208 lines
12 KiB
Plaintext
208 lines
12 KiB
Plaintext
What advice can you give us on opening up squats?
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Below is a guide written by Tim Maschok of Homes Not Jails San Francisco which
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provides advice on opening up squats, the tools one needs, not getting caught, and
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what to do if you do get caught. We highly recommend that you read this.
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A GUIDE TO EXPLORING VACANT AND UNSECURED BUILDINGS
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by Tim Maschok
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This is guide on exploring vacant and unsecured buildings. The purpose of this guide
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is to provide information on how to explore these buildings in a safe and responsible
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manner. An unsecured vacant building can be a hazard to the community, and it is
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important that as a member of the community one takes the time to check out these
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buildings to make sure that everything is fine. While some people say that one should
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contact the police to check out such buildings, I believe that they should not be
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bothered with such small matters when they have so many important things to worry
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about.
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By the way, this guide equally applies to people who wish to open up vacant buildings
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to squat. However, I do not wish to be accused of writing a guide on how to engage in
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what many people believe to be illegal activity. It could upset my mom.
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********************************************
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First, clothing is important. While it may be a nice day and you're inclined to run
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around in the buff, there are safety considerations that suggest you will wish to
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wear at least some clothes:
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Shoes: You will be walking into the unknown, so you will want shoes that can deal
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with the unknown. You may be climbing, walking through overgrown yards and fields, or
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stepping though a floorboard in an old building. Boots, hiking shoes, athletic shoes,
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etc., are good. Open toe shoes, sandals, flip flops, dress shoes, etc., are bad. A
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good question to ask yourself: can you run full speed in them while it.s dark? If
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not, leave them home.
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Socks: I'm a squatter, not Martha Stewart. Don't care.
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Pants: You want to wear pants. Skirts (and kilts) are not good; they can get caught
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on things as you are wandering though the unknown (or running for your life!). You
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probably also want to avoid pants that are too loose; warm up pants and super-baggy
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jeans - to avoid getting them caught on things as well. However, the pants should not
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be so tight that you can't climb or maneuver around in them. Furthermore, you will
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want them to be made out of fabrics that do not tear easily like jeans, work pants,
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and hiking pants.
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Shirts: Like the pants, not too baggy and not tear easily. Doesn't matter if you will
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be wearing something over top of it.
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Jacket: This applies to jackets, sweaters, sweatshirts, etc. Like the pants; not too
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baggy and not tear easily.
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Hat/Cap: If you wear one, wear one that stays on. You don't want to keep on going
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back for it like Indiana Jones. You may not be as lucky as he was.
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There are a couple of other things to keep in mind about the clothing you wear.
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Choose dark colors; the darker the better. Even though you will be exploring these
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buildings for the sake of the community's well-being, people may see you in the
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building and misunderstand the reason you are there, which would upset them for no
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good reason and may cause you unnecessary trouble. Thus, it is better for everyone if
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you are not seen while you are exploring the building. Therefore, you want to wear
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dark clothes, go into the buildings only at night, and try not to be seen. Stay warm;
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being cold sucks. However, there is a little more to it than that. If you are
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thinking about how cold you are, you are not thinking about staying safe and not
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being seen. Also, you may go into a place and not be able to leave because some
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people have inadvertently ended up hanging out in the front. You could be there all
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night as it gets colder and colder, so make sure you dress warmly enough.
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***********************************************
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Second, as a certain Hobbit once riddled, "What is in my pocket?" What you carry or
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do not carry on you is very important. It can have a profound influence on where you
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end up at the end of the night. Only take with you what you need to explore the
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building (except for a few exceptions, which I will cover at the end of the section):
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Flashlight: If you only carry one thing, this is what you carry. You are going in the
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dark into a dark, unknown place. Perhaps your sense of the auras and vibes could
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guide you through unscathed, but this is probably not the time to test it. The
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flashlight should be dependable. If you have to shake it sometimes to get it to work,
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find another one. The flashlight should not be too bright. You are trying to see ten
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feet in front of you, not trying to signal the entire neighborhood. The flashlight
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should have fresh batteries. The middle of a dark, unknown place is not where you
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want your batteries to die out. Besides, good luck on changing batteries in the dark.
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Carry a second flashlight. Shit just doesn't work sometimes. Carry a second
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flashlight just in case. Spare batteries and bulbs, too. Believe me, I do it myself.
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And if the second flashlight doesn't work, well, it's just not your night.
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Phone #'s: If Officer Smiley happens to find you exploring a vacant building and does
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not comprehend the public service you are doing by exploring the building, the
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officer may decide that the matter deserves further consideration and take you down
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to the station. In such a case, at some point you will have an opportunity to make
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three phone calls, and with one of those you will want to call a lawyer. Therefore,
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you will already want to know the number of a lawyer before you go vacant and
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unsecured building exploring. If you cannot remember the number, write it somewhere
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on your body - they won't let you take your Blackberry with you to the holding cell.
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The other two numbers you plan to call - remember them or write them down as well
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(yes, on your body). Oh, by the way, you should make arrangements with a lawyer ahead
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of time before you explore a vacant and unsecured building so that your call would be
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expected if you happen to have an unfortunate misunderstanding with Officer Smiley.
