613 lines
38 KiB
Plaintext
613 lines
38 KiB
Plaintext
|
||
1 If you are in need of help, you need but ask...
|
||
2 ************************* INSTALLED: 31 JUL 85 *********************
|
||
3 Welcome to BWMS (BackWater Message System) Mike Day System operator
|
||
4 ************************************************************
|
||
5 GENERAL DISCLAIMER: BWMS IS NOT RESPONSIBLE FOR ANY INFORMATION
|
||
6 PLACED ON THIS SYSTEM.
|
||
7 BWMS was created as an electronic bill board. BWMS is a privately owned
|
||
8 and operated system which is currently open for use by the general public.
|
||
9 No restrictions are placed on the use of the system. As the system is
|
||
10 privately owned, I retain the right to remove any and all messages which
|
||
11 I may find offensive. Because of the limited size of the system, it will be
|
||
12 periodically purged of messages. (only 629 lines of data can be saved)
|
||
13 To leave a message, type 'ENTER' and use ctrl/C or break to get out of the
|
||
14 ENTER mode. The message is automatically stored. If after entering the
|
||
15 message you find you made a mistake, use the replace command to replace
|
||
16 the line. To exit from the system, type 'OFF' then hang up.
|
||
17 Type 'HELP' to see other commands that are available on the system.
|
||
18 ************************************************************
|
||
19
|
||
20 ****************************************************************************
|
||
21 L'homme: Yes, I'll be there, the new update has misc fixes in it, nothing
|
||
22 important. One thing that was changed was that the OVP file MUST be labeled
|
||
23 .OVP now, anything else will be ignored.
|
||
24 No Archive disks this time, I haven't had time to convert them, been too busy
|
||
25 getting the CL+ ready for release. The first units went out today. (aprox 50
|
||
26 units). That along with a last minute bug fix, and the fact that the manuals
|
||
27 only came back from the printers last night made it a rather busy day.
|
||
28 Voyuer: Also will bring promised disks, plus a few other programs I found
|
||
29 kicking around. Did L'homme get you a copy of PC-file? I would give you a
|
||
30 copy of PC-write, but it won't run on your machine. I'll be bringing an
|
||
31 update for your disk as well to fix that last minute bug that was found.
|
||
32 See you there!
|
||
33 *************************** CISTOP MIKEY *******************************
|
||
34 WKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWK
|
||
35 HMMMM, AT THE TOP.
|
||
36 WKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWKWK
|
||
37 ???????????????????????????????????????????????????????????????????????????????
|
||
38 DAMN!!! So close...
|
||
39 ????????????????? The Doctor ??????????????????????? July 31, 85 at 9:39 ??????
|
||
40 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
|
||
41 It was a dark and stormy knight! The old horse creaked. "C R E A K ! !" it
|
||
42 went. Sir Ben of Fish urged his horse onward. "Onward, oh mighty Rustbucket!"
|
||
43 he cried. The decrepid horse stumbled forward, its neck straining, trying to
|
||
44 go faster. Then it stopped where it was and fell over, its battery dead. As
|
||
45 Sir Ben of Fish pulled himself out from under the jumbled mess of lifeless
|
||
46 flesh, he cursed the foreign design of his transport. The horse kicked and
|
||
47 tried to move. Sir Ben sighed and took out his magical weapon, known in the
|
||
48 legends as an M-16 semi-auto, and finished the horse off. He cursed the gods
|
||
49 for his bad luck. Now he would never catch the evil computer hacker,
|
||
50 Jeffslime. The gods took personal offense and cursed him back, only their
|
||
51 curse took effect. Sir Ben screamed as his skin turned orange and his teeth
|
||
52 fell out. Just then, a giant bird swooped down and picked him up, mistaking
|
||
53 him for a giant worm. Oh, well. Better luck in your future life, Sir Ben.
|
||
54 !!!!!!!!!!!!!!!!! Guido !!!!!!!!!!!!!!!!!!!!!!!!!!!! July 31 on at 9:55 !!!!!!!
|
||
55 ++++++++++++++++++++++++++++++++++++
|
||
56 Observation: those people who have Apples seem prone to want to inflict them
|
||
57 on those of us intelligent enough to not get them in the first place. They
|
||
58 turn them into BBS's, plug them into 300 (yuuuch!) baud modems, and don't
|
||
59 warn the population of their heritage. Oh, yes, and they write the bbs's in
|
||
60 BASIC, and run them off of minifloppies. SLOOOOOOOOOOOOOOW!
|
||
61 This probably won't help, but if the above describes you, DON'T!!!!!
|
||
62 ++++++++++++++++++++++++++++++++++++
|
||
63 _>_>_>_>_>_>_>_>_>_>__>_>_>_>_>_>_>_>_
|
||
64 _<_<_<_<_<_<_<NEOHAMA_<_<_<_<_<_<_<_<_
|
||
65
|
||
66
|
||
67 I'm aborting my first story because it has no future...
|
||
68 _<^<^<^<^<^<^<^<^<^<^<^<^<^<^<^<^<^<^<^
|
||
69
|
||
70 Shamla Mansion
|
||
71 Chapter 1
|
||
72
|
||
73 I was playing Trolls & Tribulations one day when I realized I wanted
|
||
74 to make an exlelent game in ML. In all the other games I had tried to make in
|
||
75 ML, I had failed because I found out something I didn't know. But now I was bored playing games andwanted to make my own.
