2073 lines
65 KiB
Plaintext
2073 lines
65 KiB
Plaintext
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29773 27-MAY 18:28 Patches
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RE: VI (Re: Msg 29771)
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From: RICKADAMS To: VE3DAC (NR)
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Ohhhh, I see your point about using modpatch to change the tabs and tabmode
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settings. Good idea.
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-*-
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29774 27-MAY 18:51 Patches
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RE: VI (Re: Msg 29773)
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From: DAMIONGREY To: RICKADAMS
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Rick -:- Well, I reapplied the patches & they work great now! Dunno if it
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was a glitch in the first patched version, or the file I was editing at the
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time, as both have been deleted from my HD, but it works great now!
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-:- Greg
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-*-
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29806 28-MAY 23:15 Patches
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RE: VI (Re: Msg 29774)
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From: RICKADAMS To: DAMIONGREY
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Great, Greg... glad to hear that "vi" is working for you now. Of course, I'm
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already getting suggestions for changes to it... <<grin>> It's not compatible
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with King's Quest, for one thing... <<snicker>> Seems that the Kings Quest
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games have a module named "vi"...
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-*-
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29811 29-MAY 01:06 Patches
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RE: VI (Re: Msg 29806)
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From: DAMIONGREY To: RICKADAMS
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Rick -:- Gawd....serves 'em right if it don't work, using 'vi' as a module
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name! It aughta be reserved on all OSs! (ok...maybe not) As for suggestions,
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I've only three. One (mandatory, or I'll just have to wright my own version)
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is that we need a "go to line #" command. Searches work in some cases, but for
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program dev this one's a real boon!
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Secondly, allowing vipars to be in /dd/sys would be a nice touch, as that way
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it would be accessable from anywhere. Of course, a vipars in the current dir
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would over ride the main one.
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Finally, auto-indent would be nice.
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Heh...you really got me started...sorry! Anyway, thanks for making my
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most used editor useable!
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-:- Greg
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-*-
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29818 29-MAY 21:46 Patches
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RE: VI (Re: Msg 29811)
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From: RICKADAMS To: DAMIONGREY
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You aren't the first one to mention /dd/sys as a good location for "vipars".
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That's certainly a good idea... I'm sold on it!
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-*-
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29824 30-MAY 01:10 Patches
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RE: VI (Re: Msg 29818)
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From: DAMIONGREY To: RICKADAMS
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Glad to hear it! I'm not sure why it is that who ever did the "other" patches
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to T/S Edit decided to put it in /dd/cmds. Definatly the wrong place for it!
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-*-
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End of Thread.
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-*-
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29775 27-MAY 18:55 Programmers Den
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Debug?
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From: THEFERRET To: ALL
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In addition to my queries about how to make debugging easier: is there a free
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symbolic debugger anywhere? ITt'S SUCH a pain to always have to " xxxx-." to
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find out where I am. Has anyone considered converting ED/Tasm to OS9?
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-*-
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29776 27-MAY 21:41 General Information
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RE: 6551 + 4in1 (Re: Msg 29753)
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From: DISTO To: BRIANWHITE (NR)
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You never know? Call CRC and find out. -Tony
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-*-
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29777 27-MAY 22:04 General Information
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RE: mpi failure (Re: Msg 29766)
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From: TIMKOONCE To: TEDJAEGER
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I don't know if any of this will help, but I have a few comments:
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- I've seen the bit where the floppy disk light comes on until you turn on the
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computer. Didn't seem to cause any problems for me, so that's probably not the
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problem.
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- I had some bad BLOB-type problems when I repacked my system, and finally
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fixed the last ones by putting some big (4700 ufd) caps across the power supply
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lines to filter it down. Maybe a noisy AT power supply is brain-damaging your
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hard disk?? If you have a solid linear supply that'll power the hard disk, try
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hooking it to that.
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- One other thing to check is to make sure that your new MPI has a solid 12
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volt supply. That's something that wouldn't affect a ROMpak, but would
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definitely screw up the HD interface. I'm pretty sure the newer MPI's still
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supply 12 volts, but yours might have a flaky supply.
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Good luck,
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Tim Koonce
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-*-
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29799 28-MAY 19:02 General Information
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RE: mpi failure (Re: Msg 29777)
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From: TEDJAEGER To: TIMKOONCE
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Thanks for taking an interest, Tim. I'll check out your ideas. BEsts, TedJaeger
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-*-
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End of Thread.
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-*-
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29778 27-MAY 22:06 General Information
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RE: Shell+ (Re: Msg 29758)
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From: TIMKOONCE To: ZACKSESSIONS
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Actually, Zack, the Unix CShell "alias" is pretty powerful. However, almost
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everything it does could be mimicked by having good shell scripting
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abilities.... we _need_ parameters to shell scripts!
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Thanks for the compliment, though! <grin>
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- Tim Koonce
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-*-
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29779 27-MAY 22:15 Telcom
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Multi-port RS232 PAK
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From: FILIP To: ALL
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I am looking for a recommendation of a reliable 2- or more port RS232 PAK which
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will fit into a single slot of a MultiPAK. Am interested in reliability (gold
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plated connectors, low heat dissipation, etc.) and compatibility with the RS
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Delux RS232 pak, and will be using it with OS-9. I have heard that the Owlware
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offering has been discontinued and was wondering what a good replacement would
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be. Not interested necessarily in a 4-serial/floppy controller/parallel port
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/512K RAM/FAX board/modem/everything_else_you_ever_wanted combination, just need
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two REAL (non-bit-banger) RS232 ports under OS-9.
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Thanks,
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Dave Filip
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-*-
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29845 31-MAY 06:04 Telcom
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RE: Multi-port RS232 PAK (Re: Msg 29779)
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From: JEVESTAL To: FILIP (NR)
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I would suggest buying Alpha's Comm-4 port. Four real RS-232 ports in one card
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(mpi slot)...two of the four slots are address the same as the Tandy's their
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ad/list See their ad on page 27 of Rainbow June issue.
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Jim
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-*-
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End of Thread.
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-*-
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29780 27-MAY 22:29 General Information
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RE: ROBOT ODYESSY I (Re: Msg 29747)
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From: TJMARTIN To: OS9BERT (NR)
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Yes, I would like to get it going undr LII also. Haven't got it to go yet that
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way.. However ... I think it is a great game. My personal opinion is that it
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is the best mix of enetertainment and education I have seen for COCO programs.
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Simply wonderful. I have never understood why more hacker types or others
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interested in logic design or whatever haven't talked this one up. I have
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worked throug it to the last room of the game, and have been trying on and off
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for a long time to get out of the last room. Seems like the timing is real
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fussy ... getting each robot to do it's thing at just the right instant. Anyone
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who has finished that last room ... please say what you did ! Copies of it are
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going real cheap at Radio Shacks now daya.
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-*-
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29781 27-MAY 22:37 Programmers Den
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RMA and Debug
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From: THEFERRET To: OS9UGPRES
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What is up with RMA a auto-increment? It absolutely refuses ,x- and ,x+ seems
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to increment it TWO bytes!! These results were observed using debug, if that
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makes any difference,
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Philip
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-*-
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29782 27-MAY 23:28 Programmers Den
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RE: RMA and Debug (Re: Msg 29781)
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From: DAMIONGREY To: THEFERRET
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If I may, I thought I'd jump in and try to answer these for you. First of all,
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the ,x- should be ,-x. The decriment is done prior to the memory access, so
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the mnemonic reflects this. For a decriment of two, use ,--x. As for the
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incriment problem, I'm not sure why it appears this way in this case. ,x+
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should
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(and does, in my experience) give an incriment of one following the memory
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access, and ,x++ should give an incriment of two. Double check your results,
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as rma handles these correctly. Hope this helps, and feel free to ask if
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you've any other questions. -:- Greg
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-*-
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29784 28-MAY 01:52 Programmers Den
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RE: RMA and Debug (Re: Msg 29781)
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From: TIMKOONCE To: THEFERRET
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Philip,
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What instruction were you using this with? Remember that 16-bit operations
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(i.e. LDD, STD) don't allow single-increment. It is quite possible that RMA
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assembles the incorrect statement
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LDD ,-X
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as the correct
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LDD ,--X
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which would explain what you describe.
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- Tim Koonce
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-*-
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29785 28-MAY 05:43 Programmers Den
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RE: RMA and Debug (Re: Msg 29784)
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From: THEFERRET To: TIMKOONCE
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Are you SURE ldd ,x(x) increments word-wise? VAXen do that, but I don't think
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CoCo's do. I've never read that anywhere(and I have Asemm..... by W.Barden Jr.
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-*-
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29786 28-MAY 05:49 Programmers Den
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RE: RMA and Debug (Re: Msg 29782)
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From: THEFERRET To: DAMIONGREY
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I beg your pardon, but lda ,x- is just as valid as lda ,-x, as stated on page
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125, TRS80 color cojomputer assembly language programming, William Barden, Jr.
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It operates as the "C" auto-dec would, i.e.: decrementing x BEFORE loading a (as
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I wanted it to do) . It works with Edtasm, but not, apparently , with rma (or at
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least, not the one I'VE got).
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Phil B-)
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-*-
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29787 28-MAY 05:52 Programmers Den
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RE: RMA and Debug (Re: Msg 29785)
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From: THEFERRET To: TIMKOONCE
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(cont) besides which, what'S WRONG with ldd ,x+ ? :-) With VAX, and stuff, the
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change in decrement size is built into hardware. However, It always seemed to me
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that in coco-ese, "+" is one byte, and "++" is two.
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-*-
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29797 28-MAY 18:34 Programmers Den
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RE: RMA and Debug (Re: Msg 29787)
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From: DODGECOLT To: TIMKOONCE
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One byte increment/decrement with 16 bit registers is perfectly acceptable. As
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for ,x- being legal, it is not. I think EDTASM changes it around for you, but
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doesn't tell you. Ditto for ,+x.
