1215 lines
29 KiB
Plaintext
1215 lines
29 KiB
Plaintext
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___________________________________
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Zmagazine November
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___________________________________
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November 29, 1986 Issue 2.9
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___________________________________
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Publisher: Ron Kovacs
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___________________________________
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Zmag Staff:
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Assistant Publisher: Ken Kirchner
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Editor: Alan Kloza
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Software Reviewer: Eric Plent
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Coordinator: Larry Mihalik
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___________________________________
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Zmag Headquarters (New Jersey)
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The Syndicate BBS
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Post Office Box 74
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Middlesex, NJ 08846-0074
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(201) 968-8148 300/1200 24 Hours
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___________________________________
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ZMAG TABLE OF CONTENTS
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11/29/86...This Week in Zmag.....
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___________________________________
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<*> ICD's New Multi I/O Board--Will
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it Save the 8-bits?
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<*> More Comdex Highlights--The ST
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Struts Its Stuff!
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<*> Computer Sales Down, Crime Up
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<*> ZMAG Panorama--Gamehints
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<*> Chipmunk Reviewed--New 8-bit
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Copy Software
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<*> In The Works--What's Ahead In
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ZMAG
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<*> ZMAG Systems List Updated
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and more......
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__________________________________
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EDITOR'S NOTES
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ZMAG--A New Look.................
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__________________________________
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With this issue of ZMAG we begin
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a process that
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we hope will result
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in giving ZMAG a more structured
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and professional look.
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The changes aren't drastic by any
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means--many of y
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ou may not even
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notice them. But we're trying to
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come up with a format that we can
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stick to week after week.
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In order of appea
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rance you'll see
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Atari 8-bit News, ST News, General
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Computer News, Panorama, and
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Critic's Corner. These -pages-
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will appear on
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a weekly basis, as
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they represent the most popular
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interests of our readership.
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We're looking for input from
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readers, so if y
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ou have any ideas
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on the subject, or you'd like to
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contribute a column please let us
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know. Thanks.
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__________________________
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________
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ATARI 8-BIT NEWS
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ICD To the Rescue....The MIO
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__________________________________
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After reading the reports coming
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out
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of Las Vegas (Fall Comdex)
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the past two weeks, it is a bit
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disheartening to see very
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little in the way of new 8-bit
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products.
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Any Atari news coming out of Comdex
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seems to focus primarily on the ST
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and new product for it.
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Well...Enter ICD, the company
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that
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came out with several innovative
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products for the 8-bit Atari
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community. Spartados, U.S. Doubler,
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P:R:Connection, R-Time Ca
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rtridge,
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and most recently the Multi I/O
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board (MIO) have brought ICD to the
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forefront of 3rd party developers
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for the Atari.
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ICD had a prominent display at
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Comdex and they generated more
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than passing interest in their new
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MIO board. What follows are so
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me
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specifications on this revolution-
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ary new product for Atari 8-bit
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machines.
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GENERAL DESCRIPTION
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-------------------
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The
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ICD MIO Board is a multi purpose
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parallel device for the Atari 800XL
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and 130XE computers. It plugs
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directly into the parallel b
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us of the
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800XL and uses an adaptor for the
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130XE. This adaptor also adds two
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cartridge slots which support either
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right or lef
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t cartridges. These are
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the only two computers the MIO will
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work with.
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The general functions this device can
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serve are: RAMDIS
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K, printer port,
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printer buffer, MODEM port, and hard
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disk interface. Configuration
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software is built in.
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The MIO is about the
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same size as a
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HAYES MODEM and is available in 256K
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and 1 Meg versions.
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RAM
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----
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The RAM is not user upgradable since
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we use
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special RAM chips without
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using sockets. RAM disk software is
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built in or can be accessed in the
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$D600 area. The RAM can be
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pa
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rtitioned into several RAMDISKs and
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may be reserved as printer spooler
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(buffer) RAM. An external power
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supply maintains the mem
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ory even with
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the computer turned off.
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PARALLEL PORT
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--------------
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This port is a 'centronics' parallel
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port to be used with
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parallel
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printers. The connector is the same
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as the P:R: Connection so you can use
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the same cable.
