3258 lines
171 KiB
Plaintext
3258 lines
171 KiB
Plaintext
From: din@grad1.cis.upenn.edu (Clarence Din)
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Subject: Synthesizer List 6/4/92
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Date: 4 Jun 92 16:55:56 GMT
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-----------------------------------------------------------------------------
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SYNTHS 1992
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Compilation of new and used synths, samplers, and rack modules
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Compiled and Edited by Clarence K. Din
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If you would like to include a review of your synth or rack module, please
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send your info to din@grad1.cis.upenn.edu. I will try to update this list
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as frequently as possible, such as once a month or once every two months,
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but I make no guarantees!
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-----------------------------------------------------------------------------
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YOUR SUBMISSIONS should be in the following format:
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# <name of gear>
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<the review>
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<your name and e-mail address>
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Please DO NOT include entire MIDI specs charts in your reviews unless
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they are absolutely necessary in proving a point in which Synth A is
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better than Synth B. Your reviews should be clear and concise. Humor,
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of course, is allowed, but keep in mind consumer and your fellow synth
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musician's interests!
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-----------------------------------------------------------------------------
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NOW, THE REVIEWS...
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# Alesis S4 QuadraSynth Sound Module
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The Alesis S4 QuadraSynth is a 64 voice, rackmount MIDI sound module featuring
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built-in parallel-matrix digital signal processing. The 64 (sic, probably S4)
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has a large, easy-to-read, back-lit LCD display for "Composite Synthesis,"
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which is an innovative combination of subtractive and additive synthesis. Each
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program can be made up of as many as four individual "sounds" (dividing
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polyphony by four in the process???? Eirikur) each with their own set of 3
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envelope generators, 3 LPO's (sic), tracking generator, dynamic low pass
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filter, and very comprehensive modulation matrix. In the "Program Mode," teh
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S4 has 128 present and 128 user programs in which the user can program up to 7
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simultaneous effects which can be independently assigned to any of four effect
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busses. This allows different programs or composite sounds to be routed to
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different effects with dynamically controllable amounts. In the "Mix Mode,"
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the S4 has an additional 128 preset and 128 user programmable "Mixes" which can
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be used for multi-timbral sequencing applications. In this mode, differnt
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programs may be assigned to each of the 16 MIDI channels simultaneously, and
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eve (sic) allows you to have separate discrete effects on different sounds with
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complete mix control. That's why we call it "Mix Mode" rather than a simple
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multipatch. Programs may be routed to any of the four audio output jacks on
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the back and the S4 supports optional Sound Rom (sic) cards. Has OPTICAL
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OUTPUT, (mentioned in the S5 paragraph, summarized below).
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Projected Ship Date: Third Quarter 1992
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Projected Suggested US Retail Price: $995
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# Alesis S5 QuadraSynth Master Keyboard
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Same synth engine with a larger display in a 76 key master keyboard with zones,
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velocity, aftertouch (doesn't say if it's channel or key) and release velocity.
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Two wheels, pitch and mod, but can be "completely programmable using the
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modulation matrix." Both S4 and S5 have digital optical outputs and can go
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directly to ADAT without leaving the digital domain.
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Projected Ship Date: Third Quarter 1992
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Projected Suggested US Retail Price: $1495
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Eirikur Hallgrimsson | This space blankly left intentional.
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eh@ranger.enet.dec.com |
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# Alesis D4
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My local Alesis dealer (Music Depot in Grass Valley, CA.) called me at work
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today to tell me that he had received his first D4, and ask if I'd like to
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come by and see/hear it. I wound up buying it! I paid $350. He claimed
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the list is $399, but I seem to recall seeing $359 somewhere. Oh, well.
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My initial impressions are very good, and I'll post a full review in the
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near future. In the meantime, if you have specific questions, send me
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mail and I'll see if I can answer them for you.
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I was unable to fully incorporate it into my rig tonight, as I am playing
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at an open mic tommorow and there's no way I can have it in the rack, setup,
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and adjust my sequences in time, so I'll be using the HR-16 one more night.
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As I couldn't play with it much, I took the time to enter its MIDI implemen-
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tation chart for you. Note that pith bend and controller 7 are supported!
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>From: cwilson@void.ncsa.uiuc.edu (Chris Wilson)
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Date: 16 Apr 92 01:33:39 GMT
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Okay, I've been thinking about getting a D4, so I have tons of literature
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from Alesis lying around, and have played with one. Too many people have
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been giving incorrect or partly correct info, so here's the structure of
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the D4 playback system: (Note: this is done with a flyer from Alesis
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sitting in front of me.)
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There are 500 drum sounds. You can store up to 21 kits on the D4,
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and use program change messages (or the footswitch or front panel controls)
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to change between them. Each kit consists of up to 61 sounds selected
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from the 500 available. You can set the panning, volume, and output pair
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(main or aux) for each sound individually. This 61-note "window" (as Alesis
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calls it) can be moved across the entire range of MIDI- i.e., you can
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use MIDI note #s 0-60, 36-96, 67-127, or whatever.
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-Chris Wilson
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cwilson@uiuc.edu
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------------------------------------------------------------------------
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# Casio VZ-1
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I bought my VZ-1 last month for 429 US dollars, and I'm smiling ever
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since. I know that Casio has this bad reputation of making only toy
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keyboards, but this is really a pretty good intro level synth,
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definitely worth the money.
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It is a 16-voice polyphonic synth with a 5 octave,
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velocity and aftertouch sensitive keyboard. It is also 8-way
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multitimbral with static assignment of polyphony on each channel. You
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can split/layer 4 voices. There are 64 ROM preset patches, and 64 ROM
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combi areas where performance parameters such as keyboard
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layers/splits, portamento values etc are stored. Also, you can store
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64 patches and 64 combis in RAM. In addition, it comes with a 128
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voice/128 combi ROM card. In my opinion, some of the presets are
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really good, and some just plain useless, with perhaps a half/half
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split between the two (your mileage may vary :-). Another good thing
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is that in addition to the pitch bend wheel, there are two user
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definable modulation wheels. Also, there are inputs for a foot
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modulator, foot volume pedal and sustain pedal.
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MIDI implementation is fairly good, although there are some things
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missing, like there is no local on/off and no program change mapping.
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This makes it a little inconvenient to use it as your master keyboard.
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As far as its sound architecture goes, there are 8 "modules" per
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voice. Each module consists of an oscillator with 8 possible
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waveforms, an 8 stage envelope generator for the amplitude, and an LFO
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that can modulate the EG. Also there is a pitch EG with its
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corresponding LFO, that can affect all of the 8 modules. The modules
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are organized in pairs, where the oscillators in each pair can phase
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modulate or ring modulate each other, or are simply added. Also, the
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output of a pair can phase modulate the next pair. So it can be in a
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sense like an 8-operator FM synth with some limitations (like no
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feedback), or an additive synth with 8 partials, among other things.
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I think it is a pretty flexible architecture. Also editing from the
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front panel is quite easy and intuitive.
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The largest complaint I have about it is the lack of public domain
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support [EdNote: Look in the latest issue of Keyboard. Sound Source
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Unlimited has a MASTERAM Analog Collection for the VZ series].
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There are no PD patches or editors/librarians as far as I
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know (I was particularly looking for IBM stuff, so I don't know about
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the ST). Right now I'm working on writing a Glib based ed/lib for it,
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but given my PhD workload, it will take a few months for me to finish
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it.
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--Ismail Dalgic
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dalgic@cs.stanford.edu
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--------------------------------------------------------------------------
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# Casio VZ-10M
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i also joined the pack that picked up a vz10m from sam ash lately. bought 2
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actually, one for a friend who could use the voices. i do like it, so in
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spite of the comments below, i'd recommend it at the current price.
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there are a few things however that i'd like to have known ahead of time.
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so for the rest of you, here are my beefs (so far: i've only had it a few
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days now. i'm a terribly critical person when it comes to music gear i'm
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afraid.)
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1. although some of the postings make it seem that the vz10 could be an
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enhances cz class machine, it is actually a completely different beast.
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some of the internal mechanisms for generating the sounds may be similar,
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but any hope of tapping the vast library of pd cz-? patches is in vain.
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i was most interested in the vz because i've always liked the guitar and
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flute sounds from the cz series, but no direct port of the particular sounds
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i like is possible.
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2. the vz10m is not nearly as quiet as the cz machines. one of the cz's best
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features is that it is DEAD quiet. no such luck on the vz. patches that
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don't have a loud sustaining portion reveal a distinct fuzz or hiss as they
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decay, until some sort of noise gate or internal oscillator on/off mechanism
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kicks in. this is not too terribly bad, and in most music this noise would
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be masked by other instruments, but for sparse arrangements featuring just
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a vz voice it is noticable.
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3. the manual is (IMHO) awful! a perfect example of describing in painful
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detail how to program a synth, with very little info on whats going on and
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why you might want to twiddle this or that parameter. especially considering
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that knowledge of the cz series doesn't help hardly any, this hurts. i have
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ordered an applications guide to the vz series that i hope will do better,
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but as it stands i feel completely on my own in figuring out how to achieve
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any particular sound i might be shooting for. (not that this is necessarally
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bad mind you. i might come up with a unique technique or two by not having
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been told how to do it 'right'.) (the application guide is by Steve DeFuria,
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keyboard mag columnist, writing with a (japanese?) fellow whose name i can't
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remember. don't have the title at hand either, but it's something like
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"power play vz1/vz10m"?)
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dan mcmullen, everex systems, inc., sebastopol, ca. (707) 823-0733
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dm@everexn.com ...!{well!fico2,pacbell!mslbrb}!everexn!dm
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... The VZ-10M has EIGHT stages which can be numerically
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and/or graphically edited. The sustain point can be positioned anywhere
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in the envelope as well as the end (i.e. one doesn`t have to use all eight
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parameters and waste time setting undesired points to zero).
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Are they "wonderful". Sort of. Actually programming them is a bit
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difficult -- the interface works on levels and rates (which is absolutely
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absurd IMHO). I would have preffered levels and times.
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Programming these is like defining a time function by manipulating
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its derivitive -- too indirect for me.
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Peaves... the envelopes cannot be looped -- they always finish!!!!
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What WERE the engineers thinking? Idiots... :-)
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------------------
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Paul D. DeFrain
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Purdue University
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--------------------------------------------------------------------
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# Chroma
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Until the Xpander came out, the Chroma had the most powerful voice
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architecture of any programmable synth. It was originally designed by ARP, a
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company who had 40% of the synth market before they unfortunately went out
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of business. The Chroma had 16 VCO's (usable either as 16 individual, or 8
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pairs), 2 filters (each capable of highpass/lowpass) that could be put in
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series or parallel, and could do FM and (I think) ring modulation. Back in
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those days, if you had a Chroma and a DX-7, you had one hell of a keyboard
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rig!
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The user interface is unusual and a little crude. It has 50 membrane
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pushbuttons and a data slider (similar to DX-7 interface), but the only
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readout is an LED with maybe 16 characters. When you pressed a membrane
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switch, the instrument made a satisfying "THUNK!" so you knew you had pushed
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something. (Tactile feedback, anyone?) For modulation gear, it has 2 skinny
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levers that you push forward and backwards.
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The Chroma has a bunch of LFO's and envelopes, lots of goodies to
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modulate, and some sophisticated pedal algorithms. For example, you could
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load a chord into the Chroma and then play it later by pressing a pedal.
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It has an arpeggiator, and a minimal monophonic sequencer which is primarily
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an arpeggiator that plays back the notes in the order that you played them.
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The Chroma has a velocity-sensitive 73-key weighted keyboard. The
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company (Fender) claimed that pressure-sensitivity would be added, but (I
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think) this never happened, or the company decided against it because it
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adversely affected the feel of the keyboard.
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Chroma was pre-MIDI, but it could be interfaced with an Apple II to
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provide 8-voice multitimbral operation and (I think) sequencing.
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Here are a few of the interesting things a Chroma could do:
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o It had pulse width modulation, but it could be applied also to the
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sawtooth wave of the oscillator, not just the square wave.
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o Its internal voice architecture (VCO/VCF/VCA) would be re-ordered
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by pressing buttons on the front panel. Effectively, this was like
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having 10 different kinds of synth!
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o The Chroma Polaris (a later instrument) pioneered an interesting
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form of pitch bending. Hold down some keys, press a pedal, let go
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of some of the keys, and push the pitch wheel. Only the keys
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that are still depressed will have their pitch bent. Great for
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steel-guitar licks.
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o The "chord loading" feature I described above.
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Then, the Xpander came out. It had more (and more powerful)
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modulatiors, strong MIDI implementation, multi-mode filters, lag processor,
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tracking generators, and a host of other things. I was all set to buy a
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Chroma when the Xpander suddenly came out and dashed my plans. :-)
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I've been able to duplicate 99% of the Chroma's functionality on my
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Matrix-12, including the weird features like chord loading and steel-guitar
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pitch bending. The only exceptions are the re-routable voice architecture
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and the weighted keyboard, which are obviously hardware differences that
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cannot be accomplished with an M12! (Though the rerouting can be mimicked
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quite well with the M12's multi-mode filter, FM, and oscillator sync.)
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As for sound... the 2 instruments are both analog, but the sound is
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different. I feel that the Chroma's sound was less "fat" and more "buzzy"
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than the M12's, but these are not negative qualities -- just differences.
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| Dan Barrett -- Grad student, Department of Computer & Information Science |
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| University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
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An outside software firm also created a program that would provide
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MIDI interface thru the Apple ][+ using the Chroma interface and a
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standard MIDI interface. You could run the MIDI converter or the
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sequencer, but not both at once. The interface also provided patch
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library functions.
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> Here are a few of the interesting things a Chroma could do:
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One of the keyboard algorithms was "pitch ordered" assignment. The
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highest note got voice 1, next highest got voice 2, etc. This allowed
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the use of polyphonic portamento! For example: Play a G chord in the
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octave below Middle C. Now play an A minor the octave above Middle C.
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The notes will each slide to the appropriate relative note in the next
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chord. Cool and a half! Can the M-12 do this?
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> I feel that the Chroma's sound was less "fat" and more "buzzy"
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> than the M12's, but these are not negative qualities -- just differences.
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Given that "fat" and "buzzy" are real relative here, we won't be able
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to really talk about differences in sound, but I now have an EX8000
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and once had a DSS-1 (the Korg sampler/synth). Each comes close to
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the Chroma in terms of "fat" but (hangs head in shame) I've never had
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the chance to play with a Matrix 12 (although I saw a guy in a band
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playing an Xpander once).
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The real drawback to the Chroma, and to a lesser extent of the M-12,
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is the weight! If you want to play one live, you have to carry it!
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If I remember correctly, the weight of the Chroma is/was 55 lb. With
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an Anvil case it weighs over 70 pounds!!!
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Dennis Pelton
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att.com!ncsc8!dgp
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>One of the keyboard algorithms was "pitch ordered" assignment. The
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>highest note got voice 1, next highest got voice 2, etc. [...]
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> Cool and a half! Can the M-12 do this?
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Not directly, but you can fake it in multi mode, I'll bet. The M-12
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and Xpander have six different modes for assignment.
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--
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metlay@organ.music.cs.cmu.edu | Reap all the Wages of Sin! (d.dax)
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-------------------------------------------------------------------
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# Emu-Procussion
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The Emu Procussion is a single-space rackmount device along the same
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lines as the Proteus, but with percussion samples with an intent
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to be controlled by a MIDI drum kit or keyboard. I've had one
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on loan for a few days....
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Are all Emu boxes built like this, with a plastic enclosure that's
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one rack space plus epsilon wide? Phooey! Front panel is minimal,
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with buttons for MASTER, EDIT, ENTER, and CURSOR, a DATA wheel, and
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a volume knob. It has six outs, one stereo pair and two Sub pairs
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that can double as effects send/return pairs. The menuing system
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is wretched, but usable-- a computer editor would have been nice.
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OK, so how's it work? The hierarchy is as follows. At the bottom you
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have the Instrument. An Instrument has a particular Instrument Number
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to select a sample from the Pro's memory (there are 220 of them, various
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drums and ethnic instruments as well as synth sounds and sine harmonics
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of various sorts), tunable up to plus or minus an octave, panned, with
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a settable Delay amount and Forward or Reverse playback. It has a volume
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and accent (extra volume) setting, for two levels of dynamics, and a
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3-stage ASR envelope that can work in Gate or Trigger mode. Various parts
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of this Instrument can be modulated by velocity, key number, trigger rate (!),
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mono pressure, pitch wheel, or a random-value generator, as well as up to
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four assignable MIDI controllers. OK so far?
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Now we have a sample whose playback can be delayed, enveloped, and panned.
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Four of those together form the Layers of a Stack, the basic building block
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of the Procussion at the user's level. The Stack plays back the four Layers
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at once or in order, depending on how it's modulated: Layers can be switched
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by velicities, controllers, etc. There are velocity response curves, pan
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controls, etc., available, but these are often overridden by global values
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(more on those in a moment). There is also something called "Procussion
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Synthesis" which is nothing more than envelope-driven crossfading of samples,
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and a pseudo-reverb called Spatial Convolution (!) which actually is stored
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as a sample and used as a Layer of a Stack, but is actually a sort of transform
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multiplication taken from the Emax II. It's weird, and it sounds like
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gobbledygook, but it works! Basically, you layer a snare with a "snare space"
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and the layered sample sounds like the snare has reverb on it!
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There are over 550 permanent Stacks in memory, ranging from useful to weird,
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and you can create 512 more of your own. But here's the major glitch in the
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implementation of the Procussion: you can't choose to use ONLY your own
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Stacks, without crippling the machine! Here's the next level up: the Zone
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and the Kit. Each Stack is assigned to a Zone, which has a MIDI note range,
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switchable for following pitch or not if there's more than one note in
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the range, Coarse and fine tuning, volume, pan and output assignments, a
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choice of whether polyphony is unlimited, limited, or has special features
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like chokes for cymbals or hi-hat closure, and a couple of global modulation
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sources. You put together up to 24 Zones to make a Kit, which covers the
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keyboard range. But the problem is, only 8 of the 24 can have User Stacks
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in them, the rest must be Factory Stacks! I consider this a bit annoying,
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and it will probably get owrse as one gets more and more used to tweaking
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Stacks to one's needs.
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There are 128 Kits, 64 preset and 64 rewritable, and they have global MIDI
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interpretation commands, including footswitch and footpedal control options
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for kick drums, hihats, etc. The DrumKat and Pocket Pedal are suggested as
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suitable controllers, as are the Octapads, Impulse, and so on.
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The unit also has a gee-whiz Demo Sequence built in. Interesting, once.
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The manual is clear, well written and illustrated profusely with a decent
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index. Extra points on this one.
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And the sound? Well, I'm not the best judge, being a guy who's had nothing
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in his studio but a TR-707 for drum noises for a LONG time, but I would
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easily recommend this unit to anyone who wanted a drop-in sound device
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with a fair amount of flexibility, for whom the Alesis D4 wasn't enough and
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a sampler was too much. The Stacks are interesting, dynamically expressive,
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and a lot of fun, with SFX noises and a number of good tuned sounds like
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marimbas and basses. But the unit's a pain to program, and getting weird
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results takes some doing-- as Nick would say, there's not a lot of distance
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between the samples and your sounds. As a drum synthesizer, it falls a bit
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short of, say, the XD-5. But it sounds a LOT better in terms of sample
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quality, in my opinion.
