464 lines
18 KiB
OpenEdge ABL
464 lines
18 KiB
OpenEdge ABL
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<=-=*=---------------------------=*=-=>
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| Dazzle Draw Documentation |
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| Introduction |
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| Written by |
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| The Camel Jockey |
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<=-=*=---------------------------=*=-=>
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| Introduction |
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Welcome to Dazzle Draw - your entry into a world where everyone can be
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an artist. Using the newest in Apple color technology, Dazzle Draw
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lets you turn your monitor into an artist's canvas. You work your
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magic with a mouse, graphics tablet, drawing pad...or even a
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joystick.
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Using the full 16 colors of this new "double high-resolution"
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technology, Dazzle Draw offers you a full selection of electronic
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paint brushes. You can fill in areas, cut and paste or copy portions
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of your drawing and create rectangles, ovals and straight lines in
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seconds. For fine detailed work, you can zoom in on any area of the
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screen. When you're done, you can save your creation onto a disk so
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you can work on it another time, show it to your friends, audience or
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customers in a "slide show." or use it as part of your own software
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programs.
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If you have Apple's Scribe color printer (or another color printer
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listed on the Dazzle Draw package) you can even make full-color
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printouts of your artistry.
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Dazzle Draw offers Apple //e and //c owners a level of graphics
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sophistication previously available only on far more expensive
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computers. Whether you're a professional artist, software developer or
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a part-time doodler, you'll be drawing in no time. And, as you are
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about to discover, every feature of Dazzle Draw is easy to use.
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So put on your creative cap and let your imagination run free.
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| Using this Manual |
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This manual is divided into several parts to show you how to get
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started and how to use all the features of the program.
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The first section, Getting Started, tells you what you'll need to use
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the program and how to load it into your computer.
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Input Devices explains how to use the mouse and other "tools of the
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trade."
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Dazzling Basics introduces the menus and general features of the
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program. If you're already familiar with graphics software, this
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section may be all you need to get started.
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Beginners should try out Your First Drawing and then read through
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Dazzling Details, which takes you through all the menus step-by-step.
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This section is also useful as a quick reference if you want to learn
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how to use particular features of the program.
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Four Appendices provide technical information on hardware tips,
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printer setup, color, and ProDOS, the disk operating system used in
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Dazzle Draw.
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The Glossary includes brief definitions of all the menus and functions
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of the program and terms in the manual that may be unfamiliar.
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At the very end, you'll find a list of Shortcuts and a display of all
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menus for quick reference.
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<=-=*=---------------------------=*=-=>
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| Dazzle Draw Documentation |
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| Getting Stated |
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| Part 2 |
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| What You'll Need |
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The following are Required:
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o Apple //c or 128k //e.
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o Disk Drive.
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o Color TV or monitor.
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o A mouse, Apple Graphics Tablet, Drawing pad (such as a Koala
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Pad, ErgoPad, or Animation Station), or joystick.
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The following are optional:
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o Dot Matrix printer.
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o Apple Scribe or Epson JX-80 color printer.
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| Start it up! |
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1. Insert the Dazzle Draw disk into the disk drive, turn on your
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monitor, and then your computer. The program will load automatically.
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2. Wait until the red light on the disk drive goes out. A title screen
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will appear. A second screen will appear and you will be asked to
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provide the following information:
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o Type the appropriate number (1 through 4) that corresponds to
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the input device you will be using.
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o Select which file system (Easy File or Professional File/ProDOS)
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you would like to use. If you are not familiar with ProDOS we
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suggest that you use Easy File. For more information refer
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directly to the File section.
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Make a backup Copy
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It's a good idea to make a backup copy of Dazzle Draw. The program
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lets you make one backup copy of the front side of the disk. To make
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a backup copy, you will need a separate blank disk. Press the ESC key
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while the program is loading, before the title screen appears. Then
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follow the easy, step-by-step prompts that appear on your screen. A
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disk label is provided to identify the copy you make. Make certain the
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disk you use does not have the square, write-protect notch along the
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edge covered over with a tab or label.
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| Slide Show |
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For an introduction to the program, insert your Dazzle Draw disk into
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the disk drive with the label side down. Then turn on your computer.
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Follow the on-screen prompts for a brief slide show of drawings
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displaying what Dazzle Draw can do.
