181 lines
7.7 KiB
Plaintext
181 lines
7.7 KiB
Plaintext
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The Digital Gang Presents:
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Electric Dreams Spindizzy
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Cracked By The Sheik
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Special Thanks The Triton
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Thanks High Voltage and Sherlock Apple
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S P I N D I Z Z Y I N T R O D U C T I O N
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You've been working in the Earthbase 386 Scientific Research Organzation
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for eons, and it's always the same - stardroid exploration probes, hectograp-
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ic maptometry, galaxy-cloning - the usual. As Cartographer for Unknown Worlds
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you're ready for something new.
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Now's your chance! The Alternate Dimension Division at 386 has just made a
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mounmental discovery - a new dimension that contains a strange artificial
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world hanging in space. Your mission is to map it. The organization
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has supplied you with a Geographic Environmental Reconnaisance Land-Mapping
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Device, known as GERALD. Your exploration time is limited, and if you do
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not move fast, the mission will be terminated.
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The ship's computer holds the inital radar map of the surface. Your task is
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to explore each area, collecting energy in the form of jewels, for which
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you'll be rewarded with extra time.
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Since this world is hung in the infinity of space, falling off is not a good
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idea. Should you lose or destroy your craft, it will be re-created and
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beamed back to the last location visited, but this will cause an enormous
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power drain, resulting in the loss of valuable time. Yes, time exists even
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in an alternate dimension. No more galaxy-cloning for you - this is the
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real thing!
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L O A D I N G I N S T R U C T I O N S
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Apple ][+, ][e, and ][c
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1. Connect a joystick to your computer.
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2. Insert the Spindizzy diskette in your disk drive.
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3. Turn on the computer.
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Y O U R M I S S I O N
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Using the joystick, you control GERALD's movements across the many three
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dimensional screens of the Spindizzy terrain. Your goal is to cover as
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much surface area as possible without running out of time. Running over
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jewels and covering new grounds both will give you more time. There are
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386 different screens to explore.
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Y O U R O P T I O N S
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After loading Spindizzy into your computer, press [O] to select a one or
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two player game.
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In both types of games, you play against the clock. In two-player games,
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player 1 plays until he or she falls off the maze or completes the game or
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until time runs out; then player 2 plays, using the same joystick, and under
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the same conditions. As play passes back and forth, each player picks up
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where he or she left off - that is, most often, where he or she fell off the
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maze on the last turn. The current player is always displayed on the screen.
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In two-player games, scoring is cumulative - that is, players 1 and 2 play
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together against the maze, not against each other. So to double your play
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time when playing alone, you can select a two-player game and plays both
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player 1 and player 2.
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H E L P
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The help screen can be found by pressing [H] after the title screen appears.
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It points out the many features of the Spindizzy landscape. Lifts, switches,
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clues, trampolines, water, jewels, compasses, and ice are all illustrated
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on the Help screen. Press any key to return to the main menu.
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G E R A L D
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GERALD is controlled with your joystick. Pressing the joystick button will
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you some extra speed. The spacebar can be used to stop GERALD on any
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surface other than ice or water.
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If you get tired of GERALD's form, change it. GERALD has the ability to
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alternate between three shapes: a marble, a top, and a gyroscope. To change
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GERALD's shape at any time, press [I]. Changing GERALD's shape will not
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affect the game.
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V I E W P O I N T A N D L O A C T I O N
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If your using the keyboard the function keys are the APPLE ARROW KEYS.
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On the Apple ][+, <, >, <--, and --> - will alter your viewpoint. The
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compass is the lower right-hand corner of the screen points north at all
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times to help with orientation.
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Press [M] any time to display the map. The blinking light shows where
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your're located. The yellow sections represents the surface areas you've
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already covered. Press the spacebar to return to the game.
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T H I N G S T O K N O W
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SCORE
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Press [S] to display your current score at any time during the game.
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PAUSE
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Press [P] to pause the game. While the game is paused, the border will flash.
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Press any other key to restart the game.
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Abort Mission
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If you want to start over press [ESC] to pause the game, press it again to
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display your status, and a third time to start over.
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Status Display
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In the upper portion of the screen, the time left to play, the areas left
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to visit, and the number of jewels collected are displayed.
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L I F T S - S W I T C H E S - C L U E S
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LIFTS: Can take you from one level to another, but they must be switched
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on.
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SWITCHES: will activate the lifts, and also will cause some features to
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appear or disappear. Occasionally, two switches may be used
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together. The box at the bottom of the status shows you which
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switches are activated.
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CLUES: appear in the bottom left-hand corner of some screens and indicate
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which switches need to be activated.
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H I N T S
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Due east of the starting screen is beginner's section. Time passes slowly
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in this area, allowing you time to experiment.
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Ice is slippery, and tramplines and bouncy!
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Make a map; it will help you find short-cuts.
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A Digital Gang Presentation
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Trade Center.............................(201) 256/4202
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Press Return... |