|
||
76 So I thought about what kind of game I wanted to make. I thought of a game I had made for the VIC 20 awile ago and
|
||
77 thought about making a better version for the 64. As I thought about that, it turned out that I really didn't want
|
||
78 to do that! so I thought of another game. I thought of asteroids where your fighting for your life, but that wasn't the
|
||
79 kind of game I wanted to make. I thought of Donkey Kong and Mario Bros., but that wouldn't do the trick either! Then I
|
||
80 thought about Trolls. That seemed to be kinda what I wanted to make.(kinda)
|
||
81 I wanted an adventure game where you weren't fighting for your life, like
|
||
82 aAsteroides, or Star Castle, And I wanted a game that you didn't always quite
|
||
83 know what to do next. I came up with the idea of a game where your going through a mansion or a castle trying to find
|
||
84 something. But what would you have to find? Treasures? I stayed up all night thinking about it.
|
||
85
|
||
86 10 PRINT"Later"
|
||
87 run
|
||
88
|
||
89
|
||
90 _>_>_>_>_>_>_>_>_>_>_>_>_>_>_>_>_>_>
|
||
91 _<_<_<_<_<_<_<NEOHAMA_<_<_<_<_<_<_<_
|
||
92 _>_>_>_>_>_>_>_>_>_>_>_>_>_>_>_>_>_>
|
||
93 Cistop: having great 'fun' trying to convince CL+ to talk sociably with my
|
||
94 ProModem. Due partly, no doubt, to the relative complexity of CL, partly
|
||
95 to the complexity of the ProModem's options, and probably due a little to
|
||
96 my cable (which is straight thru 1-8,20-22, and doesn't have RTS & CTS tied).
|
||
97 For instance - when I CALL BW, it dials, then as soon as it finishes dialing,
|
||
98 I get ++ No answer / Busy ++ & ++ Aborting ++, then I am returned to
|
||
99 Command:. Meanwhile, the call may actually be going through. I have
|
||
100 managed to get it to wait until the ProModem gives up (in 30 seconds) by
|
||
101 setting CARC OFF, but that doesn't seem right.
|
||
102 The ProModem has a feature (which I think Hayes doesn't) of buffering the
|
||
103 data between the modem and the port. I can leave the port set at 1200 baud,
|
||
104 say ATB0, and call BackWater. The modem will connect at 300, but send the
|
||
105 data to the port at 1200. In order to work this with the CALL, I had to
|
||
106 Set Mod ATV0B0 (B0 sets modem to 1200, for all the other boards).
|
||
107 Then the directory looks like BW,-B1DT230xxxx CBBS,-DT284xxxx etc.
|
||
108 (the B1 in BackWater's sets the modem to 300, the T seems to be required).
|
||
109 What time I've had to spend with CL+ has been spent on such preliminary
|
||
110 details, I haven't yet gotten into the more complicated things (log strings,
|
||
111 for instance). I plan on attending Thursday night, but probably won't
|
||
112 have much more time to spend on trying stuff on CL+ between now and then.
|
||
113 ::::::::O O:::::::8/01:::::::voyeur:::::::::00:27::::::::O O::::::::::::::::
|
||
114 (oops, the ATB0 in line 104 (it's first mention) should be ATB1) ::::voyeur:::
|
||
115
|
||
116 .-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.
|
||
117 At first look at the so-called "Pell-Mell", Emu was a bit taken aback.
|
||
118 He'd never seen a machine quite like this one, especially with the plethora
|
||
119 of graphic, uh, graphic *art* decor. Some of the scenes depicted were very
|
||
120 beautiful, some were amusing, and all were, well, graphic.
|
||
121 The general shape of the Pell-Mell resembled something to a Mercedes
|
||
122 Benz mated to a Mack truck. The front end had the long, rounded Mercedes look,
|
||
123 complete with it's cherub on the radiator. As you looked further back, the
|
||
124 nose widened out to a boxy, rather large travelling compartment. It didn't
|
||
125 look like the accomodations would be very spacious for four (or five?) tra-
|
||
126 velers, but after getting lost in a Tardis several years ago, Emu knew better
|
||
127 than to judge size by outward appearance.
|
||
128 Emu turned to see what the commotion behind him was all about, and saw
|
||
129 Trainor standing back up with Zephyr on his shoulder, looking none too
|
||
130 thrilled. Just as the breeze picked up, the gathered crowd gasped, and Emu
|
||
131 saw what surprized them: Lady Tayree's shawl had blown open to reveal the most
|
||
132 beautiful, most skillfully embroidered tunic that Emu had ever the priviledge
|
||
133 to see. Then Emu noticed what had ellicited the loudest gasp. Zephyr was
|
||
134 staring in total terror at the plush rabbit fur that lined the Scarlet Lion's
|
||
135 shawl.
|
||
136 "This adventure should trully be entertaining, if nothing else," Emu
|
||
137 thought to himself. "With a rabbit who's determined to join us, a guide that
|
||
138 can't make the rabbit understand the word `no', Lady Tayree with her rabbit-
|
||
139 lined shawl, and our piper getting quite embarrased at these depictions of
|
||
140 life's most enjoyable activity."
