129 lines
5.6 KiB
Plaintext
129 lines
5.6 KiB
Plaintext
M A R I O, Archer Blue, A Short History of Mario
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THE HISTORY OF MARIO
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~~~~~~~~~~~~~~~~~~~~
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Remember back... a LONG time ago when the newest gaming
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sensation was Super Mario Bros.? Come now, think back...
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Well, he is the most enduring video game personality of all.
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He has been made into a feature film, a saturday morning cartoon
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show, an after school live action program, and too many video games
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to count (but we will).
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MARIO IS BORN
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~~~~~~~~~~~~~
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Ah, how distinctly I remember, twas in 1981, immediatly after the
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Pacman era, when Mario first appeared on the arcade scene under the
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unassuming name of Jumpman. And do you recall where this ws, ladies and
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gents? In the smash hit Donkey Kong (Japanesse for Silly Monkey), wherin
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Jumpman dodges barrels and overturns pies in an attempt to rescue sweet
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Pauline. He is a carpenter.
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In 1982, he is Donkey Kongs jailer, and Donkey Kong Junior tries
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to save him from the villianous Mario.
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In 1983, Mario becomes a plumber, and his brother Luigi helps him to
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destroy irritating turtles (the forerunners of the Koopas) and unclog
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drains. This was Mario's first starring role.
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1985, a new era is born. The first game EVER to use horizontal
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scrolling makes the Donkey-Kong style one screen games a thing
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of the past. Super Mario Bros. hits the scene! It was the most popular of
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the games to reach the NES, and it was by this lisence that Nintendo
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pushed its way up and over its rival Sega, and give it a trademark!
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MARIO GROWS UP
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~~~~~~~~~~~~~~
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It was to be three years before Mario and his brother Luigi would
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have another starring role, and in 1988 there was Mario Madness (SMB 2).
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But this was certainly not Super Mario Bros. Two. Just look at it.
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Why the drastic difference?
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SMB2 was released in Japan as the sequal to SMB1. But when Nintendo
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of America looked at it, they thought it too chalenging for North American
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players. But the U.S.A. was screaming for more Mario, and besides, Nintendo
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just couldan't make it without him, so in a panic they bought the rights to
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a Japanesse game called Doki Doki Panic, which featured four Arabian
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characters in turbins, and reprogrammed a little. Notice all the deserts
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and flying carpets? Notice that ALL the original Mario monsters are gone?
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In Japan, that game does not exist with a Mario. Mario does not exist
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with that game. We each have a different version of SMB2.
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The Japanesse version of SMB2 has been released in this country as
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Super Mario Bros.: The Lost Levels, and is available with the Super
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Mario All Stars package. Naturally, for some unknown reason, Nintendo
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does not openly acknowledge that this was the oriental version of SMB2.
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The most popular video game ever released for the NES was SMB3.
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It remains the most popular NES game.
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The Japanesse also had a Mario Four, but Nintendo of America
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felt the need to rename it Super Mario World, in 1991. Geesh...
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You may recall that in 1989, Game Boy started to exist. And with it,
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the Mario game Super Mario Land (and its sequal, The Six Golden Coins).
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Also, Dr. Mario. He has "cameo" appearences in Pinball, Tennis, Golf,
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Punch Out (the referee), Wrecking Crew (yeah, that's him), Alleyway,
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Tennis for Gameboy, Tetris for Gameboy (the cinema sequences), Golf for
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the Gameboy, F-1 Race, QIX, NES Open Tournament Golf.
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There are also two games that are not action but educational,
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Marios Time Machine and Mario Is Missing. Mario Is Missing
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is the much requested solo game for Luigi.
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INTERESTING FACTS?
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~~~~~~~~~~~~~~~~~~
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Mario's creator is Shigeru Miyamoto
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The bosses are modeled after the Mario Staff Members, giving them
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their due credit in a very special way.
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Mario's general look was due to graphics limitations of the early 80's.
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He wears overalls to show arm movement. A mouth could not be seen on
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the limited screens of the time, so a moustache was substituted.
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His hat is necesary because they had to few shades of brown to do hair.
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His hands are white to contrast with the colored backgrounds.
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Mario is a plumber because his character was intended to be hardworking.
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He is shorter than his enemies and the princess he rescues on purpose.
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The concept of Yoshi has been around since SMB1, but programming
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limitations made it impossible until 1991, with SMB4 (Super Mario World)
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Super Mario World took three years to make, and had a design team of
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sixteen people.
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Archer Blue
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0strich Dox
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c.1993
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0strich WHQ (802) 660-9875
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X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X
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Another file downloaded from: The NIRVANAnet(tm) Seven
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& the Temple of the Screaming Electron Taipan Enigma 510/935-5845
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Burn This Flag Zardoz 408/363-9766
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realitycheck Poindexter Fortran 510/527-1662
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Lies Unlimited Mick Freen 801/278-2699
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The New Dork Sublime Biffnix 415/864-DORK
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The Shrine Rif Raf 206/794-6674
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Planet Mirth Simon Jester 510/786-6560
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"Raw Data for Raw Nerves"
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