great educational tool, allowing you to
|
||
snoop through programs other people have written. Because of its "stop
|
||
action" ability to freeze a running program and let you analyze each
|
||
statement as it executes, it is indispensable for discovering and
|
||
understanding the tricks accomplished programmers use in their programs.
|
||
|
||
It's also indispensable in uncovering those elusive bugs that can't be
|
||
hunted down easily. For example, while a program runs, you can monitor the
|
||
flow of execution to see just which statements are being executed. At the
|
||
same time, you can watch a set of variables to see how they change in
|
||
real-time. You can modify the values of variables while a program runs to
|
||
see how that might affect your program. You can look at the program
|
||
listing. And you can do all this without having to stop your program or
|
||
mess up the screen display. Plus, RADE's history feature keeps track of
|
||
all your debugging operations so you can easily scroll back through them
|
||
and find out what might have happened way back when the program first
|
||
started running.
|
||
|
||
RADE is an awesome product that makes the BASIC development cycle a
|
||
snap. It's unobtrusive (takes up just 768 bytes of main memory), it lets
|
||
you switch between your program's display and RADE's debugging screen to
|
||
avoid disturbing your program's output. It's great for anyone who programs
|
||
in Applesoft.
|
||
|
||
GEnieLamp Outside of programming the Apple II, what are some of your
|
||
""""""""" hobbies and interests? What do you like to do for fun?
|
||
|
||
Davis With a family of four and a business like MDG, I don't have much
|
||
""""" time for myself. However, if, by some fluke of good luck, I do get
|
||
some free time, I'll spend it reading or listening to music -- something
|
||
truly relaxing. I'm a pretty good racquetball player, so I keep in shape
|
||
that way. I spend most of my time on the weekends with my kids. So we do
|
||
a lot of outings to places like San Diego's Zoo and Wild Animal Park, the
|
||
Natural History museum, Aerospace Museum, Fleet Space theater and Science
|
||
Center, parks, swimming, etc. Lots of stuff kids and grownups both enjoy.
|
||
|
||
GEnieLamp What is the accomplishment of which you're the most proud?
|
||
""""""""" What have been the most intriguing experiences for you?
|
||
|
||
At first, I was going to say that I'm not really proud of any
|
||
particular thing. But, I guess I'm proud of all my work, because I'm just
|
||
amazed that my stuff works when I complete a project (or think I have
|
||
completed one -- I don't think I have yet!). Writing a program and then
|
||
documenting it (complete with typesetting) is a long and arduous process.
|
||
It can take up to six months for one small project. When you alone work on
|
||
one project solid everyday for six months, the tendency to burn out is
|
||
prevalent. I'm really happy when we finally get to the shipping stage.
|
||
|
||
The most intriguing single thing so far was writing a PostScript
|
||
generator for ProLine's online help system. ProLine has always had
|
||
command-formatted built in help files which were processed for display on a
|
||
computer screen or dot matrix printer. But with ProLine 2.0, I wanted to
|
||
be able to ship a manual that included the online documentation in nice
|
||
laser printer output. Needless to say, I learned a lot about PostScript,
|
||
which I had always feared as being out of my league. It's pretty cool that
|
||
a BASIC program in ProLine can crank out 300 professionally typeset pages
|
||
from PostScript code in a manner of minutes. I'm sure there will be
|
||
something even more intriguing happening tomorrow.
|
||
|
||
GEnieLamp As someone who has spent a great deal of time creating
|
||
""""""""" and supporting telecommunications software products, can you
|
||
comment a little about the likely future directions of
|
||
telecommunications? A recent magazine article said that the
|
||
U.S. Postal Service forecasts hard copy mail growing to 250
|
||
billion pieces annually before the turn of the century. Rather
|
||
than spending huge amounts of money on expanding the current
|
||
postal sorting and delivery system, wouldn't it make more sense
|
||
for the U.S. Postal service to subsidize terminals for every
|
||
home and business? (Along the lines of the French Minitel
|
||
system.)
|
||
|
||
Davis I think we're coming to this. Just look at the proliferation of
|
||
""""" FAX machines. To a lesser extent, look at the people who pay
|
||
their bills electronically with CheckFree. Granted, CheckFree still
|
||
utilizes the postal service, but with direct bank deposits, you'd totally
|
||
eliminate the paper. Its the closest thing to owning a Star Trek-like
|
||
transporter we have now.
|
||
|
||
In the communications world of the future, your home address is only
|
||
valid for people who need directions to get there and the occasional
|
||
parcel package that a computerized shipper, such as UPS and Federal Express
|
||
will use. Otherwise, our address will be in the form of computer accounts
|
||
or personal access ID numbers that are used to reach us on our portables
|
||
(or pen-based systems) wherever we go. The post office won't provide this
|
||
technology. The phone and cable TV companies are more likely to develop
|
||
this simply because of their existing roots in communications technology
|
||
(fiber optic, cellular, satellite, etc.).
|
||
|
||
GEnieLamp How can Apple II software developers find out more about your
|
||
""""""""" products?
|
||
|
||
Simply write or call us at:
|
||
|
||
Morgan Davis Group
|
||
10079 Nuerto Lane
|
||
Rancho San Diego
|
||
CA 91977-7132 USA
|
||
|
||
+1 619 670 0563
|
||
+1 619 670 9643 (FAX)
|
||
+1 619 670 5379 (BBS)
|
||
|
||
We're putting together a newsletter, Groupnews, which we'll be
|
||
sending to all of our customers next month. Groupnews talks about our
|
||
latest product line and upgrades. We'll be happy to send a copy to anyone
|
||
who is not currently in our customer database by supplying us with a 29
|
||
cent postage stamp and their address.
|
||
|
||
Incidentally, our GEnie address has changed from the difficult to
|
||
remember "M.DAVIS42" to the much simpler "MORGAN-DAVIS".
|
||
|
||
|
||
/////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "I work with PC, ST, Amiga at work all day and sometimes mind /
|
||
/ gets jumbled (Sort of like Spock when he mind melded with /
|
||
/ Vyger. I Usually have that stupid grin as well.)" /
|
||
///////////////////////////////////////////////// M.ENGLE1 ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[QUI]//////////////////////////////
|
||
THE MIGHTY QUINN /
|
||
/////////////////////////////////
|
||
Milliseconds With Mark
|
||
""""""""""""""""""""""
|
||
By Mark Quinn
|
||
[M.QUINN3]
|
||
|
||
|
||
>>> A WHOLE BUNCHA MILLISECONDS WITH MARK <<<
|
||
"""""""""""""""""""""""""""""""""""""""""""""
|
||
~ Home Conversion ~
|
||
|
||
As Bill Dunne slowly motored into the driveway of his home, its ground
|
||
floor lit up with an inviting glow. He whistled an old, bawdy tune, and
|
||
was pleasantly surprised to find his favorite magazine in his mailbox.
|
||
|
||
Bill opened his front door. A synthesized voice rang throughout the
|
||
house. "Intruder Alert", it chimed repeatedly. He punched a keypad with
|
||
dizzying speed and the litany ended. Bill went through the living room
|
||
into the kitchen, unclipped his cellular phone from his belt, then listened
|
||
to his voice mail messages.
|
||
|
||
"It's time for the six o'clock news", the same voice said above the
|
||
background warble of a pan flute concerto.
|
||
|
||
"Okay, Zamfir," Bill quipped. He grabbed a bottle of mineral water
|
||
out of his refrigerator and descended to the family room. Dunne had just
|
||
eased himself into his easy chair when the music dampened. "And now, the
|
||
six o'clock news," the voice announced.
|
||
|
||
"Here's to you, Zamfie old boy," Bill said before he gulped down the
|
||
liquid. The lights in the room dimmed, and a white screen and a projection
|
||
unit began to extrude from the ceiling. His Ovation II front projector
|
||
filled the large screen with a bright, crisp scene from an outdoor ceremony
|
||
that had obviously been taped hours before. An hour passed. The news
|
||
ended. Bill raised the bottle in his left hand in a salute and pinged it
|
||
musically with his right forefinger. He stifled a belch, and his nasal
|
||
passages tickled with the backwash. Sniffing, he unsteadily got to his
|
||
feet.
|
||
|
||
"There is someone in the driveway," the voice announced.
|
||
|
||
Bill grabbed his unified remote control and fingered one of its
|
||
buttons. A picture-in-picture display on his screen showed the driveway.
|
||
He maximized the image to cover the whole screen, and laughed when he
|
||
recognized his friend. John Lawson had heard about Bill's all-automated
|
||
"home conversion" at the office and wanted to see it for himself. Bill
|
||
watched Lawson and his wife emerge rosy-cheeked from their car and walk
|
||
sprightly toward his front door. He switched off the projector with his
|
||
remote and scurried to greet them.
|
||
|
||
He swung the front door open, and bright smiles appeared on the
|
||
Lawsons' faces, almost as if the two events were automatically associated
|
||
with each other. "What's that delicious smell?" Lawson's wife asked.
|
||
|
||
"Oh! That's the homemade bread my automatic bread machine is making,
|
||
June. In fact, it should done. Do you guys want a slice, or even one for
|
||
each of you? I usually program it to make a couple of loaves a week."
|
||
|
||
"No thanks. We just ate."
|
||
|
||
"Let me take your coats, and I'll be back after I put the loaf away,"
|
||
he said.
|
||
|
||
After he returned, Bill strode proudly through his house, showing them
|
||
feature after feature. "If the house is broken into, the system will call
|
||
the police and page me."
|
||
|
||
"I don't think I'd like that last option," John laughed.
|
||
|
||
"The system _can_ be set just to notify the police, you know. Though
|
||
I can't think of much that would take precedence over an intruder."
|
||
|
||
"How about several intruders with guns?" June joked. The three of
|
||
them laughed and climbed the stairs to the second floor. The upstairs hall
|
||
light automatically guided their way to Bill's den.
|
||
|
||
"This is "da brains of da outfit", Bill joked, directing them toward
|
||
his PC. He switched between several screens. "When I'm away from the
|
||
house at night, it puts the lights in a "lived-in look" mode. I could even
|
||
set the darned thing to warm up the hot tub for a small gathering, or the
|
||
house itself for a large one. And look at this," Bill coaxed. He hit a
|
||
couple of keys on the computer, and a view of his driveway popped into the
|
||
upper left-hand corner of its screen, then filled it. He pressed more
|
||
keys, and the Lawsons chortled when they saw some of their favorite cable
|
||
channels flip by. "I can also capture and save animated sequences from
|
||
these feeds to the hard disk on this computer."
|
||
|
||
"I keep expecting Robbie The Robot to come into the room with a drink
|
||
in his hand," June said.
|
||
|
||
"He won't be showing his sensors around here for quite some time to
|
||
come. But in the meantime . . ."
|
||
|
||
They both left the house, thoroughly impressed.
|
||
|
||
Bill plopped down in his easy chair. "Might as well watch a tape
|
||
before I go to bed," he thought. The video setup stirred to life again,
|
||
and he pressed "PLAY" on the remote just to see if there was a tape in the
|
||
machine.
|
||
|
||
There was. It was camcorder footage of his ex-wife and Ray, her
|
||
German shepherd. Bill was saddened to see it, but he let it play on.
