327 lines
19 KiB
Plaintext
327 lines
19 KiB
Plaintext
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XWING FIGHTER TRAINER
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(Mega Do-Da Version)
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By Network
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(Not Quite) V1ANDONLY
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and
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Bonus Crack-Patch
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Da Story :
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Good fucking GOD!This was quite the adventure.First thing's first.Extreme
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thanks to Dark Knight who inspired (annoyed) me into adding things I was
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MUCH to lazy to bother with.He did the ground work of finding offsets and
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convincing (bugging the shit out of) me to incorporate them into this version.
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(next time do your own).
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Welcome back to Martial Artist.Nice to meet ya.Don't worry...at least your
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trainer has Shade-Bobs.Anyway give me a fucking call.Also big FAT smooch to all
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on the conference I got roped into while trying to finish this thing (hmm....
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trying to hold me up on it eh?).(more innane bullshit later....)
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Anyway people have been drooling for this one for ages.Even more have been
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promising to send this to me(fall asleep TRC?) to crack/train.Well..my feelings
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are mixed on it but it's definatly fun.I may have expected more but it's a good
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play anyway.After the cracked passed me by I had to fucking BEG to get it to
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train.Oh well.....at least it's out (take notes Origin)
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As for the crack I have included a quick patch.Run it after you install the
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game and DELETE the fucking lame-ass FRONTEND.OVL replacement files that the
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"groups" released with theirs (yea Ken I understand YOUR situation...).The
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file was not encrypted or compressed so no reason not to spend 5 seconds
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on a quick patch to run after the install.1076 bytes versus 537230...hmmm?
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Nothing personal to anyone..I think I just fucked up my first shot at a game
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that was Copylocked...Oh well.I was in a hurry and will learn from it.Hope
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the groups do the same(learn...not release replace files)
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The story is simple.....The game got released.I begged and got it finally.I
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saw the fuckers at Lucasfilm added their OWN in game trainer (what are things
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coming too?)..I figured the drawbacks and added my own goodies.End of story.
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You have it so read the rest of this dribble and get on with the game....
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Da Trainer :
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This Trainer does a few things.First off the game comes with an in game
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mission Training function.Hit ESC in combat and you can toggle Invunerabilty,
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Unlimited Weapons and Starship Collisions.One drawback.The game only lets you
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use it on the first mission(theoretically).You cannot advance to the next
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mission if you have used the trainer at any time during the one you just did.
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No prob...just a one byte flag that you can toggle off at your leisure.
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Second there is a timer in the combat and Pilot Proving Ground section.One key
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stroke and the timer will freeze at 95:95.Good enough?No option to turn it
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off is included.It will be back to normal the next mission as much of the
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game data is loaded in overlays from disk.Use it each mission if you like.
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Now for the fun part.Pay attention boys and girls.You may have to dig out the
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Excedrin for this one.I've included an In-Game mission selector.I'm sure by
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now someone has come up with a simple mission editor.It's one byte in the save
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game.(Hex 0287 in the XXXXXX.PLT file).But that means you have to do it from
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outside the game.No fun.Now you can choose ANY mission in your current TOUR
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from within the game itself.Nifty eh?And they say I do too many drugs....There
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are a few tricks to it so pay attention,take notes and do youur homework in
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the test that follows....
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Da Controls :
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F7 - Timex Timer Trainer.Keeps a licking and totally stops Tickin.
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Press once during any mission to freeze your time out at
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64:00 (give or take).Might decreases a little becuase the game
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does a few odd checks of it but won't go to zero.(I hope..hehe)
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F8 - Either one you schmuck!Press this during combat and it will
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zero out the in-game trainer flag.Pay attention!When you go to
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the ESC menu and select a trainer function from the game this
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flag gets set as it loads back into combat.Beware!If you load
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up ANY other menu AFTER you have cleared the flag it will get
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RESET.This means that going into ANY inflight menu (Damage,Map,
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Briefing or back to the ESC menu) will turn it back ON again.The
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game checks for the trainer EACH time and resets it.If you just
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set the trainers ON then fly the mission...no sweat.I suggest
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hitting ALT right as you finish the mission and jump to
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hyperspace to avoid any confusion.The game checks this byte/flag
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RIGHT as you go hyperdrive and acts accordingly so set it BEFORE
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then.Now you can use their trainer ALL the time ans still advance
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through the game.Kiss me later.....
