5106 lines
149 KiB
Plaintext
5106 lines
149 KiB
Plaintext
Property of:
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Western Renaissance Pictures, Inc.
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6381 Hollywood Blvd., Suite 680
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Hollywood, California 90028
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THE ARMY OF DARKNESS
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Screenplay by Sam Raimi and Ivan Raimi
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January 3, 1991
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Registered with the Writers Guild of America, 1991
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c 1991 by Sam and Ivan Raimi. All rights reserved.
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Shooting Script 2/26/91
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1 GRAINY BLACK AND WHITE - CLOSE-UP - A MAN'S DESPERATE FACE 1
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This is Ash, mid twenties, square jaw firmly set and a pair of
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haunted eyes which dart about quickly in fear. Ash speaks to
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the CAMERA with urgency:
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ASH
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Why would you say that I am
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insane? I wouldn't say that I've
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lost my mind simply because I've
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heard the voices and seen the
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godless things moving in the
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woods. If anything, I think more
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clearly now than ever before. I
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know now that there is such a
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thing as a living Evil. A dark
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and shapeless thing that lives
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not in the spaces we know, but
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between them. In the Dark. In the
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night. And it wants the exact same
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thing as you and I: a chance at
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warm life on this Earth. It
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doesn't care that is already had
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that chance ...once. Now listen
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closely because there isn't much
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time. Listen and believe, because
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it's all true.
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DISSOLVE TO:
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2 EXT. A LOG CABIN - NIGHT 2
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nestled in a dark forest. Through the window, we see the tiny
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figure of Ash picking up a book from a desk.
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ASH (V.O.)
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I first saw the damn thing at that
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blasted cabin. The Necronomicon.
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An ancient Sumarrian text, bound
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in human flesh and inked in human
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blood. It contained bizarre burial
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rites, prophesies...and
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instruction for demon
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resurrection. It was never meant
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for the world of the living.
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DISSOLVE TO:
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3 INT. CABIN - NIGHT 3
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Ash flips through the pages from the BOOK OF THE DEAD.
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ASH (V.O.)
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The book awoke something dark in
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the woods.
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SUPERIMPOSE:
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4 BOOK OF THE DEAD - CAMERA PANNING STRANGE SCRIPT 4
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inscribed on the pages. Illustrations of demonic faces with
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white eyes.
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5 EXT. WOODS - NIGHT 5
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We take the point of view of a wind-like demon, swooping low
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through the woods toward the cabin. CAMERA rips through the
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cabin door and comes upon a SCREAMING Ash.
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ASH (V.O.)
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It got into my hand and it went
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bad.
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6 CLOSE ON ASH'S POSSESSED HAND 6
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twisting into a claw, before the flashing thunder clouds.
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ASH (V.O.)
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So I lopped it off at the wrist.
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7 INT. CABIN - NIGHT 7
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ASH severs his hand from his wrist with the chainsaw.
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8 BLOOD RED CLOUDS 8
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sweep past the moon.
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ASH (V.O.)
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In order to rid myself of the foul
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thing, I read from a passage in
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the book that was supposed to open
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a hole. A hole in Time that would
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send the Evil back. And it worked.
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9 A BANDAGED, ONE HANDED ASH 9
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recites the incantation from the Necronomicon.
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10 EXT. CABIN - NIGHT 10
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The Time vortex is created. Trees and a 1973 Delta 88
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Oldsmobile are sucked up into the funnel cloud.
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ASH (V.O.)
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...I just didn't plan on coming
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along.
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11 EXT. CABIN - NIGHT 11
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Ash, now armed with shotgun and chainsaw, is swallowed by the
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funnel-cloud of the Time vortex.
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12 INT. TIME VORTEX 12
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Ash is rocketing through a funnel of swirling clouds. He is
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swept away from us, hand over foot, through the dark void of
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Time.
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13 ANIMATION - A TENDRIL OF SMOKE 13
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swirls through blackness as a chorus of women's voices build
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to eerie crescendo, from a musical note to a SCREAM. The smoke
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swirls, pulls in upon itself, like a thing alive, and forms the
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words:
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"BRUCE CAMPBELL"
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"Vs"
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The smoke is wisked away, then reforms as...
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"THE ARMY OF DARKNESS"
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The title billows past CAMERA REVEALING...
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14 INT. TIME VORTEX 14
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A GRANDFATHER CLOCK
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its hands winding backwards at an insane rate, spins angrily
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past, revealing other debris that has been swept up into this
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funnel cloud. Tumbling weightless through this void we find...
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15 ASH 15
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He SCREAMS but there is no sound. No scream. Only the steady
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BEATING of his heart.
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16 ANGLE ON ASH FRONT SCREEN PROJECTION 16
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He shields his eyes from a sudden bright light. The funnel
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cloud electrifies.
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17 ASH'S BODY 17
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RIPS at the fabric of Time.
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18 EXT. CLOUDY SKY - DAY 18
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All is quiet. Then, an electrical disturbance in the shape of
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a human body flashes briefly and is gone. A moment latter, Ash
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appears and tumbles from the sky, falling past CAMERA.
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19 EXT. BARREN WASTELAND - DAY 19
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ASH falls to the dust. His double barrelled shotgun lands
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beside him. The '73 Oldsmobile comes CRASHING to the ground
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a moment later.
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20 ASH 20
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looks up from the dust to behold...
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21 TWENTY-FIVE MOUNTED HORSEMEN 21
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in 12th century armor ride up over a hill. They halt before
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Ash.
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22 WARRIOR #1 22
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thrusts his longsword into the air, shouting:
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WARRIOR #1
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Hail to him who has come from the
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sky to deliver us from the terror
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of the Deadites! Hail!
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23 ASH 23
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stares in confusion at the strange medieval figures.
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24 TWENTY-FIVE WARRIOR 24
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join in the chant and hail Ash, but suddenly stop as...
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25 ARTHUR 25
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the muscular commander of the group, gallops his horse into
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frame, followed by FOUR HORSEMEN who are his lieutenants. Arthur
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lifts his iron visor and evaluates Ash.
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26 ARTHUR'S P.O.V. 26
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The Delta 88 Oldsmobile. The chainsaw, strapped to Ash's back.
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The handless stump of Ash's right arm. The Shotgun.
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27 A FRIGHTENED ASH 27
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waves a shaky hand.
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ASH
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Take is easy now chief. I don't
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know how I got here and I'm not
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lookin' for any trouble.
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28 WISEMAN JOHN 28
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An elderly man, in a long black cloak, steps forward.
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WISEMAN JOHN
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My Lord Arthur, I believe he is
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the promised one, written of in
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the Necronomicon.
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29 ARTHUR 29
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Brings his sword down across Ash's chest. Ash cries out in pain
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as...
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30 ASH'S CHEST 30
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is cut. A thin red gash.
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ARTHUR
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He bleeds. As a man bleeds. The
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one written of in the Book would
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not bleed.
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31 ARTHUR GESTURES 31
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and CAMERA PANS to four prisoners bound in iron shackles.
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ARTHUR
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Likely, he is one of Henry's men.
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I say to the pit with him! If he
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is truly the promised one... he
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will emerge.
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WARRIOR #2 AND #3
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Aye! The pit's a fair test!
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GOLD TOOTHED WARRIOR
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To the pit with the blackard!
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32 GOLD TOOTH 32
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charges his horse at Ash. But he is met with the wooden stock
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of Ash's shotgun as it swings into frame, cracking against his
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jaw.
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33 WIDE SHOT - GOLD TOOTH - STUNTMAN 33
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He tumbles from the horse.
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34 ASH 34
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leaps atop Gold Tooth's horse and jerks the reigns.
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35 LONG SHOT - ASH'S HORSE 35
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rears up, kicking it's hooves into the air.
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36 ASH 36
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gallops off as Warrior #2 runs at him. Ash kicks him in the face
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as he gallops past. The Warrior is sent reeling.
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37 TRUCKING SHOT - ASH 37
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galloping over a hill. He is almost thrown by the horse, but
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manages to hang on for dear life.
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ASH
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Where the hell they put the
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stirrups on this thing!!??
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38 CLOSE SHOT - ASH'S FEET 38
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grasping at the side of the horse, hoping to find some purchase.
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39 LONG SHOT - ASH - STUNTMAN 39
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he rides past CAMERA, almost falling from the horse.
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40 ANGLE ON ARTHUR 40
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ARTHUR
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LIEUTENANTS! Fetch me the blackard.
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41 TWO OF ARTHUR'S ARMORED HORSEMEN 41
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unsheathe their broadswords and gallop after Ash. The remaining
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Warriors watch for sport.
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42 HIGH SHOT - TWO HORSEMEN 42
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They are gaining an Ash.
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43 ASH 43
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glances behind him.
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44 ASH'S P.O.V. - TRUCKING SHOT - TWO HORSEMEN IN PURSUIT 44
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They diverge to either side of CAMERA.
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45 ASH 45
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whips his horse.
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ASH
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GIDDYPU!
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46 THE FIRST HORSEMAN 46
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rides up alongside Ash and swings his Broadsword.
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WHOOSH!!!
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47 ASH 47
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ducks the blade.
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48 THE SECOND HORSEMAN 48
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rides up alongside Ash's other flank. He swings and lands the
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flat part of his blade along Ash's back.
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THUNK!
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49 ASH 49
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ducks as the first horseman swings his blade again.
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WHOOSH!
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ASH looks left...
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50 THE SECOND HORSEMAN 50
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winds up for another blow.
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51 ASH 51
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yanks back upon his horse's reigns.
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52 THE THREE HORSES 52
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running side by side. Ash's horse drops back suddenly.
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53 THE SECOND HORSEMAN 53
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swings.
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54 HIS BROADSWORD 54
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slams the First Horseman across the face.
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55 THE FIRST HORSEMAN 55
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is knocked from his steed.
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56 TRUCKING SHOT - THE FIRST HORSEMAN 56
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is moving fast when he hits the ground. His armored form tumbles
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end over end in the dust, clanging to a halt against a rock.
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57 THE SECOND HORSEMAN 57
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turns around and gallops back toward Ash.
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58 WIDE SHOT - ASH AND THE SECOND HORSEMAN 58
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ride at one another.
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59 TRUCKING SHOT - THE SECOND SWORDMAN AS HE RIDES 59
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swinging his Broadsword.
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60 TRUCKING SHOT - ASH AS HE RIDES 60
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He inserts the stump of his right arm into the female end of
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his chainsaw arm bracket.
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FOOMP! He twists his stump and the chainsaw bracket locks into
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place. CLINK!
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He thrusts his chainsaw arm outward, pulling on the starter
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cord; PUTT-PUTT-PUTT... The engine won't turn over. He curses
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and yanks again.
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61 THE SECOND HORSEMAN 61
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draws close. He leans from his horse and swings his Broadsword
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mightily. The flat portion of the blade connects. THUNK!
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62 ASH 62
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is knocked from his steed. He tumbles to the dust, narrowly
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escaping his own horse's hooves.
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63 ASH 63
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rolls to his feet and spins to the sound of approaching hooves!
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64 THE SECOND HORSEMAN 64
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charges and swings his broadsword.
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65 ASH 65
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raises his chainsaw. CLINK! He deflects the blow. Ash swings
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the chainsaw in a roundhouse motion, clipping the Second
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Horseman as he rides past.
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66 TRUCKING SHOT - THE SECOND HORSEMAN 66
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is knocked from his horse.
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67 LOW TRUCKING SHOT - THE SECOND HORSEMAN 67
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bounces along the rocky ground, kicking up dust.
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68 A SWORD HANDLE 68
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slams against the back of Ash's skull.
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69 ASH 69
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crumples. He looks up in pain to...
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70 ARTHUR 70
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above him. The sun over his shoulder.
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71 EIGHT MOUNTED WARRIORS 71
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gallop up, dismount and surround Ash with swords drawn.
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ARTHUR
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Bring the prisoner!
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The warriors surge upon Ash. His sawed-off shotgun and chainsaw
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are taken from him.
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ASH
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No!
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72 GOLD TOOTH AND OTHER WARRIORS 72
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secure Ash to a set of iron shackles that painfully extend his
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arms. A collar forces his neck upward.
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ARTHUR
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To the castle!
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73 WARRIOR #2 ON HORSEBACK 73
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prods Ash along with a rod attached to his spiked iron collar.
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The Warriors gallop off, forcing Ash and the other prisoners
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to run alongside them.
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74 WISEMAN JOHN 74
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Picks up the chainsaw and sawed off shotgun from the dust. He
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is troubled by the strange objects. Sunlight glints off the
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blade of the chainsaw, blinding the CAMERA.
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DISSOLVE TO:
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75 THE HOT ORB OF THE SUN 75
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blazing in the sky above the wasteland.
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DISSOLVE TO:
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76 EXT. PARCHED LAND - DAY - A WEARY ASH 76
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bound in his iron shackles, whipped by Gold Tooth, who rides
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alongside him.
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GOLD TOOTH
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Move along now!
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DISSOLVE TO:
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77 LONGSHOT - A WIND SWEPT LANDSCAPE OF CRAGGY ROCK 77
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CAMERA PANS along the line of Arthur and his horsemen, to find
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a 12TH CENTURY BATTLE CASTLE built on the edge of a great cliff.
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A drawbridge is lowered. Arthur's warriors ride over it.
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78 CAMERA TRACKING WITH ASH 78
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shackled alongside other prisoners, is prodded inside the castle
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walls.
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79 INT. CASTLE COURTYARD 79
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SHEILA
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a striking, blonde haired maiden, rushes into frame. She
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searches the faces of Arthur's warriors and grows concerned.
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She pushes through a crowd of villagers and calls up to Arthur
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atop his horse.
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SHEILA
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M'Lord Arthur! Where is my brother?
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Did he not ride with you?
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ARTHUR
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Eye. And fought valiantly. But
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last night fell in battle to Duke
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Henry's men.
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SHEILA
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Her face does not immediately register the grief. She attempts
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to step forward but stumbles. She steadies herself against the
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stone wall. Her eyes harden as she sees the first of the
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shackled prisoners: a semi-conscious Ash.
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She flushes with anger and races up to him. She spits and kicks
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at him as he's dragged along.
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SHEILA
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Foul thing! A pox on your throat!
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Thou art a Murderer! A black
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Murderer!
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80 VILLAGE WOMEN 80
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restrain her.
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SHEILA
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cries as the Village Women attempt to soothe her.
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VILLAGE WOMAN #1
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May you be consoled by their
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suffering in the pit.
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81 THE PROCESSION, ASH AND THE FOUR OTHER PRISONERS 81
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halt. Iron keys rattle. The shackles are unlocked. Ash and the
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prisoners rub their reddened wrists. They are pushed at
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swordpoint towards a circular iron grate that sits atop the
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ground. This is THE PIT.
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82 ASH 82
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looks to the jeering villagers that surround the pit, wondering
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what they have in store for him.
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83 SHEILA 83
|
|
|
|
stares at him in hatred.
|
|
|
|
|
|
84 THE PRISONER NEXT TO ASH 84
|
|
|
|
eyes Ash curiously. This is Duke Henry the Red.
|
|
|
|
DUKE HENRY
|
|
You sir, are not one of my
|
|
vassals. Who are you?
|
|
|
|
ASH
|
|
Who wants to know?
|
|
|
|
DUKE HENRY
|
|
I am Henry the Red. Duke of Shale.
|
|
Lord of the Northlands and leader
|
|
of its people.
|
|
|
|
ASH
|
|
You ain't leadin' but two things
|
|
now, pal. Jack and shit. And Jack
|
|
left town.
|
|
|
|
|
|
85 A STERN FACED ARTHUR AND HIS FOUR LIEUTENANTS 85
|
|
|
|
address the doomed men:
|
|
|
|
ARTHUR
|
|
There is an Evil that has awakened
|
|
in this land. And whilst my
|
|
people fight for their very souls
|
|
against it, you, Duke Henry the
|
|
Red, wage war on us. Your people
|
|
are no better than the foul
|
|
corruption that lies in the bowels
|
|
of that pit! May God have mercy
|
|
on your souls.
|
|
|
|
|
|
86 TWO OF ARTHUR'S MEN 86
|
|
|
|
crank a massive wench. Chains tighten and the heavy iron lid
|
|
slides back, revealing a dark hole. The Pit.
|
|
|
|
|
|
87 FROM THE BOWELS OF THE IRON GRATED PIT 87
|
|
|
|
a echoed wailing rises up.
|
|
|
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|
88 ASH, HENRY AND THE OTHER PRISONERS 88
|
|
|
|
stiffen in fear.
|
|
|
|
|
|
89 AN OLD WOMAN AMONGST THE JEERING CROWD 89
|
|
|
|
OLD WOMAN
|
|
Aye. Into the pit with the
|
|
bloodthirsty sons of whores!
|
|
|
|
She jams a meat pie into her mouth and cheers excitedly as
|
|
CAMERA PANS TO...
|
|
|
|
|
|
90 HENRY'S WARRIOR #1 90
|
|
|
|
as he's thrown down into the pit. He disappears into the
|
|
blackness.
|
|
|
|
|
|
91 CAMERA PANS AND HALTS CLOSE ON ASH 91
|
|
|
|
watching with disbelief. We hear the warrior's echoed cry of
|
|
terror, then a SPLASH as he hits bottom.
|
|
|
|
|
|
92 CLOSE ON THE EDGE OF THE PIT 92
|
|
|
|
looking down into the blackness we hear:
|
|
|
|
HENRY'S WARRIOR #1 (O.S.)
|
|
I beg of you... by all that's
|
|
holy! Lower a rope! Lower... Oh,
|
|
for the love of god! no! NO!!!
|
|
AIIIIIiiieee!
