1084 lines
42 KiB
Plaintext
1084 lines
42 KiB
Plaintext
2400 A.D. Copyright 1987 Origin Systems, Inc. and Chuck "Chuckles" Bueche
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This 2400 AD FAQ copyright 1999-2000 Andrew Schultz, schultza@earthlink.net.
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Please do not redistribute for profit or copy any ideas without
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acknowledgement. This FAQ is part of my contribution to an effort to preserve
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the memory and enjoyment of classic Apple II games.
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My home page http://www.geocities.com/SoHo/Exhibit/2762/
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24oo A. D. page http://www.geocities.com/SoHo/Exhibit/2762/2400/main.htm
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Current version: 0.2.0. Although I have tried to be as thorough as I can on
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my first pass, it is inevitable that I have missed something. (Polite)
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Feedback is appreciated!
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Warning!!!
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This FAQ may give away vital parts of the game you don't want revealed yet.
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The dialog is at the end so that you don't get the deluge of critical
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information you get in the walkthrough. A friendly warning!
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Questions:
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WHAT ARE THE KEYBOARD COMMANDS?
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HOW DO I IMPROVE MY ATTRIBUTES?
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WHAT ARE GOOD COMBAT STRATEGIES?
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HOW DO I FIND THE UNDERGROUND?
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HOW DO I GET SOCIAL DEMERITS?
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I GOT KILLED. HOW DO I START FROM SCRATCH?
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TRANSPORTERS. HOW DO I USE THEM?
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WHO SELLS WHAT?
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WHAT ARE THE MONSTERS' NAMES?
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WHERE ARE THE BOOSTER LABS?
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HOW DO I GET THE ITEMS YOU CAN'T BUY?
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WHAT DIALOGS ARE THERE?
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ARE THERE ANY BUGS IN THE GAME?
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ANY MISCELLANEOUS EXTREME SPOILERS RUMORED TO BE TRUE?
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*********************************************************
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WHAT ARE THE KEYBOARD COMMANDS?
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A=attack*
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B=break down a door*
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C=climb(specify U(up) or D(down))
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D=drop
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E=enter
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F=fix
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G=get*
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I=go north
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J=go west
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K=go east
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L=load from node*
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M=go south
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O=open(this also closes open doors)*
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P=push(chairs, small desks, etc.)*
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R=read(no direction. Works if you're one square away from something.)
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S=search
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T=talk*
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U=use(direction may be specified depending on the item you're using)
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W=walk(toggles running/walking)
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X=xamine(inventory of what you're carrying)
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Z=Zurrender(sends you to jail in Tzorg Rehabilitation Center)
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Illegal commands: H, N, Q, V, Y
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*:(specify direction, I, J, K, or M)
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WHAT ARE THE TZORG ANNOUNCEMENTS?
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Defective robot detected at the university. All units proceed with caution.
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Until further notice all residents should add iodine capsules to their personal
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water supply.
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Toxic waste emissions from the garbage dump may exceed safe levels for humans.
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The latest enemy of the state is now on display. This is an example of what
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happens to renegades.(*--he is in the west sector behind force fields. If you
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try to talk to him, it will say "Wes is on display for crimes against the
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state. No conversation allowed." even though you can go talk to Wes. When
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this message displays the person behind the force field changes!)
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Temporary rationing of sugar until further notice.
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We are low on meat, please use Soy 27-B as a substitute.
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The Tzorg robots are here to help you. They are your friends.
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The Tzorgs are pleased to announce the rehabilitation of 10 more citizens.
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Just another friendly reminder of your robot government at work!
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All class 4 robots now due for maintenance and inspection.
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As a celebration of the latest Tzorg victory in the seventh sector, double
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rations of sugar will be allowed today.
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Due to several recent accidents, transproter Z-32-68 will be temporarily closed
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for repairs.
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Due to increased subversive activities, patrols have been stepped up.
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In the future, computer access will be limited to functions vital to the
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control of Metropolis.
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WHAT DO UNIMPORTANT PEOPLE SAY?
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Unimportant people appear randomly. You can tell them by walking off the
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screen and back on and seeing if they're still there.
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WHAT FACTORS WEAKEN/IMPROVE MY ATTRIBUTES?
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Endurance: Climb the stairs(keep doing it up and down) or run instead of
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walking to improve maximum endurance. WARNING: This decreases your total
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temporarily. You can also get an endurance boost. I recommend climbing up and
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down in Johnnie's Corner, where you are safe, or in the underground just before
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you go exploring. Any time you won't be fighting soon. Plastiform also heals
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you, as does stopping in at the hospital. Of course, you lose endurance if you
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are shot and hit. You can even lose endurance if shot at, but much, much less
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rapidly.
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IQ: Use transporters. Fix items. Use technical items like scanners or grid-
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reads.
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Agility: Shoot weapons a bunch of times. Also fixing broken weapons helps.
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Affinity: Talk to people. Salesmen will always listen to you, and they'll
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help your affinity too.
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I recommend starting with 9 affinity and 30 each of the other attributes.
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Booster pills raise attributes to 99 but decrease the maximums.
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Attributes recharge at the rate of 1 attribute point every turn for each
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attribute.
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WHAT ARE GOOD COMBAT STRATEGIES?
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Use unconscious people as a bunker. You can shoot over them, but robots can't.
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Don't worry if an "important" person is shot. They reappear after you leave
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the area.
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If you can get on a walkway, do so. That can allow you double firing power,
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and you can flee quickly too. You'll probably want to be on a walkway in a
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restricted zone, because there are too many robots in the central zone. Which
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leads me to another point:
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Fight one robot at a time. The best way is to sucker a Checker into following
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you. Then blast him in a deserted alley. That leaves two sentries but run
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away again and often you'll only have to face one.
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You might even want to blast mechanical arms if you are lucky enough to find
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them. They can't fight back.
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Finally, if you are low on ammo/endurance, remember to search if you've killed
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a robot; the credits will stay, and you can always pick up your weapons later.
