2279 lines
87 KiB
Plaintext
2279 lines
87 KiB
Plaintext
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
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| O | | O |
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| O | ==> The Alliance Productions [ZAN] <== | O |
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| O | ==> Monthly Publication <== | O |
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| O | of | O |
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| O | /vvvvvvvvvvvvvvvvvvvvvvvvvvvvv\ | O |
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| O | |The Guide to a Better Society| | O |
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| O | \^^^^^^^^^^^^^^^^^^^^^^^^^^^^^/ | O |
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| O | | O |
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| O | Vol. #1 | O |
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| O | Issue #1 | O |
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| O | August 1991 | O |
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| O | | O |
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| O | Compliments of The Villa Straylight | O |
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| O | The Alliance Publications [ZAN] Origin | O |
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| O | | O |
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| O | -407- 297.1180 | O |
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| O | 3oo, 12oo, 24oo | O |
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| O | | O |
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| O | Editor in Chief: Wintermute | O |
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| O | CoEditors: The Alliance Productions/ZAN Members | O |
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| O | | O |
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\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
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Welcome to the Premier Issue of "Guide To A Better Society" I am Wintermute,
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head of The Alliance Productions and [ZAN] member. The purpose of "Guide To A
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Better Society" is to spread information on "How To Improve Your Lifestyle Via
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Breaking The `Law'". Some of us over here are members of The Illuminati, so
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the more radical ideas will be taken by them. But we at Zhit Axis Nation hope
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you enjoy this and future editions of our newsletter.
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Editor-in-Chief
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Wintermute
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(c) The Alliance Productions 1991
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(c) Zhit Axis Nation 1991
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===============================================================================
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Table of Contents
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I.> Introduction to Editor.
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II.> Lock Picking Tips
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III.> Radio Hacking/Satelite Hacking
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IV.> Hacking Quiz. How do you rank?
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V.> Introduction to PBX's
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VI.> Storytime: CyberPUNK Literature
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VII.> Appendix
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===============================================================================
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I.> Introduction to Editor
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Hello to all of you out there! I am Wintermute of The Villa Straylight.
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As me being the editor, it's my job to make sure this newsletter get put
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together correctly. So if there are any problems, or you have comments,
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please address them to me. I can be reached via WWIVnet, at 1@4703. So
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E-mail user 1@4703 and you'll get me.
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Well, let me tell you little about myself. I am an avid Hacker and Phreak.
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Cracking is kinda new to me, so i stick to the old ways of doing things. I
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have been hacking my way in systems for a little under 2 years now. I've seen
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some changes in the way things get set up, but I've managed to stay on top.
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Here's some stats on me if you're interested:
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Real Name: Mike something or other...
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Age: 16 (don't laugh!)
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Occupation: Hazard to my school! Looking for a job as a programmer.
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Residence: Beautiful Orlando, FL (not! Too many tourists)
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Marital Status: 3-4 times a day. he he.
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Other: 5'9". Brown hair, brown eyes, bleah....
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OK that just about does it. I'm humiliating myself enough.
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<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
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II.> Lock Picking Tips
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Picking Combination Locks
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The writer of this text file takes <all> responsibility for what
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this text file is used for. Hopefully it will only be used for
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illegal purposes cuz i can't think of a reason it can be used for
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legally. Well, on with the text file.
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Ok, so ya say ya wanna learn how to pick combination locks...This text
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file should help you. As a matter of fact, if ya do it right, it will help
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you. First of all, let me tell you about the set-up of a lock. When the lock
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is locked, there is a curved piece of metal wedged inside the little notch
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on the horseshoe shaped bar that is pushed in to the lock when you lock it.
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To free this wedge, you must(must is a word used to much) you usually(that
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sounds much better) have to turn the lock to the desired combination and the
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pressure on the wedge is released therefore letting the lock open. I will now
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tell you how to make a pick so you can open a lock without having to waste
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all that time turning the combination (this also helps when ya don't know the
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combination to begin with). First of all, ya need to find a hairpin. What's a
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hairpin? Well, just ask your mom. She will have one. If she asks what its
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for, say ya gotta hold something together... If she says use a rubberband or
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use a paperclip, tell her to fuck off and die and then go to the store and rip
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off a box of 50 or so. Ok, enough stalling (yea, i was stalling). Once you
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have your hair pin (make sure its metal), take the ridged side and break it off
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right before it starts to make a U-turn onto the straight side. The curved part
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can now be used as a handle. Now, using a file, file down the other end
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until it is fairly thin. You should do this to many hairpins and file them
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so they are of different thicknesses so you can pick various locks. Some locks
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are so cheap that ya don't even have ta file! But most are not. Ok, now you
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have a lock pick. Now if ya haven't figured it out, here's how ya use it.
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You look at a lock to see which side the lock opens from. If you can't tell,
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you will just have to try both sides. When ya find out what side it opens from,
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take the lock pick and stick the filed end into the inside of the horseshoe-
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shaped bar on whichever side the lock opens from. Now, put pressure on the
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handle of the lock pick (pushing down, into the crack) and pull the lock up and
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down. The lock will then open because the pick separated the wedge and the
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notch allowing us thieves to open it. Don't say bullshit until you've tried it.
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because i have gotten lots of beer money from doin' this to fellow students'
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gym lockers. Also, this technique works best on American locks. I have never
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picked a Master lock before because of the shape a pressure of the wedge but
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if anyone does it, let me know how long it took. Also, the Master lock casing
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is very tight so ya can't get the pick in. So, if you're locking something
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valuable up, use a Master, cuz at least ya know I won't be picking it and I'm
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sure there aren't that many that could. And when i say pick, i don't mean
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lighting a stick of dynamite next to the lock, picking is opening a lock without
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using force, making a substitute key, etc...
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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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Operation: VENDING MACHINE KEYS
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By: Wintermute
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Source: TAP Magazine
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Here's how to do it:
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On almost all vending machines they have those damn round almost unpickable
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locks on them so:
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When no one is looking quickly press a piece of AIR-HARDENING clay into the
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lock. (Press hard enough to get a good impression.)
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Remove the clay carefully and let it dry for however long the clay has to dry
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as specified on the package.
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You now have a key to fit that lock, (this Type of 'key' can be easily crushed
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if you're seen. But if you're smart you won't though)
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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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+--------------------------+
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! Locker Docs !
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! !
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! Complete documentaion to !
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! your school locker !
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! !
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+--------------------------+
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Before we start, if you are friends with counselors that let you borrow
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their keys, steal the master for all the lockers in your school. You may
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now ignore the rest of this file.
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:=> What You Need
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3/8" Hex Driver
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Adjustable Wrench(es)
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Needlenose Pliers
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Moby Pliers (Vise-Grips work REAL
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well!)
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6" Steel Rod or Small Crow Bar
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Small Standard Screwdriver
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Large Standard Screwdriver
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Phillipshead Screwdriver
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Moderate Size Claw Hammer
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:=> Taking Over
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At the beginning of each school year, there are a good deal of unused
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lockers around the school. If one of these is near your next class, slap a
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padlock on it; we'll get into putting a school lock on it later...
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Every school has at least one designated "Garbage Locker". Find it
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(them), they can be used to your advantage!
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If a locker you want already has an owner, no problem! Read the next
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section for more information...
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If you have a large suppy of padlocks (which every locker
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destroyer has!), be sure to put them on the ones that you want so you'll
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have it later when we go to put a school-issued lock on it later.
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:=> Getting In
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Now the real challenge begins! The hardest part of all of this is
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getting in the thing in the first place! But it's easy if you know the
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tricks of the trade:
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> Padlocks (Combination or Key)
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Here's where we get to use the crow bar! Slip it between the lock and the
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latch on the locker, while going between the two rods of the shank.
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Apply serious downward force. This takes 'em off so disgustingly easily.
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it's not fair! As a matter of fact, we can rip Master key locks off with
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a crummy hex driver!
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> Destroying the Thing
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If you are so pissed as to rip the lock off and take over by force, be
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sure this is your last resort! You leave little marks on the paint, but
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a cheap can of canary yellow or what ever color you loker may be will take
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care of that. Get the crowbar again. One end should fit between the dial
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and the door. If not, pry it open a little with one of the screwdrivers.
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Rip the dial off without mercy. The lock itself will fall inside the locker
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after the bolts snap and will be free for opening! If you can get a
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new dial for the lock you ripped off, try to get it on so you have another
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usable lock.
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> Going Through The Combination
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Getting in this way is rare, but welcomed. Spend an afternoon
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wandering the halls looking at the walls, ledges, doors, around a
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lockers wherever a combination can be written without being easily seen. If
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you find one, try it out-CAREFULLY! Once you get one that works, steal
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it!
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> Pennied Lockers
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Now we're talking REALLY rare! But these are real easy to spot. Walk
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around looking at the latch. If it is sticking up a mile higher than the
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others, give it a tug. Some of them stick that high naturally or if the
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locker is over-filled, so watch for those.
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:=> Once You're In
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All right, you FINALLY got the locker open and the lock is intact.
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Look around. Steal anything of value. Now, let's get the lock, ok? See
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those two nuts above and below the lock on the inside of the door? Get
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the 3/8" hex driver and remove them. Now grab the dial and the lock and
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pull free from the door. Try not to move the dial-it's a real pain in the
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ass getting it back right! Refasten the nuts and take it to new location,
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and re-install it on the new locker repeating the steps. If the dial does
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not go in at first, frob with it awhile until it seats into the lock.
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Congrats! You now have just taken over your first locker!
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> Ripping Out The Walls!
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If you are on the right side of a wall, you can remove it with little
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difficulty and get into the locker next to yours. Use the same hex driver
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and unfasten the nuts holding it in. Watch out for the shelf, though!
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:=> Garbage Lockers
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As mentioned above, garbage lockers can be very useful. These usually
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evidant the first 2-3 months of school. They reach maturity in about 1-6
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months depending on use. The custodians come and clean and
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disinfect it thoroughly, killing wahtever new forms of life you may
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have developed. They then will usually put a school-owned padlock on it.
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Now, scince it's clean, and you know how to get padlocks off, we say it's
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ripe for picking!
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You previously have been opening lockers seeing if they are worth
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conquering, and how come across a trash locker. Maybe you contributed
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an unwanted apple, someone's homework, etc to it. You suddenly
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notice one day that the janitors have taken it over. Immediately, you
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snap the lock off and you have a nice clean locker.
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:=> When To Do Your Vandalism
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1. At lunch
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2. Skip a period
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3. After school
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(1) Possibly hard to do. Either no one is allowed around school or
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everyone is eating at their lockers.
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(2) May cause difficulties. That is, unless you are already failing that
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class.
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(3) This is great. Join some stupid club and then leave early everyday.
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Now you have enough time to swipe a few! You could also get a job
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at school with the janitors or as a techie. Now you have lots of time
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when the school is empty and you have access to MORE TOOLS!
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:=> Rating Of Padlocks By Brand
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> Combination
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Guard- This is the cheapest piece of shit that we've ever run across!
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The case is undoubtedly in two peices, and most often, there are cracks
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around the edges. Now turn it over and look on the back. See those two rivets?
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We took TWO of these off with a SNEAKER!
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American- Okay. Getting a little harder to get off now. The shank is
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'left-handed', and the dial is firmly secured.
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Master- Supposedly 'top-of-the-line', but still can be removed with a little
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pressure. LEAN ON THAT MOTHER!
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> Key
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Master- Several million of these, no reason to break one off as of yet.
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Sears- One peice case, gave us a little trouble to take off with
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our hex driver.
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:=> Glossary Of Most-Used Terms
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Padlock- any self-comtained removable lock characterized by a steel shank.
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Usually requires key or combination to open.
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Dial- Circular unit found on the outside of a school locker used to
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dial the combination.
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Lock- The unit mounted inside the locker that prevents the latch from
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moving when the combination has not been dialed.
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Shank- Steel semicircle on a padlock that will lock when pushed into the
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case of a padlock.
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Latch- Waht you push, pull or twist to get a locker open.