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SERIAL PORT
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-----------
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This is also the same type of
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connector as the serial port on a
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P:R: Connection. Can be used with a
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serial printer (supports X
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ON/XOFF
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software handshake) or with the built
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in R: handler for a MODEM. Built in
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software diverts P: to R: as desired
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for seri
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PRINTER BUFFER
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--------------
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Works with either serial or parallel
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port as assigned. Allows PAUSE,
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RESUME, QUIT sand MULTIPLE COPY
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functions.
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HARD DISK INTERFACE
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-------------------
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This allows the use of any SASI or
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SCSI hard disk controliler of any
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size. Controllers can be mixed or
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matched on the same interface with no
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limitations going between drives.
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SOFTWARE
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_--------
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Configuration software assigns drives
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D1: through D8:. These drives can be
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FLOPPY, RAMDISK, or HARD DISK.
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Partitionsu are set using starting and
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ending sector numbers for each drive.
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(SpartaDOS , if used, supports 16
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Meg per drive.)
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For exa_mple: 40 Meg hard drive could
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be partitioned as: D1: (16MEG), D2:
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(16MEG) and D3:8MEG). D4: could be
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FLOPPY #1, D5: 750K RAMDIS*K, D6:
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FLOPPY #2, D7: and D8: unused with
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250K print spooler. (This is just
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one example; configuration is
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extremely flexible.)
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W
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SpartaDOS 3.2d (optional) is the
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recommended DOS but any DOS should
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work (but is limited by the DOS's own
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restrictions.)
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The SSurf City BBS Systems (member
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of the ZMAG System Network) are
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now running the MIO. Look for a
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hands on review of the product in
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ean upcoming issue of ZMAG.
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__________________________________
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ST NEWSFILE
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Fall Comdex...More ST Highlights
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__________________n________________
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Space limitations in last week's
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ZMAG forced us to cut short our
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coverage on Fall Comdex. Here
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are some moreo highlights from the
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well-attended computer trade show.
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DEVELOPERS AT ATARI PAVILION
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BY DEWITT ROBBELOTH
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ANTIC EXECUTIVE EDITlOR
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LAS VEGAS, NOV. 13, 1986
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Software and peripherals companies
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have climbed on the Atari bandwagon
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and are showing new or revis ed
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products at Atari's pavilion here
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at the autumn COMDEX. Sixty-five
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such -third-party- vendors are
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showing products that rang_e from
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business applications to pure fun.
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One striking new application is the
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touch screen technology for the ST
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by the Video T ouch Company of
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Springfield, Oregon.
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Demonstrating a real-life
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restaurant ordering program
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operated entirely by touch, this
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comtpany shows how Atari STs can
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match and even improve on
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data-entry systems formerly
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costing much more.
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The application is flexibmle both
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in terms of the kinds of
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businesses it
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can serve and the the changes
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needed periodically to meet new
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conditions.
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The sy,stem uses standard ST
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hardware with monitors modified to
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include the touch screens. One ST
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running under the Micro RTX
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operating system from
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Beckemeyer Development Tools
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controls the other STs in the
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system. The user interface is
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completely graphic
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and reqiuires no computer knowledge
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to operate. New employees learn
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how to use it in 20 minutes,
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according to the manager of the
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Mill C amp restaurant where the
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system was first installed.
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Other monitor news from the show
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includes the Monitor Box from JNL
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Technolhogies of Oceanside, NY.
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This box plugs into the video-out
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port and converts the signal to
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both composite video and RF. This
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maikes it possible
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to use monitors other than Atari's
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brand, plus regular television
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sets, video recorders, projection
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TV's and othter video equipment.
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The Monitor Box will sell for
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$59.95 when shipped in Jan. 1987.
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Aegis Development Inc. showed its
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Animatior ST program that should be
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available before Christmas. This
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program can use any ST drawing as a
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background, for example NEOch rome
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or DEGAS, and overlay detailed
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cels to create an illusion of
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movement. The
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program does the tough work of
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creating intermeediate steps. It
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will also change the shape of one
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object to the shape of another -
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say a fish to a dog - or make
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objects appearn to
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move through color cycling, as in
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a waterfall or a waving flag.
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Retail price is $79.95.
