196 lines
11 KiB
Plaintext
196 lines
11 KiB
Plaintext
KEYBOARD REPORT--1040ST SOFTWARE JUL. '86 KM
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DCF disk#1 [droid.jul]
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Length: 9965
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dx-droid
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voicing & librarian software
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for the atari st
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THESE DAYS, WITH SO MANY different kinds of computers and software systems on
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the market, if you don't already have a computer (or are looking to change to a
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different one) you're going to have to select a computer based on what your
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needs are. DX-Droid, the latest software from Hybrid Arts, may be enough to
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steer you in the direction of a new Atari 520ST or 1040ST.
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DX-Droid is actually three products in one software package. At its most
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basic level, the Droid is a patch librarian for the Yamaha DX7, TX7, TX216, and
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TX816. As you dig a little deeper, you find it's also a program editing
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system. And finally, Droid becomes a programmer-in-a-box and actually creates
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patches for you faster than you can press the mouse button and get back to your
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keyboard. You may have noticed that elsewhere in this issue is a program that
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generates random patches for the DX using an Apple II computer. So why should
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you even consider buying DX-Droid when you could enter the Apple program for
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free? DX-Droid is a lot more sophisticated than that program. You'll see why
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as you read this review.
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Droid As A Patch Librarian.
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---------------------------
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There are really only three things a patch librarian should be able to do:
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store a lot of sounds, help you organize them, and allow you to access them
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easily. Droid gets high marks in all these areas. It stores individual sounds
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as Files. File information may include the function parameters of the DX as
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well as the edit parameters. When you load a sound into your synthesizer, you
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have the option of transmitting only the edit parameters, only the function
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parameters, or both. Each file can also have a 126-character index card stored
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along with the sound. Even with the function parameters and the index card,
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Droid can store up to 1032 individual sounds.
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Having 1032 sounds on a disk doesn't do you much good unless you have an easy
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way of finding and organizing them. Droid's catalog scheme is one of the best
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we've seen. You may catalog an individual sound to determine its revision
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number (a value you assign), whether or not the file is locked (erase/edit
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protected), and whether or not an index card exists for that patch. In order
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to use the indivual catalog function, you must know the name of the file. A
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better way to catalog sound is to use one of Droid's global search and catalog
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functions. You may catalog all the file names that include a certain letter or
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combination of letters or catalog the entire disk. If you're only interested
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in your best sounds, then you could catalog all the locked files, or all the
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indexed files. Conversely, you might want to catalog all the sounds that
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aren't indexed or locked. And of course, all the catalogs can be printed if
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you have a printer hooked up to the computer.
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Droid allows you to organize and save groups of 32 sounds as Banks. Without
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affecting the 1032 individual voice storage space, you can save 18 banks of 32
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sounds each. By the way, the sounds you save in bank don't necessarily have to
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be the same as the sounds you've stored individually.
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Files can be juggled into, out of, within, and between banks. In fact, the
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program is so thorough that when you're moving sounds from one bank to another,
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it lets you choose whether you want to simply replace an old sound with a new
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one or just trade positions so that you don't lose either of them.
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When you choose the Execute Bank option, you receive a list of the sounds in
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that bank and can load any of the sounds into your synthesizer by pressing the
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letter or number which corresponds to the sound. Or press the space bar and
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Droid will transmit the next sound on the list; the backspace button moves you
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backwards through the list. By using this feature you could have a bank of
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sounds in internal memory and the bank in the computer available at the same
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time. Of course, you could always transmit the bank to the synthesizer in
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order to replace the internal memory.
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Droid As A Patch Editor.
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------------------------
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It seems as though there's a rite of passage for software authors called DX
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EDITOR. There are a lot of them on the market, but few have achieved the
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versatility and ease of Droid. Some DX editors have used a numerical approach,
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others employ a graphic format, some use the computer keyboard exclusively,
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others the DX keyboard, and still others use some combination. Droid gives you
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the oportunity to select the style of editing you prefer.
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The numerical edit screen is a breeze to work with and should cut your patch
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editing time in half. The large grid of numbers on the screen may seem
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unwieldy at first--and granted, if you were forced to use the computer cursor
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keys to negotiate the screen and plus and minus keys to increment and
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decrement, it would be. But all you have to do is move the mouse until the
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cursor is on the desired parameter and press the right mouse button to
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increment or the left button to decrement. Your hand need never leave the
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mouse. Droid references your position on the top and left sides of the grid,
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so you always know exacly which operator and parameter you're working on.