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Later, you'll learn to make automatic slide shows of your own
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pictures, with you deciding the sequence and timing of the whole
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show.
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<=-=*=---------------------------=*=-=>
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| Dazzle Draw Documentation |
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| Input Devices |
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| Part 3 |
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| Introduction |
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The best tools for using Dazzle Draw are either a mouse or an Apple
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Graphics Tablet. Although you can use a drawing pad or joystick,
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you'll have less control over the cursor.
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With your "artist's tool" you can move the cursor (a white pointer or
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other shape) around the screen to select features from the program and
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to create your drawings.
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This manual was written assuming you will be using a mouse. Depending
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on which input device you use, you'll want to keep in mind the
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instructions below that apply.
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| Mouse |
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To select a Dazzle Draw feature, move the cursor by moving the mouse
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on a clean, flat surface next to your computer until the cursor
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reaches the feature you want. Press the mouse button to highlight your
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choice, and then release the button. This is called "clicking the
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mouse." To draw, move the mouse while holding down the button. Then
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release the button to finish a stroke.
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| Graphics Tablet |
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Move the stylus on the surface of the pad to move the cursor. Press
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the pen down in place of pressing the mouse button.
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| Drawing Pad |
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Apply pressure to the tablet's surface to move the cursor. Use the
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left pad button in place of the mouse button.
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Joystick
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Move the joystick up, down, left and right to move the cursor. Use
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button 0 in place of the mouse button.
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Note - The buttons on various drawing tablets and joysticks may vary.
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<=-=*=---------------------------=*=-=>
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| Dazzle Draw Documentation |
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| How to Use the Program |
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| Part 4 |
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<=-=*=---------------------------=*=-=>
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| Introduction |
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Before you begin, take a minute to study the screen. Your "canvas"
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covers the entire screen, including the area behind the menus at the
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top of the screen. The small white arrow is the cursor. It will take
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on different shapes, depending on the feature you pick.
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The vertical band at the bottom of he screen is the scroll bar. It
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lets you move the canvas up and down the screen so you can use the
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entire drawing area without obstructions. You select features in
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Dazzle Draw through the menus. These contain special operations for
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drawing, choosing shapes, patterns, and colors, for cutting, pasting
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and copying, and saving and retrieving your work.
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<=-=*=---------------------------=*=-=>
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| Moving the Cursor |
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<=-=*=---------------------------=*=-=>
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Before you begin, practice moving the cursor with the mouse. You
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don't have to hold down the button.
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<=-=*=---------------------------=*=-=>
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| Pulling Down Menus |
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Dazzle Draw feature are listed in "pull-down menus." This means that
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you "pull down" each menu before selecting a feature in the program.
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To take a look at the available features, move the cursor to each
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menu, one at a time, and press the mouse button. Like magic, a list of
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features appears underneath each menu. Remember to hold down the
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button, or the menu will disappear!
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<=-=*=---------------------------=*=-=>
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| Choosing Features |
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<=-=*=---------------------------=*=-=>
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To choose one of Dazzle Draw's features, simply pull down the
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appropriate menu. Keep the mouse button held down and move the cursor
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over the feature you want to highlight, and then release the button.
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When a feature is gray, it can't be highlighted, and selecting it will
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have no effect.
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<=-=*=---------------------------=*=-=>
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| The Crown Menu |
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The Crown menu includes fundamental features of the program. As an
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exercise, select the first feature, About Dazzle Draw... Here's how
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you do it:
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1. Move the cursor to the Crown menu.
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2. When you reach it, hold down the mouse button.
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3. Now move the cursor over About Dazzle Draw...and then release the
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button.
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4. A window with a message appears on the screen.
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5. To exit the feature and return to the main menus, move the cursor
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to the small box to the left of the window name and click the mouse.
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Here are descriptions of the feature you'll find in the Crown menu:
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About Dazzle Draw
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This feature is like a title screen. It tells you how created and
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published the program and the publication date.
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Help About
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This is a built-in assistance tool that lets you call up some helpful
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information about all the menu feature and Undo. For a little help
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from Dazzle Draw, just click the mouse over Help About...and then move
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the cursor, now shaped like a question mark, to the appropriate
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feature. A window with a brief description of the feature appears on
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the screen. You may use Help About at any point to get information
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about a Dazzle Draw feature in use. Make sure your Dazzle Draw disk is
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in the drive.
