1250 lines
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1250 lines
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Plaintext
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| ZMAGAZINE ISSUE #: 179
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||||| Volume 3, Number 42 October 29, 1989
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||||||||| Editor: Ron Kovacs
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||||||||||||| HOT Atari News and Reviews
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||| ZMAGAZINE ||| COMPUSERVE: 71777,2140 GO ATARI8 LIBRARY 1
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||||||||||||| GEnie: ZMAGAZINE ATARI8 ROUNDTABLE (Atari8)
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||||||||| Copyright 1989, Rovac Industries, Inc.
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||||||| Post Office Box 59
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||||| Middlesex, New Jersey 08846-0059
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||| BBS: (201) 968-8148 VOICE: (201) 968-2024
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CONTENTS
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========
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<*> Editors Desk.........Ron Kovacs <*> Ratty's Rap............Mat*Rat
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<*> California Earthquake.....GEnie <*> The Revolution.......D. Thomas
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<*> The Archive Bit......Ron Kovacs <*> Pacmania Reviewed.............
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<*> 130XE/1200XL Video Modification <*> Atari Ad Reprint..............
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<*> John Anderson Dies in Quake
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THE EDITORS DESK
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================
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by Ron Kovacs
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In case you haven't noticed, ZMagazine is being released in a bi-weekly
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format. The news we cover has occured within the two weeks of the
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previous edition and may be old to some readers.
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This issue contains articles on the California earthquake which occured
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just a few days after we released the last edition. Since the articles
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I have selected give the reader a good feeling of exactly what happen,
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they have been included here.
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Our regular ZNet column (Ratty's Rap) appears this week covering,
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Atari's new products, Analog's last issue coming, and more.
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You will notice a BBS number at the top of this issue, it is NOT
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available yet and calls will bring you an answer machine. The system
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should be up by the time we release the next edition.
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RATTY's RAP
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===========
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by Matthew Ratcliff
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NEW ATARI PRODUCT, DELIVERED
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The Portfolio is now shipping. This IBM PC compatible computer is about
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the size of a video cassette tape. It is incredibly light, small, runs
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about 30 hours on a set of AA batteries, and is extremely nifty.
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However, it has two significant limitations due to the cost/performance
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tradeoffs that Atari made. Its display isn't anywhere near 80 columns
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by 24 lines. The simple LCD display is a -window- into a virtual 80x24
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display. It will be a nightmare for word processing on the go. The
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other problem is no disk storage. It remembers everything when it's
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powered down, much like the long popular Tandy Model 102 - the first
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true laptop computer. There is a 60+ pin connector on the Portfolio. I
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suspect it is virtually identical to an IBM PC 8 bit bus connector,
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logically speaking.
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With a special adapter cable and chassis, the Portfolio might be hooked
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up to an external box capable of holding floppy disks, hard drive, video
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adapters and more. That makes about as much sense as adding a megabyte
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of ram to a Sinclair ZX80, however. Likely candidates for this
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connector will be RS232 adapter cables, to connect to a desktop PC for
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data and program exchange. An external floppy drive, possibly a 2 and
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1/2 inch unit like that used in some of the digital still cameras that
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are all the rage, that runs on a couple of batteries and fits in one's
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shirt pocket, is another potential expansion. Right now the Portfolio
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can be ordered direct from Atari, over a toll free line, at the FULL
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list price of $399.95. Traditional Atari dealers should be able to get
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the Portfolio (-50 have been allocated to each Atari dealer-, according
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to one source, although none have seen the product yet).
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There appears to be a great deal of interest in the Portfolio outside of
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traditional Atari markets. There are other hand held PCs coming to
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market, such as the Poquet, with far more capabilities - most noteably
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integral disk storage and a full 80x25 line screen. However, the
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competitors' prices begin at about $1000. Comparing the cost, the
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limitations of the Portfilio may be quite tolerable.
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Atari is now pondering who it will let sell the Portfolio. If they do
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allow non-Atari dealers (such as Business Land) to sell it, will Atari
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attempt to force them to push the ST as well? Atari is considering
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that, but any -forceful- sales tactics on the part of Atari would make
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about as much sense as trying to rid yourself of an in-grown toe nail
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with a .357 magnum. Atari should follow Commodore's lead. Get their PC
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products into the non-Atari channels. Let them sell for a while, and
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let Atari prove it is a reputable computer producer once again. This
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will grease the skids for the introduction of the ST and future Atari
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products. For example, Sears has been marketing Commodore PC
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compatibles for a couple of years now. In the latest Sears catalog you
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will now find Amiga computers too. If Commodore had attempted to
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-force- Sears to sell the Amiga along side their Colt PC's, from the
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outset, they would have never gotten their foot in the door - they'd
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just have blown it off.
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The WAACE (Washington D.C. Area Atari Computer Enthusiasts) show was a
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big success. (See their ad in the October/November Antic on page 12.)
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Bob Brodie of Atari, the latest (and one of the greatest, in my opinion)
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user group coordinator, was there. He helped demonstrate Stacy,
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production model #2. I suspect that serial #1 is in the hands of Mr.
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Leonard Tramiel, his pride and joy. A point was made of showing off the
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Stacy with the Spectre 128 installed, the under $2000 Macintosh portable
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computer. (The Macintosh portable costs more than your basic Hyundai
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automobile.) Once the Stacy hits the market in force, I suspect Apple
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will suddenly notice that Atari exists and will work hard at putting the
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-Gadgets by Small- out of business.
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Since losing their battle with Microsoft and Hewlett Packard over the
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-Windows thing-, I suspect Apple's lawyers are hungry for a new victim.
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(The latest joke has it that Apple Computer is trying to sue the
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Washington State Apple Grower's Association for infringing on their
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corporate logo.)
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Where is the Stacy? Since RAMs are now plentiful, the standard answer
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is -the machine is being held up in FCC certification testing-. I'm
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eager to see the Stacy, but am skeptical that it will appear before
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Christmas. A LOT of products have been promised in time for the
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shopping season, from Atari, but nothing new has come out since -Air
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Ball- early this year, and the Portfolio (which has yet to reach many,
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if any, distribution channels). Production of the Stacy is supposedly
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ramping up now, in either Korea or Taiwan.
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According to a reliable Atari source, Commando for the XEGS should hit
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dealer's shelves in mid November. Most of us won't see the Atari Lynx
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portable game system this year. Atari will produce them in time for
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Christmas, but they will be marketed in mass in the New York area. Why?
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Atari thought it better to have plentiful supply in one area, than a few
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machines in short supply spread widely across the US. In other words,
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they are -test marketing- in New York. Nintendo used this same approach
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when introducing the Nintendo Entertainment System (NES). They sold
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300,000 units in a couple of weeks, and the rest is history. Atari has
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been advertising regularly in the New York Times, and other prominent
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newspapers in the area. If the Lynx does well here, with a great deal
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of press coverage and hot sales, it is much more likely to sell well
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across the US, by starting a trend and developing demand for the product
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before it is in wide release, thus opening new distribution channels to
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department store chains. I don't like waiting for my Lynx, but the
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marketing approach does seem sound, if only because Nintendo has done it
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before.
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ATARI ASSEMBLER EDITOR NOTE
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I mentioned on Gateway BBS recently that I had written an -Atari
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Assembler Editor Reference Guide- for Analog computing. I didn't know
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it all however, as John McGowan pointed out an Assembler Editor bug that
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I never knew about.
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The Atari Assembler Editor's debugger has a bug of its own. When single
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stepping a program it will get stuck at a CPY #xx instruction, where
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'xx' is any number between 0 and 255. Any immediate compare of the Y
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register with a numeric value confuses the debugger. It gets stuck at
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that line of code and keeps re-executing it, each time you attempt to
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'S'tep over it. If you 'G'oto that line of code, it executes and
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continues properly - but that defeats the purpose of your single
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stepping the code. However, you can patch your code for debugging
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purposes.
