1265 lines
33 KiB
Plaintext
1265 lines
33 KiB
Plaintext
FINAL STAND
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.HE Final Stand 2/13/87 #
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FADE IN:
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EXT SKY - JUMPSHIP - MORNING
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The jumpship screams across the landscape TOWARD CAMERA, shooting
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past us and then away into the distance UNDER:
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POWER (VO)
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Database Journal: 1/7/99. Captain
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reporting. En route to sector seven,
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grid coordinates nine-by-five. It used
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to have a name, once. Not any more.
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INT JUMPSHIP - COCKPIT
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TIGHT on Scout working a portable monitor/laptop computer, wires
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hanging everywhichway. The workspace is cramped -- he has it all
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pretty much in his lap, on the floor, the others visible just
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behind, at their stations.
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POWER (VO/cont'd)
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Scout's first attempt with the biodread
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receiver gave us enough date to locate their
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next target. Just hope we get there in time.
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Power squeezes past the cockpit seats and leans over toward
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Scout, who barely looks up from his work.
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POWER
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Pick up anything else?
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SCOUT
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Not yet. That's the problem with
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biomechs -- they're hard to pin down.
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Broadcasting all over the spectrum.
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POWER
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Keep at it. Shout if you get anything.
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He claps Scout on the shoulder, heads back into the cockpit. Pilot
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is at the controls, Tank beside her, as Hawk examines a grid-map.
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POWER
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Status?
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HAWK
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Last survey shows two, maybe three
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hundred civilians in the area.
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POWER
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How long to evacuate everyone? Best guess.
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TANK
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Three trips -- say, one hour.
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POWER
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Not good enough. Dread forces could
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be on us by then, digitize the
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whole bunch before we even --
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Suddenly a warning light FLASHES on the console. Pilot notes it.
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PILOT
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Speak of the devil. Biodread at six o'clock.
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EXT SKY - ANOTHER ANGLE - SOARON
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Streaking TOWARD camera and banking around. (INTERACTIVE)
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INT JUMPSHIP - COCKPIT
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Everyone's getting into battle positions.
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POWER
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Has it seen us yet?
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PILOT
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I don't think so -- not yet.
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And suddenly Power is all business, taking his place at the helm,
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flipping switches and checking coordinates.
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POWER
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Let's keep it that way. Hawk, you get
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those antiques installed?
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HAWK
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On line and ready to go.
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POWER
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Fire number one.
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EXT JUMPSHIP - UNDERBELLY
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A pair of side-hatches swing open, revealing two air-to-air
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missiles, looking pretty old but useable. One of the missiles
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FLARES to life and BLASTS off into the distance.
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EXT SKY - SOARON
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Streaking along when suddenly it looks behind, sees the oncoming
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missile racing toward him from behind. Soaron banks, swerves.
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The missile stays right on his tail. He fires at it, just misses.
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SOARON
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Pursuit mode. Maximum burn -- now.
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His jets flare brighter as he picks up speed, starts to bank
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around to face the oncoming missile. (INTERACTIVE)
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INT JUMPSHIP
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Power smiles grimly.
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POWER
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Distracted. Good! And -- fire two!
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Bring us up on it, 90 degree angle, fast!
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EXT JUMPSHIP
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The second missile flares to life and is FIRED.
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EXT SKY - SOARON
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Hovering, facing the oncoming missile. He raises one hand,
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FIRES. (INTERACTIVE) The missile is hit, EXPLODES.
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SOARON
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Target destroyed. Follow-up attack
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projected.
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It turns, back to us, (INTERACTIVE), SEES:
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EXT JUMPSHIP - FORWARD LASERS
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The lasers FIRE TOWARD CAMERA. (INTERACTIVE)
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SOARON
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Zooms in and out of the rays, FIRING as he goes. (INTERACTIVE)
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SOARON
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Enemy sighted -- preparing to --
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(hears sudden roar)
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-- what?
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He spins around. Too late.
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THE MISSILE - streaking right INTO CAMERA --
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SOARON - tries to get out of the way, executing evasive
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maneuvers, FIRING (INTERACTIVE). But it's too late --
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THE MISSILE - hits, EXPLODES. Smoking, damaged, Soaron FALLS.
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INT JUMPSHIP
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All smiling. Hawk looks to Power.
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HAWK
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Nice. It expected a follow-up attack,
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but not from two directions at once.
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POWER
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Should buy us just enough time to get
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those people out. Maximum drive, Pilot.
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PILOT
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Full throttle, Captain.
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EXT GROUND - ANGLE TOWARD SKY
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As the jumpship shoots past overhead, PAN DOWN to Soaron, now in
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various pieces, but his eyes still glowing. Tracking with the
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passing jumpship.
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SOARON
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Systems disabled, my lord. Required
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time for regeneration: two hours.