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Door- Hinged wall on a locker. Most of the time, the only way into a
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locker.
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Locker- Aluminum cubicle used for dumping books, freshman, or gym
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clothes in.
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Master- Company know for making cheap locks that can be easily opened with
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a dinky-ass screw driver or the key that opens a given set of locks.
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Plate[1]- Metal sheet with a number stamped on it used for identifying
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lockers.
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Plate[2]- A peice of metal that covers the hole in the door where the dial
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goes if one is not present.
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Wall- Removable surface inside locker.
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Shelf- A sheet of wood cut to the shape and dimensions so that it fits snug
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inside a locker.
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We would like to dedicate this article to those of us who got busted while
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this was being compiled. For those of you to follow in our footsteps, BE
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CAREFUL!
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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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[+][+][+][+][+][+][+][+][+][+][+][+][+]
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[+] [+]
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[+] L O C K P I C K I N G [+]
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[+] [+]
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[+][+][+][+][+][+][+][+][+][+][+][+][+]
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This tutorial will demonstrate how to "pick" a pin tumbler lock. Use of this
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material is for locksmiths only, any use of this information for illegal
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purposes is forbidden and against the law. (as long as we are at it, do you
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want to buy some land in Florida?)
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In order to pick a pin tumbler lock, you will require four items: a lock,
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you, a pick, and a tension wrench. you can ussually get these at a locksmith
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store, if you can not find one near you there will be an address at the end of
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the article that you can order them from. Here is an illustration of a pick
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and a tension wrench:
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________/ !________
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pick tension wrench
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Most people know of the need for the pick, but have no idea what the wrench
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is for. It is very important and without it it would be impossible to pick
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a lock.
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In order to pick a lock, we must count upon the imperfection of the lock.
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Before we look at how to actually pick the lock, we will look at the parts of
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it and how the imperfection part fits in. Here is a dissassembled lock:
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/ / / /
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\ \ \ \
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springs -> / / / /
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\ \ \ \
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_ _ _ _
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! ! ! ! ! ! ! !
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! ! ! ! ! ! ! !
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drivers ->! ! ! ! ! ! ! !
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!_! !_! !_! !_!
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_ _
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! ! _ ! !
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bottom pins ->! ! ! ! _ ! !
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! ! ! ! ! ! ! !
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\_/ \_/ \_/ \_/
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_____________________
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! : : : : : : : : !
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housing ->! : : : : : : : : !
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! : : : : : : : : !
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!___: :_: :_: :_: :___!
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! : : : : : : : : !
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plug ->! : : : : : : : : !
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!______________________!
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! !
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! !
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! !
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!_____________________!
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___
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/ \
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! !__ _ _
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! \__ / \_/ \__
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! \/ \
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\__/------------------- <- key
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When you insert a key into a lock, the bottem pins are pushed up, and if it
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is the proper key, the tops of the bottom pins will match with the spot
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where the plug and housing meet, thus allowing you to turn the plug, and open
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the door, etc.. When you inser the key, the bottom pins go into the valleys of
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the key, thus meaning that the key must have the right height valleys to make
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the lock open. Pretty elementry, right? Well now we can move on to how to pick
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a lock.
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In order to pick a lock we (as i said before) depend on the inaccuracy of the
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manufacturing process. The first thing to do is to insert the tension wrench
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into the lock and apply a slight pressure to the left (or right if you
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wish) so that if you could look inside the lock at where the plug and the
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housing would meet, it would look like this:
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! !*! !
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housing ! !*! !
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! !*! !
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__________! !*! !___________
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__________ !*! ____________
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! !*!!
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plug ! !_!!
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! _ !
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! !*!!
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! \_/!
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Now a slight presure is on the pins. Because the pins can not be produced
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exactly the same, there is one pin which is the widest and there fore has
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more tension on it, and one which is the thinnest and has almost no pressure
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on it. We now use the pick to >gently< push each pin up (and try to feel it
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when you let it down) until we find which is the tightest on and which is
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loosest. Getting the feel for this is the hardest part of lock picking. Now
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that you have found the loosest one, gently press it upward until you feel
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a slight reduction in tension on the tension wrench. This will happen when
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the top of the bottom pin becomes even with the junction of the plug and
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the housing. DO NOT RELEASE ANY TENSION FROM THE WRENCH NOW! The driver will
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now be trapped in the housing as illustrated here: (don't I draw pretty)
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! !*! !
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housing ! !*! !
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! !*! !
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___________! !_! !___________
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_______________ ___________
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! !*! !
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plug ! !*! !
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! \_/ !
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! !
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Now you continue this process with each of the pins until you work your way up
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to the one that is widest. With some practice you can get fairly fast at
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this. I suggest practicing on a four pin tumbler lock that is bought from a
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hardware store, the cheaper the better.
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I would like to discuss a paticular configuration of the pins now that may
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present a particularly hard job to pick. This is graphicly shown here by
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the two middle pins:
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!*! !*! !*! !*!
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!*! !*! !_! !*!
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||
!*! !*! _ !*!
|
||
!_! !*! !*! !_!
|
||
_ !*! !*! _
|
||
!*! !*! !*! !*!
|
||
!*! !_! !*! !*!
|
||
!*! _ !*! !*!
|
||
!*! !*! !*! !*!
|
||
\_/ \_/ \_/ \_/
|
||
|
||
\_______________
|
||
|
||
When you try to push the 2nd pin from
|
||
the left up, you will unavoidably be
|
||
pushing the one in front of it up be-
|
||
cause of it's long bottom pin. the only
|
||
solution for this is to get a special
|
||
pick that looks like this:
|
||
|
||
\
|
||
\ _______________
|
||
\_/
|
||
|
||
The major problem with this is that it is hard to initially detect. The reason
|
||
that it makes it harder if it is not immedietly apperant is that you un-
|
||
avoidably push the 3rd pin from the left up into the housing, getting it
|
||
jammed:
|
||
|
||
! !*! !
|
||
housing ! !_! !
|
||
! _ !
|
||
! !*! !
|
||
__________! !*! !________
|
||
___________ !*! ________
|
||
!!*!!
|
||
plug !!*!!
|
||
!\_/!
|
||
|
||
|
||
I would also like to address a technique called raking. it uses a
|
||
tool like this:
|
||
|
||
\/\/\/\___________
|
||
|
||
Basicly you "rake" it back and forth across the pins, hoping that combined
|
||
with the tension it will give you the right combination. This way has been
|
||
known to work fast sometimes, but is not very reliable, and I would suggest
|
||
learning to actually "pick" the lock.
|
||
|
||
Earlier I promised an address to order locksmithing materials from, so here it
|
||
is:
|
||
|
||
GARRISON PROTECTIVE ELECTRONICS
|
||
BOX 128
|
||
KEW GARDENS, NEW YORK, 11415
|
||
|
||
sources: personal practice and many excellent books from mentor press, if
|
||
you would like their catalog, send a SASE to:
|
||
|
||
THE INTELLIGENCE LIBRARY
|
||
MENTOR PULICATIONS
|
||
135-53 NORTHERN BLVD.
|
||
FLUSHING, NY 11354
|
||
|
||
and ask for any information available on THE INTELLIGENCE LIBRARY.
|
||
|
||
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||
|
||
]]]]]]]]]]#[[[[[[[[[[
|
||
]] LOCK PICKING [[
|
||
]] BY [[
|
||
]] ^^^NIGHTWING^^^ [[
|
||
]]]]]]]]]]#[[[[[[[[[[
|
||
|
||
SO YOU WANT TO BE A CRIMINAL. WELL, IF YOU ARE WANTING TO BE LIKE JAMES BOND
|
||
AND OPEN A LOCK IN FIFTEEN SECONDS, GO TO HOLLYWOOD BECAUSE THAT'S THE ONLY
|
||
PLACE YOUR GONNA DO IT. EVEN EXPERIENCED LOCKSMITHS CAN SPEND 5 TO 10 MINUTES
|
||
ON A LOCK IF THEY'RE UNLUCKY. IF YOU ARE LOOKING FOR EXTREMELY QUICK ACCESS,
|
||
LOOK ELSEWHERE.
|
||
THE FOLLOWING INSTRUCTIONS WILL PERTAIN MOSTLY TO THE "LOCK-IN-KNOB" TYPE
|
||
LOCK, SINCE IT IS THE EASIEST TO PICK. IF THERE IS SUFFICIENT DEMAND, I WILL
|
||
LATER WRITE A FILE DISCUSSING THE OTHER FORMS OF ENTRANCE, INCLUDING DEAD-BOLT
|
||
|
||
FIRST OF ALL, YOU NEED A PICK SET. IF YOU KNOW A LOCKSMITH, GET HIM TO MAKE YOU
|
||
A SET. THIS WILL BE THE BEST POSSIBLE SET FOR YOU TO USE. IF YOU FIND A
|
||
LOCKSMITH WILLING TO SUPPLY A SET, DON'T GIVE UP HOPE. IT IS POSSIBLE TO MAKE
|
||
YOUR OWN, IF YOU HAVE ACCESS TO A GRINDER (YOU CAN USE A FILE, BUT IT TAKES
|
||
FOREVER.)
|
||
|
||
THE THING YOU NEED IS AN ALLEN WRENCH SET (VERY SMALL). THESE SHOULD BE SMALL
|
||
ENOUGH TO FIT INTO THE KEYHOLE SLOT. NOW, BEND THE LONG END OF THE ALLEN
|
||
WRENCH AT A SLIGHT ANGLE..(NOT 90 DEG.) IT SHOULD LOOK SOMETHING LIKE THIS:
|
||
|
||
#1
|
||
\\
|
||
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\s\\\\\\\ (THIS IS THE HANDLE
|
||
\\\ THAT WAS ALREADY
|
||
\\\ (HERE.)
|
||
\\\
|
||
\\\
|
||
\\\
|
||
|
||
NOW, TAKE YOUR PICK TO A GRINDER OR A FILE AND SMOOTH THE END (#1) UNTIL IT'S
|
||
ROUNDED SO IT WON'T HANG INSIDE THE LOCK. TEST YOUR TOOL OUT ON DOORKNOBS AT
|
||
YOUR HOUSE TO SEE IF IT WILL SLIDE IN AND OUT SMOOTHLY.
|
||
NOW, THIS IS WHERE THE SCREWDRIVER COMES IN. IS IT SMALL ENOUGH FOR IT AND
|
||
YOUR PICK TO BE USED IN THE SAME LOCK AT THE SAME TIME, ONE ABOVE THE OTHER ?
|
||
LETS HOPE SO, BECAUSE THAT'S THE ONLY WAY YOUR GONNA OPEN IT.
|
||
|
||
IN THE COMING INSTRUCTIONS, PLEASE REFER TO THIS CHART OF THE INTERIOR OF A
|
||
LOCK:
|
||
|
||
XXXXXXXXXXXXXXXXXXXXXXX| K
|
||
# # # # # # | E
|
||
# # # # | Y
|
||
* * | sH
|
||
* * * * * * | O
|
||
| L
|
||
| E
|
||
XXXXXXXXXXXXXXXXXXXXXXX|
|
||
|
||
#= UPPER TUMLER PIN
|
||
*= LOWER TUMLER PIN
|
||
X= CYLINDER WALL
|
||
|
||
(THIS IS A GREATLY SIMPLIFIED DRAWING)
|
||
|
||
THE OBJECT IS TO PRESS THE PIN UP SO THAT THE SPAsCE BETWEEN THE UPPER PIN AND
|
||
THE LOWER PIN IS LEVEL WITH THE CYLINDER WALL. NOW, IF YOU PUSH A PIN UP, ITS
|
||
TENDANCY IS TO FALL BACK DOWN, RIGHT ? THAT IS WHERE THE SCREWDRIVER COMES IN.
|
||
INSERT THE SCREWDRIVER INTO THE SLOT AND TURN. THIS TENSION WILL KEEP THE
|
||
"SOLVED" PINS FROM FALLING BACK DOWN. NOW, WORK FROM THE BACK OF THE LOCK TO
|
||
THE FRONT, AND WHEN YOU'RE THROUGH.....
