157 lines
7.5 KiB
Plaintext
157 lines
7.5 KiB
Plaintext
**********************************************************
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GolemGS
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for the Apple IIGS
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written by: Jason L Smart (Travelling Faire Software)
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**********************************************************
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Golem: a powerful, compact tank, designed for efficient movement
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through small, narrow passages and caves. Golem contains an
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unlimited number of shots and 5 missiles. It also has a powerful
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cloaking shield which effectively prevents detection.
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The plot:
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The moon XG4 had been a peaceful, settled place for decades. Its small
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colony mined the moon for krymite, a red rock that stored
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incredible amounts of energy. The rare compound was prized across the
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galaxy and provided the small moon colony with a strong, stable economy.
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Then, in the year 2132, an intergalactic terrorist force took over the small
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moon XG4 and threatened to kill every colonist if the Alliance attempted
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a rescue. The terrorists began conducting strange underground experiments
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with krymite and Alliance spies suddenly began disappearing from the small
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planet. Rumors soon started of how the once peaceful creatures that lived
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beneath the moon's surface were being mutated into destructive monsters. . .
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For months, Alliance officials explored their options and argued vehemently
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over which plan of attack would be best. Finally, they unanimously agreed
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on a plan: If they could safely land one tank by an entrance to the mines,
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it could move safely inside the moon without attracting any attention.
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The tank would then detonate a bomb in the mines directly below the terrorist
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headquarters, which would set of a chain reaction destroying the
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terrorists. The colony was located hundreds of miles away from the terrorist
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headquarters and would, therefore, be safe. It was a perfect plan, or so they
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thought - just as the tank was laying the bomb a strange creature appeared
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and destroyed the tank, leaving the bomb untouched. The crew was scattered
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and lost in the mines, but the terrorists did not know what had transpired and
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the bomb remained in place, waiting to be activated. The plan was then revised:
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INFILTRATE THE MINES, FIND THE BOMB, AND DETONATE IT.
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The game:
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There are over thirty levels in the mines that must be passed before
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encountering the bomb. Each level must be completed before time runs out.
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Time starts at 100 for every level and counts down to zero, but the countdown
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becomes faster at higher levels.
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The game always starts with four tanks (three in reserve). When time runs out,
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or Golem is exposed to exploding krymite, he will be destroyed. The mutants
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will also destroy Golem.
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Each level contains some of the following:
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gray rock - this rock blocks Golem's way and requires 5 shots or one
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missile to be destroyed.
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Krymite - a reddish rock that explodes when shot. The explosion damages
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everything around it, including gray rocks, blue rocks, spineys, and Golem.
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blue rock - takes 10 shots(2 missiles) before exploding. One blue rock in
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every level contains a blue key. Others may contain hearts, missile paks
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or other items.
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blue key - opens the portal, allowing Golem to move to the next level.
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heart - When Golem finds a heart, the number of tanks left will increase
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by one.
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missile pak - Increases the number of missiles by five.
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hourglass - Increases the time left for the level. Remember, when the time
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reaches zero, Golem will be destroyed.
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flower - A strange but harmless underground mutant that greatly increases
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your score.
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lightning bolt - Alliance spies have not discovered what the lightning
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bolt does.
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crew member - There are five crew members in the mines. If Golem makes it out
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of the caves alive he will receive 1000 points for every crewman he rescues
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or 10000 points if he rescues them all.
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portal - The portal looks like a gray whirlpool. It is the entrance to the
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next level, but will not open until the key is found. The open portal is yellow.
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bomb - A gray orb in the last level, the bomb must be shot with ten missiles
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before it will activate. Upon bomb activation, the portal will open and the
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whole room will begin to shake and flash. Get out as quickly as possible!
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The mutants come in various shapes and sizes and pose the greatest threat
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to Golem in the mines:
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Spiney - A mutated rock beast that eats rock and most anything else in its
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path. It also randomly lays gray rocks, constantly changing the layout of the
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level. If killed, a spiney will vanish and, possibly, reappear later.
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rock flower - Rock flowers grow out of the ground, produce a flower, and then
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die. The flower has a tough outer shell, and can only be hurt when its
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flower is exposed. But beware - the flower is highly acidic and will destroy
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Golem if he drives over it.
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Atom - Another mutated creature that only appears in the higher levels. The
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atom moves slowly around, occasionally emitting energy bursts. Golem will
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be destroyed if he is struck by an energy burst or if he shoots the atom. There
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is no known way to defeat this mutant. . .
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?? creature - It resides below the terrorists headquarters in the next to the
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last room. It possesses the key for that level. What does it look like?
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How to play:
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The joystick moves the tank around the screen. The orange(main) button fires
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regular bullets, while the brown(secondary) button fires missiles. Note that
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the 'Open-Apple' key is equivalent to the orange button and the 'Option' key is
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equivalent to the brown button.
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When the tank is destroyed press either joystick button to resume play.
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At any time during the game, press either '?' or '/' to view the help screen
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and either 'Q' or 'q' to quit.
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Other notes:
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As the game level increases, creatures begin moving faster and more blue rocks
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must be destroyed before finding a key. Also the timer decreases more rapidly.
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Therefore, the higher levels require quick thinking and rapid movement.
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Remember that 10 missiles are needed for the last level to destroy the bomb.
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When the detonation phase begins and the screen begins to flash, movement
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becomes very difficult due to the shaking ground. Try to shoot the bomb from as
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near the portal as possible and then get out fast!
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The top ten scores of the game are automatically saved. If GolemGS cannot
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find the scores file it will automatically create a new one.
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Other programs by me(Travelling Faire Software):
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MAZE.LAUNCHER will run adventure game scenarios following certain
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guidelines. Included in the package are two scenarios and some
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starter characters.
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The MAKE.CHARACTER program will create new characters for MAZE.LAUNCHER.
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It allows the creation of a character from various races and classes.
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ExplorerGS - Graphic version of MAZE.LAUNCHER.
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Shr Castle Metacus GS - navigate through the ever changing castle in
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search of five fragments of the star key.
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Castle Metacus(Text version) - The text version is NOT shareware.
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GoldenBugGS - Eat as many bugs as possible but avoid the golden bug.
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ORE.MINER and ARROW.DODGE - two old applesoft games that are really fun.
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*ShareWare Notice:
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This program is shareware - If you really like this program or feel
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especially generous send $10 to:
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Jason Smart
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1158 Panoramic Dr.
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Martinez, CA 94553
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(Anyone who has sent in their fee for GoldenBugGS does not need to
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pay for Golem.)
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Please say where the program was uploaded/purchased from.
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Written by: Jason Smart (JULES33 on America Online). If you have any
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questions or comments, feel free to contact me. Have fun!
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This program was written and compiled with TML Pascal II.
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