|
|
|
|
The sound of ripping and scratching. The SHRIEK of terror is
|
|
cut short as...
|
|
|
|
A GEYSER OF BLOOD
|
|
|
|
erupts upward from the pit. Then silence.
|
|
|
|
|
|
93 ASH 93
|
|
|
|
is frozen in fear.
|
|
|
|
TOWER GUARD (O.S.)
|
|
There! He's escaping!
|
|
|
|
ASH'S TERRIFIED GAZE
|
|
|
|
jerks from the pit to...
|
|
|
|
|
|
94 TRACKING SHOT - HENRY'S WARRIOR #2 94
|
|
|
|
making a break for it! He's past the guards, heading for the open
|
|
drawbridge.
|
|
|
|
|
|
95 THE TOWER ARCHERS 95
|
|
|
|
spot him and fire arrows.
|
|
|
|
|
|
96 ANGLE ON 96
|
|
|
|
PING! PING!
|
|
|
|
They bounce off the Warrior's armor. He's makes it to the open
|
|
drawbridge when...
|
|
|
|
|
|
97 ARTHUR 97
|
|
|
|
pulls back a iron arrow in his crossbow. ZING! He lets it fly.
|
|
CAMERA SWISH PANS with arrow...
|
|
|
|
|
|
98 PAN HALTS ON HENRY'S WARRIOR #2 98
|
|
|
|
The iron arrow punctures the Warrior's armor, pegging him to
|
|
a wooden post. He dies standing.
|
|
|
|
|
|
99 THE CROWD 99
|
|
|
|
Cheers. They turn their attention to the remaining prisoners:
|
|
CAMERA PANS from their bloodthirsty faces to the next prisoner
|
|
in line...
|
|
|
|
|
|
100 ASH 100
|
|
|
|
turns to Arthur and in a desperate, cowardly plea:
|
|
|
|
ASH
|
|
Hey, I never even saw these
|
|
assholes before..
|
|
|
|
He spins to Duke Henry the Red.
|
|
|
|
You gotta tell 'em you don't know
|
|
me. We never met. Tell him.
|
|
|
|
HENRY
|
|
I do not believe that he shall
|
|
listen.
|
|
|
|
|
|
101 THE WARRIORS 101
|
|
|
|
grab Ash and shove him into the pit.
|
|
|
|
|
|
102 ASH 102
|
|
|
|
tumbles down into the pit. He lands in a STEAMING pool of foul
|
|
water at the pit's bottom. He stands and coughs out a mouthful
|
|
of the rancid water. He looks about.
|
|
|
|
|
|
103 INT. PIT - ASH'S P.O.V. 103
|
|
|
|
UNDERGROUND CAVERNS disappear into the blackness.
|
|
|
|
|
|
104 ASH 104
|
|
|
|
spins to a small sound.
|
|
|
|
|
|
105 INT. PIT - ASH'S P.O.V. 105
|
|
|
|
Nothing. Just the mist rising from the water.
|
|
|
|
|
|
106 ASH 106
|
|
|
|
shifts his glance again.
|
|
|
|
|
|
107 A SHADOW 107
|
|
|
|
rounds a corner and disappears from sight.
|
|
|
|
|
|
108 ASH 108
|
|
|
|
doesn't notice the misty water behind him beginning to stir.
|
|
Bubbles. A hand emerges. Silently, a pair of bone white eyes
|
|
break the surface.
|
|
|
|
|
|
109 ASH 109
|
|
|
|
spins... but there's nothing there. As he turns back around,
|
|
he is confronted by...
|
|
|
|
A FEMALE EVIL DEAD
|
|
|
|
It's rotted corpse rockets up from the water inches from Ash's
|
|
face!
|
|
|
|
|
|
110 CLOSER 110
|
|
|
|
Putrid water drains from it's empty eye sockets and mouth. It
|
|
jerks like a marionette as it advances.
|
|
|
|
|
|
111 ASH SCREAM 111
|
|
|
|
and backs against the steep rock wall of the pit. He tries to
|
|
scale the steep face. He gets one foot up.
|
|
|
|
|
|
112 THE DEADITE'S HAND 112
|
|
|
|
clutches Ash's ankle and yanks him back down.
|
|
|
|
|
|
113 DOWN ANGLE ON ASH 113
|
|
|
|
He falls away from the wall, his arms flailing.
|
|
|
|
|
|
114 ABOVE THE PIT - GOLD TOOTH AND OTHER VILLAGERS 114
|
|
|
|
hoot and cheer for Ash to be devoured.
|
|
|
|
|
|
115 THE PIT - THE DEADITE 115
|
|
|
|
grabs Ash, and begins hammering him with her rotted fists.
|
|
|
|
|
|
116 ABOVE THE PIT - SHEILA 116
|
|
|
|
shouts for Ash's death.
|
|
|
|
|
|
117 THE PIT - ASH'S FACE 117
|
|
|
|
The Deadite's fist enters frame, slugging Ash.
|
|
|
|
|
|
118 LONG SHOT - ASH 118
|
|
|
|
is knocked back into a shallow pool of steaming water.
|
|
|
|
|
|
119 THE DEADITE 119
|
|
|
|
races toward Ash, leaps into the air and comes down with a
|
|
kneedrop onto Ash's stomach.
|
|
|
|
|
|
120 ASH 120
|
|
|
|
cries out in pain.
|
|
|
|
|
|
121 ASH'S LEGS 121
|
|
|
|
cross to form a scissor lock around the Deadite's throat. He
|
|
flips the beast.
|
|
|
|
|
|
122 ABOVE THE PIT - WISEMAN JOHN 122
|
|
|
|
rides into the castle, dismounts and pushes through the crowd
|
|
with a bundle wrapped in cloth.
|
|
|
|
|
|
123 THE DEADITE 123
|
|
|
|
grabs Ash by the throat.
|
|
|
|
|
|
124 THE PIT - A BLOODIED ASH 124
|
|
|
|
is thrown against the rock wall of the pit.
|
|
|
|
|
|
125 THE DEADITE 125
|
|
|
|
advances.
|
|
|
|
|
|
126 ABOVE THE PIT - WISEMAN JOHN 126
|
|
|
|
shouts down at Ash.
|
|
|
|
|
|
127 THE PIT - ASH 127
|
|
|
|
trying to hear what the Wiseman is saying. His head jolts
|
|
backward, barely avoiding the beast's wild swing. Ash squints
|
|
to discern Wiseman John throwing something down to him: an
|
|
object falling at him through the glare above.
|
|
|
|
|
|
128 THE CHAINSAW - SLOW MOTION 128
|
|
|
|
tumbling downward. Blinding beams of sunlight bouncing off its
|
|
blade of steel. Ash's Excalibur!
|
|
|
|
|
|
129 ASH - SLOW MOTION 129
|
|
|
|
summons his strength and leaps upward.
|
|
|
|
|
|
130 LOW ANGLE - LOOKING UP - THE CHAINSAW - SLOW MOTION 130
|
|
|
|
Tumbling downward...
|
|
|
|
131 HIGH ANGLE- ASH 131
|
|
|
|
ascending, his teeth gritted, every muscle straining, he soars
|
|
past CAMERA.
|
|
|
|
|
|
132 LONG SHOT - SLOW MOTION 132
|
|
|
|
Ash rising up through frame to meet the falling saw.
|
|
|
|
|
|
133 ASH'S STUMP 133
|
|
|
|
snags the chainsaw, locking in onto his wrist bracket.CLICK!
|
|
|
|
|
|
134 ASH WITH HIS CHAINSAW 134
|
|
|
|
He lands on his feet, in the path of the approaching beast.
|
|
|
|
ASH
|
|
Come on, you blasted piece of--
|
|
|
|
|
|
He thrusts out his chainsaw arm, yanking the starter cord and...
|
|
VERRROOOOOOM!!
|
|
|
|
|
|
135 ABOVE THE PIT - THE WARRIOR AND VILLAGERS 135
|
|
|
|
gasp at the ROAR of the chainsaw. Blue exhaust billows up from
|
|
the pit.
|
|
|
|
|
|
136 THE PIT - LOW ANGLE - THE DEADITE 136
|
|
|
|
lunges at Ash.
|
|
|
|
|
|
137 DEADITE HAND MEETS SAW 137
|
|
|
|
Buzzzzz!!
|
|
|
|
|
|
138 ASH 138
|
|
|
|
is splattered with black bile.
|
|
|
|
|
|
139 THE DEADITE'S SEVERED HAND 139
|
|
|
|
flies upward, past the face of the bewildered beast.
|
|
|
|
|
|
140 CAMERA MOUNTED TO THE HAND 140
|
|
|
|
as it ascends, Ash and the Deadite grow smaller below.
|
|
|
|
|
|
141 ABOVE THE PIT - THE DEADITE'S SEVERED HAND 141
|
|
|
|
flies up into frame and latches onto the face of a drunken
|
|
spectator. It's fingers dig into the eyes and nose. He shrieks
|
|
and flails about, into the screaming crowd. A Warrior tears the
|
|
hand free from his face, tossing it back down into the pit.
|
|
|
|
|
|
142 THE PIT - ASH 142
|
|
|
|
raises the chainsaw blade and neatly bisects the falling deadite
|
|
hand. He spins and with a roundhouse blow...
|
|
|
|
|
|
143 CAMERA MOUNTED ON ASH 143
|
|
|
|
Ash decapitates the beast.
|
|
|
|
|
|
144 ABOVE THE PIT - THE WARRIORS AND VILLAGERS 144
|
|
|
|
stop cheering from the Deadite. They're starting to like this
|
|
guy's guts and style.
|
|
|
|
|
|
145 THE LAST REMNANTS 145
|
|
|
|
of the beast sink beneath the murky waters of the pit.
|
|
|
|
|
|
146 ASH 146
|
|
|
|
climbs the steep wall of the pit when a SECOND DEADITE emerges
|
|
from the earthen wall before him.
|
|
|
|
|
|
147 ASH 147
|
|
|
|
slams the butt end of the chainsaw into the beast, knocking it
|
|
back into the water.
|
|
|
|
|
|
148 ABOVE THE PIT - THE VILLAGERS 148
|
|
|
|
gasp as...
|
|
|
|
THUMP!
|
|
|
|
|
|
149 ASH'S CHAINSAW ARM 149
|
|
|
|
comes up, over the edge of the pit. Followed by... THUMP! Ash's
|
|
bloody hand. Then his bruised face. Covered in the black blood
|
|
of the Deadites. He crawls to his feet.
|
|
|
|
Ash tuns to the crowd, his list clenched.
|
|
|
|
ASH
|
|
All right now. Who wants to be
|
|
next? Who wants some.
|
|
|
|
|
|
150 GOLD TOOTH 150
|
|
|
|
look at Ash stupidly. Ash shoves him.
|
|
|
|
ASH
|
|
You want some more? Huh?!
|
|
|
|
Gold Tooth and the others give him a wide berth. Ash calls out
|
|
to Henry.
|
|
|
|
ASH
|
|
Now climb on those horses and get
|
|
out of here.
|
|
|
|
|
|
151 HENRY AND HIS TWO WARRIORS 151
|
|
|
|
quickly mount horses.
|
|
|
|
ARTHUR
|
|
Nay. Henry is my prisoners. He--
|
|
|
|
|
|
152 ASH 152
|
|
|
|
slaps Henry's horse.
|
|
|
|
ASH
|
|
GIDDYUP NOW!! HYAAAH!
|
|
|
|
|
|
153 THE STUNNED CROWD 153
|
|
|
|
parts allowing...
|
|
|
|
|
|
154 HENRY AND HIS WARRIORS 154
|
|
|
|
to gallop off toward the open drawbridge and freedom.
|
|
|
|
|
|
155 ARTHUR 155
|
|
|
|
stares at Ash with hatred.
|
|
|
|
ARTHUR
|
|
For that, I shall see you dead.
|
|
|
|
|
|
156 ASH 156
|
|
|
|
removes his sawed off shotgun from Wiseman John's horse and
|
|
turns to Arthur, then the crowd.
|
|
|
|
ASH
|
|
This is my boomstick. It's a
|
|
twelve gauge, double barreled
|
|
Remington pump. Next one of you
|
|
primitives touch me...
|
|
|
|
|
|
157 ASH SPINS, 157
|
|
|
|
pointing the barrel just past Arthur. He, but no one else, has
|
|
spotted the surviving Second Deadite crawling up from the pit
|
|
on the forgotten chain.
|
|
|
|
The crowds gasp is cut short by....BLAMMITY-BLAM!
|
|
|
|
The shotgun belches flame. The blast cuts the chain, leaving
|
|
the Deadite teetering at the pit's edge.
|
|
|
|
|
|
158 ANGLE ON 158
|
|
|
|
BLAMMITY-BLAM!
|
|
|
|
The second shot blows the beast into a backflip, sending it
|
|
summersaulting down into the pit.
|
|
|
|
|
|
159 THE SOUND OF THE GUNBLAST 159
|
|
|
|
echoes off the mountains like distant thunder.
|
|
|
|
|
|
160 SHEILA, THE WISEMAN, ARTHUR AND THE CROWD 160
|
|
|
|
look to Ash in reverence.
|
|
|
|
|
|
161 ASH 161
|
|
|
|
twirls the shotgun about western style: WHOOSH, WHOOSH,
|
|
WHOOSH... and holsters it.
|
|
|
|
ASH
|
|
Bring me your hoo do man.
|
|
|
|
|
|
162 EXT. BLACKBIRDS 162
|
|
|
|
fly from a barren tree.
|
|
|
|
|
|
163 SOMETHING MOVES IN THE DARKNESS 163
|
|
|
|
It prowls, skimming the surface of the ground, moving swiftly
|
|
past rocks and over the crest of a hill revealing...
|
|
|
|
|
|
164 EXT. TEMPLE RUINS - LONG SHOT - NIGHT 164
|
|
|
|
A massive grouping of freestanding rectangular stones, each
|
|
twenty feet tall. The remains of an ancient temple. In the
|
|
center of the ruins there burns a roaring bonfire. As old Woman
|
|
stirs a cauldron atop the flames. Nearby, Arthur converses with
|
|
his four Lieutenants.
|
|
|
|
|
|
165 EXT. WITHIN THE RUINS - NIGHT 165
|
|
|
|
CLOSE UP - ASH
|
|
|
|
opens his mouth to allow a spoonful of food to enter. No sooner
|
|
has he swallowed then a piece of fruit is offered. He waves
|
|
it away with a satisfied burp and turns to drink from a goblet
|
|
on wine, brought to his lips by a female hand.
|
|
|
|
|
|
166 ASH AND SHEILA 166
|
|
|
|
sits across the flames from Arthur and his men. She bandages
|
|
Ash's wounds.
|
|
|
|
|
|
167 SHEILA 167
|
|
|
|
is dresses in a revealing tunic. She looks good.
|
|
|
|
SHEILA
|
|
I pray thee to forgive me. I
|
|
believed thee one of Henry's men.
|
|
|
|
She touches Ash's hand. Ash turns away
|
|
|
|
ASH
|
|
First you wanta kill me, now ya
|
|
wanna kiss me.
|
|
|
|
He spits out a mouthful of grape seeds.
|
|
|
|
ASH
|
|
Lady, just leave me alone.
|
|
|
|
SHEILA
|
|
I'm sorry m'lord. Please
|
|
understand... T'is a cruel time
|
|
for us. The Wisemen say you are
|
|
the promised one. Our only hope
|
|
against the darkness that has
|
|
descended on this land.
|
|
|
|
ASH
|
|
They're mistaken.
|
|
|
|
She stares deeply into his eyes.
|
|
|
|
SHEILA
|
|
I think not. I feel that there
|
|
is reason for your being here.
|
|
It is no accident.
|
|
|
|
|
|
166 WISEMAN JOHN AND TWO OTHER CLOAKED WISEMEN 167
|
|
|
|
approach. They sit in tall stone chairs across the fire from
|
|
Ash.
|
|
|
|
ASH
|
|
Well what is it? Can you send me
|
|
back or not?
|
|
|
|
WISEMAN JOHN
|
|
Only the Necronomicon has the
|
|
power. A power which we both
|
|
require. It contains passages that
|
|
can dispel the Evil from this
|
|
place and return you to your time.
|
|
|
|
ASH
|
|
The Necronomicon. Yeah, that's
|
|
the thing that got me here.
|
|
|
|
WISEMAN JOHN
|
|
It is in a place far from here.
|
|
It can only be retrieved by the
|
|
Promised one. Other Warriors have
|
|
tried. Their widows grieve still.
|
|
We have waited long years for you.
|
|
Out only hope is the Necronomicon.
|
|
Thou must undertake to quest for
|
|
it. Alone must thou travel to
|
|
a distant cemetery. There thou
|
|
shalt find it.
|
|
|
|
ASH
|
|
Me? Now way, no day. Only place I'm
|
|
goin' is home.
|
|
|
|
A sudden gust of wind whips up the flames of the fire.
|
|
|
|
|
|
169 DOGS 169
|
|
|
|
around the fire begin to snarl and fight.
|
|
|
|
|
|
170 ASH AND SHEILA 170
|
|
|
|
turn to see...
|
|
|
|
|
|
171 THE OLD WOMAN 171
|
|
|
|
now standing too close to the fire. Her robes ignites. She does
|
|
not respond as flames sweep up her body. She continues to stir
|
|
the caldron.
|
|
|
|
|
|
172 ASH 172
|
|
|
|
His haw drops. He slowly stands as...
|
|
|
|
|
|
173 THE BURNING WOMAN 173
|
|
|
|
spins sharply to him. Her voice changes as she SHRIEKS;
|
|
|
|
POSSESSED WOMAN
|
|
YOU SHALL DIE!