|
||
Their twelve-year-old son was obviously having fun doing tricks with the
|
||
camcorder, which followed the dog as it raced towards Bill. Bill watched
|
||
himself, all 350 lbs. of himself, jiggle all over the screen. The mountain
|
||
of fat clapped its hands, ran back and forth and tired itself after chasing
|
||
the dog just a few feet. Its breath rasped out of its mouth; its voice
|
||
echoed in the back yard, where the movie had been taken.
|
||
|
||
Bill found it hard to believe that _he_ was the grossly fat man, and
|
||
that he had undoubtedly put on more weight since the images were recorded.
|
||
|
||
His health-consuming fascination with sedentary pursuits had cost him
|
||
his marriage, and separated him from his child. He finally had to stop the
|
||
tape before he became too drawn into his problems to extricate himself from
|
||
them.
|
||
|
||
Bill sat there in the chair a while, then walked out of the room,
|
||
which darkened as he huffed and puffed his way up the stairs.
|
||
|
||
|
||
////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "Wow, gone for a 'few days' and look what happens... Let's /
|
||
/ see what I can take care of here." /
|
||
//////////////////////////////////////////////// C.HARVEY ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[REF]//////////////////////////////
|
||
REFLECTIONS /
|
||
/////////////////////////////////
|
||
Thinking Online Communications
|
||
""""""""""""""""""""""""""""""
|
||
By Phil Shapiro
|
||
[P.SHAPIRO1]
|
||
|
||
|
||
|
||
>>> THE CURSE OF THE TELEPHONE IN TIMES OF FAMILY CRISIS <<<
|
||
""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
|
||
|
||
Two months ago a close relative of mine became seriously ill. Family
|
||
members on both the East coast and West coast spent hours on the phone
|
||
conversing with one another. Daily briefings as to the current health
|
||
situation were interspersed with lengthy discussions as to treatment
|
||
options. The natural stress of worrying about this individual's health
|
||
were compounded by worries about the steep health care costs. And then as
|
||
if to add insult to injury, sky high phone bills were added to the picture.
|
||
|
||
The phone at the house where my ill relative was staying was ringing
|
||
off the hook seven days a week. The peace and quiet this ailing person so
|
||
desperately needed was shattered ten or twenty times each day.
|
||
|
||
Which all got me thinking about the curse of the telephone. To be
|
||
sure, real-time voice communications has its place. But phone
|
||
communications can be so annoyingly disruptive at times. And when you
|
||
factor in the added curse of call-waiting, these interruptions themselves
|
||
can be further disturbed by even more interruptions.
|
||
|
||
Electronic mail would have worked so well during this family crisis.
|
||
Daily briefings on the current health situation could be courtesy-copied to
|
||
all family members. (Thereby cutting down on much of the redundant long
|
||
distance conversations.) All family members could stay in touch with the
|
||
situation, offering their ideas and input when requested.
|
||
|
||
Curiously enough, each one of my relatives had a microcomputer in
|
||
their homes. But none of them subscribes to a national information
|
||
service.
|
||
|
||
With the stress of the family crisis, my relatives were not about to
|
||
start learning how to use a modem, send e-mail, capture messages to disk,
|
||
and send replies. In times of crisis, people are just not receptive to
|
||
learning to use a whole new mode of long distance communications.
|
||
|
||
But had they been comfortable using this technology, there would be no
|
||
doubt that they could have made good use of it. Instead of disruptive,
|
||
noisy phone calls bouncing around the continent each and every day, quiet
|
||
non-disruptive e-mail could carry the same information content. My
|
||
relatives wouldn't have felt tied down to sitting by the phone all evening
|
||
--- making sure they would be available to take the call when the phone
|
||
rang.
|
||
|
||
This is not to say that electronic mail can totally supplant phone
|
||
contact in times of a family crisis. But e-mail can help minimize the
|
||
stress and costs of lengthy long distance phone calls. And GEnie's
|
||
flat-rate, unlimited e-mail service could keep everyone in the family in
|
||
contact with one another with a minimum of expense and disruption.
|
||
|
||
Having found myself wishing that my extended family had been online
|
||
during these trying times, I've taken it upon myself to become a more vocal
|
||
advocate of online communications. Vocally advocacy need not be pushy
|
||
advocacy, mind you. The most effective social advocacy has a strong
|
||
grounding in tact - - - letting others draw their own conclusions in their
|
||
own good time.
|
||
|
||
Speaking on the subject of electronic mail, InfoWorld columnist Cheryl
|
||
Currid summed it all up well in a recent column when she said, "Lots of
|
||
people fail to understand the benefits of electronic empowerment." It
|
||
takes time before people realize that new information technologies can
|
||
greatly facilitate and reduce the costs of long distance communication.
|
||
Currid goes on to say that: "Getting benefits from information technology
|
||
is as much a cultural mission as it is a technological one." Before new
|
||
information technology can be beneficial, people need to be convinced about
|
||
what specific benefits the technology has to offer to them. It's simple
|
||
human nature to hesitate before jumping into something new.
|
||
|
||
It's interesting to consider human nature in my own family's case.
|
||
Had all family members been communicating with one another via e-mail prior
|
||
to the crisis, they would have had no problem using the technology to
|
||
address the new situation. But with all the worry of a very ill family
|
||
member, few persons would have had the mental composure to learn the
|
||
procedures for using a new communications technology.
|
||
|
||
Which all goes to say there are benefits to bringing family members
|
||
online. These benefits go far beyond being able to "stay in touch" or
|
||
"casually socialize." When the going gets tough you can be there for one
|
||
another, day and night, via online communication.
|
||
|
||
And the phone can sit quietly off in the corner --- almost
|
||
inconspicuous --- for days on end. So that healing can take place.
|
||
|
||
[*][*][*]
|
||
|
||
|
||
[The author takes a strong interest in the social dimensions
|
||
of communications technology. He can be reached on GEnie at:
|
||
p.shapiro1; on America Online at: pshapiro; and on Internet
|
||
at: pshapiro@pro-novapple.cts.com]
|
||
|
||
|
||
////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "All power corrupts. Just look at me with my own Topic! ;-)" /
|
||
///////////////////////////////////////////// R.MARTIN22 ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[SOF]//////////////////////////////
|
||
SOFTVIEW /
|
||
/////////////////////////////////
|
||
LetterSlide: Yours For The Asking
|
||
"""""""""""""""""""""""""""""""""
|
||
By Mel Fowler
|
||
[MELSOFT]
|
||
|
||
|
||
|
||
Program Name : LetterSlide
|
||
Filename : LETERSLIDE.BXY
|
||
Program Number : 19318
|
||
File Size : 365440
|
||
Program Type : Word Game
|
||
Author : Kendrick Mock
|
||
Version Reviewed:
|
||
System Needed : Apple IIGS, 1.25 Megs minimum memory,
|
||
GS/OS 5.0.4 or 6.0
|
||
File Type : Shareware ($10.00)
|
||
|
||
[*][*][*]
|
||
|
||
|
||
>>> LETTERSLIDE <<<
|
||
"""""""""""""""""""
|
||
~ From Sound Barrier ~
|
||
|
||
Over the years there have been many game programs written for home
|
||
computers. But often times new games are nothing but a remake of older
|
||
games. Or the new games are just another shoot-em-up arcade game of some
|
||
kind. Once in a rare while, however, a software developer comes up with
|
||
something new, unique, and refreshing. LetterSlide, a new shareware game
|
||
for the Apple IIGS, falls into this category.
|
||
|
||
|
||
LetterSlide breaks new ground in word games. You will find the game
|
||
easy to play, complex to figure out, and most addictive. Kenrick Mock has
|
||
indeed come up with something unique and clever. In some ways LetterSlide
|
||
is like a book you can't put down. The day that I downloaded the game I
|
||
was up until 3 am before I got to sleep. And yet I was still only able to
|
||
reach level 9 of the game.
|
||
|
||
The object of the game if fairly simple. You move a little funny
|
||
alien-baby creature around the screen and push blocks, some with letters on
|
||
them, some without letters, with the goal of forming words.
|
||
|
||
The words can be arranged from left-to-right, right-to-left,
|
||
vertically-up, or vertically-down. Each word can be constructed from three
|
||
to nine letters. You earn points for the words you form, with each letter
|
||
being worth one point. After the word is formed, the word then magically
|
||
disappears from the screen, freeing up the screen for more game play.
|
||
|
||
By forming words you gain access to either bombs or jewels. You can
|
||
collect the bombs for blowing up obstacles (no points) or get the jewel (10
|
||
points) to advance to the next level. There may be more than one bomb or
|
||
jewel in a level. The last jewel in the level advances you to the next
|
||
level. Some of the levels are fairly easy. But others are very complex and
|
||
my take two or three tries to figure out. The more words you construct,
|
||
the higher your score will be. LetterSlide saves your highest scores to
|
||
disk. Should you wish, the game gives you the option of resetting this
|
||
"hall of fame" to zero.
|
||
|
||
There are 29 default levels ready to play when you first boot
|
||
LetterSlide. Should you ever exhaust these levels, LetterSlide provides
|
||
you with a level editor for you to make up your own levels (up to 99 per
|
||
game). Or you may choose to edit existing levels. The LEVELEDIT program
|
||
is straightforward and easy to use. You move the funny alien-baby around
|
||
the screen and by pressing various keys (listed on the edit screen) you can
|
||
deposit letter blocks, movable blocks, unmovable blocks, bombs, and jewels
|
||
anywhere on the screen.
|
||
|
||
Here are some friendly tips that may help you enjoy your LetterSlide
|
||
games. One of the main things to keep in mind when playing LetterSlide is
|
||
to figure out which words you need to spell to get to the next level. Once
|
||
you make this determination, you can then reserve the letters required. Try
|
||
not to get letter blocks stuck against a wall. When the letters get stuck
|
||
against a wall you cannot later move them away from the wall. While moving
|
||
letters around the screen, try to keep from spelling words by mistake
|
||
because you will use letters up that you may need to go to the next level.
|
||
The game comes complete with background music which can be switched off
|
||
(toggled off) with CTRL-S. Other features include saving two different
|
||
levels with CTRL-A and CTRL-B. You can load the saved levels with CTRL-C
|
||
and CTRL-D. Another nice feature is that you can restart the level you are
|
||
on with CTRL-R. CTRL-Q (the standard quit command for most Apple IIGS and
|
||
Macintosh programs) takes you back to the startup menu screen.
|
||
|
||
I only have one real problem with the game and that is the choice of
|
||
control keys to move the funny alien-baby around the screen. The game
|
||
makes use of the keypad keys; 4 goes left, 8 moves up, 6 moves right, and 2
|
||
moves down. Often I will miss a key and the funny alien-baby will either
|
||
not move at all. Or it will move in the wrong direction. I would much
|
||
prefer using the four arrow keys as they are located close together and are
|
||
clearly labeled with directional markers. This is a minor problem and
|
||
perhaps most of you can get used to the keypad keys.
|
||
|
||
One nifty little feature of the game is the easily accessed online
|
||
help screen. If you can't remember the controls for the game, simply press
|
||
the space bar for a pop up control screen. Along with the control screen
|
||
is a list of the last ten words you have formed.
|
||
|
||
In the LetterSlide documentation Kenrick Mock explains how he
|
||
developed the idea for LetterSlide by making up word games while
|
||
corresponding with his girl friend. Unfortunately the romance didn't work
|
||
out. However, we should all be grateful to his ex-girl friend because we
|
||
are now reaping the rewards of his word game correspondence. Kenrick Mock
|
||
is a gifted software developer who deserves to be encouraged. In the past
|
||
two years alone he has produced a handful of exceptionally high quality
|
||
shareware games. If you like his efforts please be sure to send him the
|
||
modest shareware fee.
