textfiles/apple/DOCUMENTATION/kng.bnty.ref

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Kings Bounty Reference Card
Monsters Skill Hit Points Movement Damage Recruitment Morale
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CASTLE
Militia 2 2 2 1-2 50 A
Archers 1 2 10 2 1-2/1-3 250 B
Pikemen 3 10 2 2-4 300 B
Cavalry 4 20 4 3-5 800 B
Knights 5 35 1 6-10 1000 B
PLAINS
Peasants 1 1 1 1 10 A
Wolves 2 3 3 1-3 40 D
Nomads 3 15 2 2-4 300 C
Barbarians 4 40 3 1-6 750 C
Archmages 2 5 25 Fly+1 2-3 1200 C
FOREST
Sprites 1 1 Fly+1 1-2 15 C
Gnomes 2 5 1 1-3 60 C
Elves 3 3 10 3 1-2/2-4 200 C
Trolls 4 4 50 1 2-5 1000 D
Druids 5 5 25 2 2-3 700 C
HILLS
Orcs 6 2 5 2 2-3/1-2 75 D
Dwarves 3 20 1 2-4 350 C
Ogres 4 40 1 3-5 750 D
Giants 7 5 60 3 10-20/5-10 2000 C
Dragons 8 6 200 Fly+1 25-50 5000 D
Dungeon
Skeletons 2 3 2 1-2 40 E
Zombies 2 5 1 2-2 50 E
Ghosts 9 4 10 3 3-4 400 E
Vampires 10 5 30 Fly+1 3-6 1500 E
Demons 11 6 50 Fly+1 5-7 3000 E
Notes:
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1 Archers have 12 shots 2 Archmages may cast 2 Fireball spells
3 Elves have 24 shots
4 Living Trolls regenerate to full hit points
5 Druids may cast 3 Lightning Bolt spells
6 Orcs have 6 shots
7 Giants have 6 shots
8 Dragons are immune to magic
9 Ghosts absorbs creatures they kill
10 Vampires heal thier own wounds equal to the damage they inflict
11 Demons may halve any troop
Character Villains Leadership Maximum Spell Commission
Advancement Caught # spells Power per week
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Knight - 100 2 1* 1000
General 2 +100 +3 +1 +1000
Marshal 8 +300 +4 +1 +2000
Lord 14 +500 +5 +2 +4000
Paladin - 80 3 1* 1000
Crusader 2 +80 +4 +2 +1000
Avenger 7 +240 +5 +2 +2000
Champion 13 +400 +6 +2 +4000
Barbarian - 100 2 0* 2000
Chieftain 1 +100 +2 +1 +2000
Warlord 5 +300 +3 +1 +2000
Overlord 10 +500 +3 +1 +2000
Sorceress - 60 5 2 3000
Magician 3 +60 +8 +3 +1000
Mage 6 +180 +10 +5 +1000
Archmage 12 +300 +12 +5 +1000
* = Must learn magic to cast spells
Morale Chart
Units Morale Group
A B C D E
Other A N N N N N
Units B N N N N N
In C N N H N N
Army D L N L H N
E L L L N N
L = Low morale (if any low in army)
N = Normal morale
H = High morale (only if all units are H)
A Few = 1-9
Some = 10-19
Many = 20-49
A Lot = 50-99
A Horde = 100-499
A Multitude = 500+
Locations Locations
Castles: X,Y Towns: X,Y
Continentia Continentia
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Azram 30,27 Bayside 41,58
Cancomar 36,49 Fjord 46,35
Faxis 22,49 Hunterville 12,3
Irok 11,30 Isla Vista 57,5
Kookamunga 57,58 King's Haven 17,21
Nilslag 22,24 Lakeview 17,44
Ophiraund 6,57 Nyre 50,13
Portalis 58,23 Path's End 38,50
Rythacon 54,6 Quiln Point 14,27
Vutar 40,5 Riverton 29,12
Wankelforte 40,41 Xoctan 51,28
Forestria Forestria
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Basefit 47,6 Anomaly 34,23
Duvock 30,18 Dark Corner 58,60
Jhan 41,34 Elan's Landing 3,37
Mooseweigh 25,39 Midland 58,33
Quinderwitch 42,56 Underfoot 58,4
Yeneverre 19,19 Wood's End 3,8
Archipelia Archipelia
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Endryx 11,46 Centrapf 9,39
Goobare 41,36 Japper 13,7
Hyppus 43,27 Overthere 57,57
Lorshe 52,57 Simpleton 13,60
Tylitch 9,18 Topshore 5,50
Xelox 45,6 Yakonia 49,8
Saharia Saharia
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Spockana 17,39 Grimwold 9,60
Uzare 41,12 Vengeance 7,3
Zyzzarzaz 46,43 Zaezoizu 58,48
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