655 lines
29 KiB
Plaintext
655 lines
29 KiB
Plaintext
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SYNDICATE ZMAGAZINE
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ISSUE #142 JANUARY 30, 1989
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ATARI 8 BIT NEWS and REVIEWS
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* * * * * * * * * * * * * * * * * * * * * * * * * *
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* AVAILABLE ON: COMPUSERVE, GENIE, THE SOURCE *
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* * * * * * * * * * * * * * * * * * * * * * * * * *
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THIS WEEK:
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<1> Z*Net Newswire...................................Staff
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News updates including Xanth, Diamond and more...
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<2> 800XL Ram Upgrade.........................Russ Babylon
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Modification article. Reprinted by request.
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<3> AtariWriter Plus and SpartaDos.............Glenn Smith
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How to use A+ and a Ramdisk
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<4> 800 Owners Column....................Howard Siebenrock
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Cold System Reset
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<5> Oasis BBS System............................Ron Kovacs
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New release from Z INNOVATORS
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##############################
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<^> Z*NET NEWSWIRE
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##############################
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Compiled by the Staff
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Z*NET
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+===+
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Details on this topic will appear here in three weeks or less. Stay tuned
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for more soon!
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COMPUSERVE OFFER CONTINUES
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+========================+
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The offer for free online time continues. If you are interested in
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signing up to CompuServe, send your name and address to us. We will
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forward your request in. To everyone who has responded and not received
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your kit yet, please be patient!! We are compiling a list of the many
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requests and sending them in.
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NEW HEADQUARTER SYSTEMS ANNOUNCED
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+===============================+
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The BBS list for ZMag systems is currently under reconstruction. A few of
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the original headquarter systems have been removed. Please delete the
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following systems from the list.
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Bounty Atari ST
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Launch Pad
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These systems were Hdqts systems. They have been replaced with the
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following:
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H092-517 CHAOS BBS (517) 371-1106
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H014-716 The Pub (716) 826-5733
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H002-216 Stairway (216) 784-0574
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If your BBS is interested in carrying ZMAG or ST*ZMAG, please let us know
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and we will add your BBS to the list.
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MIDIMAZE
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+======+
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Xanth has under-development an 8 bit version of Midimaze. This new
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product is said to look and play well. It will interface an XE and ST,
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better yet in any number or combinations. Details as they become
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available. Sounds like good news!!
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GOE/TCS UPDATE
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+============+
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As reported earlier, GOE will be released in two weeks.
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DATAQUE UPDATE
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+============+
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The Turbo 8/16 is still in beta test.
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DIAMOND UPDATE
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+============+
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The first 50 cartridges have shipped and Alan has completed making minor
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code adjustsments before the next production run. A ROM update will be
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available soon for the first 50 cartridges. Upgrade for Diamond disk
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owners to the cartridge is still only $30.00. Future applications will
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run under both disk and cartridge versions.
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CATALOG AVAILABLE
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+===============+
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E. Arthur Brown is offering a free catalog with a listing of original and
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commercial ST software. You can call them direct for a copy by dialing: 1
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(800) 322-4405. Mention you read this in ZMAGAZINE.
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OASIS
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+===+
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Version 4+ has been released. See Oasis article in this issue for more
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details.
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#########################
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<*> 800XL Ram Upgrade
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#########################
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by Russ Babylon
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The following article shows how to modify a 800XL computer to allow any
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RAM based operating system to remain resident under any situation short of
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turning off the power to the computer. Not only will the RAM operating
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remain active it will also be uncorruptible, that is it can not be changed
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once it is enabled. Sound interesting?
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As with any project involving internal modification to your computer do
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not attempt this unless you are familiar with electronic circuits and
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soldering.
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You will need one 74LS00 IC, a SPST subminature switch, a 5K resistor and
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a couple of feet of small guage hook up wire. At most a cost of two or
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three dollars.
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To start the project first disassemble your XL and remove the metal
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shields from the circuit board.
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Next locate the PIA chip, it is the 40 pin chip marked U23 in the lower
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right side of the circuit board when you hold the circuit board right side
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up, with the joystick ports to your right. If you are still unsure the PIA
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should be marked with 6520 somewhere in the jumble of numbers on the top.