|
|
|
|
Her eyes are bone white. She is POSSESSED by the dark spirit.
|
|
Her burning body is violently jerked about in the air by
|
|
invisible hands. Her blackened lips pull back in a wild animal
|
|
snarl. With two voice at once;
|
|
|
|
POSSESSED WOMAN
|
|
YOU SHALL NEVER WIN THE
|
|
NECRONOMICON. WE SHALL FEAST UPON
|
|
YOUR SOUL, AND THEN THE SOUL OF
|
|
MAN!
|
|
|
|
|
|
174 THE POSSESSED WOMAN 174
|
|
|
|
collapses. Her face turned away from the Wisemen as it lays in
|
|
the dust.
|
|
|
|
|
|
175 CLOSE ON POSSESSED WOMAN'S FACE - GROUND LEVEL CAMERA 175
|
|
|
|
Unseen by all, her bone white eyes flare open! A nasty grin forms
|
|
on her face as she lies in the dust. Behind her, the Wisemen
|
|
approach.
|
|
|
|
|
|
176 WISEMAN JOHN 176
|
|
|
|
kneels and reaches for her.
|
|
|
|
|
|
177 ASH'S HAND 177
|
|
|
|
clutches Wiseman John, not allowing him to touch her.
|
|
|
|
ASH
|
|
It's a trick. Get an axe.
|
|
|
|
|
|
178 THE POSSESSED WOMAN 178
|
|
|
|
awakens from her false slumber with a terrible BARK. In a
|
|
frenzy she hurls WISEMAN JOHN into the bonfire. He SCREAMS and
|
|
rolls in the dust, extinguishing the flames.
|
|
|
|
|
|
179 PAPER MACHE STONE ARCHWAY 179
|
|
|
|
With her great strength, the Possessed Woman pushes upon one
|
|
of the giant stone archways. It topples over, crushing two
|
|
warriors beneath it.
|
|
|
|
|
|
180 A GIGANTIC STONE 180
|
|
|
|
topples the next stone.
|
|
|
|
BOOM!
|
|
|
|
Which topples the next, which sets off a chain reaction.
|
|
|
|
BOOM! BOOM!
|
|
|
|
Like giant dominoes, they fall.
|
|
|
|
|
|
181 ASH 181
|
|
|
|
watches the spectacle in horror as he sees...
|
|
|
|
|
|
182 ANGLE ON 182
|
|
|
|
The gigantic falling stones coming right at SHEILA!
|
|
|
|
|
|
183 THE FALLING STONE'S P.O.V. - SHEILA 183
|
|
|
|
She SCREAMS!
|
|
|
|
|
|
184 SHEILA'S P.O.V. - THE FALLING STONES 184
|
|
|
|
coming toward CAMERA.
|
|
|
|
BOOM! BOOM! BOOM!
|
|
|
|
|
|
185 ASH 185
|
|
|
|
does a flying leap and tackles SHEILA, knocking her out of the
|
|
stone's deadly path.
|
|
|
|
|
|
186 ASH AND SHEILA 186
|
|
|
|
rolls across the dusty stone courtyard.
|
|
|
|
|
|
187 CLOSE SHOT - ASH 187
|
|
|
|
rolls into frame and glances up to see...
|
|
|
|
|
|
188 THE POSSESSED AND BURNING WOMAN 188
|
|
|
|
rushing through the air at him with a SHRIEK!
|
|
|
|
|
|
189 WIDE SHOT - THE POSSESSED AND BURNING WOMAN 189
|
|
|
|
latches onto Ash like an iron trap, knocking them both to the
|
|
ground.
|
|
|
|
|
|
190 ASH 190
|
|
|
|
rolls the Possessed Woman over, and into the path of...
|
|
|
|
|
|
191 ANGLE ON 191
|
|
|
|
The falling, gigantic domino-like stones.
|
|
|
|
BOOM! BOOM! BOOM!
|
|
|
|
|
|
192 EXT. WITHIN THE TEMPLE RUINS - PAPER MACHE STONE 192
|
|
|
|
THE POSSESSES WOMAN
|
|
|
|
SHRIEKS in agony as... SMASH! The multi-ton stone crushes her
|
|
legs to paste. Her legs are pinned but still she battles on,
|
|
clutching Ash about his throat!
|
|
|
|
|
|
193 ASH 193
|
|
|
|
gasps for breath as he reaches behind him, into the flames of
|
|
the fire, his fingers groping for a weapon.
|
|
|
|
|
|
194 POSSESSED WOMAN - STOP MOTION ANIMATION 194
|
|
|
|
Her blackened lips pull back and her mouth opens to an
|
|
impossibly large size, like a snake about to eat an egg.
|
|
|
|
|
|
195 ASH 195
|
|
|
|
grasps a flaming log with his bare hands and rams it down the
|
|
monster's oversized throat. She chokes.
|
|
|
|
|
|
196 GOLD TOOTH AND THREE OTHER WARRIORS 196
|
|
|
|
grab the beast and pull it off of Ash. Arthur comes to meet
|
|
them. He carries a double-bladed battle axe.
|
|
|
|
|
|
197 THE POSSESSED WOMAN 197
|
|
|
|
vomits out the flaming log, taking off a man's head.
|
|
|
|
POSSESSED WOMAN
|
|
The Evil lives. Slay me and ten
|
|
will rise to take my place. All
|
|
will die. ALL WILL -
|
|
|
|
CHOP!
|
|
|
|
|
|
198 IN SILHOUETTE, THE AXE 198
|
|
|
|
is brought down upon her throat. The possessed body flails and
|
|
spasm beneath the Warrior's grip.
|
|
|
|
|
|
199 THE HEAD 199
|
|
|
|
rolls, and comes to a halt at Ash's feet. It's eyes pop open!
|
|
|
|
POSSESSED WOMAN'S HEAD
|
|
---DIE!
|
|
|
|
|
|
200 ARTHUR 200
|
|
|
|
grabs the laughing head and tosses it into the darkness. The
|
|
head sails away as the laughter receded.
|
|
|
|
WISEMAN JOHN
|
|
Now. Will thou quest for the
|
|
Necronomicon?
|
|
|
|
|
|
201 CLOSE ON ASH 201
|
|
|
|
He considers.
|
|
|
|
|
|
202 INT. CASTLE - BLACKSMITH'S WORKSHOP - DAY 202
|
|
|
|
Ash and the blacksmith step into the shop.
|
|
|
|
|
|
203 ASH 203
|
|
|
|
points to the hand piece on a hanging suit of battle armor.
|
|
|
|
|
|
204 THE BLACKSMITH 204
|
|
|
|
pounds upon the hand armor, modifying it.
|
|
|
|
|
|
205 SHEILA 205
|
|
|
|
knits a grey woolen garment as she watches Ash.
|
|
|
|
|
|
206 BLACKSMITH'S WORKSHOP - DAY 206
|
|
|
|
THE BLACKSMITH
|
|
|
|
attaches the shock absorber spring to the iron hand.
|
|
|
|
|
|
207 ASH 207
|
|
|
|
tightens the tension on the shock absorber springs with a
|
|
ratchet like device.
|
|
|
|
|
|
208 ASH 208
|
|
|
|
extends his arm triggering the tightly wound spring.
|
|
|
|
WHOOSH! CLANG!
|
|
|
|
|
|
209 SHEILA 209
|
|
|
|
gasps.
|
|
|
|
|
|
210 ASH'S SPRING-DRIVEN IRON HAND 210
|
|
|
|
SNAPS open with great force.
|
|
|
|
|
|
211 ANGLE ON 211
|
|
|
|
WHOOSH CLANG!
|
|
|
|
ASH'S SPRING DRIVEN HAND
|
|
|
|
clenches closed with such great power, that it bends a iron
|
|
goblet.
|
|
|
|
|
|
212 CLOSE ON ASH 212
|
|
|
|
He studies his new hand. It will do nicely.
|
|
|
|
DISSOLVE TO:
|
|
|
|
|
|
213 EXT. CASTLE TURRET - NIGHT 213
|
|
|
|
ASH
|
|
|
|
stares over the castle wall to the foreboding wasteland with
|
|
apprehension. The wind blows upon his hair. Sheila appears
|
|
behind him. She drapes a grey garment over Ash. A magnificent
|
|
cape. Ash draws her body close to his. He wraps the cape around
|
|
her. Together they stare off into the night, then turn to one
|
|
another and kiss.
|
|
|
|
DISSOLVE TO:
|
|
|
|
|
|
214 EXT. LANDSCAPE OF CRACKED GROUND 1500MM LENS - DAY 214
|
|
|
|
Arthur's castle in the distance. In the foreground, five men
|
|
on horseback appear over a ridge, thundering toward us. Their
|
|
long wool capes billowing up behind them in the wind.
|
|
|
|
|
|
215 CLOSER ON RIDERS - TRUCKING SHOT 215
|
|
|
|
Arthur and Wiseman John ride, flanked by two of Arthur's
|
|
Warriors. CAMERA PULLS BACK TO REVEAL...
|
|
|
|
ASH
|
|
|
|
He wears an iron breastplate with the insignia of Arthur's army
|
|
that compliments his new spring-powered iron hand. His chainsaw
|
|
juts from it's saddle holster on the horse's back. Ash's cape
|
|
billows as he rides.
|
|
|
|
DISSOLVE TO:
|
|
|
|
|
|
216 EXT. MOUNTAIN - DAY 216
|
|
|
|
The Horsemen wind down a trail. Suddenly the horses rear up.
|
|
The men gain control of the frightened steeds.
|
|
|
|
ASH
|
|
What's going on?
|
|
|
|
ARTHUR
|
|
|
|
points to...
|
|
|
|
|
|
217 THE TRAIL THAT LIES BEFORE THEM 217
|
|
|
|
It disappears abruptly into a swirling wall of mist that emits
|
|
an eerie whistling.
|
|
|
|
WISEMAN JOHN
|
|
This is the edge of the land ruled
|
|
by the Dark Spirit. This path will
|
|
lead you to an unholy place. A
|
|
cemetery. There, the Necronomicon
|
|
awaits.
|
|
|
|
|
|
218 ASH 218
|
|
|
|
anxiously eyes the wall of swirling mist.
|
|
|
|
|
|
219 THE TWO WARRIORS 219
|
|
|
|
finish placing saddlebags of water and food onto...
|
|
|
|
ASH'S HORSE
|
|
|
|
which nervously pounds the earth with it's hooves.
|
|
|
|
WARRIOR #1
|
|
Lord Arthur, he is supplied. Now
|
|
I beg of you, let us leave this
|
|
foul place.
|
|
|
|
ARTHUR
|
|
A moment.
|
|
|
|
|
|
220 WISEMAN JOHN 220
|
|
|
|
moves close to Ash.
|
|
|
|
WISEMAN JOHN
|
|
As thou removest the Book from
|
|
it's cradle, you must recite these
|
|
words. Clatoo, verata, Nicto.
|
|
|
|
ASH
|
|
Clatto Verata Nicto. Okay.
|
|
|
|
WISEMAN JOHN
|
|
Repeat them.
|
|
|
|
ASH
|
|
Clatto Verata Nicto.
|
|
|
|
WISEMAN #1
|
|
Again.
|
|
|
|
ASH
|
|
I got it. I got it. I know your
|
|
damn words. All right? Now you get
|
|
this straight: I get the book,
|
|
you send me back. That's the deal.
|
|
After that I'm history.
|
|
|
|
Ash rears up on his horse and gallops into the mist
|
|
|
|
|
|
221 ARTHUR AND WISEMAN JOHN 221
|
|
|
|
watch as Ash disappears.
|
|
|
|
|
|
222 IN A SEA OF MIST 222
|
|
|
|
The sound of THUNDEROUS HOOFS. A form materializes out of the
|
|
fog: It is Ash.
|
|
|
|
|
|
223 CLOSER ON ASH 223
|
|
|
|
He whips the horse.
|
|
|
|
ASH
|
|
HAAAAAA!
|
|
|
|
|
|
224 ANGLE ON ASH 224
|
|
|
|
He gallops past. CAMERA PANS as he disappears into the thick
|
|
fog.
|
|
|
|
FADE OUT.
|
|
|
|
|
|
225 EXT. TRAIL'S ENTRANCE TO WOODS 225
|
|
|
|
ASH
|
|
|
|
rides out of the wall of mist. He finds himself on a trail
|
|
leading into a thick forest.
|
|
|
|
|
|
226 EXT. WOODS 226
|
|
|
|
LONG SHOT - ASH
|
|
|
|
rides slowly on through the darkening woods.
|
|
|
|
|
|
227 CLOSER ON ASH 227
|
|
|
|
He hears a sound and look to...
|
|
|
|
|
|
228 A SECTION OF WOODS 228
|
|
|
|
A branch SCRAPING against the bark of a tree.
|
|
|
|
|
|
229 ASH 229
|
|
|
|
hears a woman's soft laughter. He glance to...
|
|
|
|
|
|
230 A BUBBLING BROOK 230
|
|
|
|
and nothing more.
|
|
|
|
|
|
231 THE EVIL FORCE P.O.V. 231
|
|
|
|
powers through the woods toward Ash.
|
|
|
|
|
|
232 ASH 232
|
|
|
|
kick his steed and bolts.
|
|
|
|
|
|
233 THE EVIL FORCE 233
|
|
|
|
sweeps over the forest floor, gaining velocity.
|
|
|
|
|
|
234 ASH 234
|
|
|
|
frantically weaves his horse around storm felled trees which
|
|
jut from the ground.
|
|
|
|
|
|
235 THE EVIL FORCE 235
|
|
|
|
rips through the trees, splintering them to toothpicks. It
|
|
burrows underground, and resurfaces, always closing upon Ash.
|
|
|
|
|
|
236 ASH 236
|
|
|
|
jerks upon the reins and his steed leaps a fallen tree. He
|
|
gracefully leaps a second tree. But as he leaps over the third,
|
|
he is ripped off the horse by a low branch. He falls hard to
|
|
the mud as the horse gallops off.
|
|
|
|
He groggily stands and stumbles onward.
|
|
|
|
|
|
237 THE EVIL FORCE 237
|
|
|
|
follows Ash down a wooded trail.
|
|
|
|
|
|
238 ASH 238
|
|
|
|
running for...
|
|
|
|
|
|
239 EXT. WOODEN SHED 239
|
|
|
|
a grain storage house in the clearing ahead.
|
|
|
|
|
|
240 ASH 240
|
|
|
|
comes upon the shed's door. Locked. He heaves his body against
|
|
it but it won't give.
|
|
|
|
|
|
241 INT. SHED - CLOSE ON INTERIOR DOOR 241
|
|
|
|
A log, that serves as the door's bolt, holds fast.
|
|
|
|
|
|
242 THE EVIL FORCE 242
|
|
|
|
emerges from over the ridge.
|
|
|
|
|
|
243 ASH 243
|
|
|
|
unscrews his iron hand and holsters it. He slings the chainsaw
|
|
from his shoulder and snaps it onto his stump bracket. Click.
|
|
He threads the chainsaw starter cord through the V-SHAPED SLOT
|
|
that extends from his breastplate. CLICK. He thrusts out his
|
|
arm and the chainsaw ROARS to life!
|
|
|
|
|
|
244 INT. SHED - CLOSE ON INTERIOR DOOR 244
|
|
|
|
The blade bites into the log that bolts the door.
|
|
|
|
|
|
245 THE EVIL FORCE 245
|
|
|
|
draws closer.
|
|
|
|
|
|
246 INT. SHED 246
|
|
|
|
CLOSE ON CHAINSAW BLADE
|
|
|
|
halfway through the log. Sawdust flies.
|
|
|
|
|
|
247 EXT. SHED 247
|
|
|
|
ASH
|
|
Come on! Come on!
|
|
|
|
The chainsaw dies. He jerks out his arm to restart it. Putt.
|
|
Putt.
|
|
|
|
ASH
|
|
Blasted piece of junk!
|
|
|
|
|
|
248 THE EVIL FORCE 248
|
|
|
|
draws closer.
|
|
|
|
|
|
249 ASH 249
|
|
|
|
delivers a mighty kick to the door.
|
|
|
|
|
|
250 INT. SHED 250
|
|
|
|
ANGLE ON DOOR
|
|
|
|
The partially cut log gives way. Ash tumbles into the storage
|
|
shed. He slams the door shut and slides the remainder of the
|
|
log across the latch, re-bolting it.
|
|
|
|
|
|
251 THE EVIL FORCE 251
|
|
|
|
Hammers at the door of the Shed.
|
|
|
|
BANG!
|
|
|
|
|
|
252 INT. SHED 252
|
|
|
|
A terrified Ash braces his back against the door.
|
|
|
|
BANG!
|
|
|
|
Earth shaking in its intensity. The planks of the door shudder
|
|
behind Ash.
|
|
|
|
|
|
253 CLOSE ON LOG BOLT 253
|
|
|
|
It cracks.
|
|
|
|
|
|
254 ASH 254
|
|
|
|
presses himself against the door for all he's worth, praying
|
|
that whatever it out there, won't get in.
|
|
|
|
BANG! Splinters fly.
|
|
|
|
|
|
255 CLOSE ON LOG BOLT 255
|
|
|
|
BOOM! The crack widens.
|
|
|
|
|
|
256 THE DOOR FRAME 256
|
|
|
|
behind Ash begins to buckle beneath the hammering blows.
|
|
|
|
|
|
257 ASH 257
|
|
|
|
begins to SCREAM. And the BANGING halts.
|
|
|
|
|
|
258 LONG SHOT - INT. SHED 258
|
|
|
|
All is quiet. Ash hugs the door. Shaking in the silence. And
|
|
that's when it hits. LIKE A LOCOMOTIVE!