|
||
THERE WILL BE A CLICK, THE SCREWDRIVER WILL TURN FREELY, AND THE DOOR WILL
|
||
OPEN. DON'T GET DISCOURAGE ON YOUR FIRST TRY! IT WILL PROBABLY TAKE YOU ABOUT
|
||
20-30 MINUTES YOUR FIRST TIME. AFTER THAT YOU WILL QUICKLY IMPROVE WITH
|
||
PRACTICE.
|
||
THIS IS BY NO MEANS THE MOST EFFICIENT WAY OF ENTERING A HOUSE. IF YOU WOULD
|
||
LIKE ANOTHER ITEM OR TWO DEVOTED TO THESE OTHER WAYS, LET THE SYSOP KNOW.
|
||
|
||
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||
|
||
How to Pick Master Locks
|
||
|
||
Have you ever tried to impress your friends by picking one of those Master
|
||
combination locks and failed? Well then read on. The Master lock company has
|
||
made this kind of lock with a protection scheme. If you pull the handle of it
|
||
hard, the knob won't turn. That was their biggest mistake...... Ok, now on to
|
||
it.
|
||
|
||
1st number. Get out any of the Master locks so you know what's going on. 1:
|
||
The handle part (the part that springs open when you get the combination), pull
|
||
on it, but not enough so that the knob won't move. 2: While pulling on it turn
|
||
the knob to the left until it won't move any more. Then add 5 to this number.
|
||
Congradulations, you now have the 1st number.
|
||
|
||
2nd number. (a lot tougher) Ok, spin the dial around a couple of times, then
|
||
go to the 1st number you got, then turn it to the right, bypassing the 1st
|
||
number once. WHEN you have bypassed. Start pulling the handle and turning it.
|
||
It will eventually fall into the groove and lock. While in the groove pull on
|
||
it and turn the knob. If it is loose go to the next groove; if it's stiff you
|
||
got the second number.
|
||
|
||
3rd number: After getting the 2nd, spin the dial, then enter the 2 numbers,
|
||
then after the 2nd, go to the right and at all the numbers pull on it. The lock
|
||
will eventually open if you did it right. If can't do it the first time, be
|
||
patient, it takes time.
|
||
|
||
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||
|
||
/-----------------------------------------------------------------------------\
|
||
| Mister Shim(TM) - Your Briefcase-Opening Pal |
|
||
\-----------------------------------------------------------------------------/
|
||
|
||
Here'sa toy that will have limited use for most people now, but which might
|
||
encourage a bit more sneakiness in the future. It's a simple device that
|
||
allowsyou to quickly and silently open, with no injury to yourself or the
|
||
target,virtually any briefcase that uses a combination lock as its sole
|
||
security measure.
|
||
|
||
___________________| |_ This is the kind of lock to which I refer.
|
||
| ___ _ _ _ | | | It's used primarily on your cheaper-style
|
||
|| | |-| |-| |-| | | | attache cases, popular among yuppies and
|
||
||___| |-| |-| |-| |____| | other wimpy neo-rich types -- maybe including
|
||
|__________________________| that nerdy kid in your homeroom with the
|
||
^^^ ^^^^^^^^^ ^^ hornrim glasses and the pencil case in his
|
||
Slide Combo Dials Hasp shirt pocket. You never know what he might
|
||
have hidden in there . . . like a nice HP
|
||
calculator (which he never uses -- he extracts cube roots in his head) or his
|
||
lunchmoney. Now you can find out without him knowing. Just snatch the case
|
||
fromhis locker, where he keeps it during Gym period, and be sure to put it
|
||
backbefore he returns. (And if you don't know how to get into his locker,
|
||
checkout the Master Lock file in PHRACK issue #1.)
|
||
|
||
------------------------
|
||
Building Mister Shim(TM)
|
||
------------------------
|
||
|
||
You'llneed a thin piece of metal about 2cm by 3cm. (We're using metric here,
|
||
guys. So sue me.) In the one I made I used a piece cut from an aluminum Coke
|
||
canand it worked fine. Out of the 2cm end, cut it to look like the diagram
|
||
below(which I wish could be less confusing . . . just look at it carefully).
|
||
|
||
/ - - - - 12mm - - - - \
|
||
|_______ _______| _ _
|
||
_ | aluminum | | 2mm
|
||
1mm| _ |____/\____ ____/\____| _ _ _ _ _ _|_
|
||
. .. \/_ _ .._ _ . _ _ _ _ _ _ _| 1mm
|
||
2mm wide:____::____::____::____:
|
||
about 1.3mm wide ^^ ^^ ^^
|
||
|
||
(To SCALE? Are you KIDDING?)
|
||
|
||
Itlookstough, but really isn't . . . use a very sharp exacto knife to cut out
|
||
thetwo corners first, then a fine trangular metal file to smooth it and file
|
||
outthe small indentations. It'll take about ten to fifteen minutes if you do
|
||
itcarefully, and it does NOT have to be EXACT . . . just get it as close as
|
||
youcan. It helps to have one of those locks nearby to fine-tune the shim.
|
||
Simplyset the lock to its correct combiation and insert Mister Shim(TM) as
|
||
described below. If it works as described, your shim is properly designed.
|
||
|
||
---------------------
|
||
UsingMister Shim(TM)
|
||
---------------------
|
||
|
||
Theguywho designed this particular type of lock knew that he'd have to
|
||
installsome sort of "back door" in it, for all those airheads who would change
|
||
thenumbers on their locks and then forget them, or in case Random Briefcase
|
||
Vandalsassaulted the luggage store, raping, pillaging, and changing
|
||
combinations as they went. This is that back door.
|
||
|
||
Useissimple. Slide the modified end of Mister Shim(TM) into the gap right
|
||
t to the dial on the lock. (Try both sides, it varies from lock to lock.)
|
||
IfMister Shim(TM) goes in ALL THE WAY with a little jiggling, the number shown
|
||
onthe dial is correct. If not, turn to the next number and try again. On a
|
||
three-dial lock, it will take an average of only fifteen checks to find the
|
||
propercombination; on a two-lock case with a practiced operator, this adds up
|
||
toLESS THAN A MINUTE to open the case.
|
||
|
||
Youcannow access anything inside the case you like, or change the combination
|
||
ifyou wish. (To change the combination, push the slide towards the hasp [see
|
||
firstdiagram] and hold it, then turn the dials to the desired new combo. Your
|
||
victimwill have to go to someone with their own Mister Shim(TM) -- or destroy
|
||
thelock -- if they ever want to get into their briefcase again.)
|
||
|
||
UseMisterShim(TM) in good health.
|
||
_______________________________________________________________________________
|
||
|
||
DISCLAIMER: Certain applications of Mister Shim(TM) may be illegal in some
|
||
areas. Consult your attorney. Mister Shim(TM) is not intended for internal or
|
||
topicaluse. Keep away from cuts or open sores. And remember, this is just an
|
||
hibition, not a competition. Please . . . no wagering.
|
||
|
||
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
|
||
|
||
III.> Radio Hacking/Satelite Hacking
|
||
|
||
|
||
------FREQUING------
|
||
********************
|
||
* THE BASIS BEHIND *
|
||
* RADIO HACKING *
|
||
********************
|
||
|
||
|
||
This article deals with Satellite hacking, CB info, and car phone
|
||
systems.
|
||
|
||
Satellite Control
|
||
-----------------
|
||
Companies try to build satellites to last for as long a time as
|
||
possible. Unfortunately, for the companies, things in space can
|
||
happen unexpectantly and suddently. Take that satellite released by
|
||
the space shuttle. It's orbit carried it way off t he correct
|
||
altitude. The company's only hope was to fire a rocket on it in order
|
||
to bring it to the correct place.
|
||
Now think...how does one on the ground fire a rocket in space?
|
||
Radio! Gee, if the company could change the orbit, maybe we can too.
|
||
Sound interesting? Of course we were not the first to think of this.
|
||
The satellite companies have worried about this for a long time.
|
||
There are stories about top secret codes, frequencies, and protocols
|
||
required to 'nudge' one of those babies.
|
||
The only problem is that-there is little information about this out
|
||
there. If you have any info, make a text file, and let others know of
|
||
your knowledge. But let me tell you all I know about a simple
|
||
satellite whose telemetry is known well.
|
||
OSCAR 6 was a satellite sent up in order to take in amateur signals
|
||
between 145.9 and 146.0 MHz, and re-transmit them between 29.45 and
|
||
29.55 MHz using a transponder. Early in 1976, OSCAR 6 began to have
|
||
battery problems. The telemetry allowed the ground command stations
|
||
to shut the satellite off at regular intervals to prolong the useful
|
||
life of the satellite.
|
||
Now we know the satellite sent out telemetry reports at a certain
|
||
frequency (OSCAR 7 was 29.502 and 145.972 MHz). And it sent them out
|
||
in the form of Morse code at about 20 wpm. Information rate of spin,
|
||
power use, and temperature were sent out at 20 wpm. This seems to
|
||
suggest that the control might have also used morse code. Strangely
|
||
enough, there was never any information in the American Radio Relay
|
||
League magazine about just how they control the OSCAR satellites.
|
||
(Hams know what's safe and what's crazy also)
|
||
Suggestions: Don't overlook RTTY when trying to Satelhack
|
||
(Satellite hacking). Also, chances are the owners will figure out
|
||
what you did, so 'downing', the ultimate for a satelhack, is pretty
|
||
difficult.
|
||
|
||
Citizen's Band
|
||
--------------
|
||
CB is a very popular communications method. Again, you need a
|
||
license from the FCC to operate legally. But it's so hard to track
|
||
down a CB signal unless you have a massive amplifier or talk for hours
|
||
straight, there is little use in getting one. Here is a list of
|
||
channel frequencies:
|
||
|
||
Channel Frequency
|
||
(MHz)
|
||
1 26.965
|
||
2 26.975
|
||
3 26.985
|
||
4 27.005
|
||
5 27.015
|
||
6 27.025
|
||
7 27.035
|
||
8 27.055
|
||
9-emergency 27.065
|
||
10 27.075
|
||
11-contact channel 27.085
|
||
12 27.105
|
||
13 27.115
|
||
14 27.125
|
||
15 27.135
|
||
16 27.155
|
||
17 27.165
|
||
18 27.175
|
||
19-trucker's channel 27.185
|
||
20 27.205
|
||
21 27.215
|
||
22 27.225
|
||
22A (optional) 27.235
|
||
22B (optional) 27.245
|
||
23 27.255
|
||
|
||
A Cheap Ghost-Interferance
|
||
--------------------------
|
||
How can you start a real cheap ghost or interferance station? Well,
|
||
the Radio Shack wireless FM microphone (the clip on one) is pretty
|
||
good for $19.95 (price may change). It's range is said to be 100
|
||
yards, but actual tests show its range is about 100 ft. outside, 40
|
||
ft. inside. However, in the instructions it says that increasing the
|
||
battery power will make it stronger, but this would not be in
|
||
compliance with the FCC (oh darn!). One problem with this is that
|
||
with a stronger battery comes the risk of frying something inside.
|
||
Instead of trying to upgrade the silly thing, just make a new one.
|
||
Open it up and take a look at how it is made. Now, get a cheap
|
||
microphone then feed it into an amplifier like that on your stereo.
|
||
Then take the outputs of the amplifier and feed it into the same kind
|
||
of circuit as the wireless microphone contains (use heavy-duty parts
|
||
so they won't fry. The only parts are a varactor diode and three
|
||
silicon transistors). You new transmitter can now block out stations
|
||
in a relatively sized neighborhood (great in cities).
|
||
|
||
Mobile Phones
|
||
-------------
|
||
Radio phones have been around for a while. The first mobile
|
||
telephone call was made September 11, 1946 between a Houston Post and
|
||
a St. Louis Globe reporter. An old mobile phone service in New York
|
||
city had 700 subscribers, but could only handle 12 conversations at a
|
||
time (because it had 12 channels). There are some 160,000 mobile
|
||
telephones nationwide.
