381 lines
20 KiB
Plaintext
381 lines
20 KiB
Plaintext
Newsgroups: rec.arts.startrek.tech
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From: wtm@cck.coventry.ac.uk (NOMAD........)
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Subject: Cloaking Devices...just an idea??
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Message-ID: <C17Aw9.3Mo@cck.coventry.ac.uk>
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Organization: U.N.C.L.E.
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Date: Thu, 21 Jan 1993 11:07:20 GMT
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Lines: 374
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DISCUSSION OF STAR TREK CLOAKING DEVICES
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This is a vague attempt to explain observed phenomena of Romulan and
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Klingon Cloaking devices. For reference I have taken these phenomena from
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STAR TREK Classic series, including films and from STAR TREK:TNG. I have
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also used the STAR TREK:TNG Technical Manual. Any material within double
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asterisks (**) is NOT AT ALL OFFICIAL. Basically, it has been thrown in to
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rationalise the theory.
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All ideas were bounced around within a dedicated panel of Treknicians,
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including two Physicists, a Chemist and a Mathematician, with the aid of
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three ST:TNG Tech Manuals, two VCRs, a large collection of video footage,
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and a particle in a pear tree ...
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Chief cloaking device Treknician (Liverpool University) : CJ Moseley
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Assistance provided by: AJL Brown, PA Kelleher, DL Oldroyd
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( Reachable at u2ajlb@uk.ac.liverpool.compsci. Mark fao CJM).
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( or wtm@uk.ac.cov.cck Wayne aka NOMAD )
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ESSENTIAL CLOAKING DEVICE MECHANICS
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History:
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The cloaking device was first created by the Romulans before the
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formation of Star Fleet. Certainly, by the time Star Fleet began launching
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deep space missions, the Romulans had perfected the original design for the
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cloaking device. This early version could only fool limited sensor readings
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and visual observation.
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Sometime later the Romulans and Klingons entered a period of trade
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(or mutual theft) and the Klingons received a new version of the cloaking
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device (Klingon: So'wI'). This version could effectively cloak all
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electromagnetic radiation except for Gamma rays, which could penetrate
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the cloak because of the high energy of the photons.
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First contact: Stardate: 1709.1 TOS "Balance of Terror"
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Third generation cloaking devices have been common on Romulan and
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Klingon craft for over eighty years. The first recorded sighting was by
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Captain James Tiberius Kirk, who later stole such a craft (a Klingon Bird of
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Prey) and crashed it in San Francisco Bay. Current technology is based upon
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this design with some refinements.
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Basic Theorem ...
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The ship generates a gravitational distortion that causes
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electromagnetic radiation to curve halfway around the ship before escaping.
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Extended Theorem Discussion ...
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In discussion of the extended theorem it is necessary for us to use an
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example ship with the modelling of the mechanics involved.
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Two craft readily suggest themselves; the Klingon 'Bird Of Prey'
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or toQDuj (although also used by Romulans) and the Romulan 'Warbird',
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although these craft tend to use slightly different technology, as will
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be seen.
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In discussing cloaking technology it is necessary to discuss
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gravitational theorem in general.
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Gravitational Theorem In Brief ...
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The so called force of gravity is in fact, as has been known for some
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time, a distortion of spacetime about (in general) a mass. It is possible,
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however, to create an artificial distortion and hence artificial gravity.
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Light always travels in straight lines. If, however, space is bent by
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a 'mass' (or virtual mass) then light will appear to bend, as far as the
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observer is concerned. This phenomenon is most visible in the accretion
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discs of black holes, where light can be made to orbit a black hole, just
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above the event horizon.
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It is obvious, then, that by bending space around a spacecraft, the
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light can also be made to bend, and by this method the vessel can be made
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to vanish.
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Gravity Generators or Virtual Mass Projectors
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The Federation has had gravity generators on board most craft since
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slightly before contact with the Vulcans. The theory of gravity generators
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is that since spacetime is quantized, a particle, the graviton, represents
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the distortion of space through one quantum "distance".
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Generation of gravitons is possible by rapidly oscillating a
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superconductor generating an electromagnetic wave across a dielectric,
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creating a virtual mass. This will distort spacetime as is required. The
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only major limiting effect is the gravitational constant G, which is
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essentially a measure of the elasticity of space.
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Now, although theoretically invisible, the ship would be traceable
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because of the gravitational distortion. This can, however, be overcome.
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The virtual mass projectors can be used to create an area of null gravity,
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either side of the virtual mass (in fact, a virtual "antimass" that bends
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space back to normal).