|
|
|
|
Ash and the door he braces are blasted away from the wall of
|
|
the Shed as the Evil Force brings it's tremendous power to bare.
|
|
|
|
|
|
259 INT. SHED - SAM-O-CAM - INTERVOLOMETER 259
|
|
|
|
TRACKING WITH ASH AND THE DOOR
|
|
|
|
as they are swept up at super speed in the grip of the Evil
|
|
Force. Ash is seen rocketing through the long hallway of the
|
|
Shed, spinning head over heels. Ash rips through other doors,
|
|
taking them with him. Ash is now sandwiched between two doors
|
|
as he flies through the air.
|
|
|
|
|
|
260 EXT. SHED - SIDE SHOT 260
|
|
|
|
The roof of the shed ripples, sending tiles and wood beams
|
|
flying as the EVIL FORCE surges through the shed like a tidal
|
|
wave.
|
|
|
|
|
|
261 EXT. REAR DOOR OF SHED 261
|
|
|
|
It blows out from the place in a flying stack along with the
|
|
other doors. The flying doors slam against a tree and fall to
|
|
the ground in a stack.
|
|
|
|
|
|
262 THE EVIL FORCE 262
|
|
|
|
with Ash out of sight, glides forward, into the woods.
|
|
|
|
|
|
263 EXT. SHED- DUSK 263
|
|
|
|
LOOKING DOWN UPON - THE STACKS OF DOORS.
|
|
|
|
All is quiet. We hear the sound of a bolt moving. The doorknob
|
|
turns slightly. The door swings upward and opens... revealing
|
|
a somewhat flattened Ash who picks his groggy and bruised self
|
|
up.
|
|
|
|
He beholds...
|
|
|
|
|
|
264 EXT. ABANDONED MILL 264
|
|
|
|
An empty place of stone and wood. Driven by the wind, the
|
|
Mill's giant grinding wheel slowly turns with a squeak.
|
|
|
|
|
|
265 INT. MILL 265
|
|
|
|
ASH
|
|
|
|
enters the Mill.
|
|
|
|
ASH
|
|
Anybody here?!
|
|
|
|
The place is quiet. Ash slumps down against a wall to catch his
|
|
breath.
|
|
|
|
ASH
|
|
This place'll do for the night.
|
|
Get the book in the morning.
|
|
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|
266 INT. MILL - THREE SHOTS - INTERVOLOMETER 266
|
|
|
|
Shadows lengthen on the floor and stretch across the walls.
|
|
|
|
|
|
267 ASH 267
|
|
|
|
peers through the window.
|
|
|
|
|
|
268 EXT. MILL - LONG SHOT THE SUN - DAY 268
|
|
|
|
a gigantic ball of fire as it sets behind the Mill. The wind
|
|
kicks up.
|
|
|
|
|
|
269 INT. MILL 269
|
|
|
|
ASH
|
|
|
|
listens as the cabin CREAKS like an old ship beneath the force
|
|
of the gale.
|
|
|
|
|
|
270 THE WOODEN SHUTTERS 270
|
|
|
|
on the window quietly KNOCK. Ash shivers and rubs his arms for
|
|
warmth.
|
|
|
|
ASH
|
|
Damn this cold.
|
|
|
|
|
|
271 ASH 271
|
|
|
|
looks about the Mill and spots an iron stove.
|
|
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|
|
272 GASOLINE 272
|
|
|
|
pours out of Ash's chainsaw over some logs in the stove's belly.
|
|
|
|
|
|
273 ASH 273
|
|
|
|
lights the fire with his Zippo lighter and huddles near the
|
|
flame for warmth.
|
|
|
|
ASH
|
|
'least I won't freeze to death.
|
|
|
|
He turns to a tiny sound.
|
|
|
|
|
|
274 WIDE SHOT - ASH 274
|
|
|
|
behind him, through the window, a large gnarled hand sweeps
|
|
past.
|
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|
|
|
275 ASH 275
|
|
|
|
spins, raises his shotgun and fires.
|
|
|
|
BLAMITY-BLAM!
|
|
|
|
The window is ripped away in a shower of glass.
|
|
|
|
|
|
276 ASH'S P.O.V. - THROUGH THE BROKEN WINDOW 276
|
|
|
|
Only the night woods. The "gnarled hand" comes back, sweeping
|
|
down in front of the broken window, but it's revealed to be just
|
|
a tree branch swaying in the wind.
|
|
|
|
|
|
277 ASH 277
|
|
|
|
reloads. He moves to the front door and peers out through a
|
|
crack.
|
|
|
|
|
|
278 ASH'S EYEBALL 278
|
|
|
|
through the crack in the door.
|
|
|
|
|
|
279 ASH'S P.O.V. - THE WOODS BEYOND 279
|
|
|
|
CAMERA pushes through the crack to the woods beyond. There is
|
|
movement.
|
|
|
|
|
|
280 LONG SHOT - EXT. MILL 280
|
|
|
|
The tiny figure of Ash steps from the Mill.
|
|
|
|
|
|
281 CLOSE UP - ASH 281
|
|
|
|
He sweeps the barrel of the shotgun toward the sound of sticks
|
|
breaking.
|
|
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|
|
|
282 ASH'S TERRIFIED HORSE 282
|
|
|
|
It rears up on it's hind legs. It's front hoofs come down toward
|
|
Ash.
|
|
|
|
|
|
283 A STARTLED ASH 283
|
|
|
|
leaps aside just in time.
|
|
|
|
|
|
284 ASH 284
|
|
|
|
snags the horse's reigns.
|
|
|
|
ASH
|
|
Easy, boy.
|
|
|
|
The horse calms. Ash ties it to a tree, patting it's head. A
|
|
shadow passes behind him. He turns toward the Mill.
|
|
|
|
|
|
285 ASH'S P.O.V. THROUGH THE MILL'S OPEN DOOR 285
|
|
|
|
He sees am image of himself inside the Mill. Peering out.
|
|
|
|
|
|
286 EXT. MILL 286
|
|
|
|
ASH
|
|
|
|
stares in disbelief, then the wind slams the front door of the
|
|
Mill, halting Ash's view. Ash races for the Mill.
|
|
|
|
|
|
287 INT. MILL 287
|
|
|
|
ASH
|
|
|
|
races through the door and toward CAMERA when...SMASH...Ash's
|
|
reflection shatters. He's run into a mirror. Shivering, he picks
|
|
himself up from the pile of broken glass. He moves to the
|
|
fireplace and hunches before the flames, CAMERA PANS TO....
|
|
|
|
|
|
288 THE SHATTERED MIRROR PIECES 288
|
|
|
|
Each piece of mirror reflects an image of Ash. From the eight
|
|
pieces of mirror spring...
|
|
|
|
|
|
289 EIGHT TINY ASHES 289
|
|
|
|
Two inch high versions of himself. They leap from the mirror
|
|
fragments and land on the floor.
|
|
|
|
|
|
290 ASH 290
|
|
|
|
is unaware of them as he kneels close to the fire.
|
|
|
|
|
|
291 TINY ASH #1, #2, AND #3 291
|
|
|
|
grab a discarded dinner fork. Like men on a battering ram, they
|
|
race forward to jam it into Ash's buttocks.
|
|
|
|
|
|
292 ASH 292
|
|
|
|
SCREAMS in agony and jerks forward, banging his head into the
|
|
stove pipe.
|
|
|
|
|
|
293 TINY ASH #4, #5, AND #6 293
|
|
|
|
lift the barrel of the shotgun in Ash's direction. Another
|
|
leaps upon the shotgun's trigger. BOOM!
|
|
|
|
|
|
294 ASH 294
|
|
|
|
barely dives away from the blast the would have taken his head
|
|
off.
|
|
|
|
|
|
295 THE TINY ASHES 295
|
|
|
|
SHRIEK with uncontrollable laughter. They jump away from the
|
|
shotgun and scurry off across the floor.
|
|
|
|
|
|
296 ASH 296
|
|
|
|
pulls the fork from his buttocks and heaves it.
|
|
|
|
|
|
297 TINY ASH #1 297
|
|
|
|
is running for his life, as fast as his tiny legs will carry
|
|
him.
|
|
|
|
|
|
298 TRACKING SHOT - THE FORK 298
|
|
|
|
a giant projectile as it ROARS AT CAMERA. PAN with it as it
|
|
WHOOSHES past.
|
|
|
|
FA-THONG!
|
|
|
|
|
|
299 THE FORK 299
|
|
|
|
skewers tiny Ash #1 to the wooden wall of the mill.
|
|
|
|
|
|
300 ASH 300
|
|
|
|
stumbles over a broom handle that has been thrust out in front
|
|
of him by other tiny ASHES. His head slams into a stove pipe.
|
|
He crumples. He lands with his cheek pressed against the hot
|
|
stove. SSSSSSssss. He pries his face loose with a spatula.
|
|
|
|
|
|
301 A BUCKET OF GREASE 301
|
|
|
|
is pushed off a high shelf.
|
|
|
|
CLANG!
|
|
|
|
|
|
302 IT LANDS ON ASH'S HEAD 302
|
|
|
|
and spills slippery grease about the floor.
|
|
|
|
|
|
303 ASH 303
|
|
|
|
with an upside-down bucket on his head, slips and falls, back
|
|
and forth on the grease. He stands and tries to dislodge the
|
|
bucket. He trips over the broom handle, again thrust in his
|
|
path. He falls backward, onto a crochet basket with knitting
|
|
needles jutting from it.
|
|
|
|
|
|
304 BUCKET-HEADED ASH 304
|
|
|
|
SCREAMS and jerks upward, slamming his bucket head into the
|
|
stove pipe. CLANG! Ash rips the bucket from his head then yanks
|
|
the needles from his buttocks. He looks about for the little
|
|
imps.
|
|
|
|
|
|
305 TINY ASH #2 305
|
|
|
|
crouching behind a log attempting to hide. BUT...
|
|
|
|
|
|
306 ASH 306
|
|
|
|
has seen him. He "accidentally" elbows the log and Tiny Ash
|
|
#2 into the stove's fire.
|
|
|
|
ASH
|
|
Ooops.
|
|
|
|
|
|
307 TINY ASH #2 307
|
|
|
|
is burned alive.
|
|
|
|
|
|
308 ASH 308
|
|
|
|
glances downward at the pitter patter sound of tiny feet.
|
|
|
|
|
|
309 TINY ASH #3 309
|
|
|
|
is dashing across the open expanse of floor. Ash's gigantic
|
|
foot comes down to crush the little man. Tiny Ash #3 raises
|
|
a rusty nail into the path of the descending foot.
|
|
|
|
RIP!!
|
|
|
|
|
|
310 THE NAIL RIPS 310
|
|
|
|
through Ash's shoe.
|
|
|
|
|
|
311 ASH 311
|
|
|
|
jerks his leg upward in pain. Ash dances about the place
|
|
hopping on one foot, HOWLING. He strays into the greasy area
|
|
of the floor and stumbles over the broomstick again thrust in
|
|
his path, swung there by Tiny ASHES #6, #7 and #8. He almost
|
|
regains his balance when he strays into the oil patch, falls,
|
|
and hits his head on the stone floor. BLACKNESS.
|
|
|
|
|
|
312 ASH 312
|
|
|
|
awakens on the floor of the Mill, like Gulliver he is bound with
|
|
tiny ropes. Directly above him, on the edge of a table...
|
|
|
|
|
|
313 TINY ASHES #4 AND #5 313
|
|
|
|
suspend Tiny Ash #6 by his legs.
|
|
|
|
|
|
314 TINY ASH #7 AND #8 314
|
|
|
|
stand atop Ash's face. They push from either side of his
|
|
nostrils, plugging his nose. Ash's mouth opens as he gasps for
|
|
air. As he inhales...
|
|
|
|
|
|
315 SUSPENDED TINY ASH #6 315
|
|
|
|
is released.
|
|
|
|
|
|
316 TINY ASH #6 - SLOW MOTION - WIND FAN 316
|
|
|
|
He free falls for a moment, then the tiny body arcing to form
|
|
a perfect swam dive, plunges down into Ash's opened throat.
|
|
|
|
|
|
317 ASH 317
|
|
|
|
inhales the living beast whole. He chokes violently. He breaks
|
|
his bonds an he hacks for breath. He puts his finger down his
|
|
throat, trying to make himself vomit up the little man, to no
|
|
avail.
|
|
|
|
He looks about to crush some of the little ASHES but they are
|
|
gone. He places his hand on his stomach and dizzily stumbles
|
|
to a chair. He goes pale.
|
|
|
|
ASH
|
|
Nasty little thing's inside me.
|
|
|
|
He stands indignant but double over in sudden pain.
|
|
|
|
Well let's see how you like a
|
|
little hot water!
|
|
|
|
He grabs the hot kettle from the stove and pours the scalding
|
|
contents painfully down his throat. He sets down the kettle
|
|
and waits for a moment. A tiny SCREAM emits from Ash's stomach
|
|
|
|
ASH
|
|
|
|
emits a bark of LAUGHTER. He clutches as his chest. Then his
|
|
arm. He rips back his shirt sleeve.
|
|
|
|
|
|
318 CLOSE ON ASH'S ARM - STOP MOTION ANIMATION 318
|
|
|
|
We can see the outline of Tiny Ash #6's body squirming down
|
|
Ash's arm, just beneath the skin.
|
|
|
|
|
|
319 ASH 319
|
|
|
|
watches in horror as...
|
|
|
|
|
|
320 THE TINY FIGURE 320
|
|
|
|
squirms down his wrist and disappears into his iron hand. The
|
|
Iron hand snaps open and closes uncontrollably. The possessed
|
|
iron hand swings at him.
|
|
|
|
|
|
321 THE IRON HAND 321
|
|
|
|
connects with an uppercut that knocks Ash out of frame.
|
|
|
|
|
|
322 ASH 322
|
|
|
|
lands next to an iron vice. He reaches for the EVIL HAND. But
|
|
the hand has grabbed a mallet that BONK-BONKS him on the head.
|
|
Ash is groggy as he is grabbed by the hair and yanked down into
|
|
the opened vice.
|
|
|
|
|
|
323 THE EVIL IRON HAND 323
|
|
|
|
cranks the vice's handle.
|
|
|
|
|
|
324 THE VICE 324
|
|
|
|
tightens around Ash's head. Trapped, he looks to...
|
|
|
|
|
|
325 THE EVIL HAND 325
|
|
|
|
rummaging through a wooden toolbox. It comes upon a crude wooden
|
|
punch.
|
|
|
|
|
|
326 ANGLE - THE EVIL HAND - UNDERCRANKED 326
|
|
|
|
stabs rapidly at Ash's good hand. But Ash expertly dodges each
|
|
stab with an opening of the fingers or a closing of the thumb
|
|
is super fast motion.
|
|
|
|
|
|
327 ASH 327
|
|
|
|
with is head still wedged in the vice.
|
|
|
|
ASH
|
|
Why you dirty little...AHHHHHH!!
|
|
|
|
|
|
328 A PAIR OF IRON PLIERS 328
|
|
|
|
has entered frame and clamps down upon Ash's nose. He emits
|
|
a nasal SCREAM and shakes the pliers loose.
|
|
|
|
ASH
|
|
Soon as I get out of this thing
|
|
I... YIEEEE!!
|
|
|
|
THE PAIR OF IRON PLIERS
|
|
|
|
dip into Ash's mouth and clamps down upon a back molar.
|
|
|
|
ASH
|
|
No! Not the teeth!
|
|
|
|
YANK!
|
|
|
|
|
|
329 THE EVIL HAND 329
|
|
|
|
jerks his rear MOLAR from his head and holds up the tooth for
|
|
his inspection. It sets the tooth down nearly in front of him.
|
|
The Evil hand forms a fist and crushes the tooth to dust. It
|
|
scurries from view.
|
|
|
|
|
|
330 ASH'S HEAD 330
|
|
|
|
struggling in the grip of the vice.
|
|
|
|
ASH
|
|
Where the hell are ya!?
|
|
|
|
|
|
331 THE EVIL HAND 331
|
|
|
|
grabs a red hot fireplace poker from the fire.
|
|
|
|
ASH
|
|
I can't see ya!!
|
|
|
|
HIS EVIL HAND
|
|
|
|
raises a red hot fireplace poker and presses it against the
|
|
right half of his body.
|
|
|
|
ASH
|
|
No, no--not the poke--
|
|
|
|
SSSSsssssssss!
|
|
|
|
|
|
332 ASH 332
|
|
|
|
jerks his head free from the vice with a SCREAM. He holds up
|
|
his iron hand. It's back to normal. Again under his control.
|
|
|
|
ASH
|
|
Okay then.
|
|
|
|
But he halts abruptly as he feels a strange sensation: His
|
|
shoulder itches. He scratches it. The Itch grows. It itches
|
|
madly. He rips back his shirt. Upon his shoulder... THERE
|
|
BLINKS A THIRD EYEBALL!!!
|
|
|
|
|
|
333 THE CAMERA RACES INTO THIS HIDEOUS SIGHT 333
|
|
|
|
It is the eyeball of EVIL ASH. Beneath it, a mouth and nose
|
|
begin to take shape on the surface of Ash's back.
|
|
|
|
|
|
334 ASH 334
|
|
|
|
SHRIEKS and SHRIEKS and races out of the mill. The CAMERA
|
|
follows him in docu-horror style as he flees into the dark
|
|
woods.
|
|
|
|
|
|
335 EXT. WOODS - 12MM LENSE - NIGHT 335
|
|
|
|
ASH
|
|
|
|
staggers about in a frenzy, stumbling over logs and through the
|
|
brambles. He races up to the CAMERA and cries out as this
|
|
protrusion upon his shoulder becomes more pronounced.
