textfiles/apple/DOCUMENTATION/mazer2docs.txt

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MAZER 2: The Ghost of Mordaine ("a virtual reality world")
by Mike Howard
Farfetch Software
P.O. Box 14862
University Station
Minneapolis, MN 55414-0862
800-382-6996
requires 1.25MB, GSOS 5.0 or later, one 3.5" drive
recommend Set "System Speed" to High and
"High Speed Mouse" to NO.
Playing Mazer 2
Move around in 'virtual reality' world via mouse; interact
via four kinds of "Energy Pulses": Creative, Destructive,
Affirmative, Negative (CRT, DST, AFF, NEG).
CRT- Creates, restores / friendly
DST- Destroys, attacks / hostile
AFF- says "Yes"
NEG- says "No"
To fire a pulse, hold down mouse button and select one of the
symbols at the corners of the message area below the main
view. When you release the mouse button after selecting a
pulse type, that type of energy is released in the direction
you are facing. Clicking fires energy pulse of type last
selected. Releasing button in blank area between symbols
does NOT fire a pulse. (Also: Clicking in this area is
signal that any current message has been read and you are
ready to continue.)
Status Bars: Left bar = Overall Energy level (HP, health, etc.)
Right bar = Temp Energy level (energy available to
fire pulses)
ESC key: Pauses Game; allows Save/Restore up to four
Games (#1-#4) and/or Quit
? system error 0201: "out of memory" --> may try booting
bare-bones GSOS from disk
Goal/Objectives: must determine for yourself
Accelerator boards: game is a bit too fast on Zip-GS 9MHz;
probably, it's a good idea to reduce speed setting.
Mouse moving: inconvenient to have to pick up and move
mouse to move; would be better to use button for 'move
in current direction' and use SPC to fire pulses.
Sound: no sound!
R/