1801 lines
57 KiB
Plaintext
1801 lines
57 KiB
Plaintext
-------------------------------------------------------------------------
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Protracker V2.2 Release A - (C) 1992 Mushroom Studios / Noxious 22/6-1992
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-------------------------------------------------------------------------
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Protracker is a Public Domain program, and may may be copied freely and
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included in any PD library. You may not charge anything for the program
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other than the cost of the disk and the PD-service.
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*** This is an printable version of the PT.help file ***
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Written by: Peter "CRAYON" Hanning
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Layout & Help: Anders "Dolphin" Ramsay
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Thanks must go to the following for contributing with suggestions and
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bug-reports: Gahn, Reverend D, Dolphin, all members of Noxious.
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Devistator/EOC1999 Spirou/Visual Design Sun/Dreamdealers
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The Green Lark/Aliens Matrix/LSD (Thanks for the source!)
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Deltabar Dilonardo Toni Maenpaa Markus Jentsch
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Alex Kunz Tritoon/AlphaFlight
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Hi there!
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Here comes PT2.2A, a new version of Protracker, the best tracker around!
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There has been several new changes this time to enhance Protracker even
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more! Read more about it in the Readme!.txt file.
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Don't hesitate to contact us if you can't get it working, if there's some-
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thing you can't figure out or if you find any bugs.
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Some technical info:
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Sourcecode: 440k / 25000 lines
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Main Program: 200k
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GFX data: 80k (packed)
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Worktime: 954541497 hours
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ASM time: about 30 seconds
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Something you'd like in the next version of Protracker? Have you found
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any bugs?
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Anyway, write to:
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Mushroom Studios/Noxious
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Vinterstigen 12
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14440 Ronninge
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Sweden
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(No games, please!)
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Mushroom Studios are (a subgroup of NOXIOUS):
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Peter "CRAYON" Hanning (Coder,Musician)
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Anders "DOLPHIN" Ramsay (Musician,Organizer)
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MAINSCREEN
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----------
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## PLAY ##
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Will play the song from the current position in the song. The pointer
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turns yellow, just to show you what's going on.
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## PATTERN ##
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Will play the current pattern which is shown at the bottom of the screen.
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The pointer turns yellow here as well. Holding down the right button while
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pressing play,pattern or record will play from the current patternposition.
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## EDIT ##
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Will put you in edit mode. The pointer turns blue, and you can enter notes
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and numbers from the keyboard. Use the arrowkeys to move up/down and
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left/right in the pattern. Entering a note or a number will cause the
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pattern to jump one or more slots down.
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## RECORD ##
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Will put you in edit mode, but also play the current pattern or song.
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You can select this in the Edit Options menu. While the pattern or
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song is playing, you can type in notes and numbers from the keyboard,
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and they will appear in the pattern as it scrolls. The notes and numbers
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will also be quantized to the nearest slot, so that keeping a steady rhythm
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is no problem. The pointer will turn blue here as well as in the the normal
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edit mode.
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## STOP ##
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Will stop playing of songs and patterns, recording, and will turn edit
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mode off.
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## CLEAR ##
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Will first ask you what you want to clear. You can clear either all,
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song or samples.
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## EDIT OP. ##
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Will exchange the Spectrum Analyzer with the Edit Menu(s). Pressing more
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than one time will browse through the edit op. screens.
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## DISK OP. ##
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Will go to the File Requester.
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## PLST ##
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Will go to the PLST screen.
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## PSET-ED ##
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Will go to the preset editor.
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## SETUP ##
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Will go to the Setup Screen.
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## SAMPLER ##
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Will go to the Sampler screen.
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## 1, 2, 3 and 4 ##
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Represent the audiochannels of your amiga. When lit, that channel is on.
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When not lit, the channel is muted and and the notes in that track will
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not be played.Holding the right mousebutton will solo the desired channel.
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## TEMPO ##
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The tempo gadget on the status bar is for setting the CIA speed, if CIA
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timing is used. The gadget will be updated every time you set the speed
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using the F command (if CIA that is).
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## I(NSERT) ##
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Insert a position into your song.
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## D(ELETE) ##
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Delete a position from your song.
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## POS ##
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Defines your position in the song-table.Pressing this will put you in the
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Position-Editor.
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## PATTERN ##
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Defines which pattern will be played at a specific position.
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## LENGTH ## (SONG)
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Defines the length of the song.
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## FINETUNE ##
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Tune your untuned samples to match the others.
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0 436.4 hz -1 432.1 hz
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1 439.0 hz -2 429.6 hz
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2 441.6 hz -3 426.3 hz
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3 445.1 hz -4 423.1 hz
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4 447.8 hz -5 419.9 hz
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5 451.5 hz -6 416.7 hz
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6 455.2 hz -7 414.4 hz
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7 457.0 hz -8 412.0 hz
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## SAMPLE ##
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Choose sample. You can use up to 31, or hex $1F samples in a song.
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Pressing both mousebuttons at the same time will set the samplenumber
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to zero. You can then record the pattern with sample 0 to prevent
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Protracker from setting the volume each time you play a new note.
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## LENGTH ## (SAMPLE)
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The Length gadgets are simply used for setting the length of the sample.
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A sample can be up to 64k, or $fffe long. You can add workspace behind
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the sample by increasing the length and letting go of the button. PT will
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ask if you are sure, and if you are, allocate more memory for the sample.
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## VOLUME ##
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Use this to set the volume the current sample will be played with.
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## REPEAT ##
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Here you set the start of the sampleloop.
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## REPLEN ##
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Here you set the length of the sampleloop.
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## PATTERNNUMBER GADGET ##
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To the middle left of the screen is a box with a number in it. The number
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is the current pattern number. Click on it to type in a new number. When
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in type-in mode, use return, ESC or right mousebutton to exit. This should
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also work on most other such gadgets.
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## A(BOUT) ##
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This one you'll have to experience for yourself.
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## LOAD ## (sample)
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Will simply try to load the current samplename. Use this when you've
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fucked up in the sample editor, and have destroyed a sample.
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Pressing both the left and right button on the arrow-gadgets will speed
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them up a bit.
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All numbergadgets except Finetune&Sample allows you to click in the
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gadget and type in the desired value.Holding the right mousebutton while
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pressing them will zero the value.
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The main screen has some indicators on the left side of the song- and
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samplename textgadgets.The indicators are as follows:
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M S M 0-9 (Metronome ON, Split keyboard ON, Multi keyboard ON, Editskip)
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I 0-9 (AutoInsert ON, AutoInsert Macro)
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DISK OP.1
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## PATH ##
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The paths for songs, modules, samples, tracks and patterns can now be
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changed, and they can be up to 31 characters long. To change path, click
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on load song/module/sample/track/pattern or use the arrow indicating
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what path you're at.
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## FREE (DISKSPACE) ##
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Free diskspace can be shown in hex or decimal. Select this on the setup
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screen. Click on "free" to get free diskspace without re-reading the dir.
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## FORMAT DISK |