|
|
|
|
ASH
|
|
Dear God, it's growing bigger!
|
|
|
|
|
|
336 THE PROTRUSION SWELLS AND GROWS LARGER. 336
|
|
|
|
It's taking the shape of a twin human head as it emerges from
|
|
his shoulder. A head that looks similar to his own, but is Evil
|
|
incarnate.
|
|
|
|
He is now a man with two heads!
|
|
|
|
|
|
337 TWO HEADED ASH 337
|
|
|
|
Staggers through the woods like a drunkard, the two identical
|
|
heads trading insults, and sharply butting against one another.
|
|
|
|
|
|
338 THE BAD ASH HEAD 338
|
|
|
|
opens it's mouth and bites the nose of the Good Ash head.
|
|
|
|
|
|
339 THE GOOD ASH HEAD 339
|
|
|
|
retaliates by gouging the eyes of the Bad Ash head.
|
|
|
|
|
|
340 TWO HEADED ASH 340
|
|
|
|
collapses against a tree. Under the light of the full moon we
|
|
see a terrifying sight:
|
|
|
|
|
|
341 TWO ADDITIONAL ARMS 341
|
|
|
|
sprout from Ash's body!
|
|
|
|
|
|
342 A LEG 342
|
|
|
|
rips out of his stomach. Another foot POPS out from his back.
|
|
|
|
|
|
343 TWO HEADED ASH 343
|
|
|
|
Like a human spider he scurries about the forest floor,
|
|
propelled by his four arms and four legs. Suddenly he stands
|
|
and SHRIEKS as the EVIL ASH begins to pull away from the first.
|
|
He literally splits into two.
|
|
|
|
|
|
344 SPLIT SCREEN - WIDE SHOT 344
|
|
|
|
When it's over, there are two ASHES.
|
|
|
|
GOOD ASH and...
|
|
|
|
|
|
345 BAD ASH. 345
|
|
|
|
They square off beneath the moonlight.
|
|
|
|
|
|
346 HIGH SHOT AS THE TWO ASHES 346
|
|
|
|
circle one another like wolves.
|
|
|
|
GOOD ASH
|
|
What... are you? Are you me?
|
|
|
|
BAD ASH
|
|
WHAT... ARE GOO? ARE GOO ME?!! You
|
|
sound like a jerk!
|
|
|
|
GOOD ASH
|
|
Why are you doing this?!
|
|
|
|
BAD ASH
|
|
Wanna know? 'cause the answers
|
|
easy. It's cause I'm the bad Ash,
|
|
and yer...
|
|
|
|
|
|
347 EVIL ASH 347
|
|
|
|
Dances a funny jig around Ash. He SMACKS Ash across the face
|
|
as he sings:
|
|
|
|
EVIL ASH
|
|
...Little goody two-
|
|
|
|
SMACK!
|
|
|
|
...shoes, little goody two-
|
|
|
|
SMACK!
|
|
|
|
...shoes, little good--
|
|
|
|
|
|
348 EVIL ASH 348
|
|
|
|
the shotgun barrel is suddenly shoved into his frame, pointing
|
|
at his nose.
|
|
|
|
BLAMMITY-BLAM!
|
|
|
|
The blast blows Evil Ash off his feet.
|
|
|
|
|
|
349 WIDE SHOT - EVIL ASH - STUNTMAN 349
|
|
|
|
blown backwards into a double backflip.
|
|
|
|
|
|
350 EVIL ASH'S BODY 350
|
|
|
|
slams against a tree, upside-down. Then slides to the ground,
|
|
quite dead.
|
|
|
|
|
|
351 GOOD ASH 351
|
|
|
|
clutching the smoldering shotgun.
|
|
|
|
GOOD ASH
|
|
Good...Bad...I'm the Ash with the
|
|
gun.
|
|
|
|
|
|
352 LONG SHOT - ASH 352
|
|
|
|
staring down at the body of his evil self.
|
|
|
|
ASH
|
|
I know better than to bury you
|
|
whole.
|
|
|
|
|
|
353 EXT. MILL WHEEL - LONG SHOT - NIGHT 353
|
|
|
|
The giant blades of the Mill are illuminated with bright flashes
|
|
of lightning. The wind kicks up leaves as Ash throws the body
|
|
of his Evil Twin onto a workbench at the base of the windmill.
|
|
The giant blades of the mill arc down into frame with a WHOOSH-
|
|
WHOOSSH-WHOOSH!
|
|
|
|
|
|
354 MONTAGE SEQUENCE: 354
|
|
|
|
Ash's hand light a torch.
|
|
|
|
|
|
355 FRIGHTENED BATS FLY 355
|
|
|
|
from the base of the windmill.
|
|
|
|
|
|
356 CHAINS ARE PULLED TIGHT 356
|
|
|
|
across the body of Evil Ash to secure it.
|
|
|
|
CLICK. SNAP. CLINK.
|
|
|
|
|
|
357 THE CHAINSAW 357
|
|
|
|
is switched on. It spews a plume of blue exhaust.
|
|
|
|
|
|
358 ASH 358
|
|
|
|
falters for a moment as he stares down at the form of his Evil
|
|
twin. He grits his teeth... and lowers the saw to the grisly
|
|
task.
|
|
|
|
|
|
359 EXT. NIGHT SKY - BLOOD RED CLOUDS 359
|
|
|
|
float past the moon. We hear the distant WHINE of the chainsaw.
|
|
|
|
|
|
360 EXT. GRAVEYARD - NIGHT 360
|
|
|
|
ASH
|
|
|
|
with shovel in hand, drags a bloody burlap bag from the Mill.
|
|
Grunting, he pulls the remains of his Evil twin to the base of
|
|
an old Oak Tree in the graveyard.
|
|
|
|
Ash mumbles nervously to the bloodies burlap bag at his feet
|
|
as he digs a grave.
|
|
|
|
ASH
|
|
Now you see what's what. Man's
|
|
body is his own personal property.
|
|
Don't anybody try to take that
|
|
away from him.
|
|
|
|
|
|
361 ASH 361
|
|
|
|
finishes digging and lifts the bloody burlap sack. As he heaves
|
|
the bag into the grave, the Evil Ash head spills out.
|
|
|
|
|
|
362 INT. GRAVE - THE EVIL ASH HEAD 362
|
|
|
|
It's eyes pop open! It peers up at Ash from the grave. It
|
|
croaks;
|
|
|
|
EVIL ASH HEAD
|
|
You'll never get that Book. I will
|
|
come back for you.
|
|
|
|
ASH
|
|
Hey, what's that you got on your
|
|
face?
|
|
|
|
EVIL ASH HEAD
|
|
Huh?
|
|
|
|
|
|
363 CLOSE SHOT - THE EVIL DEAD 363
|
|
|
|
It's eyes dart, looking for something on it's face when a
|
|
shovelful of dirt is heaped atop it.
|
|
|
|
|
|
364 EVIL ASH HEAD - P.O.V. - EYEMO 364
|
|
|
|
as a shovelful of dirt is heaped atop the CAMERA.
|
|
|
|
|
|
365 ASH 365
|
|
|
|
buries it deep. He raises a crude burial marker high above his
|
|
head;
|
|
|
|
ASH
|
|
(muttering under his
|
|
breath)
|
|
Rest in pieces.
|
|
|
|
|
|
366 ASH 366
|
|
|
|
backlit by the moon, brings the burial maker swiftly into the
|
|
grave. A flash of lightning reveals...
|
|
|
|
|
|
367 THE GRAVEYARD 367
|
|
|
|
in the distance. A burial place of evil. The old mill wheel
|
|
GROANS in the gale.
|
|
|
|
ASH
|
|
This must be it. The cemetery.
|
|
|
|
|
|
368 ASH 368
|
|
|
|
moves toward the cemetery.
|
|
|
|
|
|
369 ASH'S P.O.V. - THE CEMETERY 369
|
|
|
|
In the center, lies a massive slab of black stone.
|
|
|
|
|
|
370 ASH 370
|
|
|
|
draws closer, his teeth chattering as the wind blasts at him.
|
|
He glances down to...
|
|
|
|
|
|
371 ASH'S P.O.V. - TRACKING SHOT - SKULL 371
|
|
|
|
sitting atop the ground, leering up at CAMERA with empty eye
|
|
sockets. The wind whistles through the empty skull. The jaw
|
|
bone drops open with a squeak.
|
|
|
|
|
|
372 CLOSE ON ASH 372
|
|
|
|
His hair is whipped up by the wind. He looks to...
|
|
|
|
|
|
373 THE MASSIVE BLACK STONE IN THE CEMETERY'S CENTER 373
|
|
|
|
backlit by the rising moon, creates eerie beams of light and
|
|
shadow.
|
|
|
|
|
|
374 ASH 374
|
|
|
|
arrives at the foot of the massive stone.
|
|
|
|
|
|
375 UNDERCRANKED - THE STONE 375
|
|
|
|
Atop it sits... THE BOOK OF THE DEAD.
|
|
|
|
|
|
376 CAMERA PANS REVEALING... 376
|
|
|
|
A SECOND BOOK OF THE DEAD!
|
|
|
|
|
|
377 CAMERA PANS AGAIN REVEALING... 377
|
|
|
|
A THIRD!
|
|
|
|
|
|
378 CAMERA RACES BACK AT SUPER SPEED TO REVEAL: 378
|
|
|
|
THREE BOOK OF THE DEAD!!!
|
|
|
|
|
|
379 A BAFFLED ASH 379
|
|
|
|
steps close.
|
|
|
|
ASH
|
|
Wait. Three books? Nobody said
|
|
anything about that. Ha! That
|
|
Wiseman was so busy fillin' me
|
|
fulla his secret words and phrases
|
|
and, and, his... bullshit, he
|
|
forgot to mention anything about
|
|
that. Like do I take all of 'em
|
|
of one or 'em, or what? Well...
|
|
|
|
He reaches for the first book and opens it.
|
|
|
|
|
|
380 ANGLE ON 380
|
|
|
|
WHOOOOOOSH!!!
|
|
|
|
To reveal a black hole. SCREAMS ERUPT from the dark abyss of
|
|
the Book. It begins to suck things into it.
|
|
|
|
|
|
381 CLOSE ON BOOK OF THE DEAD - BACKWARDS MOTION 381
|
|
|
|
dead leaves and mist are sucked into the book.
|
|
|
|
|
|
382 ASH - MAKE-UP APPLIANCE 382
|
|
|
|
Wind hits Ash's face as he feels the suction of the book growing
|
|
stronger.
|
|
|
|
|
|
383 ASH'S HAND - PUPPET 383
|
|
|
|
is stretched as it's pulled down into the book.
|
|
|
|
|
|
384 LONG SHOT - ASH PUPPET 384
|
|
|
|
Ash's arms stretch down into the book's black page.
|
|
|
|
|
|
385 ASH'S PUPPET HEAD 385
|
|
|
|
stretched and screaming, is also pulled on by the book.
|
|
|
|
|
|
386 ASH PUPPET 386
|
|
|
|
A taffy stretched version of Ash struggles against the pull of
|
|
the black hole. He pulls free and snaps the book shut.
|
|
|
|
|
|
387 INTERVOLOMETER SHOT - ASH 387
|
|
|
|
His face vibrates like jello until it finally snaps back to
|
|
normal.
|
|
|
|
ASH
|
|
Woah. Wrong book.
|
|
|
|
He turns to study...
|
|
|
|
|
|
388 THE TWO REMAINING BOOKS 388
|
|
|
|
ASH
|
|
|
|
tries to decide between them. At first he's sure which one it
|
|
is. Then, chiding himself for being so easily duped, chooses
|
|
the other.
|
|
|
|
|
|
389 THE BOOK 389
|
|
|
|
moves ever so slightly as he reaches for it.
|
|
|
|
ASH
|
|
Huh.
|
|
|
|
Ash reaches for it again and the book bites him!
|
|
|
|
|
|
390 THE BOOK OF THE DEAD - PUPPET 390
|
|
|
|
Rodent teeth have appeared on the surface of the Book. The Book
|
|
flaps it's pages and becomes airborne, flying right at CAMERA
|
|
like a bat!
|
|
|
|
|
|
391 BATBOOK P.O.V. - CAMERA RIG - UNDERCRANKED 391
|
|
|
|
Swooping erratically around Ash's head.
|
|
|
|
|
|
392 THE BATBOOK 392
|
|
|
|
shrieking, chases Ash around, pecking at his neck.
|
|
|
|
ASH
|
|
Dear God, help me... ahhh!!!
|
|
|
|
The Batbook is pecking at his eyes!
|
|
|
|
|
|
393 ASH 393
|
|
|
|
pulls it from his face and throws it. It lands back on it's
|
|
pedestal.
|
|
|
|
|
|
394 ASH 394
|
|
|
|
faces the remaining book. He slowly reaches for it as the wind
|
|
kicks up. Ash gently lifts it and turns it over.
|
|
|
|
|
|
395 CLOSE ON BOOK 395
|
|
|
|
It's cover is bound in the dried skin of a man's face! Two empty
|
|
eye sockets stare out from it. This is the Book of the Dead...
|
|
|
|
|
|
396 ASH 396
|
|
|
|
bristles in fear.
|
|
|
|
ASH
|
|
Okay. The words. Say the words.
|
|
KLATOO!... VERATA... uh... Uh...
|
|
Necta... uh... Nectar...
|
|
Necktie... uh...
|
|
|
|
He hesitates, then calls out boldly.
|
|
|
|
ASH
|
|
KLATOO... VERATA...
|
|
NECTtphhhhhhhhhh...
|
|
|
|
He deliberately muffles the last word that he can't remember.
|
|
The wind stops. It seems to have worked. He looks about with
|
|
growing confidence.
|
|
|
|
ASH
|
|
Okay then.
|
|
|
|
But he loses his smile as... a LOW RUMBLE is heard on the
|
|
soundtrack.
|
|
|
|
|
|
397 LONG SHOT - CEMETARY 397
|
|
|
|
ASH
|
|
|
|
A tiny figure among the gravestones which tremble and one by
|
|
one are thrust from the earth.
|
|
|
|
ASH
|
|
Hey, wait a minute. Everything's
|
|
cool! I said the words! I did!
|
|
|
|
|
|
398 EXT. CASTLE - NIGHT 398
|
|
|
|
A violent storm in the distance. Lightning flashes.
|
|
|
|
|
|
399 INT. CASTLE COURTYARD - NIGHT 399
|
|
|
|
A DOOR
|
|
|
|
blows open revealing Wiseman John. He looks at the gathering
|
|
storm with foreboding.
|
|
|
|
WISEMAN JOHN
|
|
Something is amiss.
|
|
|
|
|
|
400 HORSES IN THE CASTLE GROUNDS 400
|
|
|
|
WHINNIE in hear. Sheila steps into frame and stare fearfully
|
|
out at the storm.
|
|
|
|
|
|
401 EXT. CEMETARY - NIGHT 401
|
|
|
|
ASH runs for his horse, clutching the Necronomicon.
|
|
|
|
|
|
402 A BONEY HAND 402
|
|
|
|
rips up from a grave and grabs his leg!
|
|
|
|
|
|
403 ASH 403
|
|
|
|
falls.
|
|
|
|
|
|
404 THE BOOK OF THE DEAD 404
|
|
|
|
is knocked from Ash's hand.
|
|
|
|
|
|
405 ASH 405
|
|
|
|
reaches for it when a SECOND skeleton hand rips from the ground
|
|
and clutches his face.
|
|
|
|
|
|
406 THE FIRST SKELETON HAND 406
|
|
|
|
digs into Ash's mouth. It jerks his face sideways to show
|
|
him...
|
|
|
|
|
|
407 A GROUP OF SIX ROTTED ARMS 407
|
|
|
|
that rip from the ground!
|
|
|
|
|
|
408 THE SKELETAL HANDS 408
|
|
|
|
toss Ash to...
|
|
|
|
|
|
409 THE ROTTED ARMS 409
|
|
|
|
grab Ash's head and bang it on a rock. Two of the six arms try
|
|
to shake and slap some sense into him. A rotted fist is waved
|
|
at him. Another rotted arm backhands him. The arms thrust his
|
|
face toward the skeleton hands.
|
|
|
|
|
|
410 THE SKELETON HANDS 410
|
|
|
|
curl boney fingers, clenching them into fists.
|
|
|
|
ASH
|
|
No.. no more...
|
|
|
|
The skeletal fists pepper Ash's face with punches.
|
|
|
|
ASH
|
|
Leave me alone! Leave me aHUUU!
|
|
|
|
|
|
411 THE SKELETAL FINGERS 411
|
|
|
|
last out and snag Ash's tongue between their boney pincers,
|
|
shutting Ash up. With his tongue held, he tries to speak again,
|
|
but the other skeletal hand slaps him, shutting him up. Both
|
|
hands work double-time at slapping him.
|
|
|
|
|
|
412 UNDERCRANKED - ASH 412
|
|
|
|
His face has become a punching bag for the skeletal hands. They
|
|
pull his ears and gouge his eyes.
|
|
|
|
|
|
413 ASH 413
|
|
|
|
open his mouth wide with in a SCREAM!
|
|
|
|
|
|
414 SIDE SHOT - COLLAPSIBLE SKELETON ARM 414
|
|
|
|
The boney fist is thrust into Ash's screaming mouth up to the
|
|
skeleton's boney elbow.
|
|
|
|
|
|
415 EXTREME CLOSE SHOT - ASH'S EYES 415
|
|
|
|
They bulge as he swallow the arm.