|
||
The old service was doomed to fail. Each major city had one or two
|
||
powerful transmitters to communicate with all car phones in a 30- to
|
||
50-mile radius. To make a call from a car, you must find a vacant
|
||
channel, then call the operator and supply the number you want to
|
||
call. The operator dials the number and connects you when the party
|
||
answers. Only a few companies have dial-it-yourself service. If
|
||
someone wants to call you, they must first find the mobile phone
|
||
operator in your area. The operator finds a vacant channel and
|
||
transmits a series of tones that correspond to your phone and make it
|
||
ring-sort of as if it were a pager. Once you answer, the operator
|
||
connects you and the caller.
|
||
Clearly, the system was slow. Worse, it could only serve a few
|
||
users at a time. During rush hour, there was little hope of making a
|
||
call. Few channels could be added because of the dearth of
|
||
frequencies for that kind of operation. So now you can't get a mobile
|
||
phone of this type unless someone else gives one up.
|
||
Enter the cellular mobile radio. Instead of only 1 or 2
|
||
transmitters, an area is divided up into many small sections, called
|
||
'cells'. Each has it's own low-powered transmitter just strong enough
|
||
to serve it's cell. An average cell covers from one to eight square
|
||
miles and varies in shape from a circle to a squashed football. Each
|
||
cell touches another, some overlap slightly.
|
||
Adjacent cells use different channels-there are more than 600 in
|
||
each city to choose from-and a channel may be re-used several times in
|
||
the city if the cells are located far enough apart. All of the cell's
|
||
transmitters hook into one network switching office, much like a
|
||
central office handles calls form land-based telephones.
|
||
Each transmitter constantly sends out a special signal, and as you
|
||
drive from cell to cell, your telephone automaticly tunes in the
|
||
strongest cell. When a call comes in for you, the network switching
|
||
office uses the channel to send a digital pulse signal that
|
||
corresponds to your ten-digit phone number (NPA+7 digits).
|
||
When the phone hears it's number, it in effect says 'Here I am, in
|
||
this certain cell'. That information is sent back to the network
|
||
switching office, which scans vacant frequencies, and relays the
|
||
information to your cell. Finally, your unit tunes to that voice
|
||
channel, and the cell site rings you, and you talk.
|
||
It sounds complicated-and it is. But it works in seconds. And it
|
||
can be expanded. As more and more phones are added, cells can be
|
||
split into smaller cells with less power. Cellular radio already
|
||
exists in Japan, Denmark, Norway, and Sweden. In Denmark, service
|
||
began in 1981 and grew to 100,000 customers almost overnight. Within
|
||
a few years all of Scandinavia will have compatable cellular systems.
|
||
Australia, Canada, and Mexico also plan systems.
|
||
Why has the U.S. lagged behind? Yep, it's our old freinds, the
|
||
FCC. They studied the system for 12 years before okaying the service
|
||
in 1982. The U.S. may be full celled by 1988. Now is the time to
|
||
rent your backyard as a cellular station!
|
||
The Bell companies will operate cellular service as the Cellular
|
||
Service Company. Others such as GTE and MCI plan similar service.
|
||
Even the Washington Post is trying to get into it. There are already
|
||
two systems, one in Washington/Baltimore, and one in Chicago. Chicago
|
||
users pay about $50 rent and $25 monthly use fee for 120 minutes, and
|
||
25 cents/minute hereafter. Average bills are $150/month.
|
||
The main unit mounts in the trunk, and just the handset sits up
|
||
front. The antennas are very small-about nine inches-and are hidden
|
||
inside the car.
|
||
Now freaking old car phone systems shoudln't be that hard if you
|
||
really try. The following are the freq's to remember:
|
||
|
||
158.07-158.49 MHz (mobile)
|
||
152.81-153.03 MHz (base stations)
|
||
|
||
You CAN listen in on these freq's. What I'm not sure about is
|
||
whether you can place a call-I would think so. So Freq out!
|
||
|
||
COMMING SOON: Repair trucks, installers, and linesmen, Marine
|
||
Radio, and Airplane phones
|
||
|
||
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
|
||
|
||
IV.> Hacking Quiz. How do you rank?
|
||
|
||
|
||
This test was conceived and written by Felix Lee, John Hayes and Angela
|
||
Thomas at the end of the spring semester, 1989. It has gone through
|
||
many revisions prior to this initial release, and will undoubtedly go
|
||
through many more.
|
||
|
||
|
||
(Herewith a compendium of fact and folklore about computer hackerdom,
|
||
cunningly disguised as a test.)
|
||
|
||
|
||
Scoring - Count 1 for each item that you have done, or each
|
||
question that you can answer correctly.
|
||
|
||
|
||
If you score is between: You are
|
||
|
||
0x000 and 0x010 -> Computer Illiterate
|
||
0x011 and 0x040 -> a User
|
||
0x041 and 0x080 -> an Operator
|
||
0x081 and 0x0C0 -> a Nerd
|
||
0x0C1 and 0x100 -> a Hacker
|
||
0x101 and 0x180 -> a Guru
|
||
0x181 and 0x200 -> a Wizard
|
||
|
||
Note: If you don't understand the scoring, stop here.
|
||
|
||
|
||
And now for the questions...
|
||
|
||
|
||
0001 Have you ever used a computer?
|
||
0002 ... for more than 4 hours continuously?
|
||
0003 ... more than 8 hours?
|
||
0004 ... more than 16 hours?
|
||
0005 ... more than 32 hours?
|
||
|
||
0006 Have you ever patched paper tape?
|
||
|
||
0007 Have you ever missed a class while programming?
|
||
0008 ... Missed an examination?
|
||
0009 ... Missed a wedding?
|
||
0010 ... Missed your own wedding?
|
||
|
||
0011 Have you ever programmed while intoxicated?
|
||
0012 ... Did it make sense the next day?
|
||
|
||
0013 Have you ever written a flight simulator?
|
||
|
||
0014 Have you ever voided the warranty on your equipment?
|
||
|
||
0015 Ever change the value of 4?
|
||
0016 ... Unintentionally?
|
||
0017 ... In a language other than Fortran?
|
||
|
||
0018 Do you use DWIM to make life interesting?
|
||
|
||
0019 Have you named a computer?
|
||
|
||
0020 Do you complain when a "feature" you use gets fixed?
|
||
|
||
0021 Do you eat slime-molds?
|
||
|
||
0022 Do you know how many days old you are?
|
||
|
||
0023 Have you ever wanted to download pizza?
|
||
|
||
0024 Have you ever invented a computer joke?
|
||
0025 ... Did someone not 'get' it?
|
||
|
||
0026 Can you recite Jabberwocky?
|
||
0027 ... Backwards?
|
||
|
||
0028 Have you seen "Donald Duck in Mathemagic Land"?
|
||
|
||
0029 Have you seen "Tron"?
|
||
|
||
0030 Have you seen "Wargames"?
|
||
|
||
0031 Do you know what ASCII stands for?
|
||
0032 ... EBCDIC?
|
||
|
||
0033 Can you read and write ASCII in hex or octal?
|
||
0034 Do you know the names of all the ASCII control codes?
|
||
|
||
0035 Can you read and write EBCDIC in hex?
|
||
|
||
0036 Can you convert from EBCDIC to ASCII and vice versa?
|
||
|
||
0037 Do you know what characters are the same in both ASCII and EBCDIC?
|
||
|
||
0038 Do you know maxint on your system?
|
||
|
||
0039 Ever define your own numerical type to get better precision?
|
||
|
||
0040 Can you name powers of two up to 2**16 in arbitrary order?
|
||
0041 ... up to 2**32?
|
||
0042 ... up to 2**64?
|
||
|
||
0043 Can you read a punched card, looking at the holes?
|
||
0044 ... feeling the holes?
|
||
|
||
0045 Have you ever patched binary code?
|
||
0046 ... While the program was running?
|
||
|
||
0047 Have you ever used program overlays?
|
||
|
||
0048 Have you met any IBM vice-president?
|
||
0049 Do you know Dennis, Bill, or Ken?
|
||
|
||
0050 Have you ever taken a picture of a CRT?
|
||
0051 Have you ever played a videotape on your CRT?
|
||
|
||
0052 Have you ever digitized a picture?
|
||
|
||
0053 Did you ever forget to mount a scratch monkey?
|
||
|
||
0054 Have you ever optimized an idle loop?
|
||
|
||
0055 Did you ever optimize a bubble sort?
|
||
|
||
0056 Does your terminal/computer talk to you?
|
||
|
||
0057 Have you ever talked into an acoustic modem?
|
||
0058 ... Did it answer?
|
||
|
||
0059 Can you whistle 300 baud?
|
||
0060 ... 1200 baud?
|
||
|
||
0061 Can you whistle a telephone number?
|
||
|
||
0062 Have you witnessed a disk crash?
|
||
0063 Have you made a disk drive "walk"?
|
||
|
||
0064 Can you build a puffer train?
|
||
0065 ... Do you know what it is?
|
||
|
||
0066 Can you play music on your line printer?
|
||
0067 ... Your disk drive?
|
||
0068 ... Your tape drive?
|
||
|
||
0069 Do you have a Snoopy calendar?
|
||
0070 ... Is it out-of-date?
|
||
|
||
0071 Do you have a line printer picture of...
|
||
0072 ... the Mona Lisa?
|
||
0073 ... the Enterprise?
|
||
0074 ... Einstein?
|
||
0075 ... Oliver?
|
||
0076 Have you ever made a line printer picture?
|
||
|
||
0077 Do you know what the following stand for?
|
||
0078 ... DASD
|
||
0079 ... Emacs
|
||
0080 ... ITS
|
||
0081 ... RSTS/E
|
||
0082 ... SNA
|
||
0083 ... Spool
|
||
0084 ... TCP/IP
|
||
|
||
Have you ever used
|
||
0085 ... TPU?
|
||
0086 ... TECO?
|
||
0087 ... Emacs?
|
||
0088 ... ed?
|
||
0089 ... vi?
|
||
0090 ... Xedit (in VM/CMS)?
|
||
0091 ... SOS?
|
||
0092 ... EDT?
|
||
0093 ... Wordstar?
|
||
|
||
0094 Have you ever written a CLIST?
|
||
|
||
Have you ever programmed in
|
||
0095 ... the X windowing system?
|
||
0096 ... CICS?
|
||
|
||
0097 Have you ever received a Fax or a photocopy of a floppy?
|
||
|
||
0098 Have you ever shown a novice the "any" key?
|
||
0099 ... Was it the power switch?
|
||
|
||
Have you ever attended
|
||
0100 ... Usenix?
|
||
0101 ... DECUS?
|
||
0102 ... SHARE?
|
||
0103 ... SIGGRAPH?
|
||
0104 ... NetCon?
|
||
|
||
0105 Have you ever participated in a standards group?
|
||
|
||
0106 Have you ever debugged machine code over the telephone?
|
||
|
||
0107 Have you ever seen voice mail?
|
||
0108 ... Can you read it?
|
||
|
||
0109 Do you solve word puzzles with an on-line dictionary?
|
||
|
||
0110 Have you ever taken a Turing test?
|
||
0111 ... Did you fail?
|
||
|
||
0112 Ever drop a card deck?
|
||
0113 ... Did you successfully put it back together?
|
||
0114 ... Without looking?
|
||
|
||
0115 Have you ever used IPCS?
|
||
|
||
0116 Have you ever received a case of beer with your computer?
|
||
|
||
0117 Does your computer come in 'designer' colors?
|
||
|
||
0118 Ever interrupted a UPS?
|
||
|
||
0119 Ever mask an NMI?
|
||
|
||
0120 Have you ever set off a Halon system?
|
||
0121 ... Intentionally?
|
||
0122 ... Do you still work there?
|
||
|
||
0123 Have you ever hit the emergency power switch?
|
||
0124 ... Intentionally?
|
||
|
||
0125 Do you have any defunct documentation?
|
||
0126 ... Do you still read it?
|
||
|
||
0127 Ever reverse-engineer or decompile a program?
|
||
0128 ... Did you find bugs in it?