|
||
141 On Piper's suggestion to get going, Trainor touched the left breast of a
|
||
142 figure near the door, and the door slid silently aside. As he motioned the
|
||
143 travellers to enter, they stepped in one by one and looked around. "Sure
|
||
144 enough," Emu thought, "it is larger on the inside." Though he was good at
|
||
145 finding and following paths and trails anywhere else, Emu knew not too try
|
||
146 exploring the inner reaches of this machine without a competent guide.
|
||
147 At what was the front of the room was a large control panel with two
|
||
148 rolling chairs and a wide, closeable viewport. On the far side of the room
|
||
149 was a mural, presumably of Trainor's home planet. Underneath the mural was the
|
||
150 navagational control equipment, primarily for making the jumps Trainor was
|
||
151 explaining about earlier.
|
||
152 Surrounding the door of the back wall were several environmental suits
|
||
153 for humanoid shapes (none small enough for a rabbit) and explorational
|
||
154 equipment such as ropes, pickaxes, bus tokens, and jet packs. The wall behind
|
||
155 Emu, through which they had all entered, had another mural, and more of the
|
||
156 engravings that seemed to line every corner and door of the Pell-Mell.
|
||
157 In the middle of this control room was a contraption that Emu didn't quite
|
||
158 recognize. He turned to ask Trainor about it, but Trainor wasn't inside the
|
||
159 machine yet. At Emu's questioning glance, Tayree said "He's still outside
|
||
160 discussing the situation with Zephyr."
|
||
161 Piper chuckled, "I'm wondering if Zephyr would really enjoy coming along
|
||
162 with us? After one look at your shawl, I thought he'd bolt away!"
|
||
163 "yes, he did seem rather disturbed about it." she answered. "oh, i do
|
||
164 wish they would hurry up. i'd like us to get on our way."
|
||
165 .-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.Emu
|
||
166 &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
|
||
167 "...i know it must sound a bit precocious, but i have been looking for
|
||
168 any such excursion as this to brighten my life. silly as it may be, i
|
||
169 think i could be quite fond of standing on the edge of destruction...
|
||
170 teetering between our pleasant existance and sheer calamity."
|
||
171 i stopped, fearing that i had been carried away with the notions of
|
||
172 grandeur. lucky for me my voice was not one that carried a great
|
||
173 distance. stopping to think, now that some of us were inside this
|
||
174 dimensionaly transcendental anomaly, i whispered to the companion beside
|
||
175 that it was certainly disturbing to find that we would have to look at
|
||
176 this man's "etchings" even now that we were inside.
|
||
177 removing his burnt fingers from his mouth, he commented. "his need
|
||
178 for our aid is what should stand foremost in our minds. the plight
|
||
179 suffered by an entire people's planet would not be atoned in some
|
||
180 small way if we would but stand by the wayside, only to watch him
|
||
181 search for other companions. and about his taste in, ahem, art, one
|
||
182 could always look at the floor..." and then mumbling before he would
|
||
183 return his attention to his hand's momentary distress, "makes me kind
|
||
184 of wonder if we're banding together with some dirty old man..."
|
||
185 i only chuckled.
|
||
186 &&&&&&&&&&&&&&&&&&&&&&&&&&&&& the scarlet lion &&&&&&&
|
||
187 :::::=====:::::=====:::::=====:::::=====:::::=====:::::=====:::::=====:::::=====
|
||
188 As I sat on Trainor's shoulder, the Dimensional Traveller spoke, saying
|
||
189 "Zephyr, I know you want to come and all but I really don't think that...."
|
||
190 I interrupted, saying in a sursrising louder tone than my usual quiet voice
|
||
191 "But I am coming. I really want to help, Trainor. " my whiskers fluttered
|
||
192 in irritation "I want to help. I know that a small rabbit like myself isn't
|
||
193 the greatest thing you can xhave on your quest, but I still want to come. I
|
||
194 have a mneed to go forth and see other thigs and other places, as well as meet
|
||
195 people I' ve never dreamed possible. To see other worlds is something had
|
||
196 dreams about for all my lifetime." I lookd expectantly at the Trainor, hoping
|
||
197 that he'D let me come.
|
||
198 Silently, nearly knocking me over, the Trainor noddedd. My heart beat
|
||
199 aster as the excitement of fulfilling mttuy one true dream was within my grasp at last.
|
||
200 I thAnked him again and again, joyful that I was going to *go* somewhere for
|
||
201 a change, rather than stay where I was foever.
|
||
202 The Trainor turned around, and entered the incredibly wonderfully
|
||
203 designed device that was the Pell-Mell, with me riding on his shoulder all the
|
||
204 while.
|
||
205 :::::=====:::::=====:::::=====:::::===Zephyr =====:::::=====:::::=====:::::=====
|
||
206
|
||
207
|
||
208 _>_>_>_>_>N_O>A_A>_>_>_>_>_>
|
||
209 >_>_>_>_>_>E_H>M_?_>_>_>_>_>_>
|
||
210
|
||
211
|
||
212 Shamla Mansion
|
||
213 Chapter 2
|
||
214
|
||
215 I had come up with a great idea for a game! Your going through a castle
|
||
216 trying to find the key out. First, you have to find the key for the wizards
|
||
217 tower. Once you've done that, you go into the wizards tower where you'll find
|
||
218 a map of the castle. It will show all the rooms and which room has the key out.
|
||
219 Also, you pour a magic liquid on your candle so theh key will glow when your in
|
||
220 the right room. You get the key and go out.