|
||
|
||
Incidentally, Kenrick Mock and Sound Barrier have produced several
|
||
other outstanding programs such as Columns GS, Simple Animation Program
|
||
(SAP) and the companion game to LetterSlide, Boggled, where you compete
|
||
against the computer to make up words from a matrix of letters.
|
||
|
||
In the humble opinion of this reviewer, this is one of the best games
|
||
to come out for the Apple IIGS in a long time.
|
||
|
||
|
||
///////////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "If you don't like the news, go out and make some of your own." :^) /
|
||
/////////////////////////////////////////////////////// E.KRIMEN ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[TEL]//////////////////////////////
|
||
TELETALK ONLINE /
|
||
/////////////////////////////////
|
||
Checking Out Internet
|
||
"""""""""""""""""""""
|
||
By Bill Garrett
|
||
[BILL.GARRETT]
|
||
|
||
|
||
|
||
>>> THE WHOLE INTERNET USER'S GUIDE AND CATALOG <<<
|
||
"""""""""""""""""""""""""""""""""""""""""""""""""""
|
||
|
||
The Whole Internet User's Guide And Catalog
|
||
By Ed Kroll
|
||
O'Reilly & Associates, Inc., Publishers
|
||
103 Morris Street, Suite A
|
||
Sebastopol, California 95472
|
||
phone (800) 338-6887
|
||
fax (707) 829-0104
|
||
|
||
INTERNET ON GEnie With GEnie open beta-testing an Internet gateway, I
|
||
""""""""""""""""" thought it was about time to get serious about learning
|
||
about the Internet. Good references on the Internet are not all that hard
|
||
to find; I located a number of downloadable files on GEnie that told me a
|
||
lot about it. However, finding good, comprehensive information in book
|
||
form was beginning to look like a challenge. Then, O'Reilly and Associates
|
||
came out with The Whole Internet Users Guide and Catalog, by Ed Krol. Talk
|
||
about synchronicity...
|
||
|
||
Krol is also the author of The Hitchiker's Guide To The Internet, a
|
||
well-known source of Internet info. He's been involved with the Internet
|
||
since 1985. In The Whole Internet User's Guide, he pulls together a wealth
|
||
of info on virtually all aspects of "the world's largest computer network".
|
||
The book is written for everyone from the total beginner to the experienced
|
||
Internet user. A guide on page xxii indicates which chapters will help the
|
||
reader most, depending on his or her level of expertise. Being a total
|
||
beginner and a Mac user, I wanted to find out just what the Internet could
|
||
do for me, and how best to access it with a Mac.
|
||
|
||
I quickly learned that the Internet is a sort of 'network of
|
||
networks', consisting largely of computers and computer networks on college
|
||
campuses, and in businesses, libraries and government institutions. They
|
||
are spread all over the USA and a great many foreign countries, forming a
|
||
gigantic spider web of computer systems. Any computer with access to the
|
||
system can connect to the other networks as a remote user and make use of
|
||
the resources at that end.
|
||
|
||
I was pleased to learn that a Mac (or any other computer) with a basic
|
||
terminal emulation program can access the Internet through one of its
|
||
'servers', and basically log on in real-time to a host computer. Many
|
||
college students and employees of some businesses can get free access
|
||
through their respective organizations. The rest of us have to find a site
|
||
that provides dial-up access and purchase an account. There are a number
|
||
of such services popping up all over the country, and the book provides
|
||
listings for a number of them.
|
||
|
||
It's difficult to describe or even imagine the breadth and scope of
|
||
information and services accessible through the Internet. It includes the
|
||
ability to access card catalogs and online databases at universities around
|
||
the world. Also on the network are private and proprietary databases,
|
||
specialized research databases maintained by schools, businesses and
|
||
independent researchers, including unusual and esoteric material that only
|
||
may be found at one or two locations in the world. How to find and access
|
||
this enormous wealth of information is the purpose behind The Whole
|
||
Internet User's Guide.
|
||
|
||
The Guide contains detailed chapters that will tell you how to log on
|
||
and use the various features of the Internet. Although the Internet
|
||
operates mainly on unix-based machines, almost any computer can access and
|
||
use it.
|
||
|
||
Since the Internet has no central office, customer service or index,
|
||
one of the most useful features of The Whole Internet Guide is the Catalog
|
||
of Resources. This is a topical listing of some of the more interesting and
|
||
useful resources accessible through the Internet. It is by no means
|
||
comprehensive, but serves as a starting place for new user.
|
||
|
||
Also included in the book are descriptions of some of the newer
|
||
software resources that make finding things on the Internet much faster and
|
||
easier. Programs like 'archie', 'gopher' and 'finger', will automate
|
||
searching for files and for the addresses of other users. Krol supplies
|
||
descriptions and instructions on how to use these programs, and throws in
|
||
some illustrations to boot.
|
||
|
||
Reading research papers isn't the only thing you can do on the
|
||
Internet. There is also Internet mail, which transfers e-mail all over the
|
||
world. And there is 'anonymous ftp', which is like having a world-wide
|
||
library of downloadable files and software, including tons of stuff that
|
||
will never be seen in stores, or even on GEnie. There are also
|
||
'newsgroups', which are the Internet equivalent of GEnie's Roundtables. The
|
||
Guide provides complete descriptions of all of these, and how to use them.
|
||
|
||
There is a lot more to the Internet than I can touch on here. Someone
|
||
wanting to explore should just log on and go for it. The Whole Internet
|
||
User's Guide includes a chapter on Internet protocol, what's allowed and
|
||
what's offensive, legal considerations and more.
|
||
|
||
I found the Guide to be both informative and readable. Given the
|
||
highly technical nature of the subject, producing an interesting guide
|
||
that's useful to novices is no mean feat. I'd recommend it to anyone
|
||
getting started with the Internet. Those who've already gotten their feet
|
||
wet should also find it a handy reference to keep by the terminal.
|
||
|
||
The Whole Internet User's Guide And Catalog is available from the
|
||
publisher, O'Reilly & Associates, Inc., and bookstores including those in
|
||
the GEnie Online Shopping Mall. List price is $24.95.
|
||
|
||
[*][*][*]
|
||
|
||
NOTE GEnie's Open Beta of Internet is available at page m207. As of
|
||
"""" November 1, 1992, the pricing for Internet will be:
|
||
|
||
$2.00 registration fee - this will be a one time charge for all new
|
||
users signing up for the service. However, if a user cancels and
|
||
signs up another $2.00 charge will be incurred.
|
||
|
||
$.30 for each 5000 bytes or portion thereof for incoming or outgoing
|
||
messages.
|
||
|
||
|
||
//////////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "This is what I was looking for! Involved discussion....ooh yeah!" /
|
||
//////////////////////////////////////////////////// R.MARTIN22 ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[MOO]////////////////////////////// . . . . . . . . .
|
||
CowTOONS! / . . . . . .
|
||
///////////////////////////////// . . . . . . .
|
||
Moooooo Fun! . . . . . . . . . .
|
||
"""""""""""" . . . . . . . . . .
|
||
By Chris Innanen . . . . . . . . . . .
|
||
. [C.INNANEN] . . . . . . . .
|
||
. . . . . . . . . .
|
||
. . . . . . . . . .
|
||
. o ____ o . . .
|
||
\ / \ / . . ___
|
||
\( (__) )/ . /\ . / o\ .
|
||
. ( (oo) ) . . | o |
|
||
. \ \/ / () Invaders from the \___/ .
|
||
_____====_____ /__\ Planet Moo... . .
|
||
/ / \ \ . . .
|
||
. /O O O O O O\ . . .
|
||
\_-__-____-__-_/ . . .
|
||
. / . \ . . .
|
||
o . o . .
|
||
. . . . . . . . .
|
||
[*][*][*]
|
||
|
||
|
||
CowTOONS? Chris Innanen took us up on
|
||
(__) our offer and sent in this month's
|
||
(oo) ---- CowTOONS selection.
|
||
/--------\/ -----
|
||
/ | || ------- If you have an idea for a CowTOON, we
|
||
|\-----| \ ------ would like to see it. And if we pick
|
||
^ ^ ^ ^ your CowTOON for publishing in GEnieLamp
|
||
we will credit your account with 2 hours
|
||
~ Mycow Jackson ~ of GEnie non-prime time!
|
||
(Doing the Moowalk)
|
||
|
||
|
||
/////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "Aw Mike, you shouldn't have done that because now you got me /
|
||
/ upset. So put on your flak jacket ... here it comes:" /
|
||
///////////////////////////////////////////// R.C.GOSEWEHR ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[AII]//////////////////////////////
|
||
APPLE II /
|
||
/////////////////////////////////
|
||
Apple II History, Part 6
|
||
""""""""""""""""""""""""
|
||
By Steven Weyhrich
|
||
[S.WEYHRICH]
|
||
|
||
|
||
|
||
>>> APPLE II HISTORY <<<
|
||
""""""""""""""""""""""""
|
||
Compiled and written by Steven Weyhrich
|
||
(C) Copyright 1991, Zonker Software
|
||
|
||
(PART 6 -- THE APPLE II PLUS)
|
||
[v1.1 :: 12 Dec 91]
|
||
|
||
INTRODUCTION This part of the Apple II History gives the lowdown on the
|
||
"""""""""""" version of the Apple II where I cut my teeth -- the II
|
||
Plus. The modifications made from the original II to this version I just
|
||
took for granted at the time (like using IJKM to edit, instead of the older
|
||
ABCD a character at a time -- ugh!). Also in this part, for nostalgia's
|
||
sake, is a reproduction of an original Apple II Plus packing list. Don't
|
||
read it just before bed, or you'll probably be too excited to sleep. :-)
|
||
|
||
[*][*][*]
|
||
|
||
|
||
THE APPLE II PLUS: HARDWARE We now go cruising ahead in time about one
|
||
""""""""""""""""""""""""""" year, to June of 1979. Applesoft BASIC had
|
||
been in heavy demand since the introduction in late 1978 of an improved
|
||
version. It was needed by those wanting to write and use applications that
|
||
needed the capability of floating-point math. Because of this, Apple
|
||
engineers had begun working in 1978 on the Apple II Plus, a modest
|
||
enhancement to the Apple II. The main attraction of this newer Apple would
|
||
be Applesoft in ROM, available immediately without having to load it from
|
||
cassette or disk. Also, having it in ROM would move it out of the part of
|
||
memory where RAM Applesoft conflicted with hi-res graphics (after all,
|
||
Applesoft had commands specifically written into it for manipulating those
|
||
graphics, something that Integer BASIC could only do via special CALLs to
|
||
the routines in the Programmer's Aid 1 chip).
|
||
|
||
With the decision made to upgrade the Apple II, other changes were
|
||
made to make it more attractive to new computer buyers. The cost of RAM
|
||
chips had dropped considerably, so most new II Plus systems came standard
|
||
with a full 48K of RAM. Since the disk operating system consumed about 10K
|
||
of memory, having the full complement of available RAM made it easier to
|
||
use the Disk II with either version of BASIC. Since users would not need
|
||
to add the smaller 4K memory chips, the strapping blocks that had made it
|
||
possible to use either 4K or 16K RAM chips on the original Apple II were
|
||
removed.