|
||
|
||
0129 Ever help the person behind the counter with their terminal/computer?
|
||
|
||
0130 Ever tried rack mounting your telephone?
|
||
|
||
0131 Ever thrown a computer from more than two stories high?
|
||
|
||
0132 Ever patched a bug the vendor does not acknowledge?
|
||
|
||
0133 Ever fix a hardware problem in software?
|
||
0134 ... Vice versa?
|
||
|
||
0135 Ever belong to a user/support group?
|
||
|
||
0136 Ever been mentioned in Computer Recreations?
|
||
|
||
0137 Ever had your activities mentioned in the newspaper?
|
||
0138 ... Did you get away with it?
|
||
|
||
0139 Ever engage a drum brake while the drum was spinning?
|
||
|
||
0140 Ever write comments in a non-native language?
|
||
|
||
0141 Ever physically destroy equipment from software?
|
||
|
||
0142 Ever tried to improve your score on the Hacker Test?
|
||
|
||
0143 Do you take listings with you to lunch?
|
||
0144 ... To bed?
|
||
|
||
0145 Ever patch a microcode bug?
|
||
0146 ... around a microcode bug?
|
||
|
||
0147 Can you program a Turing machine?
|
||
|
||
0148 Can you convert postfix to prefix in your head?
|
||
|
||
0149 Can you convert hex to octal in your head?
|
||
|
||
0150 Do you know how to use a Kleene star?
|
||
|
||
0151 Have you ever starved while dining with philosophers?
|
||
|
||
0152 Have you solved the halting problem?
|
||
0153 ... Correctly?
|
||
|
||
0154 Ever deadlock trying eating spaghetti?
|
||
|
||
0155 Ever written a self-reproducing program?
|
||
|
||
0156 Ever swapped out the swapper?
|
||
|
||
0157 Can you read a state diagram?
|
||
0158 ... Do you need one?
|
||
|
||
0159 Ever create an unkillable program?
|
||
0160 ... Intentionally?
|
||
|
||
0161 Ever been asked for a cookie?
|
||
|
||
0162 Ever speed up a system by removing a jumper?
|
||
|
||
* Do you know...
|
||
|
||
0163 Do you know who wrote Rogue?
|
||
0164 ... Rogomatic?
|
||
|
||
0165 Do you know Gray code?
|
||
|
||
0166 Do you know what HCF means?
|
||
0167 ... Ever use it?
|
||
0168 ... Intentionally?
|
||
|
||
0169 Do you know what a lace card is?
|
||
0170 ... Ever make one?
|
||
|
||
0171 Do you know the end of the epoch?
|
||
0172 ... Have you celebrated the end of an epoch?
|
||
0173 ... Did you have to rewrite code?
|
||
|
||
0174 Do you know the difference between DTE and DCE?
|
||
|
||
0175 Do you know the RS-232C pinout?
|
||
0176 ... Can you wire a connector without looking?
|
||
|
||
* Do you have...
|
||
|
||
0177 Do you have a copy of Dec Wars?
|
||
0178 Do you have the Canonical Collection of Lightbulb Jokes?
|
||
0179 Do you have a copy of the Hacker's dictionary?
|
||
0180 ... Did you contribute to it?
|
||
|
||
0181 Do you have a flowchart template?
|
||
0182 ... Is it unused?
|
||
|
||
0183 Do you have your own fortune-cookie file?
|
||
|
||
0184 Do you have the Anarchist's Cookbook?
|
||
0185 ... Ever make anything from it?
|
||
|
||
0186 Do you own a modem?
|
||
0187 ... a terminal?
|
||
0188 ... a toy computer?
|
||
0189 ... a personal computer?
|
||
0190 ... a minicomputer?
|
||
0191 ... a mainframe?
|
||
0192 ... a supercomputer?
|
||
0193 ... a hypercube?
|
||
0194 ... a printer?
|
||
0195 ... a laser printer?
|
||
0196 ... a tape drive?
|
||
0197 ... an outmoded peripheral device?
|
||
|
||
0198 Do you have a programmable calculator?
|
||
0199 ... Is it RPN?
|
||
|
||
0200 Have you ever owned more than 1 computer?
|
||
0201 ... 4 computers?
|
||
0202 ... 16 computers?
|
||
|
||
0203 Do you have a SLIP line?
|
||
0204 ... a T1 line?
|
||
|
||
0205 Do you have a separate phone line for your terminal/computer?
|
||
0206 ... Is it legal?
|
||
|
||
0207 Do you have core memory?
|
||
0208 ... drum storage?
|
||
0209 ... bubble memory?
|
||
|
||
0210 Do you use more than 16 megabytes of disk space?
|
||
0211 ... 256 megabytes?
|
||
0212 ... 1 gigabyte?
|
||
0213 ... 16 gigabytes?
|
||
0214 ... 256 gigabytes?
|
||
0215 ... 1 terabyte?
|
||
|
||
0216 Do you have an optical disk/disk drive?
|
||
|
||
0217 Do you have a personal magnetic tape library?
|
||
0218 ... Is it unlabelled?
|
||
|
||
0219 Do you own more than 16 floppy disks?
|
||
0220 ... 64 floppy disks?
|
||
0221 ... 256 floppy disks?
|
||
0222 ... 1024 floppy disks?
|
||
|
||
0223 Do you have any 8-inch disks?
|
||
|
||
0224 Do you have an internal stack?
|
||
|
||
0225 Do you have a clock interrupt?
|
||
|
||
0226 Do you own volumes 1 to 3 of _The Art of Computer Programming_?
|
||
0227 ... Have you done all the exercises?
|
||
0228 ... Do you have a MIX simulator?
|
||
0229 ... Can you name the unwritten volumes?
|
||
|
||
0230 Can you quote from _The Mythical Man-month_?
|
||
0231 ... Did you participate in the OS/360 project?
|
||
|
||
0232 Do you have a TTL handbook?
|
||
|
||
0233 Do you have printouts more than three years old?
|
||
|
||
* Career
|
||
|
||
0234 Do you have a job?
|
||
0235 ... Have you ever had a job?
|
||
0236 ... Was it computer-related?
|
||
|
||
0237 Do you work irregular hours?
|
||
|
||
0238 Have you ever been a system administrator?
|
||
|
||
0239 Do you have more megabytes than megabucks?
|
||
|
||
0240 Have you ever downgraded your job to upgrade your processing power?
|
||
|
||
0241 Is your job secure?
|
||
0242 ... Do you have code to prove it?
|
||
|
||
0243 Have you ever had a security clearance?
|
||
|
||
* Games
|
||
|
||
0244 Have you ever played Pong?
|
||
|
||
Have you ever played
|
||
0246 ... Spacewar?
|
||
0247 ... Star Trek?
|
||
0248 ... Wumpus?
|
||
0249 ... Lunar Lander?
|
||
0250 ... Empire?
|
||
|
||
Have you ever beaten
|
||
0251 ... Moria 4.8?
|
||
0252 ... Rogue 3.6?
|
||
0253 ... Rogue 5.3?
|
||
0254 ... Larn?
|
||
0255 ... Hack 1.0.3?
|
||
0256 ... Nethack 2.4?
|
||
|
||
0257 Can you get a better score on Rogue than Rogomatic?
|
||
|
||
0258 Have you ever solved Adventure?
|
||
0259 ... Zork?
|
||
|
||
0260 Have you ever written any redcode?
|
||
|
||
0261 Have you ever written an adventure program?
|
||
0262 ... a real-time game?
|
||
0263 ... a multi-player game?
|
||
0264 ... a networked game?
|
||
|
||
0265 Can you out-doctor Eliza?
|
||
|
||
* Hardware
|
||
|
||
0266 Have you ever used a light pen?
|
||
0267 ... did you build it?
|
||
|
||
Have you ever used
|
||
0268 ... a teletype?
|
||
0269 ... a paper tape?
|
||
0270 ... a decwriter?
|
||
0271 ... a card reader/punch?
|
||
0272 ... a SOL?
|
||
|
||
Have you ever built
|
||
0273 ... an Altair?
|
||
0274 ... a Heath/Zenith computer?
|
||
|
||
Do you know how to use
|
||
0275 ... an oscilliscope?
|
||
0276 ... a voltmeter?
|
||
0277 ... a frequency counter?
|
||
0278 ... a logic probe?
|
||
0279 ... a wirewrap tool?
|
||
0280 ... a soldering iron?
|
||
0281 ... a logic analyzer?
|
||
|
||
0282 Have you ever designed an LSI chip?
|
||
0283 ... has it been fabricated?
|
||
|
||
0284 Have you ever etched a printed circuit board?
|
||
|
||
* Historical
|
||
|
||
0285 Have you ever toggled in boot code on the front panel?
|
||
0286 ... from memory?
|
||
|
||
0287 Can you program an Eniac?
|
||
|
||
0288 Ever seen a 90 column card?
|
||
|
||
* IBM
|
||
|
||
0289 Do you recite IBM part numbers in your sleep?
|
||
0290 Do you know what IBM part number 7320154 is?
|
||
|
||
0291 Do you understand 3270 data streams?
|
||
|
||
0292 Do you know what the VM privilege classes are?
|
||
|
||
0293 Have you IPLed an IBM off the tape drive?
|
||
0294 ... off a card reader?
|
||
|
||
0295 Can you sing something from the IBM Songbook?
|
||
|
||
* Languages
|
||
|
||
0296 Do you know more than 4 programming languages?
|
||
0297 ... 8 languages?
|
||
0298 ... 16 languages?
|
||
0299 ... 32 languages?
|
||
|
||
0300 Have you ever designed a programming language?
|
||
|
||
0301 Do you know what Basic stands for?
|
||
0302 ... Pascal?
|
||
|
||
0303 Can you program in Basic?
|
||
0304 ... Do you admit it?
|
||
|
||
0305 Can you program in Cobol?
|
||
0306 ... Do you deny it?
|
||
|
||
0307 Do you know Pascal?
|
||
0308 ... Modula-2?
|
||
0309 ... Oberon?
|
||
0310 ... More than two Wirth languages?
|
||
0311 ... Can you recite a Nicklaus Wirth joke?
|
||
|
||
0312 Do you know Algol-60?
|
||
0313 ... Algol-W?
|
||
0314 ... Algol-68?
|
||
0315 ... Do you understand the Algol-68 report?
|
||
0316 ... Do you like two-level grammars?
|
||
|
||
0317 Can you program in assembler on 2 different machines?
|
||
0318 ... on 4 different machines?
|
||
0319 ... on 8 different machines?
|
||
|
||
Do you know
|
||
0320 ... APL?
|
||
0321 ... Ada?
|
||
0322 ... BCPL?
|
||
0323 ... C++?
|
||
0324 ... C?
|
||
0325 ... Comal?
|
||
0326 ... Eiffel?
|
||
0327 ... Forth?
|
||
0328 ... Fortran?
|
||
0329 ... Hypertalk?
|
||
0330 ... Icon?
|
||
0331 ... Lisp?
|
||
0332 ... Logo?
|
||
0333 ... MIIS?
|
||
0334 ... MUMPS?
|
||
0335 ... PL/I?
|
||
0336 ... Pilot?
|
||
0337 ... Plato?
|
||
0338 ... Prolog?
|
||
0339 ... RPG?
|
||
0340 ... Rexx (or ARexx)?
|
||
0341 ... SETL?
|
||
0342 ... Smalltalk?
|
||
0343 ... Snobol?
|
||
0344 ... VHDL?
|
||
0345 ... any assembly language?
|
||
|
||
0346 Can you talk VT-100?
|
||
0347 ... Postscript?
|
||
0348 ... SMTP?
|
||
0349 ... UUCP?
|
||
0350 ... English?
|
||
|
||
* Micros
|
||
|
||
0351 Ever copy a copy-protected disk?
|
||
0352 Ever create a copy-protection scheme?
|
||
|
||
0353 Have you ever made a "flippy" disk?
|
||
|
||
0354 Have you ever recovered data from a damaged disk?
|
||
|
||
0355 Ever boot a naked floppy?
|
||
|
||
* Networking
|
||
|
||
0356 Have you ever been logged in to two different timezones at once?
|
||
|
||
0357 Have you memorized the UUCP map for your country?
|
||
0358 ... For any country?