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And on the word "regeneration," a segment of broken wing suddenly
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shoots out, repairing itself. Growing.
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EXT VOLCANIA - ESTABLISHING
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Stock. Gouts of fire from the rim. (INTERACTIVE)
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INT VOLCANIA - DREAD'S CHAMBER
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Where Dread focuses his attention on a map lit with tiny grids.
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He frowns. On one screen, riddled with static, is Soaron's POV.
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DREAD
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Finalize regeneration and then complete
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the mission. Locate the humans,
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digitize and store.
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SOARON (VO)
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Yes, my lord.
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Dread toggles a button. The image vanishes from his screen.
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MENTOR
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More salvaged artifacts from Seattle
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for your examination, Lord Dread.
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Dread steps down from his chair to a wall panel (small, two feet
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by two feet) that opens to reveal a MIRRORED INTERIOR as he
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approaches. Inside it we can SEE a collection of seeming junk.
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He goes through it, smiling as he picks out a working music box,
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an antique locket, a pocket-watch -- all UNDER:
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DREAD
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Yes -- this we'll save -- and this,
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nice, very nice --
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-- and then he stops. Picks up one of those children's glass-
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and-wood wind-up music-boxes. Below the glass lid a cardboard
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cutout of a rather grotesque robot lay still. He touches it.
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The music GRINDS to life. The robot dances a twisted, almost
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spastic kind of dance. Dread looks from the robot to the
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mirrored reflection of his own face, and back. He frowns.
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Throws the music-box back into the panel. Heads back to this
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seat. A glass sheet slides down as a JET OF FLAME fills the
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small container. The robot burns as it dances . . . .
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EXT RUINED CITY
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The Jumpship, in fg, has landed. The ramp lowers. Power and the
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rest clamber out, looking up and down the debris-clogged street.
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Weapons drawn, they take up positions on either side of the
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street and start moving down and away. Scout is in the lead.
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POWER
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All right -- hit it. Quarter and
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search by sectors. First one to find
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anybody, chirp in. Keep it loose.
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QUICK SHOTS:
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Everything quiet, dead. Scout, skirting under a broken window
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ledge, then popping up to look inside. Nothing. He moves on.
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Pilot looking in a door, moving on. She stops, glances down,
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picks something up. We SEE it close: a makeshift doll, made of a
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cloth cut in human shape, stapled to a torn baseball marked with
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pen-drawn eyes and mouth. Sad and abandoned. She starts to
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throw it away, rethinks, sets it gently on a ledge. Moves on.
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Hawk racing across a street, hitting the wall, listening, moving
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on. Exchanging a glance with Power further on.
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POV ANGLE - TANK
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SHOOTING THROUGH a curtained window. The curtain moves slightly,
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as if someone is holding it back. Through the window we SEE Tank
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moving down an intersecting street. At an angle to the window,
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we can see several women and children huddling against a wall.
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KASKO (OS)
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(quietly)
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Well, well, what do you know?
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WOMAN
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Please, if you'll just let us go --
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KASKO (OS)
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Quiet! This is what I've been waiting for.
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With that, the curtain falls closed again.
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EXT STREET
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Power and Hawk squat down beside an old suitcase on the ground.
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Clothes are scattered everywhichway. As if thrown there. Then:
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SCOUT (OS)
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Captain! Over here!
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They head off toward
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INT ALLEY
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Move into the shot slowly, moving with Power and Hawk as they
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enter the alley -- and we see what they see: burned husks of
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cars, garishly painted slogans and pictures, including the words
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THE MARAUDERS; the leftover ash of a huge bonfire; cases of food
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and (presumably) alcohol scattered everywhere. The rest are
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already on the scene as Power and Hawk enter.
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POWER
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. . . marauders.
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HAWK
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Looks like it.
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POWER
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Hit and run. Take what they can and
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burn the rest. Bad enough we've got
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bio-dreads to worry about; but looters
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-- humans preying on other humans --
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Tank comes up on the run, stops beside Power.
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TANK
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Marauders hit the place hard, Captain.
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Drove everybody out. Best guess is the
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whole sector's abandoned.
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HAWK
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At least it puts them out of Dread's
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reach.
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POWER
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(grudgingly)
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Yes -- but I'd prefer it if we could've
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gotten them to the Passages, someplace
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relatively safe --
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And suddenly they're all alert, all diving for walls and cover at
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the sudden sound of:
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KASKO (OS)
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I'd be worried about my own safety
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right now, if I were you!
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Tank starts. Frowns. Scans the rooftops.
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TANK
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(half to himself)
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That voice -- I know that voice --
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POWER
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Could be a trap. Power on!