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* (KeyPAd) - The N BTW refers to NUMBERPAD in the intro screen.Don't fill up
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your Depends(tm) on my account.This is the activator for the
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Multiple Manic Mission Madness Trainer.Hit this once to turn
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it ON.Once ON you are in the Trainer MODE.Some normal game keys
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are turned OFF to make this work properly.You must select a
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mission number to turn it off.It does this automatically.I did
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this basically to clear up key conflicts (since they use so
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fucking many keys for this damn game) and to force people away
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from screwing up DOS.(which I'm sure they will find a way)
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Now take a nap and come back well rested for this part.You will
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lose your shit I'm sure.Once the * Key has been activated the
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trainer is expecting input from YOU.This is how it works.There
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are 3 TOURS in the game.The first 2 TOURS have 12 missions.The
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last tour has 14.A quick note on TOURS.If you select a mission
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number THEN select a NEW TOUR the mission number defaults to 0
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for the new TOUR.This Trainer function is intended to be used
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when it makes SENSE.You should select a mission in the STARBASE
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prior to entering the NEW MISSION/CONTINUE MISSION/TOUR room.Or
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once you have JUST left the Briefing room and are in the HANGER.
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You can select new missions in THAT TOUR and reenter the
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Briefing Room and see the NEW mission.Also when you have finished
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a mission and are at the screen that tells you how you did
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(SUCCESS/FAILURE) prior to entering the Briefing Room you should
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use it.See the recurring theme? Briefing Room,Briefing Room,
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Briefing Room....Anytime before this is good.It should work at
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any other part of the game but only before this room it makes
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sense becuase thats when the missions are determined and loaded
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into memory.Capeche?
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The Input and Missions go like this:
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Mission Number Key You Press
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-------------- -------------
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1 1
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2 2
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3 3
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4 4
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5 5
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6 6
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7 7
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8 8
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9 9
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10 0
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11 A
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12 B
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13 C (TOUR III ONLY)
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14 D (TOUR III ONLY)
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Got it?That means the row of numbers above all the letters of the
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alphabit on the keyboard(ya know the thing with the keys...).Then
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for the missions 11-14 press A,B,C or D respectively.What could
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be easier?The trainer will then write this new info to the hex
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offset in the appropriate file for your current player(that's a
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neat little trick I did BTW...hehe).It's this way becuase the
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game CONSTANTLY gets the mission number from disk.A memory patch
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would not work as good as this.
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Also if you select a mission number higher than exists.I.E.
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selct mission 14 in TOUR I.You'll just bet a blank Briefing.
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Don't be stupid.Exit and reselct a good mission.
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NOTES :
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Again credit goes to Dark Knight.He ferreted out the Timer and a bunnch of
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other offset for me while I was deep in coding this thing.I'll do the legwork
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next time.You can code the next one.(HaHa).Great thanks to the Brit for being
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the only one at the time willing to send this too me.Hug..Hug..Smooch..Smooch.
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There were a few things left out.Dark Knight had the offset setup for making
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your fighter go REAL FAST.But I feel since most missions run on their own timer
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for events that youneed to wait for (perfect example...first mission) and with
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the Timex Timer trainer and In-Game shit it would just be fancy shit.Besdies...
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I AM FUCKING LAZY!.I also toyed with bypassing the INSULTING in-game THING
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Lucasfilm(ART...what the fuck eva...same pricks) and making my own functions
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along their lines....but.....Fuck that too.One byte for their flag or me
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coding till I forget what the sun looks like...shit...someone else can HAVE it.
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Even with Beta-Testing I can only hope to discover the scope and long term
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effects of the changes I make to games.There are over 35 missions not counting
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Historical Simulations and the Proving Grounds.I have played all the FINAL
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missions on each tour with my Mission Selector and the ALT Trainer for the
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in game cheats and found them to just end and put you back to another level
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in that tour.Usually 2.Also you may notic that when you goof with levels
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and finish missions the Mission Summary usually doesn't say the exact mission
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you are on but is more acurate to how many you have done in that particular
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TOUR.I can only hope by you and myself playing the whole game to discover the
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true ending of the game.
