953 lines
26 KiB
Plaintext
953 lines
26 KiB
Plaintext
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| ROVAC ZMAGAZINE |
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| Issue #162 |
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| June 20, 1989 |
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|Copyright 1989, RII|
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|This week in ZMagazine|
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Interview with Chris Roberts
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Bob Brodie and John Nagy
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Line Noise
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GEnie New 8-bit Uploads
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Autoduel
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Dennis Pitman
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CompuServe New 8-bit Uploads
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SuperDOS Right Margin
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Frank Walters
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Tech Tips
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W.K. Whitton
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Z*Net Newswire 8-bit Edition
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Harold Brewer
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|INTERVIEW WITH CHRIS ROBERTS|
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|by Bob Brodie and John Nagy|
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Reprinted from ST-ZMagazine #25
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CHRIS ROBERTS:
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NEW ATARI USER GROUP COORDINATOR
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Atari Corporation has at last filled
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the position of User Group Coordinator
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by hiring Chris Roberts. Chris will
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also be handling all coordination of
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Atarifests and show appearances. The
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position was previously held by Cindy
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Claveran, and Sandy Austin before her,
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but had included developer support
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duties that made the job nearly
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impossible.
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Chris comes to Atari with first hand
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experience in user groups. He was
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president of the P.A.L.A.C.E. user
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group (Pasadena Area Local Atari
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Computer Enthusiasts) in southern
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California for two years. He was
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involved with the Glendale Southern
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California Atari Faire, and ran his own
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BBS, The Dragon. He has extensive
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experience in 8-bit Ataris, and is a
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proficient programmer favoring BASIC XE
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on the 8 and True Basic on the ST. A
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number of Chris's original 8-bit games
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are still available on GEnie and
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CompuServe. His articles on Spectre
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128 have been published in ST-Xpress,
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and he also worked for The Federated
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Group. Most recently, Chris was
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employed by Hughes Aircraft doing
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computer work. He currently has a
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program for the ST under submission to
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ARTWARE, an ST developer. Chris is 32,
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a native Californian, and is married
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with 3 children aged 2, 5, and 6.
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This is good news for Atari 8-bitters,
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for at last they truly have -one of
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their own- inside Atari, helping on the
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front line. User group officers will
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appreciate knowing that Chris has
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already shared their path. He knows
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the trials of running a group!
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Z*Net spoke with Chris for nearly two
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hours on his first day at Atari
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(June 12) and we were really impressed
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with his energy and enthusiasm for his
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new job. He has a lot of ideas to
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improve the support of user groups. He
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indicated that Atari is dedicated to
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improving their support of user groups,
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and wants to improve their
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communications with them. He repeated
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Sam Tramiel's request of last year,
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that groups can best help Atari right
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now by approaching dealers and trying
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to get them interested in ATARI. It
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will be easier and more attractive to
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be an Atari dealer than ever before.
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We asked Chris if he felt insecure
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knowing the history of rapid turnover
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at Atari, and he laughed and said he
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was already too busy to worry about
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anything but work. He feels he has a
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lot to offer Atari and the user groups,
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and expects to be around a long time.
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One of the projects he hopes to see
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implemented is a multi-level state,
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regional, national, and even
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international network of user groups,
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independent of Atari but in close
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association with it. Chris expects
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that a group should be able to be as
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small as five people and still be
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recognized. The only other
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requirements he thinks should be
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relevant are monthly meetings and
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bylaws with a strong anti-piracy
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clause.
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Chris hopes to get a developer's kit
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and access to a private area on GEnie
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telecommunications network for each
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registered club. The special SIG there
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will offer a place to get the newest
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information direct from Atari as well
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as keep groups in close communication.
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Other plans are to revive the User
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Group Newsletter on an
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every-other-month basis...without fail.
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That may be a tall order, as Chris will
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go to EVERY consumer event that Atari
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is involved with! Look for him at
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Atarifests and World Of Atari shows!
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In our conversation there was a real
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note of pride in Chris's voice when
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asked about his office equipment.
