153 lines
6.6 KiB
Plaintext
153 lines
6.6 KiB
Plaintext
|
|
EPISOD.LWS
|
|
Copyright 1991 M. Peshota
|
|
All Rights Reserved.
|
|
|
|
This is a list of all installments of "The Adventures of
|
|
Lone Wolf Scientific" and when they first appeared--as well
|
|
as sneak previews of future installments:
|
|
|
|
I -- "The Computer Genius Goes to Work" -- The worst thing
|
|
that can happen to a globe-trotting computer genius is
|
|
gainful employment. From a curb outside an artificial
|
|
intelligence company, computer genius S-max contemplates the
|
|
wreckage of his employment history. He desperately hopes
|
|
the rescue mission is properly wired for his needs.
|
|
(1.21.91)
|
|
|
|
II -- "The Second Renaissance of Space Exploration
|
|
Technology and What Happened to It" -- Bashful boychild
|
|
software engineer Andrew.BAS stumbles unwittingly
|
|
into the neurosis and smashed dreams of the military-
|
|
industrial complex. Within days he loses his soul while
|
|
waiting for a government security clearance. (2.4.91)
|
|
|
|
III -- "When Men of Destiny Meet" -- Robbed of the last
|
|
vestiges of his engineering school idealism, the dimpled
|
|
young software engineer's spirits improve when he befriends
|
|
another man who also failed to get a job on the space
|
|
shuttle. (2.18.91)
|
|
|
|
IV -- "Welcome to The People's Republic of Engineering --
|
|
Abandon Hope Ye Who Enter Here" -- Andrew.BAS, the kid
|
|
computer programmer who looks like the kind of computer
|
|
programmer Norman Rockwell would have drawn, is horrified to
|
|
learn that he will be writing batch files to aim nuclear
|
|
missiles. Meanwhile, his new officemate gets into a snit
|
|
with their boss over anti-static boot mats. (3.4.91)
|
|
|
|
V -- "Bad Days Befall The People's Republic of Engineering"
|
|
-- Super engineer-manager Gus Farwick contemplates his
|
|
newest problem employee and formulates ways to keep him
|
|
safely in his office. (3.18.91)
|
|
|
|
VI -- "A Day in the Life of Two Defense Workers" -- S-max
|
|
and Andrew.BAS struggle to adjust to their new lives
|
|
as defense contractor workers. When the computer builder
|
|
tires of his responsibilities keeping track of "super-string
|
|
defense links," he convinces his officemate that they should
|
|
design a closet-sized replica of NASA's Mission Control.
|
|
(4.1.91)
|
|
|
|
VII -- "The House Guest with 172 Soldering Irons" --
|
|
Andrew.BAS naively offers his homeless officemate a place to
|
|
sleep. He and S-max are barely out of the company parking
|
|
garage when the generous-to-a-fault programmer begins to
|
|
regret his offer of hospitality. (4.15.91)
|
|
|
|
VIII -- "The House Where Andrew.BAS Lived" -- The home of a
|
|
computer programmer is always a special place. It's where
|
|
free and perfect cerebral sensibility clash with a complete
|
|
ineptitude with tangible things. Andrew.BAS's house is no
|
|
exception. Overbearing houseguest S-max decides that, even
|
|
though it's nowhere near a Radio Shack, it's an ideal
|
|
place to inhabit indefinitely. (4.29.91)
|
|
|
|
IX -- "The Ghost of Alan Turing" -- Monkish assembly
|
|
language wizard Austin Jellowack is pestered by an unwelcome
|
|
pal from a higher programming realm. (5.15.91)
|
|
|
|
X -- "Tense Moments in Mission Control" -- A tense morning
|
|
at Dingready & Derringdo Aerospace is made even more so by a
|
|
visit from boss Gus Farwick. Clipboard and camera in hand,
|
|
the conniving engineer manager is busy compiling
|
|
documentation to terminate the employment of his
|
|
two least favorite research engineers. (6.3.91)
|
|
|
|