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Also, avoid being on a diagonal with a Tzorg robot. They can attack you, but
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you can't attack them.
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HOW DO I FIND THE UNDERGROUND?
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Behind the locked door in the Novue Apartments(east)
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Behind bookcases on the west side of Administration(west)
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Behind Marion's office in Administration(west, to access terminals)
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In the garbage dump(north)
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Climb around in the subway(south station especially, transporter guidance
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device)
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Behind a locked door at Larry's(central)
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Find the fake wall in your cell and climb down from the Tzorg Authority
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Complex.
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HOW DO I GET SOCIAL DEMERITS?
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'Elp! 'Elp! A Nanarchist! Well, they'll get wiped out after a trip to the
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Rehab Center. But seriously...
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Checker catches you in a restricted zone without a passcard
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Don't check in on time to Public Tracking Office
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Shoot at a robot to instigate combat
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Set off a bomb
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Pay a loan late at Brehm's
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Load an item from a node
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Get a boost at a lab
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HOW DO I GET SENT TO THE SOCIAL REHABILITATION CENTER?
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Gain too many social demerits and submit willingly
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Pass out(run/climb too much) without enough money for the hospital
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Get shot down by robots
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Get run over by a subway train and don't have hospital money.
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Type Z(Zurrender), which is excellent if you're lost.
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Break into the control console but type in the wrong codes.
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I GOT KILLED. HOW DO I START FROM SCRATCH?
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You don't have to if you're killed, but even if you do, just leave the rehab
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center and re-enter(search your cell wall to the west, climb down, go west,
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climb up, and go back east). On level 1, in the southeast corner, you'll find
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some familiar equipment in an open box!
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TRANSPORTERS. HOW DO I USE THEM?
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Sid, in the storage part of the underground, tells you the code. Type LETSGO,
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and the transporter will ask you for a code.
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Below is a table of codes and locations.
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# Where it is, and where you can go from it
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---------------------------------------------------------
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00 Public Tracking Office(Center), 01-04 and 24
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01 Johnnie's Corner(East), 00, 02-04, and 24
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02 University Main Building(South), 00-01, 03-04, and 24
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03 Administration(West), 00-02, 04, and 24
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04 Megatech(North), 00-03 and 24
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05 Level 3 below Administration, 06
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06 Level 4 below Administration, 05
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07 Below Garbage dump, 08, 10-11, 13-14, 16-17, 18
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08 Below Garbage dump, 10-11, 13-14, 16-17
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09 Below Garbage dump, 08, 10-14, 16-17
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10 Below Garbage dump, 08, 11, 13-14, 16-17
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11 Below Garbage dump, 08, 10, 13-14, 16-17
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12 Below Garbage dump, 08, 10-11, 13-17
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13 Below Garbage dump, 08, 10-11, 14, 16-17
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14 Below Garbage dump, 08, 10-11, 13, 16-17
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15 Below Garbage dump, 08, 10-11, 13-14, 16-17
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16 Below Garbage dump, 08, 10-11, 13-14, 17
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17 Below Garbage dump, 08, 10-11, 13-14, 16
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18 Below Garbage dump, 08-11, 13-14, 16-17
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19 Beyond 07-18, 20-23
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20 Beyond 07-18, 19, 21-23
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21 Beyond 07-18, 19-20, 22-23
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22 Beyond 07-18, 19-21, 23
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23 Beyond 07-18, 19-22
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24 Underground, 00-04
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WHO SELLS WHAT?
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Wes, Nguyen, and Verne sell stuff in the underground.
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You find this out from Carlos.
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Jeff sells passcards at the east end one level down.
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0150 ZACs
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0050 Passcards
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Passcards are based on hexadecimal numbers. For instance, passcard FA74 opens
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up a door at location (F*16)+A, (7*16)+4, where F=15, E=14, ..., B=11, A=10.
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Thus that location would be 234, 116. Read the door you want to open for its
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location.
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Wes(central area)
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0050 Hand Phaser
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0120 Hand Blaster
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0500 Mini Cutter
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1000 Laser Cutter
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2000 Blaster Rifle
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3000 Pulse Laser
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0200 Stun gun
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Nguyen(by storage area)--does not tell his name
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0850 Video Scrambler
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0500 Directive Override
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0300 Scanner
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0200 Disruptor
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0500 Light Shield
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0025 Booster Pill
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0050 Plastiform
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0250 Hologram Projector
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Verne(west side)--does not tell his name
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0050 Plastiform
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0300 Disrupter
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0125 Time Bomb
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0100 Detonator
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0025 Booster Pill
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0875 Heavy Shield
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0300 Scanner
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0850 Video Scrambler
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Guy who sells energy cells
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175 25 units
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300 50 units
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500 99 units
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This is a rip-off, since you can get unlimited free energy cells very close.
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He buys them at (# of charges)/16, rounded down.
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That's one outrageous mark-up, but if you're desperate, sell him cells.
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Tim buys stuff in the underground. He generally offers 40% of its worth.
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The plasma rifle sells for 4700 credits so it would be worth ~12000.
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But as it's very powerful and doesn't break, and you don't need credits, just
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keep the plasma rifle.
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Above ground:
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Gilbert doesn't sell anything, but he does exchange stuff.
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Trade ENERGY REGULATOR(700 at Larry's) for a MICROSTAT.
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Also, look in back for a MULTIPLIER TUBE Gilbert threw out.
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Spider gives you a passcard, hand blaster, and plastiform.
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You start with a hand phaser and grid read.
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Larry sells some important things.
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0250 ????
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0450 Hi-Voltage Oscillator
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0700 Energy regulator
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Hugo charges you 0550 to fix the plasma rifle and tells you the items needed.
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In general he charges 1/10 the value of a broken weapon.
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Also, you can find booster pills when you climb down from your cell in the
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Rehabilitation Center. But you can't sell them, and they're not really very
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good for you.
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WHAT ARE THE MONSTERS' NAMES?
