textfiles/apple/DOCUMENTATION/ankh

134 lines
3.7 KiB
Plaintext
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

ANKH DOCS
(OLD VERSION)...BROUGHT TO YOU BY.....
COUNT CRACULA
AND
HOUDINI SOFTWARE
1. THE MAP
KEY: - = PASSAGE
! = PASSAGE
# = ROOM
@ = ROOM WITH TREASURE
#'S = ROOMS
@ #--#--@--#--#--#--#
! ! ! ! !
! ! \ ! !
# #--#--# #-#-# @ #
! ! ! ! !
! ! ! ! !
# # #--#--# # #--#
! ! ! !
! ! ! !
#--#--#--#--#--#--#--#
! ! !
! ! !
#--@--7--9 # #--#--#
! ! ! ! !
! ! ! ! !
0 3--1 2 # #--#--#
! ! ! ! ! !
! ! ! ! ! !
4--5 6--8 # #--#--#
! !
! !
#--#--#--# #--#--#
2. THE KEYS
FIRE MOVE
---- ----
E I
S D F J K L
TO PICK UP THINGS, HOLD DOWN CONTROL, AND PUSH THE FIRE KEY FOR THE
DIRECTION YOU WANT. TO MOVE SMALL DISTANCES, HOLD DOWN CONTROL AND
PRESS THE MOVE KEY FOR THE DIRECTION YOU WANT. V CONTROLS THE VOLUME,
ESCAPE PUTS THE GAME ON HOLD.
3. THE PIECES
DAGGER: SHOWS YOU HIDDEN TRIANGLES.
BLOCK WITH DOT IN MIDDLE: EITHER SHOOTS, OR CURVES SHOT
BLOCK WITH DASH IN MIDDLE: MOVES WHEN SOMETHING IS SHOT.
SMILEY FACE: OPEN DOOR WHEN SHOT
BLOCK OUTLINE: OPENS DOOR WHEN SHOT OR HIT WITH
PICKER UPPERS. SOME ARE USELESS.
4. THE GAME
THE POINT OF ANKH IS TO PICK UP ALL THE TRAINGLES THAT ARE
NOT RIGHT, ---- ! \ AND BY GOING INTO ALL 64 ROOMS.
\ / ! \
\/ !---
NON-RIGHT RIGHT
THIS IS ACCOMPLISHED BY OPEN DOORS (OBVIOUSLY). DOORS CAN BE OPENED BY
SHOOTING A SMILEY FACE OR A BLOCK OUTLINE. IF THE BLOCK OUTLINE
EXPLODES, DON'T WORRY. IT WASN'T NEEDED. WHEN YOU HEAR A BEEP, YOU
KNOW THAT THE DOOR WILL OPEN, EITHER IN THE ROOM THAT YOU ARE IN, OR
SOMEWHERE ELSE. MY FIRST RULE FOR THE GAME IS SHOOT FIRST, ASK
QUESTIONS LATER. WHENEVER YOU SEE SOMETHING IN A ROOM, SHOOT IT. IF
THERE IS NO BEEP, OR IT DOES NOT EXPLODE, TOUCH IT WITH YOUR FEELERS.
THERE ARE MANY TRIANGLE IN THE ROOMS. IF THEY ARE NOT RIGHT TRIANGLE
AND ARE IN ONE OF THE TEASURE ROOMS, THEN PICK THEM UP. IF THEY ARE
RIGHT TRIANGLES, THEN SHOOT THEM. IF THEY DON'T EXPLODE, THEN PICK
THEM UP. THEY ARE GOOD FOR SOMETHING. WHEN YOU HAVE ALL THE PIECES,
AND HAVE BEEN IN ALL THE ROOMS, THEN YOU WIN. A COUPLE ON HINTS... IN
THE NUMBERED ROOMS, SHOOT THE OUTLINE BLOCK, THEN THE SMILEY FACE TO
OPEN THE DOORS TO THE NEST NUMBERED ROOM. WHEN YOU GET THE RIGHT
TRIANGLE, DROP IT IN THE ALCOVE IN ROOM ZERO WITH THE NON-RIGHT
TRIANGLE. IN THE PIANO ROOM (WHEN YOU SHOOT THE BOX, IT PLAYS MUSIC),
DROP ALL THE NON-RIGHT TRIANGLES, AND SHOOT THEM SO THE MUSIC THEY
MAKE IS THE SAME AS THE MUSIC THE BOX MAKES WHEN SHOT. IN THE ROOM
WHERE THE TWO THINGS SANDWICH YOU BETWEEN THEM, PUSH OUT YOU PICK UP
BUTTONS AT THEM. THIS WILL PUSH THEM OFF, AND YOU WILL BE ABLE TO MOVE
TO ANOTHER ROOM. ALSO, TRY NOT TO HAVE A DOOR CLOSE ON YOU. THIS HAS
HAPPEND TO ME ONCE TO OFTEN, AND USUALLY WHEN I WAS ABOUT TO WIN. TO
GET STUCK IN A DOOR, YOU STOP IN IT'S PATH WHIL IT IS CLOSING, OR JUST
MOVE THROUGH IT'S PATH, AND NOT GET THROUGH FAST ENOUGH. SOMETIMES,
YOU HAVE TO MOVE THROUGH A MOVING DOOR'S PATH, BUT TRY NOT TO GET
CAUGHT.
5. CHEAT
TO CHEAT AT ANKH, TYPE THE FOLLOWING:
BLOAD ANKH <RETURN>
CALL-151 <RETURN>
6AEB:EA EA <RETURN>
A00G <RETURN>
THIS WILL GIVE YOU UNLIMITED ENERGY.