|
|
|
|
|
|
416 STOP MOTION ANIMATION 416
|
|
|
|
A ROTTED ARM
|
|
|
|
rips through the ground, punching Ash in the stomach.
|
|
|
|
|
|
417 SIDE SHOT - COLLAPSIBLE SKELETAL ARM 417
|
|
|
|
ASH
|
|
|
|
jerks backward, vomiting out the skeletal arm. He tumbles to
|
|
the ground.
|
|
|
|
|
|
418 THE ARMS 418
|
|
|
|
reach for him, but he is too fast. He stamps on one of the
|
|
skeletal arms, pinning it to the ground.
|
|
|
|
ASH
|
|
(in a snarl)
|
|
Keep you damn filthy bones outta
|
|
my mouth.
|
|
|
|
SNAP! He breaks the boney arm in two and runs away from the sea
|
|
of limbs. A bone arm rips from the grave and reaches for the
|
|
Book of the Dead but Ash scoops it up first. He leaps over
|
|
another set of groping arms that rip from the ground!
|
|
|
|
|
|
419 ASH CLIMBS 419
|
|
|
|
atop the horse. He glances back in fear to see...
|
|
|
|
|
|
420 EXT. CEMETARY - OLD OAK TREE 420
|
|
|
|
The burial site of Evil Ash. A bolt of lightning strikes the
|
|
grave marker.
|
|
|
|
|
|
421 EVIL ASH'S BURIAL MARKER 421
|
|
|
|
is thrust from the ground. A hand breaks the surface of the
|
|
earth.
|
|
|
|
|
|
422 EVIL ASH'S BODY PARTS 422
|
|
|
|
fly up from the grave and assemble themselves into a lopsided,
|
|
decayed version of EVIL ASH!
|
|
|
|
|
|
423 EXT. MILL - NIGHT 423
|
|
|
|
ASH
|
|
|
|
stares in horror at his evil self. All around, skeletons rip
|
|
from the earth and shriek as they come back to life!
|
|
|
|
|
|
424 A FEARFUL ASH 424
|
|
|
|
kicks the horse and rides off.
|
|
|
|
|
|
425 EXT. MILL - LONG SHOT - NIGHT 425
|
|
|
|
ASH ON HORSEBACK
|
|
|
|
galloping back the way he came. In the distance we see the
|
|
cemetery. More bodies arise from the ground.
|
|
|
|
|
|
426 EXT. WOODS - ASH - NIGHT 426
|
|
|
|
Now far from the danger but still he rides hard.
|
|
|
|
ASH
|
|
I'm through bein' their garbage
|
|
boy. I did my part of the
|
|
bargain.
|
|
|
|
He pats the saddlebag, where the book is and grins.
|
|
|
|
Now they owe me. Like in the
|
|
deal. I want back.
|
|
|
|
He whips his horse...
|
|
|
|
HA! GIIDDUP NOW!!
|
|
|
|
...and rides off into the darkness.
|
|
|
|
DISSOLVE TO:
|
|
|
|
|
|
427 EXT. CASTLE - LONG SHOT - NIGHT 427
|
|
|
|
ASH
|
|
|
|
A tiny figure, rides toward the castle.
|
|
|
|
|
|
428 EXT. CASTLE WALL - NIGHT 428
|
|
|
|
GOLD TOOTH and two guards stand atop a tower and shout down to
|
|
the gatekeeper.
|
|
|
|
GOLD TOOTH
|
|
Open the gates. The Promised one
|
|
has returned!
|
|
|
|
|
|
429 EXT. CASTLE - NIGHT 429
|
|
|
|
THE DRAWBRIDGE
|
|
|
|
swings down.
|
|
|
|
|
|
430 ASH 430
|
|
|
|
rides across the lowered bridge and into the torchlight of the
|
|
castle.
|
|
|
|
|
|
431 INT. CASTLE COURTYARD - NIGHT 431
|
|
|
|
TWO WARRIORS
|
|
|
|
hold Ash's horse as he dismounts. There are excited shouts from
|
|
the villagers
|
|
|
|
VILLAGERS
|
|
The stranger has returned! He's
|
|
brought the book!
|
|
|
|
|
|
432 INT. CASTLE COURTYARD - NIGHT 432
|
|
|
|
ASH
|
|
|
|
is led to the THREE WISEMEN.
|
|
|
|
WISEMAN JOHN
|
|
The Necronomicon. Quickly.
|
|
|
|
|
|
433 ASH 433
|
|
|
|
pours a bucket of water over his head and begins drinking.
|
|
|
|
WISEMAN JOHN
|
|
Did you bring the Necronomicon!
|
|
|
|
|
|
434 ASH 434
|
|
|
|
slurps down more of the water, averting his eyes from the
|
|
Wiseman.
|
|
|
|
ASH
|
|
Yes. It's just that...
|
|
|
|
WISEMAN JOHN
|
|
Just what?!
|
|
|
|
ASH
|
|
Nothing. Here
|
|
|
|
Ash produces the Necronomicon.
|
|
|
|
Now send be back. Like in the
|
|
deal.
|
|
|
|
|
|
435 WISEMAN JOHN 435
|
|
|
|
takes the book and suddenly goes pale.
|
|
|
|
WISEMAN JOHN
|
|
No...I sensed something had gone
|
|
awry. The book's power. It's gone.
|
|
|
|
|
|
436 THE CROWD 436
|
|
|
|
murmurs at this bad news.
|
|
|
|
|
|
437 ASH 437
|
|
|
|
suddenly looks very guilty. Wiseman John turns to him.
|
|
|
|
WISEMAN JOHN
|
|
When you removed the Necronomicon
|
|
from it's cradle, did you speak
|
|
the words?
|
|
|
|
ASH
|
|
Yeah. basically.
|
|
|
|
WISEMAN JOHN
|
|
Did you speak the exact words?!
|
|
|
|
ASH
|
|
Well, maybe not every single
|
|
syllable, no. But basically I
|
|
said them. Yes.
|
|
|
|
|
|
438 WISEMAN JOHN 439
|
|
|
|
bows his head, stung by this information.
|
|
|
|
WISEMAN JOHN
|
|
Dung eating fool! Thou hast doomed
|
|
us. When thou misspoke the words
|
|
the Army of the Dead was awoke.
|
|
|
|
ASH
|
|
Hey. We had a deal. You told me,
|
|
you could clean this thing up,
|
|
once I got you the book. You said
|
|
there was a passage in there that
|
|
could get rid of this thing and
|
|
send me back.
|
|
|
|
WISEMAN JOHN
|
|
The passage is useless to us as
|
|
long as these evil dead walk. They
|
|
have a terrible desire for this
|
|
book. And they shall come here
|
|
to get it. Once in their
|
|
possession, the Evil shall rule
|
|
the Earth for one thousand
|
|
years...Because of you...we are
|
|
doomed.
|
|
|
|
ASH
|
|
You wanted the damn book. You got
|
|
yer book. I did my part of the
|
|
deal.
|
|
|
|
WISEMAN JOHN
|
|
We did strike a bargain. I will
|
|
return you to your own time as
|
|
promised.
|
|
|
|
ASH
|
|
Yeah. Well good. That was the
|
|
deal. So uh...when do you think
|
|
we can...
|
|
|
|
|
|
439 ASH 439
|
|
|
|
looks about at the condemned faces.
|
|
|
|
|
|
440 ASH'S P.O.V. - THE VILLAGERS 440
|
|
|
|
CAMERA PANS past the doomed faces in the crowd.
|
|
|
|
ASH
|
|
I mean...when can you send me...
|
|
|
|
|
|
441 ASH 441
|
|
|
|
sees Sheila, but looks away, consumed with the guilt that he's
|
|
doomed her.
|
|
|
|
ARTHUR
|
|
The Wisemen were fools to believe
|
|
that you were the Promised one.
|
|
That one such as you could have
|
|
saved us!.
|
|
|
|
|
|
442 ASH 442
|
|
|
|
is solemn.
|
|
|
|
|
|
443 ARTHUR 443
|
|
|
|
and the others turn away in contempt.
|
|
|
|
|
|
444 SHEILA 444
|
|
|
|
moves closer.
|
|
|
|
SHEILA
|
|
I still believe that thou wilt
|
|
help us.
|
|
|
|
ASH
|
|
No.. They're right. I screwed
|
|
up. I didn't come through for you,
|
|
and... I'm sorry for it.
|
|
|
|
SHEILA
|
|
I still have faith in thee. In
|
|
my heart I know thou wilt still
|
|
succeed.
|
|
|
|
ASH
|
|
Sheila... It's over for me. I
|
|
don't belong here and I'm going
|
|
home. I didn't have what it took.
|
|
It's over.
|
|
|
|
He bows his head and moves off.
|
|
|
|
A high pitched SHRIEK is heard!
|
|
|
|
|
|
445 ALL HEADS 445
|
|
|
|
look to the sky.
|
|
|
|
|
|
446 TWO WINGED DEADITES 446
|
|
|
|
possessed women with bat-like wings, swoop down.
|
|
|
|
|
|
447 TEN VILLAGERS 447
|
|
|
|
scream as they flee from the winged beasts.
|
|
|
|
|
|
448 WINGED DEADITE #1 448
|
|
|
|
Like a delta winged F-15, it banks towards Sheila.
|
|
|
|
ASH
|
|
No!
|
|
|
|
|
|
449 ASH 449
|
|
|
|
races to intercept. He plants himself between Sheila and the
|
|
beast.
|
|
|
|
|
|
450 WINGED DEADITE #1 - POV 450
|
|
|
|
As it swoops at Ash.
|
|
|
|
|
|
451 ASH 451
|
|
|
|
opens his steel hand, then clamps it closed again on the handle
|
|
of his sword.
|
|
|
|
|
|
452 ASKEW ANGLE 452
|
|
|
|
The immense shadow of the broad winged Deadite falls over Ash.
|
|
|
|
|
|
453 ASH 453
|
|
|
|
swings his sword upward.
|
|
|
|
|
|
454 CLOSE SHOT - THE BLADE 454
|
|
|
|
severs the tip of the Beast's rotted wing.
|
|
|
|
|
|
455 THE FLYING DEADITE 455
|
|
|
|
shrieks in pain as it soars over Ash. No longer aerodynamically
|
|
sound, it crashes to the ground.
|
|
|
|
|
|
456 A GROUP OF WARRIORS 456
|
|
|
|
fire their arrows into the beast, pegging it to a tree. The
|
|
bone white eyes of the creature darken.
|
|
|
|
|
|
457 ASH AND ARTHUR 457
|
|
|
|
spin to the sound of a woman's SCREAM.
|
|
|
|
|
|
458 SHEILA 458
|
|
|
|
in the clutches of WINGED DEADITE #2.
|
|
|
|
SHEILA
|
|
M'Lord Ash! Help me!
|
|
|
|
The beast flies off with the fair maiden, soaring over the
|
|
castle wall and into the distance.
|
|
|
|
|
|
459 ASH 459
|
|
|
|
shakes his fist at the receding beast.
|
|
|
|
ASH
|
|
Damn you!
|
|
|
|
|
|
460 THREE MOUNTED SCOUTS 460
|
|
|
|
come riding in through the castle doors.
|
|
|
|
SCOUT
|
|
An army of the dead! They have
|
|
gathered in the wilderness and
|
|
come this way.
|
|
|
|
ARTHUR
|
|
How far from here?
|
|
|
|
SCOUT
|
|
But two days ride.
|
|
|
|
ARTHUR
|
|
Then these winged ones are only
|
|
the first of them.
|
|
|
|
WISEMAN
|
|
Perhaps we should go from this
|
|
place while we can.
|
|
|
|
GOLD TOOTH
|
|
We could be safe in the mountains.
|
|
|
|
WARRIORS
|
|
Yes! To the mountains! We must flee!
|
|
They'll take our souls!
|
|
|
|
|
|
461 ANGLE ON 461
|
|
|
|
BLAMMITY-BLAM!
|
|
|
|
All eyes look to...
|
|
|
|
|
|
462 ASH 462
|
|
|
|
who stands on a high castle wall, clutching his smoldering
|
|
shotgun.
|
|
|
|
ASH
|
|
Go ahead and run. Run home and
|
|
cry to mama. I'm through runnin'.
|
|
I stay we stay and fight.
|
|
|
|
|
|
463 ARTHUR 463
|
|
|
|
takes a challenging step forward.
|
|
|
|
ARTHUR
|
|
How will we stop an army of the
|
|
dead at out castle walls? How will
|
|
you fight that?! With more words?
|
|
Most of out people have already
|
|
fled. We are but forty men.
|
|
|
|
ASH
|
|
We'll get Henry the Red and his
|
|
men to fight with us.
|
|
|
|
ARTHUR
|
|
We shall not stand in battle,
|
|
alongside the likes of him. Our
|
|
honor will not allow it.
|
|
|
|
ASH
|
|
Then you'll die. Honor and all.
|
|
Now who's with me?
|
|
|
|
|
|
464 THE CROWD 464
|
|
|
|
is silent as they consider Ash's words. Then from the rear, the
|
|
Village Blacksmith steps forward.
|
|
|
|
BLACKSMITH
|
|
I'll stand by you.
|
|
|
|
|
|
465 A WARRIOR 465
|
|
|
|
steps forward. Then another.
|
|
|
|
WARRIOR #7
|
|
You may count on my steel.
|
|
|
|
WARRIOR #8
|
|
And mine!
|
|
|
|
|
|
466 THE CROWD 466
|
|
|
|
steps forward vowing their allegiance to the cause.
|
|
|
|
|
|
467 ARTHUR 467
|
|
|
|
reluctantly joins them.
|
|
|
|
|
|
468 EXT. GRAVEYARD - STOP MOTION ANIMATION - NIGHT 468
|
|
|
|
EVIL ASH
|
|
|
|
directs teams of skeletons to dig at the graves.
|
|
|
|
EVIL ASH
|
|
Dig! Dig faster! I want every black
|
|
hearted, worm infested, son of
|
|
a bitch that ever died in battle!
|
|
We'll storm their castle and take
|
|
the book! Then my lads, eternal
|
|
life shall by ours!
|
|
|
|
|
|
469 STOP MOTION ANIMATION - THREE SKELETONS 469
|
|
|
|
hoist up a stone casket from the ground and with rusted swords
|
|
pry it open, releasing another skeleton who stands to join their
|
|
ranks.
|
|
|
|
|
|
470 TWO ARMORED SKELETONS 470
|
|
|
|
push a bruised Sheila to her knees before Evil Ash.
|
|
|
|
|
|
471 CLOSE ON SHEILA 471
|
|
|
|
looking up to Evil Ash in fear. His boney finger comes down into
|
|
frame and strokes her lovely cheek. She pulls away in
|
|
revulsion.
|
|
|
|
|
|
472 EVIL ASH 472
|
|
|
|
looks down at her with lust.
|
|
|
|
EVIL ASH
|
|
Why ain't you a sweet little
|
|
thing?
|
|
|
|
His boney digit caresses her lips.
|
|
|
|
SHEILA
|
|
Don't touch me! You foul thing!
|
|
|
|
EVIL ASH
|
|
Your gonna learn to live me missy.
|
|
|
|
SHEILA
|
|
The Promised one will come for
|
|
you.
|
|
|
|
SKELETAL EVIL ASH
|
|
|
|
yanks her to her feet.
|
|
|
|
EVIL ASH
|
|
Darlin' I'm gonna save him the
|
|
trouble.
|
|
|
|
He clutches her squirming body in a boney embrace.
|
|
|
|
|
|
473 EXT. GRAVEYARD - LONG SHOT 473
|
|
|
|
Silhouetted by the large full moon, Evil Ash forces his kiss
|
|
upon Sheila. Around them, the skeletons sharpen their swords
|
|
on tombstones.
|
|
|
|
DISSOLVE TO:
|
|
|
|
|
|
474 EXT. VAST VISTA OF BARREN LAND - DAY 474
|
|
|
|
Ash rides toward the castle of Henry the Red that can be seen
|
|
in the distance.
|
|
|
|
|
|
475 WIDE SHOT - ASH 475
|
|
|
|
is suddenly intercepted by FOUR OF HENRY'S HORSEMEN. They
|
|
surround him.
|
|
|
|
HENRY WARRIOR #1
|
|
He wears the insignia of Arthur!
|
|
|
|
HENRY WARRIOR #2
|
|
Slay him!
|
|
|
|
The draw their swords when...
|
|
|
|
|
|
476 HENRY THE RED 476
|
|
|
|
rides up between his warriors and Ash.
|
|
|
|
HENRY
|
|
Stay your arms!
|
|
|
|
Henry turns to Ash.
|
|
|
|
HENRY
|
|
T'is the stranger who spared me
|
|
from the pit. What brings you?
|
|
|
|
ASH
|
|
The Army of the Dead.
|
|
|
|
HENRY
|
|
What of them?
|
|
|
|
ASH
|
|
They're headed towards Arthur's
|
|
castle. We need your help. Fight
|
|
with us.
|
|
|
|
HENRY
|
|
So you are a vassal of Arthur now?
|
|
You have taken up sides with him
|
|
against me.
|
|
|
|
ASH
|
|
The only side I'm takin' is the
|
|
one that's gonna stop those
|
|
things.
|
|
|
|
Henry laughs.
|
|
|
|
HENRY
|
|
Why should I endanger my people
|
|
to save my enemy?
|
|
|
|
ASH
|
|
Because after they finish with
|
|
Arthur they'll come after you.
|
|
Together, we've got a chance.
|
|
Besides, you owe me.
|
|
|
|
|
|
477 EXT. A CRAGGY MOUNTAIN TOP - NIGHT 477
|
|
|
|
EVIL ASH AND SHEILA
|
|
|
|
ride side by side on skeletal steeds. Sheila lifts her black
|
|
veil, revealing bone white eyes, set into a face now the texture
|
|
of cracked leather. She looks with admiration to...