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Level 1 monsters
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Checker: Looks like a TV with a heart-monitor line running across it. It will
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ask you for ZAC's. IF you have none, you get a social demerit. If you do, it
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allows you to proceed. It may follow you even if you are in the central zone.
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Sentry: Technicolor R2D2's. Two at each border to the restricted areas.
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Adjustable barstool thing(?): I forget what this is called. I lost my 2400
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A.D. manual.
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Mechanic: a long pincer-like arm on a platform. It cannot attack you.
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Confiscator(?):Looks like a vacuum cleaner with static cling. It asks you to
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submit to a contraband check. If you don't, it issues a security alert. If
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you do, items are confiscated, but they can be found at the Rehabilitation
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Center.
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WHERE ARE THE BOOSTER LABS?
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Fritz in the west part of the underground knows; take the corner door each
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time, but don't forget the way back! At one place there is a choice between
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two non-corner doors. One leads to the endurance labs, one to the IQ labs. Be
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prepared to spend time(1000 units) and credits(1500 units) there.
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HOW DO I GET THE ITEMS YOU CAN'T BUY?
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Wes hands over the plasma rifle after you've bought stuff from him for a while.
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Selling to Tim may help you get the item earlier.
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The plasma rifle costs 550 to fix + 450 for a high-voltage oscillator + 700 for
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the energy regulator to trade for a microstat. You also need a multiplier tube
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Gilbert threw out. Hugo fixes the plasma rifle for you.
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The transporter guidance device is in the south subway. You have to climb on
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the pipes separating the tracks(unless you want to risk getting hit by a
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train!) The device is in the east room.
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WHAT DIALOGS ARE THERE?
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Here is a laundry list of the dialogs. They're not organized yet, because I
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only extracted the names from the files. However, you can tell who says what
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by searching the document text.
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I believe this is complete except for typos. I used a hexadecimal editor to
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extract the information but typed a lot of it from a printout.
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THE DIALOG BIT
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What people say(in general):
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(You asked about something they don't understand)
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You know everything I know about that.
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I really can't help you with that.
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Pardon me?
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What I know about that is of no use to you.
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My knowledge of that subject can't help you.
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(You terminate the conversation)
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So long.
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Bye now.
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Take care.
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Good luck!
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(Everyone knows about these:)
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WEAPONS: They sell weapons in the underground complex.
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DEVICES: I've heard that lots of strange things can be bought in the
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underground complex.
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SPIDER: Try around at Joe's.
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(Underground, everyone says this:)
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COMP: What's a computer?
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ROBO: I never want to see one again!
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SUBW: Take the down tubes in the stations.
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TOKE: the subway at ...
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(Random things:)
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Soon the Tzorgs will have us all brainwashed.
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Things were so much nicer before the Tzorgs came.
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I'm busy, please let me be!
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I despise robots!
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I'd like to talk, but I'm in a hurry.
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(low charisma:)
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Funny...You're ignored.
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Renegade detected in Northern Zone. All pursuit units activate and apprehend.
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There will be a temporary rationing of all meats. Please substitute Soy 27-B.
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There will be a public address by the Tzorg Council this afternoon at
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Administration. Attendance is required.
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Due to several accidents lately transporter Z-32-68 will be temporarily out of
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service for repairs.
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There will be no Tzorg address today. Rescheduled times for the address will
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be posted at a later date.
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Due to stepped up subversive activities, patrols will be increased in the
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future.
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Travel must be limited to a minimum. Fuel reserves are severely depleted.
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In celebration of the latest Tzorg victory in the 7th stellar sector, double
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portions of sugar will be permitted tomorrow.
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The latest enemy of the state will be on display in front of the Administration
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Building. This is an example of what happens to renegades.
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In the future, computer access will be limited to programs vital to the
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effective control of Metropolis.
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There has been a major power interruption in the Western zone. All power
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engineers report immediately.
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Defective robot detected at the university. All pursuit units approach with
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extreme caution.
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As a result of recent social disturbances, double security will be maintained
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until further notice.
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Since Tzorg policies have been in effect, gross planetary productivity has
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doubled.
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City merchants are reminded that support taxes are currently due.
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Until further notice, all residents should add iodine capsules to their
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personal water supply.
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As of today synth potatoes will be available to the public.
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The Tzorg Empire wants you! For details, contact your nearest Imperial Army
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recruiter.
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The Tzorg robots are here for your protection. They are your friends.
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Air quality alert! Toxic emissions from the City Dump may exceed safe levels
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for humans.
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All class 4 robots are now due for maintenance and rehabilitation.
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The government is happy to announce the rehabilitation of 10 more citizens.
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Another reminder of your Tzorg government at work.
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Section A is behind its work quota. All units will work additional shifts
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until this condition is rectified.
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A seminar on attitude management will be given at the Rehabilitation Ctr. All
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citizens are encouraged to attend.
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(what access terminals say to you--it varies depending on the level):
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Syntax error.
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Mouth held wrong error.
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Incorrect grammar error.
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Random annoying error.
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BYE: Access terminated.
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CODE: The primary deactivization code is ******.
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LOCA: You are * floors beneath Metropolis.
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**actual dialogs**
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UNDERGROUND DIALOGS:
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I go by Vince. I've ben trying to find the place to get an energy boost
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treatment.
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BOOS: I need my energy raised.
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TREA: People say that there's a boost lab out on the west end of the network.
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My name's Melvin. I'm looking for Tim.
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TIM: He buys the stuff I don't need any more.
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Call me Virgil. I'm going to get my stuff back.
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STUF: They took it when they put me in jail. I was sworn to secrecy. Ask
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Guido.
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GUID: He's in jail. Go back up the ladder and search all over.
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My name is Pinkie. I organize the Revolution. Do you want to help us?
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Good! Mark, Robert, Sasha, and Richard can get you started on your mission.
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Ask around about weapons and devices you can get through us.
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Then you have no business down here.
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MARK: He's at administration.
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ROBE: He's at Megatech.
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SASH: She's in the housing area.