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I don't know if I'd spend the 700-plus bucks on one; I'm not that enamored
|
||
of 1990s drum noises YET. But I would easily recommend it to anyone who
|
||
wanted a compromise between presets and total controllability like a sampler's
|
||
at a reasonable price. Let your ears be the judge, and work with it IN THE
|
||
CONTEXT OF YOUR RIG for a while before deciding.
|
||
|
||
--
|
||
metlay@organ.music.cs.cmu.edu | but a dragon can only be painted....
|
||
|
||
---------------------------------------------------------------------
|
||
|
||
# Ensoniq ESQ-1, ESQ-M, SQ-80
|
||
|
||
These synthesizers form a "family". The ESQ-1 was the original keyboard
|
||
version, the ESQ-M is the rack version and the SQ-80 is essentially an enhanced
|
||
ESQ-1.
|
||
|
||
Sound generation:
|
||
|
||
The ESQ-1 family is a hybrid of digital and analog. The "oscillators" are
|
||
digital, as is much of the rest of the synth. The filters and final DCA stage
|
||
are analog, courtesy of the Curtis chips common in many synths of this vintage
|
||
(1986).
|
||
|
||
The unit has eight "voices". Each voice consists of three oscillators (each
|
||
with its own amplifier), a single filter, a common amplifier, and a modulator
|
||
pool of three LFOs and four envelope generators. With the exception of the
|
||
envelope generator hardwired to the final amplifier stage, the modulator pool
|
||
can be routed to any destination, the source of most of the unit's versatility.
|
||
|
||
The oscillators use single cycle (with some exceptions in the SQ-80, stay
|
||
tuned) digitized waveforms. Those that are obtained from samples are
|
||
multisampled across the keyboard. The ESQ-1 and ESQ-M have a pallette of 32
|
||
waveforms. The SQ-80 has these same 32, plus an additional 43. A few of these
|
||
43 are multi-cycle samples. Waveforms include the bread and butter squares,
|
||
saws, pulse, etc. from analog subtractive synthesis, plus sampled sounds
|
||
including pianos, basses, woodwinds, as well as waveforms derived from complex
|
||
synthesis techniques like the Karplus-Strong plucked string algorithm, etc.
|
||
|
||
Patches may be used polyphonically or monophonically; portamento is supported
|
||
(called "glide"). Any patch may be split and/or layered with anmy other patch.
|
||
The ESQ-1 architecture does not distinguish between a "normal" mode and a
|
||
"split" mode like many synths of its vintage. It merely maintains pointers to
|
||
other patches in memory. 40 patches are stored in local memory, a cartridge
|
||
port allows two banks of 40 each to be accessed. Some third party carts
|
||
support multiple banks, the max I have seen is 320 in one cartridge, but only
|
||
80 at a time can be used. Cartridges use EEPROM chips not RAM, so no battery
|
||
is needed to hold the data.
|
||
|
||
Each patch is actually mono, but can be panned between the two outputs. Panning
|
||
is at the *patch* level, so that patches can be made to move across the stereo
|
||
soundstage under control of an LFO, enevelope, velocity, mod wheel, what have
|
||
you. The unit is multitimbral, using dynamic voice allocation to assign the
|
||
eight voices as needed. The sequencer track pages are used to control the
|
||
multitimbral part assignments.
|
||
|
||
Keyboard:
|
||
|
||
The ESQ-1 and SQ-80 both have a 61 key keyboard. Both are velocity sensitive.
|
||
The SQ-80 keyboard also has aftertouch and can generate either polyphonic/key
|
||
pressure or mono/channel pressure. All three units respond to both types of
|
||
aftertouch via MIDI. Bend and mod wheel plus control voltage (expression) and
|
||
sustain pedals are supported. One external MIDI controller can be used as a
|
||
modulator as well.
|
||
|
||
Sequencer:
|
||
|
||
The ESQ-1 and SQ-80 have an onboard eight track sequencer that is very easy to
|
||
use and was at its time state of the art for an onboard unit. The original
|
||
ESQ-1 stored 2400 events, later expansions were offered to allow 10,000 or
|
||
20,000 event storage. The SQ-80 stores 20,000 events and no expansion is
|
||
possible. Sequences are stored in two levels, "sequences" which chain into
|
||
"songs" (similar to how most drum machines chain patterns into songs). The
|
||
ESQ-1 has 10 songs/30 sequences maximum, the SQ-80 allows twice as many
|
||
(20/60). Sequence data is interchangeable at the individual sequence level and
|
||
bulk dumps from ESQ-1 to SQ-80. Dumps from the SQ-80 to the ESQ-1 cannot be
|
||
done. All units have a cassette tape interface for data storage, which doubles
|
||
as an FSK synch connection for the sequencer. The SQ-80 also has a 3.5" DSDD
|
||
floppy drive for faster data access. The drive can be used to store system
|
||
exclusive data up to 64K bytes in length. In addition, there are hardware and
|
||
software hooks to be able to save data off to the disk drive of an Ensoniq
|
||
Mirage.
|
||
|
||
Sequences may be edited via overdub or by step editing. Controllers may be
|
||
stripped but there is no single event editing of anything but note data.
|
||
Program changes, tempo changes, time signature changes and volume changes may
|
||
be programmed into the sequence but can only occur on sequence boundaries
|
||
(essentially on any bar line). A very useful feature is that all sequence
|
||
changes may be auditioned before any existing data actually is modified.
|
||
|
||
Sound:
|
||
|
||
The sound of the ESQs is halfway between an analog synth and early digital
|
||
machines (like the DX7). Although some sampled waveforms are included, the
|
||
sounds created with them are not overly realistic compared to more modern
|
||
sample-based machines. Many people describe its sound as "grainy", although it
|
||
seems to be free of the high frequency aliasing artifcats of the early FM and
|
||
L/A machines. The modulation pool and resonant filters make this unit well
|
||
adapted to classic synthesizer textures. The SQ-80's additional waveforms
|
||
include attack samples and acyclic loops which allow it to produce some sounds
|
||
similar to the Roland D-50. It also includes some drum samples, but the "kit"
|
||
is limited to kick, snare, closed hi-hat and toms. These samples are, however,
|
||
quite useable and can be processed through the amplifers and filter to create
|
||
numerous "synth drum" timbres. The SQ-80 can reproduce any ESQ-1 or ESQ-M
|
||
patch. SQ-80 patches using the additional waveforms not found on the ESQ-1
|
||
will not sound correct on the ESQ-1 or ESQ-M.
|
||
|
||
MIDI:
|
||
|
||
The MIDI implementation is quite good. All front panel functions can be
|
||
controlled by system exclusive. The units send and recieve on any MIDI
|
||
channel, in fact these channels need not be the same. A special mode for use
|
||
with guitar controllers is included. The ESQ-1 has MIDI IN and OUT only, the
|
||
ESQ-M and SQ-80 also have THRU.
|
||
|
||
Summary:
|
||
|
||
Three years before Korg proclaimed the M1 a "workstation", the ESQ-1 was one.
|
||
It is still a good choice for someone looking for a self-contained
|
||
synth/sequencer package. The SQ-80 is worth the extra $$ for the disk drive,
|
||
aftertouch keyboard and extra waveforms if these are of interest. The ESQ-M
|
||
module is not as common (it sold poorly when in production) since many users
|
||
were not as enamored with the ESQ-1 sounds as with the built-in sequencer. The
|
||
sequencer itself still holds up well against some other on-board units in
|
||
competing machines (I'm thinking specifically of the Korg M1 and Roland D20
|
||
here). The sound is somewhat generic, in that it doesn't have an obvious
|
||
"signature" the way the DX7 and D50 did. However, it has an architecture well
|
||
suited to being able to create a wider range of sounds than other synths of its
|
||
vintage. In that sense, it's of more interest to folks willing to learn to
|
||
program it as opposed to just calling up some hot presets. There is still a
|
||
reasonable amount of third party support for the ESQ-1, you can still buy patch
|
||
sets, get memory cartridges, etc. although that support is bound to dwindle in
|
||
the coming years. There is a good amount of public domain support for the
|
||
machine, including plenty of patches and patch librarian software for a number
|
||
of computers.
|
||
|
||
Brian Rost rost@rgb.dec.com
|
||
|
||
-------------------------------------------------------------------------
|
||
|
||
# Korg 01/W
|
||
|
||
Re: Is the 01/W a sample-playback or a synthesiser?
|
||
|
||
I finally got my hands on one, so therefore can argue more intelligently
|
||
than before. Unfortunately, I stuffed up my own experiment to see how much
|
||
"distancing" this machine is capable of.
|
||
|
||
(1) Going through the combinations, I was very impressed by the sound of
|
||
this synth, probably the best I've heard yet. Korg gets an A+ for market
|
||
strategy (I must look into buying shares). This is especially when you
|
||
consider that this is a tweaked M1 with probably little development cost
|
||
(unless they busted a gut getting the extra polyphony).
|
||
|
||
(2) After familiarising myself with the factory programmes, I took the
|
||
piano 8' patch, put the filter wide open, removed as many effects/envelopes/
|
||
etc as I could find, and went through the P.C.M. (Note: This is where I
|
||
stuffed the experiment). In the first 255 PCM waves I went through, I found
|
||
very little that could explain the excellent sounds. There were a few (e.g.
|
||
"Thing" (several) and "Crickets" (several) where some of the good bits of
|
||
the sounds I had been hearing were basically just playing back PCM.)
|
||
Unfortunately, it wasn't till I had left the store that I remembered that
|
||
there are a lot more waves on the machine (another two banks?), and the
|
||
key parts of other patches may have been in there. (I will have to check
|
||
this out). The PCM was useful-sounding, but hardly imaginative material
|
||
(Disclaimer: I am not claiming that the "sounds", i.e. patches/combinations
|
||
are unimaginative). All the usual PCM was in there, and of course I didn't
|
||
look at all the PCM, and it sounded (this entire sub-review is highly IMHO)
|
||
like a well-thought-out basis for synthesis, rather than a collection of
|
||
gosh-wow sounds to be played straight back in the store to impress people.
|
||
|
||
(3) Using mainly the "Sine" and "Saw" waves I went through the different
|
||
waveshaping tables. I wasn't able to actually figure out what this is meant
|
||
to do, as far as I could see it added some grunge or distortion to the
|
||
sound, or, let it through basically unchanged. My IMHO conclusion from this
|
||
is that it doesn't add much to the synthesis process, certainly less than
|
||
putting real resonance on the filters would.
|
||
|
||
(4) The filters did sound nice (IMHO), but people may have noticed my bias
|
||
for a certain sound-shaping tool that's missing here.
|
||
|
||
Anybody reading this far? At least you've got to give me one point for
|
||
actually going and listening to the machine.
|
||
|
||
Ross-c
|
||
|
||
# Korg 01/W
|
||
|
||
The waveshaping can add a little more realism to some of the acoustical sounds.
|
||
It O.K., its just nothing to write home about. It might stand out in a solo
|
||
with a quite accompaniment. You can also exaggerate the waveshaping effect
|
||
to create some weird sounds from some not so weird samples.
|
||
|
||
True, you don't have the wave molding capability of the Wavestation, but with
|
||
a little bit of creative effort you can get away from some of the boring
|
||
playback sounds. Also, if you have a computer you can have it dynamically
|
||
change some of the 01/W patch parameters as you play (simulating the dynamic
|
||
sound color of the Wavestation). But, no - its not a Wavestation - and was
|
||
never intended to be one. One the other hand, if you are in to composing,
|
||
scoring for acoustical instruments, want a super grand piano sound, etc.,
|
||
the 01/Wfd is great. It has a 50,000 note sequencer, a disk drive to save
|
||
sequences, very clean acoustical sounds, excellent drum sounds, and a
|
||
great effects section (effects very similar to the Wavestation). If you don't
|
||
have a computer/song-sequencer then the 01/W 16 track sequencer may be
|
||
an important feature for you. If you really want to compose at the
|
||
wave (sound) level, and are not so much into song writing (or already have
|
||
a good sequencer), then you'll be a lot happier with a Wavestation.
|
||
|
||
One other point. The 01/W, unlike the T series EX models doesn't have
|
||
sample RAM - you either run with the samples installed at the factory
|
||
or buy additional samples on PCM cards. I've heard, however, that Frontal
|
||
Lobe makes a device that pretends to be a PCM card but has its own sample
|
||
loading hardware. I know the Frontal Lobe works with the M and T series,
|
||
and would guess that it is compatible with the 01, as well. In fact, I've
|
||
even wondered if the sample RAM wasn't left off of the 01/W, because this
|
||
3rd party solution is now available?? That helps Korg to hold down the
|
||
price of the 01/W, since many folks don't care about creating/adding their
|
||
own samples.
|
||
|
||
---------------------------------------------------------------------
|
||
|
||
# Kurzweil 1000PX
|
||
|
||
The 1000PX is the rack mount version of the K1000. The 1000Px was replaced
|
||
by the 1000PX Plus about 1.5 years ago. Basically the 1000PX Plus is
|
||
identical to the 1000PX except that it has the PXA soundblock installed and
|
||
some better sounding programs. The two machines are essentially identical
|
||
if the PXA block is added to the 1000PX. I believe that the PX+ is the
|
||
currently available rack mount. The K1000 is not available anymore, I
|
||
don't think. It was replaced some time ago with the K1200, which is esentially
|
||
a K1000 with an 88 key, somewhat more pianolike keyboard and, I think, the
|
||
PX+ voice architecture. At sometime there was a device called the
|
||
K1000 SE, I'm not sure how that differed from a K1000. Anyway, each of the
|
||
K/PX family can be upgraded to essentially identical devices (using PXA and
|
||
PXB soundblocks [called KXA and KXB for the K series]). I can highly
|
||
recommend Kurzweil modules to anybody who is looking for some sampled
|
||
sounds, in a very elegant package to boot. Also, contrary to what some
|
||
people believe, the Kurzweil 1000/1200 series devices are capable of some
|
||
very serious synthesis. Now, there are no resonant filters for sweeping,
|
||
however there are some number of hundred parameters of each voice which are
|
||
controlable or mappable or both. There is a very flexible control routing
|
||
system and some sophisticated envlos and amplifr tricks. Actually,
|
||
you can probably do anything with a Kurz you can do with an M1, or maybe
|
||
even a D50 (since the almost nonexistant D50 filter can be easily simulated
|
||
with the Kurz). So, not only do you get some incredible samples (the piano
|
||
is still to be beat, in my opinion), you actually get a very flexible
|
||
synthesizer (sans filters, but many people who read this stuff obviously
|
||
don't care and wouldn't know what to do with one, anyway) as well. Nick,
|
||
nonwithstanding, the Kurz 1000 series are synths.
|
||
|
||
John
|
||
|
||
------------------------------------------------------------------------
|
||
|
||
# Kurzweil K2000
|
||
|
||
[EdNote: The following is a reprinted advertisement from Kurzweil]
|
||
|
||
The K2000 is a high quality portable synthesizer designed for the professional
|
||
musician in performance or in the studio. The first incarnation of an all new
|
||
technology that Kurzweil engineers have been developing for the last several
|
||
years, it features the highest quality ROM samples ever created by Kurzweil as
|
||
well as per voice Digital Signal Processing far more powerful than that of any
|
||
other digital synthesizer on the market today. In addition, more samples may
|
||
be loaded into RAM, and an optional board will allow you to sample your own
|
||
sounds. The K2000 combines powerful MIDI controller features, stereo effects
|
||
processing, multiple polyphonic outputs, expandable hardware design, and a
|
||
friendly user interface to make it the most powerful, versatile, and
|
||
expandable instrument ever created by Kurzweil.
|
||
|
||
The Sonic Possibilities are VAST
|
||
--------------------------- ====
|
||
"Variable Architecture Synthesis Technology" allows you to take any
|
||
multisample, waveform, or noise and process that sound using a variety of
|
||
known synthesis techniques, as well as many new ones yet to be explored.
|
||
Using any of these DSP functions is like using a unique synthesizer. In the
|
||
K2000, each note can be processed using its own individual set of these
|
||
synthesizer functions. It's like having any and all known synthesizers under
|
||
one control panel. What's more, these different synthesis techniques can be
|
||
used *simultaneously*. With the K2000, you can start with any sound you want
|
||
and transform it into something completely new. The possibilities are *truly*
|
||
VAST.
|
||
|
||
As Your Needs Grow, So Can the K2000
|
||
------------------------------------
|
||
The K2000 was designed to be extremely flexible and open ended. The ROM is
|
||
stuffed with 8 megabytes of top quality multi samples, but you may add RAM for
|
||
loading more samples, using standard SIMMs, up to a total of 64 megabytes
|
||
of RAM! The on board high density disk drive and SCSI connector make it easy
|
||
to load and save sounds, programs, setups, and sequences. And Kurzweil and
|
||
several other companies will be offering extensive libraries of samples. In
|
||
addition, an optional circuit board allows you to do your own sampling and
|
||
will accept both analog and digital information.
|
||
|
||
The Power is Beneath your Fingertips
|
||
------------------------------------
|
||
At Kurzweil, we have always believed that the true power of a keyboard lies in
|
||
its ability to modify its sound according to the performer's whim. With
|
||
extensive realtime control of various parameters, from the front panel or
|
||
through MIDI, both dramatic and subtle performance nuances are possible.
|
||
Performance Setups allow the keyboard to be used as a powerful controller,
|
||
transmitting on up to three MIDI channels. And as with all of our
|
||
instruments, the K2000 is multitimbral on all 16 MIDI channels simultaneously.
|
||
|
||
Many extra features
|
||
-------------------
|
||
How about portamento on any sample or waveform? Up to six octaves of
|
||
pitchbend range? Sample and Hold? Or the ability to load and playback a MIDI
|
||
type 0 standard sequence file? These are just some of the many features that
|
||
you may take advantage of.
|
||
|
||
Break the sound barrier with the new K2000.
|
||
|
||
[*page two*]
|
||
|
||
KURZWEIL K2000
|
||
Specifications
|
||
|
||
* 31 VAST algorithms, each with up to 4 configurable digital signal processors
|
||
per voice. DSP functions include: Filtering (lowpass, highpass, band pass,
|
||
notch, allpass, parametric EQ, shelving EQ, 2 pole, 4 pole), Resonance,
|
||
Continuous Panning, Amplitude Modulation, Crossfade, Distortion, Digital Wrap,
|
||
Waveshaping, Pulse Width Modulation, High Frequency Enhancement, Low Frequency
|
||
Oscillation, Hard Sync Oscillation, and Mixing Oscillation.
|
||
|
||
* 8 Megabytes of ROM samples and waveforms, organized into 168 keymaps.
|
||
Includes: Grand Piano, Electric Piano, Ensemble and Solo Strings, Voices,
|
||
Acoustic and Electric Guitar, Electric Bass, Flute, Tenor Sax, Trumpet,
|
||
Trombone, Mallets, Extensive Drums and Percussion, Exotic Percussion Loops,
|
||
Attack Transients, Percussive Effects, and Waveforms.
|
||
|
||
* 32 bit internal precision into 18 bit DACs, 20 khz audio bandwidth. 16 bit
|
||
linear sample format. 1 cent tuning resolution.
|
||
|
||
* Stereo multi effects processor with up to 4 simultaneous effects, including
|
||
reverb, delay, chorus, flange, multitap, graphic EQ, Rotary, and more.
|
||
|
||
* Ergonomic, friendly user interface includes: 240x64 pixel backlit graphic
|
||
display, mode LEDs, soft buttons, alpha wheel, alphanumeric keypad, and
|
||
programmable Jump/Mark editing shortcuts.
|
||
|
||
* 24 voice polyphony, with up to 4 oscillators per voice, for incredibly fat
|
||
timbres without layering.
|
||
|
||
* 16 channel multitimbral.
|
||
|
||
* 6 polyphonic outputs configured as two stereo pairs and stereo mix outs.
|
||
Stereo insert plugs may be used to route dry signals to and from external
|
||
effects devices and back through the mix outs.
|
||
|
||
* 4 slots for expandable sample RAM up to 64 Mbytes, using standard SIMMs.
|
||
|
||
* 3.5" floppy disk drive, 1.4 Mbyte, MS/DOS compatible.
|
||
|
||
* SCSI port.
|
||
|
||
* Optional digital audio circuit board allows for stereo or mono sampling
|
||
directly from DAT, CD, or analog audio input. Includes Optical, AES/EBU, and
|
||
stereo 1/4" connectors. Sampling rates are 32k and 48k for analog input, and
|
||
32k, 44.1k, and 48k for digital input.
|
||
|
||
* 200 preset programs in ROM.
|
||
|
||
* 128 kbyte battery backed RAM for user programs, setups, maps, songs, and
|
||
other data - enough room for hundreds of user programs. MIDI Type 0 standard
|
||
sequence files may be loaded into memory and played back.
|
||
|
||
* Portamento and Mono Mode on any sample or waveform.
|
||
|
||
* Up to Six Octaves of Pitch Bend range.
|
||
|
||
* 61 key synth action with velocity and aftertouch.
|
||
|
||
* Programs may contain up to 3 layers/splits. Drum programs may contain up to
|
||
32 layers/splits and each drum may have its own custom DSP treatment.
|
||
|
||
* Internal modulation sources per layer include three 8 segment envelopes with
|
||
realtime rate control and looping, two attack/sustain/release generators, two
|
||
LFOs, two velocity triggers, and more.
|
||
|
||
* Functions for processing control source inputs include mixers, negators,
|
||
invertors, sample and hold, quantize, lag, ramp, shape, and more.
|
||
|
||
* Performance Setups allow the keyboard to be split into three different zones
|
||
and transmit on three separate MIDI channels. Performance controls include
|
||
two switch pedal inputs, one continuous pedal input, two wheels, and one
|
||
slider - all programmable.
|
||
|
||
[--------end of quoted section--------]
|
||
|
||
Well, that's it. One question I have is this: if there's 8Mb of ROM, and
|
||
only 128k of RAM in standard config, and if Kurz and other companies are going
|
||
to release new voices, then where do they go? They didn't mention card slots.
|
||
I can only assume that you HAVE to get more RAM. Not that that's all that
|
||
expensive. Should be ~$144 for 4Mb. I hope it'll take 2Mb SIMMs.
|
||
|
||
Also, considering all their hoopla about how they want the performer to be
|
||
able to control the nuance during performance, doesn't one slider seem a bit
|
||
skimpy? I suppose you can always get one of those MIDI slider boxes...
|
||
|
||
The Mono Mode sounds promising for wind controller applications.
|
||
|
||
Well, I hope this is interesting/helpful to some of you. I'll be on the phone
|
||
with Kurzweil Monday to see if I can find anybody who will give me a few more
|
||
specific answers.
|
||
|
||
Seeya,
|
||
--Mike
|
||
|
||
I want to clear up a few questions about the K2000 from a previous
|
||
posting.
|
||
|
||
>> (1) Can you do LA synthesis on it, e.g. layer a large number of sounds to
|
||
>> create a patch (e.g. four or more). The specs I saw in Keyboard magazine
|
||
>> said up to four oscillators per voice, but I assume only one filter.
|
||
|
||
Well, only Roland synthesizers can do LA synthesis [tm]. As far as four
|
||
oscillators per voice, marketing hype aside, it is possible. As on the
|
||
1000 series, for each program you have several layers. (3 on the k2000,
|
||
4 on the 1000 series). One voice is taken up to play a layer. Briefly,
|
||
The layer starts out with a sample [acoustic, waveshape, partial, attack, etc.]
|
||
that is processed through an algorithm. There are about 30 or so algorithms,
|
||
and each one defines a "flow" of signal processing. There are five components
|
||
in the chain. Pitch and Amplitude control are fixed. In between are three
|
||
selectable DSP segments that can be various filters, wave shapers, oscillators
|
||
(sine, saw,and square), among others. Some of these DSP functions use up
|
||
more than one segment and do more complex processing. So, if you devote
|
||
these segments to oscillators then you can effectively have up to a four-
|
||
oscillator voice.
|
||
|
||
>> (2) Can it resample a wave passed through the effects?
|
||
|
||
No. However, a staggering variety of effects can be created with the
|
||
DSP processing.
|
||
|
||
>> (3) Can you have effects and filters at once, or would you have to use an
|
||
>> outboard effect to do this?
|
||
|
||
In addition to the DSP effects, there are built-in multi-effects which
|
||
can be used simultaneously with the programs being played.
|
||
|
||
>> (4) Does it have extensive sample editing functions and/or automatic looping
|
||
>> of samples etc.
|
||
|
||
> That software will be part of the sampling option. I doubt that you'll be
|
||
> able to edit ROM based samples although who knows.
|
||
|
||
Correct. Comprehensive sample editing features will be included with the
|
||
forthcoming sampling option. You will probably be able to edit ROM samples.
|
||
The basic machine will accept samples through MIDI sample dump.
|
||
|
||
>> (6) Does the keyboard have aftertouch?
|
||
|
||
> Mono pressure if my memory serves me correctly. It does support poly pressure
|
||
> via MIDI.
|
||
|
||
This is correct.