|
|
|
|
|
|
478 EVIL ASH 478
|
|
|
|
He is general of the army of Deadites. He thrusts a rusted sword
|
|
into the air and shouts in a gritty voice:
|
|
|
|
EVIL ASH
|
|
Who rules?!
|
|
|
|
|
|
479 WIDE SHOT - ONE HUNDRED ARMORED SKELETONS 479
|
|
|
|
raise their swords into the air with a shout.
|
|
|
|
|
|
480 EXT. CASTLE - DAY 480
|
|
|
|
THREE TRUMPETERS
|
|
|
|
stand atop the castle wall and sound their trumpets! CAMERA PANS
|
|
to reveal...
|
|
|
|
|
|
481 THE 1973 DELTA 88 OLDSMOBILE 481
|
|
|
|
being pulled by a team of men and horses, inside the castle
|
|
walls. Ash is behind the steering wheel.
|
|
|
|
|
|
482 INT. CASTLE - BLACKSMITH SHOP - DAY 482
|
|
|
|
ASH AND THE BLACKSMITH
|
|
|
|
look under the hood of the Delta 88, parked in the Blacksmith's
|
|
shop.
|
|
|
|
|
|
483 THE DELTA'S ENGINE 483
|
|
|
|
is shattered.
|
|
|
|
|
|
484 ASH 484
|
|
|
|
frowns.
|
|
|
|
|
|
485 ASH AND THE BLACKSMITH 485
|
|
|
|
pour molten iron into a large sand mold.
|
|
|
|
|
|
486 THE SAND 486
|
|
|
|
is brushed away revealing gear wheels.
|
|
|
|
|
|
487 HAMMERS 487
|
|
|
|
beat upon red hot iron, fashioning helicopter like rotor blades.
|
|
|
|
|
|
488 THE BLACKSMITH'S STOVE 488
|
|
|
|
is lowered into the Delta's engine compartment.
|
|
|
|
|
|
489 EXT. CASTLE COURTYARD - DAY 489
|
|
|
|
ASH
|
|
|
|
walks along, inspecting a line of forty medieval warriors who
|
|
stand at attention. He halts before a warrior and stares hard
|
|
at him. The Warrior glances towards Ash.
|
|
|
|
ASH
|
|
You eyeballin' me boy?
|
|
|
|
WARRIOR #9
|
|
No, M'Lord.
|
|
|
|
ASH
|
|
I can't hear you!
|
|
|
|
WARRIOR #9
|
|
NO, M'LORD!!
|
|
|
|
ASH
|
|
You squeekin' like a mouse! Are
|
|
you a mouse boy?!
|
|
|
|
WARRIOR #9
|
|
NO, M'LORD!
|
|
|
|
ASH
|
|
Where you from, mouse?!
|
|
|
|
WARRIOR #9
|
|
I hail from the village of Perth.
|
|
|
|
ASH
|
|
Only two things come from Perth:
|
|
steers and queers. Which are you?
|
|
|
|
|
|
490 EXT. MOUNTAIN - DAY 490
|
|
|
|
ASH
|
|
|
|
takes charcoal from a dead fire and chips of dried cow dung.
|
|
He mixes them with sulfur.
|
|
|
|
|
|
491 THE BLACK POWDER 491
|
|
|
|
is bound up in a small satchel and affixed to an arrow.
|
|
|
|
|
|
492 GOLD TOOTH 492
|
|
|
|
lights the fuse with a torch.
|
|
|
|
|
|
493 ASH 493
|
|
|
|
draws back and releases the arrow. ZING!
|
|
|
|
|
|
494 THE ARROW 494
|
|
|
|
imbeds in a wooden post and EXPLODES. Large pieces of wood are
|
|
sent flying.
|
|
|
|
|
|
495 ARTHUR'S WARRIORS 495
|
|
|
|
watch in awe.
|
|
|
|
|
|
496 EXT. CASTLE LOOKOUT TOWER - DUSK 496
|
|
|
|
THE CASTLE BELL
|
|
|
|
is rung madly. The signal for battle stations.
|
|
|
|
|
|
497 A WARRIOR 497
|
|
|
|
rides in through the castle gates screaming:
|
|
|
|
WARRIOR
|
|
They're coming! The Deadites
|
|
approach!
|
|
|
|
|
|
498 INT. CASTLE COURTYARD 498
|
|
|
|
A look of shock and fear on all the faces. ASH comes into
|
|
frame. CAMERA CRANES UP with him as he scales the ladder to
|
|
the lookout tower. He peers out to the darkening horizon.
|
|
|
|
|
|
499 ASH 499
|
|
|
|
hears them before he sees them: The sound of clicking bones.
|
|
Painful moans of tortured souls, the clanging of approaching
|
|
armor.
|
|
|
|
|
|
500 ASH'S P.O.V. - THE HORIZON 500
|
|
|
|
Fifty distant silhouettes of the Evil Dead appear on the
|
|
horizon. Then fifty more.
|
|
|
|
|
|
501 EXT. BATTLEFIELD TRACKING SHOT 501
|
|
|
|
THREE KILTED SKELETON SCOTSMEN
|
|
|
|
play rotted bagpipes as they march toward the castle. A haunted
|
|
battle melody. Behind them...
|
|
|
|
|
|
502 SKELETON #1 502
|
|
|
|
plays the drums upon a set of hollow skulls.
|
|
|
|
|
|
503 SKELETON #2 503
|
|
|
|
takes a leg bone upon a third skeleton's ribs. A bone xylophone.
|
|
A bone-o-phone.
|
|
|
|
|
|
504 SKELETON #3, #4 AND #5 504
|
|
|
|
blow into arm bones forming woodwind section.
|
|
|
|
|
|
505 FOUR VIKING SKELETONS 505
|
|
|
|
CAMERA TRACKING with these helmeted skeletons as they march.
|
|
They are clad in rusting suits of armor, wielding swords and
|
|
spears. Nasty grins on their faces. One hobbles past on his
|
|
wooden leg.
|
|
|
|
|
|
506 EVIL ASH AND SHEILA 506
|
|
|
|
ride their steeds to a halt atop a hill.
|
|
|
|
|
|
507 A SKELETON AND DEADITE CAPTAIN 507
|
|
|
|
ride alongside Evil Ash and salute him sharply.
|
|
|
|
SKELETON CAPTAIN
|
|
M'Lord! We are positioned on both
|
|
fronts!
|
|
|
|
EVIL ASH
|
|
Where are they keeping my book?
|
|
|
|
SKELETON CAPTAIN #1
|
|
Most likely...there, in the
|
|
castle's keep. It would be the
|
|
safest place. It is behind two
|
|
walls that must be taken first.
|
|
|
|
EVIL ASH
|
|
Excellent. Proceed.
|
|
|
|
|
|
508 SKELETON CAPTAIN #1 508
|
|
|
|
With a sweep of his arm, he waves the Army of rot.
|
|
|
|
SKELETON CAPTAIN #1
|
|
Forward!
|
|
|
|
|
|
509 THE MACABRE MARCHING BAND 509
|
|
|
|
now pound the attack beat on their drums.
|
|
|
|
|
|
510 A LINE OF DEADITES 510
|
|
|
|
advance toward the castle. Some crouch behind wooden barricades
|
|
which they roll before them.
|
|
|
|
|
|
511 EXT. CASTLE - ATOP THE WALL 511
|
|
|
|
ASH, ARTHUR AND THE WARRIORS
|
|
|
|
ASH
|
|
Arrows!
|
|
|
|
ARTHUR
|
|
Load!
|
|
|
|
|
|
512 TWELVE ARCHERS 512
|
|
|
|
pull back arrows on their bow strings. Each arrow has a small
|
|
charge of black powder attached to it.
|
|
|
|
Torch boy!
|
|
|
|
|
|
513 A TORCH BOY 513
|
|
|
|
runs behind the archers, lighting the fuses on each of the
|
|
powder charges. As the last arrow is lit....
|
|
|
|
|
|
514 ARTHUR 514
|
|
|
|
looks to the approaching army.
|
|
|
|
|
|
515 THE LINE OF DEADITES 515
|
|
|
|
rolls their wooden barricades closer.
|
|
|
|
|
|
516 ARTHUR 516
|
|
|
|
turns to Ash for the signal.
|
|
|
|
|
|
517 ASH 517
|
|
|
|
holds up a finger. He waits.
|
|
|
|
|
|
518 TWELVE ARCHERS 518
|
|
|
|
strain, their bows taut with the explosive arrows. The sound
|
|
of the FUSE BURNING is loud.
|
|
|
|
|
|
519 THE BURNING FUSES 519
|
|
|
|
about to disappear into the powder charges.
|
|
|
|
|
|
520 ASH 520
|
|
|
|
waits one more beat. The turns to Arthur.
|
|
|
|
ASH
|
|
Fire!
|
|
|
|
ARTHUR
|
|
Fire!
|
|
|
|
|
|
521 TWELVE ARCHERS 521
|
|
|
|
fire a volley of smoking arrows.
|
|
|
|
|
|
522 SMOKING AND SPUTTERING ARROWS 522
|
|
|
|
rain down from the castle wall.
|
|
|
|
|
|
523 TWO WOODEN BARRICADES 523
|
|
|
|
are hit with the explosive arrows. They explode.
|
|
|
|
|
|
524 THREE DEADITES 524
|
|
|
|
are pierced by the explosive arrows. BOOM! BOOM! BOOM! They burst
|
|
apart in flames.
|
|
|
|
|
|
525 FLAMING DEADITES 525
|
|
|
|
roll on the ground unable to extinguish themselves.
|
|
|
|
|
|
526 A BURNING SKELETON 526
|
|
|
|
continues to advance only to collapse into a smoldering heap.
|
|
|
|
|
|
527 THE WARRIORS 527
|
|
|
|
CHEER Ash in sensurround.
|
|
|
|
|
|
528 A SCOUT 528
|
|
|
|
races up to Ash.
|
|
|
|
SCOUT
|
|
M'Lord! A second division
|
|
approaching from the South.
|
|
|
|
|
|
529 ASH 529
|
|
|
|
turns to the South.
|
|
|
|
|
|
530 A SECOND WAVE A DEADITES 530
|
|
|
|
approach.
|
|
|
|
ASH
|
|
CATAPULTS...SOUTH!
|
|
|
|
|
|
531 INT. COURTYARD 531
|
|
|
|
THREE WOODEN CATAPULTS
|
|
|
|
are wheeled into position.
|
|
|
|
ARTHUR
|
|
Powder!
|
|
|
|
|
|
532 GOLD TOOTH AND OTHER WARRIORS 532
|
|
|
|
hoist large sacks of black powder onto spoons of the catapults.
|
|
Their fuses are lit.
|
|
|
|
|
|
533 ASH 533
|
|
|
|
gestures. Swords slice through lines which send giant sacks of
|
|
black powder catapulting.
|
|
|
|
|
|
534 LONG SHOT - CASTLE 534
|
|
|
|
Three flaming projectiles whine as they hurl over the castle
|
|
walls.
|
|
|
|
|
|
535 THREE FALLING SATCHELS P.O.V.'S 535
|
|
|
|
CAMERA CRANING DOWN toward the skeletons as they look upward
|
|
in horror.
|
|
|
|
BOOM! The first blast takes out a skeleton horse and rider. Bones
|
|
fly.
|
|
|
|
BOOM! FOUR DEADITES are obliterated.
|
|
|
|
|
|
536 EVIL ASH 536
|
|
|
|
turns to the Skeleton Captain #1 who rides alongside him.
|
|
|
|
SKELETON CAPTAIN #1
|
|
Permission to regroup, m'Lord.
|
|
|
|
EVIL ASH
|
|
You needn't bother.
|
|
|
|
|
|
537 EVIL ASH 537
|
|
|
|
slices off the head of Skeleton Captain #1. He turns to the
|
|
MOUNTED DEADITE next to him.
|
|
|
|
EVIL ASH
|
|
You are now my captain. I will
|
|
now allow anything to stop me from
|
|
possessing the Necronomicon. Get
|
|
me into that castle.
|
|
|
|
|
|
538 THE NEW DEADITE CAPTAIN 538
|
|
|
|
gulps and races forward into the ranks shouting:
|
|
|
|
NEW DEADITE CAPTAIN
|
|
RAM THE GATES!
|
|
|
|
|
|
539 TWO GROUPS OF FOUR SKELETONS 539
|
|
|
|
use trees as battering rams and batter the large wooden doors
|
|
of the castle.
|
|
|
|
BOOM!-BOOM!
|
|
|
|
|
|
540 INT. CASTLE - THE CASTLE DOORS 540
|
|
|
|
begin to buckle beneath the hammering blows.
|
|
|
|
|
|
541 TWO VILLAGE WOMEN 541
|
|
|
|
scream!
|
|
|
|
|
|
542 TEN WARRIORS 542
|
|
|
|
wedge logs to buttress the buckling castle doors.
|
|
|
|
|
|
543 EXT. CASTLE 543
|
|
|
|
EVIL ASH
|
|
Arrows!
|
|
|
|
|
|
544 A ROW OF SIX SKELETAL ARCHERS 544
|
|
|
|
fire a volley of arrows. As they reload. Behind them...
|
|
|
|
|
|
545 A SECOND LINE OF SIX SKELETAL ARCHERS 545
|
|
|
|
fire their arrows.
|
|
|
|
|
|
546 A VOLLEY OF DEADITES' ARROWS 546
|
|
|
|
pierce five Warriors atop the castle wall. They fall.
|
|
|
|
|
|
547 INT. CASTLE 547
|
|
|
|
TWO DEAD WARRIORS
|
|
|
|
fall to the courtyard. Villagers lift them away on stretchers.
|
|
|
|
|
|
548 ARTHUR 548
|
|
|
|
shouts to Ash:
|
|
|
|
ARTHUR
|
|
Where is Henry?!
|
|
|
|
ASH
|
|
He'll be here.
|
|
|
|
ARTHUR
|
|
I think he will not. But know
|
|
this. No matter how this battle
|
|
fares, I was wrong to think you
|
|
a coward.
|
|
|
|
|
|
549 EXT. CASTLE 549
|
|
|
|
The battering rams rips through the doors and the army of
|
|
darkness pours into the courtyard.
|
|
|
|
|
|
550 A LEGLESS SKELETON 550
|
|
|
|
crawls in with a knife in its teeth.
|
|
|
|
ARTHUR
|
|
They're coming in. What now?!
|
|
|
|
|
|
551 ASH 551
|
|
|
|
looks terrified. He turns and runs from the castle entrance,
|
|
dropping his sword, and hides in the blacksmith's shop, pulling
|
|
the door closed behind him.
|
|
|
|
|
|
552 ARTHUR 552
|
|
|
|
shocked at Ash's cowardly desertion, turns to his men and
|
|
shouts:
|
|
|
|
ARTHUR
|
|
Fall back! Man the Parapet! Protect
|
|
the book or God save us all!
|
|
|
|
|
|
553 THE WARRIORS 553
|
|
|
|
retreat across the courtyard to rope ladders that scale the
|
|
parapet.
|
|
|
|
|
|
554 ARTHUR'S MEN CLIMB ATOP THE PARAPET 554
|
|
|
|
The rope ladders are hastily pulled up, leaving no access.
|
|
|
|
|
|
555 INT. COURTYARD - SIX OF ARTHUR'S WARRIORS 555
|
|
|
|
are stranded in the courtyard. They fight for their lives but
|
|
are quickly overcome.
|
|
|
|
|
|
556 EVIL SHEILA 556
|
|
|
|
takes out the last of the stranded warriors with her sword.
|
|
|
|
|
|
557 EVIL ASH 557
|
|
|
|
smiles at Sheila. He turns his attention to the guarded tower
|
|
just beyond the parapet.
|
|
|
|
EVIL ASH
|
|
The book shall be mine!
|
|
|
|
He raises his rusty sword.
|
|
|
|
LADDERS!
|
|
|
|
|
|
558 TWELVE EVIL DEAD 558
|
|
|
|
storm the parapet with three crudely built wooden ladders as
|
|
large rocks rain down upon them from above.
|
|
|
|
|
|
559 TWO WARRIORS 559
|
|
|
|
push away ladder #1.
|
|
|
|
|
|
560 FOUR SKELETONS ON LADDER #1 560
|
|
|
|
swing away from the wall and crash to the ground.
|
|
|
|
|
|
561 TWO SKELETONS ON LADDER #2 561
|
|
|
|
leap onto the parapet and battle the men with swords.
|
|
|
|
|
|
562 WARRIOR #2 562
|
|
|
|
knocks the deadite off the ledge and shouts back toward Arthur.
|
|
|
|
WARRIOR #2
|
|
We can't hold this wall much
|
|
longer!
|
|
|
|
|
|
563 A DEADITE ARROW 563
|
|
|
|
pierces his armor and he falls to his death.
|
|
|
|
|
|
564 INT. COURTYARD 564
|
|
|
|
A VIKING DEADITE
|
|
|
|
looks up as he hears...
|
|
|
|
CHUG! CHUG! CHUG!
|
|
|
|
|
|
565 DEADITE'S P.O.V. 565
|
|
|
|
THE DOORS OF THE BLACKSMITH'S SHOP BURST OPEN
|
|
|
|
Through the dust and smoke something appears...An iron
|
|
beast...belching steam...It's angry iron blades whirling.
|
|
Behold...
|
|
|
|
|
|
566 THE DEATHCOASTER 566
|
|
|
|
The stripped chaise of the Delta 88 Oldsmobile. A steam engine
|
|
is mounted to it's center to power the craft. At the front and
|
|
rear are spinning, helicopter like rotor blades.
