150 lines
9.2 KiB
Plaintext
150 lines
9.2 KiB
Plaintext
(*---------------------------------------------------------------------------*)
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(* M I C R O - L E A G U E B A S E B A L L *)
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(*---------------------------------------------------------------------------*)
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(* Written By *)
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(* Eldar The Wizard *)
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(* *)
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(* Call The Troll Hole 201-783-9232 *)
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(*---------------------------------------------------------------------------*)
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After booting up your Micro League Baseball diskette,you will be given 2
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choices. 1) To start a game or 2)Watch a demo game. A demo game simply shows
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what the game looks like,but doesn't give any docs.
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Once you've started the game,it will give you a screen giving you some idea
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of what you're supposed to do.Just ignore this,since it may confuse you more,
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and these docs cover what it tells you to do.What you should be concerned
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about is what it is asking you at the bottom.It requests whether or not you
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want a designated hitter.A designated hitter (DH) takes the place of the
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pitcher when your team is at bat,because most pitchers cannot hit for the life
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of them.DH's do not play when your team is out in the field.If you do not
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choose to have a DH,your pitcher will be placed on the batting line-up.
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Once you've answered it,you will be given a list of different teams,
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and are asked to choose a visiting team.Do this by simply pressing the letter
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corresponding to the team you want.After doing so,it will ask whether you want
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to control it or have the computer control the team.If you're playing alone,
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I suggest you pick the computer to control one of the teams,unless you want to
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play a highly boring game.
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Once you've chosen the visiting team,you must do the same thing for the home
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team.Once you've finished that,you will be given 4 different menus.The 1st one
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gives you the starting pitcher and the pitching bench for the visiting team.
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The menu at the bottom should be fairly easy to understand,and you can switch
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your pitchers around the way you want to.
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The 2nd menu is the batting and position line-up for the visiting team.Again,
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you can follow the menu at the bottom to manipulate the line-up.One point
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though... most players can play 2 positions.This is designated by a position/
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position next to the name (ie:SS/3B for short stop and 3rd base.) if you change
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a position from one player to another,and the new player you are putting into
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the position has can play one of those positions,it will accept the change.You
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cannot however,place a player who can only play,say 1st base into left field.
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The 3rd and 4th menus are the same exact thing for the home team.
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After you're done,the field will come on the screen,and the home team will
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walk and the scoreboards will appear.Once the opening themes are done,you
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will be given a certain prompt depending on which team you are playing and how
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many players there are.
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If there is only 1 player,you will be given either the OFFENSE or DEFENSE
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prompt,depending on if you're playing the home or away team.If you are given
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the DEFENSE prompt (which means you're team is out on the field) you can do the
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following...
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DEFENSE MENU
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Key Action
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1 Pitcher throws a fastball
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2 Pitcher throws a curve
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3 Pitcher throws a slider
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4 Pitcher throws a change-up
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5 Pitcher throws a pitch out
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6 Brings 1st and 3rd base in and asks for pitch
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7 Brings 1st,2nd,3rd & SS in and asks for pitch
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8 Intentional Walk
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9 Edit your batting/position line-up
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0 Change your pitcher
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Keys # 1,2,3,4 I don't think I need to explain.They are the 4 different types
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of pitches you can throw.
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Key #5 throws a pitch out if you think someone on base is going to steal.If
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you throw a pitchout,and he does try to steal,it gives you a better chance to
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pick him off.
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Key #6 brings your 1st and 3rd basemen in.This gives you a better chance to
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field a bunt or get a double play if the batter hits a ground ball.After you
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hit 6,it will ask you what type of pitch you want to throw (either 1,2,3,4)
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Key #7 does pretty much the same thing,except your 1st,2nd,3rd,and short
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stop all come in.
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Key #8 throws an intentional walk.This is useful if a powerful hitter is up
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and you want to avoid the chance that he might hit a home run or a good hit.
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Key #9 allows you to change pitchers.Your pitcher might get tired sometime
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in the game,and you may want to put in a relief pitcher.
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If you are given the OFFENSE prompt (meaning your team is up at bat) you can
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do the following...
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OFFENSE MENU
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Key Action
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1 Try to hit a power shot
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2 Try to hit a slow mover/blooper
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3 Runners on base attempt to steal
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4 Hit & run play
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5 Bunt with man on
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6 Normal bunt
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7 Change your pitcher
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8 Substitute the batter or a runner
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9 Change your line-up
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0 Normal hit attempt
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-------------------------------------------------------------------------------
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Key #1 can only be used when you have 1 or more men on base.This tells the
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batter to go for a long hard hit (Namely,a home run).It doesn't always work
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though.
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Key #2 can only be used when you have 1 or more men on base.This tells the
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batter to go for a short weak hit which may fall between the infield and out-
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field,or to hit one slow enough so he can beat out the throw to first.Again,
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it doesn't always work.
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Key #3 tells all players on base to attempt to steal.
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Key #4 starts a hit & run play.As soon as the pitcher throws the pitch,the
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runners run as though they were going to steal.However,the batter attempts to
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hit the ball no matter where it is.This way,the runners may get more bases
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than they would have normally.Note:If the batter fails to hit the ball,the
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game considers the play as though the runners were attempting to steal.
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Key #5 can only be used when you have 1 or more men on base.This is used for
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a sacrifice bunt.Using this will usually result in the batter getting out,but
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will move your runners over one base safely.
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Key #6 tells the batter to bunt also.However,this bunt gives your batter
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a better chance of reaching first.However,if you have any runners on,they may
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get out depending on where the ball was hit.
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Key #7 allows you to change your pitcher
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Key #8 allows you to put in a pinch hitter or runner
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Key #9 allows you to change your line-up
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Key #0 is your normal hit key.Use this key for a normal hit (Which can be
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pretty much anything)
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Those are pretty much all the docs.There are a few other notes however.
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The computer picks a random ball-strike count.Which means..you don't get 4
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balls and 3 strikes like in real baseball.The game only allows one ball or
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one strike.
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Before you change sides (after 3 outs) and if you've made a batting or
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pitching change,the system will ask you to hit a key.I don't know why it
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does this..but sometimes it will put you back in either the line-up or pitching
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menu.If you've already made the change,simply hit escape.
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There may be a bug in your copy.If you allow a designated hitter,the game
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may royally screw up your lineup (Like..you may have the same guy playing 5
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different positions.) If this happens,you cannot have a designated hitter.Re-
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boot your game and answer N to the question "Do you want a designated Hitter".
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When you decide to change your pitcher,it's alright to simply take a pitcher
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off your bench,but he won't be warmed up and he may be hit off of the first
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couple innings he's in.It's better to put your relief pitcher in the bull pen
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for a few innings before brining him in,which warms him up a lot.
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** Special Keys **
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Hitting an "M" at the OFFENSE or DEFENSE prompts will turn the organ on & off
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Hitting an "R" at the OFFENSE or DEFENSE prompts will toggle on & off whether
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the players run on and off the field when changing sides.When you turn the
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"Run to Dug out" off,the players change sides instantly,which decreases game
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time (You don't have to sit and watch them run back and forth...)
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Anyway..thats pretty much it.Have fun
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and
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P L A Y B A L L !
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