|
||
|
||
>> (7) Did you get any impression of programming capabilities, I think you said
|
||
>> that you could get any sound you wanted but what about the programming effort/
|
||
>> results ratio?
|
||
|
||
> Although its prommanging capabilities were limitless (their motto is that
|
||
> it takes 300 years to explore all of it options), I think with reasonable
|
||
> practice (considerably less compared to FM) one could acheive some pretty
|
||
> impressive sounds. On the other hand, I must admit I was pretty overwhelmed
|
||
> at first. This is a problem inherent in any new device, IMHO.
|
||
|
||
The programming effort/results ratio has been calculated to be 1.34997.
|
||
The 300 years was calculated by hiring temorary personnel to sit at the
|
||
beta-test units and scroll through every parameter to play every sound.
|
||
This was done while a stopwatch was running, and the "lap time" was
|
||
multiplied by the number of people, to get 300 years as a final value.
|
||
In fact, this is the major reason it has been a long wait for the K2000
|
||
to be shipping.
|
||
|
||
(tongue out of cheek now)
|
||
|
||
Seriously, the user-interface is very intuitive and very easy to navigate.
|
||
It is very satisfying to program your own sounds on the K2000.
|
||
|
||
If you are familiar with the 1000 series programming interface, rest
|
||
assured that the K2000 is heaven in comparison. Remember though, I have never
|
||
been in heaven, athough playing a Matrix-12 comes close. :-)
|
||
|
||
It is hard for me not to be biased, of course, and even harder for me to
|
||
convince you net people that I am not biased, so you all will just have to
|
||
see for yourself since this is an extremely subjective area. I have a k1000,
|
||
|
||
# Kurzweil K2000
|
||
|
||
I, too, was somewhat disappointed after listening to the ROM sounds of the
|
||
K2000--largely because some of the killer samples that were in the K1200
|
||
were not present (vibes and acoustic bass for example). There is a "vibes"
|
||
patch in the K2000 but it is really a synthesized waveform, not a sample.
|
||
|
||
In talking with a technical engr. at Young-Chang, he explained that these
|
||
samples would be included in the next ROM set this summer. Too bad, it's
|
||
over $700 to add another ROM set (expansion board, $260; 8MB ROM, $500).
|
||
|
||
HOWEVER, (and this is why I would buy the 2000) supposedly, you will be able
|
||
to purchase subsets of ROM samples on diskette for $20/10diskettes. If you
|
||
can truly mix and match any diskettes to get the samples you want, that would
|
||
be ideal. Or, hopefully, they will offer the entire new ROM set in a
|
||
diskette package. To add 8MB of RAM to the K2000 should only cost about
|
||
$300. at today's SIMM prices.
|
||
|
||
eugene beer eab@cblph.att.com
|
||
|
||
---------------------------------------------------------------------
|
||
|
||
# Mellotron
|
||
|
||
The Mellotron was perhaps the first polyphonic "synthesizer" to be made
|
||
available to the masses of musical performers who did not intend to haul
|
||
around a real piano or orchestra. The unit is rather large -- smaller
|
||
than a string section though.
|
||
|
||
It works like this. For every key on the console there is, essentially,
|
||
a tape player. When a key is pressed a mechanism is engaged which pulls
|
||
a pre-recorded tape across the head. When the key is released a spring
|
||
"instantly" yanks the tape back -- hopefully before the key is pressed
|
||
again. Walla -- a sample player. But that`s not all...
|
||
|
||
These tape loops came in racks that could be interchanged so one minute
|
||
your mellotron would be a string ensamble and the next -- an organ or
|
||
piano. I don`t know how log it actually took to swap a rack but I
|
||
know allignment was sometimes a problem. I doubt anyone tried this live.
|
||
|
||
The mellotron, as mechanical and absurd as it was, was the only choice
|
||
many musicians had if they wanted more than two finger chords on
|
||
a synthesizer -- until, of course, the ARP String Ensamble hit the
|
||
market -- so long mellotron -- should have invested some time in
|
||
research and development.
|
||
|
||
I write in past tense because the mellotron is no longer a serious
|
||
instrument for professional use is and more a piece of synth history.
|
||
I am sure there are plenty of people who have mellotrons in excellent
|
||
working condition -- hopefully someone who does is with us and
|
||
will post something.
|
||
|
||
the mellotron, a noisy, but strangely curious, machine...
|
||
|
||
pdd
|
||
|
||
Re: The Mellotron is a piece of history.
|
||
|
||
I think Crowded House's producer (Mitchell Froom) uses one. Neil Finn claimed
|
||
that few or none of the samples on Woodface were from digital samplers. He
|
||
also claimed that MF used a machine that used spinning analogue optical
|
||
disks (spinning disks with the waveform etched in somehow) to imitate
|
||
musical instruments. (Somebody please write in with the proper name for this
|
||
instrument!).
|
||
|
||
People who are interested in this sort of thing should read the series
|
||
"IT came from the music industry" that ran in _keyboard_ some time ago
|
||
(last year I think).
|
||
|
||
Ross-c
|
||
|
||
Hi,
|
||
|
||
To be more 'intuitive', the Mellotron was a ANALOG SAMPLE PLAYER.
|
||
|
||
ANALOG: Instead ROM and RAM to store the sound, Mellotron used tapes.
|
||
SAMPLE: Any sound could be recorded in the tapes, but in 'real time' not in
|
||
little divisions called samples. I think this isn't the correct word.
|
||
PLAYER: Each key in the keyboard had a tape associated. When you press the key,
|
||
the tape runs, like a 'PLAY' button. A mechanism make a 'FAST-REW',
|
||
when you loose the keys. Cause this, it not recommended for fast solos.
|
||
|
||
The Mellotron was sucessful because it was polyphonic, in a age of monopho
|
||
nic instruments. But, you was limited to one sound, or tape set, in a time
|
||
in a live show. No 'Now-I-swap-to-sound-number-x' stuff. Swap sounds = swap
|
||
tapes, that implies in mechanical troubles, precision, alignments, etc,
|
||
things that you don't make live.
|
||
There is a man that created a museum-like to Mellotron tapes/parts.
|
||
I don't remember the name now. Too many in the net can talk about better
|
||
than I.
|
||
|
||
Flavio
|
||
|
||
By the way, as has been pointed out in previous Mellotron threads, it would
|
||
be difficult to do a completely realistic digital sample-playback version of
|
||
the machine. Each key was a separate, 8-second sample. There were something
|
||
like 37 keys, so, at, say, a 32kHz sampling rate, that would require something
|
||
approaching 10 megabytes of sample memory per sound. That's also assuming an
|
||
8-bit sample width. And there were three sounds per tape rack, so you'd need
|
||
30 megs of sample memory. Hey, this would be a wonderful application for
|
||
data compression, eh? Low-quality tape machine imitation...
|
||
And then there's the issue of touch, where, with a Mellotron, if you press the
|
||
keys lightly, you get a slight reduction in treble and volume. And, the tape
|
||
rewind time. And, I suppose Ensoniq should manufacture it, in order to
|
||
reproduce one of the Mellotron's most famous features, namely unreliability...
|
||
|
||
- Jim Smith smithj@hpsad.sad.hp.com
|
||
Yupatupata da yupadupa chickida, Icktang icktang,
|
||
Ickitack tangdow, Rickitickatar ticka chingtar da.
|
||
|
||
--------------------------------------------------------------------
|
||
|
||
# Minimoog
|
||
|
||
The Minimoog was one of the first commercially available synthesizers.
|
||
|
||
The Mini has a three and a half octave keyboard. It plays one note at a
|
||
time. If more than one note is played, the lowest note sounds ("Lownote
|
||
priority"). To the left of the keyboard is the "left hand controller"
|
||
section. It consist of a pitch bending wheel, a modulation wheel, and
|
||
two switches, labeled "decay" and "glide". The PB wheel has a center
|
||
detent, and normally remains centered. The Mod wheel normally remains
|
||
at 0. Neither wheel is spring loaded.
|
||
|
||
It is significant to note that the PB wheel directly controls all of the
|
||
oscillators. There is no center "dead band" as there is on most modern
|
||
synths. (The "dead band" would be an area of travel at the center where
|
||
the wheel would have no effect.) This makes it possible to do accurate
|
||
pitch bending that sounds good. It is also possible to use the PB wheel
|
||
to introduce a slight phasing or a vibrato, which is not possible on
|
||
wheels with a "dead band".
|
||
|
||
The electronics consists of three voltage controlled oscillators (VCO)
|
||
and a white/pink/red noise source, which feed into four inputs of a five
|
||
channel mixer. The fifth mixer input comes from an external input on
|
||
the top of the case. The output of the mixer feeds into a 24db/octave
|
||
voltage controlled variable resonance lowpass filter (VCF). The output
|
||
of the VCF feeds into a voltage controlled amplifier (VCA).
|
||
|
||
There are two identical envelope generators in the Mini. One controls
|
||
the filter cutoff frequency, and the other controls the loudness of the
|
||
VCA. Each envelope is an ADSR with three knobs labeled Attack Time,
|
||
Decay Time, and Sustain Level. The release time is always equal to the
|
||
decay time. Both release times can also be set to zero by turning off
|
||
the "decay" switch on the left-hand controller section of the keyboard.
|
||
|
||
The ADSRs are only triggered when a note is played on the keyboard while
|
||
no other notes are down. If a note is down, hitting another note may
|
||
change the pitch (only if the second note is lower than the first), but
|
||
will not retrigger the ADSRs.
|
||
|
||
The ADSRs are of the non-return-to-zero variety. That is, each attack
|
||
starts from the current voltage of the EG, not necessarily from 0.
|
||
Combined with the non-retriggering nature of the keyboard, this makes
|
||
phrasing possible. To do phrasing, the player must be careful to lift
|
||
the last key of a phrase fully before playing the next note, and to play
|
||
the notes within the phrase legato. For instance, setting a slow attack
|
||
and decay time on the VCF EG will make the filter tend to open up more
|
||
and more as successive notes of a phrase are played. This a pleasing
|
||
effect which "rounds out" the phrase.
|
||
|
||
The mod wheel controls the amount of modulation which is sent to both
|
||
the VCOs and the VCAs simultaneously. A knob labeled "modulation mix"
|
||
controls whether the modulation source is to be the output of VCO 3, the
|
||
noise generator, or some mixture of the two. Two switches, one at the
|
||
left of the oscillator section, and one at the left of the filter
|
||
section, can entirely disconnect the output of the mod wheel from that
|
||
section.
|
||
|
||
Each of the three VCOs is a one volt per octave analog VCO. Each VCO
|
||
has an octave switch labeled "low 32 16 8 4 2" which can be used to
|
||
change the octave of an oscillator in performance without retuning.
|
||
Oscillators 2 and 3 also have a tuning knob, which can be used to tune
|
||
(or detune) the oscillator relative to VCO1 over the range of about +/-
|
||
a 6th.
|
||
|
||
Each VCO has 6 waveforms: triangle, trianle/sawtooth mix, sawtooth, 1:2
|
||
square, 1:3 retangular, and 1:4 rectangular. VCO 3 has a reverse
|
||
sawtooth instead of the tri/saw mix. Only one waveform of each VCO can
|
||
be used at a time. VCO3 has a switch that can disconnect it from
|
||
keyboard control, which is useful when it is being used as a modulation
|
||
source instead of an audio source. This switch also has the effect of
|
||
increasing the range of the detuning knog to about 6 octaves.
|
||
|
||
The noise source is represented by a switch in the mixer section labeled
|
||
"white/pink". With the switch in the "white" position, white noise is
|
||
sent to the mixer and pink noise is sent to the modulation mix knob.
|
||
With the switch in the "pink" position, pink noise is sent to the mixer
|
||
and red noise is sent to the mod mix knob.
|
||
|
||
All routing in the Mini is accomplished using switches and knobs. No
|
||
patchcords are used. The Mini has no memory, so changes to parameters
|
||
must be made in real time.
|
||
|
||
One characteristic of all analog synths which is also present in the
|
||
Mini is that of tuning instability. The Mini will be flat if it is
|
||
cold. The unit comes up to within a quarter tone of its final pitch
|
||
after being on for about 10 minutes, after which it will slowly drift up
|
||
the other quarter tone over the next 20 minutes or so. It is
|
||
recommended that when preparing to use the Mini in the studio or at a
|
||
gig, the Mini be powered on before the rest of the equipment is set up.
|
||
|
||
If the temperature changes during performance because of cold weather or
|
||
stage lighting, the pitch will be affected. The instrument is easily
|
||
tuned by a master tuning knob on the front panel.
|
||
|
||
The Mini has four qualities which make it a viable contender for solo
|
||
line and studio work, even today: Fat sound, the pitch wheel, the ASDR
|
||
phrasing, and the ability to change all aspects of the sound easily
|
||
during live performance.
|
||
|
||
The "fat sound" results from the type of filter used, and from the
|
||
tuning instabilities. The pith wheel feels good because the deten is
|
||
weak and because there is no "dead band". The ADSR phrasing was
|
||
discussed above. Finally, each adjustable parameter is (necessarily)
|
||
controlled by a dedicated knob or switch on the front panel.
|
||
|
||
Earlier Minis use discrete components (transistors) for the VCOs. Later
|
||
Minis use ICs. Although the ICs improve tuning stability somewhat, they
|
||
don't sound quite as "fat".
|
||
|
||
It is interesting to note that the Prophet 5's front panel and
|
||
architecture was modelled after the Mini. However, the Prophet doesn't
|
||
have that "fat" sound, probably mostly due to differences in the filter
|
||
design (the Moog filter was patented.) Even now, after the filter
|
||
patent has expired, there are no synths that (to my knowledge) sound as
|
||
"fat" as the Mini. This is probably due to the use of "better" VCOs,
|
||
which track each other closely and do not drift as much as the old
|
||
transistor ones did.
|
||
|
||
Every couple of years, the oscillators need to be tuned. Inside the
|
||
case there are 7 trimmer pots used for tuning. Each VCO has two,
|
||
labeled "range" and "scale". The seventh pot is used to calibrate the
|
||
octave switches.
|
||
|
||
The VCOs are tuned by first tuning the "range" pot so that an extremely
|
||
high note is in tume with an external pitch reference. Then the "scale"
|
||
pot is tuned to adjust the frequency of a low note. Since adjusting the
|
||
scale affects the range, tuning is somewhat of an iterative process.
|
||
Each VCO is tuned independently.
|
||
|
||
I tune VCO1 exactly, using a strobe tuner. I then tune the other two
|
||
VCOs to it by ear. I stretch tune VCO2 a little by tuning the high end
|
||
to VCO1 exactly and then tuning the low end so that it is a little flat,
|
||
beating against VCO1 to a pleasurable degree. I tune VCO3 exactly to
|
||
VCO1.
|
||
|
||
Steve Runyon (steve.runyon@channel1.com)
|
||
|
||
-----------------------------------------------------------------------
|
||
|
||
# Moog Liberation
|
||
|
||
About a week ago, I was wandering through Johnny B. Goode's, my local
|
||
used-gear store. John looked up at me as I came in, and smiled That Secret
|
||
Smile. I KNEW that grin; it meant "Sorry, Metlay, I have something so WEIRD
|
||
you CAN'T pass it up!" This was not good, especially considering the
|
||
money I was about to spend on CDs, as John 3 has gleefully noted....
|
||
|
||
I wandered through the store, seeing what lay in wait. A Casio VZ-1 that
|
||
he'd managed to sell for $500; a Yamaha DX-11 for about the same, a
|
||
Roland S-10, a Yamaha DX-1 for $1000 (see how the mighty have fallen!)....
|
||
|
||
...and there it was. Nestled in a road case lined with blue fur, complete
|
||
with multipin cable, power supply and manual-- a Moog Liberation. I ran
|
||
a hand over it disbelievingly, then hauled it out and hooked it up to a
|
||
guitar amp and played with it for a while. Bliss! Quickly I checked it
|
||
over. "Hey," I complained to John, "the pitch ribbon's broken."
|
||
|
||
"Yeah. So?" The Grin was still there-- he knew I'd buy it anyway.
|
||
|
||
And I did. I'm crazy but I'm NOT stupid.
|
||
|
||
So now it sits on a temporary stand in my studio and gets a lot of love
|
||
and attention. I don't know if I'll keep it; I cut my teeth on EMS
|
||
Synthis and ARPs and Oberheims, and Moogs don't have a lot of mystique
|
||
for me. But it IS kind of fun to have around.
|
||
|
||
You youngsters out there in digitoid MIDIland probably don't remember the
|
||
Liberation. It was a comparatively late design in Moog's history, and
|
||
quite an innovation at the time-- while a number of strap-on keyboards
|
||
existed already (the Syntar, the Clavitar/Clavitron, and the Probe come
|
||
to mind immediately, as well as the gizmo Rick Wakeman played, anyone
|
||
recall the name of it?), the Liberation was the first foray into the
|
||
field by a major maker for a major market. It was available in 1979
|
||
and sold until about 1981, when Moog died. No strap-on keyboards were
|
||
marketed after that until the MIDI era. (PArenthetical note: I wonder
|
||
how hard it would be to get one of every strap-on ever, not including
|
||
custom designs like the Probe? I'll append a list to the end of this review.)
|
||
|
||
The Liberation was designed to give the keyboardist a reasonable palette
|
||
of sounds in a strap-on form. It was designed to be light, expressive,
|
||
sonically powerful and flexible. Let's see what that meant in 1979, Okay?
|
||
|
||
The Liberation has a main body containing the keyboard, controls and
|
||
synth guts (well, most of them), a long multipin cable, and a rack box
|
||
with audio output and a monophonic CV/S-Trigger output set for running
|
||
other synths from the Lib. The Lib has straplocks so you don't drop it,
|
||
a guitar-like "neck" with performance controls, and a full front panel.
|
||
It has the following features:
|
||
|
||
THE KEYBOARD is a 44-note F to C unweighted synth keyboard with full-sized
|
||
keys. It feels kind of weird, because it's pressure sensitive! Yes, kids,
|
||
one of the first monophonic pressure sensors ever is on the board-- it's
|
||
called a "force" sensor, terms like "mono pressure" and "Aftertouch" still
|
||
being science fiction.
|
||
|
||
THE SYNTH is a standard Moog two-oscillator beastie, functionally identical
|
||
to the Rogue, Prodigy, Taurus II and Taurus III-- and also similar to the
|
||
Realistic synth Moog built for Radio Shack. It has two VCOs, each with
|
||
triangle, sawtooth or pulse wave selectable, each with a three-octave range
|
||
and up to a fifth of detuning sharp or flat. There is oscillator sync, but
|
||
no pulse width modulation: one oscillator has a square wave, the other a
|
||
10% duty cycle pulse. The sound sources include the two oscillators, a
|
||
pink (!) noise source, a ring modulator that outputs sum and difference
|
||
frequencies of the two oscillators, and a "poly" section. The latter is a
|
||
fully polyphonic divide-down square wave setup with limited filter mod and
|
||
no envelope shaping; it's good for thickening leads and having some chordal
|
||
backing for the synth voice (which is high-note priority). The filter is a
|
||
standard Moog post-Mini 4-pole lowpass jobber with cutoff, "emphasis" (i.e.
|
||
resonance) and envelope amount controls.
|
||
|
||
MODULATION CONTROLS include one LFO and two envelopes, one for the filter
|
||
and one for the VCA. The LFO has a range of 0.3 Hz to 30 Hz, and can output
|
||
either a triangle, square, or random S&H voltages. It can be routed to either
|
||
the oscillator pitches (both at once) or filter cutoff, and controlled by
|
||
either the force bar or the mod wheel. It also has a retrigger mode switch,
|
||
which triggers the envelope rhythmically in time with the LFO without any
|
||
need to touch the keyboard. The envelopes are the typical braindead Moog
|
||
"Contour Generators" as they're called, with individual sliders for attack
|
||
time, sustain level, and a COMMON time shared by decay and release. The
|
||
only way to defeat this is to flip a switch that sets both envelopes to
|
||
cut off immediately at key-off. Oh, and there are LEDs that light up when
|
||
the LFO is running and the envelopes are triggered. Way cool. The unit
|
||
also has a Glide control (portamento time) and separate tuning controls
|
||
for the synth and the poly section.
|
||
|
||
LEFT-HAND CONTROLS are where this machine really shines; it puts the rest
|
||
of the controllers out there to shame, even nowadays. Only the Roland
|
||
Axis comes close to jamming as many controls onto the left hand as the
|
||
Liberation managed. From the tip of the "neck," there is a rocker switch
|
||
to determine whether the force bar would apply a direct control voltage or
|
||
serve as a sidechain control for the LFO (where the modulation goes is
|
||
controlled on the front panel), a wheel for setting the amount of force-bar
|
||
voltage, a second rocker switch to enable or disable glide (rate is set on
|
||
the front panel), Moog pitch ribbon (mine needs to be replaced, alas, and
|
||
like a fool I deleted that address for Moog parts that's been posted here a
|
||
good 23 skidillion times), and THREE MORE WHEELS-- a modulation amount
|
||
wheel, a filter swell wheel, and a volume wheel. The filter wheel has a
|
||
short throw and is spring loaded to return to zero, and the other two are
|
||
free turning with a lot more travel than the wheels on any MIDI controller.
|
||
They were obviously designed to be set and left as is for a while, so their
|
||
resolution is very good. Nobody seems to thumb mod wheels and leave them
|
||
thumbed much these days-- on Roland and Oberheim boards, it can't even be
|
||
done, as the mod devices are springloaded. Sigh.
|
||
|
||
So how does it sound? Great! I wish I'd had one in 1982. The synth voice
|
||
is classic Moog-- rich and gritty and smooth at the same time. The poly and
|
||
ring mod add a lot to the sound as well, and it overdrives nicely. I plan
|
||
to try it through a flanger and fuzzbox at some point.
|
||
|
||
How does it FEEL? Incredible. The controls are well-thought-out, many use
|
||
color-coded sliders that run both vertically and horizontally, so it's
|
||
easy to find where you are by feel, and the neck works like a dream. The
|
||
only board that comes close ismy Yamaha KX-5, which has a smaller neck
|
||
and fewer easy-to-reach controls.
