196 lines
12 KiB
Plaintext
196 lines
12 KiB
Plaintext
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First thing you gotta do is make a party....simple enough....I
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recommend a paladin, warrior, bard, rogue, conjurer, and magician
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to start with....
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I didn't use a bard in my party but I created one and edited him
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to about level 56 when I needed to get farther in Harkyn's castle. A
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hunter many be more preferable because they're devastating at higher
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levels, but you need a bard, or the teleport spell, to solve the game
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so you can do like I did or just make a bard to start, they're really
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not that bad.....
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Okay, next you want to vist Garth's equipment shop, which is marked
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by a "G" on the Skara Brae map, and buy what you need...you can also
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sell items that you find and whatever he didn't have he'll keep an
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inventory of.
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For now, just wander around the town and get some encounters by
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going into all the empty building in the street...avoid fighting the
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guardian statues, except maybe the samuri one on Rakhir street, and do
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this until all your characters reach 2nd level or maybe even 3rd. When
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you reach 2nd or whatever the case may be, you might wanna try you luck
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against the guardian giant statues, which can be found around the temple
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or Fargoer street and right above Harkn's castle off Blue Highway.
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Or if you'd rather you can go ahead and kill the samuri on Rakhir
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street, go into the bar behind it and have one of your player order a
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wine...the bartender will then tell you to go into the wine celler and
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pick a bottle, so you do that.
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You can wander in here for awhile, though there isn't much to see,
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or go down the stairs at (18 north, 7 east) and enter the sewers.
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The sewershave a lot more monsters so you'll have your hands full
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here, but the only thing you really need to get in here is the name of
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the Mad God, which the magic mouth at (4 north, 3 east, 2 below) tells
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you...that's the 2nd level of the sewers...
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On the 3rd level of the sewers (16 north, 17 east, 3 below) is a set
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of stairs that will take you Mangar's tower after you have gotten the
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Onyx key, so if you find these before you have the key, don't worry about
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it right now.
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After you have gotten the name of the Mad God, which is "Tarjan", you
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should be ready to enter the catacombs. Go to any of the Mad God's temples
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in Grand Plaz and speak to the priest...answer Tarjan and in you go.
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The first level is likewise uninteresting, though a much more complex
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dugeon, except for an encounter with a serant of the Mad God named Bashar
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Kavilor, a master sorceror. You can get to him by going through the one
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way door in the big "circle" of doors outside the spiral, but you better
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have the phase door spell or apport arcane (teleport) or you won't be able
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to get back out unless you kill yourselves. Remember, you don't have to
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fight him if you don't want to and can just go to the 3rd level.
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In the 3rd level you have to kill the "Ancient with King" and retrieve
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the eye of the Mad God. To get to him go to the teleporter at (0,21) and
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then you'll appear at (10,7). From here go to the second teleporter at
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(21,15) and you'll appear at (13,17). Just follow the winding corridor and
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go through the 2 doors until you meet face to face...the "Witch King" is
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actually a spectre and very tough at that, even worse his touch drains a
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level. You probably won't be able to hit him with weapons so you'll have
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to use spells. (stone tough might do the trick, if you have it, but if not
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just try your damage spells.)
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Don't worry if someone get drained...the temple will restore lost
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levels, for a price of course.
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If you do kill him and have enough room for more objects then one of
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the party will get the eye and you can take the next step in the
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adventure...the eye is also worth a good bit so you might want to look at
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the duplicating cheat in the cheat section in the program.
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The next place to go is, if your ready, Harken's castle. You can tell
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if your ready for Hawkyn's castle. The grey gragon statue will always be a
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problem if it breathes on your party so don't worry if you lose a few
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members to it before you get in the castle, just go to the temple right
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outside and get fixed up.
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The only thing to get on the first level is the crystal sword at
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(0,19). Tough to get to the stairs to the second level you will need a
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bard. If you already have one you can go to the throne in the big room and
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have the bard sit on it...the only other obstacle will be the captain of
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the guardat the end of the next corridor, he is a master ninja but will
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not critically hit if he can't hit you; hence a high armor class.
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The second level of the castle has quit a bit more, most importantly
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the silver square, which you get to by tracing your way to telporter 3.
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you will have to go through smoke, which can be dispelled by casting or
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recasting a light spell, and answering a riddle, whose answer is
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"Vampire". You can also get a ybarrashield if you answer the magic mouth
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at (0,19) with "Shields" and you can fight some extremely tough madar
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guards at (14,4). I would suggest not fighting these things because like I
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said, they're very tough and would give even a party of 15th levels
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characters a hard time.
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There are a lot of creatures, darkness spots, damage spots, etc. also
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on this level but nothing else of significance so you now go to the third
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level.
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The third level has what you got the eye in the catacombs for and it
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can be found at (1,20,2 above) if you can teleport there. It is a statue
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of the Mad God which comes to life if you approach it and and one of the
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party members has the eye. You then have to fight him but he is really not
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as tough as you might think...just cast death strike, stone touch, or
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somthing as potent at him.