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I think you may have to go through Level 1-2 of the Proving Grounds AT LEAST.
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Then hit the Historical Combats.After that normal progression of each level
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(hopefully wiping out the trainer flag does not alter this) in the TOUR will
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lead to an END.I've already seen Cinematic Sequences when running missions
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in order(and with my Trainer functions raving away).Oh well..at least I give
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half a shit to say this BS.If I played the whole fucking game with each
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trainer you wouldn't see em for weeks.HaHeHo.
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One note about the game's trainer and combined with the mission selector.I am
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SURE people will bitch but guess what?The last 2 missions of TOUR III are on
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the Death Star.And guess what again?You CAN COLLIDE with the Death Star AND
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DIE a horrible death.Also Guess what?Neither my trainer nor the game's do
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piddly diddly about it.I suggest you don't fly into the Death Star or any
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part of it.HAHAHAHAHAHAHAHAHAHAHAHAHA.Do something without a trainer for once
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you shits.Not too hard really.
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GREETS,HOOTS,HOLLERS :
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Hare Krishna - Speak the fuck up man!Stop doing trainers with DOS Debug.
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Dark Knight - Leave me ALONE! What version is that Veil trainer now?V24?
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Hey man...the Speed was not to be...shoot me.
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Martial Artist - Wait till I learn graphics man...nice Bobs.
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The Hawk - Thanks for the conference.Call me anytime...cept when I'm sleepy!
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TRC - (this way I can't spell it wrong).At least call next time.Get me some
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LOOT and I'll join Razor.
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Denizen - Thanks for the Copylocker...think I fucked it up.Not bad for first
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try though.BTW wanna spread this version 2?
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Pepsi Man - Where's Xwing?Stop smokin weed...stunts your growth...do Acid.
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Lord Thinker - Stay outta the conferences I'm on man! (hehe)
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The Brit - Send me stuff ANYTIME.
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Dorian Hawkmoon - Start supplying ME (and ONLY me)
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Buckaroo Banzai - Having fun at school man?
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Eddie Haskel - Thanks for letting me on the most K-RAD system in MA.
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Hal 9000 - I WILL learn Sierra on my OWN.
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All Groups - Disband and sell AVON instead.
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Karen A- HUG!Damn...we never get anytime.....
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Ravers - Pop an E...be Groove.
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Baby Bear - Stop rampaging...chill and laugh a little.
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Mustang - Stop annoying me.
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Pirate in Clevland who's name I ALWAYS forget - RAVE HARD!
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Astro's Bunch - They MAY courier their ass of for ya but most of em are SO
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fucking LAME!
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Lord Lockesly - Where's the BBS software?Stop giving Leeches accounts.
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Origin - Where the FUCK is Strike Commander you lame ass shits.What are you
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doing....writing the code in fucking BRAILLE?
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SSI - Where is Dark Sun?P.S. I sneeze and you lame protection vanishes...
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Lucasfilm - Put out more games on SCUMM.It's fun to crack.
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Power Lamer - WHO ARE YOU?WHAT ARE YOU?
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The PITS Staff - Was it something I said?
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Randall Flagg - Thanks for the CopyLock tips.
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Rescue Raider - Still banging away huh?See ya on the NET....shhhh it's a
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secret.....
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Witch King - Is it Neither here nor There or Neither There nor Here?
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BETA TEST NOTES :
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Everything looks smooth so expect this on your favorite leech site real soon.
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It seems that the trainer (and hehehe the Game itself) will hang up ALOT on
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BARE minimum memory configurations.It seems that as long as you have SOMETHING
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above 640k that the game can use everything is OK.If you have a loser system
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then get a real one and don't bitch tht my trainer doesn't work because your
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system has CGA and 64k.Try using the Mission function RIGHT before the
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Briefing (NOT IN SPACE for this problem) or maybe only from the Flight Deck
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and pop back into the Brief room for changes to take effect.