|
||
|
||
Small changes had already been made to the product since it first
|
||
began distribution. Most of these changes were made primarily to simplify
|
||
it and decrease costs of manufacturing. First of all, the original Apple
|
||
II motherboard, designated as "Revision 0", was changed to make it possible
|
||
to display two more colors in hi-res graphics. The Revision 0 board had
|
||
only four colors (green, violet, black, white), but Wozniak had learned
|
||
that by making a simple alteration he could get two more colors (blue and
|
||
orange) and two more varieties of black and white. The Revision 1 and
|
||
later boards were capable of displaying all eight colors. The means of
|
||
making this modification to Revision 0 Apples was described by Wozniak in
|
||
his reply to an article by Allen Watson III about hi-res graphics (in the
|
||
June 1979 issue of Byte magazine). With that change, people who were not
|
||
afraid of doing a little electrical work on their computers had some of the
|
||
benefits of an updated Apple II.
|
||
|
||
Hardware bugs that Apple engineers fixed included one that caused text
|
||
characters to be displayed with green and violet fringing, whether in
|
||
graphics mode or text mode. The "color killer" circuit they added fixed
|
||
things so that non-graphics text would display in black and white only.
|
||
Another problem involved RAM configurations of either 20K or 24K (a 16K RAM
|
||
chip plus one or two 4K RAM chips). In those systems a hardware bug caused
|
||
the 8K of memory from $4000 to $5FFF to be duplicated in the next 8K of
|
||
memory, from $6000 to $7FFF, whether there was RAM present at those
|
||
locations or not. This made a 20K Apple appear to have 24K, and a 24K
|
||
Apple appear to have 36K. The Revision 1 motherboard fixed this problem as
|
||
well.<1>
|
||
|
||
Revision 1 boards also modified the cassette input circuit to respond
|
||
with more accuracy to a weak input signal, making it easier to load data
|
||
and programs from cassette. Also, one "feature" of the original Apple II
|
||
was that any sound generated by the internal speaker also appeared as a
|
||
signal on the cassette output connector; this was fixed in the new
|
||
motherboards. Lastly, the RESET cycle was made part of the power-up
|
||
circuitry, eliminating the requirement that the RESET key be pressed after
|
||
turning on the computer.<2>,<3>
|
||
|
||
|
||
THE APPLE II PLUS: FIRMWARE More important than the minor hardware
|
||
""""""""""""""""""""""""""" changes, however, were the changes in the
|
||
ROM code. The new ROM replaced the original Monitor with one that, among
|
||
other things, better supported the new Disk II drive. Since RESET was now
|
||
automatically activated when the power was turned on, the new ROM code had
|
||
the computer automatically do a few things. It cleared the screen
|
||
(displaying "APPLE ][" at the top), and began a scan down the slots,
|
||
starting at slot 7 down to slot 1. It examined the first few bytes of code
|
||
in each card's ROM for a specific sequence that identified it as a Disk II
|
||
controller card. If one was found, control was passed to that card,
|
||
causing the disk drive to startup and begin loading the disk operating
|
||
system into memory. If no disk controller was found, the ROM code jumped
|
||
instead to the start of BASIC (instead of leaving the user in the Monitor,
|
||
as in the old ROM). This "Autostart ROM", as it was called, made it
|
||
possible to have a system that started up a program on the disk with little
|
||
action needed by the user.
|
||
|
||
The RESET code was more intelligent in the Autostart ROM than in the
|
||
Old Monitor ROM. There was now a "Cold Start" RESET (which functioned as
|
||
described above), and a "Warm Start" RESET. A Warm Start RESET could occur
|
||
without re-booting the Disk II (if it was present); in fact, it ensured
|
||
that the disk operating system remained "connected" after RESET was
|
||
pressed. This feature was implemented by setting three bytes at the end of
|
||
page $03 in memory. Two of the bytes were the address of the place in
|
||
memory to which the Apple should jump if RESET was pressed. The third byte
|
||
was a specially coded byte created from half of the address byte. When
|
||
RESET was pressed, this special "power-up" byte was checked with the
|
||
address byte. If they didn't properly match, the Monitor assumed that the
|
||
power had just been turned on, and it executed a Cold Start RESET. This
|
||
feature was extensively used by writers of copy protected software, so
|
||
users could not modify or copy the code in memory simply by pressing the
|
||
RESET key.
|
||
|
||
The other major change, mentioned earlier, was the BASIC that was
|
||
supplied in ROM. Gone was Steve Wozniak's hand-assembled Integer BASIC, in
|
||
favor of the newer Applesoft. Since these ROM versions of BASIC used the
|
||
same memory locations, they could not be used simultaneously. With the
|
||
introduction of the II Plus, Apple also released the Applesoft Firmware
|
||
card. This card, which plugged into slot 0, made it possible for previous
|
||
Apple II owners to have some of the benefits of the II Plus without having
|
||
to buy an entirely new computer. Even with that card, however, you could
|
||
not use features of one BASIC while the other was active, and switching
|
||
from one BASIC to the other erased any program that was being used at the
|
||
time. The two BASICs could be told apart by the prompt they used; Integer
|
||
BASIC used the ">" character, but Applesoft used the "]" character.
|
||
|
||
Another change made to the Monitor ROM made screen editing easier.
|
||
The original Apple II's procedure for editing a line typed in BASIC or in
|
||
the Monitor was tedious at best. To change a line of text in BASIC, you
|
||
had to list the line, move the cursor up to the start of the line, and then
|
||
use the right-arrow key to "copy" text from the screen into the input
|
||
buffer. If you wanted to skip part of the line, you had to move the cursor
|
||
past the text that you wanted to eliminate WITHOUT using the arrow keys.
|
||
If you wanted to INSERT something into the line, you had to move the cursor
|
||
off the line (above it or below it), type the additional text, and then
|
||
move the cursor back into the line to finish copying the original part of
|
||
the line.
|
||
|
||
For example, suppose you had typed this line in Applesoft and
|
||
displayed it on the 40-column screen:
|
||
|
||
]LIST 100
|
||
|
||
100 FOR I = 1 TO 100: PRINT "I
|
||
LIKE MY APPLE": NEXT : END
|
||
|
||
|
||
To change that line so the PRINT statement read "I REALLY LIKE MY
|
||
APPLE" meant either retyping the entire line, or using the edit feature.
|
||
(If the line was particularly long, it was preferable to edit rather than
|
||
retype the entire line). To edit this line, you would have to move the
|
||
cursor up to the "1" of "100" and begin pressing the right arrow key. When
|
||
you got to the "L" of "LIKE" you would have to move the cursor above or
|
||
below the line, type the word "REALLY" followed by a space, then move the
|
||
cursor back to the "L" of "LIKE", and continue copying with the right arrow
|
||
key. After editing a line, the screen might look like this:
|
||
|
||
|
||
100 FOR I = 1 TO 100: PRINT "I
|
||
LIKE MY APPLE": NEXT : END
|
||
REALLY
|
||
|
||
(In this example, I moved the cursor down one line, typed "REALLY",
|
||
and then moved it back to the start of the word "LIKE"). If you didn't
|
||
make any mistakes it would read like this:
|
||
|
||
]LIST 100
|
||
|
||
100 FOR I = 1 TO 100: PRINT "I
|
||
REALLY LIKE MY APPLE" : NEXT
|
||
: END
|
||
|
||
However, if you didn't take care to skip over the extra spaces
|
||
inserted in front of the word "LIKE" by the Applesoft LIST command, it
|
||
could appear this way:
|
||
|
||
100 FOR I = 1 TO 100: PRINT "I
|
||
REALLY LIKE MY APPLE"
|
||
: NEXT : END
|
||
|
||
|
||
The big problem with these cursor moves for editing under the Old
|
||
Monitor was that each move required two keypresses. To move the cursor up,
|
||
you had to press "ESC" and then "D" EACH TIME you wanted to move the cursor
|
||
up. "ESC A" moved right, "ESC B" moved left, and "ESC C" moved the cursor
|
||
down. With a long line that needed much editing, this would get old real
|
||
fast. Not only was it cumbersome, but the layout of the keyboard made it
|
||
difficult to remember the correct letters used for cursor movement;
|
||
although "D" (up) was above "C" (down), it seemed that "D" should stand for
|
||
"Down". Also confusing was that "A" was to the left of "B", but their
|
||
functions were the opposite of their position!
|
||
|
||
The new Autostart ROM improved this screen editing process just a bit.
|
||
Now, pressing "ESC" turned on a special editing mode. Repeated presses of
|
||
"I" (up), "J" (left), "K" (right), and "M" (down) continued to move the
|
||
cursor until a key other than ESC was pressed. On the keyboard these
|
||
letters were arranged in a sort of "directional keypad" or diamond, which
|
||
made remembering the moves a little easier. The previous ESC editing codes
|
||
were still supported, but still with their previous limitations.
|
||
Unfortunately, however, you still couldn't tell whether you were in the
|
||
regular text entry mode or in the ESC editing mode, and often attempts at
|
||
changing a line took several tries to get it right.<4>,<5>
|
||
|
||
Other features added in the new Autostart ROM included the ability to
|
||
pause a listing by pressing Ctrl-S (VERY helpful when trying to scan
|
||
through a long program!) As mentioned above, pressing RESET would return
|
||
control through the soft-entry vectors on memory page $03. This would
|
||
allow a user to exit from a runaway BASIC program by pressing RESET, and
|
||
still keep program and variables intact in memory (which could not be
|
||
guaranteed with the old Monitor ROM).<5>
|
||
|
||
John Arkley at Apple wrote the changes to the original Monitor ROM and
|
||
created the Autostart ROM in November 1978 (he's the "John A" mentioned in
|
||
the source code listing found in the 1981 edition of the APPLE II REFERENCE
|
||
MANUAL). After he had done the work and the ROMs had been created, Apple
|
||
wanted to publish a new version of the Reference Manual to cover the Apple
|
||
II Plus. The older Reference Manual (affectionately known as the "Red
|
||
Book") had included an assembly language source code listing of the Monitor
|
||
ROM. They wanted to include the source for BOTH versions of the Monitor,
|
||
but a problem came up. While developing the Monitor, Apple had used a
|
||
local mainframe computer dial-up service known as "Call Computer." They
|
||
used a cross-assembler on that computer, assembled the code, and then used
|
||
the resulting object code to create the ROM. (A cross-assembler is an
|
||
assembler that creates object code for a processor other than the one the
|
||
cross-assembler runs on. For example, if you can write 8080 machine code
|
||
with an assembler running on a 6502-based computer, you are using a
|
||
cross-assembler). Unfortunately, Call Computer had accidentally done a
|
||
system backup with the source and destination disks reversed, erasing all
|
||
the files containing the source code for the Apple II Monitors. There were
|
||
no disk or cassette copies of the source code for the Autostart ROM back at
|
||
Apple. Working from the source listing in the Red Book, John recreated the
|
||
source file for the original Monitor, and then disassembled his own
|
||
modifications for the II Plus and re-created his Autostart ROM source file.