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Now if you have socketed chips like I did carefully remove the PIA from
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its socket and locate pin 10. Pin 10 corresponds to bit 0 of memory
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location $D301. CAREFULLY bend pin 10 slightly to the side so that it
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will not be in the socket and then reinsert the PIA into the socket. If
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you have soldered chips then the easiest way to do the mod would be to
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carefully cut pin 10 from the circuit board with side cutters so no
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electrical connection existed between pin 10 of the PIA and the foil on
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the board.
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Make SURE you leave enough of pin 10 to solder to. I do not like the idea
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of cutting traces on the circuit board but if you do and can trace them
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carefully enough more power to you.
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Now solder about a twelve inch piece of hookup wire to pin 10 of the PIA
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again making sure that there is no electrical connection to the circuit
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board. If you have a wire wrapping tool it makes a quick way to make this
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connection and no soldering is required.
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Now flip the board over and find where pin 10 used to be connected and
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solder another twelve inch length of hookup wire to this point.
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Now for the next step; with the board right side up again look in the
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middle of the board and locate U28. This is a SN74LS375N chip and is used
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to latch the R/W signal from the 6502 CPU. You need to locate pin 14 of
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this chip and then flip the board over and solder about eight inches of
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wire to the back of the board where pin 14 connects.
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You will notice that pin 14 has no foil connections to it since it is
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unused in a standard XL but we are going to make good use of it.
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Onward and upward! Now you need to secure the 74LS00 chip to the circuit
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board. If you look up at the top of the board just to the left of the
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monitor output jack there is a large area of solid foil. I secured the
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chip UPSIDE DOWN in this area using a hot glue gun and adhesive but you
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can use whatever you have but make sure the chip is anchored before you
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continue and make sure you can get the metal shields back on the board
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with the chip installed!
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Now we need power for our newly installed chip and this can be obtained in
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many places on the board. I went right to the source for mine. Look in the
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upper left hand corner of the board right next to the power switch. You
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will see a capacitor on top, then a resistor, then a diode I believe and
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then a ferrite inductor.
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The right side of this inductor is the 5 volt power feed point for your
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computer and I just tacked a piece of wire to this. Connect the other end
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of this wire to pin 14 of the 74LS00. Remember the chip is upside down so
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be careful. Connect a wire from pin 7 of the chip to any convenient
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ground point, remember that the chip is sitting on a large piece of
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grounded foil which has several very small holes just perfect for passing
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a small wire through and soldering to the back.
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OK, you have power to the chip and now need to hook everything together.
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Take the wire you have connected to pin 10 of the PIA and solder it to pin
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1 of the 74LS00 chip.
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Take the wire from the underside of the board that was connected to where
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pin 10 of the PIA used to be and connect it to pin 8 of the 74LS00 chip.
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Take the wire that you hooked to pin 14 of the SN74LS375N chip and connect
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it to pin 13 of the 74LS00 chip. On the 74LS00 chip itself connect pin 2
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to pin 4, pin 4 to pin 5, pin 6 to pin 12, pin 3 to pin 9 and pin 10 to
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pin 11.
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You are almost home! Now take the 5K resistor and trim it down and
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connect one side to pin 2 of the 74LS00 chip and the other end to pin 14.
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Solder a small piece of wire to pin 4 or 5 of the 74LS00 (there hooked
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together so it doesn't matter which one). The other end of this wire is
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hooked to one side or the other of the SPST switch.
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On the other switch terminal connect a wire to any convenient ground point
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or pin 7 of the 74LS00 if none are to be found.
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That completes the electrical work! Now you have a switch hanging in mid
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air looking for a home. If you look at the lower cover of your computer
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(the part without the keyboard) you will notice a very nice area between
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the monitor output jack and the switch box output.
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I drilled a 1/4 inch hole in this area and mounted my switch in this area
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once the circuit board was installed in the bottom cover.
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Now all you have to do is put it all back together. The wires from the
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circuit board can be passed through any circuit board and metal shield
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openings being careful not to short or cut any wires or insulation.