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-I've got a Mega ST, and the original
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prototype Atari Laser printer! What a
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piece of history! They had planned to
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put in a font cartridge, apparently,
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'cause there's a slot on the printer
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for it. No cartridge, but the printer
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still works great!!!- Who else but a
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diehard Atari user would get excited
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about that printer? -This job is a
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dream come true for me-, he said.
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-I've been after Sig Hartmann for some
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time for this position. Every time
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there has been an opening, I've been on
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the phone asking for the position. I
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finally got it!-
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Chris stressed that he had stacks of
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mail to go through that had
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accumulated since Cindy left, and that
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the existing database of user
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groups was almost unusable and very
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incomplete. He asked EVERY GROUP to
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PLEASE send him a card with their group
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name, official address, president's
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name and phone number. Including a
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newsletter is optional. Even if your
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group registered last year, PLEASE send
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it in again...so many groups did not
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register last year, some due to the
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questions about a dealer sponsor, that
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Chris just would prefer to start over.
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Send to:
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Chris Roberts,
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User Group Coordinator,
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Atari Corporation,
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1196 Borregas Avenue,
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Sunnyvale, CA 94086
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Of course, you could always call him
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him at Atari. His phone number is
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(408)745-2052. This is a direct line
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to him. Soon you will also be able to
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reach him on GEnie.
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As the main interface of the User and
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Atari, Chris promises that he will
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always be honest with the public. -If
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I don't know the answer to a question,
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that's what I'll say, I won't make
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something up, and I will try to find
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the real answer,- he stated. Items
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Chris passed on to us in our first talk
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included: there is serious discussion
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again about offering the BLITTER
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upgrade for the 520 and 1040; the
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upswing of national advertising is
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REAL, with major campaigns coming in
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top magazines to help inspire dealer
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and buyer confidence; and the products
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to be announced by Atari on August 25
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will be EXCITING.
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Z*Net looks forward to a great
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relationship with Chris and Atari, and
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offer our Congratulations and Best
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Wishes, Chris!
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|LINE NOISE|
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From MS-DOS BBS Triangle Park, NC
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Reprinted from ZMagazine #114
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Line Noise and the Problems it Can
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Cause with File Transfers
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Many people have left messages on my
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bulletin board asking me why there are
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so many 'garbage' characters on their
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screens and why file transfers are
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riddled with errors. These garbage
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characters are really line noise and
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can be introduced in many different
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places. Pure noise is a decimal 255
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(FF in hex), but most line noise is not
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'pure'. It usually comes in as
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something less than 255, like maybe a
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251 (a character that looks like this
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''). Ever see that one before? Yup,
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so have I!
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One of the more common and familiar
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introduction points of line noise is in
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the telephone company's system and even
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here there are several ways noise is
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introduced. A signal is routed through
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multiple stations before it eventually
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makes it to the other end and some of
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these stations aren't exactly new.
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Older areas may have older, less
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sophisticated equipment that is more
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apt to be affected by ambient noise.
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This is one reason some people continue
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to have noise problems even after
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hanging up and calling back multiple
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times. Also, a given physical
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connection at one of these junctions
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may not be up to snuff. If your
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particular bout of line noise is solved
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by hanging up and calling back, then
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it's probable that you were previously
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connected through an intermittent or
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'dirty' connection.
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It is possible that the problem is
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being caused at this end, but not if
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the problem goes away when you call
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back and the line is clean -or- if you
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are one of a very few users
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experiencing noise problems. You may
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say that you are not having problems
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with other boards...in which case the
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problem is more than likely the route
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that your call takes to get here. You
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may be going over microwave or through
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buried cable which for some reason are
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sub-standard. No matter how many times
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you call, you will probably be routed
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over the same path. Microwave problems
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are sometimes the hardest to track down
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because they can cause intermittent
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problems. Some interference only
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occurs during certain times of the day
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or week.