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Immediately after you kill him, you will be telported outside to the
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upper-right corner of the town, just outside Kylarean's tower. The only
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other thing of intertest on this level is the room with Harkn's legion,
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which is 4 sets of 99 beserkers. If you your first 3 characters have an
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ac of -8 or better than you have nothing to worry about as long as you can
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cast mind blade spell, which affects all of the creature and will kill at
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least half of them the first time. If you do kill them all, youre looking
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at 65,000 experience points for each member of the party...imagine what
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that could do if you kept coming back here...though I wouldn't go through
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the trouble without the apport arcane spell.
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Oh, by the way, you have to go through the legion before you get to the
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Mad God, unless you teleport.
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Kylarean's tower was by far the hardest dungeon, not toughest, becuase
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it is filled with darkness and is a bitch to map. Anyways the first thing
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you have to do is take the teleporter T1 to (21,21) and then follow the
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small corridor to T2 which takes you to (12,11). From there go to the
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magic mouth at T3 and answer "Stone Golem" and you'll be "ported" to
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(8,9), all these coordinates are marked by number appropriate to the
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teleporter by the way...From here you have to go to the magic mouth at
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(2,12), marked by an 'R' on the map, and answer "Sinister Street". That
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will make the door at (5,1) appear so you'll have to make your way to the
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maze, but before you go to the door you have to go get the silver circle,
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which is at (20,2). After you get it, you can weave your way to and
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through that door. Just keep going south through the rooms until you reach
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the crystal golem, just pause a moment here to kill it, supposedly the
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crystal sword is supposed to help but isn't necessary, and continue. Enter
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the follow the long "serpent-way", go to the appropriate rooms, or
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whatever it takes to get to teleporter 5. From here just follow the
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corridor and at the end you will have to enter a small room, wherein sits
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Kylarean. He will give you the onyx keyand then you will have to go
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forward once more into the last teleporter, which takes you straight to
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the stairs. Then you say bye, bye.
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Uh oh, this is it!, you are now ready to face the final challenge! or
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are you?
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First of all, to get to Mangar's tower you have to go to the stairs on
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the 3rd level of the sewers with the onyx key. Then if you are feeling
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bold you answer "yes" to whether you what to use the stairsor not.
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The first level has nothing special but you'll have to study the map to
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see the pattern in which you get to the parts of the dungeon, unless you
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teleport anywhere on the 1st, 2nd, and 3rd levels of this dungeon, but not
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not anywhere else.
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On the second level you get the final silver "Shape" by answering
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"Circle" to the magic mouth at the center of the "squares" at (15,4). This
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is all you need to do here so you can make your way to the stairs up and
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proceed to the third level.
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The third level was a bit tricky to get through, but at leastyou have
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help. There is a series of inscriptions, 7 to be exact, that were to be
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found so you could answer the magic mouth at (4,10). But since I've found
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them for you, you can go straight to the mouth. Answer "lie", "with",
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"passion", "and", "be", "forever", "damned" in that order with <cr> after
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each one and "lost" starirs will appear at (9,3). Before you go though,
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you have to get the master key from keymaster for 50,000 gold pieces. Now,
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you can go to up the "lost" stairs.
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On the fourth level just go to each teleporter in turn until you come
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to the point marked "X" on the map. Moving into this spot will cause doors
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appear everywhere where there were none and the doorsthat were already
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there to disappear...that makes a lot of doors but if you look at the map
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you see that you can now get to the portal up....so what are you waiting
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for?
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Well, this is really it!, The fifth and final level. Go to the
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teleporters as you need to and make your way to the pool of boiling
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liquid, marked by a 'P' on the map. Then what?, jump in of course! Go
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north from where you appear and go to the end of corridor just before the
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one-way door. Now you see what you needed the silver shapes for now Huh?
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Anyways you can keep going north until you reach Mangar or you can go
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through that first door and follow the wall to the right until you reach
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the magic mouth at (21,10), which happens to be right above Mangar's room.
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Answer "spectre snare" to the magic mouth and you'll get it...you can use
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that against Mangar if you want, but a "simple" deathstrike will do it.
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When you kill him Kylarean appears and give each party member 300,000
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experience points and gold pieces, but doesn't teleport you out and as far
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as I know you can't get out unless you kill yourself. Demeaning I know but
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at least you get to keep 300,000 gold and experience
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The End
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The Lunatic Phringe BBS
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312-965-3677 3/12/24 x100 Baud
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X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X
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Another file downloaded from: The NIRVANAnet(tm) Seven
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& the Temple of the Screaming Electron Taipan Enigma 510/935-5845
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Burn This Flag Zardoz 408/363-9766
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realitycheck Poindexter Fortran 510/527-1662
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Lies Unlimited Mick Freen 801/278-2699
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The New Dork Sublime Biffnix 415/864-DORK
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The Shrine Rif Raf 206/794-6674
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Planet Mirth Simon Jester 510/786-6560
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"Raw Data for Raw Nerves"
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X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X
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