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Instead of this:
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BEGIN LDY #5
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HOLD DEY
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CPY #2
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BNE HOLD
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Use this:
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LDY #2
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STY $F0 ;OR SOME OTHER SAFE MEMORY LOCATION
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BEGIN LDY #5
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HOLD DEY
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CPY $F0
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BNE HOLD
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VIDEO GAME WARS
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The battle for your Christmas video game dollar has begun. At the top
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of the heap is Nintendo, of course. However, you can find the NEC Home
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Electronics' offering of the TurboGrafix-16. Don't let the -16- fool
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you, it is still an 8 bit machine (a 6502 screaming along at 8MHz - the
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Atari's 6502 runs at about 1.2MHz). NEC never claimed the TurboGrafix-
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16 was a 16 bit machine; however the name seems to imply this.
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The next contender, on the Toys 'R' Us store shelves now, is the Sega
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Genesis 16, a true 16bit game machine. This box contains a Motorola
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68000 microprocessor, the same breed found inside the Atari ST
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computers.
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So, how does the competition stack up? Both of these -16- machines sell
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for nearly $200, while the basic Nintendo is being discounted to below
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$90. Do the new machines appear to be more than twice as good as the
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Nintendo? All of the game systems were running side by side at the
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local Toys 'R' Us. Each was connected to a Commodore 1802 monitor, so
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video quality comparisons were made with the same -measuring stick-.
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Was the Nintendo -blown away-, visually, by the new kids on the block?
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Surprisingly not. They do look better, but the difference doesn't seem
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to justify the hefty price tag.
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It is too early to call, but I think consumers are more inclined to
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purchase the Nintendo, even those who understand the -high tech- meaning
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of the number 16 in the new systems. There is simply far more software
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available for the Nintendo. The best part of all this confusion is that
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it promotes healthy competition, and the outrageous $50 (and more)
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prices of the Nintendo game cartridges will begin to tumble.
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One industry insider says that the TurboGrafix-16 is dead, virtually no
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sales at all. The Sega Genesis is starting to pick up in sales, because
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of its installed base of Sega users, certain joystick and peripheral
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compatibility, and a promised -adapter- that will allow it to play older
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Sega cartridges. The Nintendo Game Boy, according to some, isn't
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selling well at all - and won't until its price is slashed by at least
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half. But those are just insider opinions, and we won't know for sure
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until after the cash registers have rung in the new year.
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Where does Atari fit into all of this? About the same place as one of
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Jose Canseco's home runs, somewhere outside of the ball park. Toys 'R'
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Us, and other similar toy chains, continue to offer the Atari 2600 and
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7800 systems. Often their Atari game selection is much smaller than it
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could be, simply because so much shelf space is dedicated to the
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Nintendo. Toys 'R' Us continues to offer the Atari XEGS, at $99.95,
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while Children's Palace and Kay Bee Toy and Hobby seem to have dropped
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it all together. Little or no software for the XEGS is found at Toys
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'R' Us (usually on the 'flip side' of the Commodore 64 software they
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continue to sell).
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The only real contender Atari has in all this is the Lynx, the LCD color
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portable game system. It knocks the bits off the Nintendo Game Boy.
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However, the Game Boy is on the toy store shelves now (at a hefty $89),
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but the Lynx doesn't even exist in the eyes of the consumers. Reliable
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sources indicate that working models of the Lynx are difficult to come
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by for Atari shows, so, as of mid October 1989, they don't seem to be in
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full production.
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Of the many advanced features reported for the Lynx, a very special one
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has been overlooked. The production model of the Lynx was to sport an
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RF modulator, if the size and cost could be kept low enough. This
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feature would allow the Lynx to be easily attached to any television
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set, when the eyestrain of color LCD game playing gets to you. The RF
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modulator makes the Lynx a powerful home entertainment game system, in
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addition to its portable game playing power. The RF modulator idea has
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been dropped, however, because the 160x102 (not 160x192 as has been
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reported before) just doesn't look good on a TV. The marketing decision
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was to keep the RF modulator out, keep the price down, and concentrate
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on the portable game play features.
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All the hype over Atari's new products is fruitless with no advertising,
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nor product delivery to back it up. I'm assured it is coming,
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eventually, soon, in time for Christmas for sure. I wonder what new
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excuses we'll hear when Christmas has come and gone? I hope I'm wrong,
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and Atari hits the market full force with the Lynx, Stacy, Portfolio,
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and PC-5 (Atari's awesome economy IBM PC compatible '386 powerhouse)
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before the Thanksgiving holiday. I've made nearly a dozen phone calls
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to Atarian's in the know and everything still appears to be slated for
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delivery before Christmas, although it is most likely to be concentrated
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in the New York area.
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EARTHQUAKE UPDATE
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As all of you know by now, San Francisco and Oakland California were hit
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hard by an earthquake on Tuesday, October 17th. Antic Publishing is
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located in San Francisco. I am pleased to report that Antic is back in
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business, as of Friday, October 20th. The offices were without power
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for two days, but no major damage was inflicted to the offices by the
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quake. Unfortunately, some of Antic's employees lived in the Marina
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area of San Francisco. Your prayers and charitable contributions to the
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Red Cross and other relief efforts will help our friends at Antic get
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back on their feet once again soon.
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Long faithful Atarians may remember Creative Computing, one of the
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earliest supporters of the Atari 400/800 computers with regular columns
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and software. John Anderson, once an associate editor for the now
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defunct Creative Computing, was killed during the earth quake on the
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highway 880 collapse. He is best known to Atarians for his innovative
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-Outpost:Atari- column. John held a senior position on the editorial
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staff of MacUser at the time of his death. John leaves his parents, Mr.
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and Mrs. John Anderson of Cresskill, NJ, and his wife, Lauren
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Hallquist, and two children, Peter, 4, and Kate, 1, of Boulder Creek,
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CA. Friends and fans who wish to send condolences to his family may do
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so c/o Atari Explorer, 7 Hilltop Rd., Mendham, NJ 07945. (Excerpted
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from CompuServe, reported by Betsy Staples.)
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Have you ever noticed who still staunchly support the 8bit Atari
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computers, continue to advertise in Antic and Analog, and WHERE they are
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located? American Techna-Vision (415-352-3787) is in San Leandro, just
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southeast of Oakland. B&C Computer Visions (408-749-1003) is located in
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Santa Clara, about half way between San Francisco and Santa Cruz (the
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epicenter of the quake). San Jose Computer (408-224-8575) is just south
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of Santa Clara. These businesses and more (such as Epyx and Broderbund)
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were adversely affected by the quake, to one degree or another. If you
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have benifited from their support, please give them a call and offer
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your support in return. I doubt any of them had earthquake insurance;
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the costs for it are astronomical in California. You might make a good
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deal on damaged equipment, while providing them with needed cash to get
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back in business; or simply offer an outright donation. Are any of your
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favorite Atari dealers, or mail order houses located in the damage
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radius of the earth quake? Give them a call and see if they're ok.
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Show your community spirit, show that you care, and, if nothing else,
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satisfy your urge for a new toy and order something.