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Another common noise introduction point
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is in your home. Most residential
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homes have televisions, radios,
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microwave ovens, VCRs, and if you are
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reading this, a micro-computer. All
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these devices radiate radio waves
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that can (and often do) get into the
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phone lines and cause noise. Electric
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motors and mechanical dimmer controls
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can introduce noise into the electrical
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wiring in your house and cause
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problems. If your line noise problem
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does not go away after repeated hanging
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up and calling back, then you may be
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suffering from one of these household
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problems. If you are suffering from
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this problem, you can take steps to
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eliminate it. First of all, turn off
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EVERYTHING except the fridge (if it IS
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the fridge, then you're SOL--can't
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live life with your ice box unplugged)
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and see if the noise persists. If it
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goes away, then start turning things
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back on, checking the computer each
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time until you see the noise start up
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again. It may be that a single device
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is not bugging you but several devices
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plotting together to annoy you. This
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elimination tournament may take a
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while.
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Another area to check is your wiring at
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the computer. Use noise supressors on
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your power connections to both the PC
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and the modem (if external). Use a
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shielded RS-232 cable to connect your
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modem to the PC. Ribbon cables
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(especially long runs of it) are great
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antennas and will cause problems.
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Re-route the RS-232 cable so it does
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not run next to the PC power supply or
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any other transformer.
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And now a little discussion about the
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modem itself. First of all, I'd like
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to clerify a commonly misused
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term--BAUD. The term -Baud- is
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actually a man's name--J.M.E. Baudot
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(pronounced Baw-doe) a French
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Telegraphy expert. 1,200 and 2,400
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Baud is NOT the same as 1,200 and
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2,400 BPS (Bits Per Second). The usage
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of -Baud- to describe line speed in
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terms of data through-put is incorrect.
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1,200 and 2,400 BPS modems both operate
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at 600 Baud. Basically, without
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getting too technical, a Baud is a
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-blip- of information. 1,200 BPS
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modems use four states per blip (or
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Baud) and 2,400 BPS modems use sixteen
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states per blip. If you want more
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information on what Baud and BPS mean
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and a full explanation of how data is
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actually represented and transferred by
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the modem, please refer to PC Magazine
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Volume 6, Number 9 (May 12, 1987).
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Modems operating at 2,400 BPS are much
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more intolerant of line noise than are
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modems operating at 1,200 BPS.
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Conversely, modems capable of 2,400 BPS
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operate better at 1,200 BPS than do
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1,200 BPS only modems. If you are
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being hopelessly attacked by noise at
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2,400 BPS, trying calling back at
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1,200 BPS. It's very possible that the
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noise will be greatly reduced or
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disappear altogether. I know, you
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didn't buy a 2,400 BPS modem just to
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retard it to 1,200 BPS. The brand of
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the modem plays a part in the immunity
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to line noise. Some modems can digest
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more noise (lower signal-to-noise
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ratio) than others. PC Magazine (same
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issue mentioned above) ran a test on 87
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different modems. You might check the
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results to see how your modem ranks.
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Most 2,400 BPS modems operating at
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1,200 BPS have approximately -8 to -10
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db error threshold while the same modem
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has about -16 to -20 db threshold
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operating at 2,400 BPS. For this
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reason, line quality is much more
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critical at 2,400 BPS operation.
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Additionally, a friend of mine who runs
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a bulletin board from their office has
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been plagued with line noise problems
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at 2,400 BPS but very little noise at
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1,200 BPS. The culprit is the office's
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centralized telephone system. Many
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office buildings have a given number of
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trunks that actually enter the building
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while there may be many, many more
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extension within the building. These
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types of telephone systems have their
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own controllers and line assignment
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devices and are frequently not as high
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in quality as a hard-wired MaBell (or
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GTE) line. The acceptable
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signal-to-noise ratio in some of these
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inter-office phone controllers are
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lower than necessary for reliable 2,400
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BPS operation but not too low for 1,200
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BPS.
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If you get transmission errors while
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downloading or uploading a file, don't
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fret it. The Xmodem (or whatever
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protocol) incorporates an error
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checking/correction mechanism that
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automatically detects and corrects any
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errors that may occur during
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transmission. The very fact that Xmodem
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reported the error in the first place
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means that he caught it and corrected
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it. The only errors you have to worry
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about are the ones that Xmodem does NOT
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report Any reported error has already
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be corrected. Xmodem, especially the
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CRC flavored one, is a very reliable
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file transfer protocol. Even if you
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got 100 errors during transmission,
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chances are still pretty slim that the
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file got corrupted. Occasionally, a
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file will be corrupted after transfer,
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but many times this may be due to a bad
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ARCing of the file or perhaps a disk
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error that may have occurred sometime
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during the file's past.