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MICHTRON DISPLAY
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----------------e
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MichTron proved that the world is
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it's market as it showcased
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an assortment of international
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products in it's two booths at
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Cosmdex. In the West Hall, MichTron
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was showing it's soon to be
|
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released Midi Program -Super
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Conductor.- This program has all
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of t
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he features of programs
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selling for $300 to $400, but
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MichTron in keeping with it's
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policy of high quality and low
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prices, will
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only $79.95. Mi-Print, an
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incredible program ideal for
|
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formatting anything written in a
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previoussly unformatted style, and
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Trivia Challenge, an arcade
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style game with nearly 4000 brain
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teasing questions, both recent
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releasesi from MichTron, were well
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received by the throngs in the
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MichTron booth. At the workstation
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in the Atari booth, MichTron
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showed _the outstanding video
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digitizer from the German company
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Print Technique, which it will be
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distributing throughout the
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U.S. in Jaunuary. Karate Kid II
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and Space Shuttle, from MicroDeal
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(an English company), were both
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being played in the booth to rave
|
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review_s. Everyone commented on the
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fantastic graphics displayed
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in Karate Kid II. MichTron also
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announced that it will be the
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exclusiv*e distributor for GFA
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Basic in the United States and
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Canada. GFA basic is an
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outstanding basic for the Atari
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ST that is sweepinWg Europe! GFA
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basic, in it's Interpreter form,
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is almost as fast as Pascal; and
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with it's soon to be released
|
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Compiler, it is fSaster than Pascal
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on most benchmarks! Also, GFA
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basic has a Public Domain run time
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module. This enables any
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program written in eGFA Basic to be
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run by other people who do not
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own GFA Basic, without violating
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the GFA copyrights. MichTron has
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also acquired tnhe rights to
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publish Trim Base, an outstanding
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Relational Data base for the Atari
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ST, from Talent software in
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Scotland. MichTrono which has
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published 34 programs for the
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Atari ST in it's first year of
|
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existence, hopes to release 12
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additional programs beforle the end
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of January!
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_________________________________
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COMPUTER NEWS--GENERAL INTEREST
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ZMAG Newswire...
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____________________ _____________
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MOST ELECTRONICS SALES UP, BUT
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COMPUTER SALES ARE DOWN 9%
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------------------------------
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US sales of consumers _electronics
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devices -- televisions, video
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recorders, stereos and the like --
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were up almost 8% in the first
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nine months of this year compared
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with last. However, sales of
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computer equipment and industrial
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electronics were down more than 9
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percent.
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That'st the word from the Electronic
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Industry Association in a report
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this week, that says American
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consumers bought $15.3 billion
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wortmh of electronics in the first
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9 months of 1986, mostly imports.
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Here are the EIA findings, as
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reported by The Associated Press:,
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-:- US buyers apparently preferred
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foreign-made home electronics to
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US-made equipment by more than a
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3-to-1 margin only $4.9 billion
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of the total $15.3 billion worth
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of equipment sold was US-made.
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-:- The total US trade deficit for
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the firist nine months came to
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$12.2 billion, or some 40
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percent more than it was for
|
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the same period last year.
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-:- However, th e US's foreign
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exports have increased -- EIA
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found a 16.3 percent growth in
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worldwide sales of US-made
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electronics.
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-:h- Sales of computers and
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industrial electronics were down
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from $54.8 billion last year to
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$49.6 billion, a drop of 9.4
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piercent.
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-:- On the other hand,
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communications equipment
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purchases were up 5.1 percent
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to $40.2 billion.
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-:- Those of etlectronic components
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were about the same as last
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year, $29.3 billion.
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-:- Total electronics industry
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sales dropped from i$152.4
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billion to $151.6 billion.
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AP also notes employment in the
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electronics industry is down 2.3
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percent to 1,770,000 worke rs.
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KODAK EMPLOYEE ARRESTED ON COMPUTER
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CRACKING CHARGES
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-----------------------------------
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A 30-year-old Eastman Kodak Co.e
|
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employee has pleaded innocent to
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charges he used a home computer to
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disable nearly 4,700 phone lines
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that feed Kodak's manufactnuring
|
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plant in Rochester, N.Y.
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Robert Versaggi of Oakfield, N.Y.,
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is charged with a misdemeanor of
|
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2nd-degree computer tamperineg
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under a new state computer crime
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law.
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He says the whole thing was a
|
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misunderstanding and a coincidence.
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At his arraignment, Vsersaggi said
|
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he was trying to help another
|
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Kodak worker access the company
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computer from home when the
|
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telephone system was sile
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nced. -I
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happened to be in the wrong place
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at the wrong time,- he said.