|
||
|
||
Do I have a gripe about it? Yes, the same one that forced me to get rid
|
||
of my Prophet T8-- it's HEAVY! They claim that the Lib only (!) weighs
|
||
about 14 pounds-- compare that to a Rickenbacker 4001 bass at 12 pounds,
|
||
a Les Paul at under 8 pounds, or my Yamaha SH-101 which barely weighs
|
||
THREE pounds. Ouch! I can't wear it for more than about 20 minutes before
|
||
my back starts hurting. This may, above all, force me to either let it go
|
||
or perform radical surgery on it to lighten it a bit. The force bar is
|
||
very loose and springy with a LONG travel, and when it's depressed it
|
||
changes the throw of the keys a bit. And its sound, while great, isn't
|
||
quite up to par with my Xpander.
|
||
|
||
metlay@organ.music.cs.cmu.edu | but a dragon can only be painted....
|
||
|
||
>From the University of Chicago "Chronicle":
|
||
|
||
Eaton, Moog to unveil 'revolutionary' keyboard
|
||
|
||
John Eaton, Professor in Music, and Robert Moog, designer of the
|
||
Moog Synthesizer, will introduce a revolutionary microchip-enhanced keyboard
|
||
during a Music Department colloquium at 3 p.m., Friday, Jan 31, in Goodspeed
|
||
Recital Hall. Moog will present a lecture on the instrument, "The Evolution
|
||
of the Multiple-Touch-Sensitive Keyboard." The lecture is open to the public.
|
||
The result of a 20-year collaboration, the new Multiple-Touch-Sensitive
|
||
Keyboard was developed by Moog, based in part on ideas suggested by Eaton...
|
||
The [device] is "the world's most sensitive musical instrument next to
|
||
the human voice," according to Eaton. "Playing it is a kind of combination of
|
||
playing a a very sensitive stringed instrument and playing a keyboard
|
||
instrument."
|
||
Each key on the 49-note keyboard has a microchip in it that responds to
|
||
five specific motions: the precise distance it is depressed; the finger's
|
||
front and back position and motion on each key; the finger's side-to-side
|
||
position and motion on each key; the total area a flattened finger covers on
|
||
each key; and pressure on a key after it is depressed fully.
|
||
These five, fully independent controls send signals in digital streams
|
||
of numbers to the computer, which routes the signals to affect any possible
|
||
aspect of musical continuity desired--loudness; vibrato; tremolo; reverb; tone
|
||
color or instrumental change; the speed, pitch, and any other application that
|
||
can be dealt with by a modern sound synthesizer or sound-generating computer
|
||
program. The keyboard is one of three that Moog will build for the
|
||
University's Computer Music Studio.
|
||
"The keyboard can be connected to any sound-generating apparatus,"
|
||
said Eaton. "The possibilities are endless."
|
||
To demonstrate the instrument's possibilities, Eaton plans to use three
|
||
synthesizers that generate sound according to different principles. Eaton
|
||
will present the first concert performance of the instrument on Friday, May
|
||
29...
|
||
|
||
The article continues, giving a brief bio of Eaton and his awards, etc. I am
|
||
afraid that I couldn't attend the the demo, so this is pretty much all I know.
|
||
Maybe if someone at UC knows more, they could tell us?
|
||
|
||
--
|
||
Sean McCreary University of Colorado at Boulder mccreary@ucsu.colorado.edu
|
||
|
||
The sound of a Source is quite close to that of a Mini-Moog. It can store 16
|
||
Min-Moogs in fact. hehe... The synth has tape capabilities. It can also be
|
||
midied for about $225 from Encore Electronics. Sysex data is available. I'm
|
||
thinking of doing that quite soon, before they go out of business like so
|
||
many other companies! hehe... Sometimes they can be finicky though with
|
||
their Incremental Controller, but they are pretty easy to use. Comes with
|
||
2 sequences avaialable, arpeggiator. The sequences can pull the sounds from
|
||
ANY OF THE 16 on board. Sort of multi-timbral (?) in a linear fashion. I
|
||
haven't seen any other monophonic synths like this do that trick yet. Well,
|
||
what's the price they're quoting?
|
||
|
||
tlb
|
||
--
|
||
Uucp: ...{gatech,ames,rutgers}!ncar!asuvax!stjhmc!267!14!Tracy.Barber
|
||
Internet: Tracy.Barber@f14.n267.z1.fidonet.org
|
||
|
||
--------------------------------------------------------------------------
|
||
|
||
# Roland Alpha Juno-2
|
||
|
||
DESCRIPTION: Digital-analog hybrid synthesizer (DCO/VCF/VCA).
|
||
SYNTHESIS: Subtractive.
|
||
KEYBOARD: 61-note, C to C. Velocity- and pressure-sensitive.
|
||
SOUNDS: 128 onboard sounds (64 preset, 64 user-programmable).
|
||
VOICES: 6-voice polyphonic.
|
||
EXPANDIBILITY: 1 RAM cartridge slot (64 additional sounds).
|
||
FEATURES: Octave transpose, chord memory, polyphonic portamento,
|
||
"biometric" parameter adjustment.
|
||
PRICE: $350-$700.
|
||
|
||
BASICS
|
||
|
||
The Roland Alpha Juno-2 is a five-octave, six-voice polyphonic
|
||
digital-analog hybrid synthesizer (DCO/VCF/VCA). It has a warm,
|
||
analog sound, but its oscillators do not suffer from the tuning
|
||
problems that often accompany voltage-controlled oscillators. The
|
||
keyboard is velocity- and pressure-sensitive (channel aftertouch,
|
||
if I am not mistaken), although you almost need a Mack truck to get
|
||
anything at all out of the aftertouch sensitivity. The velocity
|
||
sensitivity is ok, though; the Alpha Juno-2 synth was the first
|
||
(and only) touch-sensitive Juno Roland made. Its little brother,
|
||
the Alpha Juno-1, receives velocity and channel pressure
|
||
information over MIDI, but its four-octave keyboard is not
|
||
velocity- or pressure-sensitive. The rack-mount version, I
|
||
believe, is the MKS-50.
|
||
|
||
It has only one oscillator per voice, but its sounds are plenty
|
||
thick, thanks to its built-in chorus, sub-oscillator (a pulse wave
|
||
1 or 2 octaves below the main oscillator), and pulse-width
|
||
modulation. It is a subtractive synth which sports pulse waves,
|
||
sawtooth waves, and white noise. The four-stage envelope generator
|
||
has adjustable levels and times (an improvement over the standard
|
||
ADSR), but there is only one envelope and LFO per voice. Aside
|
||
from the chorus, it has no built-in effects.
|
||
|
||
It is a performance-oriented synth; left-hand controls include the
|
||
standard Roland pitchbend/modulation paddle (although the mod wheel
|
||
is not throw-sensitive), two octave transpose buttons (normal and
|
||
down an octave), polyphonic portamento, and chord memory. It also
|
||
features real-time control over four groups of related parameters
|
||
(a feature which Roland calls "biometrics" for all you sci-fi
|
||
fans): Modulation Rate, Modulation Depth, Brilliance, and Envelope
|
||
Times. "Biometrics" groups related parameters and makes them
|
||
simultaneously adjustable via the Alpha-dial (were you wondering
|
||
where that Roland term originated?...). For instance, adjusting
|
||
the mod rate alters the LFO rate and the chorus rate; adjusting the
|
||
envelope times lengthens or shortens all four of the time stages of
|
||
the envelopes; adjusting the brilliance alters the waveform and/or
|
||
the cutoff frequency of the lowpass filter; and so on.
|
||
|
||
LOOKS
|
||
|
||
Although it sounds like another Juno, it looks like a DX-7. Its
|
||
predecessor, the Juno-106, had a ton of front panel sliders and
|
||
knobs for real-time adjustment of parameters, but the Alpha Juno is
|
||
much more streamlined: one dial (the Alpha-dial!) for modifying
|
||
parameters. While the Juno-106 had only a two-digit patch display,
|
||
the Alpha Juno could display patch names and parameters on its LCD.
|
||
It was clearly designed to look like a DX-7, and while its touch-
|
||
sensitivity and larger display are appreciated, it is unfortunate
|
||
that Roland got rid of all of the front panel sliders.
|
||
|
||
SOUNDS
|
||
|
||
It has 128 sounds onboard (64 preset, 64 user-programmable) with
|
||
the option of accessing 64 more sounds via a much-too-expensive
|
||
($80) RAM cartridge. But the onboard sounds are great (some of
|
||
them, anyway). Two of the pipe organs are very good (especially
|
||
Pipe Organ 1); the acoustic bass and the synth basses are quite
|
||
full-sounding; the Piano 2, although it sounds nothing like a
|
||
piano, is a very usable PWMmed sound throughout the entire range of
|
||
the keyboard (as is the Electric Piano 2); the steel drums are very
|
||
good; and the saxophone sound is a surprisingly good mellow sax
|
||
(for a non-PCM-sample-playback or -digital-waveform-generating
|
||
synth). Its "synthy" sounds are good, too: lush filter sweeps and
|
||
punchy synth sounds (has anyone else played "Jump" on P-54, Fat
|
||
Synth?) Its weak suit is DX-7 style electric pianos (or acoustic
|
||
pianos, for that matter). Don't look for them here. It has a few
|
||
good, usable full-keyboard sounds, which I like a lot, but it is
|
||
not a DX-7.
|
||
|
||
JACKS
|
||
|
||
The back panel has stereo and headphone outs; MIDI In, Out, and
|
||
Thru; sustain pedal input, pedal switch input (assignable to
|
||
program switching, activating portamento, or activating chord
|
||
memory mode), and a RAM cartridge slot. The Alpha Juno-1 also has
|
||
a volume pedal input; I forget whether the Juno-2 does or not.
|
||
|
||
IMPRESSIONS
|
||
|
||
I bought an Alpha Juno-2 in 1986, about a year after it came out,
|
||
as my first synth. It had gotten decent press, but was mostly
|
||
upstaged by Roland's Super JX, Ensoniq's ESQ-1, and other fancier
|
||
synths of the time. I liked the sounds a lot; I had compared it to
|
||
the similarly-priced Korg DW-8000. As a first-time synth buyer, I
|
||
found the punchy, warm sounds of the Juno to be preferable to the
|
||
thinner sound of the Korg (although the Korg has probably retained
|
||
its price and popularity more than the Juno has, and certainly has
|
||
better electric piano sounds, as well as onboard effects). I
|
||
remember comparing the pipe organ sounds and deciding that there
|
||
was no contest, for the types of sounds I was looking for. I
|
||
bought the Juno and have been happy with my purchase ever since.
|
||
It is the only analog synth (or mostly analog synth) in my rig (I
|
||
have a D-20 and a U-20), and I love the sounds I can get on it. I
|
||
only wish, though, that it had onboard reverb. Oh, well. I guess
|
||
you can't have everything. It was a good first synth, though
|
||
(especially given the lousy Roland manuals -- believe the rumors!),
|
||
and I learned a lot about programming synthesizers from working
|
||
with this synth.
|
||
|
||
Now, if I could just pick up a PG-100 programmer, so that I don't
|
||
have to scroll through all of the parameters with the stupid Alpha-
|
||
dial....
|
||
|
||
Nick Velharticky
|
||
|
||
velhart@epas.utoronto.ca
|
||
-----------------------------------------------------------------------------
|
||
|
||
# Roland JX-3P
|
||
|
||
This is a hybrid DCO/VCF/VCA synth released in about 1985. It was later
|
||
rereleased as the Planet-S MIDI module. The architecture consists of two
|
||
DCOs (the second being tunable), two VCFs (one static high-pass and one
|
||
dynamic low-pass) and a VCA per voice. Polyphony runs to six voices. There is
|
||
only one EG and LFO per voice and this can be irksome. Moreover, PWM is only
|
||
possible on the second DCO which is also used as a noise generator. Hence it
|
||
is impossible to get PWM and noise in the one patch.
|
||
|
||
At first listen, I fell in love with this synth. The sound was just so warm
|
||
and vibrant that I couldn't help but buy it. Much of it relies upon the built-
|
||
in stereo chorus effect which is almost indispensable in my own patches.
|
||
The presets are competent but uninspired. There are strings, some brass,
|
||
organs (including a very good B3 but no Leslie), electric pianos and the usual
|
||
complement of analog synth sounds. None of these were awesome, but gave me
|
||
plenty of scope to work with them. The preset "Filter Flow", a standard
|
||
Moog-style filter sweep, was improved considerably after some minor tweaking.
|
||
Overall, if one isn't prepared to program this synth, they might as well
|
||
forget it. This, of course, means the almost compulsory purchase of the PG200
|
||
programmer. If a second-hand JX-3P doesn't have this then it might be a good
|
||
bargaining chip to get the price down, as programming is extremely painful
|
||
without it. I mainly use mine for meaty synth basses, filter sweeps and other
|
||
analog synthetic textures. It really fills out a mix, especially when I play
|
||
thick chords, and it complements most digital gear nicely.
|
||
|
||
MIDI implementation is atrocious (especially considering Yamaha's MIDI
|
||
implementations of about the same period). The synth sends on channel 1 only
|
||
and receives on omni. Reception can be changed to channel 1 by turning the
|
||
synth off, connecting MIDI IN to MIDI OUT, turning the synth on again and
|
||
playing a few notes. The JX-3P does not seem to respond to an omni off command
|
||
sent over MIDI which is extremely irritating. No sysex, of course, and there
|
||
is only a MIDI IN and MIDI OUT interface (no THRU). The keyboard is 61-key
|
||
with no velocity or aftertouch although there was a ROM upgrade available that
|
||
allowed the JX to accept MIDI velocity data and respond to it.
|
||
|
||
There are only two modulation controls on the outside of the synth - a pitch
|
||
bend lever (like all roland ones) and a LFO trigger button. This is indicative
|
||
of the rather limited modulation routings of the synthesis engine, as well.
|
||
The one EG can be routed to pitch of either oscillator, filter cutoff (LPF
|
||
only), VCA level and that's about it. Likewise the LFO can be routed to all of
|
||
the above. You end up stretching your rescources a hell of a lot when you want
|
||
a filter cutoff LFO acting on a voice using PWM with an EG controlled pitch
|
||
variation on one oscillator while that EG also controls filter cutoff and
|
||
VCA level...
|
||
|
||
Overall, I like my JX-3P. I like its warmth and character. I also like its
|
||
gaudy appearance and quirky nature (the idiosyncratic way that it is so
|
||
sensitive to power spikes and drops - try turning on/off an appliance in the
|
||
same powerpoint as a '3P if you want to see what I mean). If I had the money
|
||
(and the synth had a somewhat less sparse MIDI implemenation and I could
|
||
program a decent choir sound) I'd buy ten of the things and a mixer and call it
|
||
quits as concerns buying any more gear ever...Or maybe I'd just buy a Prophet
|
||
T8 and be done with it. Despite its limitations, the JX-3P would have to
|
||
rank in my "10 Greatest Synths of All-time" list.
|
||
|
||
Jon.
|
||
u894825@bruny.cc.utas.edu.au | Every yo-yo wants one.
|
||
|
||
-----------------------------------------------------------------------------
|
||
|
||
# Roland D-70 Super LA Synthesizer
|
||
|
||
The D-70 Super LA Synthesizer is a powerful 76-key, multi-timbral keyboard
|
||
featuring unique sound creation capabilities, innovative performance
|
||
features, and incredible new sounds. The D-70 introduces a new approach to
|
||
the "Linear Arithmetic" concept, enabling you to develop complex,
|
||
exceptional sounds and providing a new level of creative flexibility which
|
||
makes it the perfect instrument for live performers or for studio
|
||
musicians who need instant, complete control over sounds.
|
||
|
||
With its extensive multi-band filtering capabilities, the new DLM
|
||
(Differential Loop Modulation) process which creates thousands of new
|
||
distinctive, modulated waveforms, and a wide selection of new PCM samples,
|
||
the D-70 provides you with extraordinary power. The revolutionary Tone
|
||
Pallette editing system makes it easy to create new sounds instantly by
|
||
allowing you to modify main synthesizer parameters such as level, attack,
|
||
release, resonance, cutoff, and panning. By pressing a single button on
|
||
the D-70's front panel, you can use the Tone Pallette's four sliders to
|
||
control parameters for any four Tones at once. No other synthesizer offers
|
||
you such power and flexibility.
|
||
|
||
The D-70 also contains a wide variety of impressive performance functions.
|
||
Offering a large 40-digit x 8-line LCD which makes operation and editing
|
||
easy and full MIDI control capabilities, the D-70 is the ideal master
|
||
keyboard for any MIDI system. The keyboard lets you control release
|
||
velocity in real time, in addition to velocity and channel aftertouch, and
|
||
responds to polyphonic aftertouch through MIDI, giving you incredible
|
||
expressive responsiveness. The Tone Pallette can be operated in real time
|
||
as well, providing even greater expressive possibilities.
|
||
|
||
The D-70 contains PCM wave data, such as white noise, spectrums, and
|
||
sawtooth waves, that can be used as sound elements. A variety of high-
|
||
quality, multi-sampled PCM sounds including pianos, brass, guitars, drums
|
||
and distinctive synthesizer textures are provided internally as well.
|
||
|
||
In addition, a new sound card developed exclusively for the D-70 features
|
||
a large selection of PCM wave sound elements. The D-70 is also compatible
|
||
with SN-U110 Series Sound Cards which provide access to a variety of
|
||
exceptional multi-sampled instrument sounds that may be used as is, or
|
||
edited as desired. Waveforms from the external cards as well as from
|
||
internal PCM sounds can be modified extensively, giving you incredible
|
||
power for creating sounds. DLM (Differential Loop Modulation), a unique,
|
||
new editing feature can be used to truncate a waveform and process it with
|
||
loop modulation. This allows you to create a wide assortment of totally
|
||
new waveforms from the original PCM wave. These waveforms can then be
|
||
filtered with a high-quality multi-band TVF filter. The D-70 enables you
|
||
to control and modify sounds at every level, giving you the ability to
|
||
create unique, sophisticated, and personalized sounds never available
|
||
before.
|
||
|
||
ENHANCED SOUND SOURCES
|
||
----------------------
|
||
Superb Selection of Built-In PCM Sounds
|
||
|
||
The D-70 includes a variety of sound elements such as white noise, sawtooth
|
||
wave, and PCM short loop sounds, similar to those of the other D-Series
|
||
synthesizers. In addition to these versatile sound elements, the D-70
|
||
contains a wide selection of multi-sampled PCM sounds ranging from
|
||
lifelike acoustic instruments to analog and digital synth textures that
|
||
offer sound quality comparable to professional samplers. The D-70 also
|
||
allows you to modify these PCM sounds using DLM and TVF filtering for an
|
||
even greater range of tonal possibilities.
|
||
|
||
|
||
Dedicated PCM Sound Elements Card and SN-U110 Series Sound Card Library.
|
||
|
||
In addition to the D-70's internal sound elements, a completely new Sound
|
||
Card designed exclusively for the unit featuring PCM sound elements such as
|
||
white noise and sawtooth waves can be inserted in the D-70's two ROM card
|
||
slotsfor additional creative possibilities. The D-70 is also compatible
|
||
with SN-U110 Series sound cards, a diverse collection of multi-sampled
|
||
PCM sounds. PCM wave sound elements from the dedicated cards and sounds
|
||
>from SN-U110 Series cards can also be TVF-filtered on the D-70 allowing you
|
||
to create an even wider variety of sounds.
|
||
|
||
|
||
DLM (Differential Loop Modulation) Enhances Sound Creation
|
||
|
||
DLM is a revolutionary feature that allows you to truncate PCM waveforms,
|
||
define the start point and loop length, then process the waveforms with
|
||
loop modulation, resulting in wave data with a new harmonic structure. The
|
||
mode, start point, and loop length of the waveform can be set to create
|
||
integral or non-integral harmonics, producing sounds that span the entire
|
||
frequency range. The D-70's built-in PCM waveforms provide the raw
|
||
materials suitable for effective filtering and DLM radically alters the
|
||
|
||
harmonics of these waveforms prior to the TVF filtering stage. By using
|
||
a single PCM wave to create a varitey of different waveforms, DLM produces
|
||
random, modulated sounds completely different from the original similar
|
||
to a ring modulation effect. With these high level editing possibilities,
|
||
you can build sounds from the ground up and customize PCM waveforms with
|
||
unprecedented control.
|
||
|
||
>From: Commander Brett Maraldo <bmaraldo@WATSERV1.WATERLOO.EDU>
|
||
Subject: Re: A D-70. Yeah. Or a WS. Hmm. Maybe a D-70...
|
||
|
||
I have owned a D70 for 7 months now. Let me tell you about it.
|
||
First, the voice architecture: first you start with a 'tone'. A tone
|
||
is a PCM sample that has an associated pitch ENV, Filter and env, and
|
||
amplifier and env. Once you have your tones created you assemble up to
|
||
4 of them into a patch. A patch is 1 to 4 tones layered, or plit over the
|
||
keyboard. Tones can be set to vel switch or mix. Once the patches are
|
||
created you can specify up to 5 of these in a multi-timbral 'performance'.
|
||
A performance is a set of five patches mapped to various midi channels,
|
||
volumes and effects routings. the 6th voice in a performance is for
|
||
the rhythm section. The rhythm section is actually quite powerful: you
|
||
can specify, for each of the 76 keys, all the parameters of a tone. that
|
||
is, there are 76 tones specifically mapped to the keys in order for the
|
||
rhythm section so once you have your basic kits programmed you can create
|
||
other unusual sounds and use those in the rhythm section (reversed sounds,
|
||
elctronic zings and zaps, etc).