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FAREWELL TO FRIENDS
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Many people are concerned about Antic magazine, and for good reason. It
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has gone from a healthy 88 page monthly magazine to an anemic 43 page
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bimonthly newsprint publication in just the last year. Antic truly
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reflects the 8bit market, since they depend primarily on subscriptions
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and advertising dollars for their profit. Many subscribers were
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displeased that they were -forced- into a disk subscription. However,
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the disk subscription is more profitable (and the price to you for the
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disk/magazine combo is lower besides). Advertising continues to
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dwindle. As a result of the earthquake it may well drop off to
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virtually nothing (B&C, American Techna-Vision, and San Jose computer
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account for 80% or more of Antic's advertising now). But I have been
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assured that so long as Antic turns a profit, it will remain in print;
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even if it is a shadow of its once robust self. Buy it off the
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newsstand, or take a chance and subscribe. If you don't, you will miss
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this dear old friend when it's gone.
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Buy the December 1989 issue of Analog. It will be a collector's item!
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Why? Because, sadly, it will be the LAST issue. As of November, 1989,
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Analog absorbed ST-Log. Since ST-Log is no longer an independent
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publication, it seems that you can kiss this baby goodbye too. I just
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got the fatal news, and don't know all the details. However, it seems
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that LFP (that's Larry Flynt Publications) has decided that Analog is
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not profitable (or not profitable enough?) and will discontinue it after
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December 1989. This deeply saddens me, since I have been closely tied
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with Analog for nearly six years (and well over 60 publications of my
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work).
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I'm very close to selling all the Atari equipment I own, I'm so upset.
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WRITE! Talk me out of it. Actually, this might be the best time to bid
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my Atari computers a fond fairwell. My pursuit of a Master's degree is
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very demanding of my time, and next month I will be teaching part time.
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My Atari work may become more of a grudging, annoying, distracting
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demand of rare time, than the dear friend it has been all these years.
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I suspect I will keep at least the good old 800XL and the game
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collection. It will become a relic, someday.
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FINAL NOTES
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Please note that many of the mistakes in my -Asm/Ed Reference Manual-
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article in the November and December issues of Analog are not mine.
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Most of them are typesetting errors. Clay Walnum, my editor, caught
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them and turned in change requests; but, being on opposite coasts, they
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didn't get in before going to press. The spacing is wrong in many of
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the printer listing format examples, however the explanation in the text
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is correct.
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Also, many of the equal signs in the text should be preceeded by an
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asterisk. Somehow they all got misplaced at press time. Apparently,
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the asterisk character is problematic for typesetters, since similar
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problems occured in an article of mine in the current issue of Antic.
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Think of Ratty's Rap as your 8bit technical forum, and the Atari news
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and rumor clearing house. I will be glad to assist you with questions
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on Assembly, Action, C, and BASIC programming problems. (Rumors and
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news are welcome events too.)
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The author can be reached on GEnie (MAT.RAT) or Delphi (MATRAT), or
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write to me at: 32 S. Hartnett Ave, St. Louis, MO 63135. (No calls
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please, I don't have the time.)
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SAN FRANSISCO EARTHQUAKE - CTSY GENIE
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-----------------------------------------------------------------------
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(Editors Note: The following messages are reprinted with permission of
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GEnie. They are reprinted here to give everyone a feeling of what
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happened in California by the persons living there. Most of the
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messages have been deleted from the reprint and can be read online in
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the ST RT on GEnie, Catagory 14 Topic 13.
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Topic 13 Tue Oct 17, 1989
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GORDON at 23:33 EDT
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Sub: EARTHQUAKE
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Message 2 Wed Oct 18, 1989 by TOWNS at 00:25 EDT
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Well, I am at home now in Fremont.. For those that don't know, Fremont
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is on the East side of the bay approximately 10 miles north of San Jose
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and 18 Miles from Sunnyvale.
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The latest word is that the quake was centered in Hollister about 20
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miles south of San Jose and measured between 6.5 and 7.0 on the Richter
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Scale. We are getting after-shocks measuring between 3.0 and 5.0 about
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every half hour.
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There is major damage in San Francisco..Wow! Another small Aftershock
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as I type this... anyway, there is major damage in SF and MAJOR damage
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in Oakland. Part of the Bay Bridge fell down (a 50 foot section) and a
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1.5 mile section of the double-decker Highway 80 near Oakland/Berkeley
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fell down COMPLETELY and is nothing but rubble. They estimate that 40-
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50 people were crushed in this freeway when it fell.
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The emergency rooms around the Bay Area are packed with people, SF is
|
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without water and power as well as most of the North Bay is in the same
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situation. Things are a MAJOR MESS here right now. I have been
|
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watching news coverage on TV for about four hours now. We are still
|
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seeing major loss of property and injuries around the Bay Area. This is
|
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the scariest thing I have ever seen.
|
|
|
|
As for Atari, I didn't go to work today (Thank God! Atari is ONE scary
|
|
place to be during an Earthquake..) and I spoke with some people at
|
|
Atari. They are saying that Atari came though the Quake fairly well.
|
|
|
|
If communications with Atari are a little harder than usual, please bear
|
|
with us. I think things are going to be alittle on the abnormal side
|
|
for the next couple of days.
|
|
|
|
Anyway, Pray for those of us in the Bay Area and I hope that all of your
|
|
loved ones in the Bay Area are safe! We will keep you posted on what is
|
|
happening as we know more.
|
|
|
|
-- John
|
|
|
|
PS. The Quake hit at 5:04pm.. at the height of rush hour <sigh>
|
|
|
|
Message 12 Wed Oct 18, 1989 by TOWNS at 14:23 EDT
|
|
|
|
|
|
Well, it's the morning and things are looking alittle better. Here in
|
|
Fremont, its business as usual. Most schools and businesses are open,
|
|
we have power, gas, water, and even Cable TV. I guess the phones are
|
|
easing up alittle. I just got two calls from out-of-state this morning
|
|
around 5am.
|
|
|
|
Oakland and San Francisco are still a mess. The Marina area is a
|
|
complete disaster and most of the city is still without power. There
|
|
are grave fears about the condition of Santa Cruz where the Quake was
|
|
centered. Not much news is coming out of that area.
|
|
|
|
The last aftershock I felt was this morning around 3:30am. I think it
|
|
was in the same range as the 3.0 - 4.0's we have been having since the
|
|
original quake.
|
|
|
|
They are estimating that the Bay Bridge will be out of commission for
|
|
at least 3 weeks. The Cypress Structure (the freeway that collapsed on
|
|
approx. 250 people, crushing them to death) is said to be beyond
|
|
recovery and they are afraid at the moment that is will fall even
|
|
further if the aftershocks continue.
|
|
|
|
It seems that large parts of the South Bay have survived the Quake with
|
|
no major problems. It's San Francisco and Oakland that are having the
|
|
major problems at this point.
|
|
|
|
Anyway, enough for now..
|
|
|
|
-- JOhn
|
|
|
|
Message 13 Wed Oct 18, 1989 by BOB-BRODIE at 14:23 EDT
|
|
|
|
|
|
For those of you concerned, let me say that the building is OK. One of
|
|
the warehouses apparently lost very little stuff, the other has some
|
|
problems. I was at Atari when the quake hit, sending e-mail on GEnie.
|
|
Although I tend to use humor to playdown the severity of the problems at
|
|
Atari, this is one time I will **not**! The headquarters at Atari
|
|
rocked, and after we all got outside, the smell of either gas or sewage
|
|
was evident.
|
|
|
|
We stood in the parking lot for about 20 minutes, then we were allowed
|
|
inside again to get our things. I managed to get a quick phone call off
|
|
to my family (still living in the LA area, I haven't moved them up here
|
|
yet) to let them know I was OK. Today, there is pretty much a skelton
|
|
crew here. The word is that the Tramiels homes sustained substansial
|
|
damage during the quake. Lots of folk have stayed home due to the
|
|
schools being closed. Water conservation measures have been instituted.