|
||
221 My only problem was that I was terrible with graphics! So I asked my
|
||
222 older sister for help and she designed the floor plans. But I needed graph paper to map it on.
|
||
223
|
||
224 After about a week I got gobs and gobs of graph paper and started mapping the rooms.
|
||
225 That took a lot of time! It took me 5 days to maypa all the rooms. and I started
|
||
226 poking it in to memory. It took 8000 bytes for each screen and I got discourged
|
||
227 ! Finely I stopped and tried to think of an easier way to do it.
|
||
228
|
||
229 poke poke poke poke poke poke poke poke
|
||
230 _>_>_>_>_>_>_>_>_>_>_>_>_>_>_>_>_
|
||
231 <<<<<<<<<<<<<NEOHAMA>>>>>>>>>>>>>
|
||
232 _>_>_>_>_>_>_>_>_>_>_>_>_>_>_>_>_
|
||
233 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||
234 ^"^"^"^"^"^"^"^"^"^"^"^"^"^"^"^"
|
||
235 DIGITALIAN
|
||
236 ^"^"^"^"^"^"^"^"^"^"^"^"^"^"^"^"
|
||
237 &&&&&&&&&&&&&$$$$$$$$$$$$$&&&&&&&&&&&&$$$$$$$$$$$$&&&&&&&&&&&&&$$$$$$$$$$$$$&&&
|
||
238 Cragmore had been silent up to this point, for he wished no other to take
|
||
239 exception to his presence. Finally though, after witnessing the rabbit Zepher's
|
||
240 illegal and unsolicited use of mind control on Trainor, he could stand no more.
|
||
241 Cragmore was a sensitive. He could feel the shifts and eddies in the web of
|
||
242 psychic fluxes. He knew Zepher was breaking the laws of the Inn when he forced
|
||
243 Trainor to stop sneezing and then consent to take the rabbit along. Cragmore
|
||
244 was angry that one creature would resort to such dirty and dark tactics to
|
||
245 get its way. He spoke loud and clear his inclinations:
|
||
246 "No more Zepher! You will not use your forces on these good people. They have
|
||
247 made their minds up. You will NOT go along on this adventure. Who can trust one
|
||
248 like you to not use your power at any time, for your own benefit, and not that
|
||
249 of the mission!"
|
||
250 Cragmore got the attention he had shielded himself from before. All the
|
||
251 adventurers turned his way, especially Zepher, who's small face betrayed
|
||
252 great fear of one who had seen through the mind control trick. No one spoke.
|
||
253 No one moved. Cragmore spoke again.
|
||
254 "Ahhhh little evil one, do not try your skills on me. Not only and I sensitive
|
||
255 to the touch of the mind, but I can block its use as well!"
|
||
256 Zepher let out a yelp, and jumped from the shoulder of the dazed Trainor. A
|
||
257 menacing look from Cragmore caused the small animal to scurry to and fro on
|
||
258 the metal floor of the Pell-mell. The other adventurers were wise now, and they
|
||
259 began chasing the rabbit around the ship. Finally Zepher made his way to the
|
||
260 open door of the Pell-mell, and jumped to the ground outside the Inn.
|
||
261 "You can't follow us Zepher! There is no way to track a reality machine. Do
|
||
262 NOT try to catch us. Anything you say will be held as the smallest trite. Now
|
||
263 close the door good crewmen, and let us begone from this place.!"
|
||
264 Cragmore had a way with words, and his words were followed to the letter.
|
||
265 The adventurers, some of who had not even been introduced yet, sat at the
|
||
266 nearest available station, as Trainor, with Piper and Emu assisting, made
|
||
267 preparations. Switches were thrown, dials set, and the ship was off. Slowly
|
||
268 it began to fade from the scene at Inisfal, and in a second, nothing remained
|
||
269 but a very small rabbit, and a memory of what had been here just seconds
|
||
270 before.
|
||
271 $$$$$$$$$$$&&&&&&&&&&$$$$$$$$$$&&&&&&&&&$$$$$$$$$&&&&&&&&&&$$$$$$$$&&&&&&&&&&&&
|
||
272
|
||
273 Trainer et all, I hope you don't mind me stepping in like this,
|
||
274 but I could see what was going on with the rabbit, and I hope you
|
||
275 don't mind me making my entry. I hope this adventure continues.
|
||
276 I think we have a good crew here.
|
||
277 $$$$$$$$$$$ Cragmore &&&&&&&&&&&$$$$$$$$$&&&&&&&&&$$$$$$$$$$&&&&&&&&$$$$$$$&&&$
|
||
278
|
||
279 REPLACE THIS LINE WITH A LARGE ORDER OF FRIES AND A CHEESBURGER AND PEPSI
|
||
280
|
||
281 In the beginnin}|x
|
||
282 :::::=====:::::=====:::::=====
|
||
283 The Above: Whaa?
|
||
284 Trainor: I hope you DO NOT take the above seriously, it is obviously just
|
||
285 someone out to play a few pranks, most likely an ignorant little twit.
|
||
286 Cistop Mikey: PLEAse. I'd REALLY appreciate it if you DELETED the above
|
||
287 entry, and perhaps this one, as it ruins the story and keep an o.k. writer (I'm not super, but I try.) out of the
|
||
288 story. That's NOT at all FAIR!