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-Mike
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-*-
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29801 28-MAY 19:23 Programmers Den
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RE: RMA and Debug (Re: Msg 29786)
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From: EDDIEKUNS To: THEFERRET
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Actually, the allowed modes are:
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lda ,-x
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lda ,--x
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lda ,x+
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lda ,x++
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lda [,--x]
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lda [,x++]
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and that's IT! Notice that the decrements always come BEFORE the register and
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the increments always come AFTER the register, and that in indirect references
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you can only increment or decrement by TWO.
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Eddie
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-*-
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29802 28-MAY 20:07 Programmers Den
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RE: RMA and Debug (Re: Msg 29797)
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From: THEFERRET To: DODGECOLT
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Dang. I just checked the M.L. codes for auto inc/dec. Sure enough, only ,x+,
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and ,-x (similarly, ++, eetc) are given. Wonder what exactly edtasm does?
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-*-
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29810 29-MAY 01:00 Programmers Den
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RE: RMA and Debug (Re: Msg 29802)
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From: DAMIONGREY To: THEFERRET
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What they said. I beleive that on the page you listed, Mr. Barden explains
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this whole thing. As far as what edtasm does, I'm sure that it simply assumes
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that you meant to write it correctly & does the conversion for you, as either
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Tim or Mike said. Dunno for sure, as I've not used it for _many_ moons!!
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-:- Greg
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-*-
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29838 31-MAY 00:36 Programmers Den
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RE: RMA and Debug (Re: Msg 29787)
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From: RAGTIMER To: THEFERRET (NR)
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Right, the 6809 doesn't check up on you if you LDD ,X+. However, it WILL NOT let
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you mess this up with Indirect addressing, so
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LDA [,X+] is invalid. RMA should flag it -- I said SHOULD.
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-*-
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29847 31-MAY 08:07 Programmers Den
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RE: RMA and Debug (Re: Msg 29801)
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From: OS9UGPRES To: EDDIEKUNS
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And to add to this:
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The reason CORRECT assemblers take only ,-x and ,x+ is because Motorola wanted
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to leave open the options of post-decrement (,x-) and preincrement (,+x).
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Kev
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-*-
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29861 31-MAY 20:51 Programmers Den
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RE: RMA and Debug (Re: Msg 29847)
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From: EDDIEKUNS To: OS9UGPRES
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Wow. I didn't know that! Which modes does the 68k allow? I expect that the
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68k has all of the addressing modes of the 6809 + a few. Am I right? Looks
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like it's time to pick up a 68000 book. (The '070 has exactly the same
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instruction set as the '000, right?)
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Eddie
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-*-
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29877 1-JUN 00:14 Programmers Den
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RE: RMA and Debug (Re: Msg 29861)
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From: RAGTIMER To: EDDIEKUNS
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Actually the 680x0 left out the Indirect modes! Guess they figured nobody
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minded loading one of the many address registers.
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-*-
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29881 1-JUN 06:05 Programmers Den
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RE: RMA and Debug (Re: Msg 29861)
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From: OS9UGPRES To: EDDIEKUNS
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Eddie,
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As Mike said, they left out the indirect addressing modes on the 68K. Sometimes
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that can be very frustrating, especially trying to do PIC table lookups and
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jumps.
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The 6809 _still_ has one of the best sets of addressing modes around.
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On the 68K, you say "(a0)+" or "-(a0)", and it always adds/subs the amount of
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the data you're moving (1/2/4 bytes). The "()" doesn't mean indirect, which can
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be confusing at first.
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So our "lda b,x" might be translated as "move.b (a0,d1.w),d0".
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Which means "move a .byte from the location whose address = a0+d1, into d0".
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Source always on left, destination always on right. You get used to it pretty
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quickly. Any 6809 programmer will have no problem learning 68K, as you're
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already used to PIC code and neat addressing modes.
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The main extra address mode the base 68K gives us can be shown in this example:
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"move.b 5(a0,d1.w),d0". Which if we had it, would be "lda 5,b,x".
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-*-
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29889 1-JUN 20:27 Programmers Den
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RE: RMA and Debug (Re: Msg 29877)
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From: EDDIEKUNS To: RAGTIMER (NR)
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The 68k family have no [,x] addressing modes? That sucks! It's such a useful
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addressing mode.
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Eddie
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-*-
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29890 1-JUN 20:36 Programmers Den
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RE: RMA and Debug (Re: Msg 29881)
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From: EDDIEKUNS To: OS9UGPRES (NR)
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Is d0 made up of a0 & b0? (d0 = 32 bits, a0,b0 = 16 bits?) How many copies of
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each register does the 68k have?
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Ahh, I should just go buy a book! <Grin> Maybe tomorrow I'll feel rich!
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Eddie
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-*-
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End of Thread.
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-*-
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29783 28-MAY 00:46 General Information
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RE: Pictures Needed (Re: Msg 29639)
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From: DALEP To: IVANSC
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Ivan,
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Thanks for the note. Two more are done ... and we're doing a third this week ..
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so I hope we are back on track ...
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If you have any pictures ... PLEASE ... send them. ditto to all.
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Thanks again,
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Dale
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-*-
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29793 28-MAY 14:49 General Information
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RE: Pictures Needed (Re: Msg 29783)
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From: IVANSC To: DALEP
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Sure do miss KISSable OS-9 .... when are we likely to see it back?
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Sadly I am a relative newcomer to Coco-dom & have little or nothing of any real
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interest or historical significance to contribute!
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-*-
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29878 1-JUN 00:45 General Information
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RE: Pictures Needed (Re: Msg 29793)
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From: DALEP To: IVANSC (NR)
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Ivan,
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Welcome to the CoCo fold. Glad to have you with us. Regarding KISSable OS-9 ..
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I have turned in July and August Columns adn aand am working on September as we
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speak. Hope we're back on track. The move to Kansas took a little longer to
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settle in that w e expected. Best Regards,
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Dale
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-*-
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End of Thread.
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-*-
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29788 28-MAY 08:03 General Information
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RE: 35 to 40 track (Re: Msg 29694)
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From: OS9UGPRES To: DBEARISTO
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Darryn..
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Hmm. Do the modules (build, format, etc) Ident out as okay?
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Do they run if just called by name? Or get error 205 only if "load" is used?
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Perhaps Load itself is bad?
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Kev
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-*-
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29805 28-MAY 22:21 General Information
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RE: 35 to 40 track (Re: Msg 29788)
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From: DBEARISTO To: OS9UGPRES
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I have tried several freshly formatted disks and I get the same results each
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time. I have tried it with and without my Multipak and it makes no difference.
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I always get error #205, whether I try LOAD or just running the module off the
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disk. When I do IDENT, I get module header incorrect!
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However, OS9Boot idents ok. This is after a Cobbler to a 40 TRACK blank,
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formatted disk. Any ideas?
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Darryn.
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-*-
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End of Thread.
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-*-
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29789 28-MAY 08:04 Programmers Den
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RE: Sector Allocation Table (Re: Msg 29700)
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From: OS9UGPRES To: GREGL
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Greg,
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You've probably already found out by now, but yes: bits are left->right on the
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bitmap, just as you thought. - kev
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|
|
|
-*-
|
|
|
|
29795 28-MAY 18:15 Programmers Den
|
|
RE: Sector Allocation Table (Re: Msg 29789)
|
|
From: GREGL To: OS9UGPRES
|
|
|
|
Kevin,
|
|
|
|
Thanks for the information. Looks like this project is well on the way to
|
|
completion now. Well, at least for the moment it will grab the Root directory
|
|
LSN from LSN 0, jump to the file descriptor, get it into a buffer, and read the
|
|
root directory entries. Now to add subdirectories and an interface to it. Some
|
|
of these calculation have been a real bear. Out of curiousity, do you have the
|
|
forumlas for converting a logical sector number to a physical track, sector and
|
|
head? The one I whipped up works fine with a modulo-2 number of heads (1, 2, 4,
|
|
...) but I don't think it would work with any other number of heads.
|
|
|
|
-- Greg
|
|
|
|
PS: In case you are curious, the formulas I am currently using to convert the
|
|
logical sector number to a physical track, sector and head and the forumla to
|
|
obtain the lsn, byte offset and bit within the byte are as follows:
|
|
|
|
Track = (int) (lsn / (18 * NumberHeads));
|
|
Sector = (int) ((lsn % 18) + 1);
|
|
Head = (int) ((lsn / 18) & (NumberHeads - 1));
|
|
|
|
bit_lsn = ((lsn / (8L * 256L)) + 1); /* LSN of the byte */
|
|
byte = (int) ((lsn / 8L) & 255); /* Byte offset in the sector */
|
|
bit = (int) (lsn % 8L); /* Bit position within byte */
|
|
|
|
Of course, I'm using a table to mask the actual bit in the allocation map.
|
|
|
|
The value of 'bit' from the formula will be 0-7 so I just use a table that has
|
|
the values 0x80, 0x40, 0x20, 0x10, etc.
|
|
|
|
-*-
|
|
|
|
29798 28-MAY 18:37 Programmers Den
|
|
RE: Sector Allocation Table (Re: Msg 29795)
|
|
From: DODGECOLT To: GREGL
|
|
|
|
First, please don't hardcode the # of sectors per track! Most hard disks don't
|
|
use 18 sectors per track... For any # of heads, use the modulus operator (%) to
|
|
do it for you (as you did with the other portions of your equations.)
|
|
-Mike
|
|
|
|
-*-
|
|
|
|
29813 29-MAY 06:41 Programmers Den
|
|
RE: Sector Allocation Table (Re: Msg 29798)
|
|
From: GREGL To: DODGECOLT
|
|
|
|
Mike,
|
|
|
|
At the moment this is strictly for floppy disks that are 35, 40, or 80
|
|
tracks and either single or double sided. Of course I want it to work with as
|
|
much generic information as it possibly can. Right now I am simply creating and
|
|
fine tuning the routines to translate a logical sector number into a physical
|
|
track, sector and head as well as to map it to a specific bit in the allocation
|
|
bit map. But I think it goes without saying that you don't need to translate
|
|
logical sectors to physical parameters under OS-9 and I'll leave it at that.
