635 lines
31 KiB
Groff
635 lines
31 KiB
Groff
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.............................................................................
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................................ULTIMA III...................................
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.................................SUPER-DOC...................................
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.............................................................................
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..........................WITH...............................................
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..........................COMPLETE MAPS OF SOSARIA AND ALL TOWNS.............
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..........................STATUS SHEET OF SPELLS AND ABILITIES...............
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..........................HOW TO SOLVE ULTIMA III............................
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.............................................................................
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....ULTIMA III STATUS SHEET.....
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MAXIMUM ATTRIBUTE VALUE FOR RACE
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STRENGTH DEXTERITY INTELLIGENCE WISDOM
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HUMAN 75 75 75 75
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ELF 75 99 75 50
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DWARF 99 75 50 75
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BOBBIT 75 50 75 99
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FUZZY 25 99 99 ??
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CHARACTERISTICS OF EACH PROFESSION
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WEAPONS ARMOUR SPELL TYPE SPECIAL
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FIGHTER ALL ALL NONE NONE
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CLERIC MACE CHAIN CLERIC WISDOM
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WIZARD DAGGER CLOTH WIZARD INTELLIGENCE
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THEIF SWORD LEATHER NONE STEAL, DISARM
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PALADIN ALL PLATE CLERIC HALF WISDOM
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BARBARIAN ALL LEATHER NONE SOME STEAL &
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DISARM
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LARK ALL CLOTH WIZARD 1/2 INTELL.
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ILLUSIONIST MACE CLOTH CLERIC 1/2 WIS-S&D
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DRUID MACE CLOTH BOTH HALF OF BOTH
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ALCHEMIST DAGGER CLOTH WIZARD HALF INTELL.
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SOME S&D
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RANGER +2 SWORD +2 PLATE BOTH LESSER HALF
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OF BOTH, SOME
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S&D
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WIZARD SPELL COST CLERIC
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DISPELL ORC. GOBLIN OR TROLL A-0 PTS DISPELL UNDEAD
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MAGIC MISSLE (WEAK B-5 PTS OPEN CHEST
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LIGHT C-10 PTS HEAL PLAYER
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DOWN LEVEL D-15 PTS LIGHT
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UP LEVEL E-20 PTS UP LEVEL
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MAGIC MISSLE (STRONG) F-25 PTS DOWN LEVEL
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RANDOM LAND JUMP G-30 PTS RANDOM DUNGEON JUMP
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MIND WHIPPER H-35 PTS HEAL POISON
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MORE LIGHT I-40 PTS SURFACE
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ANY CLERIC SPELL J-45 PTS MORE LIGHT
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MAGIC MISSLE (WHOLE GROUP) K-50 PTS HEAL COMPLETELY
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DEATH L-55 PTS MAGIC MAP
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NEGATE TIME M-60 PTS DEATH
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SONIC BLAST N-65 PTS RESURRECTION
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BLACK PALUGE O-70 PTS ELECTRIC STORM
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ATOMIC DESTRUCTION P-75 PTS RESURRECTION FROM ASH
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HOW TO SOLVE ULTIMA III
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Note that these tips on how to solve are no solution. These are not accurate
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in any way.
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1. Format a party, transfer all food and weapons to one member. Leave the town
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to save game, reboot, delete empty character shells, and create three more.
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Go to town and buy these front line men with bows.
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2. Consider making a Cleric for you'll need his healing power.
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3. You can get 550 hit points by (T)ransacting with the king, if you have
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enough experience.
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4. With these points, go to dungeon in northeast corner of the island, in the
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blackened area. You'll recognize it by its waterway and protecting ship.
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5. In first two levels, you should find two "plates" which you should touch.
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One is Mark of King, other is Mark of Fire. With the MArk of King you can
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get 2550 hit points with enough experience.
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6. When you leave castle, go west 8 steps and south 34. When moons are in 0,0
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conjunction, the Town of Dawn will appear below you. In it are better arms
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and armor as well as keys, powders and gems. In the lower right hand corner
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are three guys, each with important clues of Exotic weapons. After leaving,
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try to find a ship. Try digging on the two-square island near the island
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town of Fawn.
