234 lines
6.8 KiB
Plaintext
234 lines
6.8 KiB
Plaintext
SHADOWRUN
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NEW BIOTECH
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COLLECTION 1
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Note: All of the below biotechnology enhancements where designed
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by A.H.E.T. Inc. (see NEW CYBERWARE1) It is only available
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through them or another licensed Megacorp (currently only
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Renraku and Aztechnology have been able to afford the fee for
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use). No street doc could ever have this technology. As such, it
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has no street index. It effects the recipient on the Genetic
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Level. It requires a hospital stay of no less the 5 days. The
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DNA modification technology is far to advanced for any but
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A.H.E.T. inc. or a similar large or high tech megacorp to have.
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One mess-up with the DNA modification, and you're own body will
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kill itself in ways you couldn't imagine. There are no
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exceptions to this. Oh yes, currently only A.H.E.T. and Raku
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offer the modifications to anyone other then corp personal. And
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add to that that Raku adds 300% to the cost.
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Biotechnology implants are living things. They take no essence.
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Mages will love them. The only step, other then ones taken in
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the hospital stay, is DNA check (requiring a drop of your blood)
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and a shot implanting the DNA modifying virus. Unfortunately,
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being living parts of you, they can be made to bleed. Poke a
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normal cybereye, nothing happens. Poke a bioware eye, ouch! It
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can always be removed or upgraded. Upgrades do nothing, but
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removal costs the user a permanent essence reduction of .05.
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Low Light BioEyes
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A genetic modification requiring a 6 day medical stay with eyes
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covered, this gives the recipient natural low light eyes. Not
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available for elves or orks which already have this. It is
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totally compatible with the troll and dwarfs natural
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thermographic vision. A flare comp. may be added (this is
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available to elves and orks) for a additional 10,000 Y and 1
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more day to hospital stay if already receiving a lowlight eye
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or a 5 day stay if added to an ork or elf.
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Type Waiting Period Cost Hos. Stay
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Low Light Eyes 1 month 50,000
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Y 6 days
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Flare Comp. +3 days
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(+) 10,000 Y (+1 day) or 5 days
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BioSpurs
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A genetic addition that grows a spur from a base about 3/5 of an
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inch behind the wrist. The blades are about 10 inches long (13
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if a troll). Not available in a retractable form. Requires a 2
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week hospital stay with the arm being pumped full of special
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nutrients through a intervenes tube. Damage is the same as with
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a normal spur.
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Type Waiting Period Cost Hos. Stay
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Biotech Spurs 1 month, 4 days 120,000 Y
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2 weeks
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Biotech Filters
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Just like the cyberware filters, but biologically grown by the
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body. Available in any of the three normal types. They require a
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2 week hospital stay with the user in a sealed, atmosphere
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controlled chamber and eating a specially prepared diet. Quite
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popular at the moment (add 1 month for waiting period until
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February of 2054.). They are a bit more potent then the cyber
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type. The air filter has filters in the throat, mouth, nose, and
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lungs. Blood has filters in the heart, veins, and arteries.
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Ingested toxins has filters in the mouth, throat, stomach, and
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certain fatty area in the body.
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Type Waiting Period Cost Hos. Stay
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Air Filter 3 months Rating
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(max 13) x 75,000Y 2 weeks
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Blood Filter 2 months Rating (max 11) x 45,000Y
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2 weeks
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Ingested Toxin Filter 3 months Rating (max 12) x
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60,000Y 2 weeks
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Biovision magnification
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A biotech modification that allows your eyes to focus and see at
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added distances, just like the cyberware vision magnification
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(see SSC). It's even clearer then the optical mag version of the
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cyberware, but it can't magnify by as much. It requires a 8 day
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hospital stay with the eyes covered the whole time.
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Type Waiting Period Cost Hos. Stay
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Biomag1 5 weeks 15,000 Y 8
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days
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Biomag2 2 weeks
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60,000 Y 8 days
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High Frequency Bioears
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The newest mass market product available, this allows human and
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metahuman ears to hear into the high frequency range even better
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then a cyberear. It requires a 5 day hospital stay with the
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ears plugged. Unfortunately, the low freq. and damper are not
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yet perfected.
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Type Waiting Period Cost Hos. Stay
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High Freq. B.Ears 4 months
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200,000Y 5 days
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Remember, these are only available through A.H.E.T. inc., and
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Raku (unless you belong to aztechnology).
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If you GM's are thinking about sending your runners on a run to
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steal the plans for this stuff, forget it. The DNA sequence is
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hidden by a special technique so scanning a modified individual
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will get you nowhere. As for breaking into one of our two bases
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with the plans (one in Chicago, and one in Seattle) look at it
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this way. The Seattle HQ is smaller. The perimeter is surrounded
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by a 60 foot tall by 30 foot thick concrete wall. It is
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magically guarded by over 23 elementals. Over 200 guards are
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constantly patrolling the perimeter, not including those on
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standby. The sensor grid has 15 layers, most are hidden. The
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main gate has to blast doors. When you enter the first, the
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second is sealed so you can't charge in. Each is 50 feet tall
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and 13 feet thick, made of titanium and orichalcum. Before you
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may enter we take a DNA test of each person in the vehicle and
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do an astral scan and physical search of your vehicle. Since by
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now the first door has sealed behind you, if you're caught,
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there's no way out. Oh, did I mention the 53 Mages and 17
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Shamans guarding the place? Or the 713 Scout drones? Or the 2
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DRAGONS that may be their? Or the paranormal animals Genetically
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modified? Or that there is only one matrix entrance and it
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requires 3 different 42 digit codes to enter, has 7 deckers
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constantly guarding it, and over 20 black ice programs? And
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finally, the Seattle's defenses have nothing on the Chicago
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defenses (where I, as owner, founder, president, CEO, and key
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stock holder with 73%, live). We don't carry on research
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anywhere else and the data is never moved. It is all on paper
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and disks so is not available via matrix. The final answer is
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simple. If you plan to steal this tech, try Raku or Aztechnolgy.
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Hope all you out there enjoy this.
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GM'S, I don't recommend you let the characters have this stuff
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until AFTER character generation. Make 'em earn it.
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Authored by Michael Best (Capt MJB) for Shadowrun 2 or 1 by FASA
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P.S. If any GM's read this and can GM a message based game,
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please contact me.
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