|
|
Well unless you're writing a device driver you don't.
|
|
|
|
-- Greg
|
|
|
|
-*-
|
|
|
|
End of Thread.
|
|
|
|
-*-
|
|
|
|
29790 28-MAY 08:04 Programmers Den
|
|
RE: Multi-Vue programming (Re: Msg 29701)
|
|
From: OS9UGPRES To: ALPHASOFT (NR)
|
|
|
|
Ah, well you've found an easier and neater solution, then!
|
|
|
|
Thanks for the feedback... might help someone else! - kev
|
|
|
|
-*-
|
|
|
|
29791 28-MAY 08:04 General Information
|
|
RE: The Incredible Growing Buffer!!! (Re: Msg 29724)
|
|
From: OS9UGPRES To: OLDGROUCH
|
|
|
|
Eric,
|
|
|
|
Okay. By bombing out do you mean crashing?
|
|
|
|
Mike Knudsen first noticed that programs which sit just below the top of the 64K
|
|
|
|
map (one block down) can have a problem: the buffer gets mapped in at the
|
|
highest free block and sometimes that's on top of the kernel page. Hmmm... but
|
|
that only matters if you're writing to the buffer from your program.
|
|
|
|
I assume you're just doing Gets and Peeking from the buffer, right? (or writing
|
|
from the buffer to disk). What error do you get again? Wait... email me your
|
|
section of code and I'll look at it (or post it here).
|
|
|
|
Kev
|
|
|
|
-*-
|
|
|
|
29828 30-MAY 19:52 General Information
|
|
RE: The Incredible Growing Buffer!!! (Re: Msg 29791)
|
|
From: OLDGROUCH To: OS9UGPRES
|
|
|
|
Kevin,
|
|
|
|
I'm really embarrassed to have found my error but at least I found it. The code
|
|
I was using is like this...
|
|
|
|
FOR g=0 to 191 step 16 run gfx2("get",90,g,570,g+15) ... map buffer, write it
|
|
out, map out... next g
|
|
|
|
Well, actually I stumbled upon the info in the Tech Reference section that the
|
|
last two values in that get command are not the x2,y2 coordinates of RSDOS but
|
|
the actual DIMENSIONS of the box. So, it was right all along. As the program
|
|
went down the screen, the buffer was growing!
|
|
|
|
So, I rewrote the code a little bit so that the buffer was mapped in once, the
|
|
loop was done (consisting of a get command, then writing the bytes out to disk),
|
|
|
|
and after the loop was done, then finally map the block back out. It saved a
|
|
little time that way and had a major improvement over the last version in that
|
|
it actually worked!
|
|
|
|
Well, I would like to thank you for looking into the matter as much as you have.
|
|
|
|
I'm sorry it was such a silly error. But I do have a question for you out of
|
|
curiosity...
|
|
|
|
When specifying joystick type (hires or not and what port it's in, why is it
|
|
neccessary the you be looking at the window that the process which does that is
|
|
operating in. I have changed the path for the call to both 0 and 1 but if I am
|
|
not looking the program (the program must be "active" window) it bypasses the
|
|
set stat call altogether.) It's not a bug or anything I guess (nothing major)
|
|
but its just a little inconvient.
|
|
|
|
Maybe a run gfx2("select") will help. I don't know. Don't rack your brain over
|
|
|
|
it or anything. But thanks again for all your help with my "get" problem. I
|
|
appreciate it.
|
|
|
|
- Eric Wolf
|
|
|
|
-*-
|
|
|
|
29830 30-MAY 21:53 General Information
|
|
RE: The Incredible Growing Buffer!!! (Re: Msg 29828)
|
|
From: DCJR To: OLDGROUCH
|
|
|
|
Eric,
|
|
|
|
The path numbers 0,1, and 2 are the standard output,input, and error paths for
|
|
the currently selected window.
|
|
If you want to use a path to another window, you need to set it up something
|
|
like this:
|
|
|
|
DIM wpath:BYTE
|
|
DIM wname:STRING[4] \ (* this is just for clarity
|
|
|
|
wname := "/w7"
|
|
|
|
OPEN #wpath,wname:UPDATE
|
|
|
|
|
|
This will give you a path for I/O to a window. You'll use "#wpath" any time
|
|
you read or write to that window. i. e.:
|
|
|
|
GET #wpath, c
|
|
PRINT #wpath, "This is text"
|
|
RUN gfx2(wpath,"clear")
|
|
|
|
Hope this helps...
|
|
DCJR aka Doug James
|
|
|
|
|
|
-*-
|
|
|
|
29849 31-MAY 08:08 General Information
|
|
RE: The Incredible Growing Buffer!!! (Re: Msg 29828)
|
|
From: OS9UGPRES To: OLDGROUCH
|
|
|
|
Eric,
|
|
|
|
Thanks for finding your problem <grin>! Actually, I run into a similar thing
|
|
while writing/testing the OSK windows... sometimes I think size vs coords, too.
|
|
|
|
I just noticed that SS.GIP is totally ignored if you're not the interactive
|
|
window. Guess that makes some kind of sense, otherwise a program in the
|
|
background could screw you up. Interesting. Only one that does this kind of
|
|
complete ignore.
|
|
|
|
Those people who mentioned colors or autofollow not "taking", etc.... the way
|
|
coco windows work when you make a change is this:
|
|
|
|
Is the window this program is doing output to interactive?
|
|
|
|
Yes: make change.
|
|
No : set a flag in device memory. On next vertical interrupt do the change if
|
|
this device interactive. OR on CLEAR to this device, do the change.
|
|
|
|
-*-
|
|
|
|
29863 31-MAY 20:57 General Information
|
|
RE: The Incredible Growing Buffer!!! (Re: Msg 29849)
|
|
From: EDDIEKUNS To: OS9UGPRES
|
|
|
|
Kev,
|
|
Does this mean that the autofollow mouse eats no CPU time when it's not in
|
|
the active window? Neat! Well designed!
|
|
|
|
Eddie
|
|
|
|
-*-
|
|
|
|
29868 31-MAY 22:04 General Information
|
|
RE: The Incredible Growing Buffer!!! (Re: Msg 29830)
|
|
From: OLDGROUCH To: DCJR
|
|
|
|
For my window, I'm just using the currently selected path. So, I would just say
|
|
|
|
RUN GFX2("clear") instead of specifiying a path plus the command call. It all
|
|
seems just as easy to me.
|
|
|
|
- Eric
|
|
|
|
-*-
|
|
|
|
29870 31-MAY 22:09 General Information
|
|
RE: The Incredible Growing Buffer!!! (Re: Msg 29849)
|
|
From: OLDGROUCH To: OS9UGPRES
|
|
|
|
Ok, I understand what your saying but shouldn't that change take effect once you
|
|
|
|
go back to that window? It doesn't seem to be on mine. Oh, hey, I just looked
|
|
back up at your message and noticed you said it does totally ignore the call.
|
|
Ok... At least it's not my programming (this time!) Well, thanks for clearing
|
|
that up. Good luck with your OSK window program. Hopefully, I will be writing
|
|
software for Paul Ward's machine before summer is out.
|
|
|
|
- Eric Wolf
|
|
|
|
-*-
|
|
|
|
29882 1-JUN 06:05 General Information
|
|
RE: The Incredible Growing Buffer!!! (Re: Msg 29863)
|
|
From: OS9UGPRES To: EDDIEKUNS
|
|
|
|
Yep, they did a nice job on our windows. In fact, as I get deeper into writing
|
|
the 68K stuff from scratch, the more I admire some of the cleverness and hard
|
|
work that went into the CoCo software.
|
|
|
|
Creating backward compatability is a tough job because of it. A lot of features
|
|
which most (or all) other windowing systems don't have, must now go in. The Coco
|
|
|
|
device windows alone are quite unique. A program doesn't even have to know how
|
|
to "window", in order to run with a wildcard window. Great stuff. Hard act to
|
|
follow!
|
|
|
|
-*-
|
|
|
|
End of Thread.
|
|
|
|
-*-
|
|
|
|
29792 28-MAY 13:08 Programmers Den
|
|
AT CoCo
|
|
From: NES To: ALL
|
|
|
|
Here is a queston, I have been think of makeing a board to fit my coco on so I
|
|
can place it in a AT case. 1) do you realy need all the feature's of the
|
|
Multi-pak or could you get
|
|
by with a simple 1 or 4 decoder to tell which pak was acktive, since
|
|
the Multi-pak fix ties all the interrupt's together. 2> What line dose the
|
|
Burk & burk interface need? 3> When you replace the 6551 with an 6551A is there
|
|
some hardware patch needed?
|
|
|
|
---< NES >---
|
|
|
|
-*-
|
|
|
|
29846 31-MAY 08:07 Programmers Den
|
|
RE: AT CoCo (Re: Msg 29792)
|
|
From: OS9UGPRES To: NES
|
|
|
|
Best thing to do is to study an MPI tech manual. You basically need an address
|
|
decoder for CTS ($FF40-5F), and a latch to determine which slot has CTS (which
|
|
is what the disto, b&b, rs disk controller, etc use). For most OS9 drivers, the
|
|
latch must also be readable.
|
|
|
|
No, no patch needed for 6551A.
|
|
|
|
-*-
|
|
|
|
End of Thread.