|
|
I drive to work everyday on I-880, the freeway that was buckled and
|
|
pancaked down on as many as 200 people. Although I do not pass on that
|
|
particular stretch of the I-880, it is still scary. Cal-Trans was out
|
|
on the parts that I do travel today, building caffolds/supports for the
|
|
overpasses.
|
|
|
|
Although I have not visited the R & D and tech support areas yet, I am
|
|
told that there is some damage to hardware there that was thrown around
|
|
during the quake. All of my stuff seems to have come through ok. I did
|
|
manage to re-boot and park the HD heads while dialing the wife.
|
|
|
|
Of course, I have only talked with a few of the people here at Atari.
|
|
Elizabeth Shook actually lives in San Francisco. Although her home was
|
|
undamaged, they did not have power until after 1:00AM. The Power
|
|
Company could have turned it on, but was afraid to, as more fires might
|
|
have resulted from possible gas leaks.
|
|
|
|
I was in Whittier during the big quake there a couple of years ago, and
|
|
the one thing that I have a deadly fear of is the aftershocks. The
|
|
Whittier quake was on Friday morning. Sunday, at around 1:00AM we had a
|
|
real big shock, 5.5! I don't relish the thought of the ground moving
|
|
like that again. Right now, just hearing a door slaming shut scares me.
|
|
|
|
Bob Brodie
|
|
|
|
Message 19 Wed Oct 18, 1989 by FB [Fred Beckman] at 23:31 EDT
|
|
|
|
After being knocked off GEnie yesterday at 5:04PM because the house was
|
|
rocking and my three year old's were screaming as we dove for the
|
|
doorway in the center of the house. The little boys kept pleading with
|
|
me to make it stop shaking Daddy and all I could do is hold on to them
|
|
and pray that my wife in a large electronic plant and my daughters at
|
|
choir practice would not be hurt.
|
|
|
|
After what seemed like an hour (really 20 to 40 seconds by most
|
|
accounts) it stopped moving too much. Trees swayed for another couple
|
|
of minutes and the light in the dining room was swinging 5 minutes (I
|
|
checked my watch). The power was off and there was no way to contact
|
|
anyone to find out about the rest of the family.
|
|
|
|
The girls showed up about 20 minutes later. They had been playing tag
|
|
when the ground started to move outside where they were playing. My
|
|
wife called about 15 minutes after that and said that she would be home
|
|
soon. Since it is 3 miles to where she work I thought it would be
|
|
sooner than the 45 minutes it took. All the lights were out with power
|
|
lines on the ground.
|
|
|
|
Cooking dinner outside was fun for one meal but to do it any more than I
|
|
wanted to do. Luckly for us the power was back in the middle of the
|
|
night. The other 400,000 folks that are still without have my prayers
|
|
that the power company will get it back soon.
|
|
|
|
Everything looked so normal this morning until you noticed the cars
|
|
parked in the driveways while the everyone swept up the glass and mess
|
|
that fell in the garages. Everyone also had very tired looking eyes as
|
|
most of us spent most of the night comforting your little ones that it
|
|
would not come back, and that mommy and daddy would be there for them.
|
|
When we moved from room to room there was always a crowd with us. I am
|
|
very lucky and my heart felt grieve goes out to those that are not as
|
|
fortunate as I am.
|
|
|
|
Fred
|
|
|
|
|
|
|
|
THE REVOLUTION
|
|
-----------------------------------------------------------------------
|
|
Comments by Ron Kovacs
|
|
Handbook by Donald A. Thomas Jr.
|
|
|
|
|
|
ZMagazine and associated publications are officially endorsing the
|
|
Revolution and we are committing space throughout 1990 to remind the
|
|
Atari user base each week. Starting this week through the end of the
|
|
year, we will reprint the actual Revolution article in weekly
|
|
installments, and stay one week ahead of the proposals discussed.
|
|
|
|
The file Revolt.Arc already discussed earlier in the Public Domain
|
|
Shelf by Alice Amore, (in ST*ZMAGAZINE Issue #43), is an excellent idea
|
|
and amusing too. It will surely keep the Atari user busy with
|
|
interesting tasks through December 1990. If any of the proposals
|
|
suggested work, it alone will spread the word about Atari and this
|
|
Revolution.
|
|
|
|
|
|
The REVOLUTION(tm) HANDBOOK by Donald A. Thomas, Jr. is =1989 ARTISAN
|
|
SOFTWARE and all rights are reserved.
|
|
|
|
INTRODUCTION
|
|
|
|
There is a war going on in the United States and, if you are an Atari
|
|
computer user, you are a part of it. The allies are the manufacturers,
|
|
publishers and users of Atari computers. They are the front line people
|
|
doing what they can to see that the system survives. They, as you, are
|
|
the people who face the ridicule from the universe of IBM, Amiga and
|
|
Macintosh proponents to support a conviction in the really best computer
|
|
value available.
|
|
|
|
To proclaim a war, there must be a cause... essential basic values worth
|
|
fighting for. In this case, these values hinge on the need to expand
|
|
our family of Atari owners and users. We must face the reality that our
|
|
family of Atari users is not growing in the United States... it's
|
|
shrinking. This fact should be disturbing to you. The passion you have
|
|
for your computer will likely crumple to disgruntled aggravation as
|
|
fewer companies support your investment and more and more users switch
|
|
to a more popular system.
|
|
|
|
Many of us have been waiting for Atari to fight this war for us. We
|
|
have listened to commitments to run advertising and support users'
|
|
groups and trade shows. We have also been exposed to Jack Tramiel's
|
|
philosophy that -Business Is War-. In many instances, Atari has made
|
|
admiral efforts to strengthen their domestic position. For instance,
|
|
over $67 million dollars was poured into a chain of retail electronics
|
|
stores known as the Federated Group. The theory was that by owning a
|
|
significant retail outlet, they could dictate the amount of shelf space
|
|
and customer assistance dedicated to Atari computers and games. While
|
|
the theory was sound, they were not prepared to invest the added
|
|
millions of dollars it would take to salvage the risk. Atari has also
|
|
supported the user shows with their presence and dealer support by
|
|
loaning equipment for the show and providing seminars.
|
|
|
|
Atari's dilemma is that the return on invested dollars is best paying
|
|
off overseas right now. Prices are higher there, piracy is a lesser
|
|
threat, and the consumer can view the Atari line of computers without a
|
|
tainted prejudice for another system which is not as well established.
|
|
Yes, it appears Atari can not get a fix on what needs to be done for the
|
|
U.S., but there is already enough work keeping up with European demand.
|
|
-Business Is War- means exactly that and Jack Tramiel is going to fight
|
|
for businesses' primal need... PROFITABILITY.
|
|
|
|
Looking into the crystal ball, Atari will certainly find some success
|
|
with the Portfolio and other attempts to approach the PC market. They
|
|
may see their domestic cash flow swell when they do. As a result, an
|
|
increasing PC consumer base will be supporting the Atari name which will
|
|
drown out our cries for support with our XL, XE, ST and MEGA machines.
|
|
Already, the Atari magazines have covered the Portfolio.
|
|
|
|
Artisan Software believes that there is a hidden army of Atari users who
|
|
realize that, if anyone is going to fight this war, we must do it
|
|
ourselves. Since Atari Corp. and third party developers are simply
|
|
profit machines, they are always going to spend as little as possible to
|
|
sell their products. After all, that's what business is all about. Yet,
|
|
if someone were to mastermind an ultimate attack to enhance United
|
|
States sales of Atari computers, Atari would support its' success.
|
|
|
|
Artisan Software is asking you to join in on the ultimate user-based
|
|
campaign to attract an expanding universe of Atari owners and users.
|
|
You may participate as intensely as you wish, but your every effort will
|
|
go a long way by reading this material and doing whatever you can.