|
||
|
||
0359 Have you ever found a sendmail bug?
|
||
0360 ... Was it a security hole?
|
||
|
||
0361 Have you memorized the HOSTS.TXT table?
|
||
0362 ... Are you up to date?
|
||
|
||
0363 Can you name all the top-level nameservers and their addresses?
|
||
|
||
0364 Do you know RFC-822 by heart?
|
||
0365 ... Can you recite all the errors in it?
|
||
|
||
0366 Have you written a Sendmail configuration file?
|
||
0367 ... Does it work?
|
||
0368 ... Do you mumble "defocus" in your sleep?
|
||
|
||
0369 Do you know the max packet lifetime?
|
||
|
||
* Operating systems
|
||
|
||
Can you use
|
||
0370 ... BSD Unix?
|
||
0371 ... non-BSD Unix?
|
||
0372 ... AIX
|
||
0373 ... VM/CMS?
|
||
0374 ... VMS?
|
||
0375 ... MVS?
|
||
0376 ... VSE?
|
||
0377 ... RSTS/E?
|
||
0378 ... CP/M?
|
||
0379 ... COS?
|
||
0380 ... NOS?
|
||
0381 ... CP-67?
|
||
0382 ... RT-11?
|
||
0383 ... MS-DOS?
|
||
0384 ... Finder?
|
||
0385 ... PRODOS?
|
||
0386 ... more than one OS for the TRS-80?
|
||
0387 ... Tops-10?
|
||
0388 ... Tops-20?
|
||
0389 ... OS-9?
|
||
0390 ... OS/2?
|
||
0391 ... AOS/VS?
|
||
0392 ... Multics?
|
||
0393 ... ITS?
|
||
0394 ... Vulcan?
|
||
|
||
0395 Have you ever paged or swapped off a tape drive?
|
||
0396 ... Off a card reader/punch?
|
||
0397 ... Off a teletype?
|
||
0398 ... Off a networked (non-local) disk?
|
||
|
||
0399 Have you ever found an operating system bug?
|
||
0400 ... Did you exploit it?
|
||
0401 ... Did you report it?
|
||
0402 ... Was your report ignored?
|
||
|
||
0403 Have you ever crashed a machine?
|
||
0404 ... Intentionally?
|
||
|
||
* People
|
||
|
||
0405 Do you know any people?
|
||
0406 ... more than one?
|
||
0407 ... more than two?
|
||
|
||
* Personal
|
||
|
||
0408 Are your shoelaces untied?
|
||
|
||
0409 Do you interface well with strangers?
|
||
|
||
0410 Are you able to recite phone numbers for half-a-dozen computer systems
|
||
but unable to recite your own?
|
||
|
||
0411 Do you log in before breakfast?
|
||
|
||
0412 Do you consume more than LD-50 caffeine a day?
|
||
|
||
0413 Do you answer either-or questions with "yes"?
|
||
|
||
0414 Do you own an up-to-date copy of any operating system manual?
|
||
0415 ... *every* operating system manual?
|
||
|
||
0416 Do other people have difficulty using your customized environment?
|
||
|
||
0417 Do you dream in any programming languages?
|
||
|
||
0418 Do you have difficulty focusing on three-dimensional objects?
|
||
|
||
0419 Do you ignore mice?
|
||
|
||
0420 Do you despise the CAPS LOCK key?
|
||
|
||
0421 Do you believe menus belong in restaurants?
|
||
|
||
0422 Do you have a Mandelbrot hanging on your wall?
|
||
|
||
0423 Have you ever decorated with magnetic tape or punched cards?
|
||
0424 Do you have a disk platter or a naked floppy hanging in your home?
|
||
|
||
0425 Have you ever seen the dawn?
|
||
0426 ... Twice in a row?
|
||
|
||
0427 Do you use "foobar" in daily conversation?
|
||
0428 ... "bletch"?
|
||
|
||
0429 Do you use the "P convention"?
|
||
|
||
0430 Do you automatically respond to any user question with RTFM?
|
||
0431 ... Do you know what it means?
|
||
|
||
0432 Do you think garbage collection means memory management?
|
||
|
||
0433 Do you have problems allocating horizontal space in your room/office?
|
||
|
||
0434 Do you read Scientific American in bars to pick up women?
|
||
|
||
0435 Is your license plate computer-related?
|
||
|
||
0436 Have you ever taken the Purity test?
|
||
|
||
0437 Ever have an out-of-CPU experience?
|
||
|
||
0438 Have you ever set up a blind date over the computer?
|
||
|
||
0439 Do you talk to the person next to you via computer?
|
||
|
||
* Programming
|
||
|
||
0440 Can you write a Fortran compiler?
|
||
0441 ... In TECO?
|
||
|
||
0442 Can you read a machine dump?
|
||
0443 Can you disassemble code in your head?
|
||
|
||
Have you ever written
|
||
0444 ... a compiler?
|
||
0445 ... an operating system?
|
||
0446 ... a device driver?
|
||
0447 ... a text processor?
|
||
0448 ... a display hack?
|
||
0449 ... a database system?
|
||
0450 ... an expert system?
|
||
0451 ... an edge detector?
|
||
0452 ... a real-time control system?
|
||
0453 ... an accounting package?
|
||
0454 ... a virus?
|
||
0455 ... a prophylactic?
|
||
|
||
0456 Have you ever written a biorhythm program?
|
||
0457 ... Did you sell the output?
|
||
0458 ... Was the output arbitrarily invented?
|
||
|
||
0459 Have you ever computed pi to more than a thousand decimal places?
|
||
0460 ... the number e?
|
||
|
||
0461 Ever find a prime number of more than a hundred digits?
|
||
|
||
0462 Have you ever written self-modifying code?
|
||
0463 ... Are you proud of it?
|
||
|
||
0464 Did you ever write a program that ran correctly the first time?
|
||
0465 ... Was it longer than 20 lines?
|
||
0466 ... 100 lines?
|
||
0467 ... Was it in assembly language?
|
||
0468 ... Did it work the second time?
|
||
|
||
0469 Can you solve the Towers of Hanoi recursively?
|
||
0470 ... Non-recursively?
|
||
0471 ... Using the Troff text formatter?
|
||
|
||
0472 Ever submit an entry to the Obfuscated C code contest?
|
||
0473 ... Did it win?
|
||
0474 ... Did your entry inspire a new rule?
|
||
|
||
0475 Do you know Duff's device?
|
||
|
||
0476 Do you know Jensen's device?
|
||
|
||
0477 Ever spend ten minutes trying to find a single-character error?
|
||
0478 ... More than an hour?
|
||
0479 ... More than a day?
|
||
0480 ... More than a week?
|
||
0481 ... Did the first person you show it to find it immediately?
|
||
|
||
* Unix
|
||
|
||
0482 Can you use Berkeley Unix?
|
||
0483 .. Non-Berkeley Unix?
|
||
|
||
0484 Can you distinguish between sections 4 and 5 of the Unix manual?
|
||
|
||
0485 Can you find TERMIO in the System V release 2 documentation?
|
||
|
||
0486 Have you ever mounted a tape as a Unix file system?
|
||
|
||
0487 Have you ever built Minix?
|
||
|
||
0488 Can you answer "quiz function ed-command" correctly?
|
||
0489 ... How about "quiz ed-command function"?
|
||
|
||
* Usenet
|
||
|
||
0490 Do you read news?
|
||
0491 ... More than 32 newsgroups?
|
||
0492 ... More than 256 newsgroups?
|
||
0493 ... All the newsgroups?
|
||
|
||
0494 Have you ever posted an article?
|
||
0495 ... Do you post regularly?
|
||
|
||
0496 Have you ever posted a flame?
|
||
0497 ... Ever flame a cross-posting?
|
||
0498 ... Ever flame a flame?
|
||
0499 ... Do you flame regularly?
|
||
|
||
0500 Ever have your program posted to a source newsgroup?
|
||
|
||
0501 Ever forge a posting?
|
||
0502 Ever form a new newsgroup?
|
||
0503 ... Does it still exist?
|
||
|
||
0504 Do you remember
|
||
0505 ... mod.ber?
|
||
0506 ... the Stupid People's Court?
|
||
0507 ... Bandy-grams?
|
||
|
||
* Phreaking
|
||
|
||
0508 Have you ever built a black box?
|
||
|
||
0509 Can you name all of the 'colors' of boxes?
|
||
0510 ... and their associated functions?
|
||
|
||
0511 Does your touch tone phone have 16 DTMF buttons on it?
|
||
|
||
0512 Did the breakup of MaBell create more opportunities for you?
|
||
|
||
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
|
||
|
||
V.> Introducion to PBX's
|
||
|
||
|
||
pppp bbbbb x x
|
||
p p b b x x
|
||
p p b b xx
|
||
pppp bbbbb xx
|
||
p b b x x
|
||
p bbbbb x x
|
||
|
||
PBX - Public Branch eXchange
|
||
|
||
For all you new phreakers that are vocabularized real well that's the
|
||
formal definations......and for those that know what their doing it's
|
||
your best phriend.....
|
||
|
||
A PBX is no more than a phone line leading into a little box with about
|
||
10 lines coming out of it.....Most PBX's are located inside big businesses
|
||
such as doctor's office, banks, and other type of important places that
|
||
have large masses of people calling in....
|
||
|
||
You will realize when you dial a PBX 'cause you will get a ring or a beep
|
||
then drop directly into a dial tone....DO NOT MISTAKE THIS FOR IT HANGING UP.
|
||
Most PBX'S are usually easy to scan for and use....The normal PBX's just
|
||
requires a 9 before you can outdial....But then you hit a wierd one that
|
||
requires you to enter anywhere from 4-6 code before allowing you access....
|
||
|
||
|
||
First of all the easiest way to scan for PBX's would be to set up a
|
||
scanner that will dial something like this 'atdt yyy-yyyy,,,9,xxx-xxxx' where
|
||
'yyy-yyyy' is the number you're scanning and 'xxx-xxxx' is a local nuber
|
||
that you ALWAYS recieve a carrier.....this way when you wake up just see
|
||
what you connected to and dial and check them out.....there is no other
|
||
way of scanning for PBX's unless you just sit there and listen to each number
|
||
that you dial out....
|
||
|
||
I hope this gives you new phreakers something to do next time you're
|
||
wondering where you're going to leech wareZ from.....Ok this covers what
|
||
you should need to know about PBX's......HAVE PHUN....
|
||
|
||
|
||
|
||
Typed by
|
||
|
||
tHe gH0st
|
||
^^^^^^^^^
|
||
at 1:00 in the damn morning!
|
||
|
||
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
|
||
|
||
VI.> Storytime: CyberPUNK
|
||
|
||
|
||
|
||
Load & Run High-tech Paganism-Digital Polytheism
|
||
|
||
By Timothy Leary and Eric Gullichsen
|
||
|
||
|
||
We place no reliance
|
||
On virgin or pigeon;
|
||
Our Method is Science,
|
||
Our Aim is Religion.
|
||
|
||
-- Aleister Crowley,
|
||
mot from the journal "Equinox"
|
||
|
||
|
||
People jacked in so they could hustle. Put the trodes on and
|
||
they were out there, all the data in the world stacked up like one
|
||
big neon city, so you could cruise around and have a grip on it,
|
||
visually anyway, because if you didn't, it was too complicated,
|
||
trying to find your way to a particular piece of data you needed.
|
||
Iconics, Gentry called that.
|
||
--William Gibson,
|
||
Mona Lisa Overdrive
|
||
|
||
|
||
|
||
Information is more basic
|
||
than matter and energy.
|
||
|
||
Atoms, electrons, quarks
|
||
consist of bits --
|
||
|
||
Binary units of
|
||
information
|
||
|
||
Like those processed in
|
||
computer software
|
||
|
||
And in the brain.