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Adjust Color
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The Adjust Color feature puts color bars on the screen to help you
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adjust your monitor. To exit, just click the mouse anywhere on the
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screen.
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Printer Setup
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This feature only applies if you're using a printer with Dazzle Draw.
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Dazzle Draw works on a variety of popular printers. Check the label on
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the back of the box for particulars. You must let the program know
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what king of printer you'll be using. Here's how:
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1. Pull down the Crown menu and select Printer Setup.
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2. The "dialogue box" shown above will appear on the screen.
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3. The dialogue box indicates three things: the name of the printer,
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the name of the interface card, and the slot number your interface
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card is in. If your printer, interface card, or slot number do not
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match these, you must change the settings. (If you have a //c, you
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can only change the printer settings.)
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4. To change a setting, click the mouse on that item. The name will be
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highlighted and the bottom section of the dialogue box will display
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your choices. Click the mouse over the up-and-down arrows to scroll
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through your choices. When you see the name you want, just click over
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it.
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5. To change another item, click the mouse over the item you want to
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change and follow the same steps.
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6. If you change your mind at any time during this procedure, just
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click the mouse over Cancel and Dazzle Draw will restore the original
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names.
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7. If you don't want to make any changes, simply click the mouse over
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Okay. The dialogue box will disappear.
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Note - To test your printer, make sure your printer is turn on and
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"selected," then click Test in the dialogue box. The message "Welcome
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to Dazzle Draw" should print out on your printer.
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Quit Dazzle Draw
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When you're ready to stop using Dazzle Draw, this feature lets you
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remove the program from your computer's memory without turning off the
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system. You can then start up another program.
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| The Undo Box |
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You've probably noticed that the Undo box has no features. This is
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because the Undo box has a unique function. It gives you the option of
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"undoing" the last step you took - for example, the last stroke you
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drew or section you cut or pasted. This option works only i you use
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it immediately following the action you want to take back, when the
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Undo box is red. To undo an action, move the cursor to Undo and click
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the mouse, or type "z" which is the keyboard shortcut fo this
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function.
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<=-=*=---------------------------=*=-=>
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| About Windows |
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<=-=*=---------------------------=*=-=>
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Windows in Dazzle Draw are the boxes that appear in the middle of the
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screen containing either information about the program or "tools" fo
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using he various features.
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Moving Windows
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You can use a window from one feature (like Help About...) at the same
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time you're working with another feature without without erasing
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what's on th screen. You can also move the windows around the screen
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so you can work more easily. For example, if you want to keep the
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Help About...window on the screen as you work here's what you do:
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1. Move the cursor into the white title band at the top of the
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window.
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2. Press the mouse button.
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3. "Drag" the window to a more convenient location and release the
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button.
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Note - Several window on the screen at one time will look like a stack
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of cards. To bring one up from the pile, just click the mouse over an
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exposed area of the window you want it will jump to the top of the
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pile.
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Using Tool Windows
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When you choose certain functions of the program, tool windows appear
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at the bottom of the screen. A tool window is really like a tool box.
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It contains the tool you'll need to use the feature you've picked. For
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now, take a look at the tool window for Paint Brush. It contains the
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following features:
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Name - Identifies the tool window.
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Sizes - Lets you pick one of the four sizes for your paint brush.
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Shapes - Gives you a selection of six paint brush shapes.
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Solid Color or Pattern - Lets you decide whether you want to paint
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with a solid color or pattern.
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Palette - Lets you pick one of 16 colors or 30 patterns from a
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palette.
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Active Box - Tells you what color or pattern is active.
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Scroll Bar - Lets you expose the entire canvas by moving the drawing
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area up and down.
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Exit Box - Lets you exit Paint Brush and return to the main menus.
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<=-=*=---------------------------=*=-=>
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| Watch the Colors! |
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<=-=*=---------------------------=*=-=>
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By now you have probably noticed that the little boxes that contain
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the names of the menus and features change color from time to time.
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Each of these colors has a specific meaning.
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Blue - It's okay to use this option.
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Yellow - You've just highlighted this option and it will be selected
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when you release the button.
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Gray - This option is off bounds. You can't use it right now.
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Red - Applies to Undo only. Lets you know when the Undo functions is
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available.
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