|
||
Those reconstructed listings are what appeared in the 1981 edition of the
|
||
Apple II Reference Manual.<6>
|
||
|
||
Not everyone was pleased with the modifications made in the Autostart
|
||
ROMs, however. Some of the authors of the magazine CALL-A.P.P.L.E. liked
|
||
to refer to the new computer as the "Apple II Minus", since Arkley had to
|
||
remove some of their beloved routines from the ROMs to make room for the
|
||
new features. Missing from the Apple II Plus ROMs were Integer BASIC, the
|
||
miniassembler, and Woz's SWEET 16 interpreter (that entire space now being
|
||
used by Applesoft). Missing from the Monitor were the assembly language
|
||
STEP and TRACE features, and a set of sixteen-bit multiply and divide
|
||
routines.<5>
|
||
|
||
|
||
THE APPLE II PLUS: COST The new Apple II Plus, at $1,195, sold for over
|
||
""""""""""""""""""""""" $100 less than the original Apple II, although
|
||
it came with more memory and had Applesoft (previously an added expense
|
||
item) in ROM.
|
||
|
||
|
||
THE APPLE II PLUS: BELL & HOWELL Apple made a deal early on with Bell &
|
||
"""""""""""""""""""""""""""""""" Howell to let them sell the Apple II
|
||
Plus with a Bell & Howell name plate on it for use in schools. These
|
||
Apples were black colored (instead of the standard beige), and had screws
|
||
on the back to keep the lids on (apparently to keep students' hands out).
|
||
These Apples (sometimes called "Darth Vader" Apples) also had the
|
||
"shift-key mod" (see below) applied. Since Bell & Howell was a major
|
||
supplier of school equipment, this was a means for Apple to get a foothold
|
||
in the school environment.<7>,<8>
|
||
|
||
Bell & Howell also had electronics correspondence courses, and used
|
||
the black Apple II Plus for one of their courses. They offered a one year
|
||
warranty, instead of the ninety-day warranty offered by Apple.<9>,<10>,<11>
|
||
|
||
|
||
THE APPLE II PLUS: EARLY USER EXPERIENCES An Apple II veteran on GEnie,
|
||
""""""""""""""""""""""""""""""""""""""""" Dennis Ulm, kindly provided me
|
||
with the following reproduction of his ORIGINAL Apple II Plus packing list.
|
||
It gives a little picture of what early non-disk users had to work with:
|
||
|
||
|
||
APPLE II PLUS PACKING LIST
|
||
""""""""""""""""""""""""""
|
||
This package should contain the following items:
|
||
|
||
item no. part number description
|
||
---- --- ----------- -----------
|
||
|
||
1 1 600-2023 cassette tape: LITTLE BRICKOUT, COLOR DEMOSOFT
|
||
2 1 600-2024 cassette tape: RENUMBER/APPEND, ALIGNMENT TEST TONE
|
||
3 1 600-2025 cassette tape: FINANCE I, PENNY ARCADE
|
||
4 1 600-2026 cassette tape: LEMONADE, HOPALONG CASSIDY
|
||
5 1 600-2027 cassette tape: BRIAN'S THEME, PHONE LIST
|
||
6 1 030-2057 manual: Introductory Programs for the Apple II Plus
|
||
7 1 030-0044 manual: The Applesoft Tutorial
|
||
8 1 030-0013 manual: Applesoft II BASIC Programming Reference
|
||
Manual
|
||
9 1 030-0004 manual: Apple II Reference Manual
|
||
10 1 030-0035 publication: Apple Magazine
|
||
11 1 600-0033 1 pair of game controls
|
||
12 1 590-0002 cable: to hook up a cassette recorder
|
||
13 1 590-0003 cable: power cord for the Apple II Plus
|
||
14 1 030-0001 Apple Warranty Card
|
||
15 1 600-0816 Apple II Plus System 16K
|
||
or
|
||
600-0832 Apple II Plus System 32K
|
||
or
|
||
600-0848 Apple II Plus System 48K
|
||
|
||
(LITTLE BRICKOUT was an abbreviated Applesoft version of Woz's Integer
|
||
BASIC Breakout game (the reason he designed the Apple II in the first
|
||
place). BRIAN'S THEME was a hi-res graphics program that drew lines on the
|
||
screen in various patterns. HOPALONG CASSIDY was a "guess who" program
|
||
that also used the hi-res screen).<12>,<13>
|
||
|
||
Also included in Dennis' II Plus box was this photocopied instruction
|
||
sheet:
|
||
|
||
|
||
TAPE LOADING INSTRUCTIONS
|
||
"""""""""""""""""""""""""
|
||
If problems are encountered in LOADing tape programs, it may
|
||
be necessary to "queue" (sic) the tape before LOADing. To queue
|
||
a tape, use the following procedure:
|
||
|
||
1. Rewind the tape.
|
||
|
||
2. Disconnect the cable from the tape recorder (so you can hear
|
||
what's on the tape).
|
||
|
||
3. Start the tape recorder in PLAY mode.
|
||
|
||
4. When a steady tone is heard, STOP the tape recorder.
|
||
|
||
5. Connect the cable to the tape recorder and adjust the volume
|
||
and tone controls on the tape recorder to the recommended
|
||
levels.
|
||
|
||
6. Make sure your computer is in BASIC.
|
||
|
||
7. Type LOAD.
|
||
|
||
8. START the tape playing.
|
||
|
||
9. Press RETURN.
|
||
|
||
The program should LOAD properly. If an error message occurs,
|
||
repeat the procedure, but try readjusting the tone and volume
|
||
controls on the tape recorder.
|
||
|
||
|
||
Dennis says that in his experience it took at least five to ten tries
|
||
to get anything to load properly from tape!
|
||
|
||
|
||
THE APPLE II PLUS: MORE HARDWARE ADD-ONS Lower-case was still not
|
||
"""""""""""""""""""""""""""""""""""""""" supported on the new Apple II
|
||
Plus, though it was a popular user-modification. The thriving industry for
|
||
Apple II peripherals made up for this shortcoming, with various vendors
|
||
supplying small plug-in circuit boards that fit under the keyboard,
|
||
allowing display of lower-case on the screen (and sometimes direct entry of
|
||
lower-case from the keyboard). By 1981, when the Revision 7 motherboard
|
||
was released for the Apple II Plus, a different method of character
|
||
generation was used, which reduced radio-frequency interference that was
|
||
generated. For Revision 7 boards, lower-case characters could be displayed
|
||
with the addition of only a single chip. However, unless a user changed
|
||
the keyboard encoder with a third-party product, only upper-case characters
|
||
could be typed.<14>
|
||
|
||
The keyboard itself underwent some changes, both by users and by
|
||
Apple. The original RESET key was in the upper right-hand corner of the
|
||
keyboard. The problem with that key was that it had the same feel as the
|
||
keys around it, making it possible to accidentally hit RESET and lose the
|
||
entire program that was being so carefully entered. One user modification
|
||
was to pop off the RESET keycap and put a rubber washer under it, making it
|
||
necessary to apply more pressure than usual to do a RESET. Apple fixed
|
||
this twice, once by replacing the spring under the keycap with a stiffer
|
||
one, and finally by making it necessary to press the CTRL key and the RESET
|
||
together to make a RESET cycle happen. The keyboards that had the
|
||
CTRL-RESET feature made it user selectable via a small slide switch just
|
||
inside the case (some people didn't want to have to press the CTRL key to
|
||
do a RESET).
|
||
|
||
Another keyboard limitation was addressed through a modification that
|
||
became known as the "shift-key mod". This was such a widely used trick
|
||
that Apple ended up supporting it in hardware when they designed the Apple
|
||
IIe. Since the II and II Plus keyboards could not directly generate
|
||
lower-case characters, early word processing programs had to find some way
|
||
to make up for that deficiency. Apple's own Apple Writer program used the
|
||
ESC key as a shift and shift-lock key, displaying upper-case characters in
|
||
inverse video and lower-case in regular video. Other programs suggested
|
||
installing the shift-key mod to allow more natural entry of upper-case,
|
||
using the SHIFT key already present on the keyboard. The user had to
|
||
attach a wire to the contact under the SHIFT key, and run it to the game
|
||
port where the input for push-button 2 was found. (This push-button PB2,
|
||
$C063 in memory, was for one of an optional second pair of game paddles
|
||
that third-party hardware companies supplied for the Apple II). The
|
||
program would assume that all letters being typed were in lower-case,
|
||
unless the SHIFT key (attached now to paddle button PB2) was also being
|
||
pressed; in that case the letter would be entered as upper-case. Since the
|
||
PB2 button was not often used for a second pair of game paddles, it was
|
||
unlikely that this modification would be accidentally triggered by pressing
|
||
one of the game paddle buttons. This modification did NOT use buttons PB0
|
||
or PB1, which were on the first pair of game paddles. (PB0 and PB1 now
|
||
correspond to the Open-Apple and Solid-Apple/Option keys on modern Apple II
|
||
computers).
|
||
|
||
[*][*][*]
|
||
|
||
NEXT INSTALLMENT The Apple IIe
|
||
""""""""""""""""
|
||
NOTES
|
||
"""""
|
||
<1> -----, "Memory Organization", APPLE II REFERENCE MANUAL, 1979,
|
||
1981, pp. 70-73.
|
||
|
||
<2> -----, APPLE II REFERENCE MANUAL, 1979,1981, pp. 25-27, 34-36.
|
||
|
||
<3> Bruce Field, "A.P.P.L.E. Doctor", CALL-A.P.P.L.E., Jan 1984, pp.
|
||
74-75.
|
||
|
||
<4> -----, "Apple and Apple II History", THE APPLE II GUIDE, Fall
|
||
1990, pp. 9-16.
|
||
|
||
<5> -----, APPLE II REFERENCE MANUAL, 1979,1981, pp. 25-27, 34-36.
|
||
|
||
<6> John Arkley, (personal telephone call), Sep 9, 1991.
|
||
|
||
<7> Joe Regan, GEnie A2 ROUNDTABLE, Category 2, Topic 16, Apr 1991.
|
||
|
||
<8> Dan Paymar, "Curing A Shiftless Apple", CALL-A.P.P.L.E., May 1982,
|
||
pp. 63-64.
|
||
|
||
<9> Tom Vanderpool, GEnie A2 ROUNDTABLE, Category 2, Topic 16, Mar &
|
||
Aug 1991.
|
||
|
||
<10> Tom Zuchowski, GEnie A2 ROUNDTABLE, Category 2, Topic 16, Mar
|
||
1991.
|
||
|
||
<11> Steve Hirsch, GEnie A2 ROUNDTABLE, Category 2, Topic 16, Mar
|
||
1991.
|
||
|
||
<12> Dennis Ulm, GEnie A2 ROUNDTABLE, Category 2, Topic 16, Apr 1991.
|
||
|
||
<13> Wes Felty, GEnie. A2 ROUNDTABLE, Category 2, Topic 16, Apr 1991.
|
||
|
||
<14> Bruce Field, "A.P.P.L.E. Doctor", CALL-A.P.P.L.E., Jan 1984, pp.
|
||
74-75.
|
||
|
||
|
||
////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "Wow, talk about a rumor. Take no prisoners, Steve. :^) /
|
||
/ No mercy. :^)" /
|
||
//////////////////////////////////////////// E.KRIMEN ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[LIB]//////////////////////////////
|
||
THE ONLINE LIBRARY /
|
||
/////////////////////////////////
|
||
Yours For The Downloading
|
||
"""""""""""""""""""""""""
|
||
By Mel Fowler
|
||
[MELSOFT]
|
||
|
||
|
||
|
||
>>> TOP UPLOADS: SEPTEMBER & OCTOBER '92 <<<
|
||
""""""""""""""""""""""""""""""""""""""""""""
|
||
~ ** 8-bit programs for the Classic Apples ~
|
||
|
||
ONLY THE BEST! These are among the best UPLOADs to the A2 Software
|
||
"""""""""""""" Library in the past month. Please check them out. You
|
||
will not be disappointed.