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Tools: During the course of exploring a vacant, unsecured property you may come
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across a door within that is stuck shut. Doors get stuck shut sometimes. Since you
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need to look into that room to make sure that everything is fine and the community is
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safe, you will need tools to get the door open and the bag to carry them. For
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instance, a sample collection would consist of a Swiss Army Knife, a multi-tool, a
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small flatbar, a large flatbar (18. & 24.), a crowbar (18. & 24 .), a Phillips
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screwdriver, a flathead screwdriver, and perhaps a screwgun. A pair of bolt cutters
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wouldn't hurt, either. With all that, I reckon. that there ain't too many doors that
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you won't be able to get through.
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Band-Aids: Well, did you see the list of tools above?
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Water: A small bottle of water, in case you get stuck for a while.
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I did not include a cell phone on the list. Due to the small chance of having an
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unfortunate misunderstanding with Officer Smiley about your reasons for exploring the
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vacant and unsecured building, Officer Smiley may end up checking out your cell
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phone. While you were more than happy about the fact that your significant others
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sent you naked pictures of themselves to your cell phone, you nonetheless probably
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don't won't those pictures making their rounds down at the station. Thus, please keep
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that in mind when you decide whether or not to bring your cell phone along. Also, if
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you bring your cell phone make sure that you TURN THE FREAKIN. SOUND OFF!!!
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Do not carry what you don't need to explore the building. Drop those items off before
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you go out, and if you need some of those things for later go back and get them after
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exploring. It makes things a lot simpler for a lot of reasons. For example, if you
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don't have it you can.t lose it, and if you need something quick you won't want to be
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fiddling around and looking through a bunch of stuff you don't need to find it.
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Staying safe and staying hidden is what one needs to focus on.
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The following are the exceptions that I mentioned at the beginning of the section:
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ID: you probably want to carry identification. Unless you have a specific reason why
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you wouldn.t want to be identified if you happen to meet Officer Smiley, you probably
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will want to have identification in case you do. The officer may agree with you that
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you are there on behalf of the community and agree to allow you to continue exploring
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or leave, but the officer will probably be less inclined if you cannot provide
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identification. However, when push comes to shove I do not know for sure what one
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should always do in matters of identification with police. Good luck on your
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decision.
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Medications: Are you taking medications on schedules that you cannot miss? In case of
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the unfortunate possibility that you get stuck in the building or taken down to the
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station, you may need your medications. Something you may wish to keep in mind before
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exploring.
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Cigarettes: if you got.em, bring.em, since you might get stuck up in a building
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somewhere for a while.
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One more thing on the subject of what and what not to bring.if you got warrants and
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can do something about them, it.s a probably a good idea to do it sooner than later.
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Discussions with Officer Smiley will probably go better if you have no warrants than
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if you have warrants.
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*********************************************************
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Where you are going . and what you may be getting into - is important. While
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exploring a vacant and unsecured building is a useful method to try to determine if
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the place is or is not a hazard to the community, information you can gain from other
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sources can be valuable as well. The wonderful world of the internet search engines
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can tell you all kinds of things. Punch in an address and let it rip. Government real
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estate records are on-line in many communities. You can also go in person to
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government offices to see records. Among the records you can find from government
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resources are records of who owns the building, transaction history, and history of
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permits and complaints. The white pages and real estate companies can be helpful to
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learn information about a property and its history. Not to mention the occasional
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news story that may pop up.
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*********************************************
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Knocking first is important. While a vacant and unsecured building may look scary,
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one that looks vacant and unsecured but is occupied is scarier. Since you cannot
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explore a vacant and unsecured building if it is not vacant, one first has to knock
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on the door to see if anyone is there. If nobody answers, either it is vacant or the
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person inside is too incapacitated to answer. In either case, the lack of an answer
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gives you the right to go into the building to make sure that the lack of an answer
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was due to a good reason. And.while you were doing research on the place, did you get
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a phone number? Did you call? Did anyone answer? Is the place truly empty? Are their
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ghosts?
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DISCLAIMER: Unfortunately, this guide does not have the space to cover .ghost
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handling. if you happen to require such information to secure the safety of the
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building on behalf of the community.
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**************************************************
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Having partners is important. You weren't thinking about exploring vacant and
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unsecured buildings by yourself, were you? By yourself, in the dark, into the dark?
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Wow, you are truly committed to your community.
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Okay, time to get real. You will not be going alone. You can, but if you go alone you
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should stop wasting your time reading this guide because you probably won't be
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exploring vacant buildings for very long. Unless you can see 360 degrees around
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yourself at all times.
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At least two people, three or four is good, and five (six) will work. Thirty would be
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great, except for the fact that you would have the neighbors calling the police
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asking why a march is going down their street. You want at least one other person
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there with you while you are exploring the vacant and unsecured building in case of
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an accident. Good, old-fashioned safety. Don't go alone. A couple of look-outs won't
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hurt, either.
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Good luck on your explorations of vacant and unsecured buildings on behalf of the
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community . thank you for your valuable time and effort. May the force be with you!
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HOMES NOT JAILS of SAN FRANCISCO
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Transcribed by Gunhead 7/26/11
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