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I hope this text helped explain some
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facts about modems, line noise, and
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file transfers. If you have other,
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more specific questions, concerning
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modems or communications in general,
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leave a C)Comment to the SYSOP. I'll
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try to answer them.
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|GENIE NEW 8-BIT UPLOADS|
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Courtesy of GEnie's 8-bit Atari Library
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No. File Name
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YYMMDD Bytes Access Lib
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4427 MACREAD.ARC
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890617 32760 17 7
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Desc: View MAC pics on ATARI!
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4426 BOWL3SRC.ARC
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890615 68040 15 9
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Desc: BOWLING ASSISTANT VER. 3.02
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PROGRAM
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4425 BOWL3DOC.ARC
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890615 15120 8 9
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Desc: BOWLING ASSISTANT VERS.
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3.02 DOCS
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4424 Z161.ARC
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890615 16380 76 13
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Desc: ZMagazine #161 for 13 June,
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1989
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4423 REVB_MIO256KTO1MEG.ARC
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890613 7560 19 11
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Desc: Rev B (Final). Upgrade a
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256K MIO
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4421 BOBTERM11.ARC
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890612 61740 139 8
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Desc: * BobTerm version 1.10 -
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D/L this! *
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4420 CURLY1.GR9
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890611 8820 17 7
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Desc: Gr.9 pic of Curly from 3
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Stooges
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4419 STOOGES.GR9
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890611 8820 14 7
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Desc: Title screen from Stooges
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short
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4418 AIRPORT3.GR9
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890611 8820 11 7
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Desc: Gr.9 pic of scene from
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CASABLANCA
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4417 AIRPORT2.GR9
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890611 8820 10 7
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Desc: Gr. 9 pic of scene from
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CASABLANCA
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4416 AIRPORT1.GR9
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890611 8820 10 7
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Desc: Gr.9 pic of scene from
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CASABLANCA
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4415 LOUIE.GR9
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890611 8820 7 7
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Desc: Gr.9 pic of C. Rains in
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CASABLANCA
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4414 BOGIE1.GR9
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890611 8820 15 7
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Desc: Gr.9 pic of Bogie in
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CASABLANCA
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|AUTODUEL|
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|by Dennis Pitman|
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MVACE
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Based on the popular board game Car
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Wars by Steve Jackson, Autoduel is
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essentially a futuristic role-playing
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game that takes the player out of a
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dungeon and places him on the
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outlaw-infested highways of the
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twenty-first century, -...where the
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right of way goes to the biggest gun.-
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However, Autoduel also requires a
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mastery of the arcade-style game skills
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called upon in the popular Spy Hunter
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computer game (which it closely
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resembles in many ways). Finally,
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Autoduel demands strategy, logic, and
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planning. It's really a game within a
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game within a game.
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In Autoduel your chief characteristics
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are not strength, dexterity, and
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wisdom; instead you split beginning
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ability points among driving skill,
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marksmanship, and mechanical skills.
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With those attributes and $2000.00, you
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find yourself in Albany, New York (one
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of 16 cities that make up the Northeast
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Sector as determined by the AAA--the
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American Autoduel Association), looking
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for courier jobs as a way to earn fame
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and fortune. Because of the deadly
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bandits and underworld gangs who patrol
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the highways, drivers with guts and
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guns are needed to transport anything
|
|
from valuable stamps to computer chips
|
|
from one city to another.
|
|
|
|
Computer role players will find that
|
|
Autoduel offers a refreshing change of
|
|
pace after one too many tours of
|
|
various dungeons and demon-infested
|
|
lands. Unique in many ways, Autoduel
|
|
provides many of the same satisfactions
|
|
as role-playing games, but it also
|
|
offers an exciting new scenario with
|
|
new challenges and unexpected
|
|
situations.