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The moment of truth is at hand! With the SPST switch set so it is OPEN
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power up your computer. It should act perfectly normally in any mode or
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executing any program. If your computer will not power up try switching
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the SPST switch to the other position and power up again.
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Now for some fun load in a translator program and after it is in and
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running flip the SPST switch to close the contacts. The computer should
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not be visibly affected. Now push RESET and you will find that the
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translator is still there and operating. Go into BASIC with the
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translator or other RAM operating system and try pokeing different values
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into the RAM area where your operating system resides and you find that
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you can't once you have closed the SPST switch.
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This project has many possible uses. If you are proficient at machine
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language you can modify a RAM operating system to do all sort of nice
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things.
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It could make an Omni-mon look sick. You can make a copy of your ROM based
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operating system except change the RESET vector at $FFFC and $FFFD.
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Install this system in RAM put the switch back in its normal position and
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boot up some picky piece of software that checks for custom or RAM based
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operating systems and wait until it loads. Then close the switch and hit
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reset and you can go to and execute some utility program. I have used
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this technique to get memory dumps of loaded programs.
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The things you can do with this modification are only limited by your
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imagination. This mod gives you almost total control of your computer.
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Any questions, comments, or suggestions are gladly accepted. Call the
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Ratcom BBS at 437-9813 and leave a message for Big Russ or I can be
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reached on Compuserve from time to time as 72327,404 and my name is Russ
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Babylon
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##############################
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<*> AtariWriter & SpartaDos
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##############################
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by Glenn K. Smith (70357,1136)
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This documentation covers how to make ATARIWRITER+ use the ramdisk of a
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256k computer. You must have a Newell, Rambo or some other memory upgrade
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that gives you at least 256k.
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First, make a copy of the original disk, then put the original away, you
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won't need it. Next, you have to rename a couple of files. Rename
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AUTORUN.SYS to AWXE.COM, and AP.OBJ to A.OBJ.
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Now comes the fun part. Boot some sort of disk editor. I prefer using
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Disk Master found in DL 3 for making quick changes. The following
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procedure is for my version of the program. There may be other version
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that Atari has put out, so you might have to search the disk for these
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values. Also, these changes may work for the non-XE version of
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ATARIWRITER, but you'll have to find the correct sectors for the changes.
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Patchs:
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First change all the instances of D:AP.OBJ to Dn:A.OBJ (n is your drive
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number, I prefer 2). These are found on sectors 84, 315, 525, and 526.
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Next change the two instances of D1:AP.OBJ to Dn:A.OBJ (this will make
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the filename read Dn:A.OBJJ. Replace the second J with a $9B(EOL)). You'll
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find this on sectors 467. On sector 469 you'll see D1:AP.OBJ and on
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sector 204 you'll see AP.OBJ. Change the AP.OBJ to some other letters.
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Invalid DOS characters such as the double quote, dollar sign work well.
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These are the two checks the program makes to see you are trying to get a
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directory of the original ATARTIWRITER disk. They don't affect the
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SpartaDOS copy because you have to rename the AP.OBJ file to A.OBJ.
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To allow ATARTWRITER+ to use both the PROOFREADER and MAIL MERGE programs
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from the ramdisk, change the D1:MM.OBJ on sector 188 to Dn:MM.OBJ. Change
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D1:PROOF on sector 181 to Dn:PROOF.
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You must also make a few program changes to complete the process. First
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find the start of the AUTORUN.SYS file (now called AWXE.COM). Locate the
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bytes $AD $1F $D0 $C9 $05 $D0 $03 $4C $35 $22 and replace them ALL with
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$EA. These should be on the first or second line of your editors display.
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This change will disable the -RUN PD- option. Since you'll need a batch
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file to copy all the stuff over to the ramdisk, this option wouldn't work.
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To enable all the programs to use the ramdisk, you must disable the -CHECK
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DISK- routine. This routine checks to see if you have the correct disk in
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the drive. Since you are using a ramdisk, this option will cause
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problems. To fix this, find all the occurences of $C9 $C6. On my disk
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these are found on sectors 428, 448, and 516. A few bytes before those
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two, you should see $20 $53 $E4. You want to change the $20 $53 $E4 to
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$EA $EA $EA. On sector 516, you'll need to make one additional change.