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7. Make your way to the town on the island east of the Mainland. You'll notice
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it by bribable guard before locked gate. You can save $100 fee and a key by
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entering the maze south of the entrance. Go north at the first place you
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can, then straight east as far as you can, and then north inside gate. Go
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west to the locked gate. Use a key. Go south to on the entry on the left side
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of the screen. Go west to the first north possibly, west to the next south
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possibly, and west again. This should put you next to a guard. Bribe. West
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lies a treasure area, good for about $1,100 (about $2,000 if you have Mark
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of Force). It's good to have thief who can grab chests, and cleric who can
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heal him. Repeat this process until you have it all, say about $13,00 or so.
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Be careful you don't Combine your gold hoard, give it all, say, to your second
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or third man, and use both your Theif and Wizard's spells to collect the loot.
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8. Loaded with gold and at least four keys, get in your ship, find a whirlpool
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storm and enter it. You'll be cast on the shore of another island where
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there's four shirnes. Here you can buy capability at $100 a pop. Shrine of
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Strength is in the Southwest corner, reached through the mountain entrance.
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Work your way south from there. You're on right track if you encounter two
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sets of wild horses. Keep going south. <Pray> at each shrine.
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Shrine of Intelligence lies behind three locked gates in the north-central
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area. Don't bother opening up cages. Cature ship that's waiting for you and
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sail west to where you can disembark. Shrine lies behind the third gate. You
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reach the Shrine of Wisdom by going north from the entry gate of the Shrine
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of Intelligence. Track around to another locked gate. After the initial north
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and east travel, work your way south and slightly east. Ignore the next locked
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gate you see. Shrine of Dexterity is in the southeast area. After entering
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the dark area (to the right and north of landing point) work your way
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northeast.
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9. Near initial entry into this area you'll be able to go south. Following
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that track gets you to the south shore of the Island, where you must capture
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a Pirate ship. Using another key, sail through the locked gate to the west and
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into the awaiting Whirlpool in order to get back to the point where you
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first entered the Whirlpool. Several trips between Death Gulch and Shipwreck
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Island should bring up your attributes up to a fairly impressive level, and
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will certainly make your life easier.
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10. Now you should have at least two marks and all four Cards. You'll find
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Mark of Snake on the eighth level of the dungeon on the large island east of
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the mainland. Another Mark appears on that level. If it isn't the Mark of
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Force, you'll find it in the west end of level 8 in the dungeon surrounded by
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lava in the dark mountain area at the southeast end of the island. Lastly, if
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you want to find the Lord of Time, look in the northwest corner of level 8 in
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the dungeon locked in by mountains (which you can reach by the Moon Portals.)
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11. Once you have 2,550 hit points and all eight Marks and Cards, you're ready
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for Ultima. "Ready" all of your party with exotic weapons and sail up to the
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Sanke in the center of the island on the southeast corner of the mainland.
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<Yell> EZOCANE. It would be wise to make a copy of the player disk before
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entering the castle, as things can get rough. Go as far west as you can,
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walking through the fields. Then head north, all the way up. As you go along
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you'll have some tough battles. It's a good idea to Negate time with a powder
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at the outset of each battle.
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12. In upper central part, you'll encounter three sets of invisible enemies
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(floors) each of whom hit pretty hard. Use your Wizard's "P" spell or your
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Cleric's "O" spell. To get the rest, negate time, line up your men abreast,
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and march up the room, attacking forward and to sides. Each Floor panel will
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only take one hit to kill when you find them. When powder wears off, watch
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which of your guys is getting hit: he's the one nearest to your foe.
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13. The time has come! Move to the left of the machine that is Ultima. Insert
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love, move right, insert Sol, right, Insert Moons, right again and Insert
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Death. That should do it!!
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ULTIMA III PROPHECIES
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Gold
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100 You'll learn of marks and playing cards and hidden holy shrines.
