472 lines
21 KiB
Plaintext
472 lines
21 KiB
Plaintext
Date: Thu, 26 Jan 1995 12:01:55 -0800
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From: Digital Media Perspective <perspective@digmedia.com>
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Subject: Digital Media Perspective 950126
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This publication should be viewed
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with a monospaced typeface
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such as Courier or Monaco
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________________________________________
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DIGITAL MEDIA PERSPECTIVE
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________________________________________
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January 26, 1995
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________________________________________
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Table of Contents
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Online Services:
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Are We Having Fun Yet?
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Motorola Takes the PDA High Ground
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Report from the Floor of CES
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I/O: Readers Respond
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Inside the February Issue of
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Digital Media: A Seybold Report
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Who We Are,
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Where to Reach Us
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How to Subscribe to DMP
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and Get Back Issues
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________________________________________
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Editorial:
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Online Services:
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Are We Having Fun Yet?
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by Neil McManus
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What will it take for online services and the Internet to be
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considered popular entertainment? This question was posed to me by a
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friend in the TV industry. There are probably hundreds of answers to
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this question -- and I'd love to hear yours -- but I'm guessing that
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people will think of online surfing as entertainment as soon as
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getting online becomes so effortless that it's longer akin to a
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chore.
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"I really should learn how to get online," lamented another friend
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recently (in the same forlorn tone people use when they talk about
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balancing their checkbooks). She's not alone in her apprehension. In
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a recent Gallup poll, commissioned by MCI, 49 percent of the
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respondents categorized themselves as resistant to new technology.
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(An MCI press release about the poll labels these folks
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"cyberphobic.") In the survey, 35 percent of respondents said they
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fear technology because it forces them to continually learn new
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skills. In my opinion, these people aren't cyberphobic or
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technophobic. They just have better things to do than constantly
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figuring out how to get their computers to work right. To a lot of
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these folks, getting online sounds as much fun as constructing Lotus
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1-2-3 macros.
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Imagine that turning on a television took the same amount of work as
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going online. Instead of tapping the power and channel buttons on the
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TV remote like you do now, you would have to turn on the cable box;
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turn on the television; wait for your TV operating system to load up;
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open a communications program; configure the communications program
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to initialize the cable box; set the program to connect your TV to a
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local cable provider; type in a password; and, once connected,
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navigate to the TV program you want by poking through menus, clicking
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on icons and typing strange command sequences. If TV were that hard,
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people might venture outdoors more often. But, alas, TVs are easy to
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use -- at least until interactive television rolls out -- and people
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are spending hours a day with TV's entertainment.
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Prodigy, America Online, CompuServe and the other commercial online
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services cannot expect an avalanche of subscribers until they become
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brainlessly easy to use. (Ease of use extends beyond how you hook up
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and navigate the service into how you budget for your monthly bill.)
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With its new picture-icon interface and relatively pain-free
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installation process, America Online was the easiest service to use
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in 1994, and I think that had a lot to do with its impressive surge
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in popularity. This year, the competitive stakes will rise once the
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Microsoft Network joins the fray. Look for subscribers to flock to
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whichever online services can make themselves push-button easy and
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make the cryptic Internet seem warm, fuzzy and fun.
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________________________________________
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Motorola Takes the PDA High Ground
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by Mitch Ratcliffe
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The Envoy and Marco, Motorola's personal communicators based on the
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General Magic and Newton operating systems, respectively, made their
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debut at Macworld San Francisco in January. The $995 devices are the
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first of these PDA breeds to include wireless network connections as
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standard features.
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Sending and receiving information by radio is what General Magic's
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Magic Cap was designed to be all about, likewise Newton. Motorola's
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price point for its wireless communicators is about $300 lower than
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any competitor will be able to offer for the next year, on either
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platform. The reason? Motorola is literally giving away its wireless
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hardware (which communicates over Motorola's own ARDIS network as
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well as Radiomail) as a sort of loss leader to sell monthly
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connectivity to its wireless network. In exchange for subsidizing the
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cost of the radios in Envoy and Marco, Motorola will earn between
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$650 and $1,400 in network fees per customer.
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That kind of cross-ownership of equipment and network resources
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hasn't been legal in the telephone industry for the past decade. But
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ours is a new, more competitive world, and Motorola is taking the PDA
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concept where it has needed to go since the words "personal digital
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assistant" first fell from the lips of former Apple CEO John Sculley.