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There is also the option to enter values directly if you don't want to scroll
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up or down through the numbers. Once a parameter is changed from its original
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value, an asterisk (*) appears next to it. You can always return a parameter
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to its original value by scrolling until the asterisk disappears or by pressing
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the delete key while on that parameter. Droid always saves the unedited
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version of the patch you're working on, so if it gets completely outside you're
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never more the a couple of keys away from the original.
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There are also impressive graphic editing screens for operator EGs, keyboard
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scaling, and output levels. It's wonderful to see a program which displays
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keyboard scaling values, EG rates and levels, and output levels in absolute
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values on a scale and not in some unrelated lines. The envelope page reads out
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the duration of each operator's EG to the nearest 1/1000 second, the scaling
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page lets you examine the output level of each operator over the length of the
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keyboard, and the operator output page adjusts for the velocity setting of each
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operator.
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Droid As A Patch Generator.
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---------------------------
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All this and it makes up sounds too? Yes, and they're good. Droid does more
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than just generate random numbers. This program knows what individual
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parameters should be limited to to produce usable sounds, but still maintains
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enough random elements so that you're in for a surprise every time you ask for
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a new random sound. There are two levels of randomization: Droid-1 makes
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sounds that are fairly constantly musically useful, while Droid-2 gets a little
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more crazy and produces mainly sound effects. Keep in mind that these sounds
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are meant to stimulate your creativity, not replace it, so edit freely. It's
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so easy to make these patches that it's hard to decide when to stop and save
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one. A solution to this dilema is to use the Droid Workbank function to create
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32 random sounds all at once and then go to the workbank to examine each sound.
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There's even a single button which creates 18 banks of randoms sounds at once
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(Gads!).
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We feel that Droid's most powerful function is its ability to compare two
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sounds and use the combined information to produce a third, composite sound.
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The average function does just that. The glide function, however, lets you
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determine how many incremental steps the program will produce as it
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interpolates between one sound and another. For example, you might choose an
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electric piano sound and a flute sound and sixteen steps in between the two.
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Step 0 would sound like the electric piano. As you move up to steps 1, 2, and
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3, the piano begins to take on some of the characteristics of a flute. By the
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time you get to steps 14 and 15 the sound is a great deal like a flute. Any
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one or all of the increments can be saved to disk for later use or editing.
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Keep in mind, however, that you can't scroll through these sounds while holding
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a note. Each time the DX receives an edit it cancels any notes that are on at
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the time.
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And finally, if the initial randomizing functions aren't enough for you, you
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could alway select the Distort function. This little item changes a random
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number of parameters by different random amounts.
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Conclusions.
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------------
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What a piece of work is Droid. . .. It's a joy to write a review of a
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well-designed and well-executed product, and DX-Droid from Hybrid Arts is just
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that.
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This program takes full advantage of the advanced operating system and
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microprocessor capability of the ST without sacrificing ease of use or, more
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importantly, fun. The implementation of the mouse on the numerical edit page
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is wonderful. We only wish that the mouse could be used more throughout the
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program. There are a lot of screens to Droid, but thoughtful sofware
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engineering has ensured that you're never without a menu of choices on any of
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the screens.
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This is a program that could be both used and enjoyed by almost any DX owner.
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3DX-Droid
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Description:Atari 520/1040ST voicing, librarian, and patch generation
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software.
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Memory: 18 banks of 32 sounds each plus 1032 individual presets per
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3$ssf$sx" micro diskette.
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Interfacing: Uses the 520 and 1040's internal MIDI interface.
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Features: Stores, catalogs, indexes, and loads over 1600 sounds per disk.
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Graphic and numerical editing, Droid function to create patches, bulk
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transmission can load 18 banks of 32 sounds in 30 seconds, sound interpolating
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and randomizing.
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List Price: $224.00.
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Contact: Hybrid Arts, 11920 W. Olympic Blvd., Los Angeles, CA 90064. (213)
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826-3777.
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Numerical edit screen from DX-Droid.
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(END)
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==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==
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