|
|
|
|
-*-
|
|
|
|
29794 28-MAY 15:48 Telcom
|
|
telecom problem
|
|
From: FROGLEGS To: ALL
|
|
|
|
I have a DC-2212 Tandy modem and I am running it on 1200 baud under OS9 Level 2
|
|
using Supercomm. The problem is that I can't get the auto dialer to function. I
|
|
was curious if anyone else using this modem is having suscess using anyother
|
|
program with an autodialer. any help would be appriciated Sincerely
|
|
Kenneth Leap
|
|
|
|
-*-
|
|
|
|
29796 28-MAY 18:28 Telcom
|
|
RE: telecom problem (Re: Msg 29794)
|
|
From: LINLEE To: FROGLEGS
|
|
|
|
I'm not real familiar with Tandy modems, and not at all familiar with Supercomm.
|
|
|
|
However, I would first check to make sure the modem is set for the Hayes command
|
|
|
|
set. (That modem is Hayes/Tandy switchable isn't it?)
|
|
|
|
/\/\arlin
|
|
|
|
-*-
|
|
|
|
29803 28-MAY 20:25 Telcom
|
|
RE: telecom problem (Re: Msg 29794)
|
|
From: DCJR To: FROGLEGS
|
|
|
|
1) be SURE that you have the modem set for Hayes compatibility
|
|
2) Supercomm looks for the Autodialer files in the DIRECTORY "/dd/sys/dial"
|
|
you must create this directory to store the autodialer files.
|
|
3) Supercomm expects all auto dialer files to be text files created by the
|
|
user. These files must be in the format shown in the docs, and have the
|
|
extension ".adf" "adf" MUST be in small letters... Supercomm is case
|
|
sensitive.
|
|
|
|
Doug James
|
|
|
|
-*-
|
|
|
|
29854 31-MAY 19:23 Telcom
|
|
RE: telecom problem (Re: Msg 29796)
|
|
From: FROGLEGS To: LINLEE (NR)
|
|
|
|
I am not sure but I do not think so.
|
|
|
|
-*-
|
|
|
|
29855 31-MAY 19:26 Telcom
|
|
RE: telecom problem (Re: Msg 29803)
|
|
From: FROGLEGS To: DCJR
|
|
|
|
I reference to the files the adf files have to be in, I have them but the system
|
|
|
|
still won't dial by itself. and as I stated in another reply, I don't believe
|
|
that this modem is Hayes Compatable
|
|
|
|
-*-
|
|
|
|
29867 31-MAY 22:01 Telcom
|
|
RE: telecom problem (Re: Msg 29855)
|
|
From: DCJR To: FROGLEGS (NR)
|
|
|
|
No problem... Just use whatever the modem requires for the dial command on the
|
|
"ADS" line, and follow it with the phone number. Here's a template that I use.
|
|
|
|
|
|
|
|
ADS=(put the dial command here, followed by the Phone Number)
|
|
BPS=04
|
|
ECH=00
|
|
HEK=00
|
|
TRM=02
|
|
LNF=00
|
|
XON=11
|
|
XOF=13
|
|
RTR=10
|
|
RPS=14
|
|
PAR=00
|
|
CLK=01
|
|
WRD=00
|
|
STP=00
|
|
KM1=DOUG
|
|
KM2=JAMES
|
|
KM3=
|
|
KM4=
|
|
|
|
SuperComm with send any text string on the ADS line to the modem.
|
|
|
|
Doug
|
|
|
|
-*-
|
|
|
|
End of Thread.
|
|
|
|
-*-
|
|
|
|
29800 28-MAY 19:16 General Information
|
|
CoCo club in Eastern PA
|
|
From: EDDIEKUNS To: ALL
|
|
|
|
Someone on the bitnet CoCo list was looking for a CoCo club in eastern PA,
|
|
around Pittsburgh, I believe. I remember that there is a fairly large club
|
|
there, but don't know how to get this person in touch with it. Can anyone here
|
|
help me?
|
|
|
|
Eddie
|
|
|
|
-*-
|
|
|
|
29804 28-MAY 21:52 General Information
|
|
RE: CoCo club in Eastern PA (Re: Msg 29800)
|
|
From: DRSPOON To: EDDIEKUNS
|
|
|
|
Might take a look in Wayne Laird's list of COCO BBS's for a BBS in the area.
|
|
This could then be the route to finding the nearest "club" via a msg to that
|
|
board. Cheers, -Don Spoon-
|
|
|
|
-*-
|
|
|
|
End of Thread.
|
|
|
|
-*-
|
|
|
|
29807 28-MAY 23:22 Applications
|
|
RE: Sculptor (Re: Msg 29751)
|
|
From: GENEDEAL To: CIZZIJR (NR)
|
|
|
|
|
|
Carmen,
|
|
|
|
Thanks for the reply. I have set up a master dbm menu w/sculptor and have most
|
|
of the ground work for about 5 dbms. All I need to do is conn one of my kids
|
|
into doing some input for me. I'll double-check the vdu file, but I didn'
|
|
notice a problem before . I'll keep you posted.
|
|
|
|
What kind of system are you running? I've been away from the os9 community for
|
|
a year or so, but only because I got tired of seeing listings of the software
|
|
library. I'm still an avid os9'er and will probably remain as such. I'm
|
|
running a cc3 w/20 meg &
|
|
2 80trk ds/dd floppies,X-pak,rs232,etc. Finally after many years I feel like
|
|
I'm not "toying" around any more. The system is a real workhorse.
|
|
|
|
Anyway, get back to me when you can. I look forward to talking with you.
|
|
|
|
Gene
|
|
|
|
-*-
|
|
|
|
29808 28-MAY 23:29 Telcom
|
|
RE: (Re: Msg 29718)
|
|
From: GENEDEAL To: KNOT1 (NR)
|
|
|
|
|
|
Jamie,
|
|
|
|
Thanks for your help. I'll download the AR PAK DEARC files tonight and
|
|
experiment. I'll let you know how it goes. I've spent over four years with
|
|
os9, but I've neglected the TELECOM end of it all. I look forward to learning
|
|
as much as I can.
|
|
|
|
Thanks again, Gene
|
|
|
|
-*-
|
|
|
|
29809 28-MAY 23:34 Applications
|
|
Multi-vue
|
|
From: SCG To: ALL
|
|
|
|
Maybe someone out there can help me out. I have a strange problem that pops up
|
|
once in awhile with Control and Multi-vue. Here it is: Sometimes when I run
|
|
control -e it doesn't pick up my colors right and it never get
|
|
|
|
gets my mouse settings. But when I run control from inside gshell it picks them
|
|
right up! Strange uh!? Heres the procedure I use to start Multi-vue:
|
|
|
|
type 6 control -e ; gshell&
|
|
|
|
Well I don't get why it does it but another thing I just tried is: type 6<cr>
|
|
clear to screen control -e gshell
|
|
|
|
that seems to be ok!?
|
|
|
|
Well if anyone has any suggestions I'd appriciate it greatly.
|
|
|
|
Thanks, Steve Gilbert SCG
|
|
|
|
-*-
|
|
|
|
29814 29-MAY 19:16 Applications
|
|
RE: Multi-vue (Re: Msg 29809)
|
|
From: DODGECOLT To: SCG
|
|
|
|
Sometimes when you switch to a window while a program is setting palette
|
|
registers, GRFInt messes up and forgets to set the palettes. Don't know if this
|
|
is a variation of that problem, but it is possible...
|
|
-Mike
|
|
|
|
-*-
|
|
|
|
29859 31-MAY 20:38 Applications
|
|
RE: Multi-vue (Re: Msg 29814)
|
|
From: SCG To: DODGECOLT (NR)
|
|
|
|
Hmmm.. Could be.. well I got some suggestions from Greg Law, and I see if they
|
|
work out.
|
|
|
|
Steve
|
|
|
|
|
|
-*-
|
|
|
|
End of Thread.
|
|
|
|
-*-
|
|
|
|
29812 29-MAY 03:38 General Information
|
|
Bugs in Windint involving overlays
|
|
From: EDDIEKUNS To: ALL
|
|
|
|
I'm wondering if I've hit some bugs somewhere! :)
|
|
|
|
Occasionally, I'll show off some of the graphics pictures I have. This involves
|
|
|
|
repeatedly running 'view' and 'viewgif' and 'imgshow'. The problem is that
|
|
after a while, the programs stop working. Any program in any window which tries
|
|
|
|
to open an overlay will fail to open an overlay. I have plenty of memory free.
|
|
I even got error 184 (window already defined) last night while doing this!
|
|
|
|
Also, although mmap shows that I have plenty of contiguous high RAM free,
|
|
viewgif will fail to procure two pages for flickering.
|
|
|
|
I've noticed this on other occasions, and the only link I can think of on the
|
|
several occasions is the repeated viewing of .640's, .vef's, .gif's, and .img's.
|
|
|
|
In fact, I believe every time I've shown off the pictures to friends this has
|
|
happened, resulting in an eventual reboot as I get unable to do anything!
|
|
(Since nothing can open an overlay)
|
|
|
|
Anyone have any ideas?
|
|
|
|
Eddie
|
|
|
|
-*-
|
|
|
|
29815 29-MAY 19:19 General Information
|
|
RE: Bugs in Windint involving overlays (Re: Msg 29812)
|
|
From: DODGECOLT To: EDDIEKUNS
|
|
|
|
Maybe those programs are not closing their overlays before exiting? Remember you
|
|
|
|
are limited to 32 windows/overlays at once, if I remember correctly. Otherwise,
|
|
I don;t know.
|
|
-Mike
|
|
|
|
-*-
|
|
|
|
29816 29-MAY 21:05 General Information
|
|
RE: Bugs in Windint involving overlays (Re: Msg 29815)
|
|
From: MINIFREAK To: EDDIEKUNS
|
|
|
|
|
|
Yeah, Eddie. I've seen it too. In my case, I have one app that uses _lots_ of
|
|
overlays, and it will eventually bomb the windowing. I know that the overlays
|
|
are being closed; I wrote the program. One of these days (so he says...), I'm
|
|
gonna dig into it, but for right now, a reboot is easier.