|
||
289 :::::=====:::::=====:::::=====
|
||
290 Just as the Pell-Mell sped off, and the surprised rabbit looked off into
|
||
291 the sky, the Trainor's mind cleared of the mental control that had been placed
|
||
292 on him by Cragmore. "Quickly, Trainor, if it is possible to do in a Pell-elMell,
|
||
293 please turn around." said the Scarlett Lion. Trainor nodded and fiddled with
|
||
294 what seemed to be the centrol control
|
||
295 board, and they were once again back at thd Inn. The door opened, as Scarlett
|
||
296 on saw the cute little bunny crying on the cold, wet, ground. Scarlett Lion
|
||
297 picked the rabbit up and stroked his back, trying to make this whole escapade
|
||
298 be forgotten by the bunny.
|
||
299 "Never....try txhat again!" said an angered Trainor, who was upset that
|
||
300 someone so small and defensless would be chased about and thought to be evil
|
||
301 by this Cragmore, who none of them knew and who had most likely taken control of them and ordered them to close
|
||
302 the door on the bunny.
|
||
303 "Thank you, good people." said Zephyr, his infectuious smile warming all of the
|
||
304 party members.
|
||
305 "What should we do about him?" asked Emu, pointing to the glaring and annoyed Cragmore.
|
||
306 "Zephyr was the accused, so Zephyr decides." said Trainor.
|
||
307 "If he wants to come with us so be it. He was misguided into thinking I was
|
||
308 evil, and I don't think that someone should be unished BECAUSE THE Y WERE **WRONG*** about something, so let him
|
||
309 come!"
|
||
310 "Agreed." said Trainor, as the little rabbit hopped up onto his shoulder for
|
||
311 the fourth time.
|
||
312 :::::======:::::=====:::::=====
|
||
313 Cistop Mikey: You can delete this all, including Cragmore and my entry, if you
|
||
314 want to, because they lend no real line or plot to the story, nor benefit it in
|
||
315 the least little way.
|
||
316 :::::=====:::::=====:::::=====:::::==Zephyr :=====:::::=====:::::=====:::::=====
|
||
317 Huh?
|
||
318 how about puting a line limit on messages so we don't have to read all
|
||
319 the CRAP which some people seems to find so amusing?
|
||
320 #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$
|
||
321 There's another solution for all the CRAP on the board, my friend. It's called
|
||
322 an off switch. Why not give it a try?
|
||
323 #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#
|
||
324
|
||
325
|
||
326 -==--==--==-
|
||
327 to observer: if 300 baud is so stupid, so damn slow, only people who were
|
||
328 stupid enough to buy apples do things at 300 baud then what the heck are you
|
||
329 doing on this 300 baud only system? and apple boards are only as slow as
|
||
330 their sysops. the board i have written is like bmws, save all the little
|
||
331 commands that i don't know how to use. the board doesnt spend all of it's
|
||
332 time writting files to disks, printing nifty messages on the screen or any
|
||
333 fool thing like that. all the saving it does do is at the end of the day
|
||
334 and even then its saved onto a ram drive - hardly noticable. apples are
|
||
335 slow, sure, but we work with what we have. im not sorry for what i do
|
||
336 have, its better then nothing. and if other people just couldnt stand calling
|
||
337 it why should they? anyone who doesnt wat to call doesnt have to, anyone that
|
||
338 does can and not have to pay for anything. if you just cant understand ill
|
||
339 call ya up with 2400 baud and we can chat.
|
||
340 OBSERVATION: why are people so damn blind? cant they except people for what
|
||
341 they are, take things as they are and not put poeple down if they dont like
|
||
342 what they see?
|
||
343 -==--==--==-
|
||
344 !_!_!_!_!_!_!_!_!_!_!_!_!_!_!_!
|
||
345 NEOHAMA
|
||
346 !>!>!>!>!>!>!>!>!>!>!>!>!>!>!>!
|
||
347
|
||
348 Hey Mudge er Sranul er, aw heck, who ever you are...
|
||
349 I noticed that half of whats on this disk is your story. C'mon, leave some space
|
||
350 for us people with brains!!!!!!!!!!!!!!
|
||
351 I dont really think much of your story (on 1/2 of the disk). I like that robot
|
||
352 story that I saw awile back. I'd like to see some computer stories in addition
|
||
353 to the other s.
|
||
354 Any way I'll CONTinue with my own story.
|
||
355 <><><><><><><><><><><><><><><><><><><>
|
||
356
|
||
357
|
||
358 Shamla Mansion
|
||
359 Chapter 3
|
||
360
|
||
361 As I was thinking about a better way to poke my screen into memory, I got the idea to make a PLOT subroutine
|
||
362 in ML. That would solve my problems pretty much. So I started planing it.