|
|
|
|
The campaign is called -THE REVOLUTION-. It will be in effect
|
|
throughout 1990 and scheduled to continue through the 90's. The premise
|
|
will be to optimize the power of -word-of-mouth- advertising. This form
|
|
of advertising is the least expensive and the most effective.
|
|
Concentration will be on a calendar of projects which will strike
|
|
targets in cumulative force. You will find participation fun and easy.
|
|
|
|
No one appears to have a firm idea how many Atari users there are in the
|
|
U.S., many say there about 100,000 ST compatible machines out there, but
|
|
that can not be verified. Atari, understandably, keeps this a secret so
|
|
they do not scare away potential developers. Regardless how many there
|
|
are of us, we have the potential to exercise a lot of power. If united,
|
|
we can not be ignored.
|
|
|
|
The benefits you reap from this project are plentiful. First of all,
|
|
you will see Atari users ban together as a nation for the very first
|
|
time. You will witness significant news coverage and experience the
|
|
growth of new companies emerging to support your system. You will also
|
|
discover it increasingly easier to find friends and colleagues using an
|
|
Atari computer. Best of all, you will have fun.
|
|
|
|
Respectfully,
|
|
Donald A. Thomas, Jr.
|
|
President, Artisan Software
|
|
|
|
QUESTIONS AND ANSWERS
|
|
|
|
Below are some questions and answers regarding -The REVOLUTION-. You
|
|
may be able to satisfy any inquiries you have by reviewing this
|
|
material.
|
|
|
|
Q. WHAT IS -THE REVOLUTION-?
|
|
|
|
A. -The REVOLUTION- is a structured user-based campaign design to
|
|
enhance Atari computer sales in the United States by primary use of
|
|
-word-of-mouth- advertising. It is made up of users and companies
|
|
across the nation who wish to support the cause.
|
|
|
|
|
|
Q. WHAT IS -WORD-OF-MOUTH- ADVERTISING?
|
|
|
|
A. -Word-Of-Mouth- Advertising is the most valued form of advertising
|
|
for any reputable business. While paid advertising boosts public
|
|
awareness, it is often by someone's recommendation that high ticket
|
|
purchases are made. In basic terms, word-of-mouth advertising is the
|
|
act of voicing your opinion about a product or service in a favorable
|
|
way. In addition, -The REVOLUTION- campaign is designed so that all
|
|
our voices are focused toward specific targets at any one given time.
|
|
|
|
|
|
Q. WHO IS COORDINATING -THE REVOLUTION-?
|
|
|
|
A. ARTISAN SOFTWARE President, Donald A. Thomas, Jr., plans to
|
|
coordinate the campaign.
|
|
|
|
|
|
Q. WHAT IS ARTISAN SOFTWARE?
|
|
|
|
A. Artisan Software is a California based software publisher dedicated
|
|
to the Atari ST and MEGA computers.
|
|
|
|
|
|
Q. WHY IS ARTISAN SOFTWARE DOING THIS?
|
|
|
|
A. Artisan Software currently offers three products for the ST computer.
|
|
This is not the place to talk about them, but you will find separate
|
|
ASCII text files in later weeks about them. While Atari users
|
|
support their products, it has become disenchanting to realize that
|
|
the Atari user base is not large enough to keep sales at a profitable
|
|
pace. Rather than diverting attention to non-Atari computers, it has
|
|
been Artisan Software's decision to expand the Atari computer user
|
|
base.
|
|
|
|
|
|
Q. WHAT SPECIFIC ATARI COMPUTERS ARE REPRESENTED?
|
|
|
|
A. Although Artisan Software publishes only ST/MEGA compatible titles,
|
|
it is recognized that the 8-bit community has just as much to be
|
|
proud of over their systems too. Atari video game systems,
|
|
cartridges and PC compatible products are not represented here.
|
|
|
|
|
|
Q. WHAT DOES ARTISAN SOFTWARE HAVE TO GAIN BY COORDINATING -THE
|
|
REVOLUTION-?
|
|
|
|
A. Frankly, a lot. First, Artisan Software will expand its exposure of
|
|
it's products to the existing base of Atari users. Secondly, this
|
|
base will grow and, therefore, so will sales.
|
|
|
|
|
|
Q. WILL IT COST ME MONEY TO PARTICIPATE?
|
|
|
|
A. Not necessarily. As an individual, you are asked to become a
|
|
registered participant by making a minimum pledge of $15 to help
|
|
initiate the cause for the first year. Pledges for more than that
|
|
amount is encouraged, but you are not required to pay any amount at
|
|
all to participate.
|
|
|
|
Part of your pledge will cover the costs of distributing -The
|
|
REVOLUTION HANDBOOK- and other costs such as phone use and coordinating
|
|
costs. Corporate pledges are also invited if you wish to show your
|
|
company's support and benefit from the campaign.
|
|
|
|
Other costs to you depend on the projects you voluntarily elect to work
|
|
on. In most cases, it is simply a few letters and postage stamps per
|
|
week.
|
|
|
|
It is important to register your participation regardless of the size of
|
|
your pledge. Your registration becomes an integral necessity to provide
|
|
a statistical analysis as to the size of the movement, the primary use
|
|
of the computers and estimated growth patterns. It is also important
|
|
that you register individually. Individual and group registrations are
|
|
maintained by separate accounting methods to insure the integrity of
|
|
individual participation statistics.
|
|
|
|
Q. OK, WHAT DO I NEED TO DO SPECIFICALLY?
|
|
|
|
A. Your participation is needed on four levels.
|
|
|
|
First, read this HANDBOOK and fill out the form included. Send the
|
|
form to Artisan Software today.
|
|
|
|
Secondly, go out of your way to discuss -The REVOLUTION- with your
|
|
user group or other Atari users. Provide them copies of this
|
|
HANDBOOK. Verbally encourage them to participate. Also, approach
|
|
your local dealers. Encourage them to distribute copies of this
|
|
HANDBOOK to their customers. Permission is granted to copy and
|
|
distribute this HANDBOOK if the copyright and authorship is
|
|
acknowledged when you do. Exceptions to this include professional
|
|
duplication in a bound and covered book to be sold for profit. The
|
|
distinction should be clear, but contact Artisan Software if you have
|
|
any questions. Your active involvement to spread the word about this
|
|
campaign is a critical component to its' success.
|
|
|
|
Third, write your favorite Atari magazine and ask them to provide
|
|
consistent coverage of this campaign.
|
|
|
|
Finally, follow this HANDBOOK as completely as you are willing and
|
|
able.
|
|
|
|
|
|
Q. WHERE DO I SEND MY REGISTRATION?
|
|
|
|
A. Send all correspondence, including registrations to: -THE REVOLUTION-
|
|
c/o ARTISAN SOFTWARE, P.O. Box 849, Manteca, CA 95336.
|
|
|
|
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
|
|
|
|
This is a large undertaking and will be interesting. Each week until
|
|
completion, we will reprint the entire article and re-run them through-
|
|
out 1990. More details on ZMAG's involvement in the coming weeks.
|
|
|
|
Every week, the following form will be included for your conveince.
|
|
|
|
|
|
PARTICIPANT REGISTRATION
|
|
|
|
PLEASE COMPLETE THIS FORM AND MAIL WITH YOUR CHOSEN PLEDGE TO:
|
|
ARTISAN SOFTWARE
|
|
P.O. BOX 849
|
|
MANTECA, CA 95336
|
|
|
|
PLEASE PRINT CLEARLY!