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QUICK SHOTS:
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Instinctively, reflexively, they press their actibadges. With a
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FLASH of PYROTECHNICS their softsuits transform. They unsling
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their heavy-duty weapons. Scan the area.
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KASKO (OS)
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How about the safety of others? Eh?
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Care about that, any of you?
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POWER
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(to Scout)
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Get a fix. Cross and triangulate.
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SCOUT'S POV - THROUGH VISOR
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Everything red-tinted. We HEAR Kasko's voice with a slight
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REVERB, tiny cross-hairs (VIDEO) intersecting on the visor to
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focus on a rooftop across the street, all UNDER:
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KASKO (OS/cont'd)
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You always were worried about the
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little guy, Michael. Better start
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worrying now, old friend. Worry real hard.
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BACK TO SCENE
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Scout suddenly points to the indicated rooftop.
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SCOUT
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There!
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POWER
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(to Hawk)
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Go!
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Hawk's jets flare to life. He shoots up toward the rooftop --
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ANGLE - ROOFTOP
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As Hawk comes over the edge of the ledge, weapon in his hands.
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Ready to fire -- when suddenly he sees who's up there: one man.
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Dressed in fatigues, and cammies, and leather, and bits of old
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and blasted armor plating -- something cobbled up from your worst
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nightmare of the ultimate thug. He's big. Powerful. Muscled
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but the kind of lean you get from using those muscles to beat the
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crap out of other people. His face is scarred, dirty. In one
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hand he holds a device of some sort; in the other hand he holds a
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walkie talkie. He stares into Hawk's visor with contempt.
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KASKO
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Kill me, pal, and everybody dies.
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Hawk hesitates. Then lowers the blaster. Kasko smiles. It's
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not a pretty sight.
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EXT STREET
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Hawk lowers to ground level as, across the street and down, Kasko
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comes out of a ruined building and approaches -- but stops at a
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safe distance. Even through the armor, we see Tank tense.
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TANK
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Kasko . . . .
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POWER
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You know him?
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Tank presses his actibadge. The powersuit reverts back to its
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normal soft form. He nods. He's not happy.
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TANK
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Yeah. I know him. Name's Kasko. Came
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out of the same experimental community I
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did. Genetically engineered. A mutant.
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KASKO
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Same as you.
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Tank's face tightens. He doesn't like this topic much.
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TANK
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(quiet)
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Like me.
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WIDEN
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As the rest reach for their actibadges. Switch them off. Revert
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to their normal uniforms.
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KASKO
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Ah, much better. Now we can talk like
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civilized people.
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TANK
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We've got nothing to say to you, Kasko.
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KASKO
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(snaps it out)
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This isn't the time for high-and-
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mighties, Michael. Not with the lives
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of women and children at stake.
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(snigger)
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Thought that'd get your attention. See,
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not everyone got out. Still a half dozen,
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mainly women and kids -- slow, you know.
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I was about to let 'em go, then head
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out myself, join up with the rest of the
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gang. Then I saw you drop in. Lucky me.
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Kasko holds up the device. We see that he's clutching it tight.
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KASKO
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A simple detonator. Radio-controlled.
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On a dead-man switch. Kill me, and I
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let go. I let go -- and boom. Women
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and kids go bye-bye. Big mess. The
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other half's wired to a timer. If I
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don't stop it, in one hour, it goes
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boom anyway. Unless we make a deal.
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TANK
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Don't believe him, Captain. The man's slime.
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He starts forward, angry. Power puts out a restraining hand.
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POWER
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How do we know you really have hostages?
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Kasko smiles, flicks on the walkie-talkie. Speaks into it.
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KASKO
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Showtime, lady. Do it like I told you,
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or it's bye-bye time.
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WOMAN (VO)
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(over walkie-talkie)
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Hello? Someone, please, help us! He's
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-- he's going to kill us. He's got
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plastique, wired to the door. Ogod, he
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says he'll blow us all up, help us,
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please. Please!
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During this, we SEE the anguish on everyone's face. Scout takes
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a sudden step forward.
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SCOUT
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(very quickly)
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Where you are?
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WOMAN (VO)
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We're in the --
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Suddenly Kasko crushes the walkie-talkie in one hand. Smiles.
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KASKO
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Sorry. Line's . . . dead. Do we deal?
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Power looks to the rest. They haven't got much choice.
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POWER
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What do you want?
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KASKO
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From you -- nothing. It's him I want.
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We have an old score to settle, don't we?
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And he's indicating Tank. Tank says nothing.
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KASKO
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Here's the deal. I'll release the
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hostages before the bomb goes off -- on
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one condition: you come out and face
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me. One on one. Without the armor.
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Think about it -- but not too long.
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He turns and walks off a few paces. Leans up against a wall, every
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inch of him cocky and self-assured. Power and the rest confer.