|
||
363
|
||
364 First, I wanted it at 8192. I could set the address (8192) in zero page and increment it. The way a bit mapped
|
||
365 screen was set up it went "8192-8199 step 1" then it went (8192+320 $2000+$140)
|
||
366 I had to do was add $40 to peek $FB and if that "wraped around" past zero INC$FC then increment peek $FC anyway.
|
||
367
|
||
368 [ I'll print this out just in case some C/64 user could find it useful ]
|
||
369
|
||
370 It said...
|
||
371
|
||
372 LDA#00 STA$c00C003 LDA#20 STA$C004
|
||
373 LDY#00
|
||
374 LDA$C002 CMP#00 BNE#01 RTS
|
||
375 CPY#07 BEQ#0A
|
||
376 INY DEC$C002 INC$C003 JMP$753C
|
||
377 LDY#00 DEC$C002
|
||
378 INC$C004 LDA$C003 ADC#38 STA$C003
|
||
379 BCS#03 JMP$753C
|
||
380
|
||
381 INC$C004 jJMP$753C
|
||
382
|
||
383
|
||
384 LDA#80 STA$C005
|
||
385 LDA$C000 CMP#00 BNE#15
|
||
386 LDA$C001 CMP#00 BNE#01 RTS
|
||
387 LDA#FF STA$C000 LDA#00 STA$C001
|
||
388 JMP$7591
|
||
389 DEC$C000 LDA$C005 CMP#01 BEQ#06
|
||
390 LSR$C005 JMP$7572
|
||
391 LDA#80 STA$C005 LDA$C003 ADC#08
|
||
392 STA$C003 BCS#03 JMP$7572
|
||
393 INC$C004 JMP$7572
|
||
394
|
||
395 JSR$7530 JSR$756D
|
||
396 LDA$C003 STA$FB LDA$C004 STA$FC
|
||
397 LDA$C006 CMP#00 BEQ#0A
|
||
398 LDY#00 LDA($FB),Y ORA$C005 STA($FB),Y
|
||
399 RTS
|
||
400 LDY#00 LDA#FF sSBC$C005 STA$C005
|
||
401 LDA($FB),Y AND$C005 STA($FB),Y RTS
|
||
402 In this sub., x was from 0 to 319 and y was from 0 to1 199. X was stored at 49152 $C000 and if X was > 255
|
||
403 than poke49153 $C001 ,1 and subtract 255 from x(0to319) and store that at 49152
|
||
404 Y was at 49153 $C002. TPeek 49158 $C006 was to turn the bit on or off 1=on and sys30134
|
||
405 In a week I had all my screens done and ready for the game (Shamla Mansion)
|
||
406 Now I had to program it.
|
||
407
|
||
408 Later NEO
|
||
409 _>_>_>_>_>_>_>_>_>_>_>_>_>_>_>_>_>
|
||
410 I almost forgot..
|
||
411 SYSOP, if you fithink my subroutine just takes up space and you dont want it there, Delete it.
|
||
412
|
||
413 Yes, Cistop, please delete it. It's not really appropriate for THIS board.
|
||
414
|
||
415 _>_>_>_>_>_>_>_>_>_>_>_>_>_>
|
||
416 I forgot the begining adress. 30000 $7530
|
||
417 sorry
|
||
418 Neo
|
||
419 To whomever left that last message, I respect your opinion. Please delete
|
||
420 it Cistop.
|
||
421 .-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.
|
||
422 Most other continuing stories that I've seen on this board don't ever
|
||
423 have such conflicting viewpoints as the one that has been started by
|
||
424 Trainor. Usually, once something has been written, no one argues with it,
|
||
425 and simply continue the story from there. The individual writers have
|
||
426 control over they're own characters, and *limited* control over the other
|
||
427 characters. This is called common courtesy.
|
||
428 When this courtesy is ignored by one person and that person begins to
|
||
429 be a pest and force a story to go in his/her direction *only*, with no
|
||
430 regard to other's wishes, that person has opened him/herself to *lots* of
|
||
431 complaints, criticism, and otherwise nasty comments.
|
||
432 I don't like reading those comments, not to mention writing them myself,
|
||
433 but it has become apparent that something needs to be said. Zephyr, *please*,
|
||
434 let us continue our story without anymore fuss. You have made yourself known
|
||
435 to all over the past few months, and we are getting tired of your forceful
|
||
436 inclusions. And please, I don't think our friendly Cystop will do a whole
|
||
437 lot for you if you keep crying to him for deletions. I personally hope he
|
||
438 leaves them there as a testement to your writing.
|
||
439 Trainor: may we continue where we left off? I beleive that we had just
|
||
440 taken off with a new arrival, who seems to be well trained in mentalics...
|
||
441 .-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.Emu
|
||
442 [/] [/] [/] [/] [/] [/] [/] [/] [/] [/] [/] [/] [/] [/] [/] [/] [/] [/] [/] [/]
|
||
443 Opon reaching the door he stopped, and sat down slowly on the stoop. He
|
||
444 watched the small group mill around the machine. There seemed to be a bit of
|
||
445 discord within the group, and now was not the time to go forward. It dod not
|
||
446 however disturb him to see it. Adventures never get along. It is their
|
||
447 difference that make it interesting. A group that has all motives in common
|
||
448 tends to fall into a boring cycles quickly. He could not think of a story
|
||
449 of much worth that the heros all got along.
|
||
450 He had always liked stories with heros.
|
||
451
|
||
452 Maybe now was a good time for an adventure.
|
||
453 [/] [/] [/] [/] [/] [/] [/] [/] [/] [/] [/] [/] [/] [/] [/] THE TIN MAN
|
||
454 Tin Man: Zephyr might have been welcome at one time. Or he might have been
|
||
455 able to convince us that he was an asset. Unfortunately, he instead chose
|
||
456 to manipulate other people's *main* characters, in a manner that went far
|
||
457 beyond the limits of courtesy & propriety. The last straw for a number of
|
||
458 people was when he had Trainor "consent" to take him along.