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RICH: He's at the University.
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People call me Carlos. I can help you find some things we have to offer.
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THIN: You know, weapons and other devices.
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WEAP: Wes moves quite a few weapons.
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DEVI: Nguyen and Verne have all sorts of fun toys.
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WES: Wes should be in his room by the first up ladder.
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NGUY: I think Nguyen is in the storage area down 1 level.
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VERN: Last I heard, Verne was clear over on the west end.
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Elroy's my name. I'm trying to make a Transporter Guidance Device.
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DEVI: The University was working on one, but their lab collapsed.
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UNIV: It's needed in a particularly puzzling section of the tunnel entrance.
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TUNN: I don't know where it is.
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ASTR: He's around someplace. He likes to run the wrong way on the slidewalks.
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Call me Alfonso. I keep my ears open for good information.
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INFO: I know where you can get energy cells.
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CELL: Climb the pipe down the hall and look around.
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Hi, I'm Sybil. I work for Hugo repairing things.
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HUGO: He's got a shop on the North Slidewalk.
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Tony's the name. I used to work with Horace in the Power Center. We even
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found the code for the binary maze once, but I forgot it.
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HORA: He's around here somewhere.
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CODE: Ask Horace, he knows the code.
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|
Call me Horace. I used to work in the Main Power Center.
|
|
CODE: The code for the binary maze is DDDUD.
|
|
POWE: It's underground.
|
|
|
|
I'm Fritz and I know the secret.
|
|
SECR: The route through the maze.
|
|
MAZE: The maze to the boost labs.
|
|
ROUT: Just take the doors in the corners going in. Be careful to remember the
|
|
way out, though.
|
|
|
|
Name's Barney. I'm looking for a device I heard about called a field
|
|
disperser.
|
|
FIEL: Sure, it lets you go through force fields without getting hurt.
|
|
LOOK: I haven't been able to find it yet.
|
|
|
|
I go by Jimmy. I found the access code for the terminals.
|
|
CODE: It's ACCTRM followed by the number of levels it is underground minus
|
|
two.
|
|
TERM: They have the deactivization codes for the Control Console.
|
|
|
|
Sid is my name. I almost have the code.
|
|
CODE: The access code for the transporters.
|
|
ACCE: I seem to have good luck with LETSGO.
|
|
TRAN: There are a few of them around the city.
|
|
|
|
Tim:
|
|
I tell you what, you're such a good customer, I've got a gift for you. This
|
|
plasma rifle is broken but a little work should get it going again.
|
|
|
|
ABOVE-GROUND DIALOGS:
|
|
|
|
My name is Reggie. I help test prospective members of the Revolution.
|
|
PASS: It's MADEIT.
|
|
|
|
Welcome, I'm Gus. I make the best drinks around.
|
|
LOCA: This is Joe's Bar.
|
|
SPID: He's in the back.
|
|
JOE: He's around someplace.
|
|
DRIN: All kinds of drinks.
|
|
|
|
Greetings, I'm Eddie.
|
|
LOCA: You're in the city of Metropolis.
|
|
SPID: He's at Joe's.
|
|
JOE: Go out the front door and to the left. Take the first left then the
|
|
first right then left at the end. Joe's is the next building on the right.
|
|
|
|
Hello. I'm Harvey.
|
|
UNDE: Look behind the lift tubes downstairs.
|
|
|
|
Sophia is my name. I work at Megatech.
|
|
DALL: He lives on the first floor at the Apartments.
|
|
MEGA: It's the conglomerate on the north side of town.
|
|
APAR: They're just outside.
|
|
WORK: I do whatever I'm told.
|
|
|
|
Hi. Call me Chris.
|
|
ENTR: The only way you'll get in is through the tunnel.
|
|
TUNN: Ask around at the Pensione.
|
|
PENS: It's next door.
|
|
|
|
My name is Bob. I keep books for the school.
|
|
LOCA: You're at University Administration.
|
|
DEVI: I can't remember just where it was, but we had to go through the subway
|
|
to get there.
|
|
We had to leave it.
|
|
LEAV: We needed a plasma rifle and a field disperser to get past the defenses.
|
|
SCHO: Metropolus University, of course.
|
|
RIFL: It's the most powerful gun I know of.
|
|
DISP: I haven't seen one in years.
|
|
|
|
My name is Richard. I explore the city when I can.
|
|
EXPL: One time Bob and I saw an odd device in a research room. We had to
|
|
leave it, though.
|
|
BOB: I don't know where he is. Try asking Juli.
|
|
JULI: I saw her just a minute ago...
|
|
|
|
You can call me Sasha. I've been trying to find the secret entrance to the
|
|
Authority Complex.
|
|
ENTR: Chris has some information.
|
|
CHRI: He's upstairs.
|
|
COMP: It's the big building in the middle of town.
|
|
|
|
Name's Robert. Hurry up. I need to take care of these blueprints.
|
|
LOCA: This is Megatech building E.
|
|
BLUE: I saw some pretty strange ones in the blueprint room.
|
|
ROOM: Ask Benny where it is.
|
|
MEGA: It's the bigest corporation in the city.
|
|
|
|
My name's Mark. I file paperwork here.
|
|
PAPE: Once I saw a reference to terminals that give deactivization codes for
|
|
the robots.
|
|
TERM: I don't know where they are but the janitor may.
|
|
CODE: They're needed at the Control Console.
|
|
CONS: I don't know anything more.
|
|
JANI: He's around here someplace.
|
|
|
|
My friends call me Dave. I normally work at the Bizarro Music Shop but I hang
|
|
out here some.
|
|
LOCA: This is the Border Pensione.
|
|
TUNN: Dallas knows where it is. Ask him about it.
|
|
DALL: I don't know where he is.
|
|
MUSI: I specialize in the guitar synthesizer. It's a really interesting
|
|
intstrument.
|
|
BIZA: It's downtown.
|
|
|
|
Name's Wilma. I keep Marti here stocked up in chips and stuff.