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TANK
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Captain --
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POWER
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Negative, Tank. It's too dangerous.
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HAWK
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If we told him about the bio-dread --
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TANK
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He wouldn't believe us. Even if he
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did, it wouldn't matter. He's mad,
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captain. You've got to let me do it.
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POWER
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If a biodread gets here and you're out
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of armor, you'll be helpless.
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TANK
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I know. Captain, we're running out of time.
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Power is anguished. He doesn't like the decision that seems to
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be creeping inevitably forward.
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PILOT
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He's right. I don't know which'll hit
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first, the blast or a biodread, but
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either way the hostages are finished
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unless we move fast.
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POWER
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(finally)
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All right. Meanwhile we'll try to find
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the hostages on our own. The second we
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do, we're coming after you. Got it?
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Tank nods. Face set, a mask, he starts back toward the jumpship.
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POWER
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Blast. I don't like this. I don't
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like this at all.
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They start off after him.
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EXT OPEN TERRAIN
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Soaron raises an arm, or what remains of it. Flexes. Another
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replacement section of the arm suddenly appears.
|
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|
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SOARON
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Regeneration fifty percent complete.
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||
Time remaining: one hour.
|
||
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CLOSE on those eyes. Hateful. (INTERACTIVE?)
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|
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EXT JUMPSHIP
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||
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||
Tank comes down the ramp -- minus his armor. Muscle-shirt and
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pants, shoes. He's BIG. The rest stand before him. He pauses.
|
||
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TANK
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One favor. If it comes down to the
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last minute, get the hostages out of
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here. I can take care of myself.
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Promise me that much.
|
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Power hesitates, then nods.
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POWER
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You have my word. And when this is all
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over, you can tell us what the heck
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it's all about.
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TANK
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Maybe. We'll see.
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|
||
He starts off. And from nowhere, everywhere, we HEAR:
|
||
|
||
KASKO (OS)
|
||
Come on out, Michael! I'm waiting for
|
||
you! Street rules?
|
||
|
||
TANK
|
||
(pause, then firmly:)
|
||
Street rules.
|
||
|
||
And he continues on a pace. Pilot calls out to him.
|
||
|
||
PILOT
|
||
Tank? Street rules?
|
||
|
||
Tank doesn't even look back. Calls over his shoulder:
|
||
|
||
TANK
|
||
To the death.
|
||
|
||
And on that note, he walks off into the distance, and we
|
||
|
||
FADE OUT:
|
||
End_Act_One
|
||
Act_Two
|
||
|
||
FADE IN:
|
||
|
||
EXT JUMPSHIP - STREET
|
||
|
||
Scout works on the ruined walkie-talkie with a screwdriver, the
|
||
laptop computer in his hand. Power, pacing, stops beside him.
|
||
|
||
POWER
|
||
How much longer?
|
||
|
||
SCOUT
|
||
(struggling with it)
|
||
Just a bit. I was hoping he'd break it
|
||
-- then leave it. The speaker may be
|
||
broken, but there's still the --
|
||
|
||
With a CRACK the panel he wants pops out. He holds it up, smiles.
|
||
|
||
SCOUT
|
||
-- the crystal. Just interface this
|
||
with the receiver, and we should be
|
||
able to locate the other walkie-talkie,
|
||
assuming it's still transmitting.
|
||
|
||
POWER
|
||
Then get to it. We've only got forty-
|
||
five minutes left.
|
||
|
||
With a nod, Scout starts ripping into the laptop computer. Power
|
||
moves on, joins Hawk and Pilot.
|
||
|
||
PILOT
|
||
You think Tank can take this guy?
|
||
|
||
HAWK
|
||
He's been through worse.
|
||
|
||
POWER
|
||
Yeah. I just wish I knew what was
|
||
going on out there.
|
||
|
||
EXT STREET - DEEP IN RUINED CITY
|
||
|
||
Where Tank moves cautiously up a buckled sidewalk, buildings --
|
||
little more than skeletons of girder and brick -- looming over
|
||
him on either side. Kasko could be anywhere, and he knows it.
|
||
|
||
KASKO (OS)
|
||
Just like old times, back in Babylon
|
||
Five, isn't it?
|
||
|
||
TANK
|
||
Look -- you want me, you got me. Come
|
||
on out. Let's finish this.
|
||
|
||
KASKO (OS)
|
||
I'm in no hurry. Plenty of time to
|
||
die, Michael. All the time in the world.
|
||
|
||
Suddenly there's a RUMBLE from somewhere above: a crumbling
|
||
smokestack is shattered from behind. The lethal rain of bricks
|
||
streaks down toward Tank, who barely manages to leap out of the
|
||
way in time. He lands hard against the bulk of a ruined car.
|
||
|
||
Kasko appears at the ledge of the building, squats and looks down
|
||
at Tank. He's enjoying this immensely.