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According to UPI, Prosecutor
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Kathleen Majewski contends that
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Versaggi who was hired by Kodak in
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September as a telecommunications
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technician, disabled 4,480
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telephone lines, 210
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largesr trunk lines and eight
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maintenance lines between 12:30
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a.m. and 2:30 a.m. Nov. 10.
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Notes UPI, -The incident happened
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just ninei days after a new state
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law designed to prosecute people
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who tamper with computer systems
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went into effect. Under the new
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statute Versaggi faces six months
|
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in jail if convicted. Previously,
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(alleged crackers) were charged
|
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with larceny.-
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'HACKER TRACKER' SAYS COMPUTER CRIME
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RISING
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------------------------------------
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Computer crime is on the rise,
|
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according to one expert who goes by
|
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the nickname -Hacker Tracker.-
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John Maxfield of Detroit, Mich.,
|
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who makes a living as a computer
|
|
security consultant, tracking down
|
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computer criminals for anxious
|
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corporate clients, told Government
|
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Computer News that the -hacker-
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problem has increased by a factor
|
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of 10 in the last four years and
|
|
seems to be doubling every year.
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-Nearly every system can be
|
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penetrated by a 14-year-old with
|
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$200 worth of equipment. I have
|
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found kids as young as 9 years old
|
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involved in hacking.
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If such young children can do it,
|
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think what an adult can do,- he told
|
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GCN. Of the more than 5,000
|
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computer bulletin board systems in
|
|
the United States as many
|
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as 2,000 of them are devoted to
|
|
assisting the computer criminal.
|
|
About two dozen of those are used
|
|
by -elite hackers- and feature
|
|
security measures as sophisticated
|
|
as those used by the Pentagon,
|
|
asserted Maxfield.
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Most computer criminals don't fit
|
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the typical description of a
|
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criminal: They are usually 14- to
|
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18 year-old boys with good
|
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computer systems, fairly bright,
|
|
good students who are
|
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from solid middle-class families.
|
|
They tend to be loners and enjoy
|
|
spending hours working at a
|
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computer terminal.
|
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|
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Maxfield insisted a new trend is
|
|
stealing access to online
|
|
databases especially CompuServe
|
|
and The Source through credit card
|
|
fraud.
|
|
|
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In addition to going through trash
|
|
bins searching for carbon copies of
|
|
credit card transactions, he said
|
|
the criminals search the trash
|
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outside a business whose computer
|
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they want to break into, looking
|
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for computer manuals or anything
|
|
that might have access codes
|
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written on it.
|
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|
|
One bright note, according to
|
|
Maxfield, is that usually once the
|
|
teen criminals are caught, they
|
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reform. Very few are repeat
|
|
offenders and some, he said, end up
|
|
being hired by the firms they
|
|
previously raided.
|
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|
|
The problem could well disappear,
|
|
notes GCN, when the phone system
|
|
switches to digital technology and
|
|
calls can be quite easily traced.
|
|
|
|
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__________________________________
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THE ZMAG PANORAMA--FEATURES PAGE
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this week...Game Hints
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__________________________________
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This week's feature is devoted
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to gamesmanship and offers tips
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on several popular games
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available for your computer.
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The Bard's Tale
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---------------
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The Bard's Tale, Electronic Arts
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(Apple). Role-playing adventure.
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Your mission: With a party of six
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adventurers, explore the city of
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Skara Brae and the many dungeons
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and towers it holds. Your goal
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is to slay the wizard Mangar, and
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free the city from his control.
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* To get into Kylearan's Tower,
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you must place the eye in the
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statue on the top level of the
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Castle. You will
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then be teleported to the front of
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the tower.
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* To enter Mangar's Tower you
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must have the Onyx key. This will
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let you into the staircase, on the
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bottom level of the sewers, that
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brings you up to Mangar's Tower.
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Optionally, if you have the Master
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Key, which is found in Mangar's
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Tower, you can use
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it to enter directly through the
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gates.
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* A few useful coordinates:
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(assuming you are on the starting
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point of the first level of the
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dungeon or tower):
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The Eye: 19 north, 20 east, down 2,
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Catacombs Crystal Sword: 0 north,
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19 east, 0 down, Castle Silver
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Square: 0
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north, 0 east, 1 up, Castle Silver
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Triangle: 20 north, 2 east, 0 down,
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Kylearan's Tower Silver Circle: 15
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north, 4 east, 1 up, Mangar's Tower
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Onyx Key: 13 north, 17 east, down
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0, Kylearan's Tower
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Silent Service
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--------------
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Silent Service, Microprose
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Simulation.