|
|
|
|
___ YES, I understand the campaign entitled: -The REVOLUTION- and
|
|
agree that a unified national effort to enhance Atari computer
|
|
sales may be a fun project and one that will better protect my
|
|
investment in the future. I acknowledge that the campaign
|
|
HANDBOOK makes suggestions only. I am not obligated to do any or
|
|
all of them if I choose not to. (Make checks payable to Artisan
|
|
Software.)
|
|
|
|
PLEDGE ENCLOSED $_________________ (NOT REQUIRED)
|
|
|
|
SIGNATURE _______________________________ DATE ____________
|
|
|
|
NAME _______________________AGE ___ PHONE (_____) _________
|
|
|
|
COMPANY OR USER GROUP REPRESENTED (if applicable):
|
|
|
|
COMPANY NAME ___________________________________
|
|
|
|
ADDRESS ________________________________________
|
|
|
|
CITY __________________ STATE _____ ZIP ________
|
|
|
|
COMPANY PHONE NUMBER (_______) _________________
|
|
|
|
DEALER ___ DISTRIBUTOR ___ PUBLISHER ___ MFG___
|
|
|
|
OTHER _________________________________________
|
|
|
|
PERSONAL ADDRESS __________________________________________
|
|
|
|
CITY ___________________ STATE _____ ZIP _________
|
|
|
|
OCCUPATION ________________________ PHONE (_____) _________
|
|
|
|
COMPUTER(S) OWNED _________________________________________
|
|
|
|
MY USER GROUP MEMBERSHIP IS AT ____________________________
|
|
|
|
___________________________________________________________
|
|
|
|
I USE THE COMPUTER PRIMARILY FOR __________________________
|
|
|
|
___________________________________________________________
|
|
|
|
PLEASE ADD COMMENTS OR SUGGESTIONS ON THE REVERSE SIDE.
|
|
|
|
(to be continued....)
|
|
|
|
|
|
|
|
THE ARCHIVE BIT
|
|
---------------
|
|
by Ron Kovacs
|
|
From the ZMagazine Archives
|
|
|
|
|
|
1 YEAR AGO - NOVEMBER 1988
|
|
==========================
|
|
|
|
Atari reported they will be giving credit for purchasing Atari
|
|
cartridges, they are sold presently at a cost of $10 to $30 each. Atari
|
|
will give prizes and a two week vacation. If this expirement works,
|
|
they will continue this promotion as a way of luring more people to
|
|
purchase Atari products.
|
|
|
|
The first Atari Canadian Users Convention takes place in Toronto Canada.
|
|
On display were all of Atari's products including the 260ST. New
|
|
products talked about included the 68030 chip-based ST scheduled for
|
|
shipment in early 1989 with enhanced resolution, stereo chip, more
|
|
colors and the NEW TOS. Other products discussed included the laptop
|
|
ST, an ST based game machine, and a new ST light light guns with games
|
|
cable of utilizing it. One of the games announced was -Crossbow-.
|
|
|
|
On November 17th, 1988 ZMagazine and ST-Report editors Ron Kovacs and
|
|
Ralph Mariano spilt an organized publication because of controversy
|
|
surrounding editor Mariano. In January, STZMAG surfaced as a
|
|
replacement to ST-Report Magazine.
|
|
|
|
An Anti-Virus law was proposed by Michigan state lawmakers that would
|
|
impose penalties against anyone convicted of creating or spreading
|
|
computer viruses. This proposal came to light based on the virus attack
|
|
earlier this month on military and research computers linked by ARPANET
|
|
and other computer networks. Luckily, this virus did not cause any
|
|
damage other than down time to all involved.
|
|
|
|
Atari's Holiday Promotion was unveiled that offers free game cartridges
|
|
to buyers of Atari video game systems and software. The -Atari Holiday
|
|
Bonus Software Program- lets consumers who purchase an Atari 2600 or
|
|
7800 game system between November 21 and December 31 receive a bonus of
|
|
two free game cartridges direct from Atari. Through December 31, Atari
|
|
offered a $50 consumer rebate on the purchase of the Atari XE.
|
|
|
|
GFA Systemtechnik informed MichTron that they intended to begin
|
|
marketing all their products, world wide, by themselves. GFA was going
|
|
to start a new company in the USA called GFA U.S.A. Hearing this,
|
|
HiSoft approached MichTron about publishing their products in the United
|
|
States.
|
|
|
|
Atari attends the 10th Comdex showing UltrScript which was said to be
|
|
ready in early 1989. DTP processors onhand included PageStream,
|
|
Publisher ST, DeskSet, and Calamus. The PC4 and PC5 were on display
|
|
with no word on US shipping dates. At the same show Commodore announced
|
|
the Amiga 2000HD.
|
|
|
|
2 YEARS AGO - NOVEMBER 1987
|
|
===========================
|
|
|
|
Atari showcases the ABAQ at Comdex. The Abaq, based on a -transputer-
|
|
chip, runs more than 10 times faster than a PC/AT technology and more
|
|
than 5 times faster than the 68020 with math processor. Atari unveiled
|
|
its new CD player capable of reading CD-ROM disks and of playing musical
|
|
CD disks. The CD-ROM is supported by a Mega and ST-compatible DMA
|
|
interface, and would retail in early 1988 for under $600. Also at
|
|
Comdex, the Mega's SLM804 Laser printer, Deskset, WordPerfect, and
|
|
Microsoft Write. Atari's IBM compatibles were shown, the PC2 (XT
|
|
Compatible) and PC4 (AT Compatible), PC3 (VGA Graphics Operation), which
|
|
join the PC1 already available at $799. Sam Tramiel states -I can see
|
|
Atari Mega computers with laser printers as desktop publishing stations
|
|
exchanging data with a satellite group of PC1's as LAN stations. An
|
|
entire office environment can be created. The PC, the Macintosh, and
|
|
the Atari computers co-exist. Each can do the things they do best.-
|
|
Atari announced -Moses PromiseLAN,- a local area network that can
|
|
connect up to 17 PCs using off-the-shelf telephone wire. They will also
|
|
be developing Moses PromiseLAN adaptors for its Mega and ST computers.
|
|
Thus, the Mega and Atari laser printer will be able to share data with
|
|
PCs and Apple Macintoshes.
|
|
|
|
3 YEARS AGO - NOVEMBER 1986
|
|
===========================
|
|
|
|
Commodore's bankers renew a credit line of 140 million to keep things
|
|
rolling. Earlier in the year they defaulted on loans while banks held
|
|
off calling in the bucks.
|
|
|
|
The Max Headroon Show gains popularity as Max appears in Conference on
|
|
CompuServe. Max Headroom was best known for his witty, off-the-wall
|
|
comments made while interviewing rock groups and other pop artists.
|
|
Newsweek dubbed Max the -the TV talk show host of 1986 -- no, make that
|
|
the year 2000.-
|
|
|
|
The Software Publishers Association announced it was offering a $100
|
|
reward to anyone turning in information about computer bulletin board
|
|
systems that distribute copyrighted software. As reported in Zmag, in
|
|
order to collect the bounty, tipsters HAD TO provide the name, telephone
|
|
number and log-on information of a pirate BBS, as well as the street
|
|
address and name of the sysop, a disk containing copyrighted materials
|
|
downloaded from it and a printout of other copyrighted material posted
|
|
there. $500.00 was paid out to date.
|
|
|
|
Antic Online a CompuServe Forum was unable to reach a mutually
|
|
acceptable contract with CompuServe, and found it necessary to
|
|
discontinue ANTIC ONLINE. They would later kiss and make up.