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Find the bytes $4C $77 $E4 and change them to $F0 $03 $EA.
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There, now all you have to do is copy the files to a SpartaDOS disk. The
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batch file you'll want use will look similar to this:
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BASIC OFF <--No BASIC
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RD D2: /E <--Ramdisk with 64k reserved
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COPY A.OBJ D2: <--Copy Program
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COPY PROOF. D2:<--Copy PROOFREADER
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COPY MM.OBJ D2:<--Copy Mail Merge
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COPY GEMINI. D2:<--Copy a printer drvr
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COPY *.DCT D2:<--Copy supplimental dictionaries
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AWXE <--Run the program
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If you have problems or questions, please leave me a message and I'll try
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and answer them as soon as possible. If anyone is interested, I have also
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gotten Visicalc and other programs to work with SpartaDOS.
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##############################
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<*> 800 OWNERS COLUMN
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##############################
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COLD SYSTEM RESET
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by HOWARD SIEBENROCK
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The SYSTEM RESET key on your Atari computer does a warmstart to the
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system. It does not reset the 6502 microprocessor. In the case of a system
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lockup the system reset will not always work. In my experience with
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assembly language it never worked. The only way out of a lockup has been
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to cycle the power switch on the Atari 800 computer.
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My background in electronics caused me to be concerned about flipping the
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power switch so often (justified or not I was concerned). Therefore I
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looked through the hardware manual and found that the 6502 was reset with
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a power on reset circuit. The system reset key is wired to the ANTIC chip
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and treated as an interupt to the microprocessor.
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If only I could connect the system reset key to the power on reset circuit
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of the microprocessor I cound generate a cold start that would unlock the
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system.
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I disassembled my 800 and started to trace the power on reset circuit and
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system reset circuit and discovered there was a location on the mother
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board for an additional resistor. Looking again at the schematic I
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realized that those whiz-bang engineers at atari had thought ahead when
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they designed this system. The installation of a resistor would connect
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the system reset key to the power on reset circuit of the microprocessor
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chip.
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I caculated a 47 ohm resistor would provide the proper coupling and
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isolation to connect the two circuits. I installed one, and IT WORKED.
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The system reset key now gave the same response as cycling the power
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switch, unlocking the microprocessor and rebooting the disk and interface
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(if they were on line).
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Realizing the warmstart of the system reset key had its purpose, I wired
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the new resistor through a connector to a momentarily open pushbutton
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switch that I installed in the case above the system reset key.
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If I want a warm system reset I press the system reset key. If I want a
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cold system reset I hold the new pushbutton and then press the system
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reset key.
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I hear a question. -Can't I just poke (whatever) memory location and get
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a cold start with the system reset key?-. Answer-- It's easier to hold a
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button then type in the poke command. And did you ever try to type in a
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poke command with the system locked up?.
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I must at this point warn you that if your computer is under warranty
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don't modify it!! However, if you are somewhat skilled and knowledgeable
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in electronics, the modifications are not too difficult.
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There are three ways to implement this modification.
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_____ 1. Install a 47 ohm resistor on the mother board. I don't recommend
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this option because the system reset will always do a COLD system
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reset and reboot the disk and interface.
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_____ 2. Install the resistor through a 2 pin connector to a normally open
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switch on the plastic case top above the system reset key.
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_____ 3. Install the resistor through a ten pin connector to the switch,
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and install some of the wiring for a cartridge select switch
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modification I will describe in a later article.
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Let me talk about the cartridge select switch modification now to help you
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decide.
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I have two toggle switches mounted on the left side of the plastic case
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top labeled LEFT and RIGHT cartridge. With both switches up the
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cartridges are connected normally.
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If I turn the RIGHT switch off, I remove the two right cartridge enable
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lines from the address buss. The same as if I physically removed the
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cartridge. If I put the LEFT switch in it's center position I remove the
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left cartridge the same way. If I put the LEFT switch in the down position
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I connect the right cartridge enable lines to the left cartridge address
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buss.