|
||
|
||
KASKO
|
||
I promised I'd find you someday,
|
||
remember? Pay you back. All you had
|
||
to do was be quiet. I could've been in
|
||
charge at Babylon Five -- but then you
|
||
went to the Council, had to tell them
|
||
what we were up to. And you didn't
|
||
like the Council any more than I did.
|
||
|
||
TANK
|
||
They were bad. Murderers, madmen --
|
||
but you would've been worse. You're a
|
||
sick man, Kasko.
|
||
|
||
And Kasko looks about ready to kill Tank with his bare hands.
|
||
|
||
KASKO
|
||
Sick?! Do_you_know_what_they_did_to
|
||
me?
|
||
|
||
Tank stops. Nods. His head drops. It's not a pleasant memory.
|
||
|
||
TANK
|
||
Yes. But if I hadn't stopped you,
|
||
hundreds, thousands would've been
|
||
killed, I --
|
||
|
||
Suddenly he stops, looks around. Kasko's gone. He tenses.
|
||
Then: the whistle of something cutting through the air. He leaps
|
||
out of the way just as a six-foot shaft of lethal metal pipe --
|
||
virtually a spear -- comes shooting across the street, hits the
|
||
side of the car, and penetrates two-thirds through. Tank comes
|
||
to a tuck-and-roll stop, on his feet, hands ready, eyes
|
||
everywhere. But there is only the hollow mocking of:
|
||
|
||
KASKO (OS)
|
||
You always were a loser, Michael.
|
||
|
||
Tank's face tightens, but he doesn't say anything. Just picks
|
||
himself up and continues down the street, hugging the wall.
|
||
|
||
EXT OPEN TERRAIN
|
||
|
||
Where Soaron comes to his feet. Sways, but he's stable. UPSHOT
|
||
on him as he tries his back-jets. They FIRE (INTERACTIVE), but
|
||
just for a second before flaring out, with a sputter and GRIND.
|
||
Soaron turns, looks off in the direction the jumpship went in.
|
||
|
||
SOARON
|
||
Not quite yet. But soon. Soon.
|
||
|
||
With that, Soaron turns, and blasts the bejeebers out of a boulder.
|
||
|
||
EXT JUMPSHIP - STREET
|
||
|
||
As Scout comes barreling out of the jumpship. The laptop
|
||
computer is BEEPING, slowly, steadily. He runs to the rest.
|
||
|
||
SCOUT
|
||
Captain! I've got it! Picking up the
|
||
frequency loud and clear.
|
||
|
||
POWER
|
||
Can you get a fix on the location?
|
||
|
||
SCOUT
|
||
It'll take a while --
|
||
|
||
HAWK
|
||
We don't have a while.
|
||
|
||
PILOT
|
||
Twenty minutes till the bomb goes. Who
|
||
knows when a biodread'll get here.
|
||
|
||
POWER
|
||
Then let's get started. Which way?
|
||
|
||
Scout checks the laptop computer. Swings it around. The beeping
|
||
is louder in one direction. He points.
|
||
|
||
SCOUT
|
||
That way. Come on!
|
||
|
||
He heads off. They follow him.
|
||
|
||
EXT ANOTHER STREET - RUINED CITY
|
||
|
||
Tank comes to a door. Listens, then kicks it in. Nothing. He
|
||
looks back at the street.
|
||
|
||
TANK
|
||
We're running out of time, Kasko. You
|
||
said you'd release the hostages.
|
||
|
||
Then, suddenly, a door across the street opens. From inside:
|
||
|
||
KASKO (OS)
|
||
Why don't you come in and make me?
|
||
|
||
Tank heads across the street.
|
||
|
||
INT RUINED BUILDING
|
||
|
||
Tank comes to the doorway, looks inside. Nothing. Just debris
|
||
and fallen beams and bits of furniture. The plaster is off the
|
||
walls and (most importantly) the ceiling in places. As Tank
|
||
checks out the room, he hears footsteps up above, on the second
|
||
floor. He moves to the stairs, starts up.
|
||
|
||
INT UPSTAIRS ROOM
|
||
|
||
Virtually the same as the one below. (Can be redressed to double
|
||
as the downstairs room, and the room where the hostages are being
|
||
kept.) Kasko's sitting on a chair against the wall opposite the
|
||
door, where Tank enters. Kasko is toying with the detonator.
|
||
|
||
KASKO
|
||
You know, I was thinking. You're
|
||
right. Time's nearly up. If you don't
|
||
find those people soon -- boom. Guess
|
||
you should take this before they get
|
||
hurt. Here. Take it.
