512 lines
19 KiB
Plaintext
512 lines
19 KiB
Plaintext
Hints for Indiana Jones and the Last Crusade
|
|
|
|
This is a list of the topics in this hint file:
|
|
INDY AT SCHOOL, HENRY'S HOUSE, ROMAN CATACOMBS, VENICE, THE NAZI CASTLE,
|
|
BERLIN, and THE GRAIL!
|
|
|
|
|
|
W A R N I N G: The answers start HERE!
|
|
Note:As you scroll down the page the answers be more direct.
|
|
|
|
INDY AT SCHOOL
|
|
|
|
What should I do first?
|
|
Have you gone into the locker room?
|
|
You can look in all the rooms.
|
|
Why don't you stop asking questions and look around?
|
|
|
|
Is there anything I need to get before I leave the school?
|
|
Yes.
|
|
Look in your office.
|
|
Did you look on your desk?
|
|
GET the PACKAGE.
|
|
|
|
How do I leave the school?
|
|
You can't go out the door. The kids are there!
|
|
What else can you go out of?
|
|
Yes! The window!
|
|
|
|
|
|
HENRY'S HOUSE
|
|
What do I need to do here?
|
|
You can look around, first.
|
|
You can also GET some things.
|
|
Did you get the TAPE?
|
|
How about the picture? Did you get that?
|
|
Did you get the Old Book?
|
|
|
|
Where is the machete?
|
|
Did you look under something?
|
|
No? That is good...there is NO machete!
|
|
|
|
Where is the tape?
|
|
The tape is behind something.
|
|
It is behind the bookcase.
|
|
PULL the bookcase.
|
|
|
|
Where is the old book?
|
|
The old book is in the chest.
|
|
The chest is under the tablecloth.
|
|
|
|
How do I remove the tablecloth?
|
|
You must take everything else off it first.
|
|
PICK UP the PLANT.
|
|
|
|
Where is the key to the chest?
|
|
The key is inside something.
|
|
Inside something LUMPY.
|
|
Yes, inside the tape.
|
|
|
|
How do I open the tape?
|
|
You need something tstronger than water.
|
|
Have you looked in your office?
|
|
Did you open any jars?
|
|
USE the TAPE in the JAR.
|
|
|
|
How do I get in the attic?
|
|
Well, you must find the attic first.
|
|
That would be pretty hard...there is NO attic.
|
|
|
|
VENICE
|
|
|
|
What can I get in the library?
|
|
Books.
|
|
In fact THREE books.
|
|
Three books and a metal post.
|
|
|
|
Which slab has the catacomb under it?
|
|
Did you LOOK at the GRAIL DIARY?
|
|
What are you waiting for??? LOOK GRAIL DIARY.
|
|
|
|
How can I pick up the slab?
|
|
You need something with leverage.
|
|
USE the METAL POST
|
|
|
|
What can I do with the lovers?
|
|
Did you talk to them?
|
|
Did you look at their table?
|
|
Did you look at the wine?
|
|
Did you GET their wine?
|
|
|
|
Why does Marcus keep getting killed by the knights?
|
|
I have NO idea.
|
|
There are NO knights in VENICE...at least not in THIS game.
|
|
|
|
ROMAN CATACOMBS
|
|
|
|
What can I get here?
|
|
Something sharp.
|
|
A hook.
|
|
|
|
Where is the pirates hook?
|
|
On a dead pirate, I guess.
|
|
Look at a few skeletons.
|
|
|
|
Where is the match?
|
|
Hmmmmm..I don't know!
|
|
|
|
How do I remove the plug?
|
|
You must go UNDER the plug to remove it.
|
|
Do you have the hook?
|
|
Did you put the hook in the plug?
|
|
Did you WHIP the hook?
|
|
|
|
How do I get the torch?
|
|
Well, the torch is held by DRY mud.
|
|
Maybe you can WET the dry mud.
|
|
Put some water on it.
|
|
Use the wine bottle.
|
|
|
|
How do you open this door? (The one with the three panels)
|
|
Look at the grail diary.
|
|
You must push the panels until you get the correct combination.
|
|
|
|
What do I do with this machine?
|
|
You need to turn it on.
|
|
Also, you need to fix it.
|
|
Use something ROPE-like to fix the machine.
|
|
Use the red cordon.