|
||
|
||
[*][*][*]
|
||
|
||
|
||
19318 Name: LETTERSLIDE.BXY LetterSlide is a companion piece to Boggled
|
||
"""""""""""""""""""""""""""" GS. Although both programs share some of
|
||
the same graphics, gameplay is radically different! In LetterSlide, you
|
||
must push blocks around to form words so you may collect jewels and advance
|
||
to the next level. If you have played SokoBan, then there are some
|
||
similarities; except instead of pushing blocks to an area, you must push
|
||
blocks to create words. Challenging yet amusing! The program comes with a
|
||
Level Editor, so you can create your own levels and boards if you wish.
|
||
|
||
|
||
19378 Name: SOUNDSMITH.BXY V1.01 SoundSmith returns to shareware with
|
||
"""""""""""""""""""""""""""""""""" the new version 1.01! SoundSmith is
|
||
a music creation program that can make songs for playback on your IIGS.
|
||
SoundSmith uses ASIF instrument files which can be created from digitized
|
||
sounds. SoundSmith 1.01 features MIDI support as well as other minor
|
||
enhancements. A must download for the SoundSmith fanatic, would-be music
|
||
writer, or for anyone who likes neat IIGS sound software. $20 shareware.
|
||
|
||
|
||
19388 Name: GECOPILOT.BXY Co-Pilot 2.0.3 is a IIGS message processor for
|
||
"""""""""""""""""""""""""" GEnie that works with Talk is Cheap (v.3.20
|
||
or later) or Point-to-Point (version 4.0 or later) to automatically
|
||
download messages from RoundTables and GE Mail which you can then read,
|
||
reply to or save off-line. Co-Pilot then calls GEnie and uploads your
|
||
replies. You can download or get descriptions of files automatically.
|
||
Operation is simple and fully automated. This evaluation version of
|
||
Co-Pilot has some non-essential features disabled. On payment of a $25 fee
|
||
(or a $10 update fee) you will be told how to activate all features.
|
||
|
||
|
||
19444 Name: MINEFIELD.BXY This is one of the best kinds of games:
|
||
"""""""""""""""""""""""""" simple and addicting! Minefield is a game
|
||
for the Apple IIgs that plays like the game Mine Sweeper. The object of
|
||
this game is to clear a grid of squares (the minefield) of mines, without
|
||
hitting any of them. Every time you click on one of the squares, it will
|
||
either be a mine or a number. The number will show you how many mines are
|
||
surrounding that square. From this, you decide which other squares are
|
||
clear or have mines. When you're sure a square has a mine in it, you can
|
||
put a flag on that square. Multiple levels of difficulty and options are
|
||
available.
|
||
|
||
|
||
19445 Name: MINESGS.NDA.BXY An NDA version of this great simple and
|
||
"""""""""""""""""""""""""""" addicting game! Mines GS is a game for
|
||
the Apple IIgs that plays like the game Mine Sweeper. The object of the
|
||
NDA version of this game is a little different from the full GS/OS
|
||
application. In this NDA, all you have to do is clear a path from one
|
||
corner of a grid of squares (the minefield) to the other. Every time you
|
||
click on one of the squares, it will either be a mine or a number. The
|
||
number will show you how many mines are surrounding that square. From
|
||
this, you decide which other squares are clear or have mines. When you're
|
||
sure a square has a mine in it, you can put a flag on that square.
|
||
|
||
|
||
19471 Name: W6BBS.BXY Warp Six BBS, public domain version 1.1. Requires
|
||
"""""""""""""""""""""" a IIe Enhanced or IIGS and Hayes or compatible
|
||
external modem. Docs included, in AppleWorks 3.0 format.
|
||
|
||
|
||
19472 Name: SUPERBASIC.BXY This utility allows anyone with knowledge of
|
||
""""""""""""""""""""""""""" BASIC programming to create stunning IIgs
|
||
programs with Super-High-Resolution graphics. An 84 page manual and many
|
||
examples are included. Use Shrinkit to unpack the program files to a
|
||
blank disk called /SUPER. Then copy PRODOS and BASIC.SYSTEM to the disk and
|
||
boot it.
|
||
|
||
|
||
19475 Name: SHOWME.NDA.BXY V1.0B2 Beta release 2 fixes problems with
|
||
""""""""""""""""""""""""""""""""""" large GIF's and file selection
|
||
restriction problems. This NDA works under System software 5, but has
|
||
System software 6 Finder enhancements. You can view all IIGS graphics,
|
||
view GIF files, view MacPaint files, save graphics in Screen or APF
|
||
formats, and do some simple color conversions. Beta Release. JesusAware
|
||
released the same as Freeware.
|
||
|
||
|
||
**19478 Name AW.INSTRUCT.BXY This well-written 29K text file gives
|
||
""""""""""""""""""""""""""""" complete instructions on how to get
|
||
started using Applewriter. Thanks are owed to Gareth Tucker who explains
|
||
everything in the simplest and clearest possible terms.
|
||
|
||
|
||
19484 Name: DOS3.3.LNCH.BXY All the way from new South Wales comes this
|
||
"""""""""""""""""""""""""""" incredibly useful GS/OS utility that
|
||
allows you to store, and run, older DOS 3.3 software on your previously
|
||
non-DOS 3.3 compatible hard drive. Written by the author of Roger Wagner's
|
||
Graphic Exchange, John MacLean, this is a $10 shareware utility. It's very
|
||
easy to use, it's desktop based with pull down menus, and it even has the
|
||
ability to slow down your system to 1 Mhz when running DOS 3.3 software,
|
||
but returns you to the Finder at the GS's faster speed. Supports DOS 3.3
|
||
BIN files and single or double sided disks.
|
||
|
||
|
||
**19511 Name: HWEN3.DHR.BXY Graphics guru Pat Kern offers more of her
|
||
"""""""""""""""""""""""""""" handiwork in this interesting collection of
|
||
double hi-res Halloween clip art. The large jack-o-lantern and trick-or-
|
||
treating scene look sharp. Useful for Publish IT! school newsletters.
|
||
|
||
|
||
19517 Name: GSHK.BSE V1.1 This is GS-ShrinkIt v1.1. This is also a
|
||
""""""""""""""""""""""""""" ShrinkIt self-extracting archive inside a
|
||
Binary II wrapper. This means that you'll have to remove the Binary II
|
||
wrapper either when downloading using your communications program (ie, turn
|
||
Binary II mode ON), or remove the Binary II wrapper with a separate program
|
||
once you've downloaded this archive. GSHK v1.1 is faster compressing,
|
||
faster decompressing, can make self-extracting archives, and has been made
|
||
easier to use. A MUST-HAVE for anyone downloading files from A2 or A2Pro!
|
||
Remember, you MUST download this with Binary II turned on, or use some
|
||
other utility after the download to remove the Binary II wrapper. Then
|
||
just run the program to have it extract itself. Enjoy!
|
||
|
||
|
||
**19529 Name: WSCRAM.BXY The dynamic-duo team of Preston and Sara
|
||
"""""""""""""""""""""""""" Boomer have released yet another shareware
|
||
educational program. This cute little Applesoft program does a swell job of
|
||
printing word scramble puzzles for teachers. The program sports an easy to
|
||
use interface for inputting your own word lists. Share this one with your
|
||
local school.
|
||
|
||
|
||
**19540 Name: GENEALOGY2.BXY This freeware Applesoft program can print
|
||
"""""""""""""""""""""""""""""" predecessor and descendant charts on any
|
||
ImageWriter printer. Fully listable code for snooping programmers and other
|
||
nice people.
|
||
|
||
|
||
19544 Name: SHOVEIT.BXY A brand-new game for the GS that comes under the
|
||
"""""""""""""""""""""""" 'addictive' heading. The game has 50 built in
|
||
mazes that you move objects through to destination boxes. Included is an
|
||
editor to make your own maps for play and up-loading. Every game has a
|
||
playback feature, to enable you to see a high speed movie of your moves AND
|
||
see the winning moves of other players who upload their 'won' game files.
|
||
This is a challenging game for both kids (easier levels) and grownups.
|
||
FREEWARE.
|
||
|
||
|
||
19573 Name: SONIQTRACKER.BXY V0.60 This is the latest version and it
|
||
"""""""""""""""""""""""""""""""""""" seems to be rock stable. This is
|
||
definitely my mod player of choice right now. This version of soniqTracker
|
||
adds some nice conveniences (it saves the preference box, mainly the stereo
|
||
setting) and gives you an instrument list (I forget if the last version did
|
||
that or not). It's still not as feature-laden as ModZap, but the sound
|
||
quality is definitely better on some instruments.
|
||
|
||
[*][*][*]
|
||
|
||
|
||
WAIT, THERE'S MORE! There are several uploads that are not listed here
|
||
""""""""""""""""""" do to limited space but are non-the-less deserve
|
||
your attention: PRIME BBS and all the PRIME BBS accessories. There are so
|
||
many of them I can't even list the Numbers. History of the Apple II and
|
||
Astronomer GS are another two programs that must be included here. Simply
|
||
search on the key words I have listed in this paragraph to get the file
|
||
numbers. You can then get a description and/or continue with a download.
|
||
|
||
[*][*][*]
|
||
|
||
|
||
**Thanks to Phil Shapiro for the inclusion of the 8-bit
|
||
programs to this list.
|
||
|
||
|
||
/////////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "Man...it doesn't take long to start a rumor here, does it? :-)" /
|
||
///////////////////////////////////////////////// J.TRAUTSCHOL ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[ELS]//////////////////////////////
|
||
GEnie ELSEWHERE /
|
||
/////////////////////////////////
|
||
Electronic Publishing On GEnie
|
||
""""""""""""""""""""""""""""""
|
||
By Ron Albright
|
||
[RALBRIGHT]
|
||
|
||
|
||
|
||
>>> NOVEMEBER IS ELECTRONIC PUBLISHING MONTH <<<
|
||
""""""""""""""""""""""""""""""""""""""""""""""""
|
||
|
||
Dear Reader,
|
||
|
||
I wanted to make this special mailout to everyone I could think of to
|
||
keep you posted about the exciting activities the Disktop Publishing
|
||
Association has planned for the final quarter of 1992. We want to finish
|
||
off 1992 with a bang and get ready to make 1993 the year that electronic
|
||
publishing really takes off. Here are some of the things you should be
|
||
aware of and, hopefully, take an active role in making these events notable
|
||
successes:
|
||
|
||
|
||
Electronic Publishing Month The DPA is proud to proclaim November, 1992
|
||
""""""""""""""""""""""""""" as "Electronic Publishing Month." The
|
||
announcement and the activities planned for the month have been circulated
|
||
to the media and the national communications networks (CompuServe, GEnie,
|
||
etc.) and are intended to call attention to wealth of materials available
|
||
on disk for reading by computer.
|
||
|
||
The DPA membership, which now range across the United States, Canada,
|
||
and Europe, is encouraged to work actively through their local bulletin
|
||
board systems (BBSs), commercial communications systems (such as CompuServe
|
||
and GEnie), and computer user groups, to bolster the awareness among
|
||
computer users of the quality of reading material available through
|
||
electronic publications. We hope to call attention to the benefits of
|
||
"paperless" publishing as both an environmentally-sound alternative to
|
||
print media as well as offering benefits to readers that are not possible
|
||
with traditional books and magazines (hypertext linking, animation, and
|
||
sound).
