200 lines
6.2 KiB
Plaintext
200 lines
6.2 KiB
Plaintext
|
||
---------------------------------------
|
||
ONE ON ONE
|
||
BY THOMAS COLLINS
|
||
---------------------------------------
|
||
|
||
BASKETBALL- A VERY FAST GROWING SPORT. THE GAME OF BASKETBALL HAS NOW
|
||
BEEN RE-INTRODUCED INTO THE COMPUTER GAME IN DUSTRY. WITH THE HELP OF
|
||
TWO BASKETBALL STARS, DR. J & LARRY BIRD; ELECTRONIC ARTS HAS OUTDONE
|
||
THEMSELVES AGAIN BY COMING OUT WITH THE NEWEST IN REAL-ACTION SPORTS
|
||
GAMES- ONE ON ONE. IN THE NEXT FEW PAGES I WILL TRY AND GI VE YOU AN
|
||
OVERVIEW OF THIS GAME AND SOME STRATAGIES AT PLAYING IT.
|
||
|
||
---------------------------------------
|
||
|
||
OBJECT- THE OBJECT OF COURSE IN ONE ON ONE IS TO MAKE MORE BASKETS
|
||
THAN YOUR OPPONENT, JUST LIKE IN ANY GAME OF BASKETBALL.
|
||
|
||
---------------------------------------
|
||
|
||
CONTROLS- THE CONTROLS USED IN ONE ON ONE ARE EITHER THE KEYBOARD OR
|
||
THE JOYSTICK. I HAVE FOUND THAT JOYSTICK IS MUCH EASIER TO USE. IF YOU
|
||
DO USE KEYBOARD YOU MAY CHANGE THE KEYS TO YOUR LIKING.
|
||
|
||
---------------------------------------
|
||
|
||
THE CHOICE PALET- AFTER THE GAME HAS BEEN RUN YOU WILL SEE A DEMO,
|
||
PRESS THE BUTTON OR <SPACE BAR> AND YOU WILL BE PROMPTED WITH THE
|
||
"CHOICE PALET" THIS IS WHERE YOU CUSTOMIZE YOUR GAME. YOU MAY FIRST
|
||
CHOOSE WHETHER YOU WISH TO HAVE THE WINNER (ONE WHO MAKES THE BASKET)
|
||
OR THE LOSER TAKE OUT THE BALL AFTER EACH SHOT. YOU MAY THEN CHOOSE
|
||
TWO-PLAYER OR ONE PLAYER. IF YOU CHOOSE ONE PLAYER YOU MUST DECIDE WHO
|
||
THE COMPUTER WILL PLAY (DR.J OR BIRD). IF YOU CHOOSE TWO PLAYER YOU
|
||
HAVE THE CHOICE OF PLAYING WITH TWO JOYSTICKS (IF YOU HAVE TWO
|
||
JOYSTICKS) OR DEFENSE ON KEYBOARD. (PLAYING WITH TWO JOYSTICKS IS, OR
|
||
COURSE, MUCH EASIER) SINCE MOST PEOPLE DO NOT HAVE TWO JOYSTICKS YOU
|
||
WILL HAVE TO CHOOSE THE KEYS YOU WISH AND PLAY THAT WAY. WHEN YOU DO
|
||
PLAY EVERY TIME THE BALL SWITCHES OVER TO THE OTHER PLAYER YOU MUST
|
||
SWITCH CONTROLS (ACTUALLY CHANGING HANDS). THAT CAN BECOME A REAL
|
||
DRAG.
|
||
|
||
THE NEXT THING YOU MUST CHOOSE IS WHAT TIME OF SKILL LEVEL YOU WISH TO
|
||
PLAY AT. THERE ARE FOUR:
|
||
|
||
LEVEL 1 (EASIEST) IS PARK & REC
|
||
LEVEL 2 (EASY) IS VARSITY
|
||
LEVEL 3 (MODERATE) IS COLLEGE
|
||
LEVEL 4 (VERY HARD) IS PRO
|
||
|
||
THE LAST THING YOU HAVE TO CHOOSE IS THE ACTUAL GAME PLAY, WHAT I MEAN
|
||
IS DO YOU WANT TO START A NEW GAME OR RESUME THE GAME YOU LAST WERE
|
||
PLAYING OR JUST GO TO A DEMO, USING YOUR CHOICES.
|
||
|
||
IF YOU DO FOLLOW THE BASKETBALL SCENE YOU WILL SEE FROM THIS GAME THAT
|
||
MANY OF THE PLAYERS' REGULAR SHOTS IN REAL LIFE ARE USED. FOR INSTANCE
|
||
IF YOU PLAY PRO, WITH YOU BEING THE BIRD, DR. J BLOCKS YOU LIKE CRAZY
|
||
WHEN HE'S ON DEFENSE. AND WHEN HE'S ON OFFENSE, HE'S HARD TO BLOCK.
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
---------------------------------------
|
||
|
||
PROPS-
|
||
|
||
* THE CLOCK -
|
||
DISPLAYS, OF COURSE, TIME REMAINING IN THE QUARTER, THE NUMBER OF
|
||
FOULS YOU HAVE (DISPLAYED AS DOTS UNDERNEATH EACH PLAYER'S NAME); AND
|
||
THE QUARTER YOU ARE IN.
|
||
|
||
* THE SHOT CLOCK -
|
||
THIS DISPLAYS THE AMOUNT OF TIME YOU HAVE LEFT TO SHOOT THE BALL. IF
|
||
YOU DON'T SHOOT BEFORE TIME IS UP, YOUR OPPONENT GETS THE BALL.
|
||
|
||
* THE BACKBOARD -
|
||
YOU KNOW WHAT THIS IS AND SOMETIMES YOU CAN BREAK IT, BUT BETTER NOT,
|
||
OR YOU'LL GET YELLED AT.