|
|
|
|
Randy
|
|
|
|
-*-
|
|
|
|
29820 29-MAY 23:33 General Information
|
|
RE: Bugs in Windint involving overlays (Re: Msg 29815)
|
|
From: EDDIEKUNS To: DODGECOLT
|
|
|
|
The overlays are definately being closed. When a program exits, any paths it
|
|
owns are closed, right? (Is this true for any OS-9 program?) Well, I don't
|
|
think the programs open any overlays at all. I think they open device windows
|
|
(?) to flicker between. Is it possible to leave those as phantom windows
|
|
(unclosed & unclosable)?
|
|
|
|
Eddie
|
|
|
|
-*-
|
|
|
|
29821 29-MAY 23:36 General Information
|
|
RE: Bugs in Windint involving overlays (Re: Msg 29816)
|
|
From: EDDIEKUNS To: MINIFREAK
|
|
|
|
I'm glad that I'm not the only person who'se seen it! Makes me feel better. I
|
|
just added a feature to KBCom to help me recover from those times when I can't
|
|
open an overlay. Before, you couldn't quit the program because it couldn't open
|
|
|
|
up the overlay to ask you "Are you Sure?"! Now, if you press <Alt>-Q twice in a
|
|
row (presumably failing the first time due to being unable to open an overlay),
|
|
then it will quit without prompting.
|
|
|
|
Tho I think this bug is bigger than overlays. I just notice it when I can't
|
|
open up any more overlays. But I believe that view, imgshow, etc... all open up
|
|
|
|
device windows. It has the feel of system tables getting corrupted, somehow.
|
|
|
|
Eddie
|
|
|
|
-*-
|
|
|
|
29822 29-MAY 23:47 General Information
|
|
RE: Bugs in Windint involving overlays (Re: Msg 29821)
|
|
From: MINIFREAK To: EDDIEKUNS
|
|
|
|
Correct, it's more than just overlays. The most frequent thing that happens to
|
|
me is with Supercomm. It opens two device windows on the same screen, one of
|
|
which is a one-liner at the top of the screen. The window appears, but the wrong
|
|
|
|
color, and... the text that is supposed to be there shows up at the top of
|
|
/term!! When I shut down Supercomm, term goes away too.
|
|
|
|
This didn't use to happen. Probably one of the later patches is the culprit,
|
|
maybe. At least, the will be the first place I look.
|
|
|
|
Randy
|
|
|
|
-*-
|
|
|
|
29827 30-MAY 18:19 General Information
|
|
RE: Bugs in Windint involving overlays (Re: Msg 29820)
|
|
From: DODGECOLT To: EDDIEKUNS
|
|
|
|
Hmmmm... I remember a time when I could exit GShell and then try to exit
|
|
another prgram that used overlays- the result would usually be a complete system
|
|
|
|
crash. Then all of the sudden the problems disappeared.. I just hope that they
|
|
get the upgrade out pretty soon :)
|
|
-Mike
|
|
|
|
-*-
|
|
|
|
29848 31-MAY 08:08 General Information
|
|
RE: Bugs in Windint involving overlays (Re: Msg 29812)
|
|
From: OS9UGPRES To: EDDIEKUNS
|
|
|
|
Hmm. Are you using gshell in amongst all this, or another program which sets up
|
|
menu'd or framed windows? - kev
|
|
|
|
-*-
|
|
|
|
29862 31-MAY 20:55 General Information
|
|
RE: Bugs in Windint involving overlays (Re: Msg 29848)
|
|
From: EDDIEKUNS To: OS9UGPRES
|
|
|
|
No. I'm not using framed or menu'd windows at all. The only programs I run
|
|
that do any graphics are view (Tim Koonce's), IMGShow, and ViewGIF. And KBCom
|
|
which opens overlays but does nothing more complicated than that except load,
|
|
switch, and kill fonts if you select them (and then the kill when you quit KBCom
|
|
|
|
or deselect fonts). Oh -- and I haven't been using fonts when this happened. I
|
|
|
|
just tend to notice the problem right away with KBCom because I was very careful
|
|
|
|
about looking at the return code from OWSet() and KBCom *beep*'s at you if it
|
|
can't open an overlay. (Rather than thinking it has and screwing up the
|
|
display)
|
|
|
|
Eddie
|
|
|
|
-*-
|
|
|
|
End of Thread.
|
|
|
|
-*-
|
|
|
|
29817 29-MAY 21:07 Programmers Den
|
|
RE: Plug 'n Power (Re: Msg 29669)
|
|
From: BTACK To: ZACKSESSIONS
|
|
|
|
I do know how to code assemble. If you can get me copy I'd like to see what I
|
|
can do with it. Thanks.
|
|
|
|
-*-
|
|
|
|
29819 29-MAY 23:26 Programmers Den
|
|
RE: Plug 'n Power (Re: Msg 29817)
|
|
From: ZACKSESSIONS To: BTACK
|
|
|
|
Send me a SASE (8x11) and I'll be happy to send you a copy.
|
|
|
|
Zack Sessions P.O. Box 540 Castle Hayne, NC 28429
|
|
|
|
-*-
|
|
|
|
End of Thread.
|
|
|
|
-*-
|
|
|
|
29823 30-MAY 00:45 Graphics & Music
|
|
MIDI
|
|
From: BAMBOO To: RAGTIMER
|
|
|
|
Hi Ragtimer:
|
|
|
|
Glad that you like the music. I have not yet received the new version yet
|
|
I have few questions wants to ask you
|
|
Are you currently trying to port Umuse III to OS9 68K system
|
|
What is your reaction on TANDY's disconitnuing new CoCo production
|
|
|
|
From what I have learned and felt, UMUSE III should be standard MIDI format
|
|
|
|
compatable in the future. Whic mean that UMUSE III can save its scores in
|
|
standard MIDI format for other software MIDI sequencers to play. Also, UMUSE III
|
|
|
|
(or UMBOX 3) can play and load any standard MIDI formated scores. Just like GIF
|
|
files. We, as CoCo users can enjoy thousands of GIF files because people
|
|
support GIF. We are lucky if we, UMUSE user, can play thousand more scores done
|
|
|
|
on IBM, MAC or AMIGA. I know that I asked a lot, but I hope that you or some
|
|
other able persons will fulfill my dreams
|
|
|
|
For those programmers, is there someone who is thinking of writing a
|
|
program that will display beautiful graphic according to the music played by the
|
|
|
|
UMUSE (or UMBOX 3)? I have tried to run BALL or MANYBALLS demos on one screen
|
|
and Ubox3 on another. And it worked beautifully. If you can make ball bouncing
|
|
|
|
according to the music, that will be even better.
|
|
|
|
Have someone thought of writina drum machine pattern software? It wil play
|
|
|
|
a drum machine patten according to the UMUSE III. If possible, we can control
|
|
the patterns within the UMUSE III. All we could do is to put a control code in
|
|
the scores that tricker the drum machine patten software to play a pattern
|
|
through a drum machineSince that OS9 is mutitasking machine, we can write many
|
|
add on programs and just pip the scores to each add on. For example, we could
|
|
load UMUSE III, MIDI graphic generater, MIDI software drum machine and mixer
|
|
into memory and play our music that use all of them.
|
|
|
|
I can't wait to see UMUSE runs on a faster CPUThat way I can done twice the
|
|
|
|
amount of scores than no(screen update is a little too slow for a big scor
|
|
|
|
Thank you again for the great software
|
|
|
|
John Kou .z
|
|
|
|
-*-
|
|
|
|
29834 31-MAY 00:16 Graphics & Music
|
|
RE: MIDI (Re: Msg 29823)
|
|
From: RAGTIMER To: BAMBOO (NR)
|
|
|
|
John, lots of users are pushing for Standard MIDI FILE format ("MFF") and I hope
|
|
|
|
to get to it. I have the format specs here. It's really oriented more towards
|
|
raw performance than score editing, but it should be fairly easy to get Umuse3
|
|
to "play" out to a MFF file instead of the synths.
|
|
|
|
I've found a way to record hand playing under OS9 without doing anything too
|
|
nasty.
|
|
|
|
Yes, I'm in line to port Umuse to the MM/1 machine.
|
|
|
|
Drum machines can be driven from version 4.6.0 and up, using MIDI clock. On the
|
|
Yamaha PSS-480, instrument changes cause rhythm style changes, and you can even
|
|
play chords.
|
|
|
|
4.6.0 also has the new "Part Copy" that lets you copy a few bars of drum pattern
|
|
|
|
over and over. Uses lots of notes, but at least you needn't write them all in.
|
|
Oh yes, 4.6 has the new Universal Percussion Clef, so you can write drum parts
|
|
independently of synth make and model.
|
|
|
|
Sorry you don't have the upgrade yet -- I asked Ed to send it to you weeks ago
|
|
since you are a major user and uploader. I'll beat on him again.
|
|
|
|
Hope to hear some more CHinese music -- mike k
|
|
|
|
-*-
|
|
|
|
End of Thread.
|
|
|
|
-*-
|
|
|
|
29825 30-MAY 02:29 Graphics & Music
|
|
Who did "VEFIO" ?
|
|
From: THEFERRET To: ALL
|
|
|
|
I need to find out who wrote vefio, so I can use it properly, and also gripe
|
|
about it :-)
|
|
|
|
-*-
|
|
|
|
29826 30-MAY 18:04 Graphics & Music
|
|
RE: Who did "VEFIO" ? (Re: Msg 29825)
|
|
From: ZACKSESSIONS To: THEFERRET (NR)
|
|
|
|
VEFIO was written by Ron Lammardo. He is not a Delphier, but is online on
|
|
CompuServe. I think his name and address are in the doc file. He also did
|
|
Shell+.