|
||
|
||
As noted by Paul Saffo in his October, 1992 column in PC/Computing
|
||
magazine, "We are in the age of electronic incunabula, and the inventions
|
||
of media entrepreneurs are certain to surprise and delight us in the decade
|
||
ahead." As a DPA member publisher and author, you are on the cusp of the
|
||
exciting age of electronic media and "Electronic Publishing Month." The
|
||
emphasis during the month of November is intended to bring new interest and
|
||
readers into the group already enjoying the innovative works already
|
||
existing in computer-readable format.
|
||
|
||
Hardware platforms (like Apple's "PowerBook" and new, DOS "palmtop"
|
||
computers) now make reading of electronic documents possible anywhere. And
|
||
electronic magazines, novels, and instructional materials are available
|
||
through many outlets at prices which are lower than bookstore prices. The
|
||
1990s is, indeed, the decade of electronic publishing.
|
||
|
||
What can you do to work toward making the month of November a major
|
||
step forward for all of us? Here are some ideas from Ted Husted, author of
|
||
IRIS and DART:
|
||
|
||
o Add an Epub tagline to your offline reader.
|
||
o Adopt a local BBS, ask them to open an Epub category.
|
||
o Ask your nearest FIDO net board to carry the DPA echo.
|
||
o Ask your user group to publish (or republish) their
|
||
newsletter on disk.
|
||
o Open a "Electronic Publishing" category on your BBS or
|
||
file library.
|
||
o Register an electronic publication or program.
|
||
o Submit an article to your local users group, or the
|
||
computer columnist of your local newspaper. (We can get
|
||
you all the background you need).
|
||
|
||
Can you think of some ideas yourself? It's time to beat the bushes,
|
||
folks! It's a perfect month to re-double our efforts to put electronic
|
||
publishing "on the map" of readers and consumers everywhere. The DPA revise
|
||
our "DEMO-DPA.ZIP" file with its sample publications and informational
|
||
material about the DPA and its members. You can download the file by modem
|
||
or, if you like, send me a disk and two stamps, and I will send you a copy.
|
||
You can then distribute it - by modem or by hand - to the four winds and
|
||
get the word of the electronic publishing revolution everywhere in your
|
||
area.
|
||
|
||
|
||
GEnie Becomes a National Home For the DPA As you all know, the key to a
|
||
""""""""""""""""""""""""""""""""""""""""" productive group is
|
||
communication. Being able to poll the membership on ideas and proposals
|
||
and inform the membership of new developments is key to the growth and
|
||
perceived value of any organization. We have tried to establish the DPA BBS
|
||
(205-854-1660) at the nerve center of our activities and it has served us
|
||
well up to this point. However, with continued growth and the membership
|
||
being spread to the four winds across the country and, indeed, the world,
|
||
it seems time to establish a more cost-effective hub for communications and
|
||
discussion. Calling the BBS with the long-distance charges involved, has
|
||
been a burden for many and our organization has suffered for that. Since we
|
||
are all - shall we say "low profit margin" publishers - it is a strain on
|
||
all our pocketbooks to call long-distance on a regular basis.
|
||
|
||
For these reasons, I would like to propose a new communications
|
||
center. You all have probably heard of GEnie, the "General Electric News
|
||
and Information System." GEnie is a national, modem-accessible system with
|
||
access numbers a mere local call to 99% of the United States and Canada. A
|
||
couple years back, GEnie established a flat-rate access system that allows
|
||
users to access electronic mail, news, and selected "roundtables" (Forums
|
||
or "special interest groups") during evening and weekend hours for only
|
||
$4.95 per month. Subscribers do not pay per-minute connect charges when
|
||
using these services and you can spend as much time as you like in these
|
||
areas without incurring any additional charges. Since the calls to the
|
||
GEnie system are local calls, there are no long-distance tolls levied
|
||
either.
|
||
|
||
There are two areas on GEnie where we can gather. For those of you who
|
||
want to keep charges down to absolute minimum $4.95 per month, we have an
|
||
area setup on one of the GEnie*Basic free access roundtables - "The
|
||
Writers RT" (Page 440) - already has a specific conference set up for DPA
|
||
activities. CATEGORY 46, TOPIC 38 is the "Electronic Publishing" category.
|
||
We can leave unlimited messages there in non-prime hours (evenings and
|
||
weekends) to discuss DPA business. This RT is frequented by a number of
|
||
writers and is the perfect place for DPA publishers and authors to meet
|
||
other writers and recruit material for their publications. Again, all your
|
||
time in the Writer's RT is not billed per-minute and will be covered under
|
||
the standard $4.95/month basic charge.
|
||
|
||
I further propose that we make the "GENIELAMP RoundTable" (PAGE 515)
|
||
on GEnie as the "public" headquarters for the Disktop Publishing
|
||
Association. The GENIELAMP RT, run by John Peters and Jim Flanagan,
|
||
actively supports electronic publishing through their monthly "GENIELAMP"
|
||
newsletter and is already recognized by the GEnie user base as the location
|
||
for on-disk publications. The DPA already has special areas (CATEGORY 6 is
|
||
a public message area for the DPA and CATEGORY 7 is a private area for
|
||
member-only conversations) set up on the GENIELAMP RT for messages related
|
||
to electronic publishing. We also have our own library set up for DPA
|
||
publications (which I am actively filling up with your publications off the
|
||
DPA BBS). With these areas in place, we can communicate much more
|
||
cost-effectively with our members. We can upload new publications to the RT
|
||
without charge (downloading is billed, though, at the usual $6.00 per
|
||
hour). GENIELAMP is NOT one of the unbilled Forums, but they are the one
|
||
that has given us the support we need - with our own conference and file
|
||
areas - to establish a true national presence and recognition. We can leave
|
||
messages with a local call into this area and, even at 10 cents per minute,
|
||
the access charges are cheaper than long-distance rates to the DPA BBS. We
|
||
can use the electronic mail area for private messages (at no charge over
|
||
the monthly $4.95 monthly fee. Many of us are already spending much more
|
||
than that calling the DPA BBS long-distance.
|
||
|
||
Signing on to the DPA is free and can be done in the following way:
|
||
|
||
1. Set your communications program to half duplex (local echo).
|
||
|
||
2. Dial 1-800-638-8369 (or 1-800-387-8330 in Canada).
|
||
|
||
3. When connected, type "hhh" (do not press ENTER).
|
||
|
||
4. When you get the "U#=" prompt, enter XTX99368,GENIE and press
|
||
ENTER.
|
||
|
||
5. Have a credit card or checking account number ready, and answer
|
||
the questions that follow.
|
||
|
||
To repeat, there is no sign-up fee. The monthly fee is $4.95 for
|
||
unlimited, non-prime-time use of all basic services (which includes
|
||
electronic mail, news services, and several RoundTables, one of which is
|
||
the aforementioned Writers RT). If you don't like GEnie, you can call them
|
||
within the first 30 days and get your $4.95 refunded. For more information
|
||
on signing on and technical support for signing on, call 1-800-638-9636 for
|
||
more information. Remember uploads are free; downloading time is billed at
|
||
$6/hour. Incidentally, there is a software package, that I will be happy to
|
||
send anyone who sends me a disk and two 29 cents stamps, called "Aladdin,"
|
||
that automates message reading and sending as well as file uploading on
|
||
GEnie completely so there is really nothing you will need to learn about
|
||
GEnie commands or navigating. Thus, you will be up and reading DPA
|
||
bulletins and downloading the same day you sign up.
|
||
|
||
It all makes such good sense to me. I would appreciate any feedback
|
||
you have about this idea. I am already on GEnie (my "User Name" is
|
||
"RALBRIGHT") and, along with several other DPA members (notably Don Lokke,
|
||
John Gaudreault, Robert Jordan, Thomas Easton, and others), have been
|
||
beating the drums of the DPA for several months. I would be happy to talk
|
||
you through accessing the system and getting to the DPA materials.
|
||
|
||
I, therefore, propose we make GEnie's "GENIELAMP" our national public
|
||
home and the "Writer's Roundtable" as our users home. I look forward to
|
||
seeing you on that system. For less than $5.00 a month, we can communicate
|
||
daily and really get this organization moving toward national prominence.
|
||
What do you say? See you on GEnie. Of course, the DPA BBS (205-854-1660)
|
||
will continue to operate full-time in case anyone chooses to stay with the
|
||
long-distance route of access.
|
||
|
||
|
||
DPA Scores a Coup with Associated Press' Larry Blasko
|
||
"""""""""""""""""""""""""""""""""""""""""""""""""""""
|
||
|
||
Syndicated Associated Press computer columnist Larry Blasko has teamed
|
||
with the Disktop Publishing Association (DPA) in releasing a disk-based
|
||
version of Blasko's popular "ABCs of Computing - A Plain-English Guide."
|
||
|
||
Blasko, who has written his column - called "Compubug" - on computer
|
||
technology for eight years, first released his "ABCs" in 1989. The author,
|
||
currently Director of Administrative Services for the Associated Press, has
|
||
updated the book annually and it is now in its fourth edition. Written for
|
||
the first-time computer buyers and existing owners thinking about upgrading
|
||
their computer, the "ABCs" includes chapters on "What's a Home Computer,
|
||
and why should I care?," "Do I need a home computer?," "What kind of
|
||
computer do I want?," and "What computers fill those needs?." The book
|
||
includes an extensive glossary of computer terminology. "ABCs" runs 170
|
||
pages in the printed edition.
|
||
|
||
With the release of the book on-disk, the material is presented in a
|
||
new, exciting way. Utilizing "hypertext," "ABCs" becomes interactive - with
|
||
the reader directing what they read and where they go within the book.
|
||
Blasko says "Hypertext is a way of organizing information so that you can
|
||
jump from any point to any other logical point. If, for example, you are
|
||
reading a sentence that talks about RAM and you don't understand the term,
|
||
a keystroke or mouse click will flip you into the glossary for a definition
|
||
of RAM. Then you can hop back to where you were in the sentence. Hypertext
|
||
allows a reader to go anywhere they please whenever they please.
|
||
Unsettling, but nifty when you try it."
|
||
|
||
I have been chasing after Larry since he wrote one of his "Compubug"
|
||
columns about electronic publishing several months back. He not only
|
||
published our organizations address and purpose in a subsequent column but
|
||
agreed to let me give converting his "ABCs" book into hypertext. I used
|
||
Ntergaid's "HyperWriter," put together a prototype, and fired it up to
|
||
Larry. Obviously, he liked what he saw and now we have a full-fledged
|
||
version available for sale. He is announcing the books availability (along
|
||
with another shameless plug for the DPA) in a column set for the end of
|
||
September.
|
||
|
||
CompuBug's book, "ABCs of Computing, a Plain-English Guide," is
|
||
available in print from CompuBug, PO BOX 626, Summit, NJ 07901 for $10.00
|
||
($7 for active-duty US Armed Forces). The on-disk hypertext version is
|
||
available at the same prices from the DPA, 1160 Huffman Rd., Birmingham, AL
|
||
35215. Customers should specify disk size and monitor. Questions and
|
||
comments are welcome at either address. Wish us luck!