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Mapping To Create Cloaking Devices
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The distortion would use the mass of the body to amplify the effect
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to a given range, theoretically allowing any sized vessel to be cloaked,
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although this is not practically true because of devastating spatial ripple
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effects.
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Tuning Of Cloaking Devices For A Specific Ship
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It should be noted that the energy holding a virtual mass in place
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has a certain frequency, at which the cloaking device resonates.
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This frequency has to be calculated carefully so that the ship it is
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attached to amplifies the cloak, making it more energy efficient, thereby
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enabling the cloak to wavemap about the ship by careful interference control.
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The frequency is also determined by the amount of time the cloak can distort
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space beyond the normal parameters of the gravitational constant G.
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Careful tuning involves compensating for the ship's exact mass and all
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forces acting on the ship. Only by complete dedication of all non-essential
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processors can ship board computers normally handle this.
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Cloaking Ships.
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A modern active Cloaking device has at least two known settings,
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possibly switching switching between states:
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Spherical Cloaking Mode.
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On this setting the cloak is generated at a constant distance from the
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centre of the amplifying mass. This distance is controllable up to a
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certain distance, and extended beyond this distance the cloak chaotically
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collapses. This setting is intended for use during warp travel, whereby
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the cloak surrounds the warp fields and effectively cloaks them also. The
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cloaking device also behaves as a snowplough, compressing and forcing
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aside interstellar gas, dust and micrometeors. Power expenditure increases
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rapidly, because the ship's mass decreases as warp ten is approached (The
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Romulan Warbird in "Tin Man" burnt out its generators attempting to remain
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cloaked at high warp).
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The spherical cloaking mode produces a noticeable distortion of visible
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light. This is because the field behaves as a lens, focusing light in
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places and diffusing it in others, this is especially noticable as the cloak
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engages and as the ship uncloaks (the noticable shimmering, and the blurred,
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moving stars so often seen).
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Wavemapped Cloaking Mode.
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On this setting the cloak is generated at a constant distance from the
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surface of a mass. On a ship with a finely tuned cloaking device, it is
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possible to have the cloak set to extend no more than five centimetres; on
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a very well tuned vessel less than thirteen millimetres (A cloak at this
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level of tuning can not be detected by visual distortion except when
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cloaking or uncloaking). Constant computer monitoring is required at this
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level, and cannot be performed at warp. Since the cloak would not in fact
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extend beyond the warp fields, however, this would make no difference, since
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the warp fields themselves would be traceable.
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Wavemapped cloaking cannot be instantly disengaged, because of the
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complexity of the field geometry. Instead the cloak should be carefully
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powered down to avoid destruction of the cloaking device or possibly the
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ship (Although the Mk 4 device may be capable of this, data is inconclusive).
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In an atmosphere, gas will get trapped inside the cloak if wavemapped.
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This will mean physical attacks on the cloak will be transmitted as sound
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to the hull and back (making a nice "metallic" ringing).
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Cloaking Devices and Tactical Operations
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Shields
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Because of the nature of the spatial distortion of a cloaking device, it
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cannot be raised at the same time as deflector shields, which operate by
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distorting both space and sub-space.
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Phasers
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It is possible for finely tuned, or wide beam, phasers to penetrate a
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cloak from outside. Firing phasers out, however, is a far greater problem,
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since a phaser would half orbit around the inside of the cloak and result
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in an attack from a diametrically opposite point i.e. you would shoot
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yourself. Theoretically it is possible to open an interference 'window' as
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below. Unfortunately, due to the nature of phasers, they are tuned to the
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same frequency as the power supply. This means that when cloaks are
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operational and the power is tuned, the phasers can't shoot through the
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cloak.
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Photon Torpedoes
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It is possible to open an interference 'window' in a finely tuned cloak,
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so that a photon torpedo will pass through (as opposed to being crushed by
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the gravitational distortion so that matter and antimatter are forced to
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overlap and explosively detonate part way through the cloak). This
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interference window is in fact generated by, at the moment of firing, a
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second frequency added to the first. The frequencies interfere and cause a
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gap to open in the cloak. Because the cloak has to be very finely tuned,
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calculations are necessary to allow the ship to properly cloak after the
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launch of the torpedo. These calculations cause a lag in firing, of
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approximately point three four seconds before the firing, and a very slight
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lag after firing before the window closes totally. This set of calculations
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is very complex to program, because the mass of the ship and crew has to be
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known very accurately, and so is not really used except under exceptional
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circumstances (as in the historical case of the attack by a prototype Bird
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Of Prey with a mk 3.2 cloaking device on the Klingon cruiser Kronos-1.
