147 lines
6.1 KiB
Plaintext
147 lines
6.1 KiB
Plaintext
from: the Asimov collection
|
|
|
|
|
|
|
|
|
|
[\] The Lost Ark of the Covenant
|
|
[\] A Solution by The Sheik
|
|
[\] An Extension 1200 Presentation...
|
|
[\] Formatted in 80 columns
|
|
[\] Written 8/18/85 for ElvenRealm (312) 382-1369
|
|
|
|
The Lost Ark of the Covenant is a fairly simple adventure. There are two
|
|
difficult parts in the game. Those rely on good timing, making it difficult
|
|
for me to type up a step-by-step solution. Not only that, but if I did type
|
|
up a step-by-step solution, your making the slightest mistake, such as a mis-
|
|
spelling, would throw off the timing. Therefore I will just present the puz-
|
|
zles and how to overcome them...
|
|
|
|
TORCH: find this in the sundial room. You will need it to venture into
|
|
the caves, the pyramid, and the tunnels under the plate. Be careful
|
|
though, climbing down the vine with the torch lit is suicide.
|
|
|
|
PLANT: give this to the horse, it will make him 'somewhat docile'.
|
|
|
|
CAN: spray beehive with it.
|
|
|
|
HORSE: after getting the plant, feed horse, then ride horse. He will get
|
|
you safely across the river your first time, and he can ventue into
|
|
the caves, but be careful. He will be killed by the bear if you
|
|
go cave, then go south.
|
|
|
|
GLASSES: these are used to read door (on the pyramid), read message (on top
|
|
of the pyramid), and read the scroll (behind the cobwebs in the
|
|
scroll library beneath the plate). to take them off, move glasses,
|
|
then drop glasses. (after pickng them up, you have to 'wear' them).
|
|
|
|
WHIP: this will be used to whip the native. If you attempt to shoot the
|
|
native, his friends will hear the noise, and come and kill you.
|
|
|
|
NOTE: 'when the time is 99- go to my husband and he will give you a vine'.
|
|
signed, Jan. This refers of course to Tarzan's cameo appearance in
|
|
the dense jungle, one move north of the pyramid. You must go there
|
|
on the 99th move, which is three moves after High Noon. You cannot
|
|
be wandering around that area waiting, either. Look sundial to know
|
|
how many moves you've made. Moves are reset each day.
|
|
|
|
PISTOL: use this to shoot vulture, shoot canister (when in the worshipping
|
|
chamber), shoot bear, shoot boa, and shoot rattlesnake.
|
|
|
|
GEMS: save all these.. when you get them, drop them near the ruins, unless
|
|
it is too far out of your way. You will have to have them to get
|
|
the ark, near the end of the game
|
|
|
|
DIAMOND KNOB: pull knob. it will give you a clue about how to get rid of
|
|
the mako shark. You must 'empty jug' to get rid of it.
|
|
|
|
CONTAINER: after getting rid of the shark, go boat, get container, u, u.
|
|
move suit, drop suit, n, n, e, fill tank.
|
|
|
|
EGG: break egg, drop eggshells
|
|
|
|
STATUE: blow up by dropping canister, then shooting canister.. but first
|
|
climb statue, u, n, pull knob, s, get head, break head, drop head,
|
|
n, go gap, d, d.
|
|
|
|
PITCHFORK: you must have this to open the golden head. It rips the
|
|
thick seam.
|
|
|
|
CAVES: make a map! True, going one direction, then going back does not
|
|
work, but they are mappable. write each square as a series of
|
|
arrows, pointing to all possible exits. in the room with the puddle
|
|
on the floor, push ceiling, go crevasse.
|
|
|
|
SHOVEL: dig sand in the ruins room.
|
|
|
|
SUIT: get suit, wear suit before 'go ocean' from the first room in the
|
|
game.
|
|
|
|
JUG: get clue by pulling diamond knob. empty jug in the ocean where the
|
|
shark is.
|
|
|
|
PRIMARY CHAMBER/ROD: get rod, it is used to unlock compartment in the
|
|
plane.
|
|
|
|
PARACHUTE: don't worry, you never actually use this.
|
|
|
|
MANUAL: you must read manual before attempting to fly the plane. Both the
|
|
manual and the parachute can be found in the compartment.
|
|
|
|
RUINS: dig sand, move plate, tie vine, to plate, drop torch, get torch,
|
|
now get all the gems you can carry and 'go hole'.
|
|
|
|
SCROLL LIBRARY: move cobwebs, get scroll. To read the scroll, you must
|
|
be wearing the bi-lingo glasses, but don't worry, all it
|
|
is is clue#2 that the gems should be placed in rainbow
|
|
order. The scroll will read 721-5634..
|
|
|
|
SARCOPHAGUS: now.. you should not be here unless you just woke up and it
|
|
is late morning. If you do not have the red, orange, yellow,
|
|
green, blue, indigo, violet, and black gems then leave.
|
|
for those who do, 'place (gemcolor)' in the order they appear
|
|
above. you must then wait until it is high noon, so the
|
|
light can shine through a crack in the ceiling.
|
|
|
|
LEVER: pull this to reveal a secret passage into the holy tomb. the passage
|
|
however, is in the scroll library.. to go there, go west as far as
|
|
you can, then s, s, go passage, w.
|
|
|
|
RIVER: the horse gets you across the first time. Your clue on how to get
|
|
back is on top of the pyramid. You must shoot the vulture, then drop
|
|
it when you are at the east riverbank. now w, d, get orange, up, w.
|
|
|
|
BEAM: whip beam.. takes you into next room of pyramid.
|
|
|
|
BEAM OF LIGHT: whip beam again. this causes the pitchfork to leap out at
|
|
your whip. now drop whip, if you've read the whip info, you
|
|
won't need it anymore... get pitchfork.
|
|
|
|
IN PALM TREE: get coconut. you cannot break this, it's too hard. You must
|
|
throw coconut, from the top of the cliff, then go n, n, w, s,
|
|
get black.
|
|
|
|
VULTURE AREA: shoot vulture, get vulture, get egg, break egg, drop eggshells.
|
|
you now have the yellow stone.
|
|
|
|
CAVE ROOM#1: once you are rid of the horse, go south, shoot bear, get red.
|
|
|
|
RATTLESNAKE: shoot rattlesnake, get scimitar, look scimitar, look pommel,
|
|
break scimitar, drop scimitar. You now have the indigo.
|
|
|
|
IN CLEARING (TREE W/BOA): shoot boa, get violet.
|
|
|
|
COBWEBS: move cobwebs for an item that will hep you unravel the mystery
|
|
of the sarcophagus.
|
|
|
|
|
|
|
|
The above information is enough to get you through the game. If you have
|
|
any questions, direct them to THE SHEIK at....
|
|
|
|
312:382:1369 ElvenRealm / 10 megs
|
|
714:538:3103 Tavern / 45 megs
|
|
402:734:4748 Mages Inn / 60 megs
|
|
714:472:8241 Asylum ][ / 25 megs
|
|
|
|
|