|
|
|
|
How do I get this stone bridge down?
|
|
See the previous question.
|
|
|
|
How do I play the skeletons?
|
|
Again, LOOK at the DIARY.
|
|
Remember, Indy is FACING you. His left is YOUR right.
|
|
|
|
How do I get out of the catacombs?
|
|
You can go out of the manhole.
|
|
First, you may need to open the rusty lock on the grating.
|
|
|
|
THE NAZI CASTLE
|
|
|
|
Where is my father?
|
|
He is on the top floor (3rd)
|
|
In a room.
|
|
|
|
How do I get past the guards?
|
|
You can fight some.
|
|
You can talk to some.
|
|
(See the WHAT TO SAY at the end of this file)
|
|
|
|
Where is the key to the uniform lock?
|
|
It is upstairs.
|
|
On the second floor.
|
|
In a chest.
|
|
|
|
How do I get past the guard dog (In Vogel's Room)?
|
|
You can give him something.
|
|
Feed him something.
|
|
Feed him the roast boar.
|
|
|
|
How do I get the Roast Boar?
|
|
Well, you need to cool the coals.
|
|
Use a liquid to cool the coals.
|
|
Pour some beer on the coals.
|
|
Now, get the boar!
|
|
|
|
How can I past Biff the Nazi?
|
|
Give him something.
|
|
Maybe you can get him drunk.
|
|
You need something BIG to get him drunk.
|
|
Fill the trophy with beer!
|
|
Give the trophy to him!
|
|
|
|
How do I get in the alarm room?
|
|
Give the guard a book.
|
|
Give guard, Mein Kampf
|
|
|
|
How do I disarm the alarm?
|
|
Go to the alarm room.
|
|
Look at the security system.
|
|
You know that water (or liquid) can damage electric equiptment.
|
|
Pour some beer on the grate!
|
|
|
|
I'm tied up (with my dad). How do I get free?
|
|
Well, you can't use a lighter. (Like in the movie)
|
|
Try to PUSH or PULL the chairs.
|
|
You can go to the suit of armor.
|
|
Line up the axe with the ropes.
|
|
Push the suit of armor.
|
|
SWOOOOSH. You are free.
|
|
|
|
I'm free (of the ropes), I got my dad, now what?
|
|
Well, you can leave!
|
|
Look for a secret exit.
|
|
Go to the fireplace.
|
|
Push something.
|
|
Push the left statue....goodbye!
|
|
|
|
BERLIN
|
|
|
|
What do I give to Hitler?
|
|
Something for him to write in.
|
|
Give him a book OR
|
|
the unsigned pass you got from Vogel's room.
|
|
|
|
AIRPORT
|
|
|
|
I don't have money?!? Now what?
|
|
You can steal a ride.
|
|
You can fly the biplane.
|
|
Or you can try to ride the zepplin.
|
|
|
|
How do I fly the biplane?
|
|
Try to use the manual?
|
|
You knowm the one in the library.
|
|
|
|
How can I get on the zepplin?
|
|
You need to find tickets.
|
|
The man in the airports has some in his pocket.
|
|
Have Henry talk about the man's grandchildren...
|
|
while you try to grab 'em!
|
|
|
|
|
|
ZEPPLIN RIDE
|
|
|
|
How do I get in the locked room?
|
|
Well, have you listened to any music?
|
|
Have Henry give coins to the piano player.
|
|
When the guard leaves, go in!
|
|
|
|
They turned us around, now what?
|
|
Well, you must try to escape.
|
|
Do you have the wrench? (It was behind the locked door)
|
|
Use wrench in hole
|
|
Turn wrench.
|
|
|
|
|
|
ESCAPE FROM GERMANY
|
|
|
|
How do I get past the boarder guards?
|
|
Show them what they are asking for.
|
|
The pass! (Signed by Hitler!)
|
|
|
|
THE GRAIL?!?
|
|
|
|
How do I get past the first danger? (The pentinent man will pass)
|
|
You must be humble before god.
|
|
A humble man kneels before god.
|
|
KNEEL!
|
|
Where do you kneel? Look in the REAL diary.
|
|
Walk to the `x' that is in the real diary.
|
|
|
|
How can I get past the second danger? (Word of God)
|
|
You can walk on SOME of the stones.
