119 lines
6.4 KiB
Solidity
119 lines
6.4 KiB
Solidity
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DEADLINE
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1 The Library and the Balcony
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2 The Shed, Mr. McNabb, Among
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the Roses
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3 Secret Closet, Final Evidence
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and Arrest
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DEADLINE
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Part 1
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Here is the solution for solving Infocom's mystery game, DEADLINE. All commands
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which should be typed in exactly as you see them are in quotes. Directional
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movements are in brackets. E.g., "OPEN DOOR" and [N,N,E].
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Robin Hood did an excellent job of explaining the solution, but because of
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typos or perhaps because of different versions of DEADLINE, it didn't work on my
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copy. So, the corrections are attributable to me, Tamerlane of the Ring.
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From the front path of the Robner's estate, go [N] to the front door of the
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house. Type "OPEN DOOR" and go [N] into the Robners' house. From inside the
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door, go [N,E] and type "CLIMB STAIRS" twice (or you can just go [U,U]) to get
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to the second level of the estate. From there, go [W,W,W,W,N] to the library
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where you will start the first of a series of Sherlock Holmes-type activities.
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In DEADLINE, you need to establish the motive and method for the murder beyond
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all reasonable doubt before you can arrest the guilty party. If you don't have
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an air-tight case, the jury will acquit the defendant. It is here in the library
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where we go about establishing the method by which poor Mr. Robner was done in.
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First off, type "EXAMINE RUG" (or just "LOOK RUG"). You will find some mud
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spots which is your first clue. Now, "GET THE CUP, PAD, CALENDAR AND PENCIL" and
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"RUB PENCIL ON PAD" and then "TURN PAGE OF CALENDAR." Aha! Perhaps a clue as to
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the motive? Let's see if we can substantiate the method a little more...that mud
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on the rug was very interesting. Type "OPEN BALCONY DOOR" and go [N] onto the
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balcony. Check out the railing by typing "EXAMINE RAILING" and you will see some
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scratches, lending credence to the theory that perhaps the murderer climbed up
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the balcony from the ground below where he (or she) got mud on his shoes. Let's
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have a look below and check for some indication that the murderer was indeed
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below the balcony.
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DEADLINE
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Part 2
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To leave the balcony, go [S,S,E,E,E,E,D,D,W,S]. Type "OPEN DOOR" and go [S]
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back to the front door. Now go [E,E,SE] to the shed where you will see a ladder.
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Type "EXAMINE LADDER." Hmmm! This ladder-and-balcony theory is looking good!
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Let's see if we can prove the ladder was below the balcony. This will have to
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wait a while, though, because it's getting late in the morning and we have to do
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some more checking in the house before the reading of the will takes place. And
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besides that, we need to talk to Mr. McNabb and he doesn't seem to be in the
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mood right now.
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Go back to the house by heading [N,S,N] and head back upstairs with
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[N,N,E,U,U]. Let's see what else we can find upstairs. Go [S,S] into Dunbar's
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bathroom. Type "OPEN CABINET" and "EXAMINE LOBLO." Aha, again! Now we go back
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downstairs and see if we can find Mr. McNabb to see if he knows anything about a
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ladder under the balcony. Go [N,N,D,D,W,S,S]. Let's take a break for a while.
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Type "WAIT UNTIL 11:30."
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And now for Mr. McNabb. Let's try the garden path first with [E,NE,E,W]. If
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McNabb is not around, just wait for a while or snoop around the area and he will
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soon show up. DEADLINE is very unpredictable when it comes to the various
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characters moving around the scenario. Once you spot McNabb, go to him and say
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"HEY MCNABB" followed by "WHAT IS WRONG." He will tell you about some holes he
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found in his garden so, naturally, you say "SHOW ME THE HOLES." He will take off
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and you "FOLLOW HIM." When he stops, type "EXAMINE HOLES." Eureka! The ladder
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was here and the depth of the holes proves somebody climbed it up to the
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balcony!
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To make sure we cover every angle, type "EXAMINE GROUND" and "DIG AROUND
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HOLES." Hmmm...wonder what this could be about? To find out, type "ANALYZE
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FRAGMENT FOR LOBLO." Oops, it's later than we thought! Back to the house for the
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reading of the will. Go [N,SW,SE,E] to the house and [N,N,W] into the living
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room. Now just "WAIT" for the will to be read.
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DEADLINE
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Part 3
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After the will is read, you decide to see if you can roust some of those
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present into giving you some clues as to the guilty party and, perhaps, the
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motive for the crime. Let's start with George. Type "SHOW GEORGE THE CALENDAR."
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He will get very nervous and start heading out of the room. Type "FOLLOW HIM"
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until he finally goes to his room. He will keep telling you to leave him alone,
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but just keep following him until he enters his room. At this point, you decide
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to see if George knows more then he's telling. You aren't going to get anything
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from him here, so let's go to the balcony and wait to see if he does anything.
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Go [W,N,N] to the balcony and type "WAIT 10 MINUTES." Voila! Here he comes! Wait
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until he goes behind the bookshelf and then type "WAIT 4 MINUTES" to give him
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time to really get his hands into the cookie jar.
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When your 4 minutes are up, go [S], "EXAMINE BOOKSHELF," "PRESS BUTTON," and go
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[E]. Ha! Caught him red-handed!! Type "GET WILL," "LOOK SAFE," "GET PAPERS," and
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"READ PAPERS." Things are beginning to look up! Let's see if we can substantiate
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some of this stuff. Go back to the living room with [W,S,E,E,E,E,D,D,W,W]. My,
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isn't this cozy! Type "HEY BAXTER," "WHAT ABOUT FOCUS." You know he's lying so
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you "SHOW PAPERS TO BAXTER." Ah, that's better! Now for some clever
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psycho-detective work. Type "SHOW LAB REPORT TO DUNBAR" and "SHOW LAB REPORT TO
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BAXTER." Whip around and "ACCUSE DUNBAR." Hmmm...a tad nervous, isn't she?
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Perhaps we should go off and wait to see what develops.
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Go [E] to leave the room and "WAIT FOR DUNBAR." Just as we suspected! When she
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passes you, type "FOLLOW HER." Once outside the house, she will drop a ticket.
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Type "GET TICKET" and "READ TICKET." WOW! This is getting good! Type "SHOW
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TICKET TO DUNBAR." You know you've got her on the run now so head off to the
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shed to wait and see what develops. Go [E,E,SE] and "WAIT FOR BAXTER." When they
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both show up, "SHOW TICKET TO BAXTER" and "ARREST BAXTER AND DUNBAR." You didn't
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believe them for a minute, did you?
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Due to the dynamic nature of DEADLINE, there are several ways to end up
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accusing Baxter and Dunbar of the murder. There are also more puzzles to solve,
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but this is all that is necessary to put together an air-tight case against
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them. If you have other methods of solving DEADLINE, let us know!
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DEADLINE is published by Infocom, Inc.
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