492 lines
18 KiB
Plaintext
492 lines
18 KiB
Plaintext
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
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APPLE II MUSIC & SOUND FORUM CONFERENCE LOG
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January 15, 1992 10 PM ET
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Topic: SoundSmith 1.0!
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Forum Leader: Joyce Madden (AFL JoyceM),
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Forum Assistant: Gene Koh (AFA Gene)
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Forum Consultants: Greg Dib (ELECTMUSIC), Ed Rosenblatt
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(AFC Eddie), Lindsay Hough (LindsayGS)
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Copyright (c) 1992 America Online
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All Rights Reserved
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
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AFL JoyceM We will be talking about SoundSmith soon. Waiting for our guest
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:)
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Dr Teeth Hey, Parik. Do you still have any notes on the SoundSmith
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format? File format, that is.
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AFA Parik Nothing besides memories, teeth. :) There is a technote in ADV.
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There is also full source for playing SS songs (both .wav and asif
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insts) inadv.
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Dr Teeth Really? Okay, I'll check it out.
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AFA Parik basically everything you need to play, edit, etc, etc both ss and
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synthlab songs are in the ADV libs.
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Dr Teeth Question---> What is the best file you've come across in your
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listening years?
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AFA Parik one of the mods, teeth.
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AFL JoyceM For what program, Teeth?
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AFA Parik I love row-row-row your boat, Popcorn. Also HouseBeat (500k!)
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Dr Teeth (giving Parik a Shoved-Init)
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AFC Brite the Hallelujah Chorus
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Dr Teeth Hmm. SynthLab, right? I never really check those out....
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AFC Brite oops, wrong program !
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AFC Eddie Why, Brite, how nice of you to say that! Thanks!
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Dr Teeth And I did mean SS, Joyce
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AFC Brite when I get my new hard drive, I'll have more room to play with SS
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files
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AFL JoyceM Jim, He (Dave) told me he would try very hard to make this event.
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If he can't, I have the necessary information.
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Dr Teeth I'm still here, really! It is kind of disconcerting when the Forum
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leader leaves.....
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Atomic D Wasn't sound smith done by Hubiert Aalberts?
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Dr Teeth That's him!
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Atomic D Does he have a publisher?
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AFL JoyceM Well, I can see that SevenHills is late....so...let me see if I
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can fill in for them.
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Dr Teeth Yes Atomic. Seven hills is publishing SS 1.0.
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AFL JoyceM Okay, as most of you all know, SevenHills will be releasing
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SoundSmith in the next couple of months. It is still being beta
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tested. Also, it will have (and does have) MIDI input
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capabilities.
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Anyone have a questions, that hopefully I can answer :)
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AFA Parik i'm told SS's midi input is, to put it nicely, awful. You need
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to have a prerecorded song already playing or somesuch nonesense.
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True?
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Dr Teeth Does SoundSmith add any more and/or better editing tools in 1.0?
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AFC Eddie True, but there's a way around that, Parik.
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AFL Marty I don't know that I'd call it awful.
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AFL JoyceM Parik, the inputting with MIDI right now is very awkward.
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(difficult in my opinion), but with the beta version I have, that
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'feature' will be changing.
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AFL Marty Awkward is a good word.
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AFL JoyceM I thought so too, Marty :) We are hoping that editing tools and
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other utilites will be featured with SS (how do you like that
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non-disclosure comment - I feel like Apple ) :)
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AFA Parik it sounds like the only thing changed in ss 1.0 is awkard MIDI
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input. and the owner.
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Dr Teeth Well, I just wonder if there will be anything like Track volume,
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etc.
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AFL JoyceM Parik, I feel positive that the final release of SS will be a 100%
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improvement over what we now have available. The Window menu is
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really quite nice, and with input from the beta testers, I am
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sure SevenHills will do the best they can to bring us a super,
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easy to use, edit, program.
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AFL Marty But MIDI input for SS is a big deal. It's such a drudge to input
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tunes via that spreadsheet thing.
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AFL JoyceM Agree, Marty. and designing MIDI input into a program that didn't
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have it is difficult.
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Dr Teeth SPEAK FOR YOURSELF, MARTY (from someone who canna play a note)
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ELECTMUSIC Joyce, any idea on cost of the program?
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AFA Parik is Huibert still programming Soundsmith v1.0? Or has 7hills taken
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over?
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AFL Marty I was speaking for myself.