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Also I was attempting due to MASS pressure to add a function that would allow
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you to max your ship speed WAY beyond its normal means.Don't ask.It was a
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fucking mess to attempt.Sure it is possible but from the start I had NO
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INTEREST in doing it and still can't see much of a point to it.Have fun saying
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I crapped out but it doens't do a hell of alot of good and is a bitch to
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implement.I feel this would just cause bugs and troubles for the trainer as
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a WHOLE.The idea is sound but to refresh the speed so the new value stays
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constant means likely using the timer.Well seeing as this combat is an overlay
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from disk what happens when the game isn't in combat but the refresh is still
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on?Part of the important data (the offset) is used by other game code.I wasn't
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about to have the user turn it on in combat and make sure it got turned off
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after.It would just fuck up shit.There is a loose way to see if the game is
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in combat from the refresh but isn't reliable enough and I would have to play
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most of the game to make 100% sure.In your interest it is excluded.As for Dark
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Knight.Hey pal..knock yourself out if you want it.Call me for my source as far
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as i got with it....anyway.
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Gee...thought the game didn't use those fucking keys...Well now the ALT key
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and Grey + or - Keys have been reassigned to F7 and F8 (see above).Didn't
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know the friggin game used these keys.Sorry.If the game uses these keys I
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guess I'll have to install a G.D. telepathic link to the CPU.I hate flight
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sims.
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A note on the Mission Trainer Function and the function to turn off the in-
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game trainer system and advance levels.The game keeps track of levels in
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TWO ways it seems.There is a counter that tracks your progress from the
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start of a particular TOUR from Mission 1 to END.There is also the current
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Mission pointer that the Mission Selector manipulates.
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Well you can play the game from TOUR X Mission 1 to whatever and use the
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in-game trainer in conjuction with the function included here to turn off the
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flag.Now you advance Missions one by one.1+ and up as you go.IF you select
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a Mission OUT OF ORDER the counter that tracks your TOUR progress STAYS THE
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SAME.In other words if you just finished Mission 1 but decide to peek at
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Mission 7.You play Mission 7 with or without the Trainer (Turning off THEIR
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flag if you Train it).You succeed and then enter the briefing room.You will
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be put back to the last Mission that the game has track of in that current
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TOUR.So in this case it would be Mission 2.Get it?
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I see it this way.If you are bouncing around Missions you obviously don't
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give 2 shits about the normal game flow.So this is a reminder of where you
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were.I don't thik it takes away from the Mission Madness BS just preserves
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a small bit of game integrity (<=====COMPLETE COP-OUT!)
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FINAL BABBLE :
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WHEW!There may be an addition or subtraction or 2 to this monster.But then
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you won't know the difference will ya?Anyway this one is going out solo.I
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think I may have promised Skillion their name on this but I'm to tired to
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fuck around and have to now finish beta testing and get it out to my actual
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beta test staff for final checks.Sorry it took so long but I DO have a LIFE.
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Just can't make time for fucking games.....ya know?Don't get pissed guys I
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just wanted this out on my own.(things may change by actaul release though).
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Look for a board Co-sysop'd by me in the near future.Sick of calling the
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fuck out and racking up my already astrophysical bill.(fuck YOU Ma Bell and
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the tax breaks you rode in on!).Feel free to call and dump tons of wares on
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my ass so I can stop whoring for em.Also speaking of dumping send me all
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the spare Dual's,Gig drives,Memory,CPU's,VGA cards,Motherboards and esp LOTS
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of CASH you can muster.Maybe I'll join your group.(HAHAHAHAHAHAHAAHAHHAAHHA)
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MAYBE.....
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Anyway...hope you enjoy.Want to reach me REAL FAST.Call The OASIS (Shameless
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plug) 617-279-4180.NUP:INTREPID or some shit like that.Bunch of wares and
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a fishtank of local lamos to giggle at.Plus a CelerityNet that hasn't been
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polled for a record 4 months or so.PLEASE SEND Dorian the applications for
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OOFNET and any other decent net before I lose my mind.I will personally post
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400 pointless messages a day (not much different then Celerity eh?) if you
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do.Don't netmail me becuase I only mail maybe 2-4 times a month.PS for those
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who have my number don't use the voice any more.Use the data for now.Need the
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other line for a Rave-Info line.(if you fucking wardial me you are lower than
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3 day old used by a big fat cheesy mama tampons you shits...Anyway we all know
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what loser got bored with his Legos(tm) and decided to play with my ass.......
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....don't we?
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Oh well....see ya when Strike Commander comes out (maybe next year?) or in
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one of my WHORE jobs soon (the things I do......).Enjoy.
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Network
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02/26/93
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