|
|
You can only walk on the stones that are in the name of god.
|
|
Look at the top of the screen for the letters you can walk on.
|
|
|
|
How can I get past the third danger? (Leap from the lions head)
|
|
Just walk across.
|
|
You must walk to a certain part of the screen.
|
|
(Sorry, I can't describe it here.)
|
|
|
|
Which is the REAL grail?
|
|
Remember the inscription in the catacombs?
|
|
The grail changes each game.
|
|
You choose.
|
|
|
|
Rats?!? Why do the rats keep killing me?
|
|
There WERE rats in the movie...
|
|
But, no rats in the game.
|
|
|
|
|
|
|
|
|
|
WHAT TO SAY
|
|
|
|
In the castle:
|
|
|
|
If you go one screen to the right from the entrance,
|
|
(the one near the storage room where he found the uniform)
|
|
you tell the nazi (while wearing the IndyWear):
|
|
You are here to talk to the prisoner.
|
|
You are Dietrich's successor.
|
|
He is leaking information.
|
|
|
|
Tell the nazi to the north (near the steps):
|
|
You are selling jackets.
|
|
You got authorazation.
|
|
They are 15 Marks.
|
|
|
|
For the 2nd floor nazi (near the art room), wear the servent uniform and
|
|
GIVE the guard your painting.
|
|
|
|
For the other 2nd floor guard: You must avoid or fight.
|
|
|
|
For the 3rd floor nazi near the steps:
|
|
Tell him his pants are wrinkled.
|
|
And he has a stain.
|
|
Then call him a baffoon.
|
|
|
|
For BIFF: See hints above
|
|
|
|
For the other 3rd floor nazi:
|
|
When he asks for a pass, ask him if he
|
|
has top secret clearence.
|
|
|
|
|
|
THINGS TO TRY (After you solve the game)
|
|
|
|
Shut off the lights in the gym.
|
|
|
|
Punch Hitler.
|
|
|
|
Let the axe (in the castle) hit your dad.
|
|
|
|
Drink from the wrong grail.
|
|
|
|
Drink the Stein.
|
|
|
|
Walk past the seal with the grail.
|
|
|
|
Get the grail (and return it) before Elsa gets it.
|
|
|
|
|
|
Hints by Mark Schey. If you still have questions, leave E-mail to me
|
|
on CompuServe at 70701,1411.
|
|
|
|
|
|
************************************************************
|
|
|
|
|
|
|
|
Here it is!!! The solve to....
|
|
|
|
Indiana Jones and the Last Crusade (Indy music added here)
|
|
by Shadow Dragon (who else?)
|
|
|
|
Well, there are lots of random things in the game so what might
|
|
work for me wont work for everyone cause I am not entirley sure
|
|
what parts are random.
|
|
|
|
In the beginning, you can go box if ya want by going to your
|
|
locker room. Then go out the door and talk to Marcus. Ask him
|
|
about the guy's situation and the new archaeologist. Then go
|
|
back to the 1st door you saw and open it. When inside, tell the
|
|
kids you have a solution for everyone and for the secretary to
|
|
take down their names. When inside your office, pick up all the
|
|
junk mail and papers to get the package. Open the package and
|
|
there's the grail diary! Then leave by the window.
|
|
Then go to Henry's house and go to the bedroom. Pick up the
|
|
painting of the trophy. Go back to the living room and pick up
|
|
the plant and table cloth to move them. Then go to the leaning
|
|
bookcase and push it. Get the tape on the back of the bookcase.
|
|
Go back to your office and use the jar of liquid on the tape. Go
|
|
back to your dad's house and open the chest with it. Get the old
|
|
book and leave to Italy.
|
|
In the library, go to the lower shelves to look for books.
|
|
Keep going to the lower shelves until Mein Kampf, biplane
|
|
instruction book, and a catacombs book are found. Mein Kampf is
|
|
the leaning book, the biplane book is black and in a how-to-do
|
|
enclopedia like series. The catacombs is a yellow book in a
|
|
series about maps of ancient Rome. Now go find the post and red
|
|
cordon and pick them up. After that, open the computer version of
|
|
the grail diary and it will show a window and tell what plaque to
|
|
look at. Go find the correct window and look at it. It says it's
|
|
the correct window.Now look at the correct plaque and use the post
|
|
on the slab with the roman numeral from the plaque.