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AFC Eddie MIDI capability for SS will mean conversion capability to and from
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other formats.
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AFL JoyceM No, Greg....not yet. I am sure the closer they get to a final,
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releasable version, prices will be discussed.
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I am under the understanding that SevenHills has taken it over,
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but I could be wrong.
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AFA Parik i dunno, my feeling is that if NoiseTracker gets MIDI and editing
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capabilities, or if SynthLAB get editing, it would kick.
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ELECTMUSIC I am assuming Joyce, that the Midi Implimentation is the Standard
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Midi File Format?
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AFL Marty That is correct, Joyce. Dave Hecker posted something to that
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effect in the Seven Hills area.
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AFL JoyceM We are hoping so, Greg
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AFC Eddie I doubt if SLab will ever get editing or NT will ever get MIDI.
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Dr Teeth What Seven Hills Area?
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Dr Teeth Or heck, if NT ever gets editing (useful that is)
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AFL Marty Go to APR or AGR and select Direct Connect...
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AFL Marty Seven Hills area is listed there.
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AFA Parik you could, I guess, use SoundSmith to create your songs and
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NoiseTracker to set the instruments.
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KimBrennan NT has problems with standard SS files.
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AFC Eddie I doubt if SS will save or load in MIDI file format, Greg.
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Dr Teeth NT doesn't support any commands other than volume and tempo.
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ELECTMUSIC Well, how is the Midi Input working at this point?
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Nuzz If someone would write a good MidiSynth editor, I'd gladly
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publish it!
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AFC Eddie It's done in real time recording, Greg.
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Dr Teeth Midi is for performers....
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AFL JoyceM Greg, it is very awkward/difficult at this point.
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AFC Eddie Nuzz, we wish!
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ELECTMUSIC How accurate is it?
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AFL JoyceM We need Parik to write that MS editor!!! :)
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AFL JoyceM Greg, I can't answer that....I don't know. I can't get the MIDI
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thingie to work well enought.
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AFA Parik i'll pass that duty along to dyajim :)
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Nuzz Yes Parik" If you write it, they will come"
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AFA Andy Yeah, Go for it Parik.
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AFC Eddie Do it together, Parik and Jim!
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AFA Andy That would even be better, Eddie.
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KimBrennan OK. Under 5.04 I found that SS had to have the MIDI device ON and
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connected. Otherwise it wouldn't work at all.
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AFL JoyceM Interesting, Kim....you can leave me E-mail if you would -
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thanks.
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KimBrennan It works under 6.0...IMHO better than under 5.04
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AFL JoyceM I did....that wasn't the problem, hmmmm, how do I say this, the
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awkwardness of imputting with MIDI was beyond my
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comprehension/ability.
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KimBrennan Ok, Joyce, noted. I'll e-mail you
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Dr Teeth I would think that you would have to have a very fast playing song
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to get any kind of an accurate input.
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AFL JoyceM I use Floyd's FileTools, and have to disable it before I can run
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SS - otherwise I get dumped.
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KimBrennan Hmmm. I don't use FileTools (though I keep meaning to put it in my
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DA folder.
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AFL JoyceM I figure one needs to take about 4 hours to do it justice. I
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really think that once they get some of the awkwardness out of
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the program as we know it today (beta version), it will really be
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a great one.
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AFC Eddie Yes, Filetools will not work with any program in MIDI input.
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Dr Teeth SS .95 takes a LOT of room, I don't see that 1.0 will take any
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less.
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AFL JoyceM I know, Eddie...but I can't even run SS with FileTools active.
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For some reason, those two are not compatible.
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AFC Eddie One thing to note: SS MIDI will never allow changes in note
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duration.
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Dr Teeth The main EXE file is an image of some 700K or so (but only about
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60-70k on the disk.
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KimBrennan I noted some menu changes from .95 to 1.0b5
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AFL JoyceM Yes, I did too. I really think that SevenHills is trying.
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Dr Teeth Eddie-You can shorten a note by using STP or fading it to a level
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of 0 and for longer notes you need to use a long sample or a
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looped instrument.
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AFL JoyceM I am positive with their abilities.
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AFC Eddie Yes, Teeth, but you can't do quarter notes, half notes, whole
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notes, etc. within a track.
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AFL JoyceM Eddie, why is that?
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Dr Teeth However it is possible to play a sampled instrument with a sustain
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loop inside of the sample, so that there is an Attack, a sustain
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and a release just like a model sound wave.