|
|
PASS: Jeff forges passcards and ZACs, but people say you need a code.
|
|
CODE: I think it has to do with the numbers on the doors.
|
|
JEFF: I don't know where he is. Ask around, someone will.
|
|
|
|
My name is Gerard. I'm an actor, but I wait tables to pay the bills.
|
|
PASS: I can help you get passcards if you need them. Ask around at Marti's.
|
|
ACT: I usually act pretty badly.
|
|
|
|
Hi. I'm Ned.
|
|
LOCA: It's Ned's Dry Cleaning.
|
|
|
|
Welcome to Brehm Bank & Trust. My name is Edith.
|
|
PETE: Mr. Brehm's office is on the 4th floor.
|
|
BREH: Mr. Brehm's office is on the 4th floor.
|
|
RECO: The records department is on the 3rd floor.
|
|
|
|
CHRI: He's locked himself in his room again. You'll need a passcard to get to
|
|
him.
|
|
PASS: I don't know where to get any.
|
|
ROOM: Right there, dummy!
|
|
|
|
My name's Dallas. I'm the best fajita-maker around.
|
|
TUNN: The tunnel entrance is in the junkyard. There's a trail in the trash at
|
|
the back. Take 2 rights, 8 lefts, 1 right and another left.
|
|
FAJI: They're a great delicacy.
|
|
TRAI: You have to find it.
|
|
|
|
Name's Alex. Glad to meet you.
|
|
JEFF: He usually stays underground one level.
|
|
UNDE: There's an entrance around here someplace.
|
|
|
|
People call me Benny. I usually work with Robert.
|
|
LOCA: This is building A.
|
|
BLUE: It's between buildings D and B.
|
|
ROBE: I think he's across the slidewalk.
|
|
|
|
I go by Brian. Pardon me, but I need to ge back to my work.
|
|
TRAS: It's all around here!
|
|
WORK: I search through the trash for anything useful.
|
|
|
|
My name is Moe. Welcome to Moe's Place, my bar. Hold on a minute, the
|
|
refrigerator just broke.
|
|
REFR: I need to have Hugo take a look at it.
|
|
HUGO: He fixes things. He has a shop on the north slidewalk.
|
|
|
|
I'm the janitor. Call me Juan.
|
|
TERM: There's supposed to be one in the basement.
|
|
BASE: Ask Dexter. He knows how to get into it.
|
|
DEXT: I don't know where he is.
|
|
|
|
My name's Linda. I used to do a lot of research.
|
|
LOCA: These are the Professors' Offices.
|
|
RESE: I was working on a Transporter Guidance Device.
|
|
DEVI: It would allow people to get into the Authority Complex. The person
|
|
carrying it can use any one of the four "funny" transporters to get to the
|
|
fifth.
|
|
|
|
I'm Juli. I work with Alice.
|
|
ALIC: She owns this place.
|
|
BOB: Last I saw of him he was in the Main Office.
|
|
OFFI: It's the building at the end of the slidewalk.
|
|
|
|
I'm Mack. I keep getting caught and put in here.
|
|
CAUG: I'm with the Revolution, and I can't get through the defenses at the
|
|
Authority Complex.
|
|
DEFE: You need a field disperser to get through the force fields.
|
|
FIEL: They're all over the Complex.
|
|
COMP: The Control Console is in the Complex somewhere.
|
|
DISP: I don't know where to get one.
|
|
|
|
I'm Uzella, the local music guru.
|
|
LOCA: You're in the Bizarro Music Store.
|
|
MUSI: Some people call it noise. I guess it depends on what you're after.
|
|
GURU: I know music.
|
|
|
|
Elo is my name. Can I help you?
|
|
LOCA: This is Burger Barn.
|
|
YES: What with? Weapons, maybe?
|
|
WEAP: Wes sells weapons. He's in the underground.
|
|
UNDE: That, you'll have to find yourself.
|
|
|
|
The name's Ponzine. I have information.
|
|
INFO: Who sent you?
|
|
SPID: All I can tell you is that you'll need a pascard code # to get to the
|
|
terminals.
|
|
TERM: I can't say any more.
|
|
|
|
My name is Beth. I register complaints all day.
|
|
LOCA: This is the Department of Complaints.
|
|
COMP: I register them, I don't listen to them.
|
|
|
|
Call me Dexter. I jelp Juan with the cleaning.
|
|
BASE: I can help you, but you'll have to be nice to me. Will you?
|
|
YES: Try the back door in Marion's office.
|
|
NO: What a jerk!
|
|
MARI: There's an entrance in Lydia's office. I should get back to work now.
|
|
LYDI: I really need to work.
|
|
JUAN: He helps me, too!
|
|
|
|
Raphael's my name. I'm a real pro at looking busy.
|
|
JANI: He hangs around out back a lit.
|
|
|
|
Floyd's the name. I keep the pumps running.
|
|
LOCA: You're in the Megatech Fluid Pressure Center.
|
|
BOOS: You can get energy and IQ boosts some place at the west end of the
|
|
underground.
|
|
UNDE: I think there's an entrance in the east side of town.
|
|
PUMP: They 're very temperamental.
|
|
|
|
The name is Nancy. I keep the slidewalks running.
|
|
LOCA: This is the city maintenance office.
|
|
SLID: They're very sophisticated.
|
|
MAIN: It's not too hard if you know what you're doing.
|
|
|
|
Susan's my nae.
|
|
LOCA: You can't see that this is Burger Barn?
|
|
|
|
My name is Ofelia. I usually end up fixing leaks all day.
|
|
LOCA: Can't you tell? This is the city water works.
|
|
|
|
Call me Mickey. You know, like the mouse? I'm a machinist here. Now ask me
|
|
about my mood.
|
|
LOCA: This is Megatech building B.
|
|
MOOD: Right now, I'm angry with one of my customers. The guy really needs an
|
|
IQ boost.
|
|
BOOS: They can actually boost different qualities in you. Find Floyd, he
|
|
knows more about it.
