178 lines
9.6 KiB
Plaintext
178 lines
9.6 KiB
Plaintext
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___________________________________________________________________________
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||||| Pool of Radiance Quick Start |||||
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|CAE| |CAE|
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||||| Typed by : llord Slasher |||||
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|CAE| |CAE|
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||||| Central Axis Exclusive (614) 239-7621 |||||
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BEFORE BEGINNING PLAY: You should back up both sides of all four game disks with
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the copy option on side 1 or a commercial copy program. Put the originals away
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and play off of the copies.
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TO LOAD THE GAME: Connect you computer, monitor, and disk drive. If you use a
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joystick, plug it into the joystick port. Set the Shift Lock key off and do not
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press shift when typing in text. Turn on the monitor, place side 1 into disk
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drive 1, and then turn on the computer.
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First you will be prompted to copy a disk. Type "Y" to make a backup disk or
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type "N" if you have already made backups of your masters. Next type "Y" or "N"
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if you wish to have the sound on. After pressing "Y" or "N" for sound, you will
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have the option of using a joystick by typing "Y" or "N" to use the keyboard.
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Next, you will have the option to run your machine in Fast mode, type "Y" if
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your machine has an accelerator card or //GS board, otherwise type "N."
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Finally, the computer prompts you to change disks, place the correct disk in the
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drive and press Return. Press any key to pass the title screen. After the
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credits, press Return to play the game, or if you are using a joystick you will
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now calibrate your joystick for play. Once your joystick is calibrated, press
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Return to play the game. Two symbols and a path are displayed. Find the first
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symbol on the outside of the translation wheel, and the second symbol on the
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inside ring of the wheel. Match the two symbols and read the word under the
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path from inside to outside. After typing the translation, the game will load
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and display the Party Creation Menu.
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HOW TO MAKE CHOICES: Pool of Radiance is controlled by using menus. One each
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menu one item is highlighted. To indicate the command you want, use the
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joystick or cursor keys to highlight the command. Press the joystick button or
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Return to select your choice. For example, to look at an overhead view,
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highlight the Area command and press the joystick button or Return key.
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Some commands, such as View, act only on a single character. Use the joystick
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or cursor keys to highlight the character you want to be active for the command.
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Then, highlight the command and press the joystick button or Return key. For
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example, to view a character's ability scores, highlight the character's name in
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the character list, highlight the View command in the Adventure Menu, and press
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the joystick button or Return key.
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Some commands toggle the program between two states. When you select one of
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these commands, the name on the screen changes to reflect the new state of the
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program. For example, if you select the Characters On command in the Pics menu,
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it will change to Characters Off. From then on the character's portrait picture
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is not displayed when you view the character.
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HOW TO MOVE AROUND: In 3D travel the party can move forward, turn right or left,
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or move backwards. In the wilderness or in combat you can move in any of eight
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directions. You may use the joystick or keyboard interchangeable to move in any
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mode. If you have a problem in making a diagonal move with a joystick in combat
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or the wilderness, use the 2, 4, 6, or 8 keys instead.
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JOYSTICK MOVEMENT:
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3D Combat & Wilderness
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Move Forward
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\ | /
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Turn | Turn -- --
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Left ---+--- Right / | \
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Move Backward
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KEYBOARD MOVEMENT:
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3D Combat & Wilderness
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Move Forward \ | /
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8 1 2
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Turn I Turn -- 7 3 --
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Left J K Right 6 5 4
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M / | \
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Move Backward
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TO BEGIN PLAY QUICKLY: A pre-rolled and pre-equipped party of adventurers are
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stored as a saved game on disk side 4. Choose Load Save Game from the Party
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Creation Menu. Insert disk side 4 in the drive when the game disk is requested.
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After the saved game is loaded choose Begin Adventuring. You will get a tour of
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the main street of the civilized section of New Phlan. When the tour is over
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choose the Move command from the Adventure menu.