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What for ?? The best use I get from this is to have the BASIC cartridge
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in the left slot and the ASSEMBLY cartridge in the right slot. The RIGHT
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switch is off so only the BASIC cartridge is on the buss, and I can
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program in basic.
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When I want to write an ASSEMBLY routine, to use in the BASIC program, I
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save the BASIC program, flip the LEFT switch all the way down to put the
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ASSEMBLY cartridge on the buss. Then I do a COLD system reset, because
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BASIC and ASSEMBLY use ram in different ways, then write the ASSEMBLY
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routine and save it.
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Then I can SWITCH back to BASIC, COLD system reset, load the programs and
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check them out. ALL WITHOUT SWITCHING THE POWER OFF!
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Other uses include switching the BASIC cartridge off to boot up in DOS,
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and being able to switch between two game cartridges. The switching also
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works when I use the cartridge dump to disk program from Micro Media
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Magazine. I can install the right cartridge with the power off then
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simply switch it on, without the potential of glitching the buss, when
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instructed to insert the cartridge.
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The modifications to install the cartridge select switch option the reset
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modification. It involves cutting several circuit runs on the mother board
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and installing eight new wires.
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To do the cold system reset modification you will need the basic tools,
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soldering iron, wire cutters, wire stripers, pliers, small drill, etc.
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The new parts needed are a 47 ohm 1/4 watt resistor, a miniture, normally
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open pushbutton switch, two 12 inch, and two 24 inch lengths of small
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insulated wire, and a two pin connector and mating plug.
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If you think you might want to do the cartridge select switch modification
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then get a 24 inch length of ten conductor ribbon cable and a ten pin
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connector instead of the two pin.
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I used a 10 pin header connector, like the one used to connect the power
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supply board to the mother board. To fit it on the mother board I had to
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cut and jumper around one of the circuit runs, then drill 10 small holes
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for the header pins to pass through. You can use an inline connector if
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you don't want to drill and modify the mother board.
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Once you have all the parts and tools gathered proceed as follows to
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disassemble your computer. Use all of the care and caution recommended for
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the handling of CMOS circuits. If you don't know these cautions then I
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don't recommend that you attempt it.
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1. Remove all power and interconnect cables.
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2. Remove all cartridges, ROM and RAM, and leave the ribbed top off
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3. Remove 5 screws from the case bottom and lift it off.
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4. Disconnect and remove the speaker.
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5. Remove 3 screws and carefully remove the plastic case top. You
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will have to unplug the keyboard connector to separate the top
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from the board.
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6. Remove the T.V. cable from the power supply board.
|
|
7. Remove the connector and three screws from the power supply board,
|
|
and carefully lift it straight up, disconnecting it from the
|
|
mother board header connector.
|
|
8. Remove nine screws from the bottom of the metal case, and lift
|
|
the top metal case straight off. CAUTION! the top slides from
|
|
around the CPU board.
|
|
9. Take note of the way the CPU board is inserted and remove it.
|
|
Remember to use CMOS handling!
|
|
10. Poke the center of the four plastic clips, that hold the metal
|
|
bottom to the mother board, down from the top, then remove the
|
|
metal bottom.
|
|
11. Spring the clips of the plastic cartridge guide from the bottom
|
|
and remove it.
|
|
|
|
You should now have the mother board in front of you with the joystick
|
|
connectors at the bottom. Look about 4 inches up from the joystick
|
|
connectors and about 3 inches from the left, and to the left of the row of
|
|
resistors and locate the two pads for an additional resistor. This is the
|
|
one, that if installed, will connect the system reset key to the power on
|
|
reset circuit of the CPU.
|
|
|
|
In the extreme lower right hand corner of the mother board is the place to
|
|
mount the header connector. Notice the wide circuit run running at an
|
|
angle to the lower component there. To fit the ten pin connector in you
|
|
will have to cut and remove this run and install a jumper in it's place.
|
|
If you are using the two pin connector it should fit without cutting the
|
|
run.