|
||
|
||
The behavior of these bits,
|
||
and thus of the universe,
|
||
|
||
Is governed by a single
|
||
programming rule.
|
||
|
||
--Edward Fredkin
|
||
|
||
|
||
|
||
A UNIVERSE OF BITS AND BYTES
|
||
|
||
Major historical accomplishments of the 20th century included
|
||
the personalization and popularization of Quantum Physics, an
|
||
acceptance of self-reference and circular causality in systems of
|
||
mathematics and psychology, and the resulting development of
|
||
cybernetic society.
|
||
This philosophic achievement, which has dominated the culture
|
||
of the 20th century, was based on a discovery by nuclear and
|
||
quantum physicists around 1900, that visible-tangible realities
|
||
are written in a digital assembly language we could accurately
|
||
call "basic."
|
||
It turns out that we inhabit a universe made up of a small
|
||
number of elements-particles-bits which cluster together in
|
||
geometrically-logical, temporary configurations.
|
||
The solid Newtonian Universe rested upon such immutable
|
||
General-Motors concepts as mass, force, momentum, and inertia,
|
||
cast into a Manichaean drama involving equal reactions of good vs.
|
||
evil, gravity vs. levity, entropy vs. evolution and coerced by
|
||
such pious Bank-of-England notions as conservation of energy. This
|
||
dependable, static, predictable, universe suddenly, in the minds
|
||
of Planck/Heisenberg became digitized, transformed into shimmering
|
||
quantum screens of electronic probabilities.
|
||
Up here in 1988, we are learning to experience what Nils
|
||
Bohr and Werner Heisenberg could only dream of. The universe,
|
||
according to their cyberdelic equations, is best described as a
|
||
digital information process with sub-programs and temporary ROM
|
||
states, megas called galaxies, maxis called stars, minis called
|
||
planets, micros called organisms, and nanos known as molecules,
|
||
atoms, particles. All of these programs are perpetually in states
|
||
of evolution, i.e., continually "running."
|
||
It seems to follow that the great intellectual challenge of
|
||
the 20th century was to make this universe "user friendly," to
|
||
prepare individual human beings to decode, digitize, store,
|
||
process & reflect the sub-programs which make up his/her own
|
||
personal realities.
|
||
|
||
|
||
NOBODY KNEW WHAT THESE GUYS WERE TALKING ABOUT
|
||
|
||
The chain of events that elevated us to this new genetic
|
||
status, HOMO SAPIENS CYBERNETICUS, began around the turn of the
|
||
century.
|
||
Physicists, we recall, are traditionally assigned the task of
|
||
sorting out the nature of reality. So it was the quantum
|
||
philosophers who figured out that units of energy/matter were sub-
|
||
atomic bits of programmed information that zoom around in clouds
|
||
of ever-changing, if/then, start/stop, off/on, 0/1, yin/yang
|
||
probabilities in clusters of pixels, up-and-down recurring
|
||
stairways of paradox.
|
||
When they started out, no one understood what these guys were
|
||
talking about. They expressed their unsettling theories in complex
|
||
equations written on blackboards with chalk. Believe it or not,
|
||
these great physicists thought and communicated with a neolithic
|
||
took -- chalk-marks on the wall of the cave. The irony was this:
|
||
Einstein and his brilliant colleagues could not experience or
|
||
operate of communicate at a quantum-electronic level.
|
||
Imagine if Max Planck pottering around in his mathematical
|
||
chalk-board had access to a video-arcade game! He'd see right away
|
||
that the blips on Centipede and the zaps of Space Invaders could
|
||
represent the movement of the very particles that he tried to
|
||
describe in the dusty symbols of his blackboard.
|
||
|
||
|
||
A WILD AND SCARY HALLUCINOGENIQUE
|
||
|
||
Now let us reflect on the head-bursting adjustment required
|
||
here. The relativistic universe described by Einstein and the
|
||
nuclear physicists IS alien and terrifying. Quantum physics is
|
||
quite literally a wild, confusing psyberdelic trip. It postulates
|
||
an Alice-in-Wonderland, Sartrean universe in which everything is
|
||
changing. As Heisenberg implied: nothing is certain except
|
||
uncertainty. Matter is energy. Energy and matter are temporary
|
||
states of info-bits, frozen at various forms of acceleration.
|
||
This digital universe is not user-friendly when approached
|
||
with a Newtonian mind. We are just now beginning to write a manual
|
||
of operations for the brain and the universe, both of which, it
|
||
turns out, are digital galaxies with amazing similarities.
|
||
People living in the solid, mechanical world of 1901 simply
|
||
could not understand or experience a quantum universe. Dear sweet
|
||
old Einstein, who couldn't accept his own unsettling equations,
|
||
was denounced as evil and immoral by Catholic bishops and sober
|
||
theologians who sensed how unsettling and revolutionary these new
|
||
ideas could be. Ethical relativity is still the mortal sin of
|
||
religious fundamentalists.
|
||
|
||
|
||
THE CYBERPUNK AS MODERN ALCHEMIST
|
||
|
||
The baby boom generation has grown up in an electronic world
|
||
of TV and personal computing screens. The cyberpunks offer
|
||
metaphors, rituals, life styles for dealing with the universe of
|
||
information. More and more of us are becoming electro-shamans,
|
||
modern alchemists.
|
||
Alchemists of the Middle Ages described the construction of
|
||
magical appliances for viewing future events, or speaking to
|
||
friends distant or dead. Writings of Paracelsus describe a mirror
|
||
of ELECTRUM MAGICUM with telegenic properties, and crystal scrying
|
||
was in its heyday.
|
||
Today, digital alchemists have at their command tools of a
|
||
precision and power unimagined by their predecessors. Computer
|
||
screens ARE magical mirrors, presenting alternate realities at
|
||
varying degrees of abstraction on command (invocation). Aleister
|
||
Crowley defined magick as "the art and science of causing change
|
||
to occur in conformity with our will," and to this end the
|
||
computer is the universal level of Archimedes.
|
||
The parallels between the culture of the alchemists and that
|
||
of cyberpunk computer adepts are inescapable. Both employ
|
||
knowledge of an occult arcanum unknown to the population at large,
|
||
with secret symbols and words of power. The "secret symbols"
|
||
comprise the languages of computers and mathematics, and the
|
||
"words of power" instruct computer operating systems to complete
|
||
Herculean tasks. Knowing the precise code name of a digital
|
||
program permits it to be conjured into existence, transcending the
|
||
labor of muscular or mechanical search or manufacture.
|
||
Rites of initiation or apprenticeship are common to both.
|
||
"Psychic feats" of telepathy and action-at-a-distance are achieved
|
||
by selection of the menu option.
|
||
|
||
|
||
CLASSICAL MAGICKAL CORRESPONDENCES
|
||
|
||
Alchemists of the Middle Ages believed quite correctly that
|
||
their cosmos was composed of four elements: earth, air, fire and
|
||
water. Although today our periodic table sports more than 100
|
||
chemical elements, the four universal elements still can be
|
||
identified as the constituents of some processes in the external
|
||
reality, and within the inner psychological world of humankind.
|
||
Each of the four elements is an archetype and a metaphor, a
|
||
convenient and appropriate name for a universally identified
|
||
quality. The four are echoed in the organization of both the four
|
||
suits and the four "court cards" of each suit of the Tarot,
|
||
inherited from the Egyptians and its symbolism preserved in
|
||
ordinary Western playing cards. The four also correspond to the
|
||
four principal tools of the classical practitioner of ceremonial
|
||
magick.
|
||
The wand of the magician represents the phallic male creative
|
||
force, fire. The cup stands for the female receptive force, and,
|
||
obviously enough, is associated with water. the sword is the
|
||
incisive intellect, moving and severing the air, the abstraction
|
||
in which it moves. Finally, the pantacle (disk) is the grounding
|
||
in earth (magnetic material), the stored algorithms. (We use
|
||
Crowley's spelling of pentacle, which communicates the sense of
|
||
"all and everything," advisedly.)
|
||
|
||
These classical instruments of magick exist in modern cyber
|
||
technology: The mouse or pen of the digitizing tablet is the wand,
|
||
controlling the fire of the CRT display and harnessing the
|
||
creative force of the programmer. It is used in all invocations
|
||
and ritual as a tool of command. Spinning disk drives are the
|
||
pantacles, inscribed with complex symbols, earthen tablets to
|
||
receive the input of "air," the crackling dynamic ethereal
|
||
intellectual electricity of the processor chip circuitry
|
||
programming results. The RAM chips are, literally, the buffers
|
||
("buffer pools"), the water, the passive element capable of only
|
||
receiving impressions and re-transmitting, reflecting.
|
||
Iconic visual programming languages are a Tarot, the
|
||
pictorial summation of all possibilities, activated for the
|
||
purpose of divination by juxtaposition and mutual influence. A
|
||
periodic table of possibilities, the Western form of the Eastern
|
||
I Ching. Traditional word-oriented programming languages, FORTRAN,
|
||
COBOL, and the rest, are a degenerate form of these universal
|
||
systems, grimoires of profit-oriented corporations.
|
||
Detailed database logs of the activity of operating systems
|
||
from the Akashic records on a microscale. At a macroscopic level,
|
||
this is the "world net" knowledge base, the "knoesphere," the
|
||
world-wide online hypertext network of information soon to be
|
||
realized by the storage capacity of CD ROM and the data
|
||
transmission capability of optical fiber. William Gibson's
|
||
cyberspace matrix.
|
||
Banishing rituals debug programs, and friendly djinn are
|
||
invoked for compiling, searching, and other mundane tasks. When
|
||
the magic circle is broken (segmentation violation), the system
|
||
collapses. Personal transmutation (the ecstasy of the "ultimate
|
||
hack") is a veiled goal of both systems. The satori of harmonious
|
||
human-computer communication resulting from the infinite regress
|
||
into meta-levels of reflection of self is the reward for
|
||
immaculate conceptualization and execution of ideas.
|
||
The universality of 0 and 1 throughout magic and religion:
|
||
yin and yang, yoni and lingam, cup and wand, are manifested today
|
||
in digital signals, the two bits underlying the implementation of
|
||
all digital programs in the world, in our brains and in our
|
||
operating systems. Stretching it a bit, even the monad, symbol of
|
||
change and the Tao, visually resembles a superimposed 0 and 1 when
|
||
its curving central line is stretched through the action of
|
||
centrifugal force from the ever-increasing speed of the monad's
|
||
rotation.
|
||
|
||
|
||
CYBER RELIGION OF THE BABY BOOMERS
|
||
|
||
By the year 2000, Aleister Crowley, William Gibson, and
|
||
Edward Fredkin could well replace Benjamin Spock as a Baby Boom
|
||
navigator. Why? Because, by then the concerns of the baby boom
|
||
generation will be digital. (Or, to use the old paradigms,
|
||
philosophic-spiritual.)
|
||
During their childhood they were Mouseketeers. In their teens
|
||
the Cybers went on an adolescent spiritual binge unequalled since
|
||
the Children's Crusade. In their revolt against the factory
|
||
culture they re-invented and updated their tribal-pagan roots and
|
||
experimented with Hinduism, Haight-Ashbury Buddhism, American
|
||
Indianism, Magic, Witchcraft, Ann Arbor Voo Doo, Esalen Yoga,
|
||
Computerized I Ching Taoism, 3-D Reincarnation, Fluid Druidism.
|
||
St. Stephen Jobs to the Ashram!
|
||
Born-again Paganism! Pan-Dionysius on audio-visual cassettes.
|
||
Mick Jagger had them sympathizing with the devil. The Beatles had
|
||
them floating upstream on the Ganges. Jimi Hendrix taught them how
|
||
to be a voodoo child. Is there one pre-Christian or third world
|
||
metaphor for divinity that some rock group has not yet celebrated
|
||
on an album cover?
|
||
|
||
|
||
ONTOLOGY RECAPITULATES THEOLOGY
|
||
|
||
The Boomers in the evolving life-cycle seem to have
|
||
recapitulated the theological history of our species. Just as
|
||
monotheism emerged to unify pagan tribes into nations, so did the
|
||
Boomers re-discover fundamentalist Judaism and Christianity in
|
||
their young adulthood.