|
|
|
|
I'm Minerva. I keep an eye on the machines.
|
|
LOCA: This is the Megatech Manufacturing Center.
|
|
MANU: We make robot parts.
|
|
ROBOT: I can't talk about them any more.
|
|
|
|
My friends call me Mike. I sell motors of all shapes and sizes.
|
|
LOCA: Why, this is BB Motors, silly! The sign's right above the door!
|
|
MOTO: Motors make the world go round.
|
|
|
|
I'm Joe.
|
|
SPID: He's over there.
|
|
JONN: His place is over in the Eastern Zone.
|
|
|
|
The name's Jerome. I keep things in order back here.
|
|
LOCA: You're in Larry's Electronics Shop.
|
|
THIN: Oh...like the ladder to the underground in the back.
|
|
|
|
I'm Lola, the receptionist here at the hospital.
|
|
LOCA: You're in the Metropolis Hospital.
|
|
HOSP: The Metropolis Hospital.
|
|
|
|
I'm Dorothy. I make the burgers here.
|
|
LOCA: What's it look like? This is Burger Barn.
|
|
BURG: If you really want to know...Yes they're synthetic.
|
|
|
|
I go by Trudy. I'm always getting into trouble.
|
|
TROU: Oh just about anything I'm not supposed to do.
|
|
|
|
I'm Rosemary. I try to do as much nothing as possible.
|
|
LOCA: This is a Megatech warehouse.
|
|
|
|
I'm Lisa. I can sell you any book you want.
|
|
LOCA: This is the University Book Store.
|
|
BOOK: We have more than I want to think about.
|
|
|
|
I'm Sandra. I have no purpose.
|
|
LOCA: This is the jail, you idiot.
|
|
|
|
My friends call me Sharon. I used to work on the subway until I got hit.
|
|
SUBW: Yeah, the big thing on tracks.
|
|
BOOS: Pat does body boosts. The last I heard, he was in the underground at
|
|
the west end of town.
|
|
|
|
Call me Joyce. Lately I just wait.
|
|
WAIT: For Sharon, she got hit by a train.
|
|
JUNI: She's in one of the rooms up here.
|
|
TRAIN: You know, the sybway. It circles the central zone.
|
|
|
|
Kelly's my name.
|
|
THIN: She said she knows a guy that can raise your energy. She called it a
|
|
boost.
|
|
PATI: I think her name was Sharon.
|
|
|
|
Don's the name. I'm with the revolution. The robots caught me, but I got the
|
|
sequence!
|
|
SEQU: The one for the first tunnel transporters. It's 18-09-12-15.
|
|
|
|
Vernon's the name.
|
|
DON: He's down the hall. Second door on the left.
|
|
|
|
My name's Guido. My sentence is almost up, so I don't try to escape.
|
|
STUF: When they take your stuff and put you in jail, they put all your things
|
|
in the storage room on the first floor.
|
|
ESCA: Escape the jail!
|
|
|
|
Folks call me Jonnie. I guess you could say I'm a businessman. This is
|
|
Jonnie's Corner.
|
|
REGG: He's upstairs someplace.
|
|
BUSI: Oh, I'd say business is OK.
|
|
UPST: The doors around to the left.
|
|
|
|
Bobbie's my name. I help keep the bank's books.
|
|
BOOK: It's a little monotonous, but it keeps the bills paid.
|
|
CONS: If my guesses are correct, the Control Console is on the 4th floor of
|
|
the Authority Complex.
|
|
|
|
Psst. I have some advice if you want it.
|
|
ADVI: If I were you, I wouldn't try the front entrance into the Authority
|
|
Complex.
|
|
ENTR: It's very heavily guarded.
|
|
|
|
I'm Brenda. I manage the bank's investments.
|
|
INVE: I've been investing out of town. There's a revolution brewing.
|
|
COMP: Somewhere in town there are terminals that will give you the
|
|
deactivation codes for the robots. I don't know where they are, but you might
|
|
try asking Lenore in Accounting, she pokes around a lot.
|
|
ACCO: It's across the bridge in the other building.
|
|
CODE: I think Lenore has heard how the codes are used.
|
|
|
|
I'm Zerben. I keep the books here at the bank.
|
|
BOOK: Overall, they're in pretty good shape.
|
|
TZOR: Rumor has it that the Tzorgs put some important computers under the
|
|
Administration Center.
|
|
COMP: I think Brenda knows what they're said to be for.
|
|
|
|
My name is Peter. I like making money.
|
|
MONE: I own this company, it's Brehm Bank and Trust. Do you want some advice?
|
|
YES: Basically, the only pratical way I can see you making money is by
|
|
destroying and stripping robots.
|
|
NO: Fine, I'm just trying to help.
|
|
|
|
Nick's the name. I'm administrative officer of the hospital.
|
|
NONS: We just admitted a patient who won't stop babbling about how he's Found
|
|
the Sequence.
|
|
PATI: His name is Don something. He's on the second floor.
|
|
HOSP: It's a big building with doctors and patients.
|
|
|
|
Bennie is my name. Today I steer clear of Nick.
|
|
NICK: He's a monster today. Ask him about it.
|
|
|
|
Hi. My name is Lenore.
|
|
ACCO: Yes, this is accounting.
|
|
TERM: They know about the terminals in the Administration Center on the west
|
|
end.
|
|
CODE: If you enter the code, you get from the terminals into the Control
|
|
Console in the authority complex, it will deactivate all the robots.
|
|
CONS: Ask Bobbie about the Control Console. I don't know any more.
|
|
|
|
I go by Mimi. I'm hiding from the robots.
|
|
ROBO: If I had a video scrambler, I wouldn't have any problems.
|
|
SCRA: It blinds robots that rely on visual targeting. They can't shoot you.
|
|
|
|
My name's Jane. I'm trying to find uses for some junk I found.
|
|
JUNK: There's a pile of junk behind Gilbert's.
|
|
GILB: He has an electronics store in the central zone.