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200 Of marks there are but four- Fire, Force, Snake, King.
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300 Learn their use in Devil Guard or death you'll surely bring.
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400 Shrines there are but four to which you go and pray.
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500 Their uses are innumerable and clues throughout I say.
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600 Suits do number four, called Sol, Moons, Death, and Love.
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700 Unto the Montors thou must go for guidance from above.
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800 To aid thee in thy cryptic search, to dungeons thou must fare.
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900 There seek out the Lord of Time to help you if he cares.
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BARTENDER TIPS
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Gold
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7-9 Thank you kindly.
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10 Ambrosia, ever heard of it?
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20 Dawn, the city of myths & magic.
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30 The conjunction of the moons finds link.
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40 Nasty creatures, nasty dark, sure thee ready for thee embark.
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50 None return or so I'm told from the pool dark and cold.
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60 Shrines of knowledge, shrines of strength are all but lost into the brink
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70 Fountains fair and fountains foul all are found in dungeons bowel.
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80 Exodus: Ultima III which is next? Now could be.
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90 Seek ye out the Lord of Time and the one way is a sure find!
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VILLAGE RUMORS & MISTY WRITINGS
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Cards are useful.
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The King favors a Mark.
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Seek ye the Mark of Kings.
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You need a Mark to pass.
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Marks gained in Dungeons.
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Hot metal leaved a Mark.
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Marks are useful.
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A Mark helps invoke the snake.
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Invoke the Silver Snake.
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Conjunctions of moon finds link.
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Ony exotics will protect you from great evil.
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Seek the Shrines of Truth.
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Seek ye the Dungeon of Fire.
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Beware the Fires of Hell.
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<Pray> for the invocation.
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<Pray> in the Circle of Light.
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Dawn Lasts but a Moment.
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<Search> for Shrines.
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<Search> the cards.
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<Dig> Carefully.
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<Dig> up Exotics.
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<Dig> on islands.
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Baby Bob: Bring me bucks.
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Seek the Jester in Castle Fire.
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Jester says: West-8, South-35, and Await the Dawn.
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Lord of Time says: Love, Sol, Moons, Death. All else fails.
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Circle of Light: <Yell> EZOCANE.
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Exodus is four as one.
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<Insert> cards into Exodus.
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PRICE LISTS:
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Dagger 5 B
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Mace 30 C
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Sling 60 D
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Axe 125 E
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Bow 350 F
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Sword 200 G
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H Sword 250 H
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+2 Axes 400 I*
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+2 Bows 1050 J*
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+2 Swords 800 K*
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Gloves 1200 L*
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+4 Axes 2600 M*
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+4 Bows 6550 N*
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+4 Swords 4550 O*
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Exotics free P
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ARMORS:
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Cloth 75
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Leather 195
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Chain 575
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Plate 2500
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+2 Chain 6130*
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+2 Plate 8250*
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OBJECTS:
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Keys 50
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Torches 5/30
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Powders 90
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Gems 75
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SACRAMENTS:
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Curing 100
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Healing 200
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Resurrection 500
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Recalling 900
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MISC:
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Horses 4/800
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Attributes 1/$100 at each Temple.
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*=Available only in the Town of Dawn.
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..................MAPS OF SOSARIA AND VILLAGES........................
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SOSARIA -
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tt tttt
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tttt ttttt ttt
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tttttt ttttt tttT t
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tttttt tttt W tt
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tttttttt..t**t.. .tt ttt^^*** ****
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tt tt....**......tt .......t ttt^^^** **1 **
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tt .....*........tt tttttt..........tt.tt^*x2* * . *
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tt........ ttttt....................tt **tt**
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t..........t t ttt......................t *^^*
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...... t..tttt tt.........ttttt......... *^^*
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.T...t tt.....tttt........tt***tt.......x *^^*
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...tt ttt...............tt**^**tt......M . *^^**
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...............tt**^^^**t...... **^^^*
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tttt ............tt^^^T^^*t...... *^^^^*
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tt tt...............tt**^^^**t.....M tt tt^^^^*
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MMttt tt.................tt**^**tt......C .tt^^**
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sMM..t t...................tt***tt........T ....tt^*
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xx..ttt....................ttttt...................tt*
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tt..................................................tt
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tt........................................tt........t
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*tt.....tttttttttt.........................tt.......