|
|
|
|
Zack
|
|
|
|
-*-
|
|
|
|
29872 31-MAY 22:45 Graphics & Music
|
|
RE: Who did "VEFIO" ? (Re: Msg 29825)
|
|
From: TIMKOONCE To: THEFERRET (NR)
|
|
|
|
Lots of people around here have used VEFIO extensively. Perhaps you could
|
|
tell us what you're trying to do with it? VEFIO is very nice for capturing
|
|
graphics screens out from under other programs. If you're just trying to use it
|
|
to display pictures, there are many other programs which I find easier to use.
|
|
- Tim Koonce
|
|
|
|
-*-
|
|
|
|
End of Thread.
|
|
|
|
-*-
|
|
|
|
29829 30-MAY 21:28 General Information
|
|
Frank Hogg
|
|
From: MRGOOD To: OS9UGPRES
|
|
|
|
Kevin,
|
|
|
|
From an "ent FHOGG" I find that Frank Hogg hasn't been on Delphi since January.
|
|
Maybe you could let him know that there are people here who may have some
|
|
questions regarding his TC/KBUS systems.
|
|
|
|
Hugo
|
|
|
|
-*-
|
|
|
|
29850 31-MAY 08:08 General Information
|
|
RE: Frank Hogg (Re: Msg 29829)
|
|
From: OS9UGPRES To: MRGOOD
|
|
|
|
Hugo - I'll tell him. He's uploaded some new stuff over there and is about to
|
|
post a large Q&A file, too.
|
|
|
|
-*-
|
|
|
|
End of Thread.
|
|
|
|
-*-
|
|
|
|
29831 30-MAY 23:34 Utilities
|
|
RE: 3 1/2" drive (Re: Msg 29668)
|
|
From: BANCROFT To: ZACKSESSIONS
|
|
|
|
On the Y cable, I am putting my coco in a PC case, I do have a multipak now, but
|
|
|
|
it wont go in the case.
|
|
|
|
|
|
-*-
|
|
|
|
29832 30-MAY 23:36 Utilities
|
|
RE: 3 1/2" drive (Re: Msg 29680)
|
|
From: BANCROFT To: OS9UGPRES
|
|
|
|
Maybe pulling the teeth is pretty clever, but what common user is going to think
|
|
|
|
they can swap drives as easily as that, the only people I know that work with
|
|
drives, are ones that know about jumpers for drive selection. But like you
|
|
said, anybody should be able to swap drives, and I still dont like the way they
|
|
did the cable.
|
|
|
|
-*-
|
|
|
|
29851 31-MAY 08:09 Utilities
|
|
RE: 3 1/2" drive (Re: Msg 29832)
|
|
From: OS9UGPRES To: BANCROFT (NR)
|
|
|
|
Again, remember when all this came about: back when the CoCo and other color
|
|
computers were first appearing.
|
|
|
|
So the idea was to make things as easy as possible, without opening drive cases
|
|
at all. And it worked pretty well, too. Someone could buy another drive for his
|
|
coco and swap them back and forth without worrying about learning about jumpers.
|
|
|
|
So it was perfect for the common owner at the time. Probably good for a lot of
|
|
common users these days, too! (which is why other computer brands still have
|
|
something similar in their cabling).
|
|
|
|
-*-
|
|
|
|
End of Thread.
|
|
|
|
-*-
|
|
|
|
29833 31-MAY 00:04 General Information
|
|
RE: Help! My computer hates me! <Grin> (Re: Msg 29713)
|
|
From: RAGTIMER To: EDDIEKUNS
|
|
|
|
AR may have given a short burst of sparkle pattersns on startup. But I recall
|
|
DynaForm giving a really spectacular blast of stuff on startup. Blasted new GIME
|
|
|
|
has taken a lot of the beauty out of computing :-).
|
|
|
|
-*-
|
|
|
|
29840 31-MAY 01:50 General Information
|
|
RE: Help! My computer hates me! <Grin> (Re: Msg 29833)
|
|
From: EDDIEKUNS To: RAGTIMER
|
|
|
|
I may never find out the differences of the new GIME! Today I found out that
|
|
there's a SECOND delay of about one week in my order. <Sigh> What's going to
|
|
happen next week, I wonder?
|
|
|
|
Eddie
|
|
|
|
-*-
|
|
|
|
End of Thread.
|
|
|
|
-*-
|
|
|
|
29835 31-MAY 00:20 Graphics & Music
|
|
RE: MVCanvas 2.0 (Re: Msg 29687)
|
|
From: RAGTIMER To: MIKEHAALAND
|
|
|
|
Hi Mike, glad to hear you have the upgrade out. Do you support the Tandy CGP-220
|
|
|
|
inkjet color printer? They haven't been sold in a while, but there are lots of
|
|
them out there, mostly in the hands of potential customers for MVC (meaning
|
|
folks who got CocoMax, ColorMax, etc.). --mike k
|
|
|
|
-*-
|
|
|
|
29843 31-MAY 03:38 Graphics & Music
|
|
RE: MVCanvas 2.0 (Re: Msg 29835)
|
|
From: MIKEHAALAND To: RAGTIMER
|
|
|
|
I've had lot's of request for the CGP-220 and am working on a driver for it. My
|
|
main problem is I don't have one to test the driver out on. Do you?
|
|
|
|
BTW I do have a driver for the NX-1000 Rainbow (and compatible Epson printers)
|
|
that is included on the MVC 2.0 disk.
|
|
|
|
Mike H
|
|
|
|
-*-
|
|
|
|
29874 1-JUN 00:00 Graphics & Music
|
|
RE: MVCanvas 2.0 (Re: Msg 29843)
|
|
From: RAGTIMER To: MIKEHAALAND (NR)
|
|
|
|
Yes I have a CGP-220, that doesn't get used much, but works fine. You can
|
|
probably find one to borrow closer to home, tho. I have same problem with UMuse3
|
|
|
|
screen dumps -- I'm trying to get it working with a Gemini 10X, but have to
|
|
rely on a customer to test it for me. Anyway, the secret to best CGP-220
|
|
utilization is to dump the picture sideways, so you get two (no, three!) printer
|
|
|
|
pixels per screen pixel. Using the Black as well as the three colors gives
|
|
amazing results, tho you need a pretty big translation table to do it right
|
|
(that's what Subr and Data modules are for, right?).
|
|
|
|
Does your dealer advertize anywhere, like Rainbow or Clipboard? Also does 2.0
|
|
have rotate, etc.? I'll send for the upgrade if the Las Vegas (Lost Wages)
|
|
address is correct in my manual. --mike k
|
|
|
|
-*-
|
|
|
|
End of Thread.
|
|
|
|
-*-
|
|
|
|
29836 31-MAY 00:25 General Information
|
|
RE: New C compiler bug! (newly found) (Re: Msg 29720)
|
|
From: RAGTIMER To: GREGL
|
|
|
|
I'd never accuse the Microware 6809 C compiler of over-optimizing. It's very
|
|
slick at the expression level, but across statements or even different
|
|
expressions it's got worse brains and eyesight than a Tandy executive. Eddie
|
|
and I have discussed this bug and without trying it myself, I suspect it's for
|
|
real.
|
|
|
|
-*-
|
|
|
|
29841 31-MAY 01:58 General Information
|
|
RE: New C compiler bug! (newly found) (Re: Msg 29720)
|
|
From: EDDIEKUNS To: GREGL
|
|
|
|
You're correct. I missed that! For my test to be proper, you should change the
|
|
|
|
test in the loop to:
|
|
|
|
if (i > 4)
|
|
{
|
|
i++;
|
|
continue;
|
|
}
|
|
|
|
(Originally, I think the loop was while i < 5 and not while i <= 5. ANd that's
|
|
why it worked when I ran it. <Sigh> These last minute changes that trip you
|
|
up. :)
|
|
|
|
Eddie
|
|
|
|
-*-
|
|
|
|
29856 31-MAY 20:07 General Information
|
|
RE: New C compiler bug! (newly found) (Re: Msg 29836)
|
|
From: GREGL To: RAGTIMER
|
|
|
|
Mike,
|
|
|
|
You're right about that and it is definitely a bug. No doubt about that. But
|
|
|
|
at least the Microware C compiler does generate proper post-increment code. I
|
|
ran into a problem with an ANSI C compiler with some source that had worked for
|
|
years on the Microware C compiler.
|
|
|
|
long_var = (((*ptr++ << 24) + (*ptr++ << 16)) + (*ptr++ << 8)) + *ptr++)
|
|
|
|
Of course, it generates the proper code under the Microware C compiler but the
|
|
ANSI-standard compiler generates the following code:
|
|
|
|
long_var = *ptr << 24 + *ptr << 16 + *ptr << 8 + *ptr;
|
|
ptr++, ptr++, ptr++, ptr++;
|
|
|
|
According to reasons given to be my the technical support representatives, the
|
|
"ANSI standard" states that post-increment will increment the pointer after
|
|
accessing the variable - but it does not specify how much later. If you want my
|
|
opinion, somebody really screwed up on this one! Of course you'd expect
|
|
"(*ptr++) + (*ptr++)" to generate the following code:
|
|
|
|
lda ,x+
|
|
adda ,x+
|
|
|
|
Not according to them. Arrrgh!
|
|
|
|
-- Greg
|
|
|
|
-*-
|
|
|
|
29864 31-MAY 21:00 General Information
|
|
RE: New C compiler bug! (newly found) (Re: Msg 29856)
|
|
From: EDDIEKUNS To: GREGL (NR)
|
|
|
|
I mentioned your post-increment problem on the bitnet list. Lots of people
|
|
agreed that there was that ambiguity in the definition of the language. But
|
|
still ... the only REASONABLE way to implement it is the way Microware did --
|
|
increment right after the variable access. <Sigh>
|
|
|
|
Eddie
|
|
|
|
-*-
|
|
|
|
29873 31-MAY 22:53 General Information
|
|
RE: New C compiler bug! (newly found) (Re: Msg 29856)
|
|
From: TIMKOONCE To: GREGL (NR)
|
|
|
|
Actually, Greg, there's another problem lurking in there. K&R specifically
|
|
states that associative operations (like addition) may be re-arranged by the
|
|
compiler. Try looking at your statement if the terms are evaluated
|
|
right-to-left!! Ugh. The ANSI solution is non-intuitive, but really the only
|
|
"correct" one, short of dictating the order of evaluations. Same reason why you
|
|
|
|
shouldn't have function calls like:
|
|
function(ptr++,ptr)
|
|
Because it works differently depending on which order the arguments are
|
|
evaluated. I wonder when ANSI says that the post-increment occurs here? Is it
|
|
after evaluating the parameters but before the actual function call, or is it
|
|
done after the function returns? Anybody know?