|
|
|
|
My friends call me Eggbert. Fred and Jerrold call me Lumphead.
|
|
LUMP: I don't know why.
|
|
FRED: He's around.
|
|
JERR: I haven't seen him for ages.
|
|
PLAS: Oh yes...I think when it broke, the owner took it apart and sold the
|
|
parts.
|
|
PART: I guess he sold them t some electronics dealers. Ask Jerrold about the
|
|
dealers in town.
|
|
OWNE: That's not important. What we're concerned with is the rifle.
|
|
|
|
The name's Fred. My group is doing research on a fabled weaponcalled a plasma
|
|
rifle.
|
|
GROU: Eggbert, Jerrold, and I.
|
|
PLAS: I've found references to one having been around, but it broke. Ask
|
|
Eggbert about it.
|
|
EGGB: He should be somewhere in this area.
|
|
JERR: He tends to wander a bit. Try asking Eggbert.
|
|
|
|
Jerrold's my name. I work with Fred.
|
|
FRED: He's in the dean's office someplace.
|
|
DEAL: Well, Larry and Gilbert have parts businesses.
|
|
LARR: His shop is just north of the Registry west of Joe's!
|
|
JOES: It's east of Larry's, of course.
|
|
REGI: It's the second building on the north side of the east slidewalk.
|
|
GILB: His shop is at the southweest corner of the Authority Complex.
|
|
COMP: It's the big building in the center of town.
|
|
|
|
Name's Cynthia. I've been trying to get onto the city computer, but the robots
|
|
are using too much computer time.
|
|
COMP: I think the number of robots is going up so they need more computer
|
|
support.
|
|
ROBO: It just seems there are more of them each day.
|
|
|
|
I'm Luna. I'm on a job for the Revolution, too.
|
|
JOB: I'm trying to find parts to build a plasma rifle. They never break, you
|
|
know.
|
|
|
|
My friends call me Kim. I'm a workaholic.
|
|
WORK: I don't have anything better to do.
|
|
SECR: Deal with Wes long enough and he might help you get a plasma rifle.
|
|
|
|
Call me Homer. I keep an eye on things.
|
|
THIN: For example, there's an office here that people go into and never come
|
|
out of.
|
|
OFFI: I shouldn't say any more. I could get into trouble.
|
|
|
|
Simone is my name. I help with the paperwork.
|
|
PAPE: I found some references to a device Megatech was working on at one time.
|
|
DEVI: It would protect a person from force fields.
|
|
MEGA: Megatech is the biggest manufacturer in the city.
|
|
|
|
Name's Jackie. I keep the pumps running.
|
|
PUMP: They provide pressure to all the machines. I would think that Les
|
|
could've designed them better, though.
|
|
MACH: They're all over the place.
|
|
LES: He's a wizard! Given the plans, he can build almost anything!
|
|
|
|
People call me Oscar. I file all the blueprints.
|
|
BLUE: They're in the back room.
|
|
|
|
I'm Kirby. I get rid of the junk around here.
|
|
JUNK: There's a trash heap out back.
|
|
|
|
Marion is my name. I handle the public utilities.
|
|
UTIL: Water, electricity, and such.
|
|
|
|
I'm Mr. Body. Don't tell anybody, but I work with Jeff forging passcards and
|
|
ZAC's.
|
|
JEFF: Je's under the apartments.
|
|
|
|
I'm Rudy. Nice to meet you. I work at the administration center, but I'm on
|
|
break right now.
|
|
BREA: I had to take care of some business.
|
|
ADMI: It occupies the west end of teh city.
|
|
BUSI: I got some energy cells to bring back.
|
|
CELL: There's a whole room full of them at System Storage.
|
|
|
|
People call me Maurice. I'm into research.
|
|
RESE: The research center used to be underground, but part of the center
|
|
collapsed.
|
|
|
|
My name's Denise. I'm trying to find Verne.
|
|
VERN: He sells time bombs.
|
|
BOMB: I want to blow up robots.
|
|
ROBO: I don't like them.
|
|
|
|
I'm Ellen. Are you looking for Verne, too?
|
|
YES: He's somewhere in the undergournd, on the west side.
|
|
NO: Maybe you should be.
|
|
VERN: He sells all sorts of goodies.
|
|
GOOD: I really shouldn't tell you any more.
|
|
|
|
I'm Mitch. I make delicious mashed bug sandwiches. They're very tasty!
|
|
LOCA: I call the place Mitch's Gourmet Mashed Bugs.
|
|
Call me Roxie. I help Kim.
|
|
HELP: I keep her secrets.
|
|
KIM: This is her office.
|
|
SECR: Now if I told you, they wouldn't be secrets!
|
|
|
|
Alice is my name. I can get you anything you want.
|
|
LOCA: This is Alice's Restaurant.
|
|
ANYT: Except me, anyway.
|
|
|
|
Hi, I'm Gilbert. I trade in electronics. With what can I assist you?
|
|
I'll trade you an energy regulator for a microstat, OK? (Y/N)
|
|
Y: Good, let me get the regulator: I hope it does you good./Oh, you don't
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|
have one. Try Larry. He might.
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N: Fine, be that way.
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|
TUBE/REGU: I threw one out just the other day. Sorry.
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|
ELEC: You know! Tubes and regulators and stuff like that.
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|
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|
My name's Rhonda. I usually just sit around here in the park. I can help you,
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|
though.
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|
HELP: A field disperser is the best armor you can get.
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|
DISP: Ask around at Megatech.
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|
PARK: This is the city park.
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|
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|
I'm Zenor. They have vital information ofr you in the records department at
|
|
the bank.
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|
INFO: Ask Zerben about Tzorgs.
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|
BANK: Brehm Bank & Trust, East of the Authority Complex.
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|
|
|
I'm Vivian. I have some important information for you.
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|
INFO: They have information important to your mission in the records
|
|
department at the bank.
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|
BANK: It's on the north side of the east slidewalk.
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|
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|
I'm Naomi. I can help you.