|
|
Now look at the book about the catacombs. The top map is the
|
|
upper level which you're on and the lower map is the bottom
|
|
level. The sections where it shoes a closer view of Indy are the
|
|
round looking parts which connect tunnels. Find the nearest one
|
|
from the one you started from and go there to pick up the
|
|
skeleton's arm/hook. Now keep going till you come to the
|
|
manhole. Go up it and look at the wine bottle near the lovers.
|
|
Get the wine bottle and use it in the fountain. Go back to the
|
|
torch you should have passed along the way to get to the
|
|
manhole. Use the bottle on it and pick it up.
|
|
You should have fallen into a passge. Go right and choose the
|
|
room on the right. Keep going past the bridge to look at the
|
|
inscription. The inscription will narrow the grail choices to 2.
|
|
BE SURE TO WRITE THEM DOWN. That is very important for the
|
|
end.Now go to the plug and use the hook and whip on it. Go to
|
|
the room on left and climb the ladder. Then go right and go to
|
|
the room to the southeast where water use to be until the plug
|
|
was pulled. Continue along the passage.
|
|
Go north into the machine room and use the red cordon on the
|
|
machine. Then use the wheel to operate it. Leave and go east and
|
|
north and east again to a room with statues. Use the computer grail
|
|
book again and push the statues to correct combo. Enter the door
|
|
and go in a westerly direction past the bridge and skeleton room.
|
|
In the next section go northwest to the skull playing room. Look at
|
|
the computer grail book for the correct notes and play them. Enter
|
|
the door and continue to go in an easterly direction to the tomb.
|
|
Open the tomb and look and then go to the lock and pull it.
|
|
Leave to the castle where your father is!
|
|
Once in the castle, ask the butler if he has relatives near
|
|
him and till him Otto sent you but he is ok. Then say you have
|
|
proof you are telling the truth. Go north to passageways and go
|
|
south then east. Choose the lower door on the east wall. Talk to
|
|
the drunk about everything except don't say he's drunk. After
|
|
getting the stein from him, go to the next door in the hallway
|
|
just above the one you're in. Once there, get the ale from keg
|
|
and use it in the fire place. Get more ale and get the roast
|
|
boar after it cools off. Go back to castle entrance and go to
|
|
the hall.
|
|
I am not sure if the guards are random about what you can say
|
|
to keep from fighting them. I will tell what I said. Go to south
|
|
hallway and tell the guard you have come to interrogate the
|
|
prisoner, you are Gestapo, and ask if he's leaking information.
|
|
Then go to 1st room on right to get servant uniform. Then go to
|
|
room on left and push the suit of armor in the far right corner.
|
|
Leave and go to north hallway. Tell the guard you're selling
|
|
leather jackets for $15 and you have authorization. Go upstairs
|
|
and go south and east. Enter the north door and open the trunk
|
|
to get money. Then wear servant uniform. Walk south to the guard
|
|
and give him the painting. Watch the cut-scene about the
|
|
painting and change back to Indywear.
|
|
Now go to east end of hallway and north. Enter the door and
|
|
open the trunk for the uniform. Look at the uniform to get the
|
|
key. Go back to where you got the servant uniform and unlock the
|
|
officer uniform. Go back to where you found the key and wear the
|
|
officer uniform. Now go north to hallway and walk east. Tell the
|
|
guard you are on official bussiness and new here. After asking
|
|
for authorization, tell him to go talk to the colonel. Go south
|
|
and enter the room on west side. Get the 1st aid kit and leave.
|
|
Go north and west till you can go west no more. Go north and
|
|
enter the 1st door you come to. Tell the guard you're on
|
|
official business. Leave by the way you came in and continue on.
|
|
Go north and enter the door farthest right. Tell the guard
|
|
you're on official business, you're new, and when he asks about
|
|
you ask him if he has clerance. Open the door and enter and open
|
|
the window. Go outside and walk to the 3rd window. Open it and
|
|
enter. Push the loose brick near the window and go back outside.
|
|
Use the whip on the brick and enter the 1st window on 3rd level.
|
|
Open the cabinet to get money and come back for your father
|
|
later. Go back to 2nd level by pointing the arrow at the 3rd
|
|
window. Once inside, wear the officer uniform. Open the door and
|
|
go to the door on the far left. Give Mein Kampf to the guard and
|
|
use the stein with ale on the grating. Leave and go to the
|
|
stairs leading to 3rd level.