|
||
459 Trainor doesn't like having someone else making *decisions for his
|
||
460 character. I'm not going to allow someone with so little regard for other
|
||
461 people's characters to be in a story with me (assuming he gives me any
|
||
462 choice). Several others are of a similar opinion. The only way he could
|
||
463 have been more impolite would be to start a story and start using our
|
||
464 characters after we had said we didn't want to go!
|
||
465 There has been only one other instance of 're-writing history'
|
||
466 on BWMS. That was during the McKane-Net conflict. It almost killed *both*
|
||
467 organizations.
|
||
468 Zephyr: Please stop trying to FORCE others to bow to your wishes. If you
|
||
469 continue, you will force us to abandon the first good adventure in quite
|
||
470 some time. I have heard a number of suggestions regarding what might be
|
||
471 done if you continue to 'run' other people's characters. All of them are
|
||
472 rather extreme. I hope it doesn't have to come to that...
|
||
473 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||
474 This was getting ridiculous. Reality seemed to be shifting badly
|
||
475 from moment to moment. Bard could not be certain which of the three
|
||
476 figures was responsible. But it had to be one of them. Since they were
|
||
477 all busy arguing, he was able to motion the others out of the line of
|
||
478 fire.
|
||
479 He reached into his pack and removed several devices. He clipped
|
||
480 the reality stabilizer to his belt. He then donned the psi-shield. Finally,
|
||
481 he raised the Assualt shotgun, moved the fire selector to full-auto, and
|
||
482 spoke:
|
||
483 "Alright! THAT'S ENOUGH!" he yelled. Zephyr, Trainor, and the
|
||
484 pyshic (Cragmore?) turned and found themselves looking at a *very* angry
|
||
485 Bard. "We are going to settle this NOW! Someone is playing games with
|
||
486 other people's minds. Possibly even playing at reality shifts. You know
|
||
487 who you are... you've got 30 seconds to admit it and leave... "
|
||
488 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~BARD~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||
489 All: this is not as extreme as most of the suggestions... And I wouldn't
|
||
490 make any bets as to whether or not Bard is bluffing...
|
||
491 (hmm, lessee, on full auto, the whole clip goes, and with double-ought buck
|
||
492 loads (12 gauge shotgun) we'd need a sponge...)(I'd *hate* to mess up the
|
||
493 lawn)
|
||
494 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||
495 ppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppp
|
||
496 Released from the dizzying shifts of reality, the piper sank exhausted,
|
||
497 to his knees. The Bard's shout brought his attention back from his own
|
||
498 concerns. Somehow, the Bard had been spending time on a higher technology
|
||
499 plane again -- the weapon held in his hands bore mute (at the moment)
|
||
500 testimony to the efficiency of the culture that had produced it. Short
|
||
501 and deadly, it held the look of deadly meanace. Even the slight odor
|
||
502 of gun oil that wafted from it's finely-crafted mechanism spoke, as did
|
||
503 the "snick" of the fire-control lever, of the destruction waiting to
|
||
504 leap from the muzzle.
|
||
505 ppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppp
|
||
506 :::::=====
|
||
507 Trainor: Sorry. Didn't know you would mind if I said I could come.
|
||
508 Didn't think you didn't want me. I guess my character isn't very
|
||
509 good, but I thought someone "on your shouldre giving friendly advice
|
||
510 sommetimes." would be interesting, and besides, the shawl incident
|
||
511 was a hillarious oppourtunity which I couldn't pass up. I had to
|
||
512 come along and oet some words in with the Scarlett Lion about that
|
||
513 shawl. You don't really want to leave someone behind who wants to
|
||
514 go, after all, this WAS an open adventure, and if you can take a
|
||
515 person who JUMPS out of the blue, then why can't you take me]?
|
||
516 :::::=====
|
||
517 BArd held the gun up to Zephyr and then to Trainor, then to Cthe
|
||
518 being known as Cragmore.
|
||
519 (Whoops. forgot first person, ch Zephyr to I)
|
||
520 "Ok... I was the one who manipulated Trainor in order to go.
|
||
521 But it was because..." my whiskers twitched "My DREAM has allways been
|
||
522 hisk off into other places and SEE things. Emu, Piper, Bard, Scarl
|
||
523 Lion, TRainor Cragmore, I am truely sorry that this ever happened. I didn't
|
||
524 want to be left out, I had been for so long, and it hurt. My life is short, so I want to DRAEM and FEEL!" I said
|
||
525 as a crystally tear fell from my left eye.
|
||
526 "Can I still go? I'll never do it aagain! Honest!"
|
||
527 :::::=====:::::
|
||
528 Trainor: Better??? I didn't manipulate you nor Piper, Emu, Bard, Cragmore, or
|
||
529 The Scarlett Lion. So can I come??
|
||
530 :::::=====:::::
|
||
531 (*{(*{(*{(*{(*{(*{l'oeuf}*)}*)}*)}*)}*)}*)
|
||
532 As Fencer and his caninie companion travelled south, along a long-forgotten
|
||
533 path, in search of the magical, mystical, caloric Savoy Truffle, he felt a
|
||
534 shift in the fabric of reality. Sensing dangerous vibes and excitement, he
|
||
535 beat a hasty path back to the lawn of the Inn. What he saw there was indeed
|
||
536 something exciting- a gadget. A rather large gadget. This one was actually
|
||
537 a mid-sized gadget, and as Fencer stood on the dewy lawn he heard a scuffle
|
||
538 from inside of this vehicle- was this the Pell-Mell that Trainor had spoken
|
||
539 of? - and walked around one corner of the vehicle just in time to see a small
|
||
540 furry thing tossed out the doorway. Zephyr? Was that the rabbit Zephyr? Who
|
||
541 could be sure of anything in these surroundings? Just then, Fencer detected
|
||
542 *another* shift in the fabric...only this time when his senses had cleared,
|
||
543 there was a burnt spot in the lawn, a whooping/sputtering sound, apperently
|
||
544 from the machine that had just dissapeared, and a small, fuzzy, melancholy
|
||
545 lagmorph who was now sitting on his hind legs, watching the burnt spot.