|
||
|
||
He holds out the detonator. Tank looks to either side, sees
|
||
nothing -- but knows there's more going on here. He doesn't
|
||
trust this guy one bit. But he doesn't have much choice. He
|
||
starts forward -- and suddenly there's a CRACK as the flooring
|
||
gives way! With a YELL he falls down through the rotten boards.
|
||
|
||
DOWNSHOT through the hole, as Kasko looks down at Tank, prone on
|
||
the floor down below. Unconscious. He heads for the door.
|
||
|
||
EXT ANOTHER STREET - CITY
|
||
|
||
Power, Scout, Tank and Pilot move quickly down the street. The
|
||
laptop computer BEEPS faster, louder, as they proceed. Finally,
|
||
Scout stops before a building. The BEEPING is insistent, loud.
|
||
|
||
SCOUT
|
||
This is it. C'mon!
|
||
|
||
POWER
|
||
Wait.
|
||
|
||
Power goes up to the door. Turns the knob slowly. Nothing. It
|
||
turns easily. He shifts it open just a bit.
|
||
|
||
INT BUILDING
|
||
|
||
We SEE his fingers slithering around the doorjamb. Feeling for
|
||
wires. Finally, finding nothing, he slowly opens the door -- and
|
||
REACTS at what he sees: across the room is a second, locked metal
|
||
door leading into a storage room. The bomb has been welded onto
|
||
the door at the jamb. The knob is wired, and there are additional
|
||
contact wires at the top and bottom of the door. There are three
|
||
lights on the device: green, yellow, red. The green light is on.
|
||
The digital count-down readout says 08:30. Power rushes to the
|
||
inner door, the others behind him.
|
||
|
||
POWER
|
||
Pilot, check for rear windows.
|
||
|
||
PILOT
|
||
(heading back out)
|
||
On it.
|
||
|
||
POWER
|
||
(through door)
|
||
Hello? Can you hear me? Are you okay?
|
||
|
||
INT STORAGE ROOM
|
||
|
||
Where the Woman rushes to the other side of the door -- but stops
|
||
before it without touching it. We see the other women and kids
|
||
scattered around the room.
|
||
|
||
WOMAN
|
||
Yes! We hear you! Please, get us out
|
||
of here!
|
||
|
||
INT MAIN ROOM
|
||
|
||
Where Power is closely examining the device as Pilot rushes in.
|
||
|
||
POWER
|
||
You'll be okay -- just stay clear of
|
||
the door.
|
||
|
||
PILOT
|
||
This is the only way in or out.
|
||
|
||
POWER
|
||
(long exhale)
|
||
Right. Okay -- let's do it.
|
||
|
||
And he begins to examine the detonating device.
|
||
|
||
INT BUILDING - MAIN ROOM
|
||
|
||
Where Tank regains consciousness on the floor. He clutches his
|
||
head, tries to stand. His knees are like rubber, barely
|
||
sustaining him as he pushes himself up -- only to be roundly
|
||
kicked down again by Kasko.
|
||
|
||
KASKO
|
||
Welcome back to the real world.
|
||
|
||
TANK
|
||
(realizing)
|
||
Time -- what time -- how long --
|
||
|
||
Kasko sits on a stool across the room, against the street wall.
|
||
He holds the detonator in his hands. We see now that the device
|
||
also has three lights on it: green, yellow, red. Green is lit.
|
||
|
||
KASKO
|
||
Five minutes. But I decided, why wait?
|
||
One little push of the button, and --
|
||
bye bye. And I wanted you to see it
|
||
happen. I want your last thoughts to
|
||
be that those people died because of you.
|
||
|
||
Tank slowly works himself up to one foot, still a little unsteady.
|
||
|
||
TANK
|
||
Let them go. They're not important.
|
||
It's me you want -- let them go.
|
||
|
||
KASKO
|
||
Noble right to the end. Sad, really.
|
||
You've lost the killer instinct. If I
|
||
didn't know better, I'd say you were
|
||
holding back. What'sa matter -- lose
|
||
your taste for violence?
|
||
|
||
TANK
|
||
Something like that.
|
||
|
||
KASKO
|
||
Too bad -- for them. Say goodbye.
|
||
|
||
He toggles up the safety on the detonator. Tank's eyes go wide.
|
||
He's going to do it. Instinctively, with a YELL, he leaps to his
|
||
feet and charges across the room, hitting Kasko with all he's got --
|
||
|
||
TANK
|
||
Nooooooooo!
|
||
|
||
EXT STREET
|
||
|
||
-- and the impact carries them both right through the thin wall
|
||
and into the street. The detonator rolls out of Kasko's hand and
|
||
TOWARD CAMERA. It's now flashing yellow.
|
||
|
||
INT OTHER ROOM
|
||
|
||
Where as Power reaches to cut a wire, the light suddenly flashes
|
||
yellow.