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_____________________________
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Better than wired, at a price
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How good are these next-generation devices? Well, they're better than
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the wired-network Newtons from Apple and Sharp and the Magic Link by
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Sony; that is, if you've the money and desire to pay for a fairly
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expensive wireless network. I used a Marco for a month before the
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introduction and found the ease of sending and receiving mail on the
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road a pleasant addition to the Newton environment. It would be
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overkill, though, for someone who rarely leaves the office -- better
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investments for untethered LAN connectivity are the Digital Ocean or
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ETE transceivers for Newton.
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Marco is a Newton through and through, running a version of the
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current Newton OS that's available on the Apple devices. That means
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it's as clunky as it is convenient. (Who doesn't remember the
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disk-swapping dance that hobbled early PCs and Macs, and yet we
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continued to use them.) I was disappointed that the OS is still
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relatively slow, despite additional RAM.
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Motorola's great contribution to the Newton OS is the ability to
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create a Name card for persons sending email to the device. The Apple
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Newtons force users to enter names and addresses manually, but Marco
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automates the process. This allowed us to set up an internal mailing
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list simply by converting all incoming mail to Name cards, rather
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than creating a card for each Digital Media staff member before a
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mailing.
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As for the Envoy, with which we have had only a 20-minute session,
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the wireless connection adds a dimension to Magic Cap that is sorely
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absent from Sony's device. The ARDIS and Radiomail interfaces
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incorporate smoothly into the communications substructure of the
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Magic Cap environment, and sending or receiving mail is very much
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like the old wireline method, dumping all mail into the main In Box.
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I was a little stunned by the klutzy implementation of the
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outgoing-mail software, which always tries to send mail through the
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wireline modem, bringing up a dialog box that must be tapped before
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defaulting to the wireless modem. This should be handled
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transparently. Consumers should simply tap the Send button and have
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the device find the most convenient and inexpensive network
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connection.
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______________________________
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A digital publishing platform?
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As I've pointed out elsewhere, PDAs offer a very desirable market for
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publishers with time-sensitive and compact information that can be
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displayed on a small screen (see Digital Media, August 8, 1994,
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"Forgotten Market: Publishing for PDAs"). The wireless services in
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Envoy and Marco only magnify this opportunity, because they allow for
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delivery of data in seconds, regardless of location.
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Also, as packet radio, cellular and PCS networks mature, it will be
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possible to use the networks' intrinsic ability to triangulate a
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device's location to deliver data about retail outlets, services and
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events in the area. For example, imagine that consumers subscribe to
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a service that delivers the scores of the local pro sports teams
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(that aren't on strike) to their PDAs. Rather than paying for this
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service, they might opt to receive short ads that subsidize the cost
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of delivery. (It will be important to allow the consumer to choose
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whether they get ads.) Businesses would be able to sign up to have
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their ads wrapped around data delivered to devices in their locality,
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i.e., "The Mariners are losing by two runs in the eighth inning. Turn
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right at the next light to receive a two-for-one dinner at Kentucky
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Fried Chicken."
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That, of course, is the long view, which is the only view that is
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relevant to the emerging market for PDAs.
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________________________________________
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Report from the Floor of CES
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by Mitch Ratcliffe
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Go to the Consumer Electronics Show to see reality. You'll have to
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work to strip away the hype, but the emphasis here is on what's
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shipping now and in the next 12 months -- not the interactive
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networks and services that dominate the general press. This year's
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gathering of retail chain buyers and their nerdy suppliers in Las
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Vegas was notable for three technologies, among others, that will be
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on the market this spring. (One buyer, a Bronx transplant to the
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Miami area who was riding in the airport shuttle with us, summed up
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the scene perfectly: "You can get anything in this town, for a
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price.")
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___
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Bob
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Microsoft's "social interface" called Bob is a significant if not very
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surprising new direction for the desktop computing world. (It's not
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like Microsoft merely shipped a less network-savvy version of the
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General Magic operating system.) What Microsoft has always been good
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at doing is identifying these new directions, then marketing the heck
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out of them. Before computer sellers will crack the real consumer
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market -- the one that buys VCRs and "general audio" -- they know
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they have to come up with a friendly -- nay, inviting -- way to
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interact with these things. Bob is Microsoft's answer. Rather, it's
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Microsoft's first answer, as many more variations on Bob will follow.
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Bob uses real-world metaphors, albeit garishly colored, to present
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applications and functions to the consumer. Want to write a letter?
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Click on the writing tablet lying on a desk, and so on. It's cute,
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and rather condescending. At $99, it's a strawberry ripple interface
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on a champagne budget.