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Your mission: As commander of an
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American submarine in the Pacific
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during World War II, you must hunt
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down and sink Japanese freighters,
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troop carriers, and tankers.
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* Ships are slowed considerably
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when hit by a single torpedo. When
|
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attacking a convoy, select the
|
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juiciest target, and fire a single
|
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torpedo before diving. Dive deep
|
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enough to avoid being detected by
|
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any destroyers and continue at
|
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two-thirds speed in the same
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direction as the
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convoy. Destroyers will usually
|
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abandon the wounded ship in order
|
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to protect the remaining convoy.
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Speed up the simulation until the
|
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convoy is well out of range while
|
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observing the ship on radar. Then
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surface to torpedo depth and
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strike again.
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* A few hits from the deck gun
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will slow down any ship and cause
|
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it to fall behind the convoy.
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|
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* Sometimes a convoy will head
|
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for land and remain a few hundred
|
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yards off shore. The ships will
|
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form a relatively tight circle and
|
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continue to circle while the
|
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destroyers (the fastest blips on
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the radar) move in random
|
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directions. A sub can creep up on
|
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the convoy making sure to use
|
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slowest possible speed and minimum
|
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profile. Position the sub fairly
|
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close to the convoy, while
|
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remaining close to the bottom. If
|
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detected by the destroyers, dive
|
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to the bottom and shut off the
|
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engines. The destroyers cannot
|
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detect a sub which rests on the
|
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bottom unless it happens
|
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to be very shallow (under 100').
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Ships can be picked off one at a
|
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time by surfacing to periscope
|
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level and firing no more than two
|
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torpedos at a time. Be sure the
|
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destroyers are on the other side
|
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of the circle before firing.
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* If a convoy is guarded by only
|
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one destroyer it might be worth
|
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your while to try to sink it.
|
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However, make sure that you shoot
|
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at it before any of the other
|
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ships in the convoy.
|
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When it starts closing on you open
|
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up with the deck gun (especially
|
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effective at shorter ranges --
|
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around 1000 yards).
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ROGUE
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-----
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Epyx, Inc. Arcade/skill. Your
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mission: Explore the never-ending
|
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levels of the Dungeons of Doom and
|
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recover the lost amulet of Yendor-
|
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and get back to the surface in one
|
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piece. Along the way, you'll
|
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discover hordes of monsters,
|
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ranging from trolls to copying
|
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machines. To help you on your
|
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quest, you must use
|
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your weapons, your wits, and the
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multitude of items that can be
|
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found within the dungeon.
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* Food and magic are your most
|
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valuable possessions. Use them
|
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sparingly. Both get increasingly
|
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scarce as you descend further into
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the dungeon. Wait until your
|
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characters are faint with hunger
|
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before eating, and save wands and
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staves for the really tough
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monsters, such as Griffins and
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Jabberwocks.
|
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Scrolls are the exception to the
|
|
rule. Since they are most often
|
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helpful, they should be read at the
|
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first opportunity.
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* Wands and staves which shoot
|
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magic may riccochet. Make sure you
|
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are facing your opponent on a
|
|
diagonal line before you zap it.
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|
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* Wands of polymorphing are
|
|
dangerous on low levels, since you
|
|
take the risk of turning a monster
|
|
into something even more powerful.
|
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Use them when you are very deep in
|
|
the dungeon, because odds are that
|
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you will turn a very nasty monster
|
|
into one that is less formidable.
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|
|
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* Aquators, which rust through
|
|
your character's armor, like to
|
|
lurk in dark rooms and behind
|
|
doors. If you see one coming,
|
|
remove your armor or try and fight
|
|
it from a distance.
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|
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* Let sleeping monsters lie,
|
|
until you have cleared the rest of
|
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level.
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|
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* Before drinking a potion, make
|
|
sure that you have cleared the
|
|
level so that (hopefully) nothing
|
|
will attack you should the potion
|
|
be harmful.
|
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|
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* If you have lost hit points
|
|
and need to rest, either stand in
|
|
a dead end or over a staircase.
|
|
By standing over a staircase, you
|
|
can flee it a monster comes.