|
|
|
|
Supra Corp notified owners of it's 30MB Hard Drives manufactured by NEC
|
|
that the drives may develop encoding problems. In a message sent to
|
|
users of the Atari Developers Forum on CompuServe, Supra said that some
|
|
disk drives manufactured between August 15 and October 15, 1986, have
|
|
been known to fail after extended use. Encoding problems can lead to
|
|
scrambling of the disk directory and subsequent loss of data. To
|
|
determine if your Supra 30MB drive was manufactured during the suspected
|
|
problem period, check the identification plate on the bottom of the
|
|
drive. The manufacturing date shown is in the format of MDDYY or
|
|
MMDDYY. Users who suspect a problem with their drive should contact:
|
|
Supra Tech Support (503)967-9081.
|
|
|
|
ZMagazine makes it's debut in Sweden on atleast three BBS systems.
|
|
Sorman nformation eXchange, SIX. It runs on a Mac+, and carry general
|
|
computer news and sections for Mac, Atari 8-bit, and Atari ST. The
|
|
number is +46-470-22183.
|
|
|
|
Atari entertains the masses at the 1986 Comdex show with Publishing
|
|
Partner from Softlogik, and 8-bit products like the XEP80, SX212, and
|
|
the long awaited BLiTTer chip promised for early 1987 for $120. Sam
|
|
Tramiel states -Atari is bringing its philosophy of -Power Without the
|
|
Price- to the wider peripheral market.-
|
|
|
|
|
|
|
|
|
|
PACMANIA REVIEWED
|
|
=================
|
|
by Marc Ingle, S*P*A*C*E
|
|
Reprinted from the Puget Sound Atari News
|
|
|
|
|
|
Okay, I admit it, I'm a Pac-Man addict. I've played almost every form
|
|
of the game including Ms Pac-Man, Baby Pac-Man, Super Pac-Man, and
|
|
Pac-Man Plus, but it wasn't until recently that I had played PacMania.
|
|
|
|
Unlike previous versions of Pac-Man this version is played within a 3D
|
|
maze! The object is the same... gobble pellets to rack up points while
|
|
avoiding (or in some cases, gobbling) the dreaded ghost monsters.
|
|
|
|
A few special objects will appear in the center of the maze from time to
|
|
time. Some type of fruit will most frequently appear. If you gobble
|
|
the fruit before it disappears you will be rewarded with some extra
|
|
points. Every once in a while a large green or red pill will appear.
|
|
If you are lucky enough to gobble the green pill you will be able to
|
|
make Pac-Man move at double his normal speed. In this way you could
|
|
clear the screen of pellets in a shorter than normal amount of time. If
|
|
you manage to devour the red pill you will be rewarded with double
|
|
points for each item that you eat. Both the red and green pill's
|
|
effects will wear off in a short period of time so they should be used
|
|
as wisely as possible.
|
|
|
|
This game has four different levels of difficulty. Each level has a
|
|
different name and different look, but the overall pattern of the maze
|
|
does not change. The names of the levels are -Block Town-, -Pac-Man's
|
|
Park-, -Sandbox Land-, and -Jungley Steps- with -Block Town- being for
|
|
beginners and -Jungley Steps- for the more advanced players.
|
|
|
|
The ghost monsters are Pac-Man's only threat to gobbling up all of the
|
|
pellets. The game starts out with five ghost monsters in the maze, but
|
|
as you advance to higher levels more and more ghost monsters will
|
|
appear. There are two distinctive ghost monsters that show up during
|
|
the game. One is faster than the other ghost monsters and can be easily
|
|
recognized because he looks as if he is -ticked off.- Another
|
|
distinctive feature of this particular ghost monster is the fact that he
|
|
multiplies in the higher levels of play. The other distinctive ghost
|
|
monster is of the color pink and has the unique ability to jump up and
|
|
down.
|
|
|
|
While playing the game I discovered that with the press of the fire
|
|
button I could cause Pac-Man to jump over ghost monsters to get him out
|
|
of hazardous situations. The only ghost monster I learned to avoid
|
|
jumping over was the pink one, mainly because he can jump too.
|
|
|
|
Overall I found PacMania to be a very entertaining game. My only
|
|
complaint being that Pac-Man moves too slow in the lower levels. If you
|
|
enjoy playing Pac-Man type games then I highly suggest that you get this
|
|
one.
|
|
|
|
Pac-Man is produced by Grandslam Entertainment LTD of London England.
|
|
It runs on either a ST or Mega ST with a color monitor. A joystick is
|
|
recommend, but is not required as there are keyboard controls too. The
|
|
game also comes with a PacMania poster, several stickers, and a small
|
|
instruction manual. The copy of PacMania that I used for this review
|
|
was loaned to me by Ron Butler of Butler's Computer Service in Federal
|
|
Way. He normally sells this game for $35.95, but like most computer
|
|
stores, prices may vary.
|
|
|
|
|
|
|
|
130XE/1200XL VIDEO MODIFICATION
|
|
===============================
|
|
by Rich Gratzer, S*P*A*C*E
|
|
Reprinted from the Puget Sound Atari News
|
|
|
|
|
|
Here's a quick modification for dedicated 8-Bit Users who would like to
|
|
improve the video output from their 130XE or 1200XL computers. The
|
|
reason for excluding the other 8-Bit machines is that I've not had the
|
|
opportunity to modify any of them for use with a Commodore Monitor.
|
|
This modification is intended for use with those monitors only; results
|
|
will vary on other monitors. Unlike other 8-Bit video modifications,
|
|
this one will not disable the RF-Modulated output so you can still use
|
|
your machine on a regular Television. Again, the resulting picture
|
|
quality may vary with different TV-sets. (All the computers I've
|
|
altered so far, have looked much better on my monitor and SONY-TV if
|
|
that helps to instill any confidence.)
|
|
|
|
This modification is a job for experienced people only. Therefore, it
|
|
will not be presented in a step by step fashion. Seek the help of a
|
|
qualified friend, a local repair Technician, or come to the S*P*A*C*E
|
|
Hardware Workshop and you can get the help you need.
|
|
|
|
THE PROBLEM
|
|
|
|
Shadows! Shadows everywhere, especially if you have a 1200XL! These
|
|
poor machines, along with the 5200 Game Systems, had the worst video
|
|
output of any Atari ever produced. Text characters cast black shadows
|
|
looking similar to numbers on the side of a Navy vessel. It was a real
|
|
mess. The problem originates in the luminance-signal which is generated
|
|
by the Atari. It can be easily distinguished by pulling the Chroma
|
|
signal from the back of the Commodore monitor. At this point you will
|
|
be viewing only the luminance-signal and the shadow effect should be
|
|
very apparent. Shadowing effects can also be caused by color gun mis-
|
|
alignment, phase errors in the color-signal or within the monitor, and
|
|
so on... Therefore, It's probably a good idea to disconnect the Chroma
|
|
lead to verify that the shadow effect on your monitor is really coming
|
|
from the luminance signal. If you have determined this to be a problem
|
|
with your computer but do not wish to modify your equipment, you can
|
|
partially mask the shadowing by turning up the briteness adjustment and
|
|
increasing the amount of color on any monitor or TV set. TV's and
|
|
monitors with low bandwidths may be less susceptible to the problem.
|
|
Adjusting Contrast or Soft/Sharp controls may also help.
|
|
|
|
The amount of shadowing in the luminance-signal varies from one model of
|
|
Atari to another and I've found it to be relatively consistent for each
|
|
model. Since the shadows appeared on both my monitor and TV, I assumed
|
|
that the problem lied within the Atari. I located the troublesome spot
|
|
in the video circuitry by touching the component leads with my fingers
|
|
and watching the screen to see if I could alter the shadowing effect. I
|
|
found the luminance circuit to be the culprit here. The following
|
|
modifications are the result of my efforts.
|
|
|
|
(In all honesty, I can't state with certainty the reason for this
|
|
shadowing effect. There are several likely possibilities, but I don't
|
|
have the test equipment required to properly evaluate the circuit.