|
||
In my setup, I have local off set. In the past (as of a week ago)
|
||
I would just play the keyboard and not care what channel the D70 was sending on
|
||
because I would tell my sequencer to send all notes to a specific midi channel,
|
||
controlling the performance patches or other midi devices. But I have been
|
||
using the MIDI OUT page recently and now see how the D70 is a superior
|
||
controller. With the MIDI OUT page you can, by a one button press, specify
|
||
either LAYER, SPLIT, or ZONE mapping. You can also select which channel
|
||
a zone will send on. And, you can turn out-sones on an off with the zone
|
||
buttons:
|
||
|
||
s s s s upper 1 ch x mode
|
||
l l l l upper 2 ch y sw/mix/norm
|
||
i i i i lower 1 ch z mode
|
||
d d d d lower 2 ch $ sw/mix/norm
|
||
e e e e
|
||
r r r r ZONE LAYER SPLIT slider are physical sliders
|
||
|
||
* * * * * * * * are physical buttons
|
||
|
||
|
||
You use the alpha-dial (data dial to select the channels the various zones of
|
||
the keyboard will send on for ch x,y,z and $). If you select LAYER (Simplest)
|
||
then you will send on all of those midi channels. You can press the
|
||
buttons under the sliders (each mapped to the uppers and lower zones), to
|
||
turn on/off that midi out. Example: is x,y,z and $ are 1, 2, 3 and 4 and
|
||
you are set to Layer and all the LEDs above the zone buttons are on then you
|
||
will send to all of 1,2,3,4. If you press the 3rd zone button then you turn
|
||
off the send to ch 3. If you select Split, then you can specify the split
|
||
point of the upper1,2 and lower1,2 zones. so if all the sones are active
|
||
(LEDSs on) and the split is at C4, then you will send on 1 and 2 on the
|
||
lower and 3 and 4 on the upper. (Note: the midi channels can be set to
|
||
control the internal performances patches or external midi devices. I
|
||
use ch1-5 for the D70 patches, 6 is minimoog, 7 is prophet 5, 8 is MKS30,
|
||
9 is M1000, 10-14 is TX16W, 15 is XR 10, and 16 is D70 rhythm). Finally,
|
||
if you slect Zone, you ca specify independent zones for uper 1, upper2,
|
||
loer 1 and lower 2. You may have zone overlaps.
|
||
The way you specify the zones is great: if you press the ZONE
|
||
or SPLIT button twice you get a graphic diaply shwing the keyboard and
|
||
the zones as lines above the keyboard. By pressing and holding the sone
|
||
button below the slider and pressing the upper and lower keyboard key you
|
||
can specify the length and psotion fo the zone and immediately see a graphical
|
||
rep of the zones. If a zone is deselected you will see it as a dashed
|
||
line. An active zone is solid. very fast.
|
||
Finally, you can specify if the two voices in UPPER or LOWER will
|
||
be layed (norm), vel switched (SW and approriate vel threshold) or mixed
|
||
(MIX and threshold). You can also use the LEVEL and TRANSPOSE buttons with
|
||
the four sliders to set volumes and pitch transposes for the MIDI output
|
||
even for external devices.
|
||
Sorry about the typos... I am feeling lazy.
|
||
|
||
ciao,
|
||
Brett L Maraldo
|
||
Plexus Productions
|
||
|
||
So, I've had this machine at home a day (the D-70, not the drummers'
|
||
stool), and I'm slowly finding my way around the user interface. I thought
|
||
I'd give you my first impressions.
|
||
|
||
PHYSICALLY: very nice. The 76-note keyboard is a *big* point in its favour.
|
||
(I was after a partial replacement for the pf85, after all, and 5 octaves
|
||
isn't really enough for a controller.) It's not very deep (front-to-back)
|
||
so I'll have to get some longer Apex arms to bring it out so I can see the
|
||
display when I'm using it live below the Wavestation. The D-70 has a very
|
||
small cross-section, and looks a little strange alongside a Wavestation.
|
||
The controllers feel much nicer than the D-50 - less spongy. The keyboard
|
||
is better (but, it could not have been worse), and passable for piano solos
|
||
(I couldn't possibly play a piano part on the D-50). The front panel
|
||
buttons are so-so. Most are fine, but the function keys are shallow travel,
|
||
creak a little, and feel a little flimsy. I have a phobia about broken
|
||
microswitches after having a Mac mouse die on me and a fault develop in my
|
||
replacement trackball, so I have a feeling I might get a failure here
|
||
sometime.
|
||
|
||
SOUND: Sounds like $1,000,000. Well, sounds like $3500 which is what it
|
||
lists for. Well, sounds like a D-50 but with a *lot* more punch and
|
||
clarity, a smoother and more blended sound (since it's applying multimode
|
||
filtering to the sample data rather than layering synth and unfiltered
|
||
sample partials), a superb bottom end compared to the D-50, with the choir
|
||
and bell samples transposing down well to the bottom of its 76-note board
|
||
(I don't know yet whether it challenges the VFX as
|
||
digital-synth-with-the-biggest-bottom until I get into programming it) - I
|
||
can make sounds like on T. Dream's LEGEND soundtrack. The high-end is
|
||
different to the D-50, mainly because it's using highpass resonant
|
||
filtering for animation rather than lots of LFO mod. This is really where
|
||
the D-50 and D-70 diverge in terms of capabilities. The '70 seems to have
|
||
more warmth and character than the WS, and out-basses it as far as I can
|
||
tell.
|
||
|
||
VOICE ARCHITECTURE: Quite respectable. Less LFO modulation than the D-50,
|
||
simpler envelopes, no synth features like PWM. No ring-mod (Differential
|
||
Phase Thingummy instead). But, of course, the thing which sold me on it
|
||
when I heard it last year is the filtering. It's mistakable for analog
|
||
resonant filtering unless you listen closely. How closely is a matter I
|
||
have to investigate. Doing multimode resonant filtering on sample data is
|
||
sweet. Very very sweet. I like it a lot. It suits the way I work, which
|
||
involves putting sound elements into specific parts of the frequency
|
||
spectrum. I enjoyed this on the VFX, and find it's lack to be my single
|
||
biggest cause of frustration with the WS. Oh, the D-70's filter resonance
|
||
can be overdriven in an interesting way, I notice.
|
||
|
||
Here's where the D-70 has its only serious weakness. It only has 30 voices.
|
||
Without more LFO modulation facilities, I'll probably be wanting to do more
|
||
layering of tones to add animation, and I'll be running out of voices
|
||
pretty quickly, especially with multi-channel input. How much of a problem
|
||
this is, remains to be seen.
|
||
|
||
PERFORMANCE HEIRARCHY: Despite KEYBOARD's slamming, I find this to be rather
|
||
good. The Tone Pallette sliders make incremental changes at the patch level
|
||
(I think) to already-programmed tones, so that sounds can be modified in
|
||
most major respects very quickly. (The LFO's aren't here, which is a bit of
|
||
a shame - they're lower down.) All four tones are available for these
|
||
changes, with graphical feedback, in parallel. This is very nice. KEYBOARD
|
||
slammed the machine for not having cross-referencing tools for the tones.
|
||
In fact, the Wavestation has the same problem, but has a clearer user
|
||
interface for seeing what's where, which is why it's not a problem so much
|
||
on the WS.
|
||
|
||
The multitimbral operation looks fairly sensible, although the user
|
||
interface for walking around the MIDI parameters is hellish at times. I'll
|
||
investigate this further, but so far all I've done with it MIDI-wise is
|
||
checked controller transmission and SysEx'ed off all the internal memory.
|
||
|
||
Hey, the word 'SysEx' verbs quite well.
|
||
|
||
USER INTERFACE: A combination of superb and frustrating. The
|
||
performance-level stuff (Tone Pallette, dedicated editing buttons) is
|
||
superb, making sound design and modification quick, intuitive, painless,
|
||
etc. Getting around the lower levels of the interface heirarchy is like
|
||
having teeth pulled. It's not possible to jump around between tones as
|
||
you'd like. Some parameters appear in several pages. Some pages appear more
|
||
than once on separate programmer buttons, with different page titles
|
||
(Gnnnh!). So, it'll take some getting used to. Like I say, a nice
|
||
performance interface with some sh*tty interfacing below ground level...
|
||
|
||
The manual is fair. Nothing more. But then, it would have to be a very good
|
||
manual to explain how the user interface heirarchy works - and it doesn't
|
||
explain this very well at all. It took me a few hours and several cups of
|
||
tea to figure it out; the most helpful part of the manual was the SysEx
|
||
memory maps in the appendix.
|
||
|
||
MIDI CONTROL: Surprisingly good, given Roland's usual reputation here. The
|
||
standard controllers can all be remapped at the performance (or is it patch?)
|
||
level for the incoming reception parts. In addition, a performance has a
|
||
transmission MIDI pallette which maps all the outgoing controllers. Zones
|
||
can be layered for MIDI (although local patches can't be layered in ways
|
||
you might expect) and send volume and patch changes. Notes aren't held under
|
||
performance changes, which is a shame but not surprising. Oh: solo and
|
||
portamento are supported, and the D-70 has *fingered portamento without
|
||
retriggering*! Hooray, the feature that until now only Yamaha keyboards
|
||
have gotten right. Now I have no excuse to buy a TX81Z. (But, who needs
|
||
an excuse?)
|
||
|
||
SOFTWARE: Yes. It's true. The LFO's slow down when you play chords. I have
|
||
to tell you, there's nothing more discouraging than powering up a $3500
|
||
synthesiser and having it announce "Software Version 1.00" at you. But
|
||
then, I've been burned by Ensoniq. So, there's the LFO performance problem
|
||
and a couple of the interface shortcuts seem not to work. According to Roland
|
||
UK, I can just install the 1.17 ROMs into it; there's some confusion about
|
||
whether there's a faster CPU upgrade as well. Roland tell me that I can
|
||
just put 1.17 into this machine without a fast CPU, but wouldn't deny the
|
||
existence of a fast CPU upgrade. I'll take the machine to 1.17 and see how
|
||
well it performs. If it's too sluggish, I'll call Roland again and see what
|
||
a new CPU will cost me.
|
||
|
||
FACTORY PATCHES: Usual assortment of Roland Rubbish with silly names. The
|
||
previous owner had made an attempt at programming with about half a dozen
|
||
patches called PIANO, CHOIR, SYNTH but otherwise the factory patches were
|
||
intact. The worst thing is the bl**dy demo sequence. I don't want bl**dy
|
||
Eric Persing playing sappy New Age fusion music on my synthesiser. I
|
||
object to the legend "PCM Play" being inscribed on the front panel and the
|
||
potted biography of Mr. Persing, one of L.A.'s hottest session players with
|
||
TV commercials to his name. I mean, well, *yawn*.
|
||
|
||
STUPIDITIES: The D-70 doesn't have an IEC/Euro connector on the back. The
|
||
mains cable is grommetted directly into the case. STOOPID for a live
|
||
keyboard. This will be coming off in exchange for an IEC as soon as I can
|
||
find my wire cutters...
|
||
|
||
--
|
||
Nick Rothwell | "That's the Waldorf MicroWave set for General MIDI."
|
||
nick@dcs.ed.ac.uk | "Yeah. You got a problem with that?"
|
||
|
||
I bet you thought the D-70 was a Super LA synth, didn't you?
|
||
Replacement flagship to take over from the D-50 and all that.
|
||
Wrong-o. It so happens that I had the hood up on my D-70 to upgrade
|
||
the ROMs, and I noticed something interesting. On all the important
|
||
boards (main digital, analog subboard, PSU) there's the usual
|
||
printing of the Roland logo and so on, but the D-70 legend is stuck
|
||
on. Hmm, thought I, and peeled off one of the labels. Wanna guess
|
||
what it says underneath?
|
||
|
||
"U-50."
|
||
|
||
So, the much-vaunted mega Linear Arithmetic synth is no such thing.
|
||
It's not the top of the LA range, it's the top of the PCM sample
|
||
player range. Roland obviously decided at the last moment that
|
||
marketing a new "synthesiser" in the D-50 line was a better idea than
|
||
another sample player, so the name was changed everywhere (well,
|
||
apart from the id on the main chassis, which they missed).
|
||
|
||
This is no great surprise to some of us. I always thought the D-70
|
||
was a glorified U-series machine. Brett Maraldo agrees. It has the
|
||
same sort-of profile as the U-20, and even comes boxes with the same
|
||
end cheeks. But I never realised that it came so close to being the
|
||
Roland U-50.
|
||
|
||
Now, I hope you'll excuse me as I slope off and hide my head in shame
|
||
at being, after all my efforts, the owner of Yet Another Sample
|
||
Playback Board...
|
||
|
||
Nick.
|
||
|
||
The sound of the D-70 was the first thing that struck me when I had a play with
|
||
one. Not the warm (will I get flamed to ashes for calling a digital synth
|
||
"warm"?), clear sound of the D-50 and not the crystalline, thin sound of the
|
||
D-5/10/20/110 (although it's *much* nicer than the latter) but a pleasant (if
|
||
slightly dull) sound that reminded me of an M1's pads with a little more
|
||
grunt. The acoustic instruments were about as true as the U-20's. In fact,
|
||
don't they sound rather like the...? Oh, yeah. There was that (finishes
|
||
aside). The D-70 takes U series sample cards. Surely that would have caused
|
||
some suspicions?
|
||
|
||
One might also have noted the lack of pulse width modulation, attack transients
|
||
(as I recall, all of the D-70's "tones" are single cycle waves or complete
|
||
samples) and most of the EQ was another sign that all was not as it seemed.
|
||
|
||
It must, of course, be noted that memory is a lot cheaper than it was in the
|
||
heady days when the D-50 was released. The main reason for the existence of
|
||
L/A synthesis (Roland's version thereof, anyway) was that the cost of memory
|
||
required for the storage of complete samples was prohibitive. Without the
|
||
cost factor we see complete samples being included.
|
||
|
||
What about the filters? I've heard it rumoured that they're quite good. One
|
||
might be forgiven for thinking that Roland looked at the U-20, gave it some
|
||
filters, did some jiggery-pokery with the LFOs (are there two on the D-70?)
|
||
and released the beast. Roland might be losing its technical edge but the
|
||
D-70's still (in my most humble opinion) one of the nicest sounding boxes out
|
||
there. I'm not sure how useful DLM and "analog feel" are as synthesis tools
|
||
but I think that the prescence of the former might just allow the D-70 to be
|
||
called "synthesizer", even if the synthesis method isn't really L/A.
|
||
|
||
Jon.
|
||
================================================================================
|
||
Jonathan Elliott | Sole and founding member, AMALGM -
|
||
University of Tasmania | Analog Maniacs Against Lamentable
|
||
u894825@bruny.cc.utas.edu.au | General MIDI - Join today!
|
||
================================================================================
|
||
------------------------------------------------------------------------
|
||
|
||
# Roland U-20 keyboard
|
||
|
||
This unit is a PCM sample playback unit. It has good effects
|
||
offering both chorus and reverb. It has the ability to modify the
|
||
ASDR of the samples. The unit has a combination pitch and modulation
|
||
"wheel". You have to push back to use it for modulation and simultaneously
|
||
move it right and left. It has a volume slider and two uncommitted sliders
|
||
that can be used to control about 15 parameters. The keyboard is 61 keys.
|
||
The rackmount version is the U-220.
|
||
The architecture is particularly hard to understand and
|
||
gives new owners fits. The ROM PCM samples are called "tones"
|
||
that are assigned to "timbers" where various modifications can
|
||
be applied. These "timbers" are then assigned to a "sound patch"
|
||
which has six slots for regular "timbers" and one slot for a
|
||
special "rhythm" set, for a total of seven slots each of which
|
||
can be a unique MIDI channel. Here additional modifications can
|
||
be applied to change the final sound. "Keyboard patches" determine how
|
||
the various transmitters of MIDI data perform as companions to
|
||
the "Sound patches" that determine how the various MIDI recievers
|
||
perform. If you are now confused, you get the idea.
|
||
There is excellent control over assigning splits and
|
||
layers using these six "timber" slots. You can also use velocity
|
||
to switch or mix layers based on how fast you attack the keys.
|
||
The keyboard can be mapped onto any MIDI channel and it does
|
||
send aftertouch information. There are two jacks on the back
|
||
for plugging in a sustain type pedal and an expression type
|
||
pedal.
|
||
There is generally good controller programming; however,
|
||
the U-20 has not worked well with wind controllers due to an
|
||
obscure problem with how it is set up to use controller
|
||
information to control "timber level". Thus it does not
|
||
follow controller #2 messages in real time. A wind controller
|
||
would need to send either aftertouch or controller #7 messages
|
||
instead of the usual breath controller message #2.
|
||
The PCM cards are unique and a very limited third
|
||
party offering exists. However, the 15 cards that do exist are
|
||
good. There are about five Roland synths that use these same
|
||
cards, so there is some motivation for Roland to issue new ones
|
||
occasionally. The U-20 offers excellent sounds, especially of "real"
|
||
instruments. It may be the best "real" sounding instrument
|
||
in its price range.
|
||
The manual has excellent technical information, but
|
||
is of questionable use in understanding the architecture and
|
||
how to program the U-20. There are two third-party manuals
|
||
available that, while lacking in technical data, do offer
|
||
chatty and readable descriptions of U-20 button pushing.
|
||
The programming of the unit with the buttons and the tiny
|
||
screen is still difficult. Only one company, SoundQuest,
|
||
is known to make an editor for this machine. It is extensively
|
||
buggy, but much better than nothing. The ability to see the
|
||
architecture all together on a PC screen helps clear up how
|
||
things fit together to make the final sound.
|
||
A RAM card slot and two PCM card slots are available.
|
||
Performance combinations are stored in "keyboard patches" all
|
||
of which are initially set the same. There is one "keyboard
|
||
patch" for each of the "sound patches". "Sound patches"
|
||
are arranged in two 8x8 arrays, or a total of 128 internal and
|
||
another 128 on the RAM card. There is room for four of the
|
||
special rhythm sets. There are two definable chord sets
|
||
available at a time from a total set of eight defined chord
|
||
sets stored. The U-20 does not support microtuning in hardware.
|
||
PCM ROM cards are a problem if you want to use sounds
|
||
off more than two cards plus the internal tones. There is no
|
||
way to copy the PCM ROM samples, so the way they come arranged
|
||
on the cards is what you are stuck with. Due to the size of
|
||
good samples, a PCM card can have as few as eight to ten "tones"
|
||
on it. It has a fairly good support for sound effects with some
|
||
internal sounds and additional sound effects on PCM cards available.
|
||
|
||
SUMMARY: The Roland U-20 offers very good "realistic" sounds with
|
||
adequate control over their performance.
|
||
It offers good external controllers and has stereo and mono out,
|
||
both before and after effects processing. There is a limited but adequate
|
||
number of additional PCM cards available.
|
||
The manual is OK, but a third party manual is recomended. It is
|
||
a hard unit to intially understand. It does not seem workable with a wind
|
||
controller.
|
||
It does work very well with an external drum pad unit
|
||
like the Roland PAD-5 Controller or with BiaB. The rhythm section
|
||
is particularly well done.
|
||
It has good layering and split capability, including key velocity
|
||
switching and mixing.
|
||
|
||
NOTE: Roland has perhaps the most widely hated and poorly regarded
|
||
customer support in the United States. There are people who refuse to
|
||
consider Roland equipment for this reason alone, regardless of how good
|
||
the hardware is.
|
||
|
||
Mike Burger
|
||
mike@uhunix.uhcc.hawaii.edu
|
||
|
||
# Roland U-20
|
||
|
||
The U-20 review was very nice; however I would like you to add one
|
||
thing to it, namely, that the aftertouch requires an enormous amount
|
||
of pressure to trigger adequately. I found this to be a mojor
|
||
drawback, since I difinitely bought the unit because of that feature,
|
||
among others.
|
||
|
||
There is a mod that can be done, I have heard, which consists of
|
||
replacing a resistor, but I sure didn't want to try it, but a repair
|
||
shop could probably do it.
|
||
|
||
PD
|
||
|
||
------------------------------------------------------------------
|
||
|
||
# Waldorf MicroWave
|
||
|
||
DISCLAIMER 1:
|
||
Well, this isn't REALLY a full review of the Waldorf MicroWave, but it's
|
||
the best anyone is going to get for a while from ME. Trying to learn new
|
||
gear while singlehandedly keeping a research group going and writing one's
|
||
PhD thesis is at best a nontrivial task. In the month-plus that I've owned
|
||
the MW, I've worked with it for barely ten hours. But those ten hours were
|
||
enough for me to formulate some initial impressions to pass along, as I
|
||
had promised. (Thanks to Neil Weinstock for booting me in the ass on this.)
|
||
|
||
DISCLAIMER 2:
|
||
This is a Metlay review. You should know by now what that means. No flames,
|
||
people: I honestly don't care if you agree with my opinion of digital,
|
||
sample-based Black Boxes (TM). So stuff it, okay?
|
||
|
||
Now then:
|
||
|
||
GETTING STARTED (AND DISCOVERING THAT YOU CAN'T, JUST YET)
|
||
|
||
When you open the box, you find the MW itself, a set of optional stick-on
|
||
rubber footsies if you aren't going to rackmount it, and no fewer than
|
||
THREE manuals. One is the Performance manual, which explains the architecture
|
||
of Single and Multi Patch organization, MIDI setup, and the things you need
|
||
to know to get started. The second is the Programming Manual, which takes
|
||
you inside the voice structure itself. The last and thinnest manual is the
|
||
update for software rev 1.2x, whatever it is you get. Mine was 1.20; I
|
||
understand that 1.23 is now shipping, which allows WaveSlave compatibility.
|
||
|
||
The manuals themselves are a joy to use. Their only weak point is that
|
||
they were obviously typeset on a Mac with very primitive software-- they
|
||
look UGLY. However, Roland manuals are uniformly gorgeous, and aren't
|
||
worth the paper they're printed on, so this is a minor point. The manuals
|
||
are clearly organized, well-indexed, and loaded with useful data; the
|
||
translation from the German was obviously done by either an American
|
||
with German as a second language, or by a German who'd been speaking
|
||
English for decades AND living in America for part of that time-- there
|
||
are a number of jokes sprinkled through the manual, obviously aimed at
|
||
an American audience (references to covering food before putting it inside
|
||
wouldn't mean much to Germans). Each type of modulation has at least
|
||
two examples given, that are musically sensible and clear to understand.
|
||
I would instantly recommend this box, along with the Xpander (if you also
|
||
had the MAtrix-12's manual, which is much better than the Xpander's), as
|
||
a GREAT first subtractive synthesizer for the learner, just from the
|
||
ability of the manual to communicate worthwhile knowledge.