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|
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* The most frequent complaint
|
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about the game is the player's
|
|
high mortality rate. We found the
|
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following method very helpful in
|
|
keeping our characters alive: As
|
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soon as you have completed a
|
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level, save your game. When the
|
|
disk is through
|
|
accessing, remove it from the disk
|
|
drive and slide the write-protect
|
|
button to the up position (so you
|
|
can look through the little hole).
|
|
Next, restore your game and
|
|
proceed to the next level. If you
|
|
are killed during this foray, the
|
|
machine will attempt
|
|
to erase your character from the
|
|
disk, but it will be prevented from
|
|
doing so by the write-protect.
|
|
Therefore, it is a simple matter of
|
|
restoring your position, and you'll
|
|
never be more than one level away
|
|
from where your character was
|
|
killed.
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|
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* If you successfully complete a
|
|
level, you may save your position
|
|
by turning off the write-protect,
|
|
making sure it slides all the way,
|
|
and then saving the game normally.
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|
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KEEP TRACK OF WHETHER THE
|
|
WRITE-PROTECT IS ON OR OFF!!!
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|
|
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* If you have one Identify scroll
|
|
and several magic items, you can
|
|
try saving your position as
|
|
described above, and then
|
|
identifying an item,
|
|
restoring the game and identifying
|
|
another item. You can do this
|
|
indefinitely.
|
|
|
|
|
|
__________________________________
|
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CRITIC'S CORNER
|
|
Software Reviews....by Eric Plent
|
|
___________________________________
|
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|
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Chipmunk
|
|
========
|
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Microdaft
|
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19 Harbor Drive
|
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Lake Hopatcong, NJ 07849
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|
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By: Eric Plent
|
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|
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Chipmunk is one of the few programs
|
|
on the market that will allow you
|
|
to copy your programs, legally!.
|
|
You must remember that the writers
|
|
of Chipmunk DO NOT WANT THE
|
|
SOFTWARE YOU COPY TO BE SOLD OR
|
|
GIVEN AWAY!. If you do this, you
|
|
can be arrested, fined, and thrown
|
|
in jail!. On a lighter side...
|
|
|
|
When you load side -A- of the
|
|
master disk, you are given a menu
|
|
of three choices. Number one is
|
|
COPY XL, the sector copier that
|
|
works with the old 400/800 computers,
|
|
and the newer XL models. Option
|
|
number 2 is COPY XE, for the Atari
|
|
130XE computer. Both of the programs
|
|
will run on a 130XE, but COPY XE
|
|
will not run on an XL or 400/800.
|
|
|
|
COPY XL is a three pass copier,
|
|
where COPY XE, using the extra
|
|
memory of the 130XE, can copy a
|
|
disk in one pass.
|
|
|
|
The third option on the main menu
|
|
is Parameters. You can tell Chipmunk
|
|
that the program you are copying
|
|
must have some necessary code
|
|
written to disk at copy time by
|
|
selecting the program from the menu
|
|
that pops up. This is a list of the
|
|
programs it can copy. You can page
|
|
through the programs by pressing
|
|
the SPACE bar, or the letter code
|
|
next to the program name.
|
|
|
|
Side -B- of the Chipmunk disk has a
|
|
few utility programs that are worth
|
|
checking out. Boot side -B-, and
|
|
you will see this menu:
|
|
|
|
1. Unlist
|
|
2. Undelete
|
|
3. Autorun
|
|
|
|
To choose a program, enter the
|
|
corresponding number.
|
|
|
|
UNLIST
|
|
------
|
|
|
|
This utility allows you to LIST
|
|
un-LISTable BASIC programs that
|
|
lock up the keyboard when you try a
|
|
LIST. Just insert the disk with the
|
|
program you want to unlist, and
|
|
press RETURN for a directory. You
|
|
will be asked for the filename to
|
|
unlist. When you type the filename,
|
|
UNLIST will load that program. By
|
|
pressing START at this point, the
|
|
text will brighten, telling you
|
|
that the program is in memory, and
|
|
is listable. After using UNLIST,
|
|
you can save the program in a
|
|
listable format, under a new filename.