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If you want to start the overall quest, turn around, go back to the city council
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building and obtain a commission. If you want to try out the game, walk forward
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into the slums. Once in the slums you won't have to go looking for danger,
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danger will look for you!
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TIPS ON SUCCESSFUL EARLY ADVENTURING: If you build your own party you will need
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equipment before your adventure into the slums. A shop selling arms and armor
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is located at 8, 11. Pool your money. Buy fighters banded mail, a shield, and
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a broad sword. Buy clerics banded mail, a shield, and a flail. Buy theives
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leather armour, a broad sword, and a sling. Buy your magic users a staff and a
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couple of darts. You may want to buy your fighters short bows and some arrows
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or a two handed sword instead of a sheild.
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Make sure you have at least 10 gold left over to pay for your lodging. Use the
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View, Items, and Ready commands to prepare all your characters' equipment for
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battle. Once you have bought everything you need, use the Take command and have
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one character pick up all the money.
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Go to the inn at 4,12, pay the money, and memorize spells. Clerics should
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memorize cure light wounds spells. Magic users should memorize sleep spells.
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Rest to memorize spells.
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Keep Search "off" while you move through the slums, you don't want to attract
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monster encounters. After you clear the monsters from a room you can put Search
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"on" and check for treasure. Try the Area command to get a birds-eye view of
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the slums. The slums are 16 squares by 16 squares.
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In many parts of the slums it is unsafe to rest. But after you clear the
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monsters from some rooms, the rooms become safe to rest in. Clear out your
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first safe room in the building at 13,1. Here your party can rest to regain hit
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points and memorize spells. Adventure deeper into the slums, clearing other
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safe rooms where your party can rest. Whenever your party is low on sleep and
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cure spells or hit points, return to the nearest safe room to rest up.
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Once your characters have enough experience points and money, they should return
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to the civilized area and train in the training grounds. Before you train, go
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into a shop and make sure each character is carrying atleast 1000 gp. Remember
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to Share your money after you Pool it to buy items. If you find a particulary
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difficult location to clear, go to the training hall in the civilized area and
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hire a NPC to help. Once your party clears the slums they should go to the city
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council and get their reward. Then take a boat to Sokal Keep and clear it.
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After you successfully complete each mission, return to the city council for
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your reward and news of any other commissions available. Once the council clerk
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has read you a commission, it's yours! Carefully note the messages,
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proclamations, journal entries, and other clues you get for the best chance to
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solve the mysteries of Phlan. Good luck!
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RULES ERRATA: Wilderness encounters replace your party's icon, they do not
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appear adjacent to it. Charmed characters will not join your party, but they
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will fight on your side for one battle. Evil clerics Turn undead, they do not
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charm them onto your side.
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DIFFERENCES IN APPLE ][ VERSION: The Apple // version of Pool of Radiance is
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slightly different than the rules. These differences include:
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Pressing the <ESC> key is the same as choosing the Exit command in a menu.
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While moving in combat, the <ESC> key will "take back" your current move, but it
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will not erase any damage taken during the move.
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The Monster Portrait On/Off isn't uesd on the Apple // version.
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The "<" and ">" keys can be used for menu cursor up and down.
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There is no Exit to DOS on the Party Creation Menu. Turn your computer off and
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then on to run other programs. A character's portrait picture is only shown in
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the civilized area. Some items can only be Readied in combat or in camp. If
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you try to ready these items in other places, the computer responds "NOT HERE."
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The following commands can be given at the Combat menu or while a party
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character is moving under computer control. Press the key to execute the
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command.
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C : Sets all characters to computer control.
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<Space> : Resets all characters to manual control.
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M : Toggles magic on or off for characters set to Quick.
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Characters set to Quick will always use Readied Magic Items. Characters with
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Readied arrows will use bows if no enemy is adjacent.
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___________________________________________________________________________
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|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|||||| CAE |||||||| Central Axis Exclusive (614) 239-7621 ||||||| CAE ||||||
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|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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