|
|
|
|
To install the header connector drill the appropriate holes and glue it to
|
|
the board.
|
|
|
|
At the resistor location, just above the lower pad, drill a small hole for
|
|
the lower resistor lead to pass through without touching any of the
|
|
circuit runs on the board. You can hold the mother board up to a strong
|
|
light to see the circuit runs on the back side of the board, and mark it
|
|
with a marker.
|
|
|
|
Install the 47 ohm resistor through the upper solder pad and the hole you
|
|
drilled above the lower pad, and solder the top lead.
|
|
|
|
On the bottom of the board run two wires. One from the lower pad and the
|
|
other from the red hole to the new connector. If you are using a ten pin
|
|
connector then wire to pins 9 and 10. The order is not important. As you
|
|
run the new wires on the bottom of the board hold the metal case bottom in
|
|
place and notice how the wires are to pass through a small crack in it. I
|
|
found that this crack was too small so I filed it out to fit not only
|
|
these two wires, but the eight new wires for the cartridge select switch
|
|
modification. Be sure the edges are smooth.
|
|
|
|
Now drill a hole and install the switch in the plastic case top above the
|
|
system reset key on the sloped part.
|
|
|
|
Lay the case top upside down so the new switch is on the left. The
|
|
connector plug you will install will be about 2 inches below the front of
|
|
the case between the keyboard and the special keys. If you are not going
|
|
to install the cartridge select switch modification then run two wires
|
|
from the new switch to the connector plug.
|
|
|
|
If you are going to install the cartridge select switch modification then
|
|
take the ribbon cable and lay it along the top of the keyboard with about
|
|
five inches sticking past the right edge of the case. Eight of the ten
|
|
conductors on this end will connect to the cartridge select switches
|
|
later. Separate and peel back two of the ribbon conductors to the left
|
|
edge of the keyboard, cut them to the proper length, and solder them to
|
|
the new switch on the left side.
|
|
|
|
Tuck the eight conductors down in between the top of the keyboard and the
|
|
plastic case and tape down the ends for the cartridge select switches.
|
|
|
|
Run the other end of the ribbon cable down between the keyboard and the
|
|
special function switches and cut it off about 2 inches past the front of
|
|
the case. Install the connector plug on the end of the cable. Be sure the
|
|
two wires from the new COLD reset switch are connected to pins 9 and 10 of
|
|
the ten pin connector. The order of the other eight wires doesn't matter.
|
|
|
|
Now is the time to carefully look over all of your work to be sure it has
|
|
been done right and that there are no solder bridges or frayed wires
|
|
anywhere! I used heat shrinkable tubing on the switch leads to be sure. I
|
|
also used several ty-raps to hold the ribbon cable in place so it wouldn't
|
|
move when I put it back together. Tape will work also.
|
|
|
|
Refer to the 11 steps above and do them in reverse order to reassemble the
|
|
computer. In step 5 when you are installing the plastic case top to the
|
|
mother board and pluging in the keyboard connector you will also plug in
|
|
the new connector you added. Peek in as you are doing so and look for any
|
|
possibility of a pinched wire.
|
|
|
|
When the computer is all back together and cabled to your system turn it
|
|
on, booting up the disk. Press the system reset key. The results should be
|
|
the same as before. Some noise from the speaker then the READY prompt on
|
|
the screen. Now hold the new pushbutton switch then press and release the
|
|
system reset key. The computer should reboot the disk then display the
|
|
READY prompt. Pressing only the new switch will not cause anything to
|
|
happen.
|
|
|
|
|
|
##############################
|
|
<*> OASIS 4.2 BBS SYSTEM
|
|
##############################
|
|
by Ron Kovacs
|
|
|
|
This article was written and editted down from a press release on
|
|
CompuServe. Since the article was a bit TOO long, I have re-written the
|
|
entire text. The original material lacked an author.
|
|
|
|
Topic: OASIS 4.2 BBS System
|
|
Price: $30.00
|
|
Pkg : 3 DS/SD disks, 6 sides of Info, 2 drive sample BBS, 25 modules.