|
||
|
||
* THERE IS EVEN A REFEREE THAT COMES OUT AND BLOWS A WHISTLE IF YOU
|
||
FOUL, AND THEN DISPLAYS YOUR FOUL. THEN YOUR OPPONENT USUALLY GETS ONE
|
||
OR TWO FREE-THROWS.
|
||
|
||
* ON THE BOTTOM OF THE SCREEN ARE TWO BARS OR ROWS OF DOTS WHICH
|
||
DISPLAY THE PLAYER'S FATIGUE (THE MORE THE FATIGUE THE WORSE HE
|
||
PLAYS). THE MORE YOU JUMP AROUND AND THE FANCIER SHOTS YOU MAKE, THE
|
||
MORE YOUR FATIGUE GOES UP.
|
||
|
||
---------------------------------------
|
||
|
||
SPECIAL COMMANDS:
|
||
|
||
IF YOU WANT TO GET RID OF ALL THAT FATIGUE YOU HAVE, JUST PRESS "T"
|
||
WHEN YOU HAVE THE BALL AND YOU WILL CALL A TIME OUT, BUT YOU CAN ONLY
|
||
CALL ONE PER QUARTER, AND YOUR OPPONENT ALSO GETS TO REST DURING THAT
|
||
TIME OUT, SO HIS FATIGUE GOES DOWN TOO. SO USE IT WISELY.
|
||
|
||
IF YOU WISH TO CHANGE THE CHOICES YOU MADE AT THE BEGINNING OF THE
|
||
GAME JUST PRESS (CTRL-R) AND YOU WILL GO BACK TO THE CHOICE PALET.
|
||
AFTER YOU FINISH, YOU MAY "RESUME GAME".
|
||
|
||
IF YOU NEED TO DO SOMETHING, JUST HIT THE <ESC> KEY AND THE GAME WILL
|
||
PAUSE UNTIL YOU TOUCH THE <SPACE-BAR>.
|
||
|
||
ANOTHER COMMAND THAT YOU MAY WISH TO USE IS THE <SHIFT-!> COMMAND. IF
|
||
YOU PRESS THIS YOU WILL PLAY IN SLOW MOTION. TO SWITCH BACK TO NORMAL
|
||
PLAY, JUST TYPE IT AGAIN.
|
||
|
||
---------------------------------------
|
||
|
||
WHILE PLAYING:
|
||
|
||
IF YOU GET THE BALL AFTER YOUR OPPONENT MISSED, MAKE SURE YOU COME
|
||
BACK AND CLEAR THE BALL, OR BRING THE BALL BEHIND THE CENTER LINE,
|
||
OTHERWISE YOUR POINT (IF YOU MAKE A SHOT) WILL NOT COUNT.
|
||
|
||
YOU MAY THINK THAT YOU CAN NOT BLO CK YOUR OPPONENT'S SHOTS, WELL,
|
||
LETS JUST SAY IT'S HARD.
|
||
|
||
WHILE YOU ARE PLAYING, ON OFFENSE YOU CAN PRESS BUTTON (0) JUST
|
||
SLIGHTLY AND YOU WILL SPIN TOWARD OR AWAY FROM YOUR OPPONENT. IF YOU
|
||
PRESS BUTTON (0) HARD OR LONG YOU WILL SHOOT THE BALL. (SPACE BAR FOR
|
||
KEYBOARD).
|
||
|
||
ON DEFENSE BUTTON (0) IS USED FOR:
|
||
|
||
A) JUMPING TO BLOCK A SHOT
|
||
B) TRYING TO STEAL THE BALL
|
||
|
||
WHEN YOU ARE "ON TOP OF" YOUR OPPONENT AND PRESSING THE BUTTON YOU
|
||
WILL BE TRYING TO STEAL THE BALL, OTHERWISE IF YOU ARE AWAY FROM YOUR
|
||
OPPONENT AND PRESS BUTTON (0) YOU WILL JUMP UP. (THE MORE FATIGUE YOU
|
||
HAVE THE LESS YOU CAN JUMP).
|
||
|
||
IF YOU GET THE BALL IF YOUR OPPONENT MISSES THE SARD, BUT IT CAN BE
|
||
DONE, A HINT IS TO TRY AND JUMP BEFORE HE DOES, OR DO IT AS SOON AS
|
||
YOU THINK HE MIGHT TRY AND SHOOT, OR YOU COULD TRY AND GO BACK FARTHER
|
||
AND WAIT UNTIL IT GETS NEAR THE BASKET AND TRY TO TIP IT OUT.
|
||
|
||
MOST PEOPLE ALREADY KNOW TXIS, FROM JUST KNOWING HOW TO PLAY
|
||
BASKETBALL, BUT FOR THOSE OF YOU WHO DON'T, YOU CAN GET THREE POINTS,
|
||
INSTEAD OF TWO, IF YOU SHOOT THE BALL, AND MAKE IT, FROM THE BIG
|
||
HALF-CIRCLE ON THE OUTSIDE.
|
||
|
||
IMPLANTED IN THE GAME IS A MODE CALLED "HOT STREAK". IF YOUR PLAYER
|
||
MAKES THREE CONSECUTIVE SHOTS (IN) THE NEXT SHOT WILL AUTOMATICALLY GO
|
||
IN, FROM WHEREVER YOU ARE. THIS CAN BE HELPFUL IF YOU ARE ONLY BEHIND
|
||
BY ONE OR TWO POINTS. YOU COULD QUICKLY GO DOWN TO THE WIDE
|
||
HALF-CIRCLE ON THE OUTSIDE AND SHOOT, AND YOU'D KNOW IT WOULD GO IN.
|
||
THAT'S IT, HAVE FUN!
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|