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**tt...ttttttttttttttt..............................
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**tt.tttt*****ttttttttt......................t tt..
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.**tttt****^^***tttttttttt..................tt ttt
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..**ttt*.*^^t..***ttttttttt................t tt tt
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..3*ttt*.*^t....t***tttttttt.....tt........t
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tt**.....tt* ttt^^^^***ttttt.......tt**~**t ..***
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tt........t** tt^****ttttt........tt**~~~** ....
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t..........t*** t***ttttttt.........tt**~5~** ttt
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tttttt..............ttttttt........ ttt^** t tt.
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tttttttttt ttttttt tt ttttttt........... tt
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ttttttt tttt t tttttttt.......... tt***
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tt tt ttttttttttt....... ..ttt*
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* ttttttttt^^^^^tttt...... ...tt
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** tttttt^^^^^^^^^^tttt...... ..t
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** ttt^^^^^^^^^^^^^^tttt......
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tt^^^^^^^^^^^^^^^^ttttt........
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^^^^^^^^^^^^^^^^^^tttttt........
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***** ^^^^^^^^^^^^^^^^^^tttt ttt.......
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*~~~* ^^^^^^^^^^^^^^^^^^ttttt tttt.......
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**~C~** **^^^^^^^^^^^^^^^^^^^^ttttt t tttt......
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*. .* ***^^^^^^^^^^^^^^^^^^^^ttt t t ttttt ...
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*.. ..* **tt^^^^^^^^^^^^^^^^^^^tttttMM tttt ...
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*** *** *tttt^^**^^^^^^ ^^^^^^^ttttt.. ...ttt ..
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*S* ***** ^^ **.**^^ttt...T T....ttt t
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tttttttttt
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LEGEND
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. GRASS T TOWN * MOUNTAIN t SMALL FOREST
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G GUARD # WALL X COMPUTER ^ BIG FOREST
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H HORSE s SHIP M MONSTER W WHIRLPOOL
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= TABLE ~ FIRE ( ) WATER P PIRATE SHIP
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c CHEST I GATE C CASTLE : BRICK WALK
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S SNAKE K KING x PERSON " FORCE FIELD
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DUNGEONS
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1 ZIGZAG 2 DARDIN'S 3 MORINIA 4 TIME
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5 FIRE 6 CLUES 7 SOUTHWEST
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LCB -
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................................................................
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................................................................
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....... ^^^^^^^^^^^^^^^^^^^ ......
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..... ^^^^^^^^^^^^^^^ ....
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.... ^^^^^x^^^^^ ...
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... ttt....... ^^^^^^^ .......... ..
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... tttt.......... ^^^ .............. ..
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.. tttt............. ................. .
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.. tttt...........ttt.. .................... .
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.. ttt..........tttttt.. ..................... .
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.. ttt.........ttttttttt... .........^^^^........... .
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.. tt....###########tttt...............^^^^^^^^......... .
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.. t.....#::::x::::#ttt...tt.........^^^^^^^^^^^^....... .
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.. ......#==:===:==#tt...tttt......^^^^^^^^^^^^^^^...... .
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.. .....t#::::x::::#tt....tttt...^^^^^^^^^^^^^^^^^^..... .
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.. ....tt#=THE=PUB=#ttt.....ttt.#########^^^^^^^^^^^.... .
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.. ....tt#::x::::::::::::::.....#c:c:c:c#^###########... .
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.. ....tt#::::::::::::::::::G...#:::x:::#.#c:c:c:c:c#... .
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.. .....t#::::::::::::::::::::..#WEAPONS#x#::::x::::#... .
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.. t.....#:==:::==t#.....::::::.#::::::G###=ARMOURY=#... .