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Consumers also get to choose from an assortment of cloying assistants
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(a coffee-swilling dragon, for example) that provide a kind of
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autonomic personality for the interface. Microsoft makes much of the
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absence of user documentation for Bob, but these assistants are the
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embodiment of docs that never seem to go away, so that the Bob
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interface remains the exact opposite of the Macintosh's easy-to-use
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experience. According to Microsoft, the assistants will learn your
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habits and stay out of the way when you don't need help, but we saw
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no evidence of that in the demos. People we watched spent
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considerable time reading on-screen instructions. Microsoft also paid
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little attention to the amount of memory and storage one will need to
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run Bob, Windows and DOS (which you'll need to run non-Bob -- unBob?
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-- applications).
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But Bob will do remarkably well. Microsoft has guessed correctly that
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the time has come for a kinder, gentler PC. With Windows 95 looking
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like a 96 model-year release, Bob will keep home folks interested in
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using Windows while waiting for the whizzy new model.
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____
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Sage
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AT&T's "You Will" ad campaign started to look like "You Might" when it
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introduced the TV Information Center at CES. This settop box with a
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built-in modem turns the television into an interface to the
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telephone network. It is a smart first step toward all that
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interactive nonsense the company has touted in its much-criticized
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advertising. AT&T recognizes that the narrowband network is the place
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to begin bringing ordinary people into digital communications.
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The first of a family of products based on technology known by the
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code name "Sage," the Information Center is a digital answering
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machine that collects voice mail messages that can be browsed by
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scrolling through a text menu of calls. AT&T will have trouble
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marketing this device to people who subscribe to telephone
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company-provided Call Center-type answering services, since those
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services can pick up calls while the line is busy and the Information
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Center can't.
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Via its modem, the Information Center also provides access to
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text-based banking and to information services like sports scores and
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news based on the consumer's individual interests. Banking services
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will be rolled out regionally; New England's Shawmut Bank is the
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first to sign up to provide services via the Information Center.
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The settop box will sell for $329 this summer. Service will cost less
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than $10 a month.
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___
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GPS
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Pioneer demonstrated a new Global Positioning System navigation system
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for the automobile. Although this technology is priced beyond the
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consumer market today at $2,850, it is a clear sign that such
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services will be widespread by the end of the century. The system
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combines a GPS receiver, a color LCD display that mounts on the
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dashboard and a CD-ROM drive that stores local travel, shopping and
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entertainment information.
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The key to the Pioneer system is the CD-ROM in which the company will
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package regional information. Eventually, the system will provide a
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monthly or quarterly update, on which Pioneer (or a third party) will
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sell space like newspapers do today. Consumers will drop the disc
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into the drive and, as they drive, view current information and
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driving directions on the LCD screen.
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Pioneer can also build subscription services around the system. For
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example, the company could establish relationships with newspapers or
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yellow-page publishers that will package updated information about,
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say, restaurant menus, combined with special offers on meals.
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Ultimately, these kinds of revenue opportunities will drive down the
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price of GPS systems even if the cost of the technology remains high.
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________________________________________
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I/O: Readers Respond
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In reply to Margie Wylie's article on the male-oriented tenor of
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cyberspace, we received:
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____________________
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From: Vinton G. Cerf - Vice President - MCI
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I hope your readers will recognize that Usenet and Internet are not
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synonymous. There are thousands of groups, mailing lists and bulletin
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boards, maybe tens of thousands. Some are quite civil and, in my
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experience, not subject to the kind of rough-and-tumble common to
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many Usenet exchanges.
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Personally, I would prefer to see a more civil environment emerge in
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the use of the Internet -- not to the exclusion of the existing
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groups, but to add to the choices. What many people who post may not
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realize is how differently their written material looks/sounds from
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the same thing offered in person and orally.
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I see network communication as a funny blend of written and oral
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communication. It is more informal than most earlier written forms
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but not quite the same as oral forms. People seem to try to use it in
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the same way they might oral discourse, but, of course, it doesn't
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quite work out because of the lack of visual and audible cues.
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Even though some parts of the community have had 25 years of
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experience with email and related methods, I think we are only just
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beginning to appreciate some of the dynamics of this form of
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communication.
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-- Vint Cerf
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_____________________
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Margie Wylie's reply:
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While I agree that we'd all love to see more civil conduct emerge on
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the Internet, that will never come as a natural outgrowth of adding
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more visual or audio cues. After all, the patterns of interrupting
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and silencing that we've seen on the Internet are also phenomena of
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face-to-face communication between men and women today. (Anyone who
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hasn't experienced this firsthand should read linguist Deborah
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Tannen's _You Just Don't Understand_ or _Nine to Five_.)
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The technology of the Internet is only part of the problem. The
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environment in which communication takes place favors male speech
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patterns (through protocol) and exaggerates the face-to-face
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differences (through a lack of other types of feedback). As a result,
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men and women can become even more polarized through electronic
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communication than in face-to-face conversation. The result seems to
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be that women just shut up and lurk. Worse yet, they do as they did
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when, as little girls, many decided "that icky science stuff" just
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wasn't interesting anyway. They say, "Who needs the grief?" and log
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off.