|
|
|
|
The Driver is required to build his own
|
|
car, designing it as he sees fit and as
|
|
resources allow. This aspect of the
|
|
game is almost as much fun as the
|
|
actual highway shootouts. You must
|
|
determine each characteristic of your
|
|
car: how much armor it needs and where
|
|
to put it, what weapons it will use,
|
|
what kind of suspension best suits it,
|
|
how much carrying capacity is required,
|
|
etc. Certain types of designs will
|
|
naturally be better for different types
|
|
of jobs, and as you become more
|
|
successful and more wealthy, you will
|
|
end up with a stable of machines from
|
|
which to choose. You'll be able to
|
|
suit the car to the job.
|
|
|
|
The possible variations in car designs
|
|
are endless, and each design opens up
|
|
an entirely new spectrum of strategies
|
|
and job possibilities. Obviously, a
|
|
car designed like a war-wagon,
|
|
containing every possible armament,
|
|
would be deadly but slow-moving due to
|
|
its weight. On the other hand, a car
|
|
given maximum engine power, but lightly
|
|
armed, would be a highly mobile, easily
|
|
maneuvered machine. The various cars
|
|
would require various strategies and
|
|
tactics to derive the maximum benefit.
|
|
|
|
The world of Autoduel includes many
|
|
challenges and adventures. Most cities
|
|
have arenas where deadly races are held
|
|
nightly. A driver can earn money and
|
|
prestige in the arena...or death. In
|
|
Atlantic City, stop at a casino and
|
|
gamble away the money you've just been
|
|
paid for delivering a rare pet to a
|
|
zoo. In Philadelphia, visit a Gold
|
|
Cross building and have a clone
|
|
created: if you die, he, or rather, it, will take your place.
|
|
|
|
Of course, you don't have to be a
|
|
courier; you could be a vigilante,
|
|
gunning for outlaws. Or maybe, just
|
|
maybe, you might prefer to be an outlaw
|
|
yourself.
|
|
|
|
Autoduel is more than a game--it's a
|
|
complete system of play. There is a
|
|
wealth of additional features I don't
|
|
have room to cover, and the overall
|
|
game play is excellent.
|
|
|
|
Now you too can be a Road Warrior,
|
|
riding the highways of those who would
|
|
control them for the wrong purposes.
|
|
And remember the AAA's motto: -Drive
|
|
offensively! The life you save may be
|
|
your own.- This exciting program is
|
|
highly recommended. You even get a
|
|
small tool kit, real tools, when you
|
|
purchase the game.
|
|
|
|
Autoduel retails for around $49.95 or
|
|
less depending on where you go.
|
|
|
|
|
|
|
|
|
|
|
|
|COMPUSERVE NEW 8-BIT UPLOADS|
|
|
|
|
|
|
Courtesy of CompuServe's Atari8 Library
|
|
|
|
|
|
|
|
Uploader address
|
|
Filename/type
|
|
Date Size Downloads
|
|
|
|
[72750,747]
|
|
BOULDE.ARC/binary
|
|
19-Jun-89 2944
|
|
|
|
[73270,1117]
|
|
ALIENS.BAS/binary
|
|
15-Jun-89 12544 Accesses: 45
|
|
|
|
[76704,41]
|
|
NEWCON.TXT
|
|
15-Jun-89 4215 Accesses: 14
|
|
|
|
[71777,2140]
|
|
Z161.ARC/binary
|
|
14-Jun-89 15232 Accesses: 20
|
|
|
|
[72347,1104]
|
|
BOWL3D.ARC/binary
|
|
14-Jun-89 13952 Accesses: 3
|
|
|
|
BOWL3S.ARC/binary
|
|
14-Jun-89 65280 Accesses: 3
|
|
|
|
[73270,1117]
|
|
MIRROR.COM/binary
|
|
14-Jun-89 11392 Accesses: 19
|
|
|
|
QUEST.COM/binary
|
|
14-Jun-89 19328 Accesses: 16
|
|
|
|
[73537,3573]
|
|
MIOQUC.ARC/binary
|
|
14-Jun-89 7168 Accesses: 9
|
|
|
|
|
|
|
|
|
|
|
|
|SUPERDOS RIGHT MARGIN|
|
|
|
|
|
|
|by Frank Walters|
|
|
|
|
|
|
T.A.C.O. BELL BBS
|
|
|
|
|
|
SuperDOS is a nice DOS but I have found
|
|
a problem with the binary load function
|
|
when I tried using it with BobTerm.