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.. tt....#x::::::tt#......:::::::::::x:::G:::::::::G#... .
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.. tt....####:::####.......::::::::::::x::::::::::::#... .
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.. t......ttt:::ttt... ....:::::::::::::x:::::::::x#... .
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.. ........tt:::tt... ...:::.##############:::####... .
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.. .........t:::t.. ...:::...tttttt......:::....... .
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.. ...tt.....:::.. ...:::....tttt.......:::....... .
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.. ..ttt.....:::.. ...:::::.............t:::....... .
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.. ..tt......:::... ...:::::::...........tt:::....... .
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.. .........t:::t........:::::::::tt.......ttt:::t...... .
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.. ........tt:::tt......:::: ::::tt.....ttt::::tt..... .
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.. .G.....ttt:::ttt....:::: ::::tt...ttt:::::ttt..G. .
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.:::::::::::::::::::::::::::: ::::::::::::::::::::::::::::
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.::::::::::::::::::::::::::x: LCB :x:::::::::::G::::::::::::::
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.:::::::::::::::::::::::::::: ::::::::::::::::::::::::::::
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.. .........ttttt.......:::: ::::.......tt::::tt...... .
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.. ttt..... ...tttt......:::...ttttt.....:::.....tttt .
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.. .tt... ...........:::...tttt......:::.....tttt .
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.. .... ........t:::..ttttt......:::......ttt .
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.. .. ....ttt:::...tt......tt:::tt.....tt .
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.. .. ....ttt::::........####:::####....t .
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.. .. .....tt:::::......t#tt:::::tt#....t .
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.. ... tt.....tt:::::....tt#t:::::::t#t.... .
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.. .... tttt.....t:::::::::::::::::::::#t.... .
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.. ....... ttttttttttt.....::::::::::::::::::#ttt.. .
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.. ........ tttttxtttt ..........tt#DE=GROCER#ttt.. .
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.. ......x. txtttttt ..........t#::::x::::#tt... .
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.. ..x.... ttttt ..........#:=:=:=:=:#t.... .
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.. ...... ...ttt....#=:=:=:=:=#t.... .
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.. ...... ....tttt...###########..... .
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.. ....... .......tttt....tttttttt...... .
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.. ......... ..............tttt......ttttt...x.. .
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.. ..........................G..tttt.........tt....... .
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... ............................ttt.................. ..
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... ............................................. ..
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.... ...
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..... ....
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....... ......
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................................................................
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LEGEND
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. GRASS T TOWN * MOUNTAIN t SMALL FOREST
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G GUARD # WALL X COMPUTER ^ BIG FOREST
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H HORSE s SHIP M MONSTER W WHIRLPOOL
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= TABLE ~ FIRE ( ) WATER P PIRATE SHIP
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c CHEST I GATE C CASTLE : BRICK WALK
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S SNAKE K KING x PERSON " FORCE FIELD
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FAWN -
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. tttt................ttt
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. tttttt###########.......ttttt
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. tttttttt#TOOLS==OF#.........ttttt
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.. ttttttttt#::::x::::#...........tttt
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.. ttttt...tt#==TRADE==#... .....tttt
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.. ttt......t#:::::::::#.. ....txt
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LEGEND
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. GRASS T TOWN * MOUNTAIN t SMALL FOREST
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G GUARD # WALL X COMPUTER ^ BIG FOREST
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H HORSE s SHIP M MONSTER W WHIRLPOOL
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= TABLE ~ FIRE ( ) WATER P PIRATE SHIP
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c CHEST I GATE C CASTLE : BRICK WALK
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S SNAKE K KING x PERSON " FORCE FIELD
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YEW -
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................................................................
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................................................................
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.......^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^......
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.....^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^....
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...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^#::::x::::#^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^#SANESCERE#^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^#:::::::::#^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^#==:::::==#^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^^^#####^^^^^^^^^^##:::::##^^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^###...###^^^^^^^^^##:::##^^^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^#...x...#^^^^^^^^^^^^^^^^^^^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^#ALIMENT#^^^^^^^^^^^^^^^^^^^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^#.......#^^^^^^^^^^^^^^^^^^^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^^.......^^^^^^^^^^^^^^^^^^^^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^^^^...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^^x^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..