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Well, the truth is that if women want to be producers of information,
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and not just consumers, we have to get on, get interested and speak
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up. More importantly, for what I think must be a majority of men out
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there on the Internet who see there is a problem, you have to stop
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accepting the prevailing norm with silent complicity. We need your
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help. You have to stop fooling yourselves into believing that women
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will be an equal part of cyberspace after it is made more palatable
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to our gentle sensibilities. It will be too late. Men and women of
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the Internet, get the Internetphobic women you know wired. And I
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don't just mean email. And speak out when you see discussion degrade
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into a struggle for domination.
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We can't just wait and hope that the Internet will cure itself. I
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mean, how democratic would an electronic democracy be with over half
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the population being represented by a 15 percent slice (or even the
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40 percent slice touted by America Online) of the online population?
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Not very democratic at all. Which brings me to the poor and the
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marginalized of both sexes. That's another article.
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________________________________________
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Inside the February Issue
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of Digital Media
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Should we call it Internewt now? New Speaker of the House Newt
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Gingrich has got the Internet itch. We take a look at how he and the
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Republican-controlled Congress may scratch it;
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An editorial calling for Microsoft to shed its pesky anti-trust
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problems by breaking the company to three pieces: The OS/Applications
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group; the Microsoft Network; and the finance software group;
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MUDs and MOOs aren't just for nerds anymore. These text-based virtual
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reality worlds attract thousands of users who spend hundreds of hours
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playing. Despite their lack of graphics, video or sound, MUDs and
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MOOs inspire loyalty in a very diverse group of players, including
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women, the market that many gaming companies have written off as
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unreachable. Today these Internet games are mostly free. But they
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just might be the biggest untapped market around for gamemakers;
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Now that multimedia producers finally have ScriptX in their hot
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little hands, will they know what to do with it? The complex but
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nearly limitless authoring environment still needs tools that are
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easy to use before it can make a dent in the current market, much
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less become the standard;
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A review of 2Market's CD-ROM and on-line service. This pioneering
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effort raises a shopping cart full of questions about how retailers
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can use multimedia and interactivity as effective sales and marketing
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tools;
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The Good Stuff: A list of Things Digital Medians Should Know.
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Digital Media: A Seybold Report, the monthly paper newsletter that
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sponsors Digital Media Perspective, brings its readers the most
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provocative analysis of the developing industry for interactive
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titles, smart networks and broadband applications. We turn an
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eclectic eye to the stories of the day to provide a more informed
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perspective with which readers can judge new technologies, new
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competitors and the assumptions driving the growth of the electronic
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economy. We question everything, and bring back the hard facts.
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Digital Media: A Seybold Report is available monthly for $395 a year;
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individual issues are $40. Call 800.325.3830/610.565.6864 (voice),
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610.565.1858 (fax), or send email to info@digmedia.com for
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information on how to subscribe.
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________________________________________
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Who We Are, Where to Reach Us
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Digital Media Perspective is a twice-monthly electronic newsletter
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produced by Digital Media: A Seybold Report.
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Publisher Jonathan Seybold
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Editor in Chief Mitch Ratcliffe (godsdog@netcom.com)
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Editor Neil McManus (neilm@netcom.com)
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Managing Editor Margie Wylie (zeke@digmedia.com)
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Senior Editor Stephan Somogyi (somogyi@digmedia.com)
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Editorial Assistant Anthony Lazarus (lazarus@digmedia.com)
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Editorial Offices 444 De Haro Street, Suite 126
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San Francisco, CA 94107
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415.575.3775 vox
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415.575.3780 fax
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info@digmedia.com
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________________________________________
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How To Subscribe to DMP
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and Get Back Issues
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If you'd like to receive this free electronic newsletter regularly,
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send us email at perspective-request@digmedia.com and we will put you
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on the list. The subject line of your messages should read "subscribe
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perspective". Please put your full name in the message's body; we
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would appreciate it if you would also include your title and
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organization in the message.
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You can get back issues of Digital Media Perspective by sending email
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(subject and contents unimportant) to our back issues server at
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perspective-backissues@digmedia.com -- it will respond with
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instructions on how to retrieve individual issues.
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Copyright (c) 1995 Digital Media: A Seybold Report. This electronic
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newsletter may be freely duplicated, reproduced or retransmitted, but
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only in its entirety. Excerpts used for the purposes of quotation
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must be attributed explicitly to Digital Media Perspective.
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