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This cloaking device and ship were destroyed by Captain James T. Kirk)
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Operation Of Scanners, Transporters And Tractor Beams
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All these are possible because they are timed to work exactly out of
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phase, but at the same frequency as the cloaking device. Since, however,
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each ship is individually tuned and the tuning continually changes, only
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that ship can 'see' through. However, limits are placed on equipment being
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used through the cloak e.g. Range is quite considerably reduced on all the
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systems.
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External tractor beams may penetrate a cloak, but this is due to the
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tractor beam having a high graviton component, and hence negates the
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virtual (anti-) mass.
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Romulan Weaponry
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Romulan weaponry by its very nature requires huge power reserves, and
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cloaking a vessel as large as a Warbird also requires considerable energy.
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Hence the only time when Romulan Craft can raise enough power to fire and
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cloak at the same time is as it drops to sublight speeds, converting
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kinetic energy to electrical. However it is at precisely this moment that
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the fine cloaking is most difficult to engage. On the new mk 3.3 cloak it
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may be possible, but we have seen no evidence as yet.
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Effects Of Cloaking On Crew And Craft
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As a cloak engages (and possibly disengages) a spatial ripple forms
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through the amplifing mass. Even on a vessel as small as a Bird Of Prey
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this effect can be disasterous.
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As the ripple forms, the ships inertial damping and gravity generators
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attempt to respond. If the ripple is fairly limited, no real effect will
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result, but, should the ripple be large, the systems will fail to
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adequately compensate and the ripple will distort space. This distortion,
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although small, can alter the neural pathways in the brain, effectively
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rendering the crew insane, or worse. Statistically, a large enough ripple
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should occur some 0.00007854% of the time, on a ship of approximately
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the same mass as a Bird Of Prey.
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On Romulan vessels the advanced gravity generators are programmed to
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compensate for the ripple ahead of time; because of the size of a Warbird,
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even a small ripple would be amplified to a state where the stresses could
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destroy a ship. The computers controlling the gravity compensation on a
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Warbird are directly connected to sensors around the centre of the vessel,
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that then watch the ripple form and can accurately compensate for even
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large ripples.
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Romulan technology is not however completely infallible (despite what
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the Romulans may claim), and calculations predict that Warbird crews should
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be subjected to neural disturbance 0.0000001386% of all operations, with
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a 0.000000000341% chance of complete structural failure due to spatial
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ripple stress.
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It is precisely for this reason that The Federation has not adopted
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cloaking devices on board its own vessels as standard (although a few
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vessels may exist with cloaks). It is not possible for Galaxy class
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vessels to withstand the stress of cloaking in any case, without a similar
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method of construction to Romulan craft. Unfortunately, our warp field
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mechanics suggests that such a shape and design of engine is inefficient in
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comparison with Starfleet vessels.
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Detection Through Cloaks
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For a ship to be cloaked, it has to be generating power in phase with
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the cloaking device. This means that leaking radiation can pass through the
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cloaking device. The exact nature of the radiation depends upon the ship
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type used and the exact design of cloak. Normally, uncharged neutronic
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radiation is detected. However, this radiation rapidly dissipates in space,
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and will probably not even pass a spherical cloak.
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It is hence impossible to detect a cloaked vessel should ambient
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radiation levels be high enough. However it is possible that at high
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radiation levels the cloak may automatically cause spatial ripple, when
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engaging and disengaging, amplifing through the energy particle medium.
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We are not sure, at this time, how cloaked vessels are detected by their
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allies. It is thought, perhaps, that part of the cloaking device resonates
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in sympathy with another cloaked vessel making detection possible, but the
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system must be specifically tuned for detection, and can only be used when
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both vessels are using spherical or non-fine tuned wave mapped cloaking
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modes, the fine tuned cloak being too specialized to adequately detect or
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be detected by other vessels.
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The Definitive And Brief Guide To Cloaks and Cloaked Vessels
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Mk 1 (wa') Cloak: Original usage, early Warbirds only. Used E/M
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shielding quite effectively to cloak only visible and near-visible radiation
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Can instantaneously cloak and decloak, but had large power drainage.
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Mk 2 (cha') Cloak: A major improvement on the Mk 1, this device used
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E/M to cloak all other electromagnetic radiation, except high energy Gamma
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rays. Can instantaneously cloak and decloak, but was remarkably inefficient.
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Craft : Romulan Scouts and Warbirds, also Klingon D-7 Cruisers (qughDuj
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buv D-Soch) and later the joint Romulan/Klingon scout and Bird Of Prey.
