109 lines
5.2 KiB
Plaintext
109 lines
5.2 KiB
Plaintext
1> EQUIP YOUR CHARACTER! You start the game with equipment, but none of
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it is readied.
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2> Enter the very first castle you see. One of the red symbols will turn
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off the force fields. Touching the wrong one will cause monsters to
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appear. If you win the combat, leave the castle and save the game. You
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will be able to aquire experience this way. Explore the castle and you
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will find better armor and weapons.
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3> Up the stairs and to the left you will find the Prince's apartments.
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When you enter each room, be sure that you are not in "auto-attack" mode,
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or the Prince will walk all over you. The Prince will give you a message
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to take to his sister, and directions to the castle.
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4> Go to the Princess of Earth's castle, and the return to the Prince of
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Earth. He will give you (bad) directions to the next castle, the Prince
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of Water's.
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5> Use the "unlock" spell to hold the drawbridge open. Go thru the
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castle, and you will pick up some AWESOME armor and weapons. If you find
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that you cannot survive in here, you need to either TRAIN or VISIT THE
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WEAPONSMITH (see note below).
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6> From this point, I had no clue what to do, but stumbled across it
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anyway. From the WeaponSmith's go north to the Prince of Air's castle.
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You should recieve a ring that will lead you to the Princess of Air's
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castle (due west, in case you have trouble finding it).
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7> In the Princess of Air's castle go thru the first door to the right, and
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the continue along until you find the Princess of Earth. She give you her
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gem, and tell you to go to the Princess of Water's castle (which until this
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point has been impossible to enter). From this point the gameflow was very
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easy to follow.
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8> Visit the Princess of Water, and she will tell you to go kill the
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Prince of Earth (he's a weenie. piece of cake, really), and give you a
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real nice weapon and some cool armor to help you.
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9> Kill the Prince of Earth and take his gem.
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10> Return to the Princess of Water. She will give you her gem, and
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direct you to the Princess of Fire's castle (again, you should not have
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been able to enter here yet... I was able to, I assume this is a bug).
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11> At the Princess of Fire's castle you will get yet another gem. And you
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will meet the Prince of Air, who will instruct you to kill his sister, the
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Princess of Air.
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12> Kill the Princess of Air and take her gem. (Another easy combat,
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compared with what is to follow...) On leaving the castle the Prince of
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Air will meet you and give you his gem. He will note that you do not have
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the Prince of Water's gem (real swift ain't he?), and tell you to go get
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him. Also he tells you that the armies of the conspiracy surround the
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Prince of Fire (go team go! :-).
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13> Go to the Prince of Water's castle. You will find him where there,
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even though he was not there the last time you entered.
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This is currently where I am at. This dude is one TOUGH cookie! All my
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characters are level 8 or 9, and he keeps hitting them with 100+ point
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fireballs! Talk about a quick combat! So far my most successful tactic
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was to cast "paralyze" on him and then attack him with a shield-ed,
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invisible character (protection = 104). No dice as of yet.
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NOTES:
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TRAINING- When you are low level, you can increase your experience by
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deliberatly touchiing the wrong elemental symbol in the foyer of any
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castle with symbols, and then killing them. Over, and over, and over....
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WEAPONSMITH- Following the road north from the Princess of Earth (or the
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Princess of Water), you will find the WeaponSmith's. This is a good place
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to visit if you find yourself getting killed a lot. He will sell you some
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improved armor and weapons over what you start with. If you play your
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cards right, you can get MUCH MUCH better equipment than the WeaponSmith
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has from various castles.
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AUTO-ATTACK- Unless you are certain that you are in a hostile castle (like
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the Prince of Water's), it is a good idea NOT to have "auto-attack" on.
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When you meet a new creature, hit the greet button. If it responds with
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something like "You seem to be glorious warriors..." or "Hello.." or
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something that does not seem terribly unfriendly, leave them alone and
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they won't bother you! This is EXTREMELY important when dealing with the
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Dragon Princes!
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Walkthru by Eric Penn on 20-Mar-90
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GEnie: STUPID
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BIX: penric
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Game$IG BBS: SYSOP
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(415)345-2353
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X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X
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Another file downloaded from: The NIRVANAnet(tm) Seven
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& the Temple of the Screaming Electron Taipan Enigma 510/935-5845
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Burn This Flag Zardoz 408/363-9766
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realitycheck Poindexter Fortran 510/527-1662
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Lies Unlimited Mick Freen 801/278-2699
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The New Dork Sublime Biffnix 415/864-DORK
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The Shrine Rif Raf 206/794-6674
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Planet Mirth Simon Jester 510/786-6560
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"Raw Data for Raw Nerves"
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X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X
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