|
||
|
||
Having perused the manuals once through (I recommend this), you hook up
|
||
your MIDI controller and turn on the MW. It CAN give stereo output from
|
||
one of the two audio jacks, but the level is fairly low: it sounds
|
||
much better through a sound system rather than headphones.
|
||
|
||
The first thing you'll notice, as has been mentioned by Nick Rothwell and
|
||
various other people, is that the presets are almost uniformly LOUSY.
|
||
I mean, God AWFUL! They communicate NONE of the capabilities of this machine,
|
||
and whoever programmed them should be shot in the throat and left to die.
|
||
Playing one of these in a music store, with the presets the only available
|
||
avenue of listening and something like an SY99 right next to you, is NO
|
||
way to sell MicroWaves-- if I had heard it before I bought it, I would
|
||
have saved my money. So, learn to initialize voices, and DO SO. Clear
|
||
EVERYTHING and start from scratch, you won't be sorry you did.
|
||
|
||
FINDING YOUR WAY AROUND
|
||
|
||
The Micro's front panel is a bit sparse for my tastes, but the pages are
|
||
organized in a fairly reasonable manner and the logic of the Micro's
|
||
tree structure is a lot more snesible than most other synths out there.
|
||
Basically you start with a 4x4 grid of pages, each with varying depths.
|
||
They're grouped into four rows based on the sorts of activities you'll
|
||
want to switch between (i.e. all the voice editing parameters are in
|
||
one row, all the fast-edit parameters are in one row, etc.), so that
|
||
you can jump around with minimum hassle. You choose your row with a
|
||
big button marked MODE that cycles around the rows. Within each row, you
|
||
pick a column (and hence a page) by punching one of four buttons. If
|
||
the page you're looking at has several subpages (some do), then you punch
|
||
the column button repeatedly to cycle through them until you find the
|
||
one you want.
|
||
|
||
Within each page or subpage, there are the parameters themselves, each with
|
||
its own value. You access and change these with the red button and Big Red
|
||
Knob (TM) over at the left side of the machine, by the display. The cursor
|
||
will be either under the parameter or its value-- you use the button to
|
||
move the cursor betwen the two fields, and the knob to dial in what you
|
||
want.
|
||
|
||
So, as an example, an edit to Filter Cutoff would be:
|
||
|
||
Punch MODE until you're in the Voice Editing row (Row #3)
|
||
Hit the second column button; if the display says VOLUME, hit it again
|
||
Put the cursor under the parameter in the window, dial until CUTOFF appears
|
||
Punch the red button, dial in the value you want.
|
||
|
||
Sounds nasty, doesn't it? Well, I've got news for you: compared to trying
|
||
to figure out where the up-arrow is going to put the cursor on the
|
||
Wavestation's Mix-Envelope page, it's a CINCH. The interaction of the
|
||
controls is logical and works exactly the same way for all actions on
|
||
the synth (with some exceptions that make a lot of sense themselves);
|
||
in less than a half hour, you'll be FLYING. Especially since when you're
|
||
doing something like setting up Multi Patches or editing sounds, the
|
||
number of keystrokes to get somewhere drops precipitously. I do not LIKE
|
||
this setup-- I prefer a full front panel-- but it does work, and work well,
|
||
as opposed to something like the SY77, ugh.
|
||
|
||
VOICE ARCHITECTURE
|
||
|
||
Each voice (there are eight) has two Oscillators driving two Wavetables
|
||
running into a Filter and then to a Pan unit.
|
||
|
||
The oscillators each have octave, pitch and detune (five octaves-plus
|
||
range on each), pitch keyboard-track defeat, and two pitch modulation
|
||
sources, one with a sidechain control and one straight in. The second
|
||
modulator can be quantized for glissandi. Note that this is all just
|
||
PITCH control; waveform control is in the Wave modules, that come next.
|
||
|
||
The Waves have a common Wavetable (the unit comes with 32 and has room
|
||
for 12 more) and individual Start Wave, Startsample, hardwired modulation
|
||
settings for Wave Envelope, keyboard tracking, and velocity scaling,
|
||
and two more modulators, one with a sidechain input. The stepping mode
|
||
can be set smooth or stepped. Since the Waves are the most unique part of
|
||
the Micro's sound, I'll talk more about them later.
|
||
|
||
The mixer lets you blend both Osc/Waves with a white noise source; the
|
||
mixer can be overdriven if desired. The VOlume page also has modulations
|
||
for Volume envelope, velocity, keyboard tracking, and two general mods,
|
||
one with sidechain. MIDI Controller 7 always controls overall volume.
|
||
|
||
The filter is a four-pole lowpass analog filter with cutoff, resonance,
|
||
modulation of cutoff by the Filter envelope, velocity, keyboard track,
|
||
and two modulators, one with sidechain. The resonance also has its
|
||
own mod source (As the manual says, "Yes, it can be done."), and goes
|
||
into self-oscillation very nicely, thank you.
|
||
|
||
The panning module sets a voice's stero position and has its own modulator.
|
||
Normally voices are set to center in Single mode, but in Multis you have
|
||
the option of spreading different Singles out a bit. MIDI COntroller 10
|
||
always controls voice pan, as an added modulation to existing ones.
|
||
|
||
There are two LFOs. Each has rate control, shape and symmetry controls
|
||
that provide many different waveforms (over 300 of them, actually),
|
||
a rate-randomizer, rate and level modulators, switchable LFO sync,
|
||
and a simple three stage envelope especially for LFO amount.
|
||
|
||
There are three envelopes, labeled Volume, Filter and Wave. They are hardwired
|
||
but defeatable to the pages named, and can also be sent anywhere else
|
||
if desired. The Volume envelope is ADSR, the Filter envelope is DADSR,
|
||
and the Wave Envelope is eight-time/eight-level with looping and variable
|
||
sustain point. It can do either sustain or release loops, and has modulator
|
||
inputs for times and levels. The Wave envelope has global modulation to
|
||
all times and levels at once; the other envelopes have individual
|
||
modulators and amounts for each stage.
|
||
|
||
The unit also has Glide (equal rate or equal time, choosable), several
|
||
temperaments including user-defined tuning tables, and can store names
|
||
of up to 16 ASCII characters.
|
||
|
||
There are also Macro and Fast-Edit pages. I won't describe them in detail,
|
||
but they allow you to call up several preset envelope shapes and/or
|
||
modulation types, enter them instantaneously, and modify them or existing
|
||
envelopes/modulations with special screens (an exception to the normal
|
||
editing modes) that let you fly in new values in a flash. If you're not
|
||
interested in exactitude, and want to hack out a useful sound in a hurry,
|
||
these modes make it easy. (And if you're a perfectionist, you always
|
||
have the option of going in and tweaking the parameters in the regular
|
||
edit mode.)
|
||
|
||
STORING YOUR WORK
|
||
|
||
The MicroWave has nine edit buffers. If you edit a patch and leave it to go
|
||
to another patch, you do NOT lose your edits; they;re waiting there when
|
||
you come back. This is LOVELY; I wish the Xpander did this. Even the VS's
|
||
Review buffer must be manually saved before hunting around. So you can be
|
||
editing up to eight patches at once! The column buttons double as a shift
|
||
key and a set of three memory-management tools (Store, Compare, REcall);
|
||
this assures that nothing involving memory can be done in the course of
|
||
normal keypresses, and that a save or deletion is carefully premeditated.
|
||
|
||
MULTI PATCHES AND MIDI
|
||
|
||
Each Multi PAtch (like SIngles, there are 64) has one to eight Instruments.
|
||
Each Instrument has its own Single Patch, MIDI Channel, key and velocity
|
||
windows, velocity response curve, transpose/detune, temperament, volume
|
||
and pan position (overlaying that of the Single patch itself).Each Instrument
|
||
can be routed to the stereo outs or to one of the four individual outs.
|
||
Each Instrument has its own MIDI input filters, and so on, and so on.
|
||
Voice allocation is dynamic. There are four generic Controllers called
|
||
CTRL W, X, Y and Z. These have different effects on each Instrument,
|
||
but are assigned globally. In addition, the Micro understands Velocity,
|
||
Release Velocity, Pressure (Mono AND/OR poly), Pitch Bend, and MIDI
|
||
Controllers 1,2,7,10,64,65, and the numbers you pick for W,X,Y,Z. A few
|
||
of these are hardwired: 7 to volume, 10 to pan, 64 to sustain, 65 to
|
||
portamento switching (defeatable). Oh, I almost forgot. Glide can be
|
||
in half-steps (glissando) if desired. My Micro currently understands
|
||
everything in my rack, including the joystick on my VS and (if I get one)
|
||
the four front-panel sliders on the Roland D-70. And the controllers
|
||
can be routed anywhere....
|
||
|
||
WAVES
|
||
|
||
A bit more detail is needed on the Wave modules. Here's how they work,
|
||
sorta. Each Wavetable (there are 32 preset, 12 blank that can be
|
||
loaded via MIDI by the user) has 64 Waves in it. OK so far? 32 Tables,
|
||
64 Waves. Now, of those 64 waves, the last three are always the same:
|
||
61 is a triangle wave, 62 is a square wave, and 63 is a sawtooth. But
|
||
Waves 0 through 60 are DIFFERENT for each Table. Where these waves
|
||
come from isn't important: some are stored in ROM, others are interpolated
|
||
>from the ROM Waves by an algorithm kept in a mayonnaise jar under Wolfgang
|
||
Palm's bed and guarded by attack dogs. What IS important is that the MW
|
||
is capable of shifting from Wave to Wave in real time, under tha control
|
||
of any modulation source you wish! This can be a smooth shift or a stepped
|
||
one: unlike the Wavestation, smoothing doesn't halve polyphony. Each Wave
|
||
has its own unique character: there are smooth waves, grimy waves, ringing
|
||
waves, blah waves, formants, transients, jarring noises. And they get
|
||
even MORE character when swept around in Wavetables. Now, some sounds can
|
||
benefit from using only one wave at a time; others might use a small range
|
||
of Waves; using an etire Table isn't always the best thing to do, as the
|
||
jumps from sound to sound can be jarring.
|
||
|
||
What are the Tables like? Well, my notes aren't much help:
|
||
|
||
"1 Hollow filter sweep sorta
|
||
3 Buzzy Inverted ring hollow !!!!!
|
||
4 Saw to Hollow and back?
|
||
5 Rectified?
|
||
10 high Feedback
|
||
12 Phonemish?
|
||
13 Evolution-- Animated!
|
||
14 Buzzy Rattly Bright!!!
|
||
15 Yanking Drawbars on the L-100
|
||
17 Multilooped Swell!
|
||
21 LEAPing OCTAVE resonances!!!!!
|
||
23 Hiccupping Organ twisty loop!!
|
||
24 Analogish filter Twist
|
||
27 Ragged S/H!!
|
||
28 Glittery Arpeg Filter with nasty tip
|
||
30 Beware of BIG THUNK at end!!"
|
||
|
||
...and so on. You have to hear them to understand.
|
||
|
||
I could spend a year just trying different Wave setups in the same
|
||
initialized patch, never touching anything else in the architecture.
|
||
|
||
PERSONAL EXPERIENCES
|
||
|
||
The unit is very forgiving of mistakes, with one small but important
|
||
exception: if you switch to Multi mode in midsession, you CAN lose
|
||
your edits if you're not careful. There's no volume control, except
|
||
as an (admittedly fast-to-access) parameter in the grid. MIDI operation
|
||
appears flawless, but Nick is hammering on his much harder than I do on
|
||
mine, so it's not for me to say. Sustained notes don't quit when you
|
||
switch programs, but on rare occasions they can hiccup momentarily.
|
||
The buttons activate NOT when you push them, but when you LET GO of them
|
||
--weird until you get used to it. The Micro's built like a tank, solid
|
||
and heavy.
|
||
|
||
IMPRESSIONS
|
||
|
||
The MicroWave is not the ultimate synthesizer, or the ultimate anything.
|
||
If it had four oscillators per voice with a vector joystick and an
|
||
arpeggiator like the Prophet VS's, wave sequencing like the Wavestation's,
|
||
and the modulation matrix and added features of the Xpander, then we'd
|
||
REALLY have something. But let's not get ridiculous here. It does give
|
||
you a hell of a lot of control, especially via MIDI. It's relatively bugfree
|
||
-- I haven't hit a bug yet, and Nick has only reported a couple. And it
|
||
sounds
|
||
|
||
uh.....
|
||
|
||
Hm. This is the part of the review I was dreading. How DOES it sound?
|
||
|
||
Argh.
|
||
|
||
Let me put it this way-- I have not yet (emphasis on the YET) come up
|
||
with a sound that has sat me back in my chair, saying, "Oh, baby, THAT'S
|
||
why I bought this machine!" Such an immediate, visceral response to the
|
||
machine is important to me; in the past, I have gotten them from the
|
||
modular drones and analog brasses and wild effects on my Xpander, the silky
|
||
strings and hammering pads on my VS, and the gorgeous electric pianosynth
|
||
on my EX-8000. But from the MicroWave-- nothing. YET!
|
||
|
||
The difference was, that the other synths I've named were programmed by
|
||
people rather than chimps, and were acquired back in the dim days before
|
||
my doctoral thesis, when I could actually sit and work with my gear for
|
||
days at a time without being distracted or feeling guilty. The Micro has
|
||
so much depth and so much power that if I had some decent presets to at
|
||
least HINT at where to start, and some time to really work with the
|
||
machine, I KNOW I could get it to scream for me. But the patches I have
|
||
created so far are heavy-handed and wearing, by and large. I need to
|
||
learn to paint with smaller brushstrokes. I have created about a dozen
|
||
patches so far. Some are tutorial in nature, designed to remind me of how
|
||
the Wave Envelope looping works (by the way, Nick, I just got the bill
|
||
for that panicky phone call to Scotland last month. You DON'T want to know!)
|
||
or where waves are in the tables. Others are unimpressive; the strings
|
||
are no good, and the wavescanned bass is rather slapdash. But there is
|
||
also a burbling drone pad that sounds like the background to Edgar
|
||
Froese's "Aqua," and a Moog Taurus that rattles the fillings....
|
||
|
||
I'm getting closer. Slowly, painfully closer, at a speed that is frustrating
|
||
as hell. But my frustration, ultimately, is at MYSELF, for having gotten
|
||
rusty. The Xpander and VS are like riding a bike at this point-- I sit
|
||
down, I turn some knobs, I get the sound I heard in my head at the start.
|
||
And to an extent, I can get the Micro to sound like an Xpander. But what's
|
||
the point of that? I am trying to push BEYOND what my other gear can do,
|
||
and THAT'S what is so time-consuming and agonizing. There IS something
|
||
there; getting to it hurts me.
|
||
|
||
So. My recommendations? They're fairly simple. The MicroWave costs about
|
||
a thousand dollars. Basically it's an eight-voice analog synth with some
|
||
digital tricks no other instrument can match and a great multitimbral MIDI
|
||
implementation. Its presets stink, and should be cleared at once. It has
|
||
no effects processing; I don't believe it needs it.
|
||
|
||
If you want an analog synth with sonic and programming power, and you're
|
||
not afraid of starting from scratch-- BUY THIS MACHINE. In these days of
|
||
$1700 Xpanders, $1000 Prophets and $1200 MIDIed Minimoogs, it's an
|
||
absolutely unbeatable buy. For your money, you will not find more
|
||
power (whether that power is audio or MIDI).
|
||
|
||
If you need gooey effects and nice realistic presets, buy something else.
|
||
Now if you'll excuse me, I'm not going to be able to sleep tonight if
|
||
I can't get this (^@&#%$#*! string patch to work....
|
||
|
||
metlay@organ.music.cs.cmu.edu | --sound advice from the Nickmeister
|
||
|
||
----------------------------------------------------------------------
|
||
|
||
# Yamaha CS-50
|
||
|
||
The Yamaha CS series of analog synths ranged from the CS-5, a remarkably
|
||
powerful little one-voice one-VCO synth somewhat like the Korg MS-10 or
|
||
the Micromoog, up through the CS-15, CS-20, CS-30 (beloved instrument of
|
||
Mark Shreeve, the UK's second greatest electronic musician ever), and up
|
||
and up to the CS-80 and the later CS-70M, which was Yamaha's last analog
|
||
monster. I may have missed or miswritten a couple of numbers, having
|
||
only worked with a 5 before, but the basic trend, as it was with the CP
|
||
electronic pianos and the SK organ/string machines, was that the higher
|
||
the number, the greater the power. The CS-30 was a very, VERY capable
|
||
instrument, and I would expect the CS-50 to be as good or better, with
|
||
a quite respectable sound. How much does he want for it?
|
||
|
||
BTW, it may be rare like Kawai SX240's are rare, but it's not really
|
||
RARE <nudge nudge wink wink> like Minimoogs or TR808's are RARE <eh eh>.
|
||
|
||
metlay@minerva.phyast.pitt.edu | (n. planer)
|
||
|
||
Subject: Re: Comments on Yamaha CS-50
|
||
|
||
Sorry, but you've got the chronology (and technology) wrong:
|
||
Around 1975/6 the CS-50,60 & 80 came out. They all share common
|
||
electronics.
|
||
|
||
CS-50: 4 octave, velocity sensative keyboard, 4 note poly,
|
||
1 changable preset (front panel knobs). Seen lately for about $100
|
||
|
||
CS-60: 5 octave, velocity sensative keyboard, 8 note poly,
|
||
2 changable presets (1 front panel knobs + 1 mini knobs).
|
||
Adds the wonderful pitch-bend ribbon!!! Originally $2500,
|
||
got mine in '81 for $1000, Seen lately for $200 to $400
|
||
|
||
CS-80: 5 octave, velocity & POLYPHONIC PRESSURE keyboard,
|
||
8 note polyphonic, 2 sounds at once (basically 2 CS-60 from
|
||
one keyboard- layered/not split), 6 changable presets
|
||
(2 front panel knobs + 4 mini knobs). Comes with wheels
|
||
that insert in back for rolling around. Originally $7000,
|
||
got mine in '85 for $1400, Seen lately for $1000 to $1500
|
||
|
||
All of these are monsters (100-220 lbs).
|
||
|
||
Around '77/78 the CS-5, 10, 15, 20M & 40M came out. These were all
|
||
Mini-Moogish lead synths ranging from the CS-5 (2 octave, 1 note, no
|
||
memory) to the CS-40M (2 note, RAM based programable presets).
|
||
|
||
The CS-70M (M is for memory) came out in 80/81 to replace the CS-80.
|
||
It has very little to do, in the way of sound generation and user
|
||
interface, with the CS-80. It was basically Yamaha's Prophet 5.
|
||
Pretty useless- haven't seen one since '82. Right around this time
|
||
the GS-1 & GS-2 came out which lead to the CE-20, DX-1 (nice machine!),
|
||
the DX-7 and therefore the end of useful synthesizers from Yamaha.
|
||
|
||
If anyone wants more info just ask.
|
||
|
||
David
|
||
|
||
Subject: Yamaha CS-30...
|
||
|
||
The CS-30 ? I have one of them....
|
||
It looks impressive and weighs a lot.
|
||
The underside is made of wood !!!!
|
||
It has a weird quasi-user-hostile interface when it comes
|
||
to making sense of the signal path and routing, but,
|
||
eventually you get used to it.
|
||
|
||
However, there are at least four major drawbacks:
|
||
1. It is WAY unstable when it comes to tuning.
|
||
It can start drifting anytime and gets annoying.
|
||
2. The cute little sequencer has no CLOCK INPUT (of
|
||
any polarity), just CLOCK OUT....
|
||
3. The RESONANCE cannot be set to self-oscillate.
|
||
4. The CV INPUT & OUTPUT is of the linear Hz/Volt
|
||
variety, which means I haven't yet figured a way
|
||
to drive the thing off my MC-8 (or MPU-101 if you
|
||
happen to have one...)
|
||
|
||
Peace.
|
||
--
|
||
Evan Makris ar698@cleveland.freenet.edu
|
||
Boston, Mass. makris@northeastern.edu
|
||
|
||
Subject: Yamaha CS40M problem
|
||
|
||
I have recently aquired a used Yamaha CS-40M. It's one of the few monosynths
|
||
with memories (20 in all) and a versatile beast with rich analogue sounds.
|
||
|
||
But there's one major problem: once I have stored the pathces into memory
|
||
they can't be re-edited when recalled. The knobs work only in panel mode.
|
||
Now I wonder if this is done on purpose or is this some malfunction or
|
||
misuse by my side. I have no user's or service manual so I can't check
|
||
this out. And if Yamaha haven't provided this synth with edit capability
|
||
could it be modified to have it?
|
||
|
||
My experiences of other CS-series synths are following:
|
||
|
||
CS5/CS15 - Good basic monosynths with singing sound, CS5 perhaps too limited.
|
||
CS50/60/80 - Great analogue polys, especially CS80. Plenty of knobs and thick
|
||
sound. Heavy and generate a lot of heat so there are tuning
|
||
stability problems and component aging when older.
|
||
CS70M - Electronically quite different, more reliable. Good versatile
|
||
polysynth although it has no useable link to the world outside: no
|
||
MIDI and the sounds can be stored only in magnetic cards. No touch
|
||
response.
|
||
|
||
Janne Lappalainen
|
||
Turku, Finland
|
||
janlappa@kontu.utu.fi
|
||
|
||
Subject: CS30 Architecture
|
||
|
||
It is a monosynth with basically two independent VCO->VCF->VCA lines. But
|
||
there are lots of opportunities for mixing between the lines. There is a
|
||
lot of semi-patching ability using input switches. It has FM (no-envelope),
|
||
ring modulation, noise input on one of the filters, and processing of
|
||
external sounds from mic etc. The FM is a control on ocs 1, RM is a
|
||
control on one of the VCA's. It has a sequencer, which is an 8-stage
|
||
variable step-speed analogue, I would classify it more as a second,
|
||
programmable-step LFO. It has three envelop generators (ADSR) with a lot
|
||
of choice how you modulate what with which envelope generators. You
|
||
have five virtual envelope generators, but two of these are inverted
|
||
versions of the other ones. You can switch the input of the second
|
||
filter to be the high-pass of the first filter, giving complex filtering
|
||
abilities.