|
|
|
|
|
|
UNDELETE
|
|
--------
|
|
|
|
The UNDELETE program can be used in
|
|
much the same way as DISKFIX on the
|
|
Atari DOS 2.5 disk. It will allow
|
|
you to recover deleted files, as
|
|
long as you have not SAVED anything
|
|
to the disk since deleting the
|
|
program. After loading, insert the
|
|
disk with the program you want to
|
|
recover. Press RETURN, and you will
|
|
be shown a list of ALL the files on
|
|
your disk, deleted or not. A code
|
|
will appear next to each filename.
|
|
They are as follows:
|
|
|
|
N. Normal
|
|
D. Deleted
|
|
L. Locked
|
|
|
|
If you want to undelete a file with
|
|
the -D.- code, press -N-. Then exit
|
|
the program by hitting ESC twice.
|
|
If the program was in BASIC, you
|
|
must LOAD then SAVE the program.
|
|
Same with LIST and ENTER.
|
|
|
|
|
|
AUTORUN
|
|
-------
|
|
|
|
With AUTORUN, you can set up an
|
|
AUTORUN.SYS file for any BASIC
|
|
program you want to load and run at
|
|
bootup. The menu looks like this:
|
|
|
|
1. Menu 1. AUTORUN.SYS
|
|
2. Games 2. Add/Replace file
|
|
3. Boot 3. Default file
|
|
4. 4. Change drive #
|
|
5. 5. Filename
|
|
|
|
The manual says the options on the
|
|
left are default filenames if you
|
|
don't want to enter a filename
|
|
every time. The options on the
|
|
right will allow you to write an
|
|
AUTORUN.SYS file to any BASIC
|
|
program, or change any of the
|
|
defaults.
|
|
===================================
|
|
|
|
Many other options are there for
|
|
you to play with. If you don't like
|
|
the utilitys on side -B-, Microdaft
|
|
wants to hear from you. I have
|
|
already called them about my ID
|
|
card, which I LOST on my way home.
|
|
I don't know where, or how, I did
|
|
that. I got a nice guy on the
|
|
phone, and he said that if I sent
|
|
in a letter with my name and
|
|
address, and a guess at the number,
|
|
he could put me on the mailing list
|
|
anyway. I thought this was great,
|
|
because most of the time, you don't
|
|
get ANYTHING from the publishers
|
|
without some sort of card, or a
|
|
blood sample.
|
|
|
|
The manual is well written, and has
|
|
all the information you will need
|
|
to start copying your disks in no
|
|
time. Packaged with the PINK disk
|
|
and the manual is a six page
|
|
printed list of the programs
|
|
Chipmunk is known to copy. As an
|
|
owner of Chipmunk, you will be told
|
|
of any new features that are added
|
|
on, or any problems with copying
|
|
software, so you will always know
|
|
whats new with Microdaft.
|
|
|
|
===================================
|
|
CONTACTING MICRODAFT
|
|
|
|
You can call <201>-663-0202
|
|
anytime. Quote -If nobody answers,
|
|
call back some other time. If
|
|
someone answers, and they can't
|
|
help you, make sure they take down
|
|
your telephone number, a name, and
|
|
a good time to have us call you
|
|
back-.
|
|
|
|
Write Microdaft at
|
|
|
|
19 Harbor Drive
|
|
Lake Hopatcong, NJ 07849
|
|
|
|
I hope I have shed some light on
|
|
this great program. If you have any
|
|
more questions about it, but don't
|
|
want to write to Microdaft, feel
|
|
free to leave me a message on the
|
|
Syndicate BBS. (201)968-8148
|
|
|
|
|
|
______________________________
|
|
IN THE WORKS.................
|
|
Upcoming in future issues
|
|
______________________________
|
|
|
|
|
|
Look for these and other stories
|
|
in the weeks ahead:
|
|
|
|
...Software Piracy--the problem
|
|
continues. We publish the
|
|
results of our own online
|
|
survey.
|
|
|
|
...Supra Hard Drive--a firsthand
|
|
report. The Supra and The
|
|
Syndicate.
|
|
|
|
...Games Computers Play--our
|
|
reviewer visits this online
|
|
service.
|
|
|
|
...ICD'S MIO--a hands-on review
|
|
of the new multi-I/O board
|
|
and hard disk interface.
|
|
|
|
...ZMAG Issue 3.0--the long
|
|
awaited special issue with
|
|
info on all the ZMAG Network
|
|
systems.
|
|
|
|
...Where's The Beef?--When can
|
|
we expect new 8-bit software?