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AFC Eddie Because the basic note length is determined by the instrument
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sample.
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Agreed, Teeth, but that's not precise enough for real
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musicianship.
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Whereas with full MIDI implementation, as in SLab or DTune, you do
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get that.
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Dr Teeth MOD files use them all the time, and
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noise tracker can play them (only in mods though).And I am enough
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of a musician (trombone, baritone, tuba, and a
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smattering of guitar) to know that all music can be represented
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by numbers.
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AFC Eddie Yes, but SS doesn't allow certain numbers!
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KimBrennan No sweat, Joyce. Beta testers should communicate between each
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other.
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AFL JoyceM Agree :)
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Dr Teeth All 'true musicianship' is is how less lazy you are to get the
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accidentals perfect. What numbers?
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AFC Eddie You can't say, for instance, that one note of a certain inst. will
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be precisely twice as long as the last.
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Dr Teeth Er, I don't understand what you mean, Eddie.
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AFC Eddie Let's say you had a string instrument in Soundsmith and wanted to
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do a one track tune (boring, I know, but just for argument sake).
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And you wanted to play a melody which had some notes longer than
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others. How do you do it in SS?
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Dr Teeth Am I dealing with a looped instrument or not?
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AFC Eddie Either way.
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Dr Teeth Okay. If it were a slow song, in say largo or so, I would use a
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looped instrument and use STP for rests. If each note followed
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the next, there is a natural attack bewteen each note to
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diferenciate between the two, so that all the notes do not run
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into each other. On a faster song with not really long notes
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(like a dotted whole note), an unsustained instrument works fine,
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and again, when silence is needed, you shove in a STP command
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or turn the volume off at the appropriate time.
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AFC Eddie But what if you wanted one note to be two or three beats longer
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than the last?
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AFL JoyceM Our guest has arrived :)
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Dr Teeth Er, what do you mean "longer than the last". In soundsmith, you
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can set out how many spaces to a beat (versus beats to a
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measure). To extend the length of the note you just put the Stp
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or next note that much further down the line. Or are you talking
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about having the decay of one note extend further than the
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duration of the one following it?
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SevenHills Hi! Gee, I didn't know you were billing me as an actual guest! I
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woulda quit early to be here on time!
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AFL JoyceM No problem, Dave - we are just glad you could make it. Dave, do
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you want to tell us a little about SoundSmith....I am sure I left
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out some important items.
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AFC Eddie Sorry, Teeth, we should allow our guest to go now... I'd like to
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continue this with you later, tho!
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SevenHills You probably covered the "biggie"...MIDI support.
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Dr Teeth Okay, No problem
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Dr Teeth Er, I think that you were beat up on MIDI
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AFL JoyceM We did, and I know that some people had some questions that I
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couldn't answer.
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SevenHills I'll have to read the transcript when it's posted. Keep in mind
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that this discussion is about a program that is NOT released, so
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things are still changing. Specifically, MIDI support (being new)
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isn't yet as advanced as we want it.
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DanW190 Is SS v1.0 finished or can we still submit suggestions for helpful
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editor commands?
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SevenHills You can suggest features for SoundSmith; v1.0 is NOT done (it only
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recently entered beta testing). I obviously can't make any
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guarantees about _when_ a particular suggestion would be
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implemented, but if you've got any, please send them via email to
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"SevenHills" (if we get your suggestions there's a chance for
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inclusion; if we don't get them then there's no way
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we can include them).
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Dr Teeth Is there any plans for Global Track volume (where, if wanted you
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could automatically assign track volumes that would let you
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change volume during a song without having to do each note by
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hand?
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DanW190 Great, thanks! Do you mean via track or via selection box?
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Dr Teeth Er, via Track I think.
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SevenHills Hmmm...Please forgive my ignorance on what the shareware version
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of SoundSmith had...I've been only dealing with the new
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SoundSmith so I might be telling you about something you already
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know, but..
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Dr Teeth It's mostly so you can follow accidentals in music that goes from
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all soft to all loud. Which is almost impossible with SS .95
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SevenHills There is a way to highlight a range of notes (or "cells" in the
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spreadsheet) and either (a) apply a certain volume to those
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notes, or (b) Fade in the volume or (c) Fade out the volume.
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So you don't have to change the volume of each note individually.
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Is that what you're after?