|
||
546 The man and his dog, along with the rabbit, sat there on the wet lawn,
|
||
547 feeling unreal. Then, another shift took place, only this one had a smell
|
||
548 to it- that of dirty laundry- upon reentry into the reality zone. A gowned
|
||
549 figure stepped out, picked up the rabbit, and started to return to the
|
||
550 vehicle. Enough of this, Fencer thought, I don't need all those calories,
|
||
551 anyway. Knocking on the metallic outer covering of the strange gadget, he
|
||
552 shouted over the din from the inside- "Permission to come aboard requested,
|
||
553 sir!"
|
||
554 (*{}*)
|
||
555
|
||
556 OMNI OMNI OMNI OMNI OMNI OMNI OMNI OMNI OMNI OMNI OMNI OMNI OMNI OMNI OMNI OMNI
|
||
557 Man is a fragile being. His biological functions are but a small part of his
|
||
558 total essence. The mind and the spirit are the cardinal factors in his
|
||
559 existence. Trainor slumped against an ornate bulkhead, covering up another
|
||
560 scene of deep expression that was held so dear in his homeland. But his home-
|
||
561 land was gone now, and it was up to him and a group of adventurers to try to
|
||
562 right that which was wrong with the Universe. No one in the known realities
|
||
563 had the ability to bring back the dead, and Trainor knew this. T`e small band
|
||
564 of people did have the ability to prevent innocent lives from being lost.
|
||
565 What greater good could they do?
|
||
566 Trainor's head pounded, still aching from psi attacks and verbal shoving
|
||
567 matches. He found it difficult to speak, but speak he must, for the nature
|
||
568 of this adventure, hence the balance of the whole universe hung on the
|
||
569 success or failure of what he wanted to undertake.
|
||
570 "I am nearly at a loss for words. The events in the past day have depleted
|
||
571 my body as well as my soul. I have seen much of Reality, but never have I
|
||
572 witnessed such things as I have seen here. My friends, who have done so much to
|
||
573 aid me in my quest, I have nothing but gratitude and respect for all of you.
|
||
574 It is a difficult thing when it turns out the greatest enemy is ourselves. But
|
||
575 on we must go. The bickering, the mind control, the battle that rages before
|
||
576 we even meet our black foe has worn me, but in doing so made me more resolute
|
||
577 than ever!"
|
||
578 At this last exclamation Trainor rose to his feet, and looked into the
|
||
579 experienced but expectant eyes around him. "Zepher, you have broken tradition
|
||
580 that has stood long and hard here in the realities. You have played a game
|
||
581 with other characters that no one should ever play. Your eagerness has cost
|
||
582 you the respect of the people you see around you. I don't know how our group
|
||
583 could function with such memories, regardless of what promises are made. I am
|
||
584 not fond of telling you that I think in everyone's interests you should not
|
||
585 go along with us in our Pell-mell, but I feel within me that I must. Perhaps
|
||
586 we will meet in another reality or on another plane, when you have grown and
|
||
587 perhaps even evolved into a new character with a fresh future and the knowledge
|
||
588 and maturity hopefully gained today locked away in your memory. Do not become
|
||
589 angry and lash out at those around you. Think about my words. They were
|
||
590 chosen with care so you might benefit from them. I do not fancy myself as
|
||
591 a great philosopher, but I hope some clarity rings through, and you are the
|
||
592 better for it. Good bye friend. And remember, there is always another time
|
||
593 and another place. I have found that the magic of this Inn lies in its infinite
|
||
594 possibilities....."
|
||
595 Trainor's words were cut off by the whoosh of the Pell-mell door closing.
|
||
596 The rabbit was left sitting a few feet away from the machine. His ears
|
||
597 wiggled at the sound of the Pell-mell departing once again for parts-unknown.
|
||
598 Hopefully Zepher realized that no malice was meant by the actions of the
|
||
599 others. It was the best for all that they part ways, at least for the time
|
||
600 being.
|
||
601 "Again places everyone. Bard, will you help me in the control room? Companions, we head for my homeland. I want
|
||
602 you to see for yourself the destruction the being we are after is capable of perpetrating."
|
||
603 Apparently Trainor did not notice the new character who had joined in the adventure. The other inn-goers knew
|
||
604 him as Fencer, but the time for introductions would have to wait until later.
|
||
605 OMNI OMNI OMNI OMNI OMNI OMNI OMNI OMNI OMNI OMNI OMNI OMNI OMNI OMNI OMNI OMNI
|
||
606
|
||
607
|
||
608 &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
|
||
609 WHOOPS, NO ROOM FOR MY STORY. LATER I GUESS
|
||
|
||
TOTAL NUMBER OF LINES = 609
|