|
|
Go to the 1st door you find. Before entering, tell the guard
|
|
he has wrinkled pants, a stain, and for the buffoon to get out
|
|
of your way. In the office, give the roast to the dog. Get the
|
|
trophy and open the cabinet to get the pass. Go back to 2nd
|
|
level where you gave the guy the painting. This times go to the
|
|
room on the far left. Go to the Mona Lisa and move it. Open the
|
|
vault and go in. Look at the painting. I couldn't tell anything
|
|
except it made the grail seem to be a bowl. Not sure though.
|
|
Leave and go to the ale place and fill the trophy with ale. Be
|
|
sure to change uniforms before 1st level. Go back to 3rd level
|
|
and give the trophy to the big strong Nazi. Go south and tell
|
|
the guy the same thing you told the guard about the security
|
|
clearance. Go west and north into a room. Get the key there and
|
|
go back east and north. Unlock the door your father is in and go
|
|
to any guard. They will capture you and put you tied up in
|
|
chairs near the knight in armor.
|
|
Have Henry push the chair so the space between the 2 chairs
|
|
is at the mark you made earlier on the carpet. Have Indy push
|
|
the armor. Once free, push the top statue and leave. Go the
|
|
motorcycle and talk to the guard at the guard post. Tell him you
|
|
are a superior officer on a top secret mission with no ID. Once
|
|
in Germany, have Hitler sign the passcard that had the
|
|
combination on it. At the airport, have Indy ask the man about
|
|
his grandchildren. Then switch to Henry to steal the tickets.
|
|
Leave and go to the biplane or the blimp. Know what to do from
|
|
the book if you decide to use the biplane. You don't have much
|
|
time. If you go to the blimp, give the man your tickets.
|
|
In the blimp, have Henry put a coin in the piano man's cup.
|
|
Then have Indy enter the door and push the radio. Fight the guy
|
|
and open the cabinet for the wrench. Leave and use the wrench in
|
|
the hole and turn it. Save the game before hand. Climb the
|
|
ladder and run from the guards. Go up the ladder in the top left
|
|
corner. Keep going up the ladders to 3rd level. On 3rd level
|
|
run to a different ladder going down. Go down to 1st level and
|
|
this time you'll go to the biplane. Henry will already be there.
|
|
Fly around and dodge the plane. Just don't let them shoot ya
|
|
down for a while. After crashing, choose the expensive looking car.
|
|
Give the pass to the guards at the guard posts. Once outside
|
|
the grail temple save the game for the last time. Once inside,
|
|
go to Donovan and go past the 3 trials. If you die on the trials
|
|
you will have to start over from the 1st. The 1st trial is
|
|
tricky. You have to get Indy to go more south or he will get cut
|
|
all up. The 2nd trial is easy. All you have to do is step on
|
|
letters that spell out the word Indy keeps saying. Just wait
|
|
till he says the word. For the 3rd trial, immediatly possition
|
|
the pointer over the cave to the right and press return to go
|
|
there. Once inside, you must choose the correct grail from the
|
|
written version of the grail book the game comes with and use it
|
|
in the water. Then you can pick up the grail after rescuing your
|
|
father and give it to the knight. You can also give it to Elsa
|
|
and look at the seal once it is broken to use your whip to get
|
|
the grail back. Be sure to give it to the knight. After that,
|
|
the game ends! Pretty good game, huh? Corny jokes though.
|
|
Good luck. Later....
|
|
|
|
|
|
|
|
X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X
|
|
Another file downloaded from: The NIRVANAnet(tm) Seven
|
|
|
|
& the Temple of the Screaming Electron Taipan Enigma 510/935-5845
|
|
Burn This Flag Zardoz 408/363-9766
|
|
realitycheck Poindexter Fortran 510/527-1662
|
|
Lies Unlimited Mick Freen 801/278-2699
|
|
The New Dork Sublime Biffnix 415/864-DORK
|
|
The Shrine Rif Raf 206/794-6674
|
|
Planet Mirth Simon Jester 510/786-6560
|
|
|
|
"Raw Data for Raw Nerves"
|
|
X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X
|