378 lines
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Plaintext
378 lines
20 KiB
Plaintext
Newsgroups: alt.tv.liquid-tv
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From: ed@cwis.unomaha.edu (Ed Stastny)
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Subject: AEON FLUX: Plop! An Interview with Peter Chung
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Message-ID: <ed.726738055@cwis>
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Keywords: aeon flux peter chung
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Organization: University of Nebraska at Omaha
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Date: Mon, 11 Jan 1993 07:40:55 GMT
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Lines: 369
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SOUND Interview with Peter Chung
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by Ed Stastny (ed@cwis.unomaha.edu)
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11-92
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(print version, with picture of Chung and 12 pictures from the
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production sketches for Aeon Flux is available for $2 (to cover postage,
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packing and issue 10 of SOUND) from: Ed Stastny/ 9018 Westridge
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Dr./ Omaha, NE 68124 USA)
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note: The final interview came out slightly different than this earlier
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draft, but it's basically the same. I changed a few of my own wordings
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and corrected some spelling.
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note: I will be scanning some of the pictures from the batch that Peter
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sent me into GIF files. I will announce when I have some, I will then
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post them to WUARCHIVE and perhaps this newsgroup (if there are no
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objections to having small binary files posted). Please be patient, I
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have sketchy use of a scanner...and it might be the end of the week
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before I have many.
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-------------------------------------------------------------------------
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"Plop"
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When I first saw a commercial for LIQUID TELEVISION's premiere
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back in May of 1991, I fell in love with a particular 10 second
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clip...that of a dark haired, scantily clad, agile goddess soaring down
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the corridor of some megalithic structure dodging bullets and mowing down
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guards in robotish masks. It was an absurd display of extreme violence
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interplayed with an obvious appeal to carnal lick-chops of the "young
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male" demographic by way of the more-flesh-than-not outfit of a viscious
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Rambette. That, though, was only PART of it's appeal. The artwork was
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like no other I'd seen in any animated short, a very "European" look to
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it. Thin, sinewy characters rather than the musclebound look so common
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to most animated heroes.
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LIQUID TELEVISION (LTV) premiered on MTV in June of 1991, it's
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first season featuring six half-hour episodes. It's second season,
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consisting of ten episodes, began in September of 1992. Created by
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Colossal Pictures and sold to MTV and BBC-2, LTV features animated short
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films from all over the world. Eleven of the 16 episodes featured that
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hellfire assassin, her leather straps, clacking boots, rumbling guns,
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pointy hair and her drastic spin on the wheel of fate. Her name, as well
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as the title of the short, Aeon Flux. If you haven't seen it, do. If
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you have, you're probably pretty sick of my gratuitous lip-service by
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now. Without further a-do-do, we'll get to it...the interview with Aeon
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Flux's creator, writer, designer, director and manacurist...Peter Chung.
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BIOLOGICANIACAL INFO
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Chung, 31, was born in Korea but attended high school in
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Virginia. He studied animation at Cal Arts in Valencia, California.
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From there, he went to work at Disney for two and a half years doing live
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action projects. For the past decade, he's been working all over the Los
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Angeles animation industry for places like Ralph Bakshi Studios, Marvel
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and Colossal, the producers of LTV. His credits include: directing the
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pilot of Nickelodeon's Rugrats, character design for C.O.P.S.,
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Transformers work and a commercial for Levis. He started to work on a
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project called "Secret Agent X9" for Colossal, but it's now dead in the
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water.
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Ed: "How did this Aeon Flux thing come about?"
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Peter: "Originally I had the idea of doing something like Aeon Flux for
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quite a long time. It's basically my reaction to seeing Hollywood
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action/adventure movies and wanting to do something that kind of showed
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viewers what was always implicit but what those films never really
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delivered. Which was basically having the main character doing all the
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standard heroic things, but doing so in what I would call a 'moral
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vacuum' in which you don't really know why she's doing the things she's
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doing but you're kind of caught up in the action. And seeing how viewers
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would, how far along you could lead them on (laugh) until the point where
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she dies in a very ridiculous manner and it's been interesting to see
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what people think of that. I mean some people hate to see her die and
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other people think it's funny. The intention was to make you wonder
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about whether she was a good person or a bad person to begin with...and I
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don't know what YOU thought..."
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Ed: "I never really made a decision as to whether she was good or bad. I
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thought of it as more a barrage of imagery, violent and strange, to
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stimulate the viewer to pay attention..."