|
||
|
||
POWER
|
||
Everybody else out. Fast!
|
||
(at their hesitation)
|
||
Move it!
|
||
|
||
Hawk, Scout and Pilot hesitate, then leave. Power keeps working.
|
||
|
||
EXT STREET
|
||
|
||
Kasko rolls to his feet, and Tank does the same. The detonator
|
||
is equidistant from them both. Kasko makes a move for it. Tank
|
||
blocks his way. Kasko -- smiles. With a YELL he charges Tank,
|
||
and the face-to-face battle we've been waiting for begins in
|
||
earnest. There's nothing pretty about it: down and dirty and
|
||
rough. Punches, trips, cuffs, each trying to do the maximum
|
||
amount of damage to the other. (Details left to fight director.)
|
||
|
||
INT OTHER ROOM
|
||
|
||
Power hesitates over the last wire. He clips it. The countdown
|
||
stops at 01:05. He kicks the door open, hurries the people outside.
|
||
|
||
POWER
|
||
Everybody outside! Hurry!
|
||
|
||
EXT STREET
|
||
|
||
Everyone scrambles out and down the street as Power turns the
|
||
people over to Pilot and Scout.
|
||
|
||
POWER
|
||
Get them to the jumpship, fast! Hawk,
|
||
with me!
|
||
|
||
They race off down the street.
|
||
|
||
EXT OTHER STREET
|
||
|
||
Where the private war between Tank and Kasko continues, though
|
||
they are both utterly exhausted, both pretty damagaed. They roll
|
||
in renewed battle, slugging and punching until they're both on
|
||
their knees. Kasko, caught in a grip, reaches across the ground
|
||
for the detonator. Can't quite make it. He chops Tank, gets
|
||
free. Crawling, he manages to snare the detonator. He puts his
|
||
thumb to the detonator --
|
||
|
||
KASKO
|
||
You -- lose.
|
||
|
||
He presses the stud. Nothing. No sound. Except, suddenly, from
|
||
around one corner:
|
||
|
||
POWER (OS)
|
||
Tank? Tank! We got 'em! C'mon! Soaron's
|
||
on the way -- we have to clear out, now!
|
||
|
||
KASKO
|
||
(stunned)
|
||
No --
|
||
|
||
TANK
|
||
(smiles grimly)
|
||
You lose.
|
||
|
||
Kasko charges, but Tank delivers a roundhouse blow that sends him
|
||
flying. Tank stands, a little wobbly, and starts to head off --
|
||
when suddenly we HEAR the sounds of approaching jets. He signals
|
||
to Power and Hawk coming around the opposite corner --
|
||
|
||
TANK
|
||
Down! Fast!
|
||
|
||
And everybody, Kasko included, hits the dirt. He takes cover in
|
||
a doorway, the others hug the down-slope of the hilly road,
|
||
peeking out as Soaron appears, flying down the middle of the
|
||
street, not seeing them yet. He slows. Looks. Listens.
|
||
|
||
TANK
|
||
(whispers)
|
||
You guys get out of here.
|
||
|
||
POWER
|
||
Forget it. We can't leave you here --
|
||
without armor you wouldn't stand a chance.
|
||
|
||
HAWK
|
||
Question is, how do we activate the suits
|
||
without it seeing us and getting Tank?
|
||
|
||
Meanwhile, in the doorway, as Soaron draws closer, Kasko fumes.
|
||
|
||
KASKO
|
||
(to himself)
|
||
No, Michael -- I don't lose. Not yet.
|
||
|
||
He waits. Then, suddenly, he rushes out of the doorway and into
|
||
the street. He rushes toward Soaron, waving to get its
|
||
attention, pointing to where Tank, Power and Hawk are concealed.
|
||
|
||
KASKO
|
||
Over there! Hey! Power and his bunch
|
||
-- they're over there!
|
||
|
||
Soaron turns, sees him.
|
||
|
||
SOARON
|
||
Organic sighted. Obliterate.
|
||
|
||
And he raises his digitizer -- FIRES --
|
||
|
||
KASKO
|
||
No! Noooooooooo!
|
||
|
||
-- digitizing Kasko as Power and Hawk reach for their actibadges.
|
||
|
||
POWER
|
||
Now! Power on!
|
||
|
||
PYROTECHNICS as the powersuits are activated.
|
||
Soaron turns, sees them -- too late. They FIRE. Sparks FLASH on
|
||
Soaron's armor. He reels. Blasts bounce, burn, and throw up
|
||
smoke. (INTERACTIVE)
|
||
|
||
POWER
|
||
Move it! Come on!
|
||
|
||
They begin running for all they're worth. Soaron shoots through
|
||
the smoke and pursues, jetting past us. (INTERACTIVE)
|
||
|
||
EXT STREETS
|
||
|
||
Power, Tank and Hawk running, giving it all they've got. They
|
||
race PAST CAMERA, BLASTS from Soaron impacting all around them.