|
||
|
||
I have had some marvelous sounds out of the FM, but the oscillators (on my
|
||
one anyway) do not track evenly. So, my wonderful sound is out of tune
|
||
within a few keys. I plan to have a sampler as my major purchase this
|
||
year, so maybe I should have the CS30 sent out to me (it's in New Zealand),
|
||
as I can sample the sound. A cheaper alternative would be a Korg MS20.
|
||
(I've seen them going really cheap, e.g. 80 pounds, anyone know what these
|
||
machines are like? Having a patch-cord machine would be dead sexy). What
|
||
about a Roland SH-2? One of the local shops claim they're going to be
|
||
getting one soon.
|
||
|
||
Unfortunately the sound is IMHO a bit thin compared to Minimoogs, Monopolys
|
||
etc. One of the VCA's has an additional input for the sine wave from
|
||
VCO1, which can fatten the sound, but it still doesn't have "IT" (whatever
|
||
"IT" is).
|
||
|
||
Ross-c
|
||
|
||
----------------------------------------------------------------------
|
||
|
||
# Yamaha DX100
|
||
|
||
This was a 4-operator FM synth that appeared in about 1985. I suspect that it
|
||
should have better been seen as a rack mount module as it is a tacky little
|
||
thing with mini-keys, no velocity and a nasty, plastic case.
|
||
|
||
Like most 4-op FM synths, it has a lot of trouble with low-end response. You
|
||
just can't produce any growly sounds down low. While many basses sound OK, you
|
||
can never really produce a good, ambient droning sound. The presets are fair
|
||
to middling. There is a good variety with the only really obvious thing
|
||
missing being synth pads (although this is very difficult to do with 4-op
|
||
sine only FM with no effects). Particularly excellent are the bells and
|
||
one or two of the basses.
|
||
|
||
MIDI implementation is sparse but adequate. You can select omni on/off, send/
|
||
receive channel, channel info on/off (for patch changes), sys info on/off (for
|
||
sys-ex dumps). Yes, there are bulk dump commands and this offers the chance
|
||
to get hold of lots of DX21 patches that are available in the public domain.
|
||
|
||
The synthesis engine is 4-operator, sine-only FM and the sound is all that that
|
||
implies. You have a choice of 8 algorithms (operator/carrier combinations. If
|
||
you don't know what I'm talking about then you should find a good book on FM
|
||
synthesis - there are hundreds available) with feedback on operator 4 only.
|
||
Each operator has its own EG but, for some bizarre reason (perhaps price),
|
||
Yamaha chose to have only one LFO per voice which can be routed to operator
|
||
output level, voice pitch and that's about all. I think that this is also a
|
||
problem with the DX7. I'd really like to see one LFO per operator, one for
|
||
pitch modulation and one for overall amplitude modulation, even if this meant
|
||
hardwiring them. The other problem is that there is no fixed frequency option
|
||
on operators. This causes problems when it comes to programming subtle
|
||
pads (which can be done on DX7s and even TX81Zs) and when I discovered the
|
||
feature on other machines I was in seventh heaven! You can set the rate and
|
||
level scaling on each individual operator which is a real boon when it comes
|
||
down to programming acoustic instrument emulations. Controller programming
|
||
is excellent with velocity response (over MIDI) for each individual operator
|
||
being controllable. Breath controller and hold/portamento pedals are also
|
||
supported.
|
||
|
||
It is an 8 voice polyphonic, monotimbral synth. On the back panel, there are
|
||
MIDI sockets (IN/OUT/THRU), Output and Headphone jacks, footswitch jack, breath
|
||
controller input and adapter input (9V). The DX100 was designed as a strap
|
||
on unit and hence there is the option of powering the unit using batteries.
|
||
|
||
I like my DX100 a lot. It has an important place in my synth setup and I
|
||
would never part with it, despite my frustrations with its synthesis engine.
|
||
It does some superb digital sounds (the hard-edged digital sound that was so
|
||
prominent in the mid 1980s) and a few passable acoustic instrument emulations
|
||
(the Sitar's an absolute killer and I programmed a reasonable pan-pipes patch).
|
||
If you can get one cheaply then it's most worthwhile.
|
||
|
||
Jonathan Elliott | Why is an 01/W like a piece of string?
|
||
u894825@bruny.cc.utas.edu.au | Every yo-yo wants one.
|
||
|
||
-----------------------------------------------------------------------
|
||
|
||
# YAMAHA SY77
|
||
|
||
Well, I finally got my SY77 and had a chance to play around with
|
||
it. For those of you DX users who are wondering what's the scoop
|
||
with the SY77 here is a mini-review of the instrument:
|
||
|
||
Voice architecture:
|
||
Up to 16 FM sounds and 16 digital samples may be played
|
||
simultaneously. A "voice" may consist 1, 2, or 4 "elements"
|
||
offering several combinations of FM and sampled sounds.
|
||
Each element in a voice can be zoned by both note range and
|
||
velocity range. Each element has a wide selection of stereo
|
||
panning capabilities.
|
||
|
||
FM unit:
|
||
It uses 6 operators like the DX7. However, some interesting
|
||
enhancements have been added. There are 48 algorithms instead
|
||
of 32. Unlike the DX7, an algorithm is extremely flexible.
|
||
The programmer may specify up to three feedback loops from
|
||
any point to any point in the algorithm. In fact, a
|
||
feedback loop consists of source and any number of destinations
|
||
so there are really more than 3 feedback loops available.
|
||
|
||
Each operator in an algorithm will accept up to 2 modulators
|
||
which can be any of the following:
|
||
|
||
a) another operator (determined by the algorithm or feedback)
|
||
b) a digital sample
|
||
c) noise
|
||
|
||
Also, each operator may have any of 16 different waveshapes. This
|
||
let's you do things with 1 or 2 ops that used to take 3 or more ops.
|
||
There are 2 LFO's instead of 1. Pitch sensitivity is independant
|
||
for each operator (the DX7 had global pitch sensitivity).
|
||
|
||
Envelope generators have more segments including a delay segment,
|
||
2 release segments, and a programmable loop point. Key velocity
|
||
can modify the attack time. The pitch EG may be disabled for
|
||
individual operators.
|
||
|
||
Several parameters have negative ranges where the DX7 only had
|
||
positive ranges allowing for cross-fade effects.
|
||
|
||
Sample playback unit:
|
||
|
||
At first glance, the ROM samples did not impress me very much. They
|
||
were good but not great. They were clean but not "crisp". However,
|
||
once I reminded myself that the SY77 is not intended to be a sample
|
||
player I appreciated the samples a lot more. These samples are intended
|
||
to be combined with FM sounds - not merely layered on top of them but
|
||
fully integrated into FM synthesis process.
|
||
|
||
There are the usual multi-sampled instruments such as piano, strings,
|
||
horns, choir, etc. Additionally, there is a rather interesting palette
|
||
of strange samples that are not musically interesting by themselves but
|
||
do wonders when combined with the FM sounds. (For you LA fans there
|
||
are the obligatory "airy" sounds). There is the usual compliment of
|
||
drum sounds.
|
||
|
||
Filters:
|
||
|
||
Each of the 4 elements in a voice has its own pair of filters.
|
||
(giving a total of 8 filters in a single voice).
|
||
|
||
The filters have a 12db/oct slope and may be set for lowpass or
|
||
highpass. The pair of filters can be combined as a bandpass
|
||
(low+high) or as a 24db/oct lowpass. Filter resonance
|
||
may also be set all the way to self oscillation. An obscure feature
|
||
(buried in the manual) allows one element of a voice to "borrow" the
|
||
filters from another element giving up to 4 filters on a single element.
|
||
(48db/oct anyone?)
|
||
|
||
Now...I grew up with MOOG filters so I was going to be a tough
|
||
critic here. I was surprised by how good these filters sounded.
|
||
They're not quite up to the MOOG filters but they are as good,
|
||
if not better, than some other analog filters I've heard.
|
||
They are clearly more than just a marketing gimmick. The
|
||
resonance adds that certain quality I've always enjoyed from
|
||
a good analog filter. Unfortunately, none of the factory sounds
|
||
on the SY77 really show what the filters can do. Naturally,
|
||
there's a ton of controller routings to play with the filters
|
||
including independent EG's for each filter pair.
|
||
|
||
Signal processing:
|
||
|
||
Well, the SY77 instantly made me a believer in on-board effects.
|
||
Each voice has its own signal processing parameters. The
|
||
signal path can go through 2 "modulation" units and 2 "reverb"
|
||
units. These units can be combined in various configurations.
|
||
There are a handful of modulation options such as chorus and flange
|
||
(all stereo). There are dozens of reverb options including distortion
|
||
(also in stereo).
|
||
|
||
I'm use to using SPX-90's and the SY77 signal processing did not
|
||
strike me as any better or worse than an SPX-90 (although perhaps
|
||
quieter since the A/D and D/A stages are missing).
|
||
|
||
User interface:
|
||
|
||
Considering how complex this instrument is, the user interface is
|
||
not bad at all. A large, backlit, LCD can show entire menus,
|
||
EG and scaling curves. There are usually several different ways
|
||
to input data at any given time so you can reach for whatever
|
||
input device that feels the most comfortable. However, it's still a
|
||
bit overwhelming and discourages casual experimentation. A full screen
|
||
editor would probably be a good investment.
|
||
|
||
Sequencer:
|
||
|
||
16 tracks, 1 song, 16000 notes. No comment. I don't use it.
|
||
|
||
MIDI:
|
||
|
||
The MIDI implementation is certainly flexible but nothing like
|
||
a Kurzweil PX1000. The SY77 can be put into "Multi" mode.
|
||
This will provide 16-channel multi-timbral tone generation
|
||
with dynamic voice allocation. However, there is a major
|
||
disappointment here. It appears that there is only one real
|
||
signal processor in the instrument. In multi mode, the same
|
||
signal processing is used for all voices on all channels (overiding
|
||
the signal processing parameters for each individual voice).
|
||
So, if you have a killer guitar sound that relies heavily
|
||
on the signal processing, it will lose something in multi mode.
|
||
|
||
Storage:
|
||
|
||
There are 128 preset voices + 64 internal user voices + 64 ram
|
||
card voices. There is also a slot for additional wave data cards.
|
||
A 720k floppy serves the usual purposes (MS-DOS format). One strange
|
||
quirk - voices that consist of 4 elements can only be stored in
|
||
certain memory banks because they take up more room than voices
|
||
with 1 or 2 elements. (That is the sort of design trade-off that
|
||
a user shouldn't have to worry about IMHO).
|
||
|
||
Conclusions:
|
||
|
||
The SY77 has a major hurdle to overcome. It is an enormously
|
||
powerful and complex instrument being sold in a market where
|
||
the "quick fix" is king. I must also say that the SY77 is not
|
||
instantly endearing. This is mainly because the factory sounds
|
||
on the instrument are generally mediocre - rehashes of earlier DX7
|
||
sounds with a some sample playback added. However, some of the
|
||
presets are truly astounding giving us a hint of what it could do
|
||
in the right hands. I can't say if the SY77 will change the minds
|
||
of die-hard FM haters but it puts forward a good show. I suspect
|
||
that some of the third-party patch libraries that may be
|
||
forthcoming will make the SY77 a "must have" for many musicians.
|
||
|
||
--
|
||
Scott Amspoker
|
||
unmvax.cs.unm.edu!bbx!bbxsda!scott
|
||
|
||
Subject: Yamaha SY77 (LONG)
|
||
|
||
>>>Gee, my local dealer asked for $1200 for SY55, even though I didn't
|
||
purchase
|
||
>>>anything yet. Considering that they asked so much for SY55, the price they
|
||
>>>quoted for SY77 may be absurdly high. Can somebody tell me how much is
|
||
>>>the reasonable price for SY77, and is it worth the price ? Thanks in
|
||
advance.
|
||
|
||
I just today noticed earlier postings re: SY22 & SY55. Well, here's a
|
||
bit about the SY77, because I just bought one from the source in Tokyo
|
||
this summer...
|
||
|
||
Credit Cards, anyone? I paid 250,000 for mine. Ok, OK, 250 thousand YEN
|
||
or $1,840 and about $125 more for the industrial-strength 'flight case'
|
||
(there's also a 'hard case' but it's not as sturdy). I bought from
|
||
friends in Tokyo who own a duty-free shop and sold the 77 at cost,
|
||
duty-free. I had to special order a U.S. spec model, though (took 1
|
||
week). Was it worth it? Definitely.
|
||
|
||
Current retail in Japan is 275,000 yen for synth, 45,000 for flight
|
||
case-- about $2,330 for both.
|
||
|
||
-BUT- and here's the bad news, reputable U.S. MIDI-shops are retailing
|
||
the '77 for about $2,995, flight case for $400. This price is
|
||
'reasonable'- if you're not planning a trip to Tokyo soon. Is it worth
|
||
it? Well... If you think you want one but haven't REALLY STUDIED it, or
|
||
wanna know what your friend just blew 3400 bucks on, read on.
|
||
|
||
It's worth it if you really NEED an SY77. It's a unique and very
|
||
capable machine, everything highest quality, down to the paper used in
|
||
the documentation (which is superabundant). It's a refined musical
|
||
instrument, not just a rack synth. It is well finished, feels solid, and
|
||
works as it should. 1st rate stuff.
|
||
|
||
ARE YOU READY FOR THIS? Basic SPECS:
|
||
It has 61 keys, C-C, with aftertouch, velocity sensitivity, polyphonic
|
||
capability that can exceed your fingers, toes, and nose combined. It has
|
||
128 preset sounds (incl. 2 61-drum drumsets and DAT-quality samples), a
|
||
good-size wave table, (w.t. & presets = 4 megabytes of ROM data) 45
|
||
algorithms (15 more than DX-7), built in memory for 64 user-built voices
|
||
and 16 user-made 16-voice "multi's" (more on multi's later), a 3.5" 800k
|
||
floppy drive, 2 64k card slots (1 wave-form and 1 wave data) 16-track
|
||
(15 song, 1 99-pattern rhythm track) sequencer with switchable
|
||
quantization up to 1/96 of 16th note (real-time, punch-in, note-by-note
|
||
entry; full song editing: after- the-fact note/velocity/pitch-bend/etc
|
||
correction of course; ea. song tr. 15,000 note capacity; rhythm
|
||
patterns up to 32 measures ea., songtrack& pattern copy/ paste/chaining
|
||
of course). MIDI IN,THRU,OUT, 6 breath/pedal/footswitch-control
|
||
assignable inputs, a pitch-bend wheel, and 2 modulation wheels
|
||
(assignable, 1 min-to-max, 1 center-flat). It weighs as much as a real
|
||
piano (well, almost! 35 pounds, 45 in case) These specs are NOT
|
||
exhaustive. There IS more.
|
||
|
||
On Synthesizing Power- Yamaha's "Realtime Convolution & Modulation"
|
||
The SY77 can serve as 16 independent synthesizers simultaneously when
|
||
using the sequencer- i.e., a 16-track piece can use 16 (one track's a
|
||
rhythm slave) different voices, each with its own envelope, LFM,
|
||
pitchbends, digital variable LP/HP/Bandpass filters, modulation/reverb
|
||
effects (the 77 has 40 reverb effects- i.e., ping-pong, bathroom,
|
||
church, reverse gate feedback etc- and 4 modulation effects-
|
||
symph.,flange, etc), stereo pan (the 77 can do all sorts of L-C-R
|
||
effects incl. crossovers, delays, variable-speed effects), static pan,
|
||
portamento, detuning, pitch-randomness, ETC-- ALL simultaneously (!!)
|
||
|
||
On "Elements" (parts of a voice)
|
||
What's more, each voice can consist of up to 4 'elements,' -basically
|
||
complete sound forms w/ independent envelope/effects/ETC- which come in
|
||
2 types. AWM ("Advanced Wave Memory") elements are from the SY77's
|
||
built-in 48kHz (DAT quality, vs. 44.1 kHz CD quality) digital sampled
|
||
wave table- pianos, brass, strings, sound effects, etc. Or you can use
|
||
your Cards/Disks as wave-table source data. These can be edited
|
||
completely with filters, LFO, etc. The other type of element, AFM II
|
||
("Advanced Frequency Modulation II"), are synthesized with the 77's
|
||
45-algorithm synthesizer by-- You. Of course, AFM elements also have
|
||
their own envelopes, volume, static pan, LFO, etc too. Yes, you can
|
||
save/load them to/from disk/card.
|
||
|
||
On Voices
|
||
Where the SY77 gets interesting is in its ability to mix the different
|
||
(wave and synthesized) elements to create unique voices, then change the
|
||
parameters for each of the 1,2, or 4 AFM/AWM elements in a voice. Thus,
|
||
you can make an 'Electric Piano' with a bass that kicks in with
|
||
high-velocity notes, a sax riff with slow crescendo on notes continuing
|
||
past, say, 3 seconds, and a warm synthesized rumble that is heard only
|
||
on soft notes, or only on notes higher than, say, C3, or only on notes
|
||
lower than, say, B3 and higher than D5. (Sounds like a weird voice, but
|
||
you get the idea). Of course, you could then make the sax riff swing
|
||
>from left to right to left very slowly, make the bass sit at 10 o'clock
|
||
left, center the electric piano, and make the bass jump from far right
|
||
to mid left. You could filter out subsonic rumble from the synth
|
||
element's lower registers, cut the highs from the sax riff on high
|
||
notes. You could give the bass element a little vibrato. Then you could
|
||
put the whole thing in an acoustic 'bathroom,' give it early echoes, or
|
||
feedback distortion with a delay. And so on.
|
||
|
||
Wow! Music with one note Fans, rejoice! But there's MORE.
|
||
|
||
On 'Multi's'
|
||
Once you've made your incredible one-note symphony, you can make 15 more
|
||
totally different voices and stick them in a 'Multi.' A Multi is a set
|
||
of 16 voices (any of the 16 can be changed/edited at any time via EDIT
|
||
function) for recording a 16-track piece. Before you can record 16
|
||
track pieces, you must define which 16 voices will compose the multi
|
||
(like getting your band together, guys, you can't record without your
|
||
musicians!). Or you can use the SONG mode for recording one-voice solos.
|
||
Of course, you can record anything (MULTI or SONG) in any voice(s) and
|
||
then change any voice(s) for playback at anytime (great for quick ideas
|
||
on whether a flute or fat strings or raunchy guitar suit a piece/track
|
||
best.
|
||
|
||
That's all I've got time to divulge. If you want to know more, write
|
||
me.. or buy an SY77. --Konrad O. Solomon Mr. Net-Policeman says
|
||
he's: "Wasting too many people's time with stuff they don't need to know
|
||
but think they want to!"
|
||
Perry says: "If I screwed up here... Boo me, don't sue me!" (OOH,
|
||
that's BAD)
|
||
|
||
ks3o ("three-oh") @andrew.cmu.edu
|
||
|
||
Subject: Yamaha SY77 Update
|
||
|
||
Hi there!
|
||
|
||
Just wanted to end some common misconceptions about SY77 and clarify any
|
||
incorrect implications I left in my posting Yamaha SY77 (LONG), as well
|
||
as respond in general to recent discussion of the machine. I even had an
|
||
idea or two!
|
||
|
||
A) The SY77 is NOT a MIDI-sample-managing keyboard. You CANNOT load
|
||
samples into it via MIDI. It is NOT a sampler a la Ensoniq EPS or Casio
|
||
FZ-10M. I believe Yamaha was banking on the idea that most potential
|
||
SY77 owners would ALREADY possess one or more other keyboards or boxes
|
||
which perform such MIDI-sample- tasks.
|
||
|
||
B) The SY77's integral wave-table is NOT editable. It's ROM. You cannot,
|
||
as I seem to have implied, addend to this wave-table data from disk or
|
||
card (or MIDI). Sorry! You CAN, however, save any voices or multi's
|
||
you've synth'd on SY77 (and their constituent elements) to disk or card
|
||
or internal RAM (from which you can then retrieve) or transmit them via
|
||
MIDI-OUT.
|
||
|
||
C) You also CAN obtain card/disk sets which provide SY77 voices- for
|
||
example the Yamaha 2-card Saxophone set and 2-card Percussion set or
|
||
1-card Japan Synth Programmers' Assoc. voice-sets and multi-disk Sound
|
||
Sources Unlimited voice collections (reviewed in Keyboard).
|
||
|
||
Now:
|
||
Some of the voices used by SY77 (such as the ones in the 'Percussion'
|
||
cardset from Yamaha) are called 'Drum Set' voices. I FORGOT TO MENTION
|
||
THESE IN MY EARLIER POST! Each "Drum" type voice consists of 61
|
||
individual AWM-type wave-forms, ONE PER KEY. Think about it! These are
|
||
not MIDI-portable samples you load into the SY77, but they could serve
|
||
virtually the same purpose if you had the voice data. Someone (Yamaha?
|
||
Sound Source? 3rd party?) just needs to produce "Drum Sets" more like
|
||
traditional MIDI (multi-)samples: a "Drum" type multi- sampled 61-key
|
||
piano voice, for instance, is a very real possibility! Or, IF Yamaha
|
||
sold a sampler box which samples for "Drum" type voices, voila!
|
||
You say: "That's stupid. MIDI is better."
|
||
|
||
Maybe.
|
||
Because on SY77 you can switch between AWM/AFM (1,2, or 4 element)
|
||
voices and "Drum" voices with no effort and blinding speed. Think about
|
||
it! No more time-consuming, patch-juggling MIDI-dumps for frequent
|
||
multi-sample-switching. Fewer keyboards, boxes, and cables in live
|
||
performance; less junk to haul on the road! This is Genius!! I hope
|
||
Yamaha is listening.
|
||
AND on SY77 you have the power to move a "Drum" set's 61 AWM's around
|
||
the keyboard freely, edit their static pan, volume, pitch,
|
||
etc.,individually- all with a turn of the 77's data-wheel or a few
|
||
presses on its 10-key pad. All that's missing is more "Drum" type
|
||
voice-sets (I don't want to call them 'samples'), or that imaginary box!
|
||
It would evolutionize sample-tasking!!
|
||
Got that, Yamaha?