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Peter: "Well, that was an attempt to get it to tie into the whole Liquid
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TV concept which was to, basically, do a show that was satire and spoofed
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various genres of things that were out there. The thing that I chose was
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heroic action/adventure movies. I don't think it's that far from what
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you actually see in say, an Arnold Schwartzenegger movie where the
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exaggerated level of the one-against-all battle scenes is pretty absurd."
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Ed: "Some people took it more seriously, I thought it had a different
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level, that it was more than JUST a spoof."
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Peter: "I had arguments with MTV about...they didn't understand it and
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the only way I was able to sell it to them, to sell them on the idea of
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doing it or letting me do it was to tell them that it was a spoof. My
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intentions were much more...I guess you'd say academic. I was interested
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in experimenting with visual narrative, telling a story without dialogue
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and also trying to create a style of telling a story with animation that
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wasn't influenced by the usual kinds of things that you see. For me
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there is a solid storyline going on under all the action. It's not
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really that important to me whether or not everybody agrees on what that
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story is. There were very specific demands that had to be met working
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for that format. One thing that was very important to me was doing
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something that could be watched more than once and that you could look at
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again and still read other things into it. Because the fact that MTV's
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been running that show over and over and over again and is still going to
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do that. And so, I think a way to do that is to get people involved and
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thinking about it and talking about it."
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Ed: "And they are. I've heard people sit around at parties discussing it
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and people on the computer network are putting forth their own theories.
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There are a few people I know who watch tapes of Aeon Flux over and
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over...in slow motion..."
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Peter: "Who are these people!?"
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Peter went on to tell me about how he's having some difficulties
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getting MTV to fund more episodes of Aeon Flux. Apparently, also, MTV
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is entertaining the idea of creating a Liquid Television spin-off series
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and is unsure which segment would bring in the most money. They've yet
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to offer Chung an "acceptable budget" for more episodes, offering him
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less than even the "cheapest" Saturday Morning cartoons.
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Ed: "Well, we could just have a huge letter-writing campaign and bombard
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MTV's offices with pro-Flux propaganda..."
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Peter: "That would be great!"
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You can write to: MTV/ Liquid Television: Abby Terkuhle/ 1515
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Broadway/ 24th Floor/ NY, NY 10036 OR Colossal Pictures/ LTV/ Amy
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Capen/ 101 15th St./ San Francisco, CA 94103.
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Ed: "Here's one of the big questions that rose up around Aeon Flux's
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seemingly superhuman abilities and her rejuvenations in the second
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season....What is she, a robot, cyborg, clone?"
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Peter: "Well, um...originally she died at the end of the first season.
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My idea was not to bring her back...but they (MTV) wanted to bring her
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back. I couldn't really find a credible way to (bring her back), I mean
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I didn't want to pull something where you say 'she fell down but she
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didn't really die' or 'they put her back together' or something like that
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so. I just said 'the hell with it', I'm just going to bring her back,
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I'm not going to explain it and she's going to die in every episode."
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Ed: "That makes sense."
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Peter: "Let people fill in the blanks the way they want. I hope people
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aren't thinking she's a robot, I prefer that they didn't think that
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because she's much more interesting if she's a real person."
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Ed: "I've always subscribed to the clone theory and someday we'd arrive
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in some huge cryonic sleep chamber with a bunch of Aeon Fluxes
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(fluxi?)..."
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Peter: "The idea that I was really going to pursue if I were really to
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try to explain it is that she was somebody that was able to reproduce
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asexually...which meant that she's able to split and become parallel
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selves. But I didn't really pursue that but that would have been my
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position. There aren't a whole lot of them...during the lapses between
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episodes when you don't see it happen...it's like 'sysparis'
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reproduction. Cell splitting. I was going to do a think where part of
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the body gets cut off...like if you cut off her arm she'd grow a new arm
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and the arm would grow a new body."
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Ed: "By the way...is the main female's name Aeon Flux, or is that just
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the name of the short?"
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Peter: "It started out just being the name of the cartoon and then
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eventually it stuck, so that's her name."
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Ed: "What exactly was your intended plot for the first season's
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episodes?"