|
|
- Tim
|
|
|
|
-*-
|
|
|
|
29875 1-JUN 00:06 General Information
|
|
RE: New C compiler bug! (newly found) (Re: Msg 29864)
|
|
From: RAGTIMER To: EDDIEKUNS
|
|
|
|
You guys are all wet. THe K&R Bible states that you can't trust ANYTHING about
|
|
the order of ptr++ expressions within the same expression, or even same
|
|
statement. Any lucky results you get that you like are just that, and will break
|
|
|
|
the moment you try porting your code to another machine or compiler. Granted, in
|
|
|
|
PDP-11, 6809, and 68000 with auto-increment addressing modes, you'd expect
|
|
instant results. But how do you know what order the sub-expresisions are
|
|
evaluated? Only the Boolean and Comma operators in C guarantee any order of
|
|
evaluation.
|
|
|
|
I've heard nobody learns or teaches C out of K&R anymore. It shows ^-). (
|
|
Although I've learned most other C features the, uh, hard way).
|
|
|
|
-*-
|
|
|
|
29876 1-JUN 00:10 General Information
|
|
RE: New C compiler bug! (newly found) (Re: Msg 29873)
|
|
From: RAGTIMER To: TIMKOONCE (NR)
|
|
|
|
Besides, I forgot to say, that original example of building a LONG out of 4
|
|
CHARs is hideously inefficient code -- you should load the 1st (hi-order) byute,
|
|
|
|
shift it 8, OR in the next one, and so forth. Better yet, just (cast) the
|
|
original pointer to a LONMG, as in
|
|
|
|
longvar = *((long *) ptr)++);
|
|
|
|
(yes I need another left paren there). I pull this stuff in Umuse3 all the time.
|
|
|
|
It will work on any Motorola CPU chip, but don't try it on Intel.
|
|
|
|
-*-
|
|
|
|
29888 1-JUN 20:25 General Information
|
|
RE: New C compiler bug! (newly found) (Re: Msg 29875)
|
|
From: EDDIEKUNS To: RAGTIMER (NR)
|
|
|
|
You're right. The problem is that so many compilers follow K&R to a point and
|
|
then extend it that you forget the little quirks which are really in K&R!
|
|
Believe it or not, I was taught C out of K&R.
|
|
|
|
Eddie
|
|
|
|
-*-
|
|
|
|
End of Thread.
|
|
|
|
-*-
|
|
|
|
29837 31-MAY 00:30 Programmers Den
|
|
RE: digitising sound (Re: Msg 29734)
|
|
From: RAGTIMER To: THEFERRET (NR)
|
|
|
|
Years ago I typed in and modified a routine from BYTE magazine that digitized
|
|
sound from the cassette port. (You can guess how long ago BYTE was running Coco
|
|
|
|
articles. They did a lot! Long before OS9). Also the original CocoMax Hi-Res
|
|
box has a built-in A/D that will go even faster. But to use either, your program
|
|
|
|
must block interrupts while running under OS9. Not a problem for a few seconds.
|
|
|
|
Aren't there freebie programs to download here that record, as well as Play?
|
|
|
|
-*-
|
|
|
|
29839 31-MAY 00:47 Graphics & Music
|
|
Thanks for Umuse upload
|
|
From: RAGTIMER To: CTL56
|
|
|
|
Thanks for the "Bells of St. Mary's" upload. Nice job for a first upload.
|
|
Sounds like a two-person 4-hand piano arrangement -- sorta reminds me of a
|
|
player piano (I have one -- early sort of MIDI, grin). I like the Irish jig
|
|
between the verses. Fr. Bing Crosby would have been delighted, I'm sure.
|
|
--mike k
|
|
|
|
-*-
|
|
|
|
29842 31-MAY 03:08 General Information
|
|
RE: Basic09 Help!!!! (Re: Msg 29328)
|
|
From: JEVESTAL To: OLDGROUCH
|
|
|
|
I haven't followed all of this thread very closely, but maybe this may help:
|
|
|
|
I merge inkey, gfx, gfx2 and all the other basic09 subroutines in a module
|
|
called basic.support which I preload (usually in my startup file), make sure it
|
|
is less than 8k in length.
|
|
|
|
I have no other modules merged with runb or basic09. When I write a program I
|
|
can have up to 32k in the basic09 workspace, (basic09#32k). I set up my
|
|
programs in such as way that the indivual packed files are under 8k or under 16k
|
|
|
|
for large procedures. I pack all my tiny procedures together up to 8k in legth.
|
|
|
|
I preload the menu program and the small procedures. The
|
|
|
|
|
|
I then use the kill proc procedure outlined above. Everything usually works
|
|
fine.
|
|
|
|
Hope this helps.
|
|
|
|
Jim
|
|
|
|
-*-
|
|
|
|
29869 31-MAY 22:06 General Information
|
|
RE: Basic09 Help!!!! (Re: Msg 29842)
|
|
From: OLDGROUCH To: JEVESTAL (NR)
|
|
|
|
After several days of trial and error I did end up doing it the way you outlined
|
|
|
|
only with RunB. And, finally!, everything is starting to work on a reliable
|
|
basis... Thanks for the info, though.
|
|
|
|
- Eric W.
|
|
|
|
-*-
|
|
|
|
End of Thread.
|
|
|
|
-*-
|
|
|
|
29844 31-MAY 04:44 Grits & Gravy
|
|
Hardware Problem (you might say)
|
|
From: JIMREED To: ALL
|
|
|
|
|
|
Well, I took my car to a "quick lube" place today . . .
|
|
|
|
. . . to have the oil changed and fluids topped off and all
|
|
|
|
that. A pretty routine thing, right?
|
|
|
|
Ever since, when I hit a bump in the road,I get a beep from that little chime
|
|
that sounds when you leave your keys in the ignition or forget to turn off your
|
|
lights.
|
|
|
|
I decided I should not even bother to go back and try to tell them that
|
|
something they did must have caused this. Besides, it would probably have quit
|
|
doing it while they were in the car.
|
|
|
|
The question is, was this just a coincidence? At the end of the day, when I came
|
|
|
|
home, it got worse, sometimes chiming a few times for seemingly no reason at
|
|
all. I just know that if I take it to the dealer, they'll have to remove the
|
|
dashboard and the transmission to fix it.
|
|
|
|
Does anyone know if those chime gizmos wear out or something? Sure would be nice
|
|
|
|
to buy a two dollar something from an auto parts place and fix the problem!
|
|
|
|
-- Jim
|
|
|
|
P.S. I can just see the auto parts guys nudging each other in the ribs and
|
|
pointing at me and guffawing about my "wimp problem." I mean, real men need to
|
|
replace thrown rods and stuff like that, don't they?
|
|
|
|
|
|
-*-
|
|
|
|
29852 31-MAY 08:09 Grits & Gravy
|
|
RE: Hardware Problem (you might say) (Re: Msg 29844)
|
|
From: OS9UGPRES To: JIMREED
|
|
|
|
Jim,
|
|
|
|
This isn't any help, but...
|
|
|
|
I refuse to go to a quickie lube place any more. A coupla years ago I took my
|
|
Buick wagon to one... in and out. Fine. A few days later going to the beach the
|
|
car started running terrible. A little eyeballing showed that when they replaced
|
|
|
|
the air filter, they must have rerouted the filter's Mass Airflow Sensor's cable
|
|
|
|
the wrong way. So the cable lay against the exhaust manifold and shorted out.
|
|
|
|
Cost: $450 for new sensor and tuneup! Of course, no way could I prove that those
|
|
|
|
twits caused it <sigh>.
|
|
|
|
Marsha took her car for an oil change last year, and it came back with NO oil in
|
|
|
|
it!
|
|
|
|
Just yesterday Marsha took my car up to a garage and they replaced the
|
|
transmission pan gasket (their suggestion). Marsha came back after a 150 mile
|
|
trip (!) and said "The trans is slipping". Sure enough I just checked and they
|
|
DIDN'T refill the fluid!
|
|
|
|
(gnashing teeth) I tell ya, I'm ready to go back to doing my own repairs. There
|
|
doesn't seem to be a decent mechanic under the age of 35 in the whole world
|
|
anymore. When I worked as one years back, I was good *and* careful; and so were
|
|
all my friends. These days I'm lucky to get a runnable car back, and/or to not
|
|
have grease all over my velour seats.
|
|
|
|
Good luck, whatever! Kev
|
|
|
|
-*-
|
|
|
|
29853 31-MAY 18:23 Grits & Gravy
|
|
RE: Hardware Problem (you might say) (Re: Msg 29852)
|
|
From: DODGECOLT To: JIMREED
|
|
|
|
Probably it is just a coincidence. Most likely there is a loose wire- check the
|
|
electrical diagram in your owner's manual for the 'chime' circuit.
|
|
Yea, I stopped taking my car in to shops long ago- probably because of the
|
|
brake job that was done, or maybe the shocks they almost put in... The parking
|
|
brake was never adjusted, so the back brakes wouldn't adjust, so I had hardly
|
|
any brakes.. AND they didn't quite tighten down the bolts holding my new shocks,
|
|
|
|
so I almost lost my car. Oh, well...