|
|
ZMAG looks at the drought in
|
|
Atari program development.
|
|
|
|
...Plus--all the late-breaking
|
|
computer news and information.
|
|
|
|
...all this and more in the weeks
|
|
ahead...
|
|
|
|
|
|
-------------------------------
|
|
WORLDWIDE ZMAGAZINE BBS SYSTEMS
|
|
-------------------------------
|
|
|
|
What follows is an up to date
|
|
listing of BBS's in the ZMAG
|
|
Network. This list is published
|
|
as a service to you--hopefully,
|
|
there is a ZMAG system in your
|
|
area. Please patronize and
|
|
contribute to it.
|
|
|
|
|
|
#1
|
|
--
|
|
THE SYNDICATE BBS (201)968-8148
|
|
(New Jersey Zmag Headquarters)
|
|
|
|
#2 #3
|
|
-- --
|
|
THE LIONS DEN BBS BACKSTAGE BBS
|
|
(201)396-0867 (201)944-1196
|
|
|
|
#4 #5
|
|
-- --
|
|
TEMPLE OF DOOM BOTTOM LINE
|
|
(201)656-6439 (201)991-5546
|
|
|
|
#6 #7
|
|
-- --
|
|
THE GATEWAY BBS THE CAVE BBS
|
|
(609)931-3014 (609)882-9195
|
|
|
|
#8 #9
|
|
-- --
|
|
EAST BRUNSWICK BBS THE CULT BBS
|
|
(201)254-6449 (201)727-2274
|
|
|
|
#10 #11
|
|
--- ---
|
|
SURF CITY BBS C. CTY BBS
|
|
(201)929-9351 (609)451-7475
|
|
(201)240-7259
|
|
|
|
#12 #13
|
|
--- ---
|
|
THE DEEP N.M. ATARI
|
|
(201)583-5254 (505)897-4080
|
|
|
|
#14 #15
|
|
--- ---
|
|
THE W.C. SYNDICATE M.O.U.S.E BBS
|
|
(415)825-2952 (219)674-9288
|
|
|
|
#16 #17
|
|
--- ---
|
|
ONE STONE BBS THE CARINA BBS
|
|
(219)875-8205 (305)793-2975
|
|
|
|
#18 #19
|
|
--- ---
|
|
ATARI COMPUTER CLUB NEW YORK CITY
|
|
(305)734-6026 (718)604-3323
|
|
|
|
#20 #21
|
|
--- ---
|
|
ATARI CONNECTION THE HELP BBS
|
|
(315)622-1952 (316)683-7514
|
|
|
|
#22 #23
|
|
--- ---
|
|
MEGA VISION BBS BALLOON WORKS
|
|
(216)441-3816 (419)289-8392
|
|
|
|
#24 #25
|
|
--- ---
|
|
C.H.A.O.S. BBS RUNEQUEST BBS
|
|
(517)371-1106 (312)430-4234
|
|
|
|
#26
|
|
---
|
|
SWEDEN, SORMAN INFORMATION EXCHANGE
|
|
DIAL 0-11-46-470-22183
|
|
|
|
#27 #28
|
|
--- ---
|
|
KNOTS NOOK BBS PIRATE BUSTERS
|
|
(206)631-8056 (216)545-4817
|
|
|
|
#29
|
|
---
|
|
WINDY CITY (312)775-2970
|
|
(Chicago Zmag Headquarters)
|
|
|
|
#30 #31
|
|
--- ---
|
|
BLUE MOON C.L.A.U.G BBS
|
|
(312)457-2219 (312)889-1240
|
|
|
|
#32 #33
|
|
--- ---
|
|
HOUSE OF CHANCE SPRINGSNET BBS
|
|
(915)757-0788 ???
|
|
|
|
#34 #35
|
|
--- ---
|
|
RATCOM THE VAULT
|
|
(301)437-9813 (303)796-0539
|
|
|
|
#36 #37
|
|
--- ---
|
|
DATELINE BBS THUNDERBEAST
|
|
(718)648-0947 (714)653-0447
|
|
|
|
#38 #39
|
|
--- ---
|
|
SPIDERS WEB BBS ACORN BBS
|
|
(203)445-4094 (219)693-3485
|
|
___________________________________
|
|
The above list updated 11/21/86
|
|
___________________________________
|