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Peter: "She was entering the fortress to assassinate the person who's
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picture she carries around on the map. Her objective is to reach the top
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of the fortress, where he is. Along the way she kills everybody in her
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path. She comes across two people fighting over a briefcase...and
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assuming that there's something of value in there she takes the briefcase
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away from them. Opens it up and finds a bottle, doesn't know what it is
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and throws out the contents. And puts a grenade in the bottle and kills
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the other guy who we show is dying of a disease which is also afflicting
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all the other soldiers that are her victims. Along the way she
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encounters the man, whose name is Trevor Goodchild in the script but of
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course the names are never mentioned. You get a sense that they know
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each other, or that was the idea. She doesn't attack him, in fact she's
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kind of aroused by watching him lick his girlfriend's ear in the
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elevator. So what happens is that she reaches the top of the building
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and she looks in the window and the guy, Trevor, you see him with the
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same liquid that you saw earlier (that the two men were fighting
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over)...then we see on tv, a news report comes on showing that all these
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people that are laying dead that we'd previously seen killed by Aeon Flux
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are revealed to have had this disease where green lines appear on their
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skin. The virus is shown to have been spread by these little insects
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that we saw the Trevor character put into his finger. So the woman
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(watching tv) makes the connection and Trevor goes after her and gives
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her a shot of the vaccine. The idea there was that I wanted the news
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report to contradict what the viewer had already seen. Suggesting some
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kind of....well you can interpret it either way you want....but it could
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be seen as a cover up because she'd gone around killing all these people
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but no mention was made of the fact that they'd been shot to death, it's
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all attributed to the virus. In a way, rendering everything she'd done
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up to that point futile. When she looks in the window, I don't know if a
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lot of people see this...but...the guy in the photograph (on her map) is
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laying dead on the bed of the bedroom. Some people picked that up.
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There's a picture of the old man on the wall...right next to the picture
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is the old man laying dead on the bed. That's one case where, after the
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fact, I kind of regretted that I didn't linger there longer...or truck in
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some more to emphasise it more. That was actually a pretty important
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plot point that kind of got buried."
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Ed: "After that, people were supposed to see Aeon Flux's mission was
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futile?"
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Peter: "Yeah, that was really the whole point. Basically about the
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futility of violence, that kind of heroic violence. She falls off the
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ledge and they, the mission control people, get rid of her body by
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blowing it up and get rid of where she lives and the only thing that's
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left of her after she's dead is the picture of her on a foot fetishist's
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magazine cover."
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Ed: "I thought that might have been part of her 'heaven' or 'dream'."
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Peter: "Oh no...see, you've got to understand that the production process
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toward the end of the series was really rushed and I was running out of
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money and kind of had to slap it together. I'm not really satisfied with
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how the ending came out. There were some things that were in the
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original storyboard that didn't make it in the film. There's a bed in
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her apartment and a camera pointing at her bed....the view through the
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camera is the same view that we see on the magazine cover, of her
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tickling her foot. There was supposed to be a feather on the bed but
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that got lost along the way...would have helped it."
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Chung had a few problems selling MTV on some of the imagery and
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actions in Aeon Flux. Several things were cut from the original script
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he'd made for the short, mostly due to financial and schedule
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limitations. There were a few philisophical differences, though. He
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fought MTV over a few little things, but ended up getting mainly what he
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wanted. For instance, MTV had a problem with the scene where Goodchild
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slits open his finger to release the bug and then scoops it's eggs from
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the wound and eats them on a cracker, but that scene made it to the final
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aired version. In that same scene there was a woman scrubbing the back
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of another woman in a bathtub. It was suggestive, but not explicit.
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Chung's original plans were to have those women naked together in the
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bathtub massaging one another. There was another scene of sexual
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explicity that was toned down. In the large elevator where Aeon watched
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Goodchild as he licked the ear of the Breen woman, that scene started out
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as being far more erotic. Interestingly enough, despite MTV's objection
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to overt sexuality in Aeon Flux, they had no complaints about the extreme
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level of violence depicted in the gunfights and slaughters. What does
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that say to Chung? "This is America, is what that says."
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Ed: "Does the plot from the first season carry over to season two?"
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Peter: "The character relations do, but not the actual plot...What's
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interesting to me about filmmaking is that it's not a literal, linear
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medium...that's not to say that books necessarily are, but the
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psychological dimension of a story told in film is something you have to
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provide yourself. Because you can't really get inside a characters mind
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the way you can in a book....it's all external imagery, it's all
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physical. When you start to feel really intimate with what's happening
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in a film...is when a film is really working. What that is is a process
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of the viewer creating meaning, basically, out of connecting images that
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are on the film. That's basically what drives my motive to make
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films...all the films are mainly driven by that need."
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Ed: "To create meaning in the sense that you dictate what the meaning is
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or to create a MEANS by which people can extract meaning?"
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Peter: "I think to provide for the viewer to sit down and use his
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faculties for getting meaning out of something which, basically, could
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just be images flickering on a screen. It's as much what the viewer does
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in putting those images together in his head, using his analytical
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interpretive faculties. When that happens, that, to me, is when the
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process is complete. What I do is I just spew the images out there.
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It's why I think filmmaking is interactive and why I'm not such a big fan
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of all this new media that seems to be coming out....interactive cd-rom
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and stuff."