|
|
|
|
Features:
|
|
o User lister o user poll
|
|
o caller log o trivia game
|
|
o sysop created database menu o user stat lister
|
|
o add a BBS number module o survey game
|
|
o RLE movies o BBS daily stat lister
|
|
o Download base o user ul/dl ratio lister
|
|
o Eliza game. o Any module or text file
|
|
|
|
SysOp Utility Modules:
|
|
|
|
o Jump to DOS
|
|
This puts you into a SpartaDos prompt and all the internal DOS
|
|
commands. You can even run some external SpartaDos .COM files like
|
|
XINIT.COM.
|
|
|
|
o BACKUP.BBS
|
|
This module allows the SysOp to perform backup of passwords, message
|
|
bases and the config file. This file is can be modified by the SysOp.
|
|
|
|
o Download Base
|
|
This module allows the SysOp to name and create his own sub-
|
|
directories and offers the ability to search for file criteria via
|
|
the following menu.
|
|
|
|
o filename o language o type o user level
|
|
o date o files per page shown
|
|
o categories to include or not include in search (search all)
|
|
o new files since last logon.
|
|
|
|
* Oasis has eight message bases.
|
|
* Message Base editor, a thread command will be added in Oasis Ver. 5.
|
|
* Download direct from message bases.
|
|
* Word wrapping, 5632 bytes per message, 44 lines x 128 bytes each.
|
|
* XON/XOFF during message base capturing.
|
|
* Message base commands are HOT KEYED
|
|
|
|
Modules that can or have been written for Oasis:
|
|
|
|
o Automatic board backup at set times. (DONE for 4.3)
|
|
o automatic msg base exchange (networking).
|
|
o upload module to get correct file extensions from users. (DONE)
|
|
o any game module.
|
|
o password application procedure. (DONE for 4.3)
|
|
o logon sequence. (DONE for 4.3)
|
|
o logoff sequence.(DONE for 4.3)
|
|
o download base with file descriptions.
|
|
o Ymodem batch file transfer.
|
|
o modem call answering sequence. (DONE for 4.3)
|
|
o Waitscreen stat lister for sysop waitcall screen. (DONE for 4.3)
|
|
o various sysop online utils including other DOS functions.
|
|
|
|
There are three OASIS support boards.
|
|
|
|
XBN-I 508-580-8722.
|
|
XBN-II 508-559-6844
|
|
The Bungalow 314-351-2837 PCPable on MOSLO node.
|
|
|
|
Other features:
|
|
|
|
* online sysop term program including 1k XMODEM/CRC protocol
|
|
* User support for ST color and ANSI (for IBM/PC) color.
|
|
* Mini main menu loads in FAST from computer RAM.
|
|
* users can write your trivias, surveys and polls and run them on your BBS
|
|
* Fmail can already be sent on oasis boards by users and Sysop.
|
|
* Online ATASCII/ASCII converter module.
|
|
* val users online.
|
|
* optional UL/DL ratio and a user level set to be exempt from ratio
|
|
* ability to allow free DLS from a certain drive, great for Zmags or
|
|
* user groups to get files not counted against their ratio.
|
|
* 300 baud lockout and user level lockout options.
|
|
|
|
If you are interested for a more detailed description of this product, you
|
|
are encouraged to contact Z INNOVATORS at the address below. If you would
|
|
like to order this product (OASIS 4.2) send a check or money order for
|
|
$30.00 to:
|
|
|
|
Z INNOVATORS, 1344 Park Street, Dept #187, Stoughton, MA 02072
|
|
|
|
HARDWARE REQUIREMENTS
|
|
Oasis 4.2 and 4.3 require:
|
|
|
|
<*> SpartaDos 3.2D, or X Cart.
|
|
<*> At least the equivalent of two sd diskettes of storage, which is 176K
|
|
<*> A Hayes compatible modem
|
|
<*> The ability to use a text editor, such as TEXTPRO or similiar.
|
|
|
|
=========================================================================
|
|
ZMAGAZINE, Issue #142, January 30, 1989 is a publication of Syndicate
|
|
Publishing Company. Copyright 1989 SPC.
|
|
=========================================================================
|