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**Star Fleet did have experimental craft with this cloak for a short period,
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whilst prototypes were heavily guarded, and before wide spread appearance of
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Mark 3 cloaks.**
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Mk 3.0 (wej-pagh) Cloak: The first gravity distorting cloak, as
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described above.The early prototype craft had problems with energetic
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effects occurring inside the cloak as a result of trapped spurious thermal
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emissions within the cloaking field. **When these effects built up to the
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point at which lasing started, massive damage was caused to several
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experimental Klingon vessels (records do not mention Romulan Technology for
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this period).** A stopgap defence against this effect was created by
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painting the craft green. This tuned the lasing energy to a frequency where
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it could leak very slowly through the cloak without revealing the ships
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presence, still common practice on most cloaked vessels.
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This early Mk 3 had only the spherical field setting and could not
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be effectively wavemapped. It could not instantly cloak and decloak, but
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saw much use on most Romulan craft and the Bird Of Prey.
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Mk 3.1 (wej-wa') Cloak: This improved device featured instantaneous
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propagation of the spherical cloak, and first saw use of the wavemapped
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cloak. It is reported to have been used as above and as an upgraded cloak
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for D-7 Cruisers. **A version was made for use on Star Fleet vessels before
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the effects were entirely understood.** Green painting was generally still
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necessary.
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Mk 3.2 (wej-cha') Cloak: This version saw the creation of the fine
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tuned Cloak. This device was perhaps first created by the Klingons, but
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required large power reserves. The Romulans later reworked the idea into a
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more efficient form (officially designated the Mark 3.2a). The old cloak is
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still in active service on older Klingon craft.
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Mk 3.2a (wej-cha'a') Cloak: Romulan reworking of the 3.2. No special
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colouration of the craft was necessary because the tuning had been perfected
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to a stage where laser energy could be directed to special receptors on the
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ship, aiding in maintaining power reserves. The cloak is still extensively
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used by Romulans and Klingons alike.
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Mk 3.3 Cloak: This latest version allowed powering down of all non-
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finely tuned cloaks instantly. It is only fitted, as far as is known, to
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Romulan Warbirds. Klingons claim to still use the 3.2a.
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Unconfirmed Mk 4 Cloak: Our agents in the Romulan Empire have leaked
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news to us concerning a new cloaking device that can instantly be activated
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without fear of the dangerous spatial ripple occurring. They also claim
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that this device would render a ship completely undetectable.
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****For Star Fleet Archives
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Chief scientific archivist CJ Moseley
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Further thoughts, loopholes and problems. (Errata, but nothing's gone wrong
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yet...)
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If you're not sure where Starfleet use cloaking devices, see the
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novelisation of STVI:TUC or the blueprints of the USS Lynx(while decloaked!)
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Writers using Mk 4 cloaks are quite welcome to it, but don't expect
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us to explain it.
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Should someone decide that Federation vessels may have cloaks, they should
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really be Mk 3.2a or better, so that they can still be painted white.
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Cloaked planets are silly,but not impossible.(All it should require is a
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convenient geothermal power source, although huge cloaks will normally
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produce defects in carbon-based lifeforms).
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Ramming ships with a cloak on should be mutually destructive. For one thing,
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the computers, no matter how fast, cannot cope with a near-instantaneous
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change of momentum, and the cloak will damage the rammed ship exactly like a
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direct collision, as well as possibly causing all kind of buggery* to both
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ships and space as things distort.
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* This is a technical term meaning heavy damage. A good method for repairing
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broken cloaking devices according to our Klingon technical advisor is to
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inflict heavy damage upon them.
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Switching them off suddenly... Not at all advisable with anything less than
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a Mk4 unless you enjoy a crew of babbling idiots. However, there's no reason
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why a writer may not decide that a ship could feasibly be catapulted through
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time by this method. The physics is vaguely applicable, if somewhat pear-
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shaped.
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Session ends...0251 am GMT on 18th Jan 93
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Stardate: Heavily Damaged if I know...
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Chris Moseley
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........so There it is..please feel free to add stuff or to flame it on
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any points that are wrong....we don't mind constructive critisism
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it's the sarcastic buggers we don't like.....any more ideas would
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be more than welcome.Please either post on to the network or
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to the address below (please not to the one above as they have
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a limited mail sys. all mail willl be handeled and answered!)..
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wtm@uk.ac.cov.cck ..well hope to hear from you soon.
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--
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********************************************************* wtm.uk.ac.cov.cck
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* I HAVE SEEN A VISION OF THE FUTURE AND IT WAS DARK....* "Our little group
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* ....BUT THEN I TOOK MY SHADES OFF * has always been and
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********************************************************* always will...."
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