|
|
|
|
|
|
567 GOLD TOOTH 567
|
|
|
|
shovels coal into the Deathcoaster's furnace.
|
|
|
|
|
|
568 ASH 568
|
|
|
|
is at the helm. He pulls a cord.
|
|
|
|
|
|
569 THE DEATHCOASTER'S STEAM WHISTLE 569
|
|
|
|
SCREAMS to announce its birth.
|
|
|
|
|
|
570 THE VIKING DEADITE 570
|
|
|
|
is cut to ribbons by swirling blades.
|
|
|
|
|
|
571 THE VILLAGERS ATOP THE PARAPET 571
|
|
|
|
cheer!
|
|
|
|
|
|
572 EVIL DEAD 572
|
|
|
|
at the base of the ladders look up in horror to see...
|
|
|
|
|
|
573 THE STEAM DRIVEN ROTOR BLADES 573
|
|
|
|
slicing through two Deadites at once. The cow-catcher in front
|
|
pushes aside the halved Evil Dead.
|
|
|
|
|
|
574 ASH 574
|
|
|
|
operates a crude instrument panel with only two levers to steer
|
|
the craft. It's a bumpy ride.
|
|
|
|
|
|
575 WIDE SHOT - THE DEATHCOASTER 575
|
|
|
|
Thwop! Thwop! Two more skeletons bite the dust.
|
|
|
|
leathery hands pluck a SCREAMING Gold Tooth from the craft.
|
|
|
|
|
|
576 GOLD TOOTH 576
|
|
|
|
disappears beneath the squirming corpses. A moment later he re-
|
|
emerges as a skeleton himself, except for the single gold tooth
|
|
that shines against the white of the bone. He stands and joins
|
|
the Deadites.
|
|
|
|
|
|
577 EVIL SHEILA 577
|
|
|
|
leaps onto the moving Deathcoaster to face Ash.
|
|
|
|
EVIL SHEILA
|
|
Thou didst find me beautiful once.
|
|
|
|
ASH
|
|
Honey...You got real ugly.
|
|
|
|
|
|
578 EVIL SHEILA 578
|
|
|
|
attacks with a SHRIEK!
|
|
|
|
|
|
579 ASH 579
|
|
|
|
spins out his double barreled shot gun and...
|
|
|
|
BLAMMITY-BLAM!
|
|
|
|
...blows her off the craft. She does a back flip into the other
|
|
Deadites.
|
|
|
|
|
|
580 ASH 580
|
|
|
|
pulls hard on the steering stick and it tears loose from the
|
|
craft.
|
|
|
|
|
|
581 THE DEATHCOASTER 581
|
|
|
|
careens out of control.
|
|
|
|
|
|
582 ASH 582
|
|
|
|
tumbles from the helm and hits the ground.
|
|
|
|
|
|
583 THE DEATHCOASTER 583
|
|
|
|
flips, crushes a group of Deadites against a wall, and explodes.
|
|
|
|
|
|
584 ASH 584
|
|
|
|
picks himself up from the dust. He looks upward to...
|
|
|
|
|
|
585 LADDER #2 - ARTHUR 585
|
|
|
|
attempts to push the ladder away. A sword comes up into frame,
|
|
stabbing Arthur. He is yanked to his death with a shriek! Evil
|
|
Ash, with his bloody sword, leaps up from the ladder and onto
|
|
the parapet. He's headed for the Book of the Dead.
|
|
|
|
|
|
586 BELOW IN THE COURTYARD - ASH 586
|
|
|
|
races to a set of ropes and pulley that ascend the parapet. Two
|
|
deadites come at him. He grabs the rope with his steel hand and
|
|
slices one end of it with his sword.
|
|
|
|
|
|
587 ABOVE HIM - A NET OF BOULDERS 587
|
|
|
|
plummet down atop the two deadites, crushing them.
|
|
Simultaneously, Ash is tanked upward by the rope, to the
|
|
parapet.
|
|
|
|
|
|
588 ASH 588
|
|
|
|
looks to...
|
|
|
|
|
|
589 EVIL ASH 589
|
|
|
|
approaching the Necronomicon.
|
|
|
|
|
|
590 ASH 590
|
|
|
|
kicks aside a hay bale and removes a mini-crossbow with four
|
|
flame tipped arrows, loaded and ready. He fires.
|
|
|
|
|
|
591 A FLAME ARROW 591
|
|
|
|
imbeds in Evil Ash's leg and ignites his body. Another flaming
|
|
dart hits his shoulder blade. The flames consume his body. He
|
|
burns and SHRIEKS!
|
|
|
|
|
|
592 ASH 592
|
|
|
|
watches in horror as...
|
|
|
|
|
|
593 THE FLAMES RECEED 593
|
|
|
|
revealing a bone white skeleton with mismatched eyes. SKELETAL
|
|
EVIL ASH! It races at Ash with a SHRIEK.
|
|
|
|
|
|
594 ASH AND EVIL ASH 594
|
|
|
|
bring their swords together with such great force that sparks
|
|
fly. Ash is forced back against the stone pedestal that holds
|
|
the Necronomicon.
|
|
|
|
CLANG!
|
|
|
|
With a deft stroke, Ash's sword is flung from his hand.
|
|
|
|
|
|
595 ASH'S SWORD 595
|
|
|
|
imbeds in a wooden beam.
|
|
|
|
|
|
596 EVIL ASH 596
|
|
|
|
grabs the Necronomicon, then swings his sword at Ash.
|
|
|
|
|
|
597 ASH 597
|
|
|
|
grabs a burning iron torch from its mount.
|
|
|
|
|
|
598 ANGLE ON 598
|
|
|
|
WHOOSH! KLANG! WHOOSH! KLANG!
|
|
|
|
Man and Skeleton battle with flaming torch and sword.
|
|
|
|
|
|
599 ANGLE ON 599
|
|
|
|
KLANG!
|
|
|
|
The torch is knocked from Ash's hand. It falls over the edge
|
|
of the wall and lands in the courtyard below. It ignites a fuse.
|
|
|
|
The burning fuse leads to a sack of black powder. The sack sits
|
|
upon the spoon of a catapult.
|
|
|
|
|
|
600 ABOVE... 600
|
|
|
|
SKELETON ASH
|
|
|
|
swings his sword. Ash leaps over the blade. The Skeleton swings
|
|
downward, and Ash side steps it.
|
|
|
|
|
|
601 ASH 601
|
|
|
|
rabbit punches CAMERA.
|
|
|
|
|
|
602 CLOSE ON SKELETON HEAD 602
|
|
|
|
Ash's fist bursts out all it's rotted teeth.
|
|
|
|
|
|
603 ASH 603
|
|
|
|
delivers a right hook, spinning the skeleton's head around in
|
|
a circle.
|
|
|
|
|
|
604 THE SKELETON 604
|
|
|
|
gives Ash a backwards roundhouse kick to the face. Ash tumbles
|
|
over the edge.
|
|
|
|
|
|
605 ASH 605
|
|
|
|
falls to the courtyard below, alongside the catapult. He glances
|
|
at the burning fuse.
|
|
|
|
|
|
606 EVIL ASH 606
|
|
|
|
leaps from the parapet and lands atop the catapult. The Skeleton
|
|
looks down at Ash with a nasty grin of bone.
|
|
|
|
|
|
607 SKELETON ASH 607
|
|
|
|
Behold...
|
|
|
|
He gestures to the Evil Dead that overrun the parapet and now
|
|
battle the last twenty of Arthur's warriors for control of the
|
|
Keep.
|
|
|
|
|
|
608 ANGLE ON SKELETON ASH 608
|
|
|
|
SKELETON ASH
|
|
You're finished.
|
|
|
|
He extends the Necronomicon to taunt Ash.
|
|
|
|
SKELETON ASH
|
|
I possess the Necronomicon. I've
|
|
crushed your pathetic army. Now
|
|
I'll have my vengeance!
|
|
|
|
He raises his sword for the death blow...
|
|
|
|
|
|
609 THE SHRILL CALL OF BATTLE TRUMPETS 609
|
|
|
|
GUARD (O.S.)
|
|
Duke Henry's men! They've come!
|
|
|
|
|
|
610 ASH AND THE SKELETON 610
|
|
|
|
turn...
|
|
|
|
A jubilant CHEER rises from the castle as...
|
|
|
|
|
|
611 DUKE HENRY THE RED AND FIFTY OF HIS MEN 611
|
|
|
|
thunder down the hill, across the drawbridge and into the castle
|
|
courtyard to attack the Deadites!
|
|
|
|
|
|
612 THE SKELETON - ATOP THE CATAPULT 612
|
|
|
|
turns back to Ash and raises his sword for the kill.
|
|
|
|
|
|
613 ASH 613
|
|
|
|
has grabbed a sword from a fallen warrior. With a single motion
|
|
he slices the hand that holds the Necronomicon from Skeleton
|
|
Ash.
|
|
|
|
|
|
614 ASH 614
|
|
|
|
snags the book with one hand and on the backswing, slices
|
|
through the rope, springing the catapult.
|
|
|
|
|
|
615 THE SKELETON AND BURNING SATCHEL 615
|
|
|
|
are flung over the castle wall.
|
|
|
|
|
|
616 HIGH SHOT - LOOKING DOWN AT CASTLE 616
|
|
|
|
THE SKELETON PROJECTILE
|
|
|
|
rockets up past camera, waving its boney arms. The burning
|
|
satchel follows.
|
|
|
|
BOOM! The skeleton is blown to bits in mid air.
|
|
|
|
A CHEER goes up within the castle courtyard as Henry's Warriors
|
|
crush the last of the Deadites.
|
|
|
|
DISSOLVE TO:
|
|
|
|
|
|
617 GLORIOUS BEAMS OF MORNING SUNLIGHT 617
|
|
|
|
streak over the horizon. Ash enters frame. He holds the
|
|
Necronomicon as he looks wearily out over the battlefield.
|
|
|
|
|
|
618 LONG SHOT - THE BATTLEFIELD - MORNING 618
|
|
|
|
Smoking skeletons lay scattered. Henry and Arthur's Warriors
|
|
work together. They toss the deadite bones and armor into a
|
|
bonfire.
|
|
|
|
|
|
619 CLOSE SHOT - TWO DEADITE SKULLS 619
|
|
|
|
engulfed by flames, crack in the heat.
|
|
|
|
DISSOLVE TO:
|
|
|
|
|
|
620 EXT. SEASHORE - ARROWHEADS - DUSK 620
|
|
|
|
are dipped into the flame of a bonfire. They ignite.
|
|
|
|
|
|
621 THE INTEGRATED ARMY OF HENRY AND ARTHUR'S MEN 621
|
|
|
|
Form a row of archers.
|
|
|
|
They fire their flaming arrows toward the sea.
|
|
|
|
|
|
622 THE ARROWS 622
|
|
|
|
strike a wooden ship that holds the body of Arthur.
|
|
|
|
ASH (V.O.)
|
|
We said goodbye to Arthur. Sure
|
|
we had our problems. But in the
|
|
end, he was all right.
|
|
|
|
DISSOLVE TO:
|
|
|
|
|
|
623 EXT. SEASHORE - DUSK 623
|
|
|
|
ASH AND THE OTHERS
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|
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|
watch the funeral pyre sail off. It's flickering flames play
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upon their faces.
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DISSOLVE TO:
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624 INT. CASTLE COURTYARD - NIGHT 624
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|
ASH (V.O.)
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|
Peace was made between the two
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|
peoples. And a new nation was
|
|
formed. They offered my a chance
|
|
to stay among them and teach them.
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|
A chance to lead them. To be
|
|
King. But Sheila was gone.
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|
Besides, I had places to go.
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|
FLAMES OF THE FIRE - CAMERA PULLS BACK TO REVEAL...
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625 THE WISEMEN 625
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|
|
mix a vat of liquid over a fire as they recite a passage from
|
|
the Necronomicon. A flask is dipped into the liquid.
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|
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|
WISEMAN JOHN
|
|
|
|
hands the flask of liquid to Ash.
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|
|
|
WISEMAN JOHN
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|
The Book tells us that each drop
|
|
allows a man to sleep a century.
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|
Swallow six drops, and thou shalt
|
|
awaken in thine own time.
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|
ASH (V.O.)
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|
Yeah. Right...
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|
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|
Ash takes the flask and studies it.
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|
|
|
...but what other choice did I
|
|
have?
|
|
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|
DISSOLVE TO:
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|
|
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|
626 EXT. CASTLE - LONG SHOT - DAY 626
|
|
|
|
ASH
|
|
|
|
rides off.
|
|
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|
ASH (V.O.)
|
|
I had to find a place to crash.
|
|
For a very long time.
|
|
|
|
|
|
627 EXT. CAVE - DAY 627
|
|
|
|
ASH
|
|
|
|
with the aid of his horse, drags the Deathcoaster inside the
|
|
cave.
|
|
|
|
He sets the horse free.
|
|
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|
ASH
|
|
YAHH!!
|
|
|
|
It gallops off.
|
|
|
|
|
|
628 INT. CAVE - DAY 628
|
|
|
|
ASH
|
|
|
|
Places a black powder charge at the mouth of the cave. He
|
|
ignites the fuse and climbs into the car.
|
|
|
|
ASH (V.O.)
|
|
I locked the door.
|
|
|
|
|
|
629 INT. MOUTH OF THE CAVE 629
|
|
|
|
BOOM!
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|
|
|
The powder charge blows. The cave's entrance is sealed shut
|
|
with an avalanche of rock.
|
|
|
|
|
|
630 INT. CAVE - DEATHCOASTER 630
|
|
|
|
The car headlights come on, piercing the blackness.
|
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|
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|
631 INT. DEATHCOASTER 631
|
|
|
|
ASH
|
|
|
|
uncorks the flask filled with the Wiseman's brew.
|
|
|
|
ASH (V.O.)
|
|
I closed my eyes.
|
|
|
|
He lets six drops fall into his mouth. One for each century
|
|
he must sleep.
|
|
|
|
ASH (V.O.)
|
|
I took a drink.
|
|
|
|
Ash is unaware that an extra drop has fallen into his mouth! A
|
|
7th drop! Ash swallows the liquid.
|
|
|
|
ASH (V.O.)
|
|
I didn't know if it was day or
|
|
night. I started... to get
|
|
drowsy... And I slept...
|
|
|
|
|
|
632 ASH 632
|
|
|
|
falls into a deep slumber.
|
|
|
|
DISSOLVE TO:
|
|
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|
|
|
633 THE DEATHCOASTER'S HEADLIGHTS 633
|
|
|
|
fade.
|
|
|
|
DISSOLVE TO:
|
|
|
|
|
|
634 CLOSER ON ASH'S SLEEPING FACE 634
|
|
|
|
now in a different position. Time has passed. He needs a shave.
|
|
|
|
ASH
|
|
...And dreamed.
|
|
|
|
|
|
635 THE HANDS ON ASH'S WRISTWATCH 635
|
|
|
|
wind faster and faster, then halt and rust in time lapse
|
|
photography. The leather band rots away and the watch falls from
|
|
Ash's wrist.
|
|
|
|
|
|
636 THE SUN 636
|
|
|
|
rises then sets.
|
|
|
|
|
|
637 THE MOON 637
|
|
|
|
follows.
|
|
|
|
|
|
638 A CRACK 638
|
|
|
|
forms along the surface of the aging rock wall.
|
|
|
|
ASH (V.O.)
|
|
Dreams last lasted centuries.
|
|
|
|
|
|
639 A BARREN TREE 639
|
|
|
|
sprouts buds, they swell forming leaves which change to the
|
|
brilliant colors of fall then drop.
|
|
|
|
|
|
640 A FROST 640
|
|
|
|
covers Ash.
|
|
|
|
|
|
641 ICICLES 641
|
|
|
|
on the ceiling of the cave melt. The water drops down onto
|
|
Ash's face. He stirs.
|
|
|
|
|
|
642 ASH 642
|
|
|
|
awakens in a heap of rusted scrap, which was once the
|
|
Deathcoaster. His clothes and armor having deteriorated, he is
|
|
buck ass naked as he staggers to the mouth of the cave. He digs
|
|
at the rocks that block the cave's entrance. Sunlight streams
|
|
into the hole he has created.
|
|
|
|
|
|
643 EXT. HILLSIDE 643
|
|
|
|
ASH
|
|
|
|
climbs from the cave and steps into the sunlight.
|
|
|
|
ASH (V.O.)
|
|
And when I awoke...
|
|
|
|
|
|
644 ASH 644
|
|
|
|
beholds...
|
|
|
|
|
|
645 A FUTURISTIC CITY - 645
|
|
|
|
after the next Nuclear war: a dead land.
|
|
|
|
|
|
646 ASH'S P.O.V. 646
|
|
|
|
A FRACTURED CLOCK TOWER
|
|
|
|
lays sprawled on its side. The time of mankind's death frozen
|
|
on the cracked face of the clock.
|
|
|
|
|
|
647 A SHATTERED BRIDGE 647
|
|
|
|
abruptly ends, a third of the way across a river it once
|
|
spanned. Upon it, rest heaps of futuristic, yet rusted taxicabs
|
|
piled eight deep in some places.
|
|
|
|
CAMERA PULLS BACK from a stunned Ash, amidst the atomized pieces
|
|
of iron and bone.
|
|
|
|
ASH
|
|
....I found that I had slept too
|
|
long.
|
|
|
|
|
|
648 ASH 648
|
|
|
|
is so small a dot now, and so far away, that we almost can't
|
|
hear his terrified SCREAM!
|
|
|
|
CUT TO BLACK.
|
|
|
|
THE END.
|