144 lines
3.6 KiB
Plaintext
144 lines
3.6 KiB
Plaintext
____________
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/ \ ARCADE SOUND
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< BLACK BELT > MOCKINGBOARD SUPPORTED
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\____________/ APPLE 48K - 1 DRIVE
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PROGRAMMED BY: KEVIN RYAN
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FROM: EARTHWARE COMPUTER SERVICES
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_______________________________________
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CRACKED BY: CREATIVE CRACKER
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AND HIGH TECHNOLOGY
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THE APPLE MAFIA
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SHERWOOD FOREST ][ - THE PIRATES CHEST
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[914][359][1517] [617] 891-1349
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_______________________________________
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BLACK BELT INSTRUCTIONS
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-----------------------
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DETAILS OF SPARRING:
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THE SPARRING MATCH FOLLOWS THE RULES
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OF TAEKWONDO SPARRING AND THERE ARE SIX
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SKILL LEVELS RANGING FROM WHITE TO
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BLACK. THE SKILL LEVEL OF THE MATCH IS
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DETERMINED BY THE COMBATANTS. IF YOU
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ARE SPARRING AGAINST A COMPUTER
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OPPONENT, THE SKILL LEVEL WILL BE THAT
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OF YOUR COMPUTER OPPONENT. IN A 2-
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PLAYER GAME IT WILL BE THAT OF THE
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HIGHER OF THE 2. THE SKILL LEVEL AF-
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FECTS SPEED, FATIGUE EFFECTS,
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TAEKWONDO FORMS ALLOWED AND INTELLI-
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GENCE OF THE COMPUTER OPPONENT.
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LISTED BELOW ARE THE ACTIONS A PLAYER
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CAN TAKE AND THE SKILL LEVEL THAT THEY
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BECOME AVAILIBLE:
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SIDE BLOCK...................WHITE
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LOW BLOCK....................WHITE
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PUNCH........................WHITE
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SIDE PIERCING KICK...........WHITE
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FRONT SNAP KICK..............WHITE
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TURNING KICK.................WHITE
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BACK PIERCING KICK..........YELLOW
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DOWN KICK....................GREEN
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REVERSE TURNING KICK..........BLUE
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FLYING SIDE PIERCING KICK......RED
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ALL MOVEMENT ACTIONS ARE ALSO AVAILIBLE
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AT THE WHITE LEVEL. ALL ATACK ACTIONS
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ARE AVAILIBLE AT THE RED BELT LEVEL.
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KEYBOARD CONTROLS:
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W,R- UPPER KICKS
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X,V- LOWER KICKS
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E- WALK TOWARD SCREEN
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C- WALK AWAY FROM SCREEN
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S- WALK LEFT
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F- WALK RIGHT
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D- SWITCH DIRECTION FACING
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U- FLYING SIDE PIERCING KICK TO LEFT
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O- FLYING SIDE PIERCING KICK RIGHT
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J- PUNCH TO LEFT
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L- PUNCH TO RIGHT
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M- TURNING KICK TO LEFT
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.- TURNING KICK TO RIGHT
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I- DOWN KICK
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K- SIDE BLOCK
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O- LOW BLOCK
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JOYSTICK CONTROLS:
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THE JOYSTICK CONTROLS ARE SIMILAR TO
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THE KEYBOARD CONTROLS, WITH BUTTON 1
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USED TO SELECT WHICH SET OF CONTROLS
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TO USE.
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WITH BUTTON 1 UP:
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______________________________
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! UPPER ! WALK ! UPPER !
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! KICK ! AWAY ! KICK !
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! TO ! FROM ! TO !
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! LEFT ! SCREEN ! RIGHT !
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!_________!________!_________!
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! ! ! !
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! WALK ! ! WALK !
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! LEFT ! ! RIGHT !
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!_________!________!_________!
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! LOWER ! WALK ! LOWER !
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! KICK ! TOWARD ! KICK !
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! TO ! SCREEN ! TO !
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! LEFT ! ! RIGHT !
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!_________!________!_________!
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WITH BUTTON 1 PUSHED:
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_____________________________________
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! FLYING SIDE ! ! FLYING SIDE !
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! PIERCING ! DOWN ! PIERCING !
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! KICK TO ! KICK ! KICK TO !
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! LEFT ! ! RIGHT !
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!_____________!_______!_____________!
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! PUNCH ! ! PUNCH !
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! TO ! SIDE ! TO !
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! LEFT ! BLOCK ! RIGHT !
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!_____________!_______!_____________!
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! TURNING ! ! TURNING !
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! KICK ! LOW ! KICK !
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! TO ! BLOCK ! TO !
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! LEFT ! ! RIGHT !
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!_____________!_______!_____________!
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HIT BUTTON 0 TO SWITCH DIRECTION.
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PLAYERS CAN GET POINTS DURING SPARRING
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IN THE FOLLOWING WAYS:
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1. CONNECTING WITH AN ATTACK
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2. BLOCKING AN OPPONENT'S ATTACK
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THE WINNER IS DETERMINED BY THE NUMBER
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OF WARNING.
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PRACTICE SECTION:
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OPTION #2 ALLOWS YOU TO LOOK AT THE
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DIFFERENT ATTACKS THAT ARE AVAILIBLE.
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______________________________________
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C.C. - 02/18/84
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(?=MENU,QUIT=0, 1-8) ->: |