|
||
Am I seeing things, guys? (flame me at ks3o+@andrew.cmu.edu)
|
||
|
||
D) If you can get an SY77 for $2000-$2500 (N.R.M.Synth readers, is this
|
||
only true in New Mexico?) vs. the $2995 I was quoted on the phone by the
|
||
Authorized Yamaha Dealer in my home town (Honolulu, Hawaii), more power
|
||
to you! Of course, the dollar is way down from this summer, (I got 154
|
||
yen to the dollar this summer when I bought my 77 in Tokyo, now it's
|
||
like 137 to the dollar), so prices may be rising- on speculation.
|
||
|
||
E) Used SY77's? Used keyboards abound! There are as many used keyboards
|
||
as there are dealers who put them on display (they may call them demos
|
||
but they're used all the same and it's to your advantage if you can make
|
||
them admit it). Used may be the way to go for equipment you like but
|
||
can't afford new (if it's in good shape). I won't mention names, but
|
||
>from recent discussions on this board and elsewhere, Yamaha's have
|
||
nowhere near the breadth and depth of problems to be found in other
|
||
equipmnt. The number of 1st generation DX7's still in use speaks for
|
||
itself. Other Yamaha users, how is your stuff holding up (SY77 users?) I
|
||
have had zero problems with SY77 to date, except it weighs a lot and
|
||
attracts too many curious finger(print)s wherever I take it!
|
||
|
||
That's all, folks. Konrad ks3o+@andrew.cmu.edu
|
||
Comments, Questions, and Better Informed Opinions welcome... via e-mail
|
||
|
||
Subject: Re: SY77
|
||
|
||
I've worked with the SY77 for about a year, and am quite impressed overall.
|
||
It will in fact take much longer to fully fathom the voice programming
|
||
possibiliti es. A good way to get an overview is to check out the reviews
|
||
in both Electronic Musician (they loved it) and Keyboard (Jim Aikin is
|
||
hard to please), and also Howard Massey's owners guide sent by Yamaha or
|
||
available from Mix Bookshelf (as well as his recent article in Keyboard).
|
||
|
||
Contrary to what Jim Aikin implies, this is much more than two synthesis
|
||
techniques side-by-side. The FM component is truly a new generation, which
|
||
addresses many of the shortcomings of the DX series, as well as adding some
|
||
nice features. I especially like the operator looping feature, which can
|
||
be used to create some real nice evolving and modulating voices. The pitch
|
||
EG can be individually assigned to operators, which also leads to great
|
||
extended, evolving textures. The sample waveform section - AWM - is
|
||
somewhat less impressive. The samplesI find to be of mixed quality, but the
|
||
filters (with resonance) are wonderful.
|
||
|
||
---------------------------------------------------------------------
|
||
|
||
# YAMAHA SY99
|
||
|
||
> Can someone summarize the technical aspects of Yamaha's RCM
|
||
>synthesis? I saw an SY99 demo at the keyboard show in LA over the
|
||
>weekend and was pretty impressed. The sales people were pushing this
|
||
>"amazing RCM technology" which generates more "expressive" sounds. When
|
||
>I asked what type of expressions they were talking about they said,
|
||
>"Well, you can EXPRESS yourself better musically."
|
||
> ....
|
||
> Well, at least the demos were good. So anyway, can someone explain
|
||
>to me what RCM is? And what exactly is the "vector synthesis" they use
|
||
>for the TG33 and SY22? What does the TG55 use?
|
||
|
||
Patrick-
|
||
|
||
I'll try and help you with a description of Yamaha RCM.
|
||
|
||
I was also at the keyboard show and saw the Yamaha SY99 demo. As an
|
||
owner of an SY77, I couldn't believe the glowing description of RCM by
|
||
the Yamaha demo guy.
|
||
|
||
RCM (Realtime Convolution Modulation) allows the output of an AWM
|
||
(sample) element to be used as a modulation input to any of the 6
|
||
operators of its paired AFM element. A 2-AWM and 2-AFM voice allows 2
|
||
such pairings. However it does not allow an AWM voice (or sample waves)
|
||
to be used as a carrier source for an AFM operator (something I'd still
|
||
like to hear). The AWM/AFM pairing allows the original AWM element,
|
||
plus its RCM'ed version to be mixed together to form a voice.
|
||
|
||
For as much hype as they gave RCM at the show, its interesting to note
|
||
that very few of the SY77 voices I have played (Yamaha or other) use
|
||
RCM. In my 4 months with the SY77, I have had little luck in producing
|
||
musical sounds using RCM. When an AWM element of any timbral complexity
|
||
(piano for example) modulates an FM carrier, the FM output becomes noisy
|
||
very quickly. Its main utility seems to be in adding roughness (for
|
||
attack transients) or noisiness (for wind sounds) to an AWM sound.
|
||
The basic truth is that most AWM sounds make lousy FM modulators.
|
||
--
|
||
David H. Miller Retix
|
||
davidm@retix.retix.com Internetworking Group
|
||
|
||
Subject: Mini-review of the SY99
|
||
|
||
I was able to attend a demo of the SY99 about two weeks ago and, for what
|
||
it's worth here are my impressions of the beast.
|
||
|
||
Looking at it from the front, it is exactly the same as the SY77 except
|
||
that the keyboard has more keys. Every wheel and button that was there
|
||
on the SY77 is there on the SY99 and there are no extras, although some
|
||
have more functions.
|
||
|
||
Comparing the glossy brochure of the SY99 against the SY77 we find:
|
||
1. The tone generator stages are the same.
|
||
2. The keyboard has 76 velocity sensitive keys (SY77 was 61) with channel
|
||
aftertouch which on the SY99 can also be zoned. For example, the
|
||
aftertouch can be set such that it is only effective on the highest note
|
||
being played so that you can 'trill' only the melody line.
|
||
3. 2 DSP effect units (as on the SY77) but with 63 effect types.
|
||
4. The sequencer has changed a bit. It still has 16 tracks but can hold 10
|
||
songs (instead of the SY77's one). The sequencer memory has also been
|
||
expanded to hold about 27000 notes. It still has a resolution of 96ppq
|
||
internally and 24 ppq for MIDI sync.
|
||
5. Memory: Same 128 preset voices and 16 multis plus another 64 internal
|
||
(i.e. editable) voices and 16 multis. The waveform memory size has been
|
||
doubled to 8 Mb and has 267 sound samples in it (SY77 has 112 sounds).
|
||
It has the same card and waveform slots plus the 3.5" floppy.
|
||
But it also has an additional 512 Kb of battery backed up memory
|
||
(expandable via 5 rear slots to a total of 3 Mb). Up to 512 Kb of the
|
||
total possible 3Mb can be assigned by the user to Midi Data Recording
|
||
and the remainder is used to store user samples.
|
||
6. Controllers: no changes
|
||
|
||
There are of course some interesting additions compared to the SY77:
|
||
a. The SY99 can load Standard Midi Files (formats 0 and 1) from the disk
|
||
and the sequencer data can now be written out to the disk in Standard
|
||
Midi File format 0.
|
||
b. The SY99 can read samples into the new expanded memory but ONLY thru the
|
||
midi port. During the demo, this was done 'live' in front of our eyes,
|
||
where the demonstrator recorded a 2 or 3 second riff played on the guitar
|
||
by a member of the audience. He then edited it slightly and then played
|
||
the sample back into the SY99. The sample could then be played by pressing
|
||
any key on the keyboard and the SY99 adjusted the sample speed so that,
|
||
for example, playing a low note made the original sound as though it had
|
||
been played on a bass guitar rather than a lead.
|
||
However, transferring a few seconds of a sample via MIDI is SLOW and a
|
||
SCSI port would have been nicer.
|
||
BUT note that the SY99 is NOT a sampler. In order to create your own
|
||
samples, you have to own/buy/rent/borrow/steal a sampler.
|
||
e. It recognizes loop points in the sample although this was not
|
||
demonstrated.
|
||
d. Samples (from the expanded memory only) can be stored on disk.
|
||
e. It can function as a Midi Data recorder by storing a bulk dump from
|
||
another device into the expanded memory and from there it can be written
|
||
to disk. You can also send bulk dumps to other MIDI devices.
|
||
f. The Jump/Mark function has been expanded so that it can remember up to
|
||
five previously used pages instead of allowing only a single marked page
|
||
as on the SY77.
|
||
g. A lot of the information pages have been restructured/reordered to
|
||
provide a somewhat more consistent and easily accessible user interface.
|
||
|
||
There are probably some interesting features in there that weren't
|
||
demonstrated. For example, very little was said about all the MIDI features
|
||
that have been added and there was no demo of any of the new DSP effects
|
||
that have been added.
|
||
|
||
As you might expect, it sounds exactly like the SY77 except that, with the
|
||
ability to play arbitrary samples, some of the demos had voices and other
|
||
interesting non-standard sounds (compared to the SY77). Many of the built-in
|
||
samples that existed in the SY77 have been redone and are apparently much
|
||
better than the originals. And then, of course, there's all the extra preset
|
||
samples too.
|
||
|
||
For the current owner of an SY77, what about the upgrade path? If you've
|
||
got the bucks, presumably you can swing a trade-in deal with your local
|
||
purveyor of music computers. BUT what happens to all those disks you've got?
|
||
Apparently, no problem. Although all the preset voices and wave samples are
|
||
different on the SY99, it will map your SY77 voices into their SY99
|
||
equivalents.
|
||
|
||
Of the "complaints" about the SY77 that I have seen on the net, there are
|
||
a couple that remain in the SY99:
|
||
1. The sequencer still records just one track at a time.
|
||
2. The sequencer memory is not battery backed-up so a power failure, or
|
||
switching off the SY99 at the wrong time, can lose you a lot of blood and
|
||
sweat that went into the performance-of-the-century that you'd almost
|
||
finished. It would be nice even if that memory were protected by a large
|
||
capacitor that could hold the memory for a few minutes. Long enough to
|
||
survive most power glitches and easily long enough for you to switch it
|
||
back on again if you lost your mind and accidently turned it off.
|
||
|
||
|
||
Pete hardie@herald.usask.ca
|
||
|
||
Subject: SY99 reviewed by an SY77 owner
|
||
|
||
A couple of months ago I posted a brief "first impressions" article about
|
||
the Yamaha SY99 keyboard. Well, after some soul searching I decided to
|
||
trade in my SY77 for an SY99. Now that I have it in *my* studio environment,
|
||
here is a more detailed review of the instrument. Although my comments
|
||
will the most meaningful to existing SY77 owners, anyone considering a
|
||
purchase of an SY99 might find this article useful.
|
||
|
||
A LITTLE HISTORY:
|
||
|
||
A couple of years ago, Yamaha released the SY77, the first major improvement
|
||
of the DX family synths. Not only did they substantially enhance the FM
|
||
capabilities bringing it into the realm of thick, analog-style sounds (with
|
||
filtering); they also added ROM samples. As I pointed out in my SY77
|
||
review at the time, the quality of the samples served only to remind me
|
||
that the SY77 was primarily a powerful FM synthesizer. In my opinion, the
|
||
samples served in a supporting role, lending a helping hand from time to
|
||
time. I never fully understood why Yamaha chose to spin off the samples
|
||
to star in their own show, the SY55.
|
||
|
||
THE PRESENT:
|
||
|
||
At the moment I have both a 77 and 99 setup in my studio in order to
|
||
transfer patches. I have both instruments together on a keyboard stand
|
||
playing them through a quality PA system and headphones. Considering how
|
||
accustom my ears have become to the SY77, I was plesantly surprised by
|
||
the side-by-side comparison.
|
||
|
||
IN A NUTSHELL:
|
||
|
||
The 99 offers many enhancements over the 77 - some subtle, some not so subtle.
|
||
Most obvious is the longer keyboard (76 keys compared to the 61 keys of the
|
||
SY77). Front panel controls are identical. Other major enhancements include
|
||
an additional 2 megaword of ROM samples, a completely new effects processor,
|
||
the ability to load user samples, and master controller capabilities. The
|
||
factory patches are quite different.
|
||
|
||
Minor changes include more sequencer memory, up to 10 songs at a time,
|
||
a midi bulk data librarian utility, and miscellaneous convenience fetures
|
||
such as the ability to edit two filters together when using them as
|
||
a single 24db/oct filter (an SY77 peeve of mine).
|
||
|
||
HOW DOES IT SOUND:
|
||
|
||
With the exception of better effects, I wasn't expecting much improvement
|
||
in the fundamental sound of the instrument. (I originally demoed it in
|
||
a noisy music store with tiny speakers.) At home, I compared the 99 to
|
||
the 77 with identical patches with the effects turned off. At first I
|
||
noticed that the FM engines sound exactly alike. However, I stumbled onto
|
||
a favorite FM-only patch called "Spirits". It is a haunting, highly resonant
|
||
sound which is unfortunately plagued with intermittent distortion and noise
|
||
on the 77. The 99 played the patch flawlessly. Apparently, something in
|
||
the FM engine has been cleaned up.
|
||
|
||
The samples were another story entirely. Most of the SY77 samples were
|
||
noticeably cleaner on the SY99. The piano and strings were better.
|
||
The choir had more presense and included additional samples at the
|
||
female end of the keyboard (whereas the 77 stretched a sample over too
|
||
many notes). Saxaphones sounded more open and natural. In most cases
|
||
the SY99 samples were obviously from the same source as the SY77 but
|
||
much crisper sounding. In other cases it seemed that entirely different
|
||
sources were used. This was especially apparent in the drum kits which
|
||
were *much* beefier on the 99 (and included a lot more drum sounds).
|
||
|
||
The additional 2 megaword of samples didn't add anything earth-shattering
|
||
but many of them definately had practical uses and were welcome additions.
|
||
|
||
In their review, "Keyboard" magazine complained that a few of the samples
|
||
had noticable loops. This is rather subtle and not noticable when
|
||
layering or simply playing polyphonically. All in all I am quite pleased
|
||
with the samples on the SY99 and can imagine a sample-only product (like
|
||
the SY55) based on them.
|
||
|
||
Finally there is the effects unit. As I understand it, the effects are
|
||
based on the SPX1000. They have much different architecture than the
|
||
effects on the SY77 and are more versatile. Notable enhancements in
|
||
the effects area are a rotating speaker simulator and an Aural Exciter
|
||
(the real thing licensed from Aphex). The progammer may assign MIDI
|
||
controllers to modify effects parameters - nice touch.
|
||
|
||
USER SAMPLE MEMORY:
|
||
|
||
The ability to load user samples into the SY99 didn't register in my head
|
||
as something I would care about. Samples may be loaded via MIDI sample dump
|
||
or from a disk. However, since I'm one of the few people in the universe
|
||
vvthat owns a Yamaha TX16W sampler, I decided to give it a whirl. I stuck
|
||
one of my TX16W disks in the SY99 and loaded in some samples. I then
|
||
created some user "waves" (a single "wave" is Yamaha-speak for a
|
||
collection of samples mapped across a keyboard). This procedure was
|
||
refreshingly easy to complete (especially compared to the TX16W's OS
|
||
>from hell). My samples sounded exactly as I hoped they would sound and
|
||
the loops were intact. Bravo! Also worth noting is that sample memory
|
||
is not lost when the power is off - no need to keep reloading tons of
|
||
sample data from disk.
|
||
|
||
User waves are *not* second-class citizens in the SY99. They have the
|
||
same status as the ROM samples and can be put to any use (including
|
||
modulators in the FM synthesis). By the time I was through with this
|
||
little experiment I was actually quite excited about it and intend to
|
||
explore this more in the future.
|
||
|
||
MASTER CONTROLLER:
|
||
|
||
The SY77 was frequently bashed because its keyboard could only play on
|
||
one MIDI channel at a time. Yamaha attempted to address this issue
|
||
but only with lackluster results. The SY99 can be instantly placed
|
||
into "master" mode. Up to 8 master configurations may be stored,
|
||
each defining 4 zones with various parameters per zone. It's better than
|
||
nothing I suppose but I'll hang on to my own master controller software,
|
||
thank you.
|
||
|
||
NOW THE BAD NEWS:
|
||
|
||
Aside from the wimpy master controller feature (a moot point to me),
|
||
there really isn't anything *serious* to complain about. There are
|
||
some minor annoyances however. 4-element patches are still confined
|
||
to bank D. That was plain dumb 2 years ago and even more so today.
|
||
There is still a clumsy multi-mode implementation. The on-board
|
||
sequencer could still integrate more smoothly with the multi-mode
|
||
capabilities. Also, why is it that all the RAM on the instrument
|
||
is preserved when the power is off except the sequencer RAM? This
|
||
no longer makes sense with all that user sample RAM.
|
||
|
||
While I'm on the subject, I think that the default 512K user sample memory
|
||
is rather stingy. It can be upgraded to 3 meg with Yamaha's usual
|
||
overpriced memory upgrades.
|
||
|
||
There are also some incompatibilities with the SY77 discussed below.
|
||
|
||
MOVING FROM THE SY77 TO THE SY99:
|
||
|
||
On the surface this seems like a trivial task. The SY99 will load
|
||
SY77 files from disk or read an SY77 formatted data card. (NOTE: You
|
||
cannot access an SY77 data card as an on-line patch bank. You must
|
||
load or save the entire card to internal memory or disk. The card may
|
||
then be reformatted for the SY99.) Keeping in mind that the ROM
|
||
samples have been cleaned up, SY77 patches should sound the same on
|
||
the SY99.
|
||
|
||
The problem arises with the different effects units. I found that
|
||
some patches sound just fine without any further intervention. Some
|
||
patches have the effects mix too wet - a simple adjustment is all
|
||
that is necessary to fix that. Finally, some patches loaded with
|
||
the effects way out in left field. I had to go in and reprogram
|
||
the effects for those patches. I noticed that the SY99 at least
|
||
partially translated the effects for those patches but didn't do a
|
||
complete job. For example, the chorus mod frequency would be set
|
||
correctly but the EQ parameters would be ignored.
|
||
|
||
It took me about 2 hours to correct a bank of 64 patches. To be fair,
|
||
once I got the hang of it I noticed a consistent pattern in how the
|
||
effects conversion failed and I was doing it much faster near the
|
||
end. In some cases I actually preferred the "incorrect" effects
|
||
and left them alone. I'll convert my remaining patch banks without
|
||
too much trouble.
|
||
|
||
Finally, one small change in the SY99 caused me one hell of a major
|
||
headache. The SY77 used MIDI program change messages to switch between
|
||
patch banks and modes. The SY99 uses the newer MIDI bank select
|
||
message to do those things. This isn't so bad except that Yamaha chose
|
||
not to carry over the SY77's method of bank switching. My MIDI controller
|
||
software simply wasn't prepared to deal with this and it cost me
|
||
an evening to make the necessary modifications.
|
||
|
||
CONCLUSION:
|
||
|
||
I had to ask myself if I was spending too much money on what was
|
||
essentially an upgrade to an instrument I was already reasonably content
|
||
with. Once I got the two synths together I decided it was worth it (at
|
||
least for me). There's no doubt that many existing SY77 owners may opt not
|
||
to move up and that's understandable. However, I've always considered
|
||
the SY77 to be arguably the most powerful synth in its class though
|
||
not necessarily the best sounding. It was a solid workhorse that
|
||
rolled up its sleeves and did all the difficult tasks while the D70s and
|
||
the Kurzweils got all the glory. So what was wrong with the SY77?
|
||
Its mediocre samples brought it down a notch.
|
||
|
||
With the SY99, I believe that Yamaha is targeting the difficult-to-please
|
||
sound purists. Although its sample playback engine is not going to
|
||
surpass E-mu's incredible G-chip, it has a very pleasing quality to it
|
||
and I find myself taking it much more seriously than with the SY77.
|
||
|
||
It seems that for the first time since the introduction of the DX7,
|
||
Yamaha has finally "arrived" someplace although I'm not entirely sure
|
||
where. I can't imagine what the successor to the SY99 would be like
|
||
except to have more of everything (more polyphony, more memory, more
|
||
samples, etc.). Time will tell.
|
||
|
||
--
|
||
Scott Amspoker |
|
||
scott@bbx.basis.com |
|
||
|
||
-------------------------------------------------------------------------
|
||
|
||
# YAMAHA TX81Z, FB01
|
||
|
||
|> The TX-81Z is an old DX-like module. The sounds are generated via
|
||
|> FM-modulation and can be editted. FM-modulation is very good in making sounds
|
||
|> like organs,bells, basses, electric piano's ,flutes, horns, trumpets, etc.
|
||
|> With FM-modulation you cannot make drums, piano's (real) and other 'real'
|
||
|> intruments. (or very poor ones) The TX-81Z is able to play 8 notes on 8
|
||
|> midi-channels at once and has a effect-unit build in.
|
||
|
||
While this is accurate, it's a little incomplete.
|
||
|
||
The TX81Z is a 4-operator FM synth, but, unlike the older DX/TX synths,
|
||
the operators can be more complex than sine waves, making it possible
|
||
to make some more complex sounds. The sounds are still "thinner" than
|
||
the 6-operator synths, but it's still a great-sounding machine.
|
||
|
||
It's true that the TX81Z doesn't make very realistic sounding drums and
|
||
pianos, but the ones it does make are quite interesting. As with any
|
||
synthesizer, it depends on what types of sounds you are after.
|
||
|
||
The performance mode is a bit more complex than just being able to play
|
||
8 notes on 8 MIDI channels. Basically, there are 8 'slots', each of
|
||
which has a patch, MIDI channel, number of voices, output selection,
|
||
volume, modulation, note range, transposition, and a couple of other
|
||
parameters.
|
||
|
||
The effects unit is not strictly an effects unit. What it does is to
|
||
use a pair of voices to simulate a single voice with a delay. It can
|
||
be useful, but I find it easier to do the same thing with Megalomania
|
||
or MAX, and I have more control over the process.
|
||
|
||
Overall, the TX81Z is considered to have very good price/performance.
|
||
In the last two usenet synth polls, the TX81Z was by far the most
|
||
popular unit (even more so when combined with the FB-01 and DX-11).
|
||
I've owned one since 1989, and I owned two at one time (I replaced
|
||
one with a K3m -- sorry Ben).
|
||
|
||
|> The FB-01, never seen, never heard, no opinion.
|
||
|
||
The FB-01 is essentially a TX81Z without front-panel editing, with a
|
||
different set of patches, and a few other features missing.
|
||
--
|
||
...David Elliott
|
||
...dce@smsc.sony.com | ...!{uunet,mips}!sonyusa!dce
|
||
|