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|
HELP: You'll need a Transporter Guidance Device to get through the tunnel into
|
|
the Authority Complex.
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|
DEVI: Ask around at the University. They can help you.
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|
TUNN: Some folks in the eastern zone know about the tunnel.
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|
COMP: It's from there that the robots are controlled.
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|
|
|
**non-conventional talks**
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|
|
|
Les:
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|
Folks call me Les. I'm a fabricator.
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|
I can build you anything if you have blueprints.
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|
Ahh, these are plans for a Field Disperser. I will build you one for $3,500,
|
|
OK(Y/N)?
|
|
Great! Let me run these plans through my minishop, and it will be done.
|
|
If the plans are right, it should work fine.
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|
|
|
Spider: What are you doing back here? I can't help you/I see you've had some
|
|
trouble. Here's another gun.
|
|
He'll get you started on the right track/Welcome aboard!
|
|
Find Harvey and ask him about the Underground. He's usually at the Novue
|
|
Apartments.
|
|
|
|
**Cut and pasted section describing who is where**
|
|
|
|
Who all is...
|
|
|
|
...in the Central Zone?
|
|
|
|
...in the North Zone(Megatech)?
|
|
Building F:
|
|
Les: "I'm a fabricator." Ask him about BLUEPRINTS, FIELD, DISPERSER, or
|
|
PLANS. If you don't have the plans he says "I can build anything if I have the
|
|
right plans." If you do he asks for 3500 credits to build the field disperser.
|
|
Building E:
|
|
Lily: "I supervise." SUPERVISE: "I've been working here long enough, so they
|
|
put me in charge, I guess."
|
|
Building D:
|
|
Floyd: "Ask me about my mood." MOOD: "One of the people I work with is a real
|
|
idiot. He needs an IQ boost."
|
|
Waterworks:
|
|
Ofelia: "I fix leaks."
|
|
Building C:
|
|
Minerva: "I run the machines."
|
|
Building B, level 1:
|
|
Mickey: Talk to Floyd about BOOST.
|
|
Building B, level 2:
|
|
Oscar: "I take care of the blueprints." BLUEPRINTS: "There is a blueprints
|
|
room to the north."
|
|
Building A:
|
|
Benny: Talk to Robert
|
|
|
|
...in the East Zone(Housing)?
|
|
Novue Apartments, level 1:
|
|
Dallas tells you about the TUNNEL. 8 rights, 2 lefts, 1 right, 1 left.
|
|
Novue apartments, level 2:
|
|
Sasha tells you to talk to Chris.
|
|
Gerard: ask about PASSCARDS. He tells you to ask at Marti's.
|
|
Chuck: tells you Chris locked himself in his room
|
|
Chris: tells you to ask around at the pensione
|
|
Harvey: tells you about the underground passage behind the locked door on the
|
|
first level.
|
|
|
|
Johnnie's corner, level 1:
|
|
Johnnie tells you he is a business man.
|
|
Johnnie's corner, level 2:
|
|
Reggie tells you MADEIT if you ask him for the PASSWORD.
|
|
|
|
Marti's:
|
|
Wilma tells you that Jeff forges passcards in the underground.
|
|
|
|
...in the South Zone(University)?
|
|
|
|
...in the West Zone(Administration)?
|
|
Dexter:
|
|
Juan:
|
|
Raphael: "I try to look busy."
|
|
Marion:
|
|
Mark:
|
|
|
|
...Underground?
|
|
There are no unimportant people in the underground.
|
|
Carlos at the east end, level 1, tells you that Wes, Nguyen, and Verne sell
|
|
items.
|
|
Jeff at the east end, level 1, offers to sell ZAC's and passcards.
|
|
Sid is in the storage area, the second door on the north. He tells you the
|
|
access code for the transporter.
|
|
Pinkie at the east end, level 2, has lots of things to say.
|
|
"Will you join us?" YES "Meet up with Mark, Robert, Sasha, and Richard." NO
|
|
"Then you should leave the underground." MARK "He's in administration." Robert
|
|
"He's at Megatech." Sasha "She's in housing." Richard "He's at the University."
|
|
Elroy is at the very end of the storage cul-de-sac. He tells you about the
|
|
transporter guidance device.
|
|
Sybil is in the same room as Elroy. She mentions she works for ****.
|
|
Barney is north of the four-way intersection. He tells you about the field
|
|
disperser.
|
|
|
|
|
|
**end of surface dialogs--end of dialogs**
|
|
|
|
ARE THERE ANY BUGS IN THE GAME?
|
|
None that I know of, but just in case, I put the question in the FAQ.
|
|
|
|
ANY MISCELLANEOUS EXTREME SPOILERS RUMORED TO BE TRUE?
|
|
You can shoot open a door with a plasma rifle.
|
|
You can use jetpacks for a frontal attack on the Tzorg Authority Complex in
|
|
order to win the game.
|
|
|
|
---------------------------------------------
|
|
Questions, comments, or(dare I ask for) information from original 2400 A.D.
|
|
manuals can be sent to: schultza@earthlink.net
|
|
---------------------------------------------
|
|
Credits:
|
|
A link to a Russian gaming board with an alternate walkthrough was discovered
|
|
after I wrote my own. It is at http://games.msk.ru:8102/abc/0.htm although I
|
|
do not know the original author.
|
|
Kahei for his excellent hexadecimal editor which displayed all the dialogs to
|
|
me. It's shareware , it's GUI, and it's at http://www.kahei.com--great for
|
|
doing little programming tasks!
|
|
DeLorie Gnu C compiler(freeware) which compiled my C code to extract dialogs.
|
|
Everyone else who encouraged me and helped me to believe I could make this(my
|
|
first FAQ)
|
|
Chuck Bueche, who wrote this game.
|
|
|
|
Version info:
|
|
Version 0.1.0(11/12-13/99): added basic information. Transport machines,
|
|
vendors, how to find items, some conversations.
|
|
Version 0.2.0(2/25/99): added dialog information.
|