|
||
They fire back. We just SEE Soaron above, streaking past on a
|
||
strafing run.
|
||
|
||
ON SOARON
|
||
|
||
Moving fast. Faster. Jetting around a corner. (INTERACTIVE)
|
||
|
||
EXT JUMPSHIP - THROUGH COCKPIT WINDOW
|
||
|
||
Pilot hits the engines as she sees Tank, Power and Hawk racing
|
||
toward the ship.
|
||
|
||
PILOT
|
||
Buckle down, everybody! I think we've
|
||
got trouble!
|
||
|
||
INT JUMPSHIP - CARGO HOLD
|
||
|
||
Scout helps everyone get against a far wall --
|
||
|
||
SCOUT
|
||
Hold tight, and don't move!
|
||
|
||
-- then rushes for the cockpit.
|
||
|
||
EXT JUMPSHIP - RAMP
|
||
|
||
Tank, Power and Hawk make for the ramp. BLASTS hit all around
|
||
them. (INTERACTIVE) Power stops, waves the others on.
|
||
|
||
POWER
|
||
Go on! I'll catch up!
|
||
|
||
They do. He returns fire, taking what cover he can. A BLAST
|
||
hits Soaron throws him back, stuns him. (INTERACTIVE)
|
||
|
||
HAWK
|
||
Jonathan! Come on!
|
||
|
||
Power runs for the ramp, which is already retracting. He leaps
|
||
through it as the jumpship starts moving:
|
||
|
||
INT COCKPIT - Pilot FIRES aft lasers. (INTERACTIVE)
|
||
|
||
SOARON - Hit by the lasers, tumbles in mid-air, over and over.
|
||
|
||
EXT JUMPSHIP
|
||
|
||
Turns away from camera and speeds away.
|
||
|
||
SOARON rights himself, sees the ship taking off. Starts to move
|
||
after it, but the ship's clearly got too much of a head start.
|
||
He stops, hovers.
|
||
|
||
SOARON
|
||
Next time.
|
||
|
||
DISSOLVE TO:
|
||
|
||
INT JUMPSHIP
|
||
|
||
Just behind the cockpit. It's later. Tank finishes pulling on
|
||
the softsuit top. Power comes up behind him. Tank sees him, but
|
||
only nods. Lost in thought.
|
||
|
||
POWER
|
||
How're you doing?
|
||
|
||
TANK
|
||
Okay.
|
||
|
||
It's a lie. They both know it. Power waits. Tank looks down.
|
||
|
||
TANK
|
||
Jonathan, when I escaped from Babylon
|
||
Five, I swore I'd put that life behind
|
||
me, start over. Then he comes along --
|
||
brings it all back. Makes me just like him.
|
||
|
||
POWER
|
||
You're not like him. He enjoys what he
|
||
does. You don't.
|
||
|
||
TANK
|
||
Thing is, when I finally beat him, I --
|
||
god help me, Jonathan, I liked it. So
|
||
what makes me different from him?
|
||
|
||
He smashes a hand into a bulkhead. Torn. Power follows.
|
||
|
||
POWER
|
||
Simple. Tank, he wanted to fight. But
|
||
you held back as long as you could. Yeah,
|
||
you used sheer force. You had to. Or
|
||
be killed. Difference is -- he was
|
||
fighting for revenge. You were fighting
|
||
for them.
|
||
|
||
He indicates the rescued people with a nod of his head. Tank
|
||
follows the look. Frowns. Considers.
|
||
|
||
POWER
|
||
Will that do?
|
||
|
||
TANK
|
||
(a beat)
|
||
Yeah, I -- I guess. For now. Thanks.
|
||
|
||
Power meets his glance. Smiles. Claps Tank on the shoulder,
|
||
then heads into the cockpit proper. The rest look over at him at:
|
||
|
||
POWER
|
||
All right, people -- next stop, the
|
||
Passages . . . then let's go home.
|
||
|
||
HAWK
|
||
Amen.
|
||
|
||
EXT JUMPSHIP
|
||
|
||
As the jumpship screams over the landscape, heading away from
|
||
camera, we
|
||
|
||
FADE OUT:
|
||
|
||
The_End
|
||
|
||
|
||
.pa
|
||
.he
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
CAPTAIN POWER
|
||
|
||
And the Soldiers of the Future
|
||
|
||
|
||
|
||
"Final Stand"
|
||
|
||
|
||
|
||
|
||
|
||
written by
|
||
|
||
J. Michael Straczynski
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
FIRST_DRAFT
|
||
February 9, 1987
|
||
FINAL 2/13/87
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
Landmark_Entertainment_Group
|
||
|