|
||
|
||
|
||
Final Thoughts As you can see, a lot is going on with the Disktop
|
||
"""""""""""""" Publishing Association. We wanted to keep you informed of
|
||
the latest. Of course, a lot of this material here in will also appear in
|
||
the October issue of the "News From the Disktop" newsletter. I just wanted
|
||
to make sure the news of these exciting developments made it into your
|
||
hands without fail. I need your help in getting these activities rolling
|
||
and in making the DPA the success it deserves to be. SPREAD THE WORD! Our
|
||
work is too important to be left unattended. I beg each of you to devote
|
||
some time in the last 3 months of this year to making the DPA known
|
||
throughout the computer world. It's time we were heard and time we found
|
||
our place as a publishing industry to be dealt with. Thanks for listening.
|
||
|
||
[*][*][*]
|
||
|
||
|
||
Ron Albright Contact: Ron Albright
|
||
Disktop Publishing Association GEnie: RALBRIGHT
|
||
1160 Huffman Road GEnieLamp RT (M515)
|
||
Birmingham, AL 35215
|
||
|
||
Voice: 205-853-8269
|
||
FAX: 205-853-8478
|
||
BBS: 205-854-1660
|
||
|
||
|
||
//////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "Foolish me! I forgot the rule, that anytime you add something /
|
||
/ new to your computer system, you must spend at least 24 hrs /
|
||
/ reading obscure technical jargon in manuals, trying 27 /
|
||
/ different configurations, tearing your hair out, and generally /
|
||
/ feeling stupid before things settle back down to normal!" /
|
||
////////////////////////////////////////////////// P.NEREO ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[LOG]//////////////////////////////
|
||
LOG OFF /
|
||
/////////////////////////////////
|
||
GEnieLamp Information
|
||
""""""""""""""""""""""
|
||
|
||
o COMMENTS: Contacting GEnieLamp
|
||
|
||
o GEnieLamp STAFF: Who Are We?
|
||
|
||
o GET_THE_LAMP Scripts & Macros
|
||
|
||
o SEARCH-ME! Answers
|
||
|
||
|
||
|
||
GEnieLamp GEnieLamp is monthly online magazine published in the
|
||
""""""""" GEnieLamp RoundTable on page 515. You can also find
|
||
GEnieLamp in the ST (475), the Macintosh (605), the IBM (615) Apple II
|
||
(645), A2Pro (530), Unix (160), Mac Pro (480), A2 Pro (530) Geoworks
|
||
(1050), BBS (610) CE Software (1005) and the Mini/Mainframe (1145)
|
||
RoundTables. GEnieLamp can also be found on CrossNet, (soon) Internet
|
||
America Online and many public and commercial BBS systems worldwide.
|
||
|
||
We welcome and respond to all GEmail.To leave messages, suggestions
|
||
or just to say hi, you can contact us in the GEnieLamp RoundTable (515)
|
||
or send GE Mail to John Peters at [GENIELAMP] on page 200.
|
||
|
||
|
||
U.S. MAIL
|
||
"""""""""
|
||
GEnieLamp Online Magazine
|
||
Atten: John Peters
|
||
5102 Galley Rd. Suite 115/B
|
||
Colorado Springs, CO 80915
|
||
|
||
|
||
GEnieLamp STAFF
|
||
"""""""""""""""
|
||
|
||
GEnieLamp o John Peters [GENIELAMP] Editor-In-Chief
|
||
"""""""""
|
||
ATARI ST o John Gniewkowski [J.GNIEWKOWSK] Editor
|
||
"""""""" o David Holmes [D.HOLMES14] ST TX2 Editor
|
||
o Fred Koch [F.KOCH] GEnieLamp [PR] Editor
|
||
o Mel Motogawa [M.MOTOGAWA] ST Staff Writer
|
||
o Terry Quinn [TQUINN] ST Staff Writer
|
||
o Sheldon Winick [S.WINICK] ST Staff Writer
|
||
o Richard Brown [R.BROWN30] ST Staff Writer
|
||
o John Hoffman [JLHOFFMAN] ST Staff Writer
|
||
|
||
IBM o Peter Bogert [P.BOGERT1] Editor
|
||
""" o Mark Quinn [M.QUINN3] IBM Staff Writer
|
||
o Mark Dodge [M.DODGE2] IBM Staff Writer
|
||
o Brad Biondo [B.BIONDO] IBM Staff Writer
|
||
|
||
MACINTOSH o James Flanagan [J.FLANAGAN4] Editor
|
||
""""""""" o Richard Vega [R.VEGA] Mac Co-Editor
|
||
o Tom Trinko [T.TRINKO] Mac Staff Writer
|
||
o Bret Fledderjohn [FLEDDERJOHN] Mac Staff Writer
|
||
o Bill Garrett [BILL.GARRETT] Mac Staff Writer
|
||
o Erik C. Thauvin [MACSPECT] Technical Consultant
|
||
|
||
APPLE II o Darrel Raines [D.RAINES] Editor
|
||
"""""""" o Phil Shapiro [P.SHAPIRO1] A2 Co-Editor
|
||
o Mel Fowler [MELSOFT] A2 Staff Writer
|
||
|
||
ELSEWHERE o Brian Bradley [TRS-ASST] Staff Writer
|
||
""""""""" o Jeffry Dwight [JEFFREY] Staff Writer
|
||
|
||
ETC. o Jim Lubin [JIM.LUBIN] Add Aladdin
|
||
"""" o Scott Garrigus [S.GARRIGUS] Search-ME!
|
||
o Bruce Faulkner [R.FAULKNER4] CrossNET BBS SysOp
|
||
|
||
|
||
GEnieLamp CONTRIBUTORS
|
||
""""""""""""""""""""""
|
||
|
||
o Chris Innanen [C.INNANEN]
|
||
o Dan "Remo" Barter [D.BARTER]
|
||
o Paul Varn [P.VARN]
|
||
o Ron Albright [RALBRIGHT]
|
||
o Steven Weyhrich [S.WEYHRICH]
|
||
o Bill Garrett [BILL.GARRETT]
|
||
o Robert M. Connors [R.CONNORS2]
|
||
o Dan Martinez [TIPPY.ONE]
|
||
|
||
|
||
|
||
"GET_THE_LAMP" SCRIPTS NOW ONLINE GEnieLamp scripts are now available for
|
||
""""""""""""""""""""""""""""""""" our IBM, Atari ST and Microphone
|
||
II/White Knight Macintosh readers. These script files will allow you to
|
||
download all the issues, or just the issues you want. As an added plus,
|
||
you can also have Aladdin grab the latest copy of GEnieLamp while you
|
||
sleep. Where can you Get_The_Lamp script? You'll find the Aladdin scripts
|
||
in the GEnieLamp RT, [m515], Aladdin ST RT, [m1000] and the PCAladdin RT,
|
||
[m110]. The Macintosh macros for White Knight and Microphone II are
|
||
available in the GEnieLamp RT [m515], the Mac RT [m605] and the Freesoft RT
|
||
[m585]. Search for LAMP to find the latest version.
|
||
|
||
--> Get_The_Lamp. Scripts and macros make it easy! <--
|
||
|
||
|
||
|
||
DISKTOP PUBLISHING ASSOCIATION APPLICATION For those interested in
|
||
"""""""""""""""""""""""""""""""""""""""""" joining the DPA, fill out the
|
||
enclosed electronic membership application and send it back to "RALBRIGHT"
|
||
through GE mail. You will be notified of acceptance through the mail
|
||
facility. Thanks for your interest in the DPA.
|
||
|
||
|
||
MEMBERSHIP APPLICATION
|
||
Disktop Publishing Association
|
||
1160 Huffman Road
|
||
Birmingham, AL 35215
|
||
|
||
VOICE: 205-853-8269 MCI Mail: RALBRIGHT
|
||
BBS (Data) - 205-854-1660 CompuServe: 75166,2473
|
||
GEnie: RALBRIGHT
|
||
|
||
Name: ___________________________________________________________
|
||
|
||
Address: ________________________________________________________
|
||
|
||
City/ST/Zip: ____________________________________________________
|
||
|
||
Phone (Optional): WORK: _______________ HOME: _________________
|
||
|
||
Electronic (Email) Addresses:
|
||
|
||
Compuserve? ______________________ GEnie? ____________________
|
||
MCI Mail? ______________________ Prodigy? __________________
|
||
|
||
Other? (Specify) ______________________________________________
|
||
|
||
Do you have access to or use a modem? YES __ NO __
|
||
|
||
Brand of computer: DOS compatible ____ MAC ____ Other _____
|
||
|
||
Do you consider yourself primarily: A writer? ______
|
||
A programmer? ______
|
||
An Entrepreneur? ______
|
||
|
||
Interest in Disktop Publishing: (e.g. Are you a writer looking for
|
||
new markets? An entrepreneur considering electronic publishing? Are
|
||
you a software programmer? etc.)
|
||
|
||
|
||
|
||
|
||
|
||
What would you like the DPA to work on? What should be our goals?
|
||
|
||
|
||
|
||
|
||
What information would you like to receive from the DPA?
|
||
|
||
|
||
|
||
|
||
Other comments?
|
||
|
||
|
||
|
||
|
||
[*][*][*]
|
||
|
||
|
||
SEARCH-ME! ANSWERS
|
||
""""""""""""""""""
|
||
|
||
+ + + N E T I E K G I U E N + + + + + + + + +
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|
||
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|
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+ + + I N R S + D K W + + + A M + + C + + + +
|
||
+ + + E + R E A + E L I + + U H M + + I + + +
|
||
+ + U W O + U G + + U E E + T + C O + + N + +
|
||
+ K + P + S + + + + I T I S O + + S K + + U +
|
||
+ + D + T B I E R G + + S N B + + + T L + + M
|
||
+ + A R + + + + O + + + + C A A + + + R L + +
|
||
S W I T Z E R L A N D + + + H N D + + + I I +
|
||
+ A M + + + O + + + + + + + N L Z E + + + W W
|
||
+ + L + + H + + + + + + + + + + A E N + + + +
|
||
+ + E + T M O D E M K A R T E N + N I + + + +
|
||
+ + R Y + + + + + + + + + + + + + + D G + + +
|
||
+ + M + + + + + + + + + + + + + + + + + E + +
|
||
+ + + + + + + + + + + + + + + + + + + + + N +
|
||
+ + + + + + + + + + + + + + + + + + + + + + +
|
||
|
||
|
||
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\////////////////////////////////////
|
||
Material published in this edition may be reprinted under the
|
||
following terms only. All articles must remain unedited and
|
||
include the issue number and author at the top of each article
|
||
reprinted. Reprint permission granted, unless otherwise noted, to
|
||
registered computer user groups and not for profit publications.
|
||
Opinions present herein are those of the individual authors and
|
||
does not necessarily reflect those of the publisher or staff of
|
||
GEnieLamp. We reserve the right to edit all letters and copy.
|
||
Material published in this edition may be reprinted only with the
|
||
following notice intact:
|
||
|
||
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\////////////////////////////////////
|
||
(c) Copyright 1992 T/TalkNET OnLine Publishing, GEnie, and the
|
||
GEnie Computing RoundTables. To sign up for GEnie service, call
|
||
(with modem) 1-800-638-8369. Upon connection type HHH. Wait for the
|
||
U#= prompt. Type: XTX99368,GENIE and hit RETURN. The system will
|
||
then prompt you for your information.
|
||
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\////////////////////////////////////
|
||
[EOF]
|
||
*****
|
||
|
||
|