|
|
Others have noticed the problem with
|
|
the menu in SpeedScript or Textpro.
|
|
|
|
SuperDOS SDUP.SYS menu sets the right
|
|
margin to 37. If you binary load a
|
|
file, the margin remains at 37 unless
|
|
the program changes it. There are two
|
|
solutions to this problem:
|
|
|
|
You could rename your binary file to
|
|
AUTORUN.SYS and boot it. SDUP.SYS will
|
|
not load and set the margin at 37.
|
|
|
|
Or you can extract this short BASIC
|
|
listing and ENTER it into your Atari
|
|
with BASIC on. When you RUN the file
|
|
it will create a machine language file
|
|
on drive 1, with the name RM.
|
|
|
|
10 REM D:RM for SuperDOS
|
|
20 REM Sets right margin to 39 for
|
|
30 REM binary load. Do NOT hit RETURN
|
|
40 REM for menu, or margin will reset
|
|
50 REM to 37 again.
|
|
60 CLOSE #1:OPEN #1,8,0,-D:RM-
|
|
70 FOR I=1 TO 27:READ X:PUT #1,X
|
|
80 NEXT I:? -DONE-:END
|
|
100 DATA 255,255,0,6,14,6,169,39,133
|
|
110 DATA 83,169,128,141,198,2,169,12
|
|
120 DATA 141,197,2,96,226,2,227,2,0,6
|
|
|
|
When you binary load the file RM from
|
|
the DOS menu in SuperDOS, it will set
|
|
the right margin to 39, and set screen
|
|
color to dark blue. Do NOT hit RETURN
|
|
when it is loaded, or the menu will
|
|
print and reset the margin back to 37.
|
|
Use L to binary load your new program.
|
|
|
|
|
|
|
|
|
|
|
|
|TECH TIPS|
|
|
|
|
|
|
|by W.K. Whitton|
|
|
|
|
|
|
Reprinted in part from ST-ZMagazine #25
|
|
|
|
|
|
|
|
|HARD DRIVES|
|
|
|
|
|
|
This week I'd like to do something a
|
|
bit different, and trust that some of
|
|
you will benefit greatly from this
|
|
information.
|
|
|
|
Many of you have decided to piece
|
|
together your own -home-brew- hard
|
|
drive system. Much of the time it
|
|
takes to put the system together is not
|
|
concerned with the actual construction,
|
|
but rather in shopping for the best
|
|
prices. Here are some great hard drive
|
|
mechanism prices I located earlier this
|
|
week. I am not able to verify the
|
|
quality of service these companies
|
|
provide, or if indeed the items are in
|
|
stock. These prices are the lowest I
|
|
have seen on each mechanism and hope
|
|
you'll find one that suits your needs.