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Ed: "Too limiting in choice, is that what you're saying?"
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Peter: "Well, it's presuming the wrong thing. To say that 'we're now
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going to do interactive movies using this new technology, cd-rom', I
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think is presuming that movies aren't interactive already. To me they
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are...a good movie is. It doesn't...what's the word....isn't
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declamatory, doesn't announce it's ideas. Lets the viewer...evokes an
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experience in the viewer in an honest way."
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GESTATION
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How long does it take to make something like Aeon Flux? For
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Chung, it's broken down into a fairly modular process. He spent about a
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month writing and revising the script. Another month he took designing
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the characters and backgrounds. For about a month after that, he was
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working on the storyboard, a sort of preliminary layout and blueprint of
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how the actual film would finally look. The following month encompassed
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the actual laying out of the scenes and the process ended with two months
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in Korea doing the actual production. This six month process resulted in
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the first season's short that was broken down into six shorter episodes.
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WHAT ELSE?
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Chung has a project outside of Aeon Flux that he's being pretty
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secretive about. He did give me a few tidbits to chew on, though. He
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tells me it will be more "provocative" than Aeon Flux. He describes this
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"secret project" as "surreal, sci-fi, sorta political and perverse".
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Keep your ears pricked.
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WORDS TO THE ASPIRING
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"Self teaching is the best kind", claims Chung of learning to
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animate. He attended Cal-Arts and studied animation, but says it only
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"teaches you how to work in a studio" and not really create your own
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films. He advises upstarts to merely practice animation techniques and
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experiment with drawn motion, like he did while in high-school, rather
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than jump into any huge projects. If one does opt to tackle a complete
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film..."Plan everything thoroughly," he says, "nail it down in
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storyboards and layout first."
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STATIC IMAGE
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For those of you wondering if there is, or ever will be, an Aeon
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Flux comic book, Chung offers a firm "no". "I did a two-page comic once,
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animation's far more satisfying to me." he explains. He emphasises that
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Aeon Flux is purely cinematic and wouldn't translate well to comics. Not
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writing off comics altogether, Chung does accept the possibility of doing
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some other story in comic form. We tossed around the concept of an "art
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of Aeon Flux" type of book, he was interested. The actual publication,
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of course, would depend on if he could get it funded. Chung did mention
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a comic called Hard Boiled, which he describes as the closest comic book
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equivelant to Aeon Flux.
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THEATRE OF THE MIND
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Much of the architecture and imagery in Aeon Flux reminds me of
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those within my nocturnal dreams, so I asked Chung if dreams influenced
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the creation of his film. Not only did his dreams influence Aeon Flux,
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they built it. Most, if not all, of the film is based on Chung's
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dreamstate. He cited the whole grappling-hook-gun-
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climb-to-the-catwalk-while-being-shot-at scene was straight out of a
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dream. The "erotic elevator" scene, though toned down substancially, and
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the megalithic structures were dream inspired as well. He doesn't keep a
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dream diary because he believes that writing things down destroys your
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actual memory of the event adding, "I remember what I need to." If the
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hallucinations of his subconscious can influence him so much, the logical
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progression in my mind was to hallucinagenic drugs. Regarding that,
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Chung stated, "Drugs have very little influence on what I actually end up
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doing, but they can be inspirational during the development process."
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THEOLOGY, SOFTDRINKS AND CONCLUSION
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Ed: "If you could say three words to God, what would they be?"
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Peter: "'Thanks for nothing'...or, if God really existed and I were to
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actually see him (instead of just addressing the 'idea' of God)...of
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course I'd say something a little different, like, 'try harder, God'."
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Ed: "What is your favorite softdrink?"
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Peter: "Aquarius Neo (available in Japan and Korea, similar to Pocari Sweat
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but less salty - an ion-supply drink). Stateside, Jolt Cola.
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Grab your Jolt and settle down on the couch for some passive
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ingestion of some LTV on MTV, that's an order. LTV plays on Tuesdays at
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9pm, Sundays at 4:30pm and various other times on the rarely predictable
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MTV schedule.
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Plop.
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--------------------------------------------------------------------------
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(special thanks to Mr.Stone, sound editor on AF, who made this interview
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possible)
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--
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|| Ed Stastny......... editor/archiver qing bu-yao ba zhe-ke ye!
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|| ed@cwis.unomaha.edu SOUND Magazine ke-yi qing ni ba zhe-zhang
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|||||||||||||||||||||| PO BX 31104 fang-da ma?
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x||||||||||||||||||||| Omaha, NE 68132 zhe bu-shi wo-de xie-zi...
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