XI -- "Revenge on the Bureacratic Puppet Creature" --
|
|
Computer genius S-max discovers that the cans of twine that
|
|
his boss has put him in charge of are not "super-string
|
|
links between key defense systems," but plain old kite-
|
|
string. (6.24.91)
|
|
|
|
XII -- "The Last Words Bomb" -- Revenge bent, S-max pilfers
|
|
the program code for Dingready & Derringdo Aerospace's
|
|
newest smart bomb. Unfortunately, the short-tempered
|
|
computer genius cannot make sense of its inscrutable user-
|
|
interface. (7.15.91)
|
|
|
|
XIII -- "A Humane Interface for a 'Peace-Keeping Tool'" --
|
|
When S-max begs his officemate to write a new user-interface
|
|
for a smart bomb, the programmer refuses, expressing
|
|
reluctance to use his programming talents to create a better
|
|
"instrument of death." The computer builder explains to him
|
|
the concept of a "peace-keeping tool." (8.5.91)
|
|
|
|
XIV -- "A Smart Bomb with a Language Parser" -- S-max
|
|
attempts to thwart The Last Words Bomb's language parser,
|
|
but to no avail. He discovers that program code is often
|
|
more stubborn than human will. (8.26.91)
|
|
|
|
XV -- "The High-tech Weapons Demonstration" -- Is
|
|
trouble on the way when Dingready & Derringdo Aerospace
|
|
demonstrates their newest crop of computer-guided weapons to
|
|
military dignitaries? (9.16.91)
|
|
|
|
XVI -- "Two Guys in a Garage" -- When the bashful
|
|
programmer and the tempermental computer builder find
|
|
themselves without jobs, paychecks, government security
|
|
clearances, or viable character references, they decide to
|
|
do when any two desperate men would do: they start a high-
|
|
tech company together. (10.30.91)
|
|
|
|
XVII -- "The Early Days of a High-Tech Company Are Magic" --
|
|
Dreams of shrinkwrap and dollar signs soon give way to the
|
|
harsh realities of starting a high-tech firm when S-max and
|
|
Andrew.BAS haggle over who will be head of research, whether
|
|
moving the computer builder's dirty socks and old magazines
|
|
out onto the porch will inhibit his ability to design
|
|
innovative circuits, and whether programers have legal
|
|
rights in any of the 50 states. (11.18.91)
|
|
|
|
XVIII -- "The Couch, the File Cabinet, and the Calendar" --
|
|
After the two entrepreneurs stay up all night bickering over
|
|
how the file cabinet, the calendar, and the research and
|
|
development should be arranged, an irrate neighbor
|
|
intercedes and offers some valuable business advice.
|
|
(12.9.91)
|
|
|
|
XIX -- "Engineering the Future of American High-Technology"
|
|
-- With a company name and sign on the door, and the
|
|
nettlesome question resolved of who will serve as vice
|
|
president of R and D on Monday mornings, the
|
|
two entrepreneurs set out to conceive the very future of
|
|
American high-technology. (1.7.92)
|
|
|
|
XX --"What Research and Development Was Always Meant To Be"
|
|
-- Computer genius S-max has a midnight brainstorm, and
|
|
Andrew.BAS is left wondering whether their business venture
|
|
can survive. (3.7.92)
|
|
|
|
XXI -- (UPCOMING 3.29.92) "What Is a Computer Operating
|
|
System?" -- S-max puts the finishing touches on his seminal
|
|
Coin-Operated Computer Operating System. He reflects on the
|
|
role of the computer operating system in modern society--and
|
|
how it is about to be changed forever by the wirey
|
|
contraption with the rabbit-ear antenna on his desk.
|
|
|
|
|
|
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
|
If you enjoy "The Adventures of Lone Wolf Scientific" please
|
|
upload installments to other BBS's.
|
|
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|