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....^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^x^^^^^^^^^^^^^^^^^..
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....^^^^^^^^^^^^^^^^^...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..
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......^^=WELCOME=^^.......^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..
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...........................^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..
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......................x....^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..
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...........................^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..
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......^^=TO==YEW=^^.......^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..
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....^^^^^^^^^^^^^^^^^...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..
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....^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^^x^^^^^^^^^^^^^^^x^^^^^^^^^^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^~~~^^^^^^^^^^^^..
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...^^^^^^...##########...^^^^^^^^^^^^^^^^^^^^.......^^^^^^^^^^..
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...^^^^.....#ROGATION#.....^^^^^^^^^^^^^^^^^.x~~.~~x.^^^^^^^^^..
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...^^^.. x..#.x.....x#.. ...^^^^^^^^^^^^^^^^.~~ . ~~.^^^^^^^^^..
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...^^^. .....====.... ..^^^^^^^^^^^^^^^~.~ . ~.~^^^^^^^^..
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...^^^.x ..............x ...^^^^^^^^^^^^^^^~.........~^^^^^^^^..
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...^^^.. ......====..... ...^^^^^^^^^^^^^^^~.~ . ~.~^^^^^^^^..
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...^^^.. ...#x....x..#.. x..^^^^^^^^^^^^^^^^.~~ . ~~.^^^^^^^^^..
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...^^^^.....#WORSHIPS#.....^^^^^^^^^^^^^^^^^.x~~.~~x.^^^^^^^^^..
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...^^^^^^...##########...^^^^^^^^^^^^^^^^^^^^.......^^^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^~~~^^^^^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..
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...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..
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....^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^...
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....^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^...
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.....^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^....
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.......^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^......
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................................................................
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................................................................
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LEGEND
|
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|
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. GRASS T TOWN * MOUNTAIN t SMALL FOREST
|
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G GUARD # WALL X COMPUTER ^ BIG FOREST
|
|
H HORSE s SHIP M MONSTER W WHIRLPOOL
|
|
= TABLE ~ FIRE ( ) WATER P PIRATE SHIP
|
|
c CHEST I GATE C CASTLE : BRICK WALK
|
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S SNAKE K KING x PERSON " FORCE FIELD
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DEVIL GUARD -
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tt......
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##### tttt......
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##THE## ttt######...
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##c:c:c## tttt tttt##=LE=##...
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#:::x:::I... tttttttttttt##c::::c##...
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##STABLES#.... .... ttt..tttttttt#:::x::::#...
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#t............. ...... t......tttttt#GROGSHOP#...
|
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|
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|
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.....:::::.....x...:::::::::::::::.:::::::::::#. .ttxt
|
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....=GUARD=t......tt ..:::::::::.:G:::::::::#. ttxttt
|
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..... t....tt .... ...:#=HEALTH=#. txttt
|
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|
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...... tt.. ....###:::x:::#t.
|
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t....::::::::::::::::::::::...#G#THIEUES#t.
|
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tt.G.::::::::::x:::::::::::...:::::::::G#..
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ttt..::::::::::::::::::::::...#G#=GUILD=#..
|
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tttt.. ..tt ....###:::x:::#..
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tttt tt ....##ccccc##..
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....#######x..
|
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...........
|
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.........
|
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|
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LEGEND
|
|
|
|
. GRASS T TOWN * MOUNTAIN t SMALL FOREST
|
|
G GUARD # WALL X COMPUTER ^ BIG FOREST
|
|
H HORSE s SHIP M MONSTER W WHIRLPOOL
|
|
= TABLE ~ FIRE ( ) WATER P PIRATE SHIP
|
|
c CHEST I GATE C CASTLE : BRICK WALK
|
|
S SNAKE K KING x PERSON " FORCE FIELD
|
|
|
|
-END- Part 1 |