|
|
|
|
|
|
Item: Capacity:
|
|
|
|
Supplier: Phone #:
|
|
|
|
Price:
|
|
|
|
|
|
Seagate ST-157N 48 Meg 3 1/2-
|
|
Group One Electronics 818-993-4575
|
|
Price: $260
|
|
|
|
Seagate ST-277R 65 Meg 5 1/4-
|
|
Group One Electronics 818-993-4575
|
|
Price: $300
|
|
|
|
Seagate ST-225 20 Meg 5 1/4-
|
|
COM*PUT*Rs 800-637-4832
|
|
Price: $135
|
|
|
|
Seagate ST-125 20 Meg 3 1/2-
|
|
Computer Parts Outlet 407-265-1265
|
|
Price: $139
|
|
|
|
Micropolis 170 Meg 5 1/4-
|
|
Int. Materials 617-254-1700
|
|
Price: $799
|
|
|
|
Miniscribe 3438 30 Meg 3 1/2-
|
|
COM*PUT*Rs 800-637-4832
|
|
Price: $150
|
|
|
|
Seagate ST-238 30 Meg 5 1/4-
|
|
BCS Inc. 201-670-0505
|
|
Price: $179
|
|
|
|
Micropolis 1578-15 382 Meg Full
|
|
Epoch Research 508-452-6000
|
|
Price: $1695
|
|
|
|
Fuji FK309-39R 30 Meg 3 1/2-
|
|
Computer Parts Inc. 407-265-1265
|
|
Price: $129
|
|
|
|
Lapine 3532 30 Meg 3 1/2-
|
|
Computer Parts Inc. 407-265-1265
|
|
Price: $125
|
|
|
|
NEC 2246 85 Meg Full
|
|
Manco Inds. 818-718-0484
|
|
Price: $299
|
|
|
|
|
|
|
|
|
|
|
|
|Z*NET NEWSWIRE 8-BIT EDITION|
|
|
|
|
|
|
|by Harold Brewer|
|
|
|
|
|
|
|
|
Supra Corporation has acknowledged
|
|
the transfer of its 8-bit hard
|
|
drive interface rights to
|
|
K-Products and Bob Klaas. Users
|
|
interested in developing their
|
|
own 8-bit hard drive system
|
|
may do well to look into this
|
|
product. Look to ZMagazine #161
|
|
for ordering details.
|
|
|
|
|
|
From ST-ZMagazine comes this Z*Net
|
|
Newswire update by Ron Kovacs:
|
|
|
|
-World of Atari Update: ST*ZMAG/ZNET
|
|
will be at the show live providing
|
|
online news updates and manning a booth
|
|
near the CHAOS user group booth. If
|
|
you are attending the show, please stop
|
|
by. GEnie will be at the show also
|
|
reporting. Atari area spans nine
|
|
booths and an aisle. Included: 8-bit
|
|
products, SX Express, MidiMaze, STacy,
|
|
Portfolio, software included: Word
|
|
Flair, Flash, DynaCadd, General Store
|
|
and more.
|
|
|
|
|
|
While user groups are sitting down
|
|
to write Atari's new User Group
|
|
Coordinator, try to take the time
|
|
and drop a line to your favorite
|
|
hard copy magazine which includes
|
|
Atari 8-bit information (Antic,
|
|
Analog, Computer Shopper, etc.).
|
|
|
|
You may want to tell them how you
|
|
enjoy their coverage of the 8-bit
|
|
scene, and that you patronize
|
|
their advertisers due to said
|
|
8-bit information. Anything we
|
|
can do to keep the 8-bit well from
|
|
drying up will be worth what
|
|
little trouble we take.
|
|
|
|
|
|
The very successful SpartaDOS X
|
|
cartridge from ICD is up to
|
|
version 4.21. And once again, ICD
|
|
has made available the one file
|
|
(ATARIDOS.SYS) which changes
|
|
version 4.20 into 4.21--for free!
|
|
|
|
Starting with the free X.COM
|
|
(to change v4.19 into 4.20) which
|
|
is available on ICD's bbs and on
|
|
the pay services, and continuing
|
|
with ATARIDOS.SYS, owners of
|
|
SpartaDOS X v4.19 (like me) can't
|
|
help but to smile...
|
|
|
|
|
|
|
|
|
|
|
|
| Rovac Industries, Incorporated |
|
|
| P.O. Box 74, Middlesex, NJ 08846 |
|
|
| (201) 968-8148 |
|
|
|Copyright 1989 All Rights Reserved|
|
|
|
|
|
|
CompuServe: 71777,2140
|
|
GEnie: ZMAGAZINE
|
|
Source: BDG793
|
|
|
|
ZMagazine Editor: Harold Brewer
|
|
|
|
ZMagazine Headquarters BBSes:
|
|
Centurian BBS--(314)621-5046
|
|
(618)451-0165
|
|
Chaos BBS--(517)371-1106
|
|
Shadow Haven--(916)962-2566
|
|
Stairway to Heaven--(216)784-0574
|
|
The Pub--(716)826-5733
|