|
|
-Mike
|
|
|
|
-*-
|
|
|
|
29860 31-MAY 20:48 Grits & Gravy
|
|
RE: Hardware Problem (you might say) (Re: Msg 29844)
|
|
From: EDDIEKUNS To: JIMREED
|
|
|
|
Well, these little "wimp problems" tend to run into "real men, UH! problems" if
|
|
you ignore them too long! A friend of mine ignored this slight weird sound his
|
|
car made, and one day he threw his drive shaft. *BANG* And that car never
|
|
worked again.
|
|
|
|
Eddie
|
|
|
|
-*-
|
|
|
|
29871 31-MAY 22:15 Grits & Gravy
|
|
RE: Hardware Problem (you might say) (Re: Msg 29844)
|
|
From: MINIFREAK To: JIMREED
|
|
|
|
It's not likely to be something they caused directly. Give me a few of the
|
|
basics (namely make, model, year), and maybe I can think of a possible cause
|
|
and cure.
|
|
|
|
|
|
BTW, I've read this thread already, and see some of the attitudes that caused me
|
|
|
|
to quit working on cars. It takes a fool to work with such dangerous conditions,
|
|
|
|
for realitively low pay. Add to that the clowns screaming that it costs too much
|
|
|
|
and your ripping me off and etc. etc, it takes an UTTER fool to stay in the
|
|
business.
|
|
|
|
The moral of that rambling is that you treat the person working on your car like
|
|
|
|
an idiot, and soon you will only be able to find idiots to do the work.
|
|
|
|
Randy
|
|
|
|
-*-
|
|
|
|
29883 1-JUN 06:06 Grits & Gravy
|
|
RE: Hardware Problem (you might say) (Re: Msg 29871)
|
|
From: OS9UGPRES To: MINIFREAK (NR)
|
|
|
|
Randy,
|
|
|
|
Having been a paid mechanic myself, I appreciate good ones. I'll pay extra to
|
|
get one, in fact. Some of my friends are still mechanics (two each own Mercedes
|
|
and Volvo shops... now there we're talking $$$$ - grin).
|
|
|
|
But I despise ones that don't give a durn... you know, the ones who don't treat
|
|
your car like their own. Or who act like they're doing you a favor to even
|
|
return the car in running condition.
|
|
|
|
And then there are the guys who replace everything in sight, trying to find a
|
|
problem. And while I can understand the necessity of this at times, some other
|
|
times it's simply lack of experience on their part. Sometimes it may even be
|
|
greed.
|
|
|
|
Trouble is, service industry people are hard to find these days. And the best
|
|
ones are overworked and stay in demand.
|
|
|
|
In any case, if someone replaces my gasket, and then doesn't refill my
|
|
transmission, then yup he's an idiot or worse! ;-) best, Kevin
|
|
|
|
PS: Try selling software, where everyone screams that it costs too much. <heh-
|
|
heh> I guess all businesses have the same customers <grin>.
|
|
|
|
-*-
|
|
|
|
29884 1-JUN 06:51 Grits & Gravy
|
|
RE: Hardware Problem (you might say) (Re: Msg 29852)
|
|
From: JIMREED To: OS9UGPRES (NR)
|
|
|
|
|
|
Actually, Kev,
|
|
|
|
The guys at the quick lube place I visited . . .
|
|
|
|
. . . were so gung ho and NASA-like in their checklists and
|
|
yelling to each other stuff like "Power Steering fluid topped off, Cap
|
|
replaced and secured," and "Now adding five quarts of 10W-40, cap replaced and
|
|
|
|
secured," that I found it amusing -- though reassuring nonetheless.
|
|
|
|
The manager was a regular drill sergeant who chastised the men if they did not
|
|
|
|
rattle off things like "right front tire pressure checked, sir." As corny as
|
|
his by-the-numbers drill was, I did have to conclude they were thorough.
|
|
|
|
Even so, the engine did seem to run rough when I left. I decided the PCV valve
|
|
|
|
must need to be broken in or something; anyway, runs fine now.
|
|
|
|
I was glad to escape without his dressing me down for poor posture.
|
|
|
|
-- Jim
|
|
|
|
|
|
-*-
|
|
|
|
29885 1-JUN 06:56 Grits & Gravy
|
|
RE: Hardware Problem (you might say) (Re: Msg 29853)
|
|
From: JIMREED To: DODGECOLT (NR)
|
|
|
|
|
|
Mike,
|
|
|
|
As I was just telling Kev . . .
|
|
|
|
. . . I found the quick lube's check-list drill reassuring and
|
|
the computer printout of all services performed was similarly reassuring. All
|
|
in all, I prefer that sort of thing over the old veteran's "everything is
|
|
fine, Mr. Reed."
|
|
|
|
Yes, I also believe the chime problem is just coincidental. At this point, it
|
|
seems to have gone into remission and I am hoping the problem will just go
|
|
away as easily as it came.
|
|
|
|
-- Jim
|
|
|
|
|
|
-*-
|
|
|
|
29886 1-JUN 07:07 Grits & Gravy
|
|
RE: Hardware Problem (you might say) (Re: Msg 29871)
|
|
From: JIMREED To: MINIFREAK (NR)
|
|
|
|
|
|
Randy,
|
|
|
|
It's a 1983 Lincoln Town Car . . .
|
|
|
|
. . . but don't worry about trying to delve into the
|
|
problem further; I can always "bite the bullet" and have someone at an auto
|
|
electric place look at it. My experience, though, is that these "little"
|
|
annoyances sometimes take major troubleshooting to repair -- like replacing
|
|
the wiring harness to quiet my chime.
|
|
|
|
Yes, I suppose we do not give mechanics their due, but, then, I'd say we are
|
|
equally hard on dentists and doctors and plumbers, too. It's not that we doubt
|
|
|
|
their expertise, but that we see $$$$ going out of the back pocket when we
|
|
encounter them.
|
|
|
|
My big gripe with auto maintenance is that everything is so packed in that you
|
|
|
|
cannot fix anything yourself without some special tool or busting your
|
|
knuckles or wrenching your back.
|
|
|
|
-- Jim
|
|
|
|
|
|
-*-
|
|
|
|
End of Thread.
|
|
|
|
-*-
|
|
|
|
29857 31-MAY 20:13 Graphics & Music
|
|
Quaddump help
|
|
From: RADARBUZZ To: ALL
|
|
|
|
I just ran across quaddump in the database. I think it's used somehow in
|
|
connection with printing a graphics file on a CGP-220 ink jet printer (that I
|
|
have, hence my interest). I also think I've figured out the syntax. I'm
|
|
stumpped on what type of file it expects for input ( <infile ) and how to use
|
|
the output ( >outfile ). I can't find any docs. Can anybody fill me in?? -Jeff
|
|
|
|
-*-
|
|
|
|
29865 31-MAY 21:49 Programmers Den
|
|
Planet Engine
|
|
From: NES To: PAULIGHT (NR)
|
|
|
|
Thanx for the phone call, I loaded the stdpats_4 and it work fine. You Realy did
|
|
|
|
a good job on the Manual and the MV menu's and graphics.
|
|
|
|
-NES-
|
|
|
|
|
|
-*-
|
|
|
|
29866 31-MAY 21:55 Applications
|
|
Planet Engine
|
|
From: NES To: ALL
|
|
|
|
Hey if your a star gazzer, you'll love Planet Engine by Gravity Studio, It
|
|
give's you the moon's phase's and position from any place on earth or at any
|
|
time or day. also display the planet's and star's positon in the sky. Heres' a
|
|
hent when running it make shure you merge in stdpats_4 or you'll get an error
|
|
194. -NES-
|
|
|
|
-*-
|
|
|
|
29879 1-JUN 02:14 General Information
|
|
Bernoulli Box
|
|
From: ENDOTSON To: ALL
|
|
|
|
Has anyone ever succesfully used a Bernoulli Box (any size) on a CoCo
|
|
system?
|
|
I have read that it is scsi, but don't know if it would use the same type
|
|
of drivers that we are using for hard drives or if it would require its
|
|
own custom driver. I would presume its descriptor would be set for two
|
|
heads and however many cylinders the particular size had. Hmmmmm, or are
|
|
they one head devices? Don't know.
|
|
|
|
ttfn
|
|
|
|
-*-
|
|
|
|
29880 1-JUN 05:38 Users Group
|
|
RE: MOTD (Re: Msg 29489)
|
|
From: PAGAN To: OS9BERT (NR)
|
|
|
|
|
|
Thanks for the source info.
|
|
|
|
Stephen(PAGAN)
|
|
|
|
-*-
|
|
|
|
29887 1-JUN 20:23 General Information
|
|
A new kitten in the house!
|
|
From: EDDIEKUNS To: OS9UGPRES (NR)
|
|
|
|
A different question from the kind you normally get here:
|
|
|
|
I just brought a new kitten home (smokey white, I think he has Siamese in his
|
|
ancestry because his ear tips, lower legs, and tail are darker, but he has white
|
|
|
|
"boots" on his feet!). My other cat isn't quite sure what to make of it! At
|
|
first, he was just looking, and there's the occasional hiss, and he doesn't seem
|
|
|
|
too happy. But then again, he's not furious. Anything I can do to ease the
|
|
transition? (My other cat is about 1-1/2 years old, and the kitten is about 2
|
|
months.)
|
|
|
|
I'm thinking of Apollo or Merlin for a name for the kitten. Leaning toward
|
|
Apollo.
|
|
|
|
Eddie
|
|
|
|
P.S. The kitten is one of a litter of 5 which we (several folks at Fermi) found
|
|
|
|
abandoned near where we work and hand-raised on homemade formula! They were
|
|
about five days old when we found them, and screaming furiously for food!
|
|
Kittens have the most amazingly powerful lungs.
|
|
|
|
-*-
|
|
|
|
|
|
FORUM>Reply, Add, Read, "?" or Exit> |