|
||
Even far-away Islam attracted gourmet Blacks and ex-hippies
|
||
such as Cat Stevens. Bob Dylan nicely exemplifies the consumer
|
||
approach to religion. For 25 years Bob (ne Zimmerman) has
|
||
continued to browse through the spiritual boutiques dabbing on a
|
||
dash of Baptist "born-again," nibbling at Hassidism before
|
||
returning to his ole-time faith of sardonic reformed humanism.
|
||
We can laugh at this trendy shopping around for the custom-
|
||
tailored designer god, but behind the faddism we find a powerful
|
||
clue.
|
||
Notice how Dylan, for example, preserves his options and
|
||
tries to avoid shoddy of off-the-rack soul-ware. No "plastic
|
||
christs that glow in the dark" for Bob! The religion here is
|
||
Evolutionism, based on the classic humanist, transcendental
|
||
assumptions:
|
||
|
||
1. God is not a tribal father nor a feudal lord nor an engineer-
|
||
manager of the universe. There is no god (in the singular)
|
||
except you at the moment. There are as many gods (in the
|
||
plural) as can be imagined. Call them whatever you like.
|
||
They are free agents like you and me.
|
||
|
||
|
||
2. You can change and mutate and keep improving. The idea is to
|
||
keep "trading up" to a "better" philosophy-theology.
|
||
|
||
3. The aim of your life, following Buddha, Krishna, Gurdjieff,
|
||
Werner Erhart, Shirley, is this:
|
||
Take care of your self so you can take care of others. If
|
||
any.
|
||
|
||
|
||
WITH A LITTLE HELP FROM YOUR FRIENDS
|
||
|
||
This generation, we recall, had been disillusioned by the
|
||
religions, politics, & economics of their parents. Growing up with
|
||
the threat of nuclear war, the assassination of beloved leaders,
|
||
immune deficiencies, a collapsing industrial system, an impossible
|
||
national debt, religious fundamentalisms (Christian-Jewish-
|
||
Islamic) that fanatically scream hatred and intolerance, and
|
||
uncomprehending neglect of the ecology, they have developed a
|
||
healthy skepticism about collective solutions.
|
||
They can't retreat back home because Mom and Dad are
|
||
divorced.
|
||
No wonder they have created a psychology of individual
|
||
navigation. Singularity. The basic idea is self-responsibility.
|
||
You just can't depend on anyone else to solve your problems. You
|
||
gotta do it all by yourself -- With a little help from your
|
||
friends.
|
||
|
||
|
||
A DO-IT-YOURSELF RELIGION
|
||
|
||
Since God #1 appears to be held hostage back there by the
|
||
blood-thirsty Persian Ayatollah, by the telegenic Polish Pope and
|
||
the Moral Majority, there's only one logical alternative. You
|
||
"steer" your own course. You start your own religion. The Temple
|
||
is your body. Your mind writes the theology. And the Holy Spirit
|
||
emanates from that infinitely mysterious intersection between your
|
||
brain and your DNA.
|
||
The attainment of even the suburbs of Paradise involves good
|
||
navigation and planning on your part. Hell is a series of
|
||
redeemable errors. A detour caused by failure to check the trip-
|
||
maps. A losing streak. Many people are carefully conditioned from
|
||
birth to live in hell. As children, they are largely ignored until
|
||
something happens to cause them pain or injury. Then, mommy and
|
||
daddy quickly lavish aid, attention, succor, positive
|
||
reinforcement. When "all grown up," and in the world alone to make
|
||
choices, what kind of choices are going to result from those many
|
||
years of conditioning? It's no wonder so many people seem to live
|
||
in hell, to live pained lives of mishaps and broken dreams. Of
|
||
course, by realizing this we can begin to decondition ourselves
|
||
towards healthy hedonism. Reward yourself for making choices that
|
||
lead to pleasure, and build a cybernetic cycle of positive
|
||
feedback. Only from the state of free selfhood can any truly
|
||
compassionate signals be sent to others.
|
||
|
||
|
||
THE ADMINISTRATION OF A PERSONAL STATE
|
||
|
||
The management and piloting of a Singularity leads to a very
|
||
busy career. Since the Crowley-Gibson-Fredkin Individual has
|
||
established herself as a religion, a country, a corporation, an
|
||
information network, and a neurological universe, it is necessary
|
||
to maintain personal equivalents for all the departments and
|
||
operations of the bureaucracies that perform these duties.
|
||
This apparently means forming private alliances, formulating
|
||
personal political platforms, conducting your own domestic and
|
||
foreign relations, establishing trade policies, defense and
|
||
security programs, educational and recreational events. On the
|
||
upside, one is free from dependence upon bureaucracies, an
|
||
inestimable boon. (Free agents can, of course, make temporary
|
||
deals with organizations and officials thereof.)
|
||
And if countries have histories and myths, why shouldn't you?
|
||
|
||
|
||
THE PERSONAL MYTHOLOGY
|
||
|
||
So you search and research your very own genetic memory
|
||
banks, the Old Testaments of your DNA-RNA, including, if you like,
|
||
past incarnations and Jungian archetypes. And funky pre-
|
||
incarnations in any future you can imagine!
|
||
You write your very own Newest Testament, recalling that
|
||
voluntary martyrdom is tacky and crucifixions, like nuclear war,
|
||
can ruin your day.
|
||
You can do anything the great religions, empires and racial
|
||
groups have done in the name of their God #1. and you're certain
|
||
to do it better because... well, look at their track records.
|
||
There's no way your Personal State could produce the persecutions,
|
||
massacres and bigotries of the Big Guys.
|
||
Why? Because there's only one of you, and even with the help
|
||
of your friends the amount of damage an individual can do is
|
||
insignificant compared with the evil-potential of a collective.
|
||
Besides, you're a child of the 60s. You're imprinted to want
|
||
a peaceful, tolerant, funny world. You can choose your gods to be
|
||
smart, funny, compassionate, cute and goofy.
|
||
|
||
|
||
IRREVERENCE IS A PASSWORD FOR THE 21ST CENTURY
|
||
|
||
It has been suggested that the philosophic assignment of the
|
||
Roaring 20th Century was to prepare the human species for the
|
||
shifting realities of Quantum Physics and Singular Steering.
|
||
Relativity means that everyone "sees" or reacts to things
|
||
differently, depending upon location, velocity and attitude (angle
|
||
of approach).
|
||
The relativistic insight is in essence irreverent or
|
||
humorous, i.e., laughable, comical, delightful. With the law of
|
||
gravity repealed, levity is the order of the day. We rise through
|
||
our levity, instead of being held down by our gravity.
|
||
The word "humor" comes from the Latin word for liquid or
|
||
fluid, referring to such qualities as flowing, pliable, smooth,
|
||
effortless, easily changed, non-frictional, transparent, shining,
|
||
musical, graceful in motion and readily converted into cash.
|
||
|
||
|
||
|
||
|
||
|
||
THE LAST GENERATION IN FLESH?
|
||
|
||
Through science and technology we will meet the aliens, and
|
||
they will be us.
|
||
-- Norman Spinrad, "The Neuromantics"
|
||
|
||
Information-beings of the future may well be fluid. Human
|
||
society has now reached a turning point in the operation of the
|
||
digital programs of evolution, a point at which the next
|
||
evolutionary steps of the species become apparent to us, to surf
|
||
as we will. Or, more correctly, as the evolutionary programs run
|
||
and run, the next stages pop up in parallel, resulting in
|
||
continuing explosions of unexpected diversity. Our concepts of
|
||
what is known as "human" continually change. For example, we are
|
||
no longer as dependent on physical fitness for survival. Our
|
||
quantum appliances and improved mechanical devices can generally
|
||
provide the requisite means or defenses. In the near future, the
|
||
methods of information technology, molecular engineering,
|
||
biotechnology, nanotechnology (atom stacking) and quantum-digital
|
||
programming could make the human form a matter totally determined
|
||
by individual whim, style and seasonal choice.
|
||
Humans already come in some variety of races and sizes. In
|
||
comparison to what "human" might mean within the next century, we
|
||
humans are at present as indistinguishable from one another as are
|
||
hydrogen molecules. Along with the irrational taboo about death,
|
||
the sanctity of our body image seems to be one of the most
|
||
persistent anachronisms of Industrial Age thought.
|
||
We see evolutions of the human form in the future; one more
|
||
biological-like: a bio/computer hybrid of any desired form -- and
|
||
one not biological at all: an "electronic entity" in the digital
|
||
info-universe.
|
||
Human-AS-programs, and human-IN-programs.
|
||
Of these two post-humanist views, human-as-programs is more
|
||
easily conceived. Today, we have crude prosthetic implants,
|
||
artificial limbs, valves, and entire organs. The continuing
|
||
improvements in the old-style mechanical technology slowly
|
||
increase the thoroughness of brain/external-world integration. A
|
||
profound change can come with the developments of biotechnology,
|
||
genetic engineering, and the slightly more remote success of
|
||
nanotechnology.
|
||
The electronic form of human-in-programs is more alien to our
|
||
current conceptions of humanity. Through storage of one's belief
|
||
systems as data structures online, driven by desired programs
|
||
one's neuronal apparatus should operate in silicon basically as it
|
||
dead on the meatware of the brain, though faster, more accurately,
|
||
more self-mutably, and, if desired, immortally.
|
||
Clever cyberpunks will of course not only store themselves
|
||
electronically, but do so in the form of a "computer virus,"
|
||
capable of traversing computer networks and of self-replicating as
|
||
a guard against accidental or malicious erasure by others, or
|
||
other programs. (Imagine the somewhat droll scenario: "What's on
|
||
this CD?" "Ah, that's just that boring adolescent Leary. Let's go
|
||
ahead and reformat it.")
|
||
One speculation is that such viral human forms might ALREADY
|
||
inhabit our computer systems. Cleverly designed, they would be
|
||
very difficult, if not theoretically impossible to detect.
|
||
Current programs do not permit matching the real-time
|
||
operation speed and parallel complexity of conventional brains.
|
||
But time scale of operation is subjective and irrelevant, except
|
||
for the purposes of interface.
|
||
Of course, there is no reason one needs to restrict one's
|
||
manifestation to a particular form. One will basically (within
|
||
ever-loosening physical constraints, though perhaps inescapable
|
||
economic constraints) be able to assume any desired form.
|
||
Authors of current science fiction of the cyberpunk or
|
||
"neuromantic" school have approached this idea from many angles.
|
||
Bruce Sterling's novel SCHISMATRIX recognizes the fact that human
|
||
evolution moves in clades, radiating omnidirectionally, not moving
|
||
in a line along a single path. His "Mechs" and "Shapers"
|
||
correspond closely with our notions of electronic and biogenetic
|
||
paths to evolutionary diversity.
|
||
Given the ease of copying computer-stored information, it
|
||
should be possible to exist simultaneously in many forms. Where
|
||
the "I's" are in this situation is a matter for digital
|
||
philosophers. Our belief is that consciousness would persist in
|
||
each form, running independently, cloned at each branch point.
|
||
|
||
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
|
||
|
||
VII.> Appendix
|
||
|
||
Boards in The Alliance Productions:
|
||
|
||
The Villa Straylight The Lair of the Wolverine Back in Time BBS
|
||
(407) 297 1180 (407) XXX-XXXX (407) XXX-XXXX
|
||
Home of Alliance Dist Site #1 Dist Site #2
|
||
WWIVnet @4703 WWIVnet @4701 PC Relay
|
||
|
||
|
||
|
||
Along with anonymous [ZAN] boards....leave message to us for application
|
||
for a [ZAN] board.
|
||
|
||
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
|
||
|
||
|
||
|
||
(c) CopyMYright The Alliance Production Publications
|
||
(c) CopyTHEIRright Zhit Axis Nation
|
||
|
||
|
||
Thank you for your time!
|
||
Have Phun!
|
||
(how old is that?)
|