|
|
However, I can tell you what the circuit changes will do. The
|
|
modification provides signal stability at the base (input) lead of the
|
|
luminance driver-transistor, allows for briteness and contrast
|
|
optimization, attenuates some of the hi-frequency output, and provides
|
|
you with the cleanest looking picture that you will ever see from an
|
|
8-Bit Atari (on a Commodore monitor). It's that simple!
|
|
|
|
THE FIX
|
|
|
|
Here's a short 'remove and replace' list. Do these first and then move
|
|
on to the additional steps.
|
|
|
|
Model Remove Replace
|
|
|
|
1200XL R21 2.2K ohm
|
|
L15 56 pf.
|
|
C115 jumper
|
|
R187 --NA--
|
|
CR20 56 pf.
|
|
C60 --NA--
|
|
R162 --NA--
|
|
R163 2.2K ohm
|
|
R23 150-220 ohm
|
|
R25 150 ohm
|
|
|
|
130XE R116 jumper
|
|
R52 --NA--
|
|
R53 --NA--
|
|
|
|
Additional Instructions:
|
|
|
|
1200XL/130XE
|
|
|
|
Install a 3.3 to 4.7k ohm resistor from the +5 volt power-supply to the
|
|
base (center) lead of the driver-transistor. You'll have to tack-solder
|
|
this one onto the board anywhere that's feasible. This resistor adjusts
|
|
the overall screen-briteness and if my memory serves me correctly the
|
|
larger value resistor yields a darker picture. (It's been awhile since
|
|
I did these mods!) Varying the value of the 150 to 220 ohm resistor
|
|
will change the amount of contrast in the luminance output. You can
|
|
pick a value in this range that best suits your system. I believe the
|
|
larger value here provides the least contrast.
|
|
|
|
1200XL owners should also install a 220 ohm resistor from the emitter
|
|
lead of transistor Q7 to pin 5 of the Monitor-Jack. (The emitter leg of
|
|
the transistor is the leftmost lead when looking at the lettering on the
|
|
flat side of the component-case.) This is now the new Chroma signal.
|
|
Previously the Chroma input on the Commodore monitor had to be connected
|
|
to the Composite video signal from the Atari. The picture will be
|
|
greatly improved now that the Chroma and Luminance signals are
|
|
separately fed to the monitor.
|
|
|
|
130XE owners have a bit more work to do. The 2.2K ohm resistors and 56
|
|
pf. ceramic-disc capacitors must be tack-soldered and mounted in an 'air
|
|
borne' fashion. Unfortunately, there are no vacant component locations
|
|
in which to add these additional parts as we had after gutting the
|
|
1200XL circuit. Also, the Lum-Out trace on the circuit board must be
|
|
cut free from the emitter leg of the 2N3904 transistor and soldered to
|
|
the center of the new emitter-resistors. The circuit trace can be found
|
|
on the bottom side of the board.
|
|
|
|
|
|
ATARI AD REPRINT
|
|
================
|
|
Submitted by Bruce -Z- Kennedy
|
|
|
|
Well, it finally happened. Atari has started advertising again.
|
|
Scientific American November issue page 13+.
|
|
|
|
Folio Computer $399.95
|
|
|
|
Parallel Interface 49.95
|
|
Serial Interface 79.95
|
|
Memory Cards 32k 79.95
|
|
64k 129.95
|
|
128k 199.95
|
|
AC Adapter 9.95
|
|
|
|
Direct sale from Atari call 800-443-8020
|
|
|
|
|
|
|
|
|
|
COMPUTER WRITER JOHN J. ANDERSON DIES IN QUAKE
|
|
-----------------------------------------------------------------------
|
|
Story by John Nagy
|
|
|
|
|
|
The aftershocks of the San Francisco earthquake continue to rock us all
|
|
and some of those shocks are personal rather than seismic. Although the
|
|
death toll looks at this time to be well below the darkest estimates of
|
|
many hundreds, that is little consolation to the families of those who
|
|
died last Tuesday. Many of the dead are yet to be identified. Almost
|
|
worse than the knowledge that a loved one or a friend is gone is the
|
|
waiting to find out if they indeed survived. Our own publisher of ZMAG,
|
|
ST*ZMag, and Z*Net, Ron Kovacs is still waiting to hear from a loved one
|
|
in San Francisco for a business meeting on Tuesday and is among the
|
|
thousands who have not yet been heard from. Our thoughts and prayers
|
|
are with the families of the missing, almost all of whom are safe, but
|
|
are unable to make outside contact in the wake of the quake-ravaged
|
|
utilities.
|
|
|
|
We do know of some specific fatalities... it was reported that among the
|
|
dead was John J. Anderson, a long time Atari enthusiast and writer.
|
|
|
|
John was in San Francisco less than a year as a senior editor of MACUSER
|
|
Magazine, a Macintosh specific publication. He had moved there from
|
|
Titusville, Florida, after several years editing COMPUTER SHOPPER
|
|
magazine. John always worked to raise the image and awareness of the
|
|
Atari line in CS as well as a number of other magazines he regularly
|
|
wrote for. Those included continuing Atari columns and feature articles
|
|
in FAMILY COMPUTING, CREATIVE COMPUTING, and many more.
|
|
|
|
Part of the reason John left Computer Shopper was his frustration in
|
|
working under Stan Veit, who seemed to want John to take over the
|
|
magazine but who refused to yield sufficient authority to John to
|
|
accomplish it. About the same time John Anderson left CS, the magazine
|
|
was bought by Ziff Davis Publishing Company, and soon afterwards Stan
|
|
was -retired- by the new owners. New Editor Bob Lindstrom has announced
|
|
that Atari 8-bit coverage will end with the December 1989 issue of CS
|
|
(along with ADAM, C64, TI, and the other older -classic computers-), and
|
|
that the ST and AMIGA are being watched carefully to determine if
|
|
coverage of those lines should also be cut in the future. While no one
|
|
can say what would have happened to Atari coverage if John had stayed at
|
|
CS, it is at least likely that he would be alive today to see it.
|
|
|
|
It was John Anderson who called me at home one day a few years ago and
|
|
asked if Computer Shopper could reprint an article I wrote that appeared
|
|
in ZMAGAZINE. (It was about the then-embryonic 8-bit emulator being
|
|
developed by Darek Mihocka, and his trouble with Atari about getting it
|
|
approved for distribution.) As we talked, John mentioned that he was a
|
|
regular reader of my work in both ZMAGAZINE and the user-group
|
|
publication that I founded and edited, Michigan Atari Magazine. He
|
|
commented that he found himself re-using much of the information I wrote
|
|
about in his own columns, and asked if I wouldn't mind doing my own
|
|
column in Computer Shopper. That call began a new career for me, and
|
|
John and I became long-distance friends. We talked often about our joys
|
|
and frustrations with Atari, and later, his frustrations with Computer
|
|
Shopper magazine. I was sorry to see him leave, but the MACUSER offer
|
|
was clearly a step up, and we all wished him well.
|
|
|
|
John leaves his parents, Mr. and Mrs. John Anderson of Cresskill, NJ,
|
|
and his wife, Lauren Hallquist, and two children, Peter, 4, and Kate, 1,
|
|
of Boulder Creek, CA. Friends and fans who wish to send condolences to
|
|
his family may do so c/o Atari Explorer, 7 Hilltop Rd., Mendham, NJ
|
|
07945.
|
|
|
|
|
|
=======================================================================
|
|
ZMagazine Issue #179 October 29, 1989
|
|
Copyright (c) 1989, Rovac Industries, Inc..
|
|
=======================================================================
|