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Dr Teeth That's IT!
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DanW190 Option A is what I was talking about, that's great! :)
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Dr Teeth How about Fade (From volume) (To volume) Instead of Fade
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completely in or Fade comepletly out?
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SevenHills Good suggestion; we'll consider it!
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Dr Teeth I've got millions of em, having to punch in all those 'cells' by
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hand and then doing the post producion on it
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ELECTMUSIC Would suggestion be better left in your forum or in AMS?
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SevenHills It would be best to email suggestions directly to our SevenHills
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address.
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Dr Teeth How about a 'Cut instrument from track' option. For use with Ian
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Schmidts Modifier (converts Amegia Mod files), so you could
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expand from the MOD's four tracks to the full 15
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DanW190 How about a checkbox in the "Fade" dialog that would only place
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the "3xx" volume change command in note boxes that have an
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instrument defined (to eliminate the funny "choppy" sound you get
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when sometimes fading large selections of unsustaining
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instruments?) (or maybe I should just e-mail this stuff?) :)
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Dr Teeth (I didn't know that was what was causing the funny choppy sound,
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hmmmm)
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SevenHills Dan, that might be possible, but don't know how it would sound
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(since fading is normally a consistent drop/increase in volume
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over a set amount of time).
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DanW190 All I can say is that some selections sound better when you remove
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the 3xx commands from sections that don't have notes playing..
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This happened when fading an entire block, or other size ranges.
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I'll e-mail you the full info.
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Dr Teeth I think that the 'choppy sound is caused by fading a too small
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area.
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SevenHills Email would be best because it'll _definitely_ get saved in our
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SoundSmith folder so our SS project manager can deal with it.
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I can imagine a choppy sound could occur fading over too small an
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area, or fading a large area where you've got a few notes here
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and there (because there would be a steady fade during silence,
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then a sudden drop/increase when the next batch of notes was hit.
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Dr Teeth BTW, I'm curious. How much of the program is still Huibert's
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programming?
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SevenHills Huibert is still doing 100% of the coding. He's mainly interested
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in getting MIDI done and releasing version 1.0 ASAP. We'd like
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to incorporate more feature changes.
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DanW190 How about adding resource support for the menus and windows? :)
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SevenHills We're trying to find a happy medium that'll satisfy us both.
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AFC Eddie Dave, I'll send you a copy of the transcript of this chat in its
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entirety so you can see all the suggestions.
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SevenHills Thanks, Eddie! I appreciate it!
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AFL JoyceM I know it is getting late back east...do we have any more
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questions for Seven Hills?
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Dr Teeth Hmm. Well I know that I could make myself a real nuisance for
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making suggestions. But I'll do them in E mail...
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I do have one more question though
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AFL JoyceM Dave, can you stick around a little longer?
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SevenHills Sure
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Dr Teeth Huibert sent me a copy of SS1.0 Alpha, and all it does is bomb
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out. Am i mistaken that he changed the format of
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SoundSmith.Config file and that he neglected to send me one?
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(I reason this because I erased my config file from .95 and it
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bombed out at the same place and time) And the config file from
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.95 wont work.
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SevenHills I'm checking...
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Dr Teeth Okay..I'm waiting...
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SevenHills I don't think so...I don't believe there is a "config" file with
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SoundSmith 1.0b1.
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Dr Teeth Hmmm, weird.
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SevenHills There's SndSmith.Sys16, Intro.Music, SndSmith.Screen, DOC.Data,
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Main, and Title.Screen But no "config"...
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Dr Teeth Well all he sent was the "Main" along with the fill .95, so maybe
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therein lies the rub....
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SevenHills Remember, it _was_ alpha. "Main" is where all the changes are
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taking place.
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Dr Teeth True. Or maybe it was damaged in transit, and just 'happens' to
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bomb out at the same place.
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AFL JoyceM Dave (SevenHills), I really appreciate you coming by this evening.
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I have to leave early, but both AFA Gene and AFC Eddie will be
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able to help you and the rest of our guests. Again, thanks.
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SevenHills Thanks, Joyce! Sorry I couldn't make it sooner!
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AFL JoyceM Thanks all...and nite
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Dr Teeth Any proposed release date, or are you also playing Apple Computer
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on us :)
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SevenHills I'd like to go, too...unless there are any other questions?
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